I thought you meant thermal damage, but yeah its likely it could melt through most armor if it didn't bore through first, so the electronics would be shot.
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by The Fedral Union » Fri Jan 10, 2014 6:48 pm
by SquareDisc City » Fri Jan 10, 2014 6:52 pm
by Oppressorion » Fri Jan 10, 2014 7:02 pm
SquareDisc City wrote:The problem is if I say my nation's mirrors can reflect the lasers, other people can say the same about their nations' mirrors!
by The Fedral Union » Fri Jan 10, 2014 7:04 pm
Oppressorion wrote:SquareDisc City wrote:The problem is if I say my nation's mirrors can reflect the lasers, other people can say the same about their nations' mirrors!
Not being familiar with ground-effect aircraft, I couldn't possibly comment on it. However, the reflection issue can be handled easily enough - you only need a reflector at the top of the mast, whereas in order to work your opponent would need to mirror his entire ship.
by Oppressorion » Fri Jan 10, 2014 7:06 pm
The Fedral Union wrote:Oppressorion wrote:Not being familiar with ground-effect aircraft, I couldn't possibly comment on it. However, the reflection issue can be handled easily enough - you only need a reflector at the top of the mast, whereas in order to work your opponent would need to mirror his entire ship.
Correct me if I am wrong, but wouldn't any reasonably weaponized lasers energy merely ablate or melt the mirror and screw your ship anyway? I mean a fraction of that energy could do it so I've read.
by The Fedral Union » Fri Jan 10, 2014 9:52 pm
Oppressorion wrote:The Fedral Union wrote:
Correct me if I am wrong, but wouldn't any reasonably weaponized lasers energy merely ablate or melt the mirror and screw your ship anyway? I mean a fraction of that energy could do it so I've read.
You need mirrors to even generate a laser, so if you can make one powerful enough to weaponise then you already have mirrors capable of channelling the beam safely.
by Ularn » Sat Jan 11, 2014 2:41 am
Ularn wrote:After an absence lasting over five months, a journey of over 6,000 miles, and at least a few hours of seriously considering a lifetime as a Buddhist monk, I have reached what is more or less the exact opposite side of the planet Sol III/Terra/Earth from which I began my journey, and re established reliable internet connectivity. Miss me? Even notice I was away? Whatever. What're we talking about?
by Jovian Lunar Empire » Sat Jan 11, 2014 7:01 am
The Fedral Union wrote:Oppressorion wrote:You need mirrors to even generate a laser, so if you can make one powerful enough to weaponise then you already have mirrors capable of channelling the beam safely.
Wait wait, I thought we were talking about mirror armor not focusing lenses...? Lenses/mirrors for that are totally different than a mirror armor/reflectors.
by The Fedral Union » Sat Jan 11, 2014 7:03 am
Jovian Lunar Empire wrote:The Fedral Union wrote:
Wait wait, I thought we were talking about mirror armor not focusing lenses...? Lenses/mirrors for that are totally different than a mirror armor/reflectors.
Uhm... No, they wouldn't be.
The bigger problem is keeping the mirror armour below its melting and vapour points. Sure, you could reactively cool it, but any sort of radiator structure coming off of your ship is going to be hilariously fragile compared to the rest. It would have to be retracted in combat, giving you a limited time before you bake your crew from the heat you systems generate, never mind weapons and armour. Even a truly massive ship is going to have this problem. Endurance is going to be a question of ship mass, in battle, not armour.
by Jovian Lunar Empire » Sat Jan 11, 2014 7:06 am
The Fedral Union wrote:Jovian Lunar Empire wrote:
Uhm... No, they wouldn't be.
The bigger problem is keeping the mirror armour below its melting and vapour points. Sure, you could reactively cool it, but any sort of radiator structure coming off of your ship is going to be hilariously fragile compared to the rest. It would have to be retracted in combat, giving you a limited time before you bake your crew from the heat you systems generate, never mind weapons and armour. Even a truly massive ship is going to have this problem. Endurance is going to be a question of ship mass, in battle, not armour.
Ah ok thanks for clearing that up, yeah.. So the ships mass would effect things like how many shots/weapons you can fire and things like that? or... Am I making a shot in the dark?
by The Fedral Union » Sat Jan 11, 2014 7:15 am
by Jovian Lunar Empire » Sat Jan 11, 2014 7:23 am
The Fedral Union wrote:So pretty much anything that uses power and creates waste heat, got it. What would the optimal cool down time be for beam weapons in your opinion, anti capital ship scale mind you. Also I would assume missile weapons would be unaffected ? (Mind you this is out of curiosities sake)
by Vernii » Sun Jan 12, 2014 1:11 am
House of Thindrel wrote:I am new to the FT Community of NS. So if this is a dumb question, excuse my ignorance. How feasible are terra-forming machines that could make a world more conducive for life to develop?
SquareDisc City wrote:The problem is if I say my nation's mirrors can reflect the lasers, other people can say the same about their nations' mirrors!
Ularn wrote:Also forgot to mention that I read the whole of Iain M Banks' Culture series while I was on the road. So don't be surprised if the UIF happens to take a turn towards space-hippiness henceforth. I know AIs are going to become more of a thing for me, anyway.
by New Tauri Republic » Sun Jan 12, 2014 1:33 pm
by OMGeverynameistaken » Sun Jan 12, 2014 4:58 pm
by New Tauri Republic » Sun Jan 12, 2014 7:22 pm
by Jovian Lunar Empire » Sun Jan 12, 2014 7:28 pm
New Tauri Republic wrote:-snip-
by New Tsavon » Sun Jan 12, 2014 8:20 pm
by Interstellar Planets » Mon Jan 13, 2014 5:10 am
by Vorkova » Mon Jan 13, 2014 9:27 am
by SquareDisc City » Mon Jan 13, 2014 9:30 am
by The Fedral Union » Mon Jan 13, 2014 4:17 pm
by Rethan » Mon Jan 13, 2014 5:11 pm
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