Link to I.C
The purpoe of the International War Games is to provide NS players the oppertunity to improve their RP gameplay skills and test out their weapons in an enviroment that doesn't physically effect their nation's armed forces.
IWG achieves this goal by using an advanced for of Simunitions that do not acctually any nation's soldiers or vehicles. This allows for players to get a grasp on RP gameplay without fearing for NS country. Tactical development rooms and discussion boards are essential assests in each team. Whether it is gaining advice from a more experienced player, or new players learning how to RP together, IWG provides the ideal enviroment tools.
Think that is it? Think again. In a no-loss senario, people tend to act in more risky manners or not fully think out their plans. To prevent this from plagueing IWG, a prize is created for the war's victors. The prize of each IWG is the land that the games take place on. These large and mainly untouched islands provide both the battlegroup AND the the prize for all NS players involved in IWG.
1. Maximum army size of 500,000 troops. (I encourage you to send less, you will learn tactics better)
2. No warping (I.E you cannot just appear somewhere.)
3. No live amunition. Keep it clean and use Simunition.
IWG assumes that every kind of munition has a simunition. This is to keep warfare more realistic towards acctually RP gameplay.
As it stands, these forms of simuniton are allowed for use in IWG.
1. Guided Munitions (Any kind of guided bomb, missile, shells or torpedos)
2. Tank and Artillery shells
3. Anti-Tank Weaponry
-If you have a question on a specific type of weapon TG me.
Attack 1:
Team Name:
Start Point: North Eastern most Waters/Skies
Zachganistan
Weltmachtisan
Attack 2:
Team Name: "Team Charile"
Start Point: Western most Waters/Skies
Lunas Legion
Pasovo oBocan
Defense 1:
Team Name:
Start Point:
Dijel
New Mesa
Defense 2:
Team Name: Urban Assault Force
Start Point: Keple'ee
Warring States of the Mediterranean
Need a name
Isle of Lost
To start with, there are 4 teams. 2 Attacking teams and 2 Defending teams. Each team is hostile to every other team. Here is the Setup.
Attack 1:
Attack 2:
Defense 1:
Defense 2:
-Key Notes:
1. Each team can only have a maximum of 5 nations. I will post a Team Roster at the top of this page once people start joining.
2. Defending teams split island up prior to the games starting. Each attack team starts in whatever waters/skies they send their forces too.
3. Teams can be renamed before combat.
With that stated, copy, paste and fill out this application if you wish to join!
- Code: Select all
[b]Nation Name:[/b]
[b]Size of Military Force being sent:[/b]
[b]Desired Team:[/b]