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by Ghondra » Thu Jun 19, 2014 6:06 am
Exelia wrote:It's all good till you have to wear a badge.
by Ghondra » Thu Jun 19, 2014 6:09 am
Exelia wrote:It's all good till you have to wear a badge.
by Deutschreich » Thu Jun 19, 2014 6:58 am
by Saint Morning » Thu Jun 19, 2014 7:05 am
by Ghondra » Thu Jun 19, 2014 7:15 am
Saint Morning wrote:SIGNUP SHEET:
Nation Name: Saint Morning
Nation Leader: Queen Loren Aphrodite
Type-of-Government (Fascist or Communist Governments will not be allowed, as these ideologies have not been developed in the 16th Century): Absolute Monarchy
RP Population (Cap of 45 Million during early-game): 45 million
Military: (Maximum of 5% of current RP population)Navy: 40 ships
500,000
Army:
Technology: The technology found here is comparable to that of 16th century Austria
Economy: The economic is very rich, especially in the south where the fishing industry is most prominent. In the central region of the nation, you have a moderately stable economy which is led by the basket weaving and woodcutting industries. The north however, suffers from a lack of harvestable resources, due to poor quality soil, and the provisions that are most prominent here are too low in quantity to make a profit.
Trade: Saint Morning makes most of its profits by shipping exotic fish not found anywhere else. While also selling hand woven baskets and rare types of timber
Currency: Northern Jurgenian
Nation Description (Detail will be required): Saint Morning is a sizeable (but not huge) country, with a very rich economy. It’s technology level is normal and it has many sea trade routes
History: Saint Morning was formed in the 11 century by a group of settlers from a country long terminated by rivals, who wanted to escape from their tyrannical ruler. The house of Aphrodite is the third house to come to power and has ruled since 1506 AD, succeeding the House of Mar 1403-1506 and the house of Hendricks 1102-1403. Saint Morning is a very sizeable country and had been isolated from the rest world for quite some time. Not having any social contact with another nation until the 14th century.
Capital: Saint Agustine
Important Cities: Freeport, Gilmore, Mar
Important Figures: Queen Loren Aphrodite, Prince Angus Bain, royal advisor Henry Ronald
RP Example:Saint Morning Borders western Kiribati and is opposite in position to Pensica
Exelia wrote:It's all good till you have to wear a badge.
by Maronia » Thu Jun 19, 2014 7:22 am
by Saint Morning » Thu Jun 19, 2014 7:44 am
Ghondra wrote:Saint Morning wrote:SIGNUP SHEET:
Nation Name: Saint Morning
Nation Leader: Queen Loren Aphrodite
Type-of-Government (Fascist or Communist Governments will not be allowed, as these ideologies have not been developed in the 16th Century): Absolute Monarchy
RP Population (Cap of 45 Million during early-game): 45 million
Military: (Maximum of 5% of current RP population)Navy: 40 ships
500,000
Army:
Technology: The technology found here is comparable to that of 16th century Austria
Economy: The economic is very rich, especially in the south where the fishing industry is most prominent. In the central region of the nation, you have a moderately stable economy which is led by the basket weaving and woodcutting industries. The north however, suffers from a lack of harvestable resources, due to poor quality soil, and the provisions that are most prominent here are too low in quantity to make a profit.
Trade: Saint Morning makes most of its profits by shipping exotic fish not found anywhere else. While also selling hand woven baskets and rare types of timber
Currency: Northern Jurgenian
Nation Description (Detail will be required): Saint Morning is a sizeable (but not huge) country, with a very rich economy. It’s technology level is normal and it has many sea trade routes
History: Saint Morning was formed in the 11 century by a group of settlers from a country long terminated by rivals, who wanted to escape from their tyrannical ruler. The house of Aphrodite is the third house to come to power and has ruled since 1506 AD, succeeding the House of Mar 1403-1506 and the house of Hendricks 1102-1403. Saint Morning is a very sizeable country and had been isolated from the rest world for quite some time. Not having any social contact with another nation until the 14th century.
Capital: Saint Agustine
Important Cities: Freeport, Gilmore, Mar
Important Figures: Queen Loren Aphrodite, Prince Angus Bain, royal advisor Henry Ronald
RP Example:Saint Morning Borders western Kiribati and is opposite in position to Pensica
Do you have any previous RP Experience?
by Fiery Armageddon » Thu Jun 19, 2014 8:11 am
Ghondra wrote:I'm Back! Sorry, I forgot to tell you guys that the New World is the two continents to the west. So if you're nation is located in the new world, they are natives. Doesn't mean you automatically lose the game, it just means that you will have a harder time, and inferior technology at the start of the game.
'
by Cymrea » Thu Jun 19, 2014 8:14 am
Fiery Armageddon wrote:Ghondra wrote:I'm Back! Sorry, I forgot to tell you guys that the New World is the two continents to the west. So if you're nation is located in the new world, they are natives. Doesn't mean you automatically lose the game, it just means that you will have a harder time, and inferior technology at the start of the game.
'
Sorry I am late guys! Oh, and because of this can I change my map claim? I think I want part of the island south from the middle if that is ok.
by Fiery Armageddon » Thu Jun 19, 2014 8:18 am
Cymrea wrote:Fiery Armageddon wrote:Sorry I am late guys! Oh, and because of this can I change my map claim? I think I want part of the island south from the middle if that is ok.
In addition to the orange area? And if it's the wee island at the southern tip of the middle continent, then you can probably just claim it as a colony.
by Pandeeria » Thu Jun 19, 2014 8:24 am
Lavochkin wrote:Never got why educated people support communism.
In capitalism, you pretty much have a 50/50 chance of being rich or poor. In communism, it's 1/99. What makes people think they have the luck/skill to become the 1% if they can't even succeed in a 50/50 society???
by Ghondra » Thu Jun 19, 2014 9:00 am
Pandeeria wrote:I'm gonna keep my claims. I'm going to try to be the one native powerhouse that no foreigners mess with.
Exelia wrote:It's all good till you have to wear a badge.
by Ghondra » Thu Jun 19, 2014 9:01 am
Exelia wrote:It's all good till you have to wear a badge.
by Ghondra » Thu Jun 19, 2014 9:09 am
Saint Morning wrote:Is there anything else I need to edit?
Exelia wrote:It's all good till you have to wear a badge.
by Saint Morning » Thu Jun 19, 2014 9:31 am
by Ghondra » Thu Jun 19, 2014 9:34 am
Exelia wrote:It's all good till you have to wear a badge.
by Haichianga » Thu Jun 19, 2014 9:36 am
Pandeeria wrote:I'm gonna keep my claims. I'm going to try to be the one native powerhouse that no foreigners mess with.
by Ghondra » Thu Jun 19, 2014 9:38 am
Exelia wrote:It's all good till you have to wear a badge.
by Pandeeria » Thu Jun 19, 2014 9:40 am
Lavochkin wrote:Never got why educated people support communism.
In capitalism, you pretty much have a 50/50 chance of being rich or poor. In communism, it's 1/99. What makes people think they have the luck/skill to become the 1% if they can't even succeed in a 50/50 society???
by Ghondra » Thu Jun 19, 2014 9:44 am
Exelia wrote:It's all good till you have to wear a badge.
by Meccan People » Thu Jun 19, 2014 9:52 am
by Pandeeria » Thu Jun 19, 2014 9:52 am
Ghondra wrote:Pandeeria wrote:
That's not fair! We're just trying to pioneer biological warfare! It's what our Gods wanted! So what will the second part of the game be, like what time?
The entire Game proper will be held from the late 1500s, to the day the Wright Brothers flew (Reserved by Cymrea... I think) each year is given 2 pages.
Lavochkin wrote:Never got why educated people support communism.
In capitalism, you pretty much have a 50/50 chance of being rich or poor. In communism, it's 1/99. What makes people think they have the luck/skill to become the 1% if they can't even succeed in a 50/50 society???
by Haichianga » Thu Jun 19, 2014 9:54 am
Meccan People wrote:SIGNUP SHEET:
Nation Name: Meccan People
Nation Leader: Imam Abdul Rahman Al-Sudais
Imam Saud Al-Shuraim
Imam Maher Al Mueaqly
Type-of-Government (Fascist or Communist Governments will not be allowed, as these ideologies have not been developed in the 16th Century): Holy Empire
RP Population (Cap of 45 Million during early-game): 40 Million
Military: (Maximum of 5% of current RP population)Navy: 50.000
Technology: Ottoman Empire Technology
Army: 200.000
Economy: High economy due to trade
Trade: Very high trade due to great position
Currency: riyal
Nation Description (Detail will be required): This nation was created by tribes on the 7th Century but wasn't recognised until now. It's land and naval forces are so strong that the other nations have to ally with them to survive.
History:
Capital: Mecca
Important Cities:Jeddah,Medina,Riyadh,Doha,Damascus,Dubai
Important Figures: The Imams, Grand Visier Abdullah and Grand Visier ALi
RP Example: I haven't RPed
I would like to take the Desert are in the south alng the coasts northern of it.
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