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by Jovian Lunar Empire » Thu Nov 10, 2016 5:54 am

by SquareDisc City » Thu Nov 10, 2016 7:53 am

by Cyborgs and Sentient Machines » Fri Nov 11, 2016 12:27 pm
Jovian Lunar Empire wrote:CaSM: in your diagram you are still in orbit: if not around the indicated planet then likely atound its star.
Orbital mechanics are not proximity based, but speed based. The tragectory of your shell will not magically change to an arc when it reaches a certain altitude around the planet, unless the shell exerts sufficient delta-v to put itself on a given trajectory, be that orbital or ballistic. If your round has that kind of delta-v on board, it is now a missile, subject to the same navigational calculus as any ship. If it does not, you would have to fire this railgun shell at precisely the right angle and speed to allow it to enter the orbit you want and track around the planet to the target. The target would have to not change its own velocity by more than a few tens of meters per second, and your gunners would have to account for thr fact that the shell would accellerate as it got closer to the barycenter of its orbit, which is to say the planet.
Its a cool idea, but much like Revolver Ocelot's famed ability to precisely riccochet and shoot around corners, this one has too many variables to be practical.
Edit adds: in the given diagram the round indicated would strike the planet at fairly considerable velocity.
. (^^)
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by Senkaku » Fri Nov 11, 2016 6:37 pm
The United Dominion wrote:Senkaku wrote:I think probably lower-level AIs or expert systems would be put in each missile to oversee some of its maneuvering and targeting, while some would be handled by the ship it was launched from via some Advanced Technology Faster-Than-Light Comms thingo (since the missile's mass and volume would be mainly devoted to fuel and payload). In turn, the ship launching would probably be in constant contact with some sort of sensor vessel or mother ship, since it would probably be just a big weapons carrier deployed from a tender.
I don't think missiles require AI... like, at all. I know it sounds cool but AI simulates sapient intelligence and is good at that. It would be less ideal for a single task, which a missile has. A properly coded guidance system will be far more efficient at being a guidance system than an AI.
And that's to say little of doing the equivalent of birthing a child and then attaching a bomb vest to it and saying "look, go over there" with your finger on the detonator - that's pretty f'd up.
At the very least, I'm going to RP as though that's happening.
You monster.

by Greater Soviet Ukraine » Fri Nov 11, 2016 8:18 pm
Cyborgs And Sentient Machines wrote:*snip*

by Kassaran » Sat Nov 12, 2016 5:24 am
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."

by Kassaran » Sat Nov 12, 2016 12:31 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."

by Sunset » Sat Nov 12, 2016 1:56 pm

by Kassaran » Sat Nov 12, 2016 4:05 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."

by Vocenae » Sat Nov 12, 2016 4:26 pm
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.

by SquareDisc City » Sat Nov 12, 2016 4:41 pm

by Vocenae » Sun Nov 13, 2016 6:48 pm
In the midst of all this, Minority Report never loses sight of the central part of the story: This isn't about the technology itself, but about what happens to people when they're caught in the midst of all the technology.
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.

by The Fedral Union » Mon Nov 14, 2016 12:08 am
SquareDisc City wrote:Agreed. Kassaran, it's probably better if you click through the regulars here and in the Milky Way Galaxy group and check out people's factbooks. (My own Factbook sucks, but other people have done much better.)


by Estainia » Mon Nov 14, 2016 12:41 am
Vocenae wrote:So I re-watched Minority Report today, and it's just amazing how accurately that film predicted the technology of the present. Sure, there are a few exceptions (no ugly as sin cars sliding up and down buildings that have highways on them), but for the most part that world is not dissimilar to our own. I guess hiring a team of Futurists to sit in a room together pays off. But anyway, while I was watching and being amazing by it all, I decided to go and do a search for how many technologies the film actually got right and I found an article on i09 that I felt really touched upon everything I just said above. It was pretty good, but while reading it I came across something that I felt applies directly to Future Tech.In the midst of all this, Minority Report never loses sight of the central part of the story: This isn't about the technology itself, but about what happens to people when they're caught in the midst of all the technology.
This is exactly what we mean by using your technology as 'window dressing'. Technology should never be the direct focus of the story you're trying to tell, it should always be the characters and their story.

by Hittanryan » Mon Nov 14, 2016 12:58 am
Estainia wrote:Vocenae wrote:So I re-watched Minority Report today, and it's just amazing how accurately that film predicted the technology of the present. Sure, there are a few exceptions (no ugly as sin cars sliding up and down buildings that have highways on them), but for the most part that world is not dissimilar to our own. I guess hiring a team of Futurists to sit in a room together pays off. But anyway, while I was watching and being amazing by it all, I decided to go and do a search for how many technologies the film actually got right and I found an article on i09 that I felt really touched upon everything I just said above. It was pretty good, but while reading it I came across something that I felt applies directly to Future Tech.
This is exactly what we mean by using your technology as 'window dressing'. Technology should never be the direct focus of the story you're trying to tell, it should always be the characters and their story.
If you're emulating the Golden Age of Science-Fiction there is nothing wrong with outright doting on your technology, as in that epoch of sci-fi, the gadget was the focus.

by Sunset » Mon Nov 14, 2016 3:34 am
Hittanryan wrote:Estainia wrote:
If you're emulating the Golden Age of Science-Fiction there is nothing wrong with outright doting on your technology, as in that epoch of sci-fi, the gadget was the focus.
Eh...there's a limit to how long an infodump I'll read before my eyes start to glaze over. If I want to read a textbook, then I will. Furthermore, I frequently find that the longer the infodump goes on, the less relevant it becomes to the plot. It doesn't really matter how an author with no scientific or engineering background thinks it would be possible for a plasma rifle to extend its magnetic containment field to their targets to avoid thermal blooming. Even if it somehow becomes relevant to the plot, by having a weapon break for instance, a character probably wouldn't take the time to explain all of that in-character. Someone like an armorer or tech would just say "Your gun's borked again? Gonna take me at least two days to fix this...(grumbles)"
I do believe that in fiction you need to establish the key rules of your setting for consistency's sake. That way the reader has an idea of what is possible and what isn't. Wherever possible, however, I think exposition should be weaved into the narrative instead of beating the reader over the head with a glossary.

by Jullin » Mon Nov 14, 2016 9:40 am
Estainia wrote:Vocenae wrote:So I re-watched Minority Report today, and it's just amazing how accurately that film predicted the technology of the present. Sure, there are a few exceptions (no ugly as sin cars sliding up and down buildings that have highways on them), but for the most part that world is not dissimilar to our own. I guess hiring a team of Futurists to sit in a room together pays off. But anyway, while I was watching and being amazing by it all, I decided to go and do a search for how many technologies the film actually got right and I found an article on i09 that I felt really touched upon everything I just said above. It was pretty good, but while reading it I came across something that I felt applies directly to Future Tech.
This is exactly what we mean by using your technology as 'window dressing'. Technology should never be the direct focus of the story you're trying to tell, it should always be the characters and their story.
If you're emulating the Golden Age of Science-Fiction there is nothing wrong with outright doting on your technology, as in that epoch of sci-fi, the gadget was the focus.

by SquareDisc City » Mon Nov 14, 2016 11:26 am
As I understand it, that's not what the expression 'window dressing' normally means in English.Vocenae wrote:In the midst of all this, Minority Report never loses sight of the central part of the story: This isn't about the technology itself, but about what happens to people when they're caught in the midst of all the technology.
This is exactly what we mean by using your technology as 'window dressing'. Technology should never be the direct focus of the story you're trying to tell, it should always be the characters and their story.
Merriam Webster wrote:something that is intended to make a person or thing seem better or more attractive but that does not have any real importance or effect
the act or an instance of making something appear deceptively attractive or favorable
something used to create a deceptively favorable or attractive impression

by Vocenae » Mon Nov 14, 2016 11:37 am
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.

by Gig em Aggies » Tue Nov 15, 2016 6:47 am

by Olimpiada » Tue Nov 15, 2016 6:53 am
Gig em Aggies wrote:I issued this query in your nations warships batch 3: what's the feasibility of a navy ship driven by an engine powered by either anti-matter or a singularity? And would that power source be enough to propel the ship and also accommodate the energy needed for a cloak like the Klingons/romulans, rail guns and various other systems such as radar, sonar, navigation, other weapons, etc?

by Interstellar Planets » Tue Nov 15, 2016 7:11 am
Gig em Aggies wrote:I issued this query in your nations warships batch 3: what's the feasibility of a navy ship driven by an engine powered by either anti-matter or a singularity? And would that power source be enough to propel the ship and also accommodate the energy needed for a cloak like the Klingons/romulans, rail guns and various other systems such as radar, sonar, navigation, other weapons, etc?

by Lubyak » Tue Nov 15, 2016 8:23 am
Gig em Aggies wrote:I issued this query in your nations warships batch 3: what's the feasibility of a navy ship driven by an engine powered by either anti-matter or a singularity? And would that power source be enough to propel the ship and also accommodate the energy needed for a cloak like the Klingons/romulans, rail guns and various other systems such as radar, sonar, navigation, other weapons, etc?
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by SquareDisc City » Tue Nov 15, 2016 11:19 am

by Kassaran » Sun Nov 20, 2016 8:40 pm
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.
"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
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