Ferret Civilization wrote:Well being near a growing wildfire has got me thinking about how firefighting would work out in NSFT, tried looking into it but trying to get the right words for the search function came up with nothing. Guess I will just ask a series of questions and hope for the best. First up, how does your nation deal with fires, from the large wildfires that catch the news today to the simple structure on fire. If the technology is not there to instantly put it out and forget about it is there plans for when things go wrong like a change in the wind or maybe flooding that will occur after or even during the fire. Then there is preventive plans to think about as well, which maybe is so good that your nation never has to deal with an out of control wildfire. Suppose if it is a human nation there is plenty to go off of with how we deal with it here and now along with the ideas for the future, but what about for any other species that do not really fit into the humanoid mold, what do their firefighters and their equipment look like. Little bit of a ramble but I am curious to see if anyone else has thought about it enough for this shot in the dark.
Huh. Go figure. Not something I've really thought about... :thinking:
Regardless, though, assuming we're talking about good ol' fashioned fire as a redox reaction, even non-humanoids would likely have equipment and fire suppression systems akin, at least in practice, to what we have. After all, the physics don't exactly change; so that means dousing the fire, depriving it of oxygen, or depriving it of fuel - which, unless I am mistaken, is the general M.O. for most wildfire management and wildfire fighting.
Of course, the latter bit of your post is interesting to me. Namely, I'm suddenly imagining how a cephalopod-esque species in physiology might design a fire-retardant suit. Hm. Uncontrolled wildfires are not really something either of my primary accounts have to deal with... 'Course, I say that, then realize one of my primaries are nomadic and ship-locked, in which case fire suppression would be a Big Fucking Deal™, in general... I'm going to have to think on that, besides the standard clean agent fire suppression and/or oxygen reduction systems in sensitive areas and/or onboard atmospheric venting in extreme circumstances (which a brief search of Fire Suppression in Human-Crew Spacecraft by Friedman and Dietrich indicated will actually briefly worsen the fire through forced convection before oxygen is ultimately removed). Of course, things will get more complicated if the fire has both fuel and an oxidizer outside of the vessel's own atmosphere, especially since, at least on earth, the choice for fighting fires fed by an oxidizing agent besides ambient air is water (since some fire suppression chemicals can, themselves, react with the oxidizer)...
Inert gaseous fire suppression and mixed-phased foams seem the most practical course of action, at least aboard spacecraft, with hypoxic atmosphere isolation for key components. The "Vacuum Extinguishing Method" ([1], [2]) is another, experimental method I found while looking into this; though I haven't done a full reading-up on such, it's interesting and essentially amounts to a "space vacuum cleaner." Of course, none of these necessarily address potential pyrolysis dangers in a low-oxygen atmosphere, but I imagine that has as much to do with careful materials engineering as fire suppression and prevention, with mop-up as required. Similar for "self-oxidizing" agents, prevention and careful storage seems the primary focus. This all, also, will be dependent upon whether art-grav is present or not, as well, given the peculiarities of fire's behavior in a microgravity environment.
Regardless, thanks for that. Now I'm going to be dedicating an inordinate amount of time reading about fire suppression and control in space.
Edit: Also found this which is... interesting.