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by Kassaran » Sat Jun 24, 2017 8:45 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by Kyrusia » Sat Jun 24, 2017 9:07 pm
Kassaran wrote:Ah, I see. Well let me amend my statement; I, personally, the user Kassaran, am not a believer in the use of Copyright to protect my works from alterations, improvements, or adaptation. I am a believer in the use of Copyright to protect my works from plagiarism and/or non-contextual application.
Is there some sort of statement I can put in my sig or something Ky that would allow me to waive my rights to something I write just to streamline things for the curious? I've had a few people ask me now and overall I feel offended at points because it really does feel like a bit much.
"I like this idea someone else had and I have a way to introduce it into my own nation, so I'll go and do it discretely and pretend like its mine and take all the credit-"
I don't know, maybe it's the whole 'for your protection' bit that bothers me, but NS is a forum-board where everything written is logged and recorded in some way. In all reality, if I wanted to truly make a fuss about how I'd come with an idea first, I'd actually just go back in time to an unaltered, unedited version of the post to determine the validity of my argument. If someone wants to cover their tracks and somehow has gone back, edited a post that wasn't subsequently quoted to be proven as a false reedit, and then stated they had the idea first, they've already put more time and thought into the act than me. Even then though, the servers log when edits are made and we can draw conclusions on the validity of their arguments based on when the last edit to their 'original' post was made.
JMTOTM
by Shadowwell » Tue Jun 27, 2017 7:24 pm
by Multiversal Venn-Copard » Tue Jun 27, 2017 7:46 pm
Shadowwell wrote:What classes/Types of ships are typically used in a FT/SciFi fleet?
I know everyone has their own preferences adn the like, but is there a general type or list?
by Shadowwell » Tue Jun 27, 2017 7:52 pm
Multiversal Venn-Copard wrote:Shadowwell wrote:What classes/Types of ships are typically used in a FT/SciFi fleet?
I know everyone has their own preferences adn the like, but is there a general type or list?
TVTropes' Standard Sci-Fi Fleet article has a list of basic ideas. A lot of scifi fleets take inspiration from WWI/WWII naval combat, though many people will instead call their spacecraft things like "heavy assault spacecraft" or "mobile artillery stations" or whatnot, rather than more antiquated names like "battleships" and "corvettes".
by Lubyak » Wed Jun 28, 2017 12:29 am
Shadowwell wrote:What classes/Types of ships are typically used in a FT/SciFi fleet?
I know everyone has their own preferences adn the like, but is there a general type or list?
National Information
Embassy|Military Factbook|Greater Ponerian Security Pact|Erotan Heavy Engineering|Crepusculum Investment Bank|Borealias RP Region|FT NationI am an II RP Mentor. TG me if you'd like help with RP!Just Monika
by Shadowwell » Wed Jun 28, 2017 7:34 am
Lubyak wrote:Shadowwell wrote:What classes/Types of ships are typically used in a FT/SciFi fleet?
I know everyone has their own preferences adn the like, but is there a general type or list?
Most people are going to draw their fleet lists from history, of one era or another.
This gives you a rough breakdown of common ship types, as well as the background behind some of the terms. It should be helpful to give you an idea of what kind of warships have existed in history, and maybe give you some inspiration.
by Federal Republic of Free States » Thu Jun 29, 2017 8:33 am
by G-Tech Corporation » Thu Jun 29, 2017 9:17 am
Federal Republic of Free States wrote:In terms of ship classes, there are an abundance of awesome ship classification terms. I'd really encourage anyone to look at the wide berth of what is available and kinda pick and choose what you like and morph definitions to fit your own ships. Just a quick overview of what I've adopted as space ship classifications.
Civilian: Shuttle, Yacht, Boat, Barge, Slip, Sloop, Cutter, Tugger, Clipper, Trawler, Freighter, Tanker
Military: Boat, Cutter, Clipper, Corvette, Frigate, Destroyer, Cruiser, Carrier
by SquareDisc City » Thu Jun 29, 2017 10:43 am
by Lubyak » Thu Jun 29, 2017 11:48 am
G-Tech Corporation wrote:Federal Republic of Free States wrote:In terms of ship classes, there are an abundance of awesome ship classification terms. I'd really encourage anyone to look at the wide berth of what is available and kinda pick and choose what you like and morph definitions to fit your own ships. Just a quick overview of what I've adopted as space ship classifications.
Civilian: Shuttle, Yacht, Boat, Barge, Slip, Sloop, Cutter, Tugger, Clipper, Trawler, Freighter, Tanker
Military: Boat, Cutter, Clipper, Corvette, Frigate, Destroyer, Cruiser, Carrier
Ew, spehs carriers.
I think you mean, missile barge.
Monitor
Intra-system defence vessel. Incapable of FTL travel.
Frigate
Light, FTL capable vessel. Primary role of fleet and convoy escort and defence against strike craft/munitions.
Destroyer
Light, FTL capable vessel. Primary role of screening the fleet. Mounts powerful torpedo armament for attacks on larger vessels.
Light Cruiser
Medium, FTL capable vessel. Primary role of leading destroyer or frigate units, and independent operations.
Line Cruiser
Medium, FTL capable vessel. Primary role of independent operation away from main body of fleet.
Heavy Cruiser
Medium, FTL capable vessel. Primary role of screening heavier fleet units, and independent operations.
Escort Carrier
Medium, FTL capable vessel. Primary role of launching escort and patrol fighters for a fleet.
Battlecruiser
Heavy, FTL capable vessel. Primary role of scouting for battlefleet and engaging targets of opportunity.
Fleet Carrier
Heavy, FTL capable vessel. Primary role of launching strikes against distant targets, and scouting for battlefleet.
Battleship
Heavy, FTL capable vessel. Primary role of filling the wall of battle for direct engagement with the enemy's main body.
Dreadnought
Heavy, FTL capable vessel. Primary role of leading the wall of battle.
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by Pordlandia » Thu Jun 29, 2017 12:20 pm
Imperial Nalydian Military Assessment | Factbook
"Yeah I don't understand how that isn't just nonsensical tripe dressed up with large words."
"We'd become like galaxy killers by the end of it, each alliance far too powerful to win but too proud to give up."
"No, that's not science. None of that was science. "
by Dimoniquid » Thu Jun 29, 2017 3:27 pm
by Shadowwell » Thu Jun 29, 2017 3:56 pm
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
- How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
- In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?- If I wanted to build "the ultimate warship", would a small, fast, heavily armed vessel that's incredibly automated by AI and computers and a small crew be suffice, or are there more variables to consider?
by Stormwrath » Thu Jun 29, 2017 4:09 pm
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
- How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
- In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?- If I wanted to build "the ultimate warship", would a small, fast, heavily armed vessel that's incredibly automated by AI and computers and a small crew be suffice, or are there more variables to consider?
by Kassaran » Thu Jun 29, 2017 4:11 pm
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
[list][*]How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
[*]In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
by SquareDisc City » Thu Jun 29, 2017 6:03 pm
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
- How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
- In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?- If I wanted to build "the ultimate warship", would a small, fast, heavily armed vessel that's incredibly automated by AI and computers and a small crew be suffice, or are there more variables to consider?
by Lubyak » Thu Jun 29, 2017 8:02 pm
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
- How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?
If I wanted to build "the ultimate warship", would a small, fast, heavily armed vessel that's incredibly automated by AI and computers and a small crew be suffice, or are there more variables to consider?
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Embassy|Military Factbook|Greater Ponerian Security Pact|Erotan Heavy Engineering|Crepusculum Investment Bank|Borealias RP Region|FT NationI am an II RP Mentor. TG me if you'd like help with RP!Just Monika
by Federal Republic of Free States » Fri Jun 30, 2017 10:40 am
Dimoniquid wrote:As we're speaking of ship types, I have a few questions:
- How big are these ships supposed to be? Are we talking a few hundred meters, or a few kilometers? I mean, if you have a logistics ship moving heavy ordinance between ships, does it dock in a hanger, which should mean the ships are quite large, or does it use some kind a tether and deposit the ordinance?
- In certain types of ships, what determines the difference between a light class type and a heavy class type? Is it just the armament and the armour,
or does how long the ship is in use, what role in the fleet, or what its current use add to that determination?- If I wanted to build "the ultimate warship", would a small, fast, heavily armed vessel that's incredibly automated by AI and computers and a small crew be suffice, or are there more variables to consider?
by Shadowwell » Fri Jun 30, 2017 2:40 pm
by Lubyak » Fri Jun 30, 2017 3:08 pm
Shadowwell wrote:Since we have been discussing ships and i have a question i will put this here.
I found a ship generator, that i am using, of course i do not know when or if the images will get erased or teh like, it is still neat.
Anyways what i wanted to know is, Kyrusia, would there be a problem linking to images produced by this? http://ship.shapewright.com/
At first i did not think there would be a problem, but it was brought up by the op of a thread, when i asked if i could use them, so i thought i better ask. I dont think there should be an issue, but i think this is the best place to ask, both considering the recent topic and the fact that you are a person of authority here. If this was not the place to ask, i apologise, but i have not exactly needed to ask the Mods anything, so i am unsure of proper protocol.
National Information
Embassy|Military Factbook|Greater Ponerian Security Pact|Erotan Heavy Engineering|Crepusculum Investment Bank|Borealias RP Region|FT NationI am an II RP Mentor. TG me if you'd like help with RP!Just Monika
by Shadowwell » Fri Jun 30, 2017 3:23 pm
Lubyak wrote:Shadowwell wrote:Since we have been discussing ships and i have a question i will put this here.
I found a ship generator, that i am using, of course i do not know when or if the images will get erased or teh like, it is still neat.
Anyways what i wanted to know is, Kyrusia, would there be a problem linking to images produced by this? http://ship.shapewright.com/
At first i did not think there would be a problem, but it was brought up by the op of a thread, when i asked if i could use them, so i thought i better ask. I dont think there should be an issue, but i think this is the best place to ask, both considering the recent topic and the fact that you are a person of authority here. If this was not the place to ask, i apologise, but i have not exactly needed to ask the Mods anything, so i am unsure of proper protocol.
Disclosure: I am not a lawyer. I am not YOUR lawyer. This is not legal advice. I am not a specialist in IP law. What I do have is a JD.
For full legality, you would need to ask the copyright holder for their permission to use their material. In this case, that would mean messaging the guy who made that website, and asking if you can use the designs it outputs for your own use here.
However, for all intents and purposes, so long as you disclose whose work your borrowing from, you should be alright. If the right holder asks you to stop though, you will have to.
This is not a statement about the rules of this forum. I am not authorised to make pronouncements on that subject. Yet, in terms of general legal principles, if you use someone else's material with permission, there should be no issues. If you use it without their permission, then it's copyright infringement. If you want to be 100% safe, then ask the guy whose material your using for their permission to use it
Once again, this isn't legal advice, but rather my own musings on the facts presented.
Do with that as you will.
by Vocenae » Fri Jun 30, 2017 4:07 pm
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.
by Kyrusia » Fri Jun 30, 2017 5:08 pm
Shadowwell wrote:Since we have been discussing ships and i have a question i will put this here.
I found a ship generator, that i am using, of course i do not know when or if the images will get erased or teh like, it is still neat.
Anyways what i wanted to know is, Kyrusia, would there be a problem linking to images produced by this? http://ship.shapewright.com/
At first i did not think there would be a problem, but it was brought up by the op of a thread, when i asked if i could use them, so i thought i better ask. I dont think there should be an issue, but i think this is the best place to ask, both considering the recent topic and the fact that you are a person of authority here. If this was not the place to ask, i apologise, but i have not exactly needed to ask the Mods anything, so i am unsure of proper protocol.
Terms and Conditions of Use wrote:You may submit content to NationStates.net so long as it is not obscene, illegal, threatening, malicious, or defamatory, does not invade the privacy or infringe the intellectual property of a third party, and does not constitute "spam." You may not use a false e-mail address, impersonate any person or entity, attempt to "hack" the site or another player's account, nor otherwise mislead as to the origin of information.
by Shadowwell » Fri Jun 30, 2017 5:22 pm
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