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How To Create a Military Doctrine For Your Nation

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Democratic Exodian Territories
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Postby Democratic Exodian Territories » Mon Nov 13, 2017 2:52 pm

Geography:

General: Small nation composed of 3 main islands in the Gulf of Mexico, no real land disputes nor neighboring countries aside from those in North or South America

Drarta Island: Perhaps the only “real” island in the Exodian archipelago, its shores are lined by small forests and long stretches of sandy beach. Heavily populated, especially around the northern areas, and to the west has a large concentration of factories and urban areas. Land is generally low-lying and flat (think Florida). Very vulnerable to a sea invasion, our “border patrol” regularly maintains pillboxes and artillery areas in beaches more farther away from civilization.

Kamo Island: Really a tight cluster of smaller islands in rainforests and swamplands connected by bridges or filled in by man, it’s more hilly and higher than Drarta but not by much. Large population centers to the south, with relatively empty rainforests and swamps to the north. Much of Exodia’s rural population is here. Perhaps the easiest to defend, with our military being able to set up guerilla-style defenses in the rural areas.

Haliforn Peak: A large mountain with a high altitude, protruding from the sea. One single population center close to the peak, the few civilized areas you find are military police “mountain ranger” stations and official military bases. Only two ways to scale the mountain by land, almost always traveled to by air. Though technically very easy to defend due to our constant high ground, supplies to our defenders can be harder to come by, and the terrain can hinder our movement almost as much as the enemy’s.

New Collective City: The capital and the nation’s largest population center. Right on the coastline (with the Industrial Sector literally built on the ocean), it’s incredibly easy to defend from land attacks, but a strategic nightmare for air and sea attacks. Anti-aircraft weapons are regularly maintained on the rooftops of some skyscrapers, and several heavy artillery emplacements built a few miles off from the city provide additional resistance. Infantry and vehicle troops are regularly trained in urban warfare tactics for this purpose. Supplies are regularly available from both military and civilian stocks but can become a curse if captured by the enemy.

Dryvet Metro: A smaller city on the south of Kamo Island. Forests to its sides and it being landlocked help in its defense, and a large amount of supplies from civilian stocks. Military protection isn’t as big of an issue as with NCC, as we don’t expect it to be the target of an invasion. Regardless, we have a small military airfield near the city.

Blue Victoria: A Small city composed of a lot of villages joined by industrial areas and factories, it’s the only major population center on Haliforn Peak. They’ve been blessed by an harsh terrain and somewhat large military presence, with anti-air weapons and a small airfield on the outskirts of the city. While easy to defend from all types of attack, supplies can run short due to its inaccessibility.

Infrastructure:

Rail: Exodia’s railroad system is somewhat underdeveloped and harder to maintain due to our nation’s unnatural terrain between islands. While organization of routes and schedule are relatively easy to manage, the nature of the railroad itself leaves it very open to attack if it were to occur, with long bridges and tunnels with few defendable positions.

Road: Exodia’s highways are regularly maintained and can easily be cleared in case of emergency, despite civilian motorists and no speed limits that can become a bit of a nuisance. Travel is very fast and despite being rather vulnerable, is easy to defend with enough forces. Perhaps the main method of military transport, if not by air.

Air: With the exception of Haliforn Peak, Exodia is dotted with airfields for both military and civilian use, with most being used to quickly transport industrial goods via helicopter as an alternative to highways. They’re easy to defend, and even if one is knocked out, there’s always another nearby to take over.

Rivers: Medium width and relatively quiet, with most civilian craft fishing boats, yachts, or small cargo boats. Can be easily cleared and defended, but most rivers don’t connect with population centers or military bases, leading air or land travel a faster option. Hovercraft, functioning either as motorized “water cavalry” or transport, are employed by our Army for areas like this.

Harbors: The few harbors in Exodia are very large and connect directly to population centers or military areas, but the amount of regular civilian traffic can hinder naval operations or defenses significantly. Certain destroyers and patrolboats, and even some midget submarines, employed by our Navy, are purposes to defend harbors while luring in enemy ships, but can easily be overpowered if a large naval contingency is brought in.

Energy: Exodia has 3 nuclear fusion plants, which supply much of the nation’s power. Located in empty (and is the case of 2 plants) harder-to-access areas, they’re easy to defend by land or sea but present a challenge by air. Wind farms on Haliforn Peak, solar farms on Drarta Island, and a number of natural gas power plants near almost all cities provide additional power, and can easily be replaced by a nearer plant.

Water: We have several mineral springs on Haliforn Peak where we get most of our water, alongside a few rivers and our water treatment plants. Generally isn’t an issue unless supply gets cut off or a plant shuts down. Water reserves are plentiful and are easy to defend.

Food: Much of our land is infertile, and we import the majority of food resources from overseas. This can become a major problem in the future, and we’ve built up large food stores for that purpose. Our citizens and soldiers can always go to natural areas and hunt or gather, but it’s of course primitive and takes up a lot of time. Food shortage is a major dilemma for military strategy regarding an invasion, especially if our harbors or airports get cut off.

Communication: Exodia’s been blessed with many radio towers and satellites for all communication purposes, and maintains a large military communication network. While harder to defend, there are many radio towers across the islands and while a signal goes down on one, another can be brought up. Military technicians are trained to repurpose and use civilian communication efficiently in case the military network goes down.

Culture:

Patriotism: Exodians are fiercely patriotic and value the military highly- there is a mandatory 2-year conscription for all healthy citizens, and militia forces largely have replaced a national guard. Exodia’s known for their high military spending, for both defense and international purposes. Most children are taught self-defense and hunting, which are elaborated on in the military training in adulthood. Firearms, even automatic weapons and some explosives, are legal and almost readily available due to liberal gun laws and a booming industry. Exodians highly value not only their own personal freedoms granted to them in their homeland, but the personal freedoms and rights of others, and encourage an interventionist ideology.

Casualty: For a country so entrenched in military values and interventionism, Exodians hate the idea of casualties or the loss of loved ones. Tactics are designed to protect the soldiers just as they are attacking the enemy, and many are not willing to engage in potential suicide missions. The military’s pledge to keep its fighters safe is taken very seriously, and we usually won’t engage in any operation that puts our forces in a very vulnerable position, even if there’s a high chance of victory.

Propaganda: Although the state, when talking to the press, always puts the military in a positive light, the government doesn’t work with them directly, valuing our freedom of expression. If a media outlet wants to air an anti-war story, we’ll discourage them and criticize them, but overall let them do it. Schools are meant to be unbiased when discussing patriotism, particularly about Exodia, to encourage freer thinking, even if it means less future citizens thinking differently. the fierce patriotism associated with our country is firmly entrenched in culture, and taught by parents to children on their own. Overall, it doesn’t need to be forced at all.
Internal propaganda efforts are somewhat present in the military, though, although it’s usually not needed to be forced, as with the domestic propaganda. War heroes of the past, the founders of Exodia, are discussed and used as role models. Soldiers are usually very enthusiastic, but the morale can diminish, especially as we allow soldiers to spread their thoughts, even if it might be discouraging. Preachers and religious leaders usually will leave hints of encouragement in their sermons or speeches. Officers are taught to take such arguments and try to debate them, finding a way to boost morale, but will overall leave the soldiers alone to their thoughts if they refuse to give in. This value of free speech is patriotism and enthusiasm on its own, as most fighters are reminded that they’re battling for the rights of both themselves and the innocent.
Psychological operations are a large part of the Exodian military, with pro-Exodian propaganda expected to flood into an enemy population through all fronts, especially through the Internet, before a war even starts. Powerful loudspeakers are commonplace on large non-stealth aircraft and airships, and our airships-infamous for playing music loudly before the start of a bombing raid- will do such that, increasing the morale of friendly forces while doing the opposite to the enemy.

Population:

Equipment: Exodia’s firearms industry is highly prominent, with several large corporations turning out guns for all purposes. Almost all of our military equipment, too, is produced here somewhat cheaply. Unlike our food shortages, there’s a large amount of metal and similar resources to make equipment with, and almost all of it is home-manufactured. We export more weapons and equipment than we import.

Education: Despite the shorter schooling in Exodia, our population is highly educated, and is elaborated on even more in the military. Academic subjects such as algebra, trigonometry, engineering or physics are regularly applied to military duties such as shooting and maintenance of vehicles, even among common enlisted soldiers. Soldiers are required to take up a specialization, from engineering to medicine, among other things, and even simple things like being a “heavy” or a rifleman will involve an academic subject. While our forces are usually criticized for unprofessional manner, we boast some of the most knowledgeable individual soldiers in almost any military.

(Will probably be continued later, please share your thoughts)
Last edited by Democratic Exodian Territories on Tue Nov 14, 2017 6:54 am, edited 1 time in total.
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The Slavic People of Europe
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Postby The Slavic People of Europe » Mon Nov 13, 2017 5:37 pm

I need some advice. My nation is huge (territory of modern Russia+all eastern European states) but has always faced bigger fish in the eyes of France, Germany, USA and others. The conflict was always likely to happen in Europe, so I thought a mobile warfare doctrine would be beneficial, with aviation and navy in a supporting role. I always envisioned mass railway systems with great interchanges connecting the nation, but is that what fits me best? Help would be appreciated.
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Allanea
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Postby Allanea » Tue Nov 14, 2017 12:07 am

The Slavic People of Europe wrote:I need some advice. My nation is huge (territory of modern Russia+all eastern European states) but has always faced bigger fish in the eyes of France, Germany, USA and others. The conflict was always likely to happen in Europe, so I thought a mobile warfare doctrine would be beneficial, with aviation and navy in a supporting role. I always envisioned mass railway systems with great interchanges connecting the nation, but is that what fits me best? Help would be appreciated.


Ask yourself this:
Why is this potential enemy invading you? What is their objective?
It's not possible for a reborn Russian Empire (that's basically what you're describing) to wage a successful aggressive invasion of the USA or Britain, or at least, it's never been seriously contemplated. Russia has always focused on vast railway networks because those are the simplest way to mobilize and deploy vast ground forces given the country's harsh climate and difficult infrastructure.

Soviet doctrine has for this reason always focused on winning a ground war in Europe, while keeping the USA out of its waters. Better experts at naval warfare can be found in the proper military realism threads, and they can explain how the USSR planned on doing that.
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Altpeak
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Postby Altpeak » Sat Nov 25, 2017 10:40 am

I have a question regarding the impact of an Armed Forces' ethnic/linguistic makeup on the nation's doctrine.

My nation, the Proletarian Republic of Altpeak, is like Austria-Hungary in that it has a whole mess of different ethnicities and languages with no one ethnicity being completely dominant in the same way that Russians were in the U.S.S.R or Russian Empire. The lingua franca, Dornyzhykas, is learned by all of the nation's inhabitants in school and it's expected that draftees will have a decent command of it(potential draftees who don't are, if at all possible, not drafted). However, given the sheer number of recruits the armed forces needs, their level of command of the language varies widely, with some being fluent and others having a passable but far from perfect command of the language. So there's significant room for confusion just due to linguistic difficulties.

What kind of effect might this have on a nation's doctrine? I've so far assumed that it would lead to units being formed, mostly, by troops from the same ethnic group as much as possible and that it would lead to less independence for small unit commanders to reduce the possibility of misunderstandings between units. Would this be a viable way of going about mitigating the effects of this problem?
Last edited by Altpeak on Sat Nov 25, 2017 10:44 am, edited 1 time in total.
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New Aeyariss
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Postby New Aeyariss » Sat Nov 25, 2017 10:45 am

Altpeak wrote:I have a question regarding the impact of an Armed Forces' ethnic/linguistic makeup on the nation's doctrine.

My nation, the Proletarian Republic of Altpeak, is like Austria-Hungary in that it has a whole mess of different ethnicities and languages with no one ethnicity being completely dominant in the same way that Russians were in the U.S.S.R or Russian Empire. The lingua franca, Dornyzhykas, is learned by all of the nation's inhabitants in school and it's expected that draftees will have a decent command of it(potential draftees who don't are, if at all possible, not drafted). However, given the sheer number of recruits the armed forces needs, their level of command of the language varies widely, with some being fluent and others having a passable but far from perfect command of the language. So there's significant room for confusion just due to linguistic difficulties.

What kind of effect might this have on a nation's doctrine?


First and important factor will be if some of those ethnicities are considered "untrustworthy" by the governing regime. This was the case in USSR, where certain peoples - like for example Chechens - were discriminated against in the military due to fear that they may cause a rebellion if taught how to fight. That is why very often they were delegated to units performing non-combat duties (albeit there were exceptions like Aslan Maskhadov).

Your own army may of course have it's own needs and policies, but it would be good to think which of those ethnic groups would be favored (aside from the dominant one) and which would be actively repressed.
Last edited by New Aeyariss on Sat Nov 25, 2017 10:46 am, edited 1 time in total.
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Allanea
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Postby Allanea » Sat Nov 25, 2017 10:50 am

Altpeak wrote:What kind of effect might this have on a nation's doctrine? I've so far assumed that it would lead to units being formed, mostly, by troops from the same ethnic group as much as possible and that it would lead to less independence for small unit commanders to reduce the possibility of misunderstandings between units. Would this be a viable way of going about mitigating the effects of this problem?



You're facing a very big problem which have tormented every large empire, and even some non-Imperial nations. In the long term you need to have government policy that reduce the amount of people who speak non-official languages as their primary (the exact nature of these programs is beyond the scope here).

The issue is a bit of a Scylla and Charibdis - if you are allowing your minorities too much power and independence and access to weapons and training, they might betray you (Jokhar Dudaev is one example), but on the other hand if you make minorities feel that they can't succeed in society due to who they are, they might not feel any loyalty to serve the monarch (a lot of the problems that Czarist Russia had in the late years was due to Latvians, Lithuanians, Jews and others feeling that they had to pitch in with the revolutionaries because very clearly they were not being included in any social lifts).
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New Aeyariss
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Postby New Aeyariss » Sat Nov 25, 2017 3:17 pm

You're facing a very big problem which have tormented every large empire, and even some non-Imperial nations. In the long term you need to have government policy that reduce the amount of people who speak non-official languages as their primary (the exact nature of these programs is beyond the scope here).

The issue is a bit of a Scylla and Charibdis - if you are allowing your minorities too much power and independence and access to weapons and training, they might betray you (Jokhar Dudaev is one example), but on the other hand if you make minorities feel that they can't succeed in society due to who they are, they might not feel any loyalty to serve the monarch (a lot of the problems that Czarist Russia had in the late years was due to Latvians, Lithuanians, Jews and others feeling that they had to pitch in with the revolutionaries because very clearly they were not being included in any social lifts).


The issue may also be important in your C4I structure, as Viktor Suvorov in his autobiography (Aquarium) described how his CO was unable to relieve him off duty due to the fact that he was the sole lieutenant in said company who spoke the language of uzbeks compromising the company's majority.

There are some ways to solve this. One of them being centralization of C4I, another some form of language education. I would imagine, though, that majority of your empire would also have at least basic knowledge of the dominant language.
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Allanea
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Postby Allanea » Sat Nov 25, 2017 3:35 pm

Viktor Suvorov is a notorious liar, tho.
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Kash Island
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Postby Kash Island » Sat Nov 25, 2017 4:49 pm

I am thinking about redoing my doctrine, was looking for opinions

Kash Island, is well...an Island

https://i.imgur.com/V1P0v6r.png

It is horseshoe shaped, with a large bay

Weather: Mediterranean

Geography: Foothills with small plains dominate the landscape, minus the two large mountains opposing each other

Infrastructure: There are many high quality roads, though not very many large free ways, minus the ones that leads from large city to the next. There is a great subway system that connects all the major cities and a handful of railways above ground.

Military Production: All our weapon systems are domestically produced

Energy: The nation is highly invested in green energy, however, it does utilize half of it's power through nuclear reactors.

government: Benevolent Dictatorship(to put it simply)

Pyschology/Culture: Cult of Personality, The nation has a culture that is similar to North Korea in terms of the head of state is portrayed in an extremely positive manner, the leader IS the state, as such he is a very high value target.

Primary threat assessment: Nations/alliances with projection power that would seek to overthrow the benevolent dictatorship in the name of "Democracy"

I guess Cuba would be a good nation to look at as far as real life examples of geography etc etc, though we have a large bay like san franscisco.
Last edited by Kash Island on Sat Nov 25, 2017 4:54 pm, edited 3 times in total.
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Bruke
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Advice on new Brukean Military Doctrine

Postby Bruke » Sat Nov 25, 2017 10:16 pm

Our country, the Royal Republic of Bruke, is considering revising its military doctrine. We would appreciate any advice or suggestions.

Bruke is surrounded on all but one side by unscalable mountain. There are small valleys in between the mountains and the plains, but those valleys are uninhabited. The plains are where all of the population is.

Our country is very small and densely populated, there is one large highway that connects our cities and countryside in the plains of the west to the more navigable mountains and foothills in the east.

We have a mostly defensive doctrine, although we do have a presence in our neighboring countries, which are all our allies: their geography is almost exclusively flat plains, with some small hills and valleys.

Military equipment:

We have no Navy because we and our neighbors are landlocked, and have no major rivers leading to the ocean.

Our Air Force is primarily composed of fast and nimble multirole fighter jets, we do not have many bombers. Helicopters are mainly used for transport, and mostly belong to the Army. Attack helicopters are used primarily by domestic forces. Air bases missiles are the responsibility of the Air Force.

Our Army has a mix of heavy, medium, and light tanks and armored vehicles The domestic forces, which will be explained below, usually have the heavy tanks; the forces deployed abroad usually have the light tanks, and the medium tanks are shifted about as needed. Helicopters are used for transport, all attack helicopters belong to the Air Force. Ground based missiles are the responsibility of the Army. The missiles are under the joint control of our forces and the forces of our WATO partners.

The Army and Air Force are part of two, equally important branches. Their equipment is divided as follows:

All domestic forces fall under a military branch known as the Civil Guard. The Civil Guard uses a variety of equipment from the Army and Air Force, including fighter jets, helicopters, armored vehicles and tanks. They use most of our attack helicopters. The Civil Guard is unique because it alone is responsible for defense against missile strikes, or the use of WMDs. So they have weapons such as RPGs and are trained to operate our country's missile defense systems.

All forces deployed outside the home land fall under a military branch known as the Expeditionary Corps, or X-Corps for short. They use a variety of equipment from the Army and Air Force including fighter jets, helicopters, armored vehicles and tanks. They use most of our bombers. Generally, they tend to use light tanks and armored vehicles. They alone are responsible for handling all combat operations abroad.

Weather: Mediterranean

Geography: mountainous on all but one side, very few small valleys, large plains in between the valleys.

Infrastructure: Highly developed network of highways, like the American freeway system, but the roads are spread out over a densly populated areas, and often cut though those areas.

Military Production: Almost all of our weapons and equipment are produced domestically by the state-run organization, Domestic Defence Development, or DDD for short. Any other needs are filled by imports from fellow WATO member states.

Energy: The country gets most of its energy through nuclear power, with the remainder amount being filled with both domestic and imported biomass-based synthetic oil and gas.

Government: constitutional monarchy with a semi presidential system; there is a monarch, a president, a prime minister, and a parliament.

Culture: Much of the country is devoutly religous, whether they are Orthodox, Protestant, Catholic, Jewish, or Muslim.

Primary threat assessment: Terrorist attack. We have not fought a conventional war since the early 2000s, and that was with our neighbors, who are now our loyal allies.

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Bruke
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Our Military Base

Postby Bruke » Sat Nov 25, 2017 10:21 pm

The Royal Republic has only one military base, which is shared by both the Army and Air Force, it has a short runway, and limited space. It is located right at our only land border, at the end of the very long highway.

This location is not ideal, but it is the only location we have because the rest of our country is so densely populated.

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Allanea
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Postby Allanea » Sun Nov 26, 2017 1:32 am

If you have such great expectations of peace, which appear to be also justified, it seems that your military is perfectly adequate.

But I would like to ask, is there any information as to how many people live in Bruke? I understand that there is some contention aobut what population one might use, but it's still an important issue. It seems highly unusual that the nation would be so dense as to allow only one military base. Even tiny Singapore has 48 of them!
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Bruke
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Population

Postby Bruke » Sun Nov 26, 2017 10:05 am

Our population is about ten million. It's basically geography. The plains are the only place we can build on, because the rest of the valley is so steep, and the mountains provide no living space whatsoever.

The one long highway, the one that goes to the military base at the border, is a restricted zone. It's about 50 miles or so of just highway. No development is permitted there: no homes, businesses, etc. There are large parking spaces where the Border Guard searches vehicles, but that's just about it.

There is limited space underground, beneath the highway, that we converted into a second military base, but again, the space is limited. We mostly use it to store tanks.

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Kash Island
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Postby Kash Island » Sun Nov 26, 2017 12:22 pm

Bruke wrote:Our population is about ten million. It's basically geography. The plains are the only place we can build on, because the rest of the valley is so steep, and the mountains provide no living space whatsoever.

The one long highway, the one that goes to the military base at the border, is a restricted zone. It's about 50 miles or so of just highway. No development is permitted there: no homes, businesses, etc. There are large parking spaces where the Border Guard searches vehicles, but that's just about it.

There is limited space underground, beneath the highway, that we converted into a second military base, but again, the space is limited. We mostly use it to store tanks.


You seem like helms deep in a way from lord of the rings

your nestled inside massive mountains which would funnel enemies into a central point. This is great for defense, but also dosn't allow you to retreat or escape being overrun, so every retreat is a nightmare.

also your military seems well made for your situation, except, I would recommend lighter vehicles such as armored 4x4 pickup trucks(like Mexico) for dealing with possible terrorist threats, these vehicles are FAR cheaper and can perform just as well against the threats you face.

also, you should definatley have mountain warfare groups considering your nation is literally surrounded by all sides by mountains. You could also expand military bases by dotting the surrounding mountains with outposts.
Last edited by Kash Island on Sun Nov 26, 2017 12:25 pm, edited 1 time in total.
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Bruke
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We see

Postby Bruke » Sun Nov 26, 2017 12:43 pm

We will begin construction immediately, and buy more armored pickup trucks.

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Bruke
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Retreat

Postby Bruke » Sun Nov 26, 2017 12:53 pm

Yes, if we are overrun we really have nowhere to go. That's why the Borderlands Highway is designed to be easily mined, and has hooks for attaching Concertina wire from one end of the road to the next. The Civil Guard is organized with a number of mobile artillery batteries, especially rocket artillery. Tanks and armored vehicles are always on patrol along the highway. There are fortified bunkers underneath the road that house more tanks, artillery, and even fighter jets. If someone tried to take the Borderlands Highway, we'd blow them to smithereens.

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Allanea
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Postby Allanea » Sun Nov 26, 2017 1:15 pm

Your nation must have bloody awful traffic jams.
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Bruke
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Yep

Postby Bruke » Sun Nov 26, 2017 1:48 pm

Don't get us started on the traffic jams. We only have enough space for one major highway that connects our country to the outside world. ONE. It has 6 lanes on each side, and that's still not enough. And the Border Guard has to stop and search each and every single car on the road. That's what the giant parking spaces on the sides of the road are for.

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Allanea
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Postby Allanea » Sun Nov 26, 2017 4:00 pm

Bruke wrote:Don't get us started on the traffic jams. We only have enough space for one major highway that connects our country to the outside world. ONE. It has 6 lanes on each side, and that's still not enough. And the Border Guard has to stop and search each and every single car on the road. That's what the giant parking spaces on the sides of the road are for.


This sounds like it would be extremely vulnerable to sabotage of the road, or of the vehicles on it.
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Bruke
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Postby Bruke » Sun Nov 26, 2017 4:03 pm

We are extremely vulnerable to that yes. There's no space to build another big road, so the Borderlands Highway is all we have in terms of land routes to the outside world.

On the bright side, we only need to defend one end of the highway, it's a very small perimeter to guard. But once that end is overrun, the whole highway is at risk.
Last edited by Bruke on Sun Nov 26, 2017 4:05 pm, edited 1 time in total.

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Postby New Aeyariss » Sun Nov 26, 2017 4:17 pm

We are extremely vulnerable to that yes. There's no space to build another big road, so the Borderlands Highway is all we have in terms of land routes to the outside world.

On the bright side, we only need to defend one end of the highway, it's a very small perimeter to guard. But once that end is overrun, the whole highway is at risk.


That still leaves out the questions of valleys between the mountains.

Albeit in mountainous areas battles are fought on tactical level and in wide dispersion, and are of course harder for the attacker, it does not mean that they can't be waged.
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Bruke
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Postby Bruke » Sun Nov 26, 2017 4:26 pm

The valleys in between the mountains are small and quite steep, like the fjords of Norway. Only the plains have enough space to build on.

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New Aeyariss
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Postby New Aeyariss » Sun Nov 26, 2017 4:43 pm

Bruke wrote:The valleys in between the mountains are small and quite steep, like the fjords of Norway. Only the plains have enough space to build on.


Aside from the fact that there are multiple cases of building within Norwegian fjords...

You do realize that it won't be that hard to damage that highway using indirect fire? Which would in return bring serious other repercussions?
Rping in MT (2023) and PT/FanT (1564)


Inyourfaceistan wrote:You didn't know that Cusc is actually a 4-armed cyborg genius commander and skillful warrior created in secret by a cabal of rich capitalist financiers built to lead and army of drones and other renegades against and overbearing socialist regime?
Psalms 144:1 wrote:Blessed be the LORD my strength, which teacheth my hands to war, and my fingers to fight.
Also known as El Cuscatlan, Jesus will offer you eternal life if you believe in him!


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Bruke
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Postby Bruke » Sun Nov 26, 2017 4:50 pm

Yes, and yes. Our goal is that if the Borderlands Highway is attacked, we can have fighter jets in the air, and tanks and armored vehicles on the ground within a few minutes. that's what the network of bunkers underneath the Highway is for.

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Kash Island
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Postby Kash Island » Sun Nov 26, 2017 4:52 pm

Bruke wrote:Yes, and yes. Our goal is that if the Borderlands Highway is attacked, we can have fighter jets in the air, and tanks and armored vehicles on the ground within a few minutes. that's what the network of bunkers underneath the Highway is for.



I would scrap any medium tanks and stay with just light or heavy armor(light armor to use their speed on freeway, and heavy armor to act as mobile defenses.

your nation is very odd

also for your 4x4 armored pickup trucks, you could outfit them with anti-air missiles or TOW systems.
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