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Future Tech Advice and Assistance Thread [O.O.C.]

A staging-point for declarations of war and other major diplomatic events. [In character]

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The Fedral Union
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Postby The Fedral Union » Sun Nov 08, 2015 4:24 pm

..... Thats a huge over generalization Neo.. because city ships are a thing ya know? Or nomadic races are a thing, and stop with the shunning bit, we're all FT prime. You're making huge and unwarranted generalizations based on situation X whilst ignoring situation Y or Z... (Ie city ships, O'Neill cylinders) so in a sense your saying they're compromising for their egos by trying to be different? It sounds like it but I don't think you are saying that. I think what you meant to say was:

Don't tote around 10-50 km dreadnoughts or battleships to shlong wang people for the EMPAH.


And voc no its not, TLC is a region, it doesn't represent all of FT at all, period. There are so many nations out there in OTHER regions like the milk way, or other forums or in their own groups or semi active people.. So no while it offers some good advice one has to warn against the nature of indoctrination in this case.
Last edited by The Fedral Union on Sun Nov 08, 2015 4:26 pm, edited 1 time in total.
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Ferret Civilization
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Postby Ferret Civilization » Sun Nov 08, 2015 4:27 pm

Neornith wrote:You 't have to go big to have cool ships, you can have a sensible sized ship and still use them to have fun with players that are willing to compromise with you on your size and collaborate with you in telling a story. Plenty of people that play well with the community and aren't shunned by others don't need large ships to stroke their egos.


Yeah, I'm just trying to figure out an average here, because yeah you all have the sensible and compromise thing when it comes to good RPing. I'm trying to say drop the RP and storytelling part for now, I can't do that either but that's something for later to deal with. Like, I'm probably not even asking the question right anyways, and I apologize if I'm coming off repetitive. But this has been around for a long time, and somewhere there come the unspoken rules that was generally followed and somewhere someone didn't like that and stuff probably happened. And I know everyone is different and has their own ideas and what not on FT that can kind of fit in a general picture. And everyone has a great imagination coming up with all this, I don't. I'm trying to do this all from before FT to FT in one step now, and a lack of both imagination and a general guideline meant for everyone is... Something. Well, I probably got the best answers I could get anyways, thank you all for the help.
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Neornith
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Postby Neornith » Sun Nov 08, 2015 4:31 pm

The Fedral Union wrote:..... Thats a huge over generalization Neo.. because city ships are a thing ya know? Or nomadic races are a thing, and stop with the shunning bit, we're all FT prime. You're making huge and unwarranted generalizations based on situation X whilst ignoring situation Y or Z... (Ie city ships, O'Neill cylinders) so in a sense your saying they're compromising for their egos by trying to be different? It sounds like it but I don't think you are saying that. I think what you meant to say was:

Don't tote around 10-50 km dreadnoughts or battleships to shlong wang people for the EMPAH.


And voc no its not, TLC is a region, it doesn't represent all of FT at all, period. There are so many nations out there in OTHER regions like the milk way, or other forums or in their own groups or semi active people.. So no while it offers some good advice one has to warn against the nature of indoctrination in this case.

Really have no idea what you're referring to, are you ok?

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Vocenae
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Postby Vocenae » Sun Nov 08, 2015 4:45 pm

Ferret Civilization wrote:
Neornith wrote:You 't have to go big to have cool ships, you can have a sensible sized ship and still use them to have fun with players that are willing to compromise with you on your size and collaborate with you in telling a story. Plenty of people that play well with the community and aren't shunned by others don't need large ships to stroke their egos.


Yeah, I'm just trying to figure out an average here, because yeah you all have the sensible and compromise thing when it comes to good RPing. I'm trying to say drop the RP and storytelling part for now, I can't do that either but that's something for later to deal with. Like, I'm probably not even asking the question right anyways, and I apologize if I'm coming off repetitive. But this has been around for a long time, and somewhere there come the unspoken rules that was generally followed and somewhere someone didn't like that and stuff probably happened. And I know everyone is different and has their own ideas and what not on FT that can kind of fit in a general picture. And everyone has a great imagination coming up with all this, I don't. I'm trying to do this all from before FT to FT in one step now, and a lack of both imagination and a general guideline meant for everyone is... Something. Well, I probably got the best answers I could get anyways, thank you all for the help.


Again the best way to get involved is by joining The Locla Cluster and immersing yourself with the FT community in a OOC fashion, since you cannot use IRC. I believe this will help you learn faster than trying to read the posts here because you get to know the players behind the nations, because once you start making those positive connections with members of the actual FT community, the sky is the limit because once you're known (and to be fair, trusted) you'll find that there's plenty of wiggle room for what you have.
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Neornith
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Postby Neornith » Sun Nov 08, 2015 4:46 pm

Ferret Civilization wrote:
Neornith wrote:You 't have to go big to have cool ships, you can have a sensible sized ship and still use them to have fun with players that are willing to compromise with you on your size and collaborate with you in telling a story. Plenty of people that play well with the community and aren't shunned by others don't need large ships to stroke their egos.


Yeah, I'm just trying to figure out an average here, because yeah you all have the sensible and compromise thing when it comes to good RPing. I'm trying to say drop the RP and storytelling part for now, I can't do that either but that's something for later to deal with. Like, I'm probably not even asking the question right anyways, and I apologize if I'm coming off repetitive. But this has been around for a long time, and somewhere there come the unspoken rules that was generally followed and somewhere someone didn't like that and stuff probably happened. And I know everyone is different and has their own ideas and what not on FT that can kind of fit in a general picture. And everyone has a great imagination coming up with all this, I don't. I'm trying to do this all from before FT to FT in one step now, and a lack of both imagination and a general guideline meant for everyone is... Something. Well, I probably got the best answers I could get anyways, thank you all for the help.

My advice is to start out under a kilometer while you're still getting your feet wet in FT, that's what I did and I've honestly never had a problem with it at all. Having big ships isn't necessary, being flexible to other players rand having fun with them is highly recommended though

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Galba Dea
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Postby Galba Dea » Sun Nov 08, 2015 4:52 pm

Neornith wrote:
Ferret Civilization wrote:
Yeah, I'm just trying to figure out an average here, because yeah you all have the sensible and compromise thing when it comes to good RPing. I'm trying to say drop the RP and storytelling part for now, I can't do that either but that's something for later to deal with. Like, I'm probably not even asking the question right anyways, and I apologize if I'm coming off repetitive. But this has been around for a long time, and somewhere there come the unspoken rules that was generally followed and somewhere someone didn't like that and stuff probably happened. And I know everyone is different and has their own ideas and what not on FT that can kind of fit in a general picture. And everyone has a great imagination coming up with all this, I don't. I'm trying to do this all from before FT to FT in one step now, and a lack of both imagination and a general guideline meant for everyone is... Something. Well, I probably got the best answers I could get anyways, thank you all for the help.

My advice is to start out under a kilometer while you're still getting your feet wet in FT, that's what I did and I've honestly never had a problem with it at all. Having big ships isn't necessary, being flexible to other players rand having fun with them is highly recommended though


As someone who's done a couple of different nations for FT over the while, it seems to be best to start small and grow. Mature roleplayers seem to appreciate a backwater or minor power now and again.

Edit: Besides, ship size relies on dozens of other factors, including the overall aesthetic you're going for, your techbase, cultural norms and paradigms, and a range of others. There's almost no point in designing blanket classes of ships because you're going to wind up ad-hocing a lot of it anyway.

Granted, having base classes does help in the ad-hocing, especially if you're going to be doing a lot of military RP.
Last edited by Galba Dea on Sun Nov 08, 2015 4:57 pm, edited 1 time in total.

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Stormwrath
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Postby Stormwrath » Sun Nov 08, 2015 4:58 pm

Vocenae wrote:
Ferret Civilization wrote:
Yeah, I'm just trying to figure out an average here, because yeah you all have the sensible and compromise thing when it comes to good RPing. I'm trying to say drop the RP and storytelling part for now, I can't do that either but that's something for later to deal with. Like, I'm probably not even asking the question right anyways, and I apologize if I'm coming off repetitive. But this has been around for a long time, and somewhere there come the unspoken rules that was generally followed and somewhere someone didn't like that and stuff probably happened. And I know everyone is different and has their own ideas and what not on FT that can kind of fit in a general picture. And everyone has a great imagination coming up with all this, I don't. I'm trying to do this all from before FT to FT in one step now, and a lack of both imagination and a general guideline meant for everyone is... Something. Well, I probably got the best answers I could get anyways, thank you all for the help.


Again the best way to get involved is by joining The Locla Cluster and immersing yourself with the FT community in a OOC fashion, since you cannot use IRC. I believe this will help you learn faster than trying to read the posts here because you get to know the players behind the nations, because once you start making those positive connections with members of the actual FT community, the sky is the limit because once you're known (and to be fair, trusted) you'll find that there's plenty of wiggle room for what you have.

*raises finger*

Kyrusia wrote:No, I'm not saying you have to move to The Local Cluster. No, I'm not saying that if you don't move to The Local Cluster, you are suddenly not a part of the Future Technology community-at-large ("FT-Prime").

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Neornith
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Postby Neornith » Sun Nov 08, 2015 5:05 pm

Stormwrath wrote:
Vocenae wrote:
Again the best way to get involved is by joining The Locla Cluster and immersing yourself with the FT community in a OOC fashion, since you cannot use IRC. I believe this will help you learn faster than trying to read the posts here because you get to know the players behind the nations, because once you start making those positive connections with members of the actual FT community, the sky is the limit because once you're known (and to be fair, trusted) you'll find that there's plenty of wiggle room for what you have.

*raises finger*

Kyrusia wrote:No, I'm not saying you have to move to The Local Cluster. No, I'm not saying that if you don't move to The Local Cluster, you are suddenly not a part of the Future Technology community-at-large ("FT-Prime").

He wasn't telling him he had to join, just suggesting since he can't use IRC that joing TLC would help him out a lot because of the vast number of players there ;)

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The United Remnants of America
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Postby The United Remnants of America » Sun Nov 08, 2015 5:11 pm

I remember a time when FT was a lot more decentralized and The Local Cluster wasn't really a thing, but most of the FT'ers I rp'd with have been run out of FT or off NS altogether due to certain unnamed incidents and unnamed people....

Anyways, I do actually have something to post that isn't me complaining about how times change.

I'm part of an FT group, and I need some guidance from those on high. There's a major OOC disagreement that's kind of exploded there and I've suddenly grown concerned with the stability of the group as well as my place in the group. I'm starting to believe it might be my time to move on and put my time to another FT group. Does anyone know of an FT RP group that's around that's decently active and isn't a caustic environment like some FT groups historically have been? Or, if a group can't be provided, I guess, is there any advice on how to patch up the group I'm in so the ship doesn't sink any more than it recently already has?
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Kiruri
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Postby Kiruri » Sun Nov 08, 2015 5:13 pm

Neornith wrote:
Stormwrath wrote:*raises finger*


He wasn't telling him he had to join, just suggesting since he can't use IRC that joing TLC would help him out a lot because of the vast number of players there ;)

It's certainly a nice place to begin. Once he starts interacting with the FT community at large and meeting other players he can decide to move away or stay or join a smaller community or whatever.
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The Fedral Union
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Postby The Fedral Union » Sun Nov 08, 2015 5:16 pm

Kiruri wrote:
Neornith wrote:He wasn't telling him he had to join, just suggesting since he can't use IRC that joing TLC would help him out a lot because of the vast number of players there ;)

It's certainly a nice place to begin. Once he starts interacting with the FT community at large and meeting other players he can decide to move away or stay or join a smaller community or whatever.


He doesn't want to, he TGED me about it. He liked your advice but isn't moving. This is borderline coercion.
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Neornith
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Postby Neornith » Sun Nov 08, 2015 5:23 pm

The United Remnants of America wrote:I remember a time when FT was a lot more decentralized and The Local Cluster wasn't really a thing, but most of the FT'ers I rp'd with have been run out of FT or off NS altogether due to certain unnamed incidents and unnamed people....

Anyways, I do actually have something to post that isn't me complaining about how times change.

I'm part of an FT group, and I need some guidance from those on high. There's a major OOC disagreement that's kind of exploded there and I've suddenly grown concerned with the stability of the group as well as my place in the group. I'm starting to believe it might be my time to move on and put my time to another FT group. Does anyone know of an FT RP group that's around that's decently active and isn't a caustic environment like some FT groups historically have been? Or, if a group can't be provided, I guess, is there any advice on how to patch up the group I'm in so the ship doesn't sink any more than it recently already has?

I'm sorry to hear you've lost some friends over people being unfair to them, TLC isn't an attempt to centralize FT it is merely a project by everal FT mentors with trying to help new players become acclimated better to the community.

As to your FT group problem I don't know what I can offer as far as advice, and yes I do know an FT group that active FT-Prime :p

Just try reaching out to other members of the community and settle in, people don't need to be a part of groups to interact with others, just a good attitude and a willingness to have fun with others

The Fedral Union wrote:He doesn't want to, he TGED me about it. He liked your advice but isn't moving. This is borderline coercion.


Are you sure you're ok man, you're starting to concern me, maybe you need to take a break?

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Source Swarm
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Postby Source Swarm » Sun Nov 08, 2015 5:24 pm

The Fedral Union wrote:
Kiruri wrote:It's certainly a nice place to begin. Once he starts interacting with the FT community at large and meeting other players he can decide to move away or stay or join a smaller community or whatever.


He doesn't want to, he TGED me about it. He liked your advice but isn't moving. This is borderline coercion.


I fail to see how that's yours or Neo's or anyone else's problem. Anyone's at their leisure to invite anyone else to join them anywhere, and anyone so invited is at theirs to tell the inviting parties to pound sound, if it should please them to do so.

TRA: Gluing groups together is difficult, particularly as players age or move through the transition from academic to professional life. Your best bet is to keep in touch with everyone and maintain enough sidelines to keep yourself occupied in the meantime.

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Kyrusia
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Postby Kyrusia » Sun Nov 08, 2015 5:28 pm

I'm going to stop this right here before it continues, given people seem to forget the massive original post:

No, I'm not trying to recruit you. No, I'm not saying you have to move to The Local Cluster. No, I'm not saying that if you don't move to The Local Cluster, you are suddenly not a part of the Future Technology community-at-large ("FT-Prime"). No, its purpose is not to impose burdensome interpretations of a given standard or otherwise force players to conform to one playing style or aesthetic - beyond what is generally agreed upon, that of "Don't be a dick," and the principles of collaboration, compromise, creativity, and consistency. What I am saying is that the region might provide an extension of the community, freedom of association, advice, and assistance provided in this thread - while also providing a somewhat more readily access hub for direct references and connectivity to other opportunities (including other regions, and thus sub-communities) within Future Technology at-large.

Regions do not, have not, and will not ever (in all likelihood) play a significant role in Future Tech, beyond as a way to organize accounts onsite and as a general extension of the myriad of tools available to players - this thread, other regions (many of whom TLC is networked to and share embassy posting privileges, and will continue to do so). We often suggest people join TLC for this reason: it has proven, time and time again, as a valuable way for players to network between different player groups and find their own niche within the community. As it says, clearly, in the Mission Statement, The Local Cluster is...

Not attempting to force members of the Future Technology community to maintain a presence within this region to be considered a part of the Future Technology community at large ("FT-Prime") or otherwise force regional gameplay or region-based organizations into Future Technology as a mechanic. Simply put, regions still do not play a major role in Future Technology, spare as a means to organize accounts, players, and provide an outlet for aspects of the community which cannot be served through the forums or Internet Relay Chat.

TLC has, by an overwhelming majority, most of the II RP Mentors that specialize in FT, many players who have dedicated countless hours to helping the FT community (both in this thread and, uniquely, through unsolicited requests via telegram), and through IRC channels. That makes it an invaluable source for advice and assistance gameside, especially for those whom cannot (for one reason or another) access the IRC or do not wish to directly deal with II RP Mentors (their reasons are their own, and that is more than acceptable). Does that mean joining TLC is required? No. But is it good advice to utilize a source that is open to anyone and everyone (who abides by the Mission Statement and doesn't attempt to make the platform toxic or filled with drama)? Absolutely.




The Fedral Union wrote:And voc no its not, TLC is a region, it doesn't represent all of FT at all, period. There are so many nations out there in OTHER regions like the milk way, or other forums or in their own groups or semi active people.. So no while it offers some good advice one has to warn against the nature of indoctrination in this case.

This comment is completely unnecessary, hostile, unfriendly, and unhelpful. I ask, as thread OP, to not repeatedly drag this thread off-topic. You are free to disagree with the way something is done, the way something is taught, and the way something is presented, but as it says in the original post of this thread: this is not the place to do it. This is not an argument thread; you can, like numerous persons in the past, present alternatives (which is great and why this thread is so useful), but this does not require resorting to attacking other players and projects causing the thread to generally devolve the better part of two pages into a back-and-forth. No one, as far as I have looked over the thread, has ever said "TLC represents all of FT"; it doesn't, and this is common fact. If it did, it wouldn't have the over a dozen regions in its network of helpful regions, projects, and sources for inspiration it has. As far as I can tell, then, this is an entirely off-topic post and an attempt at sniping another player suggesting a helpful tip toward another simply because of your own, personal disagreements (which are not pertinent to this thread, either).

I trust everyone will honor my request to move this topic of conversation forward and not resort to sniping back-and-forth and dragging this thread through the mud simply due to drama and personal disagreements and get back to providing advice and assistance to the community.

Thank you.
Last edited by Kyrusia on Sun Nov 08, 2015 5:44 pm, edited 5 times in total.
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Vocenae
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Postby Vocenae » Sun Nov 08, 2015 5:49 pm

Galba Dea wrote:
Neornith wrote:My advice is to start out under a kilometer while you're still getting your feet wet in FT, that's what I did and I've honestly never had a problem with it at all. Having big ships isn't necessary, being flexible to other players rand having fun with them is highly recommended though


As someone who's done a couple of different nations for FT over the while, it seems to be best to start small and grow. Mature roleplayers seem to appreciate a backwater or minor power now and again.


I also want to emphasize that starting small also has absolutely no effect on your 'power' (if such a thing exists in FT), as the actual community has no interest in competitive RP. We mostly advise people to start small (one to three star systems) because starting small means you can grow into your nation as you become accustomed to FT and the players within it, community standards, etc.

Just to put a little history in here for example: Huerdae (arguably the single most militarily powerful nation in the 'modern' galaxy) started small and slowly worked his way to being the rather large nation (and dominant power in the Delta quadrant) that he is today. And he did it when the OOC environment was exceedingly hostile and still ruled by people who forced the horrible concept of gameplay population stats determining your nation's IC abilitiy to wage war, it's actual size, and essentially limiting what you could do. And was geared towards keeping those people in power as they had the oldest, largest nations. He was successful at this because he worked at it and formed those positive connections with the rest of the community so that people were actively asking him 'hey, let's fight a war and I don't really care if I lose I just want to do an RP with you".

Luckily the people who used to enforce the oppressive gameplay system have been gone for a very long time, which is why FT thrives as well as it does because now everything is community driven. The community, as a whole, decides what is acceptable or not mainly based on your OOC behavior and not what you actually have ICly (with the exception of things like lolheug ships and empires, magic, etc). If someone is a cool dude who is adheres to the 4C, the more wiggle room he gets to develop his nation because he's proven that he's trustworthy and is easy to get along (and plan RPs) with. Another 'historical' example would be Rethan, who, through a combination of being a cool guy OOCly and a great writer, managed to come up with the single greatest threat to the galaxy: The Rethast Pathogen. He also ate eight entire star systems whole. That is the power behind working cooperatively with other players.

If said person shows up with a massive case of Special Snowflake and behavior problems, well, that person isn't going to last long in the community because who wants to put up with someone like that?

In the end, what you do and use is up to you, and no one (and I mean no one) can force you to do otherwise. But keep in mind that also applies the other way; if you use stuff that doesn't fall within what another player (or the FT community) finds acceptable,well, there's nothing you can do about it. You cannot force anyone else to acknowledge, say, multiple pocket dimension galaxies or 48 AU Worldships. This is why 4C is so important because not only is it a tool for creating great RPs, but it's really essential to just OOC interaction as well, allowing players to get along and have fun in a drama free environment. And that, I believe, is one of FT's greatest strengths.
Last edited by Vocenae on Sun Nov 08, 2015 5:53 pm, edited 1 time in total.
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The Fedral Union
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Postby The Fedral Union » Sun Nov 08, 2015 6:02 pm

48 AU's.... uhh yeah wowza... Question... what would you think if a civilization lived on a ring world? I mean not spread out but just on that one ring world.. I know the area would be immense.. population might be sparse; but would that be acceptable?



History lesson though: Before rethan, and Hue, there was chronosia, Melekor, man alot of... good writers old old nations from the past . Chronosia was an awesome writer; I admire his prose alot. I still have to write me and chronos last bloody conflict, I wanted it to be an epic but don't know where to start.
Last edited by The Fedral Union on Sun Nov 08, 2015 6:05 pm, edited 2 times in total.
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Transnapastain
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Postby Transnapastain » Sun Nov 08, 2015 7:27 pm

Alrighty then.

Heres the problem. Theres a lot of OOC animosity here, knew that already, but only one person seems to be bringing it into this thread and that's you TFU.

The Fedral Union wrote:
Kyrusia wrote:The general range is between a few meters and around 3 kilometers, in my personal experience. There is wiggle room, of course, so I tend to advise a state's largest vessels to be no larger than 3-4 kilometers. "Plot ships and installations" can, quite evidently, be larger than this, but keeping within that range in the beginning is a good way to avoid problems in most roleplays. Over time, it has sort of grown-out of a similar mindset to that found within the "Three Systems Guideline/Size in Relation to Future Tech." In actuality, it is really volume that tends to matter more if one were to be particularly pedantic, but vessels of a length somewhere within (or just above) this range tend to be perfectly accepted in the community.

Hope that helps. :D


"It sounds as if your setting an absolute kyru.... I don't think FT has absolutes.. now does it? guidelines sure... But I stand by the sizes of my large capital ships, most of my ships are 2 km and under more recent ones under a km because of specialized roles. So long as you write them well and write things well there isn't really a"RULE" to be accepted.. If your ship is 50 km..... then yeah that's .... sense of scale.. 6 km is not unreasonable for an upper limit... and freighters can be larger...


The Fedral Union wrote:For a moment lets get rid of oh this is the standard you must abide by it ...


No, it didn't. To no rational person did it sound like Kyrusia was setting any kind of limit on anything. In fact, he appears to have taken pains to emphasis the reverse. What this does read like, especially when coupled with other posts in this thread, is that you are deliberately attacking the offerings of other posters. Out of politeness, I won't publicly speculate as to why, but I think we all know the reason.

In response to the above two posts you received a completely neutral explanation of the users intentions. Then you said you were sorry and everything should have been fine.

but it wasn't.

Only a few posts later you respond to this post basically saying "tl;dr" "Size doesn't matter, its all about cooperation and collaboration in RP" (never a truer statement) with a tirade about how Neornith was overgenerlaizing and excluding people with large ships....which was clearly not the case.

The Fedral Union wrote:Thats a huge over generalization Neo...You're making huge and unwarranted generalizations


The Fedral Union wrote:It sounds like it but I don't think you are saying that


If you are fully aware that something wasn't trying to say something....why are you pointing it out. Again, the answer seems clear.

and then you proceed to tell the player what thy were trying to say....when they're point was quite clear to begin with. Putting words in people's mouths is bad.

and then...

The Fedral Union wrote:And voc no its not, TLC is a region, it doesn't represent all of FT at all, period. There are so many nations out there in OTHER regions like the milk way, or other forums or in their own groups or semi active people..


At no point did Voc say TLC was the only way to be involved in FT, a point this threads OP, and several posters including the OP, have since reiterated.

and then

The Fedral Union wrote:So no while it offers some good advice one has to warn against the nature of indoctrination in this case.


You accuse Voc of attempting to indoctrinate new players. Theres no "indoctrination" going on here, theres a player pointing a newer player to a resource they might which to check out. Being as TLC is among the largest FT tagged regions, I believe thats completely fair. The intent was certainly clear to other posters.

The Fedral Union wrote:
Kiruri wrote:It's certainly a nice place to begin. Once he starts interacting with the FT community at large and meeting other players he can decide to move away or stay or join a smaller community or whatever.


He doesn't want to, he TGED me about it. He liked your advice but isn't moving. This is borderline coercion.


This is petty, is what it is. Your telegram conversations are no one business, but since we're going to drag TGs out, I might recommend that you consider some of your own telegrams to players and whether or not thats an appropriate way for anyone who wishes to be considered a respected player and rule-abiding member of the community to act.

Moving right along...

The Fedral Union wrote:History lesson though: Before rethan, and Hue, there was chronosia, Melekor, man alot of... good writers old old nations from the past . Chronosia was an awesome writer; I admire his prose alot. I still have to write me and chronos last bloody conflict, I wanted it to be an epic but don't know where to start.


What is this in aid of? Thats rhetorical, by the way. This isn't a chat thread, nor is it, as pointed out, an argument thread. Opposing viewpoints are fine, but the viciousness and instigating I've just outlined. Hardly.




and that brings us to the here and now. I'm sure, where I to dig back deeper, I would find plenty more to point out. This appears to be an ongoing issue, and it is about to be laid to rest. It will be laid to ret by all parties, or there will be consoquences.

This outburst, coupled with the other drama occurring in the past week, make it clear that you are incapable at present of objectively participating in this thread. *** The Fedral Union: You are banned from posting in this thread for any reason for a period of three months ***. You may resume posting at midnight (sever time) on February 8th, 2016. This ban applies to any and all puppets, and it also applies to using other posters to post as your surrogates.

After that date you may resume participation here, hopefully with a cleansed palate. When you do, you will restrict yourself to topical and helpful remarks answering the questions of players. Any further vindictiveness or instigating will result in severe consequences.

Thread unlocked.

Edit: I should note that, on the whole, you could have also been redtexted for threadjacking and flamebaiting. I refrained due to the other punishment handed out here.

User avatar
Taledonia
Diplomat
 
Posts: 727
Founded: Jan 08, 2005
Inoffensive Centrist Democracy

Postby Taledonia » Sun Nov 08, 2015 11:13 pm

Well...that was...

In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.

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OMGeverynameistaken
Postmaster-General
 
Posts: 12437
Founded: Jun 24, 2009
Ex-Nation

Postby OMGeverynameistaken » Sun Nov 08, 2015 11:38 pm

Taledonia wrote:Well...that was...

In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.


A particularly wealthy noble had the moon of one of Russia's colonial possessions hollowed out, built his gubernatorial mansion in the center, then lined the interior surface with numerous high-powered lamps to simulate the constellations as seen from Earth, on account of he felt that the local constellations just weren't up to snuff. He ended up not using it very much though due to the high transit times.
I AM DISAPPOINTED

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The Ben Boys
Senator
 
Posts: 4286
Founded: Apr 16, 2009
Ex-Nation

Postby The Ben Boys » Sun Nov 08, 2015 11:42 pm

Taledonia wrote:In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.


I'm considering having my "ancient aliens" have something to do with that, mostly since it does fit in my canon but still something worth exploring.

OMGeverynameistaken wrote:
Taledonia wrote:In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.


A particularly wealthy noble had the moon of one of Russia's colonial possessions hollowed out, built his gubernatorial mansion in the center, then lined the interior surface with numerous high-powered lamps to simulate the constellations as seen from Earth, on account of he felt that the local constellations just weren't up to snuff. He ended up not using it very much though due to the high transit times.


I didn't know Donald Trump was Russian.
Last edited by The Ben Boys on Mon Nov 09, 2015 12:13 am, edited 1 time in total.


"Both Religion and science require a belief in God. For believers, God is in the beginning, and for physicists He is at the end of all considerations"-Max Planck

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Taledonia
Diplomat
 
Posts: 727
Founded: Jan 08, 2005
Inoffensive Centrist Democracy

Postby Taledonia » Mon Nov 09, 2015 12:12 am

OMGeverynameistaken wrote:
Taledonia wrote:Well...that was...

In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.


A particularly wealthy noble had the moon of one of Russia's colonial possessions hollowed out, built his gubernatorial mansion in the center, then lined the interior surface with numerous high-powered lamps to simulate the constellations as seen from Earth, on account of he felt that the local constellations just weren't up to snuff. He ended up not using it very much though due to the high transit times.


I am in awe.

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Stormwrath
Negotiator
 
Posts: 6898
Founded: Feb 08, 2014
Ex-Nation

Postby Stormwrath » Mon Nov 09, 2015 2:15 am

Taledonia wrote:Well...that was...

In other news, any of you fine folk have hollowed out planets? And if so, how is it set up? I'm more interested in the society and culture aspect.


For Perseid Federation:
We don't exactly have hollowed out worlds, but we do have an underground network of massive tunnels running under the surface of some terrestrial planets. The tunnels have light that simulates the sun, which also included radiating energy for the "mole Perseids" to develop Vitamin D to reinforce their bones. However, it isn't the real thing, so they are overall shorter than surface Perseids.

For Stormwrath:
There are a couple of planets classified as "hollow crust" because much of it was excavated by the Stormwrathians. This process was developed after more efficient mining allowed mining companies to clear out much of the crust and harvest heavy minerals and transition metals.

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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Nov 09, 2015 2:39 am

The Rhustarim Hegemony wrote:So I've been chalking up a kind of wargame tournament and got to thinking, how to people ICly justify conflict in an FT environment. Obviously people like roleplaying in war scenarios, whether it's for the strategic and technological side of things, or the personal and emotional, but I can't think of many legitimate reasons to go nuke someone in FT. Resources are plentiful, space is plentiful so it's not like you're forced to interact with nations of radically differing (possibly offensive) ideologies.... So I'm curious to see what you guys can come up with?

Justifications I've used for war with this nation:
  • Defense of another nation under attack (obviously, this is a good reason)
  • Military Training (yes, I actually went to war with another nation as a training exercise for a real war. The war pre-arranged and was conducted in a way that minimized casualties to about a hundred accidental deaths).
  • Revenge for perceived wrongdoing. We get shot at, people die, we go to war with the perpetrator.
  • Intervention in a nation executing its own citizens for protesting.

I have seen other FT nations justify war for these reasons:
  • Furtherment of own "superior" ideology
  • Admiral literally went insane and attacked us
  • General Genocidal tendencies
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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Tinfect
Negotiator
 
Posts: 5232
Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Mon Nov 09, 2015 2:49 am

Excidium Planetis wrote:Justifications I've used for war with this nation:
  • Defense of another nation under attack (obviously, this is a good reason)
  • Military Training (yes, I actually went to war with another nation as a training exercise for a real war. The war pre-arranged and was conducted in a way that minimized casualties to about a hundred accidental deaths).
  • Revenge for perceived wrongdoing. We get shot at, people die, we go to war with the perpetrator.
  • Intervention in a nation executing its own citizens for protesting.

I have seen other FT nations justify war for these reasons:
  • Furtherment of own "superior" ideology
  • Admiral literally went insane and attacked us
  • General Genocidal tendencies


Hey, don't mind me, just amending that list a tad...

Excidium Planetis wrote:Justifications I've used for war with this nation:
  • Defense of another nation under attack (obviously, this is a good reason)
  • Military Training (yes, I actually went to war with another nation as a training exercise for a real war. The war pre-arranged and was conducted in a way that minimized casualties to about a hundred accidental deaths).
  • Revenge for perceived wrongdoing. We get shot at, people die, we go to war with the perpetrator.
  • Intervention in a nation executing its own citizens for protesting.
  • Over a bet


There we go!
Raslin Seretis, Imperial Diplomatic Envoy, Male
Tolarn Feren, Civil Oversight Representative, Male
Jasot Rehlan, Military Oversight Representative, Female


Bisexual, Transgender (She/Her), Native-American, and Actual CommunistTM.

Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Nov 09, 2015 3:02 am

Tierra Prime wrote:Logistics is an aspect of warfare most seem to forget in FT. Ships are going to need to be refueled, whether they run on antimatter, hypermatter, or whatever it is you use.


What if you use Bussard Ramjets? I assume you need more fuel to power the ship

But can you collect enough hydrogen while moving to use it both to power your ship and the ramjet indefinitely? Can you build a ship that never needs refueling?
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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