NATION

PASSWORD

Open Letter From the Mentor Team, Re: Security Council

A staging-point for declarations of war and other major diplomatic events. [In character]

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Bentus
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Founded: Dec 18, 2013
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Postby Bentus » Sun Jul 06, 2014 12:20 pm

Mekhet wrote:Just to point out, RPers don't need NS to RP, and if they RP using a nation they don't need a region since they have the forum. Gameplayers and Military Gameplayers do need NS though.


So would it be a workable solution for RPers to up and leave?
In my opinion, no. NS has not been the only place I've RPed but it's been the one I enjoyed the most - the community was a large part of this. Regions - whilst I agree, aren't essential to RP - are tools which can be used to help improve the RP experience. Ultimately, yes you're right. Things WORK as they are - there I said it. But does that mean we shouldn't try to make them better?
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Bentus
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Postby Bentus » Sun Jul 06, 2014 12:23 pm

Evil Wolf wrote:
Bentus wrote:Ok, so I get your anger with regards to trying to get Mall to resign - fair enough. How about the issue of RP regions being vulnerable to R/D? Would you be willing for some new tool to be introduced to NS to make it more difficult (not necessarily impossible) to raid certain regions


The question I've been asking for a while is this: What makes Role Play so special that they need hand-crafted invasion rules and mechanics that apply to their regions and their regions only? Why are they the only ones who are entitled to make such demands and not, say, the entire rest of Nationstates?

Bentus wrote:Imo the password system can be exploited, and is.


No, it isn't being exploited, it only has the potential to be, and it's a long shot at that.

When Liberate Haven reaches query, passes by vote, and is then invaded, you then have the right to say the system is actively being exploited by raiders to raid regions. Until that happens, you can make no such claim.


For the first part:
Because as far as I can tell, it is significantly harder for an RP region to recover after raids if files aren't backed-up, etc. So they are especially vulnerable to begin with. I'd also say that, whilst the solution would thereby be more useful for RP regions, they should be open to every group on NS except to those partaking in R/D (well, those who want to be).

For the second:
So, you are telling me that there has been no example of a region with a password being raided? Ever?
I've not been around long enough to say otherwise, truthfully, so hey, it's a possibility. If they have, then it is being exploited - not necessarily a bad thing unless it's happening too often.
Last edited by Bentus on Sun Jul 06, 2014 12:24 pm, edited 1 time in total.
- - Bentus
- -
1 2 3 >4< 5
Possible threat.
Forces active in a warzone.
At peace.
Member of The Galactic Economic and Security Organization

NationStates Belongs to All, Gameplay, Roleplay, and Nonplay Alike
Every NationStates Community Member, from Raider Kings to Brony Queens Make Us Awesome.
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto

North America Inc wrote:13. If Finland SSR or Bentus anyone spams the Discord with shipping goals, I will personally tell your mother.

How Roleplays Die <= Good read for anyone interested in OPing

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Vicious Debaters
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Postby Vicious Debaters » Sun Jul 06, 2014 12:24 pm

-The Unified Earth Governments- wrote:School regions can't be invade iirc, there..right there...thats enough proof something can be done...

Really...there is no reason to force people to play your game...they're are more than enough who wouldn't mind...


As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.
Last edited by Vicious Debaters on Sun Jul 06, 2014 12:25 pm, edited 1 time in total.

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Northern Sunrise Islands
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Postby Northern Sunrise Islands » Sun Jul 06, 2014 12:25 pm

Mekhet wrote:Just to point out, RPers don't need NS to RP, and if they RP using a nation they don't need a region since they have the forum. Gameplayers and Military Gameplayers do need NS though.


Actually, sir. The sports folks kinda need the regions to organizate proper region tournaments, both club and national team-wise. Not to mention finding communities to actually go and do that are a bit hard, if you ask me.
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New Aerios
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Postby New Aerios » Sun Jul 06, 2014 12:27 pm

I don't RP often, and I don't take it too seriously when I do. Having said that, it is ridiculous that RPers are in effect being forced to participate in the raider/defender trolling bollocks that they want no part in. It is even more ridiculous that a moderator approves of forcing the RP community to participate in the raider/defender trolling bollocks that they want no part in. I understand that M&R is acting as any other player, but as a moderator he is immediately looked to as an example for the rest of NS to follow. Attacks on people who don't wish to be attacked is not a good example for the rest of NS to be following.

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The Orson Empire
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Postby The Orson Empire » Sun Jul 06, 2014 12:27 pm

Vicious Debaters wrote:
-The Unified Earth Governments- wrote:School regions can't be invade iirc, there..right there...thats enough proof something can be done...

Really...there is no reason to force people to play your game...they're are more than enough who wouldn't mind...


As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.

This is essentially my viewpoint on the matter.

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Mekhet
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Postby Mekhet » Sun Jul 06, 2014 12:27 pm

Bentus wrote:
Mekhet wrote:Just to point out, RPers don't need NS to RP, and if they RP using a nation they don't need a region since they have the forum. Gameplayers and Military Gameplayers do need NS though.


So would it be a workable solution for RPers to up and leave?
In my opinion, no. NS has not been the only place I've RPed but it's been the one I enjoyed the most - the community was a large part of this. Regions - whilst I agree, aren't essential to RP - are tools which can be used to help improve the RP experience. Ultimately, yes you're right. Things WORK as they are - there I said it. But does that mean we shouldn't try to make them better?

I'm not suggesting leaving, and anyways some RP based off their nations. But other than being in some region (A Pacific, Rejected Realms, a Sinker or any UCR) and keeping your nation alive (maybe issues or WA stuff) a RPer doesn't need the gameside.

The only redeeming value that you guys can argue is that the place you reside feels like you home and also the communal chat in your home. That's attachment and doesn't necessarily have anything to do with RP itself. 'm not saying none of you are not justified in defending this, but the game itself is not as important which naturally includes regions.

If you're kicked to TRR, what stops you from continuing to RP? Absolutely nothing.

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Mekhet
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Postby Mekhet » Sun Jul 06, 2014 12:29 pm

Northern Sunrise Islands wrote:
Mekhet wrote:Just to point out, RPers don't need NS to RP, and if they RP using a nation they don't need a region since they have the forum. Gameplayers and Military Gameplayers do need NS though.


Actually, sir. The sports folks kinda need the regions to organizate proper region tournaments, both club and national team-wise. Not to mention finding communities to actually go and do that are a bit hard, if you ask me.

Some exceptions exist, but that's not entirely necessary for all RP if the forum is the majority of RPing.

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Greater Mackonia
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Postby Greater Mackonia » Sun Jul 06, 2014 12:30 pm

Vicious Debaters wrote:
-The Unified Earth Governments- wrote:School regions can't be invade iirc, there..right there...thats enough proof something can be done...

Really...there is no reason to force people to play your game...they're are more than enough who wouldn't mind...


As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.


And to that I say, If a game requires unwilling participants just to survive then why keep it?
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Evil Wolf
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Postby Evil Wolf » Sun Jul 06, 2014 12:30 pm

Bentus wrote:So, you are telling me that there has been no example of a region with a password being raided? Ever?


No, I'm saying that no Raider group has ever been able to use the Security Council's Liberation Proposal to un-password a region and then raid it. That's what the real issue here.

Obviously if you give your password out to everyone and their mother, you're going to be raided. What the majority of people in this thread claim they're angry about is that Mall proposed a Liberate against Haven, a RP region (that's important because RP wouldn't care had it been, say, The Proletariat Coalition ), which would mean a password no one knows but the Delegate is no longer enough to keep people out. Other people are angry about other things, but that's the main gripe.

However, it won't pass since Raiders have never been able to use Liberation Proposals that they have proposed openly. If it does pass, it will be the first time in NS history.
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Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.

Mallorea and Riva should be a Game Moderator Game Administrator.

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New Babylonia
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Founded: Oct 14, 2011
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Postby New Babylonia » Sun Jul 06, 2014 12:31 pm

Mekhet wrote:
Bentus wrote:
So would it be a workable solution for RPers to up and leave?
In my opinion, no. NS has not been the only place I've RPed but it's been the one I enjoyed the most - the community was a large part of this. Regions - whilst I agree, aren't essential to RP - are tools which can be used to help improve the RP experience. Ultimately, yes you're right. Things WORK as they are - there I said it. But does that mean we shouldn't try to make them better?

I'm not suggesting leaving, and anyways some RP based off their nations. But other than being in some region (A Pacific, Rejected Realms, a Sinker or any UCR) and keeping your nation alive (maybe issues or WA stuff) a RPer doesn't need the gameside.

The only redeeming value that you guys can argue is that the place you reside feels like you home and also the communal chat in your home. That's attachment and doesn't necessarily have anything to do with RP itself. 'm not saying none of you are not justified in defending this, but the game itself is not as important which naturally includes regions.

If you're kicked to TRR, what stops you from continuing to RP? Absolutely nothing.

...
You have completely walked over the point. Its RP regions, where the RP is fundamental to their RPing. So being shot into TRR would, in fact, destroy their community, their work, and their RP.
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Old Tyrannia
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Postby Old Tyrannia » Sun Jul 06, 2014 12:31 pm

Vicious Debaters wrote:
-The Unified Earth Governments- wrote:School regions can't be invade iirc, there..right there...thats enough proof something can be done...

Really...there is no reason to force people to play your game...they're are more than enough who wouldn't mind...


As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation to be resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because they're so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.

Again and again, raiders have asserted that if anyone could opt out of the R/D game, it would die because no one would choose to opt in. Again and again, RPers have responded in the most obvious way possible- if the R/D game won't work without people being forced to participate because no one but the raiders want to participate, what is the point of continuing with the game? It's like in school. If a group of children are playing tag and taking turns at being "it," that's a friendly game. If all of the other kids decide that so-and-so is "it" without bothering to ask so-and-so to play, then all avoid and taunt so-and-so for the rest of lunchtime, that's not a friendly game. That's bullying.

At the end of the day, if the R/D game relies on unwilling participants for raiders to prey upon as you assert it does, then raiding isn't a game. Raiders are just bullies.
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The Leningrad Union
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Postby The Leningrad Union » Sun Jul 06, 2014 12:31 pm

Vicious Debaters wrote:
-The Unified Earth Governments- wrote:School regions can't be invade iirc, there..right there...thats enough proof something can be done...

Really...there is no reason to force people to play your game...they're are more than enough who wouldn't mind...


As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.

Says the raider.
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The Orson Empire
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Postby The Orson Empire » Sun Jul 06, 2014 12:32 pm

Greater Mackonia wrote:
Vicious Debaters wrote:
As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.


And to that I say, If a game requires unwilling participants just to survive then why keep it?

The mods and [violet] are apparently okay with it. That is why raiding has been around for such a long time.
The Leningrad Union wrote:
Vicious Debaters wrote:
As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.

Says the raider.

Do not claim that he is a raider just because his opinion is not the same as yours.

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Mekhet
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Founded: Oct 27, 2011
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Postby Mekhet » Sun Jul 06, 2014 12:33 pm

New Babylonia wrote:
Mekhet wrote:I'm not suggesting leaving, and anyways some RP based off their nations. But other than being in some region (A Pacific, Rejected Realms, a Sinker or any UCR) and keeping your nation alive (maybe issues or WA stuff) a RPer doesn't need the gameside.

The only redeeming value that you guys can argue is that the place you reside feels like you home and also the communal chat in your home. That's attachment and doesn't necessarily have anything to do with RP itself. 'm not saying none of you are not justified in defending this, but the game itself is not as important which naturally includes regions.

If you're kicked to TRR, what stops you from continuing to RP? Absolutely nothing.

...
You have completely walked over the point. Its RP regions, where the RP is fundamental to their RPing. So being shot into TRR would, in fact, destroy their community, their work, and their RP.


How does one RP on their RMB? That sounds awfully difficult.

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Bentus
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Postby Bentus » Sun Jul 06, 2014 12:33 pm

Mekhet wrote:
Bentus wrote:
So would it be a workable solution for RPers to up and leave?
In my opinion, no. NS has not been the only place I've RPed but it's been the one I enjoyed the most - the community was a large part of this. Regions - whilst I agree, aren't essential to RP - are tools which can be used to help improve the RP experience. Ultimately, yes you're right. Things WORK as they are - there I said it. But does that mean we shouldn't try to make them better?

I'm not suggesting leaving, and anyways some RP based off their nations. But other than being in some region (A Pacific, Rejected Realms, a Sinker or any UCR) and keeping your nation alive (maybe issues or WA stuff) a RPer doesn't need the gameside.

The only redeeming value that you guys can argue is that the place you reside feels like you home and also the communal chat in your home. That's attachment and doesn't necessarily have anything to do with RP itself. 'm not saying none of you are not justified in defending this, but the game itself is not as important which naturally includes regions.

If you're kicked to TRR, what stops you from continuing to RP? Absolutely nothing.


I disagree, but I don't think I'm the best one to convince you otherwise. I don't do regional RP myself, so I'm a perfect example if what you're saying is that regions aren't essential to that part of it. But it's something which makes NS unique as a site to RP and draws so many of us here. Heck, there's plenty of examples of regions which have used their region to enhance the RP experience.
If any of the older players have an off-the-top-of-the-head link I'm sure they'd be willing to share it with you so that you could give it a look yourself.
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- -
1 2 3 >4< 5
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Forces active in a warzone.
At peace.
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Every NationStates Community Member, from Raider Kings to Brony Queens Make Us Awesome.
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North America Inc wrote:13. If Finland SSR or Bentus anyone spams the Discord with shipping goals, I will personally tell your mother.

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Evil Wolf
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Founded: Apr 28, 2005
Father Knows Best State

Postby Evil Wolf » Sun Jul 06, 2014 12:34 pm

Old Tyrannia wrote:Raiders are just bullies.


Repeating the same line a thousand times still doesn't make it true. ^_^
It's ok! You can trust me! I've been Commended!

Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.

Mallorea and Riva should be a Game Moderator Game Administrator.

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New Babylonia
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Posts: 11870
Founded: Oct 14, 2011
Ex-Nation

Postby New Babylonia » Sun Jul 06, 2014 12:35 pm

Mekhet wrote:
New Babylonia wrote:...
You have completely walked over the point. Its RP regions, where the RP is fundamental to their RPing. So being shot into TRR would, in fact, destroy their community, their work, and their RP.


How does one RP on their RMB? That sounds awfully difficult.

Oh but they do it. I've seen it. Pretty damn well too, if I may add.

Evil Wolf wrote:
Old Tyrannia wrote:Raiders are just bullies.
Repeating the same line a thousand times still doesn't make it true. ^_^

Even though that's basically what it is, seeing as how you're FORCING people to do it.
The power of self is unlimited and ultimate, an unending wave of pure energy and being that could never be stopped, apart from time and forever ingrained into the fabrics of all being, this is the truth of Korrelian Existentialism.

⚧Copy and paste this in your sig if you passed biology and know gender and sex aren't the same thing ⚧
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You will always have your friends, with your friends, you will never be alone. There will always be a light. Friendship is Magic, its the magic that brings the most glimmering lights of hope to the darkest of worlds. And as long as you have it, you will never have to be afraid of the dark. - Me, New Babylonia ^^

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Old Tyrannia
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Founded: Aug 11, 2009
Father Knows Best State

Postby Old Tyrannia » Sun Jul 06, 2014 12:36 pm

Evil Wolf wrote:
Old Tyrannia wrote:Raiders are just bullies.


Repeating the same line a thousand times still doesn't make it true. ^_^

If you're going to repeat the same argument a thousand times, expect the same response a thousand times.

I understand that repeating the same action over and over and expecting a different response is one definition of insanity.
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⚜ GOD SAVE THE KING

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-The Unified Earth Governments-
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Ex-Nation

Postby -The Unified Earth Governments- » Sun Jul 06, 2014 12:37 pm

Greater Mackonia wrote:
Vicious Debaters wrote:
As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.


And to that I say, If a game requires unwilling participants just to survive then why keep it?


This, the greater point of the issue for me.

I mean I would like the R/D thing to die but thats just me and its an unrealistic dream.

I think this can be resolved, we just need an effective security measure, thats what I think is best.
FactbookHistoryColoniesEmbassy Program V.IIUNSC Navy (WIP)InfantryAmmo Mods
/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

The Most Important Issue Result - "Robosexual marriages are increasingly common."

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Mekhet
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Posts: 306
Founded: Oct 27, 2011
Iron Fist Consumerists

Postby Mekhet » Sun Jul 06, 2014 12:37 pm

Bentus wrote:
Mekhet wrote:I'm not suggesting leaving, and anyways some RP based off their nations. But other than being in some region (A Pacific, Rejected Realms, a Sinker or any UCR) and keeping your nation alive (maybe issues or WA stuff) a RPer doesn't need the gameside.

The only redeeming value that you guys can argue is that the place you reside feels like you home and also the communal chat in your home. That's attachment and doesn't necessarily have anything to do with RP itself. 'm not saying none of you are not justified in defending this, but the game itself is not as important which naturally includes regions.

If you're kicked to TRR, what stops you from continuing to RP? Absolutely nothing.


I disagree, but I don't think I'm the best one to convince you otherwise. I don't do regional RP myself, so I'm a perfect example if what you're saying is that regions aren't essential to that part of it. But it's something which makes NS unique as a site to RP and draws so many of us here. Heck, there's plenty of examples of regions which have used their region to enhance the RP experience.
If any of the older players have an off-the-top-of-the-head link I'm sure they'd be willing to share it with you so that you could give it a look yourself.

Military Gameplay that NS has is very unique. I've never seen that elsewhere. Yup, there's collateral damage, but I like that game having been both defender and raider and playing 7 years.

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The Leningrad Union
Chargé d'Affaires
 
Posts: 471
Founded: Apr 23, 2014
Ex-Nation

Postby The Leningrad Union » Sun Jul 06, 2014 12:38 pm

The Orson Empire wrote:
Greater Mackonia wrote:
And to that I say, If a game requires unwilling participants just to survive then why keep it?

The mods and [violet] are apparently okay with it. That is why raiding has been around for such a long time.
The Leningrad Union wrote:Says the raider.

Do not claim that he is a raider just because his opinion is not the same as yours.

http://www.urbandictionary.com/define.php?term=Assume

I am saying he's a raider because his nation used to be in TBR and he told me he was a raider via TG months ago.
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Greater Mackonia
Negotiator
 
Posts: 5085
Founded: Sep 13, 2011
Ex-Nation

Postby Greater Mackonia » Sun Jul 06, 2014 12:38 pm

The Orson Empire wrote:
Greater Mackonia wrote:
And to that I say, If a game requires unwilling participants just to survive then why keep it?

The mods and [violet] are apparently okay with it. That is why raiding has been around for such a long time.


That does not really answer what I am asking, just because the mods allow something does not give it legitimacy.

Personally I am not even particularly bothered about raiding and if the truth be told I am not even that fussed about Haven in particular ( no offense meant towards these poor oppressed souls,because admittedly this Mallorea chap does seem to have some legitimate grievances towards them). Why I am supporting this motion is because the wording of this resolution clearly admits, even condones, a new precedent of "Liberating" and raiding RP regions, which is a danger. And of course the general symbolism of the whole affair, that raiders are being evidently favored over RPers.
Last edited by Greater Mackonia on Sun Jul 06, 2014 12:39 pm, edited 1 time in total.
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Vicious Debaters
Ambassador
 
Posts: 1079
Founded: Jan 05, 2014
Ex-Nation

Postby Vicious Debaters » Sun Jul 06, 2014 12:39 pm

The Leningrad Union wrote:Says the raider.


Whoo. I'm not a raider. I mean, I've been part of the whole 'Make Mallorea Resign' thing.

My point was just that effectively killing raiding is extremely unlikely, and getting to opt out of the R/D game is also unlikely because that would kill raiding in turn. I wasn't actually making a value judgement there, I was just being pragmatic.

So far, the best solution seems to be getting a full anti-raider control going in the World Assembly so that raiders have absolutely no power in the Security Council. Malloreas shenanigans show what dire things would happen if they did have any control in the Security Council. Maybe we could work on reining in the raiders power from there.
Last edited by Vicious Debaters on Sun Jul 06, 2014 12:40 pm, edited 1 time in total.

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-The Unified Earth Governments-
Postmaster-General
 
Posts: 12215
Founded: Aug 25, 2013
Ex-Nation

Postby -The Unified Earth Governments- » Sun Jul 06, 2014 12:39 pm

The Leningrad Union wrote:
Vicious Debaters wrote:
As it is, raiding thrives in situations where it can target people who don't want to be targeted.
If/when we give people the opportunity to opt out of the raiding/defending situation it would effectively cease to exist. The raiders would probably all quit or find somewhere else to go and the defenders would fall into welcome obscurity. I mean, why would they raid when all their potential targets cease to exist.

This is why I don't anticipate the situation being resolved anytime soon- the Administration of NationStates has recognized the legitimacy of both the raiders and the people who are opposed to being involved in R/D. I don't think any level of pressure or community outreach will have a huge effect getting rid of the raiding threat, because the Admins are so afraid of causing a mass-exodus. If necessarily, I could even see [violet] or her minions fundamentally changing something just to make sure the raiders stay happy, and the anti-raiders stay pissed off but not so pissed off that they leave.

Says the raider.


You're sig is wrong, it needs to be a greenish blue like color c:
FactbookHistoryColoniesEmbassy Program V.IIUNSC Navy (WIP)InfantryAmmo Mods
/// A.N.N. \\\
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

The Most Important Issue Result - "Robosexual marriages are increasingly common."

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