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by Bentus » Tue Jul 15, 2014 11:39 pm
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.
by Thrashia » Wed Jul 16, 2014 4:19 am
by OMGeverynameistaken » Wed Jul 16, 2014 4:32 am
by -The Unified Earth Governments- » Wed Jul 16, 2014 4:33 am
OMGeverynameistaken wrote:'Modern' tank classification tends to be a bit boring. Everybody uses main battle tanks in almost every role, with a few people tossing around light tanks as recon vehicles and IFVs. Previously, things were a lot more diverse. Cruiser tanks, infantry tanks, heavy tanks, flame tanks, breakthrough tanks, fast tanks.
Rather amusingly, the light tank is mostly being replaced these days with the supposedly outdated armored car concept.
Your usage of tank designations really depends on how specialized you want your military to be. If you want a basic 'all rounder' that can do a bit of everything, you probably want something similar to a modern MBT in terms of function. Heavy armor, big gun, decent speed, etc.
I, personally, think that tanks are a bit boring. Powered armor is where its at. You can't put hats on tanks. That would just be silly, after all.
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by Imperial Nalydya » Wed Jul 16, 2014 4:55 am
OMGeverynameistaken wrote:'Modern' tank classification tends to be a bit boring. Everybody uses main battle tanks in almost every role, with a few people tossing around light tanks as recon vehicles and IFVs. Previously, things were a lot more diverse. Cruiser tanks, infantry tanks, heavy tanks, flame tanks, breakthrough tanks, fast tanks.
Rather amusingly, the light tank is mostly being replaced these days with the supposedly outdated armored car concept.
Your usage of tank designations really depends on how specialized you want your military to be. If you want a basic 'all rounder' that can do a bit of everything, you probably want something similar to a modern MBT in terms of function. Heavy armor, big gun, decent speed, etc.
I, personally, think that tanks are a bit boring. Powered armor is where its at. You can't put hats on tanks. That would just be silly, after all.
by SquareDisc City » Wed Jul 16, 2014 6:47 am
Considering the tactics and strategy, it's a difficult problem. After all, if the enemy can put boots on the ground they can put bombs on the ground. It would probably feel contrived to have a shield capable of withstanding heavy bombardment from space yet NOT capable of stopping aeroplanes or tanks going through it.Bentus wrote:Hey guys, just a question that I've been grappling with for a while here.
For those that don't know my nation, Bentus is borderline PMT/FT and interacts with star-faring empires all the time. The problem is, they never developed proper interstellar (or even interplanetary) space craft as they just spread via Gates they could construct on the ground. They're desperately trying to fix the vulnerability now, but I'm trying to come up with some way to 'force' invaders to at least in part have to put boots on the ground.
My reasoning for this, is that it would just be boring if someone could just pop into orbit and decimate the vulnerable worlds below - there'd be no real fleet to put up a defence or a deterrent. So far I've been depending on OOC understanding to get it done, but I'd really like an IC reason as to why a ground invasion would have to be performed.
So far, I'm thinking shield domes around cities. This would mean orbital bombardment is still a thing, just not in the dense population centers which would have to be struck by atmospheric craft. What do you guys think? Would you hypothetically be willing to RP with something like that?
by Oppressorion » Wed Jul 16, 2014 7:18 am
by Vocenae » Wed Jul 16, 2014 8:04 am
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.
by Nyte » Wed Jul 16, 2014 9:34 am
by -The Unified Earth Governments- » Wed Jul 16, 2014 9:36 am
Nyte wrote:Fleet arrives.
...
Fleet bombs civilization back to the stone age.
...
Fleet leaves.
...
How boring.
In all seriousness though, you're probably better off just working it out with whoever you RP with in an OOC or via TG instead of contriving some IC method designed to prevent it as there really is no defense (that I'm aware of at least) that's 100% effective.
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by Nyte » Wed Jul 16, 2014 9:42 am
-The Unified Earth Governments- wrote:Nyte wrote:Fleet arrives.
...
Fleet bombs civilization back to the stone age.
...
Fleet leaves.
...
How boring.
In all seriousness though, you're probably better off just working it out with whoever you RP with in an OOC or via TG instead of contriving some IC method designed to prevent it as there really is no defense (that I'm aware of at least) that's 100% effective.
Eh, that wouldn't work until you remove every last inch of the.
by Avenio » Wed Jul 16, 2014 9:44 am
by -The Unified Earth Governments- » Wed Jul 16, 2014 10:13 am
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by -The Unified Earth Governments- » Wed Jul 16, 2014 10:15 am
Avenio wrote:If you really want an IC reason to work out with others, though, there may be a way to spin it such that it explains both you civ's lack of development of 'normal' interplanetary travel and keep fleets out of orbit; Kessler syndrome on steroids. As an example, you could have some alien fleets duke it out in orbit over your homeworld a suitably recently, with the destruction such that your homeworld's orbital sphere is filled with large, fast-moving debris and free-drifting wrecks. Any rocket or attempt to get into orbit 'normally' would end up with the satellite or orbiter being blown to smithereens by shrapnel, adding yet more debris into the orbit. In the face of that kind of difficulty your scientists could have focused elsewhere and developed the gate technology, and neglected any sort of space ethnology entirely. Plus, any enemy fleet that moves into orbit around your homeworld would be sufficiently inconvenienced by the wall of debris that they may not be able to stay in orbit very long, forcing them to try and land ground troops instead of sitting in the high ground and turning your cities to slag from space.
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by SquareDisc City » Wed Jul 16, 2014 10:25 am
This falls foul of the issue I previously mentioned: if the attacker can get a troop carrier on the ground, whether it's by flying through the mess or by using teleportation or similar, why can't they get bombs and missiles on the ground the same way?Avenio wrote:Plus, any enemy fleet that moves into orbit around your homeworld would be sufficiently inconvenienced by the wall of debris that they may not be able to stay in orbit very long, forcing them to try and land ground troops instead of sitting in the high ground and turning your cities to slag from space.
by Avenio » Wed Jul 16, 2014 11:04 am
SquareDisc City wrote:This falls foul of the issue I previously mentioned: if the attacker can get a troop carrier on the ground, whether it's by flying through the mess or by using teleportation or similar, why can't they get bombs and missiles on the ground the same way?Avenio wrote:Plus, any enemy fleet that moves into orbit around your homeworld would be sufficiently inconvenienced by the wall of debris that they may not be able to stay in orbit very long, forcing them to try and land ground troops instead of sitting in the high ground and turning your cities to slag from space.
A planet with its surrounding space nigh-unusuable due to debris is a nice idea in general, but it doesn't plug the potential plot hole Bentus has.
by Bentus » Wed Jul 16, 2014 11:21 am
SquareDisc City wrote:Considering the tactics and strategy, it's a difficult problem. After all, if the enemy can put boots on the ground they can put bombs on the ground. It would probably feel contrived to have a shield capable of withstanding heavy bombardment from space yet NOT capable of stopping aeroplanes or tanks going through it.
Oppressorion wrote:I'll add that if you only shield your cities, all you have is a siege scenario in which the other guy just bombs everything around the city to isolate it. Alternately, if the shield stops at the ground then 'bunker buster' tactics can be used to destroy the city's foundations by attacking diagonally , impacting just outside the shield to cause a shockwave that penetrates under the city.
Nyte wrote:
In all seriousness though, you're probably better off just working it out with whoever you RP with in an OOC or via TG instead of contriving some IC method designed to prevent it as there really is no defense (that I'm aware of at least) that's 100% effective.
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.
by -The Unified Earth Governments- » Wed Jul 16, 2014 5:34 pm
Sar Rithril wrote:If anyone be looking for a good place to create short stories or other non-roleplay type content for your nations or Future Tech ideas, there's a new repository in International Incidents called The Compendium to meet your needs. Here's a Link...
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by -The Unified Earth Governments- » Thu Jul 17, 2014 6:10 pm
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by OMGeverynameistaken » Thu Jul 17, 2014 6:13 pm
-The Unified Earth Governments- wrote:So, how does everyone design their ships?
by Imperial Nalydya » Thu Jul 17, 2014 6:25 pm
-The Unified Earth Governments- wrote:So, how does everyone design their ships?
by The Fedral Union » Thu Jul 17, 2014 7:04 pm
-The Unified Earth Governments- wrote:So, how does everyone design their ships?
by -The Unified Earth Governments- » Thu Jul 17, 2014 7:13 pm
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.
by Vocenae » Thu Jul 17, 2014 9:37 pm
18:34 <Kyrusia> Voc: The one anchor of moral conscience in a sea of turbulent depravity.
by Dreadful Sagittarius » Fri Jul 18, 2014 1:11 pm
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