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by Arthurista » Fri Jul 11, 2014 12:35 pm

by Rethan » Fri Jul 11, 2014 12:41 pm
Arthurista wrote:One thing I always found rather curious in fictional FT universes like ME, Halo and Battlestar is the lack of long range precision guided weapons, compared to even MT militaries. Does this apply in NS? Would an Honorverse-style missile spam be considered overpowered, for instance?

by OMGeverynameistaken » Fri Jul 11, 2014 12:43 pm
Rethan wrote:Halo, tbf, is only atrociously poor in space. I haven't seen too massive a tech gap between Halo and the average FT state on the ground - assuming we use Spartans as "Halo ground forces", since powered armour seems to be almost mandatory in FT. Unless you're the russians, then it's a matter of hats. In space, however....yeah. Halo is nothing to write home about.

by Feazanthia » Fri Jul 11, 2014 12:49 pm
Rethan wrote:Arthurista wrote:One thing I always found rather curious in fictional FT universes like ME, Halo and Battlestar is the lack of long range precision guided weapons, compared to even MT militaries. Does this apply in NS? Would an Honorverse-style missile spam be considered overpowered, for instance?
Actually, more than a few nations use such things. The states of the Raumreich (Valinon, Vernii) and Feazanthia are pretty heavy on the idea of missile spam from extreme ranges. Feazanthia also extends this concept to the ground - I'm pretty sure the whole purpose of his drone 'infantry' is to get accurate targeting information for a missile bombardment.

by Huerdae » Fri Jul 11, 2014 12:50 pm
*sends in the Kaskans to destroy your cruise missile launchers with bows*Feazanthia wrote:>_>
<_<
I admit nothing.
*hides his immense cruise missile launch platforms behind a bush*
Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN
Rezo wrote:If your battleship turrets have a smaller calibre than your penis is long, you're doing it wrong.

by The Akasha Colony » Fri Jul 11, 2014 1:17 pm
Arthurista wrote:One thing I always found rather curious in fictional FT universes like ME, Halo and Battlestar is the lack of long range precision guided weapons, compared to even MT militaries. Does this apply in NS? Would an Honorverse-style missile spam be considered overpowered, for instance?
Doppio Giudici wrote:If Halo is really poor tech-wise, then what would be a good place to start for rifles and tanks in the 22nd century? What point in technology would anti-matter and warp-gates exist? What weapons would be used at that point then?
Oppressorion wrote:Yes, HALO is generally considered to be overpowered - doable with good writing, but very easy to become invincible
Feazanthia wrote:Halo? As in the console shooter with the somewhat decent book series?
Unless something has drastically changed in the Halo universe since I stopped paying attention (circa. Halo 3), it'd actually be considered fairly low-tech. One of the Super-MAC guns, for instance, would be easily out-ranged by many NSFT warships.

by -The Unified Earth Governments- » Fri Jul 11, 2014 1:25 pm
Feazanthia wrote:Oppressorion wrote:Yes, HALO is generally considered to be overpowered - doable with good writing, but very easy to become invincible
Halo? As in the console shooter with the somewhat decent book series?
Unless something has drastically changed in the Halo universe since I stopped paying attention (circa. Halo 3), it'd actually be considered fairly low-tech. One of the Super-MAC guns, for instance, would be easily out-ranged by many NSFT warships.

News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

by -The Unified Earth Governments- » Fri Jul 11, 2014 1:30 pm
The Akasha Colony wrote:Arthurista wrote:One thing I always found rather curious in fictional FT universes like ME, Halo and Battlestar is the lack of long range precision guided weapons, compared to even MT militaries. Does this apply in NS? Would an Honorverse-style missile spam be considered overpowered, for instance?
Halo uses quite a number of missiles; for every MAC round fired, there are usually dozens if not hundreds of Archer missiles.Doppio Giudici wrote:If Halo is really poor tech-wise, then what would be a good place to start for rifles and tanks in the 22nd century? What point in technology would anti-matter and warp-gates exist? What weapons would be used at that point then?
The problem with Halo is that when the UNSC as a whole is compared to even a conventional MT ground military (not even an *NS* MT military), it comes up rather short. Part of it is simply a matter of gameplay, as putting in the full range of weapons used by modern armies would be impractical and overwhelming for the player, as well as detract from the quality of play and storytelling. But the Warthog and Scorpion are both rather inferior to their MT counterparts, not just in how they are depicted, but in actual supporting materials outlining their capabilities. The UNSC also seems to be lacking some rather fundamental capabilities, although to at least some extent Halo Wars rectifies this.
Ultimately, the truth ends up often being stranger than fiction. While we have yet to reach the 23rd century, we already have handheld devices that do far more than Star Trek's communicators do. We don't have the flying cars and self-tying shoes Back to the Future envisioned as being common by 2015, but we do have the massive flatscreen televisions and are in many ways even more dependent on our electronics than people even 30 years ago imagined. It's incredibly difficult to tell which technologies will pan out and which will fall by the wayside over time, especially since this is further impacted by the ability of companies to make these technologies useful, which is a hit or miss process.
There's no hard date we can assign to any of these technologies. Even the introduction of railguns is a muddled thing. It could be a decade, it could be closer to the end of this century (more likely the latter). But some general trends can be identified that would probably still apply even in the future. For one, smart everything. With the reduced cost of electronics, everything from artillery and tank shells to mortars to rifles are getting their own onboard computers and sensors, on top of significant improvements in the fire control systems of larger platforms (tanks, aircraft, warships). A likely reduction in the proportionate number of combat personnel in favor of an increase in support personnel to maintain all of this equipment, as well as reduce the risk to human soldiers in the field.Oppressorion wrote:Yes, HALO is generally considered to be overpowered - doable with good writing, but very easy to become invincibleFeazanthia wrote:Halo? As in the console shooter with the somewhat decent book series?
Unless something has drastically changed in the Halo universe since I stopped paying attention (circa. Halo 3), it'd actually be considered fairly low-tech. One of the Super-MAC guns, for instance, would be easily out-ranged by many NSFT warships.
The UNSC finally got shields for a single ship as of Halo 4, but otherwise, no, nothing's really changed. The books have been fleshing out that ancient stuff between the Precursors, Humans, and Forerunners that took place at a much higher "tech level," which might be what Oppressorion is referring to, but it isn't anything particularly special. In fact, I have to question the authors' sense of scale in relation to how these events are depicted; it is at once attempting to be very grand in some aspects, but not necessarily following through in the right way for others.
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

by Arthurista » Fri Jul 11, 2014 1:37 pm

by Feazanthia » Fri Jul 11, 2014 1:38 pm
-The Unified Earth Governments- wrote:Nah, the Warthog is fairly good, its extremely durable and reliable, but it can be better. The Scorpion...all we know is that it has a 90mm cannon and I think starship grade armor, but of less thickness (Obviously)
The UNSC used a fuck ton of Archers and all that because they were basically useless against the Covenant alone, the UNSC had to fire everything they had to make a dent in Covenant numbers, it wasn't until mid war that the UNSC started getting better results in combat, but at that rate they were not going to win conventionality, especially if the Covenant decided to pull out everything in one swoop.
And no, the Infinity has shields but so do Strident Frigates, at least the ones with Infinity, and I like the new Autumn class Cruisers have shields too.
I'll have to check again, but the Infinity and her Frigates at least have Shields.

by Arthurista » Fri Jul 11, 2014 1:39 pm
Feazanthia wrote:-The Unified Earth Governments- wrote:Nah, the Warthog is fairly good, its extremely durable and reliable, but it can be better. The Scorpion...all we know is that it has a 90mm cannon and I think starship grade armor, but of less thickness (Obviously)
The UNSC used a fuck ton of Archers and all that because they were basically useless against the Covenant alone, the UNSC had to fire everything they had to make a dent in Covenant numbers, it wasn't until mid war that the UNSC started getting better results in combat, but at that rate they were not going to win conventionality, especially if the Covenant decided to pull out everything in one swoop.
And no, the Infinity has shields but so do Strident Frigates, at least the ones with Infinity, and I like the new Autumn class Cruisers have shields too.
I'll have to check again, but the Infinity and her Frigates at least have Shields.
I know you did not just argue that
A) A military transport vehicle that exposed its occupants to small arms fire is not something that should have earned its designer a pink slip for even suggesting it
and
B) A futuristic main battle tank with a smaller caliber and lower muzzle velocity than a modern M1 Abrams
are not shit with a straight face.

by -The Unified Earth Governments- » Fri Jul 11, 2014 1:42 pm
Feazanthia wrote:-The Unified Earth Governments- wrote:Nah, the Warthog is fairly good, its extremely durable and reliable, but it can be better. The Scorpion...all we know is that it has a 90mm cannon and I think starship grade armor, but of less thickness (Obviously)
The UNSC used a fuck ton of Archers and all that because they were basically useless against the Covenant alone, the UNSC had to fire everything they had to make a dent in Covenant numbers, it wasn't until mid war that the UNSC started getting better results in combat, but at that rate they were not going to win conventionality, especially if the Covenant decided to pull out everything in one swoop.
And no, the Infinity has shields but so do Strident Frigates, at least the ones with Infinity, and I like the new Autumn class Cruisers have shields too.
I'll have to check again, but the Infinity and her Frigates at least have Shields.
I know you did not just argue that
A) A military transport vehicle that exposed its occupants to small arms fire and is something that should have earned its designer a pink slip for even suggesting it
and
B) A futuristic main battle tank with a smaller caliber and lower muzzle velocity than a modern M1 Abrams
are not shit with a straight face.
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

by Huerdae » Fri Jul 11, 2014 1:43 pm
I'll answer this my way before the guys who have real answers do so. Partly because I want people to know it's an option.Arthurista wrote:How do people usually explain the tech behind shields? Also, what's the logic behind ground combat? If you control the orbit (and thus in a position to KE anything on the surface), isn't the other side rather screwed either way?
Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN
Rezo wrote:If your battleship turrets have a smaller calibre than your penis is long, you're doing it wrong.

by -The Unified Earth Governments- » Fri Jul 11, 2014 1:54 pm
News - 10/27/2558: Deglassing of Reach is going smoother than expected. | First prototype laser rifle is beginning experimentation. | The Sangheili Civil War is officially over, Arbiter Thel'Vadam and his Swords of Sanghelios have successfully eliminated remaining Covenant cells on Sanghelios. | President Ruth Charet to hold press meeting within the hour on the end of the Sangheili Civil War. | The Citadel Council official introduces the Unggoy as a member of the Citadel.

by The Akasha Colony » Fri Jul 11, 2014 1:56 pm
-The Unified Earth Governments- wrote:Nah, the Warthog is fairly good, its extremely durable and reliable, but it can be better.
The Scorpion...all we know is that it has a 90mm cannon and I think starship grade armor, but of less thickness (Obviously)
The UNSC used a fuck ton of Archers and all that because they were basically useless against the Covenant alone, the UNSC had to fire everything they had to make a dent in Covenant numbers, it wasn't until mid war that the UNSC started getting better results in combat, but at that rate they were not going to win conventionality, especially if the Covenant decided to pull out everything in one swoop.

by Huerdae » Fri Jul 11, 2014 2:03 pm
Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN
Rezo wrote:If your battleship turrets have a smaller calibre than your penis is long, you're doing it wrong.

by The Akasha Colony » Fri Jul 11, 2014 2:31 pm
Huerdae wrote:You know what, I'll throw this out here.
This discussion is exactly why FT is the way it is right now. Because people disagree, and quite frankly, some people want to play what someone else would think is 'inferior' technology. So what it really comes down to is, to get the RPs we want, to get the games we want to play, we have to have some manner of understanding. That understanding comes in the form of RoC and CoB. Both in the first post. What you use, how you use it...it's not really that important. It's a matter of cosmetics for a game that we're all trying to play. Nobody wants to lose terribly. Nobody wants to spend all day arguing about the exact muzzle velocity of a gun that doesn't exist on a tank that also doesn't exist. This is exactly why my factbook contains only enough numbers so you get an idea how big it is when you're holding it in your hands, or standing next to it.
Does that help explain why things are the way they are? Whatever your tech - we can make it work.

by Great Houses of Xie » Fri Jul 11, 2014 2:34 pm
Huerdae wrote:You know what, I'll throw this out here.
This discussion is exactly why FT is the way it is right now. Because people disagree, and quite frankly, some people want to play what someone else would think is 'inferior' technology. So what it really comes down to is, to get the RPs we want, to get the games we want to play, we have to have some manner of understanding. That understanding comes in the form of RoC and CoB. Both in the first post. What you use, how you use it...it's not really that important. It's a matter of cosmetics for a game that we're all trying to play. Nobody wants to lose terribly. Nobody wants to spend all day arguing about the exact muzzle velocity of a gun that doesn't exist on a tank that also doesn't exist. This is exactly why my factbook contains only enough numbers so you get an idea how big it is when you're holding it in your hands, or standing next to it.
Does that help explain why things are the way they are? Whatever your tech - we can make it work.

by Yngen » Fri Jul 11, 2014 2:39 pm
Huerdae wrote:You know what, I'll throw this out here.
...What you use, how you use it...it's not really that important. It's a matter of cosmetics for a game that we're all trying to play. Nobody wants to lose terribly. Nobody wants to spend all day arguing about the exact muzzle velocity of a gun that doesn't exist on a tank that also doesn't exist...
Whatever your tech - we can make it work.


by Rethan » Fri Jul 11, 2014 2:45 pm
Yngen wrote:it's still happening
it's still happeningHuerdae wrote:You know what, I'll throw this out here.
...What you use, how you use it...it's not really that important. It's a matter of cosmetics for a game that we're all trying to play. Nobody wants to lose terribly. Nobody wants to spend all day arguing about the exact muzzle velocity of a gun that doesn't exist on a tank that also doesn't exist...
Whatever your tech - we can make it work.
By the gods sir, it is rare to see such good sense on a forum like this
*snip Jack Black*

by The Legion of War » Fri Jul 11, 2014 2:46 pm
Feazanthia wrote:Oppressorion wrote:Yes, HALO is generally considered to be overpowered - doable with good writing, but very easy to become invincible
Halo? As in the console shooter with the somewhat decent book series?
Unless something has drastically changed in the Halo universe since I stopped paying attention (circa. Halo 3), it'd actually be considered fairly low-tech. One of the Super-MAC guns, for instance, would be easily out-ranged by many NSFT warships.

by The Akasha Colony » Fri Jul 11, 2014 2:51 pm
The Legion of War wrote:Feazanthia wrote:
Halo? As in the console shooter with the somewhat decent book series?
Unless something has drastically changed in the Halo universe since I stopped paying attention (circa. Halo 3), it'd actually be considered fairly low-tech. One of the Super-MAC guns, for instance, would be easily out-ranged by many NSFT warships.
Halo 4, in terms of military tech, seems to have gone DOWN. At least with Marine Body armor.

by Yngen » Fri Jul 11, 2014 2:51 pm
Rethan wrote:*snip Jack Black*
ಠ_ಠ
I'm obliged to come eat your planets now for bringing him before me.


by Huerdae » Fri Jul 11, 2014 3:09 pm
Quite the contrary, actually. I'm saying that if you like it, use it. So arguing over the viability of a Scorpion tank isn't actually that important. If I were to come across one with my Goliath Medium Tank, which is far more traditional model, making use of some innovations that would give it an advantage over said Scorpion, I would assume that it has a 50/50 chance of winning because both tanks are playing the same role. Unless stated by the player that they're acknowledging those vulnerabilities, and accounting for them in some way, or simply re-writing canon and accommodating, I can only assume that a battle tank is a battle tank is a battle tank. This is my point. There is brings me to point two.The Akasha Colony wrote:I think that misses the point of what was discussed: it was not to disparage anyone who uses the technology, since indeed as Rethan points out, many have taken to correcting such flaws in their interpretations of their favored sci-fi franchise (and on top of that, the UNSC is but one of the many factions in that universe, although by far the best-known). It was to demonstrate that Halo as a franchise is not by any means a good basis to use on its own for "realistically" envisioning such technology, as difficult as it may be. As with all advice offered, people are free to ignore it, but specific questions and comments were brought up regarding Halo, its relative "power," and its depiction of future combat.
I am firmly of the opinion that there is no 'inferior' tech when you're RPing. Now, my mindset isn't what I'd expect everyone to say, but it works well for me. I see this as a gamer geek sees things. You want an advantage, you have to take a disadvantage. This applies heavily in any game you play that's well balanced. What you see is Inferior, I could argue may not be. The raised profile of the Scorpion, for instance, isn't actually a disadvantage in the correct fighting conditions. In many of the urban maps, it lifts that gun up over smaller buildings, allowing the majority of that same high-profile tank to be concealed. This then means that you have a very small profile target, with very little in terms of critical components. It also means that this exposed area is a significant distance from the ammo magazine, which would mean you suffer a greater chance of being able to repair what I would consider critical damage, without having the entire tank gutted by the magazine cooking off.It's fine to play with inferior-to-modern technology, so long as the inferiority is RPed out. Stating that proven (judging from the fluff and backstory behind, for example, Halo) inferior tech is superior and then probably RPing as such is a wholly different matter.
Xiscapia wrote:It amused her for a time to wonder if the two fleets could not see each other, so she could imagine them blindly stabbing in the dark, like a game of tag, if tag was played with rocket launchers in pitch blackness.
[17:15] <Telros> OH HO HO, YOU THOUGHT HUE WAS OUT OF LUCK, DID YOU
[17:15] <Telros> KUKUKU, HE HAS REINFORCEMENTS
[17:15] <Telros> FOR TELROS IS REINFORCEMENTS MAN
Rezo wrote:If your battleship turrets have a smaller calibre than your penis is long, you're doing it wrong.

by Yngen » Fri Jul 11, 2014 3:18 pm
Huerdae wrote:And thank you, Yngen, for your support. I, unlike Reth, have no problem accepting a salute from a crazy man.
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