It has been 6000 long years since the glory era of the planet of 2200s and now only 800 years after the coming of the gods Steel and Wood which decimated the population centres of the continent of Hiremus. The shadows of the former celestial capitals have regained some of their strength, worshiping the mighty deities of Steel and Wood.
MAP
NATIONS
Avinia
Avinia: A nation just reaching the peak of power, it was until recent decades troubled by war with the neighbouring nation of Sauravon and by the civil conflicts that occurred between the many noble houses of Avinia. In the past eighty years the House of Anmord has been able to rule supreme and established a firm grip on the nation, moving forward into the international sphere. The religious unity which it experiences with its southern neighbour Fjara has allowed for an alliance, bonded over the two nations' beliefs in the god Steel. In context with the First Age of Technology, the events of which happened in the same universe in a different time, the country of Avinia is located across the "Original Nations" of Adi Rajen, Fal'shia, and the western states of Old North Fish. Demographically its people are descended from Iievian and Fishian stock, due to the Iievian occupation of Adi Rajen and Old North Fish during the First Age of Technology. Avinia is roleplayed by the original player for Iievius.
Saurovon
[To be filled]
Fjara
Fjar: 300 years after the Sundering of the World, in which the alien gods Steel and Wood crashed into the planet and destroyed parts of it with their titanic clash, the Holy Empire of Fjar, a loose confederation of states united under a Holy Emperor who held command over the reclusive cult of Steel called the Avatars, who possessed magical abilities mirroring that of their god. As the Empire became more united and the power of the Emperor more concentrated, the various Lords demanded that the Emperor release control over the Avatars to equalise the balance of power - eventually, the Avatars essentially helped control the delicate balance of power within Fjar by putting down rebellions and overthrowing unreasonable Emperors. Indeed, the Avatars toppled the last Human Emperor, Honorius VI, in the year 742 AS, and in turn crowned the first Orkish Emperor, Ortag of the House of Darug. Thus, by 800AS, the Empire is under the rule of Petre the Voracious, and the Orkish warrior culture means that many men have been part of a militia at some point in their lives. In the context of the First Age of Technology, Fjar consists of the former lands of Inquells, Alfalshi, Hoppity Jump, Sparta, Ashbringer and Eastern Grand Fourth Dominion. Demographically, its peoples consist of Dominionites, Fishians, Hoppitians, Inquellians, Alfalshians, Ashbringers and Spartans; who are grouped together as "Sapiens", with several aliens, who are not aware of the unnatural nature of their presence on the planet, owing to the multicultural nature of the Free Interstellar Republic which ruled the planet prior to the coming of Steel and Wood, the largest group being Orks. Fjar is roleplayed by the owner of the Fifth Dominion
Owenef
[7:48:24 PM] Iievius: [Monday, June 03, 2013 9:25 PM] Samuel T:
<<< Owanef: A nation which is economically strong but militarily lesser off. Owanef had in recent decades attempted to coherently organise some sort of military force and in doing so, became a defence-based nation especially being bordered upon by two mighty and powerful nations, namely Fjara and Avinia. Owanef is divided into earldoms, each of which is controlled by usually one Earl. Owanef's seat of power is in the area known as the Fishfyn Peninsula, northern Owanef, where Neverheel Castle is located. There are five other Earldoms south of the peninsula, Bybellhome Earldom, Wentre Earldom (Fengyll Woods), Vintage Earldom (Tragna Ranges and Foothills), Yuth Earldom (Hiltasse Plains) and the Green Brothers' Earldom (The Greens Plains). Its religious beliefs are predominantly centred around Bybellism. Before roleplay events, Owanef did not have any alliance with other nations, indeed, it was almost isolated from the diplomacy, trade and military connections on an international level. In context with the First Age of Technology, Owanef existed as the eastern side of Old North Fish, located in the northern areas of the continent. Demographically its people are descended from Fishians, Dominionites and some remnants of Iievians as the aftermath of foreign occupation before the arrival of Steel and Wood. Owanef is currently roleplayed by the owner of Old North Fish.
Avinia: A nation just reaching the peak of power, it was until recent decades troubled by war with the neighbouring nation of Sauravon and by the civil conflicts that occurred between the many noble houses of Avinia. In the past eighty years the House of Anmord has been able to rule supreme and established a firm grip on the nation, moving forward into the international sphere. The religious unity which it experiences with its southern neighbour Fjara has allowed for an alliance, bonded over the two nations' beliefs in the god Steel. In context with the First Age of Technology, the events of which happened in the same universe in a different time, the country of Avinia is located across the "Original Nations" of Adi Rajen, Fal'shia, and the western states of Old North Fish. Demographically its people are descended from Iievian and Fishian stock, due to the Iievian occupation of Adi Rajen and Old North Fish during the First Age of Technology. Avinia is roleplayed by the original player for Iievius.
Saurovon
[To be filled]
Fjara
Fjar: 300 years after the Sundering of the World, in which the alien gods Steel and Wood crashed into the planet and destroyed parts of it with their titanic clash, the Holy Empire of Fjar, a loose confederation of states united under a Holy Emperor who held command over the reclusive cult of Steel called the Avatars, who possessed magical abilities mirroring that of their god. As the Empire became more united and the power of the Emperor more concentrated, the various Lords demanded that the Emperor release control over the Avatars to equalise the balance of power - eventually, the Avatars essentially helped control the delicate balance of power within Fjar by putting down rebellions and overthrowing unreasonable Emperors. Indeed, the Avatars toppled the last Human Emperor, Honorius VI, in the year 742 AS, and in turn crowned the first Orkish Emperor, Ortag of the House of Darug. Thus, by 800AS, the Empire is under the rule of Petre the Voracious, and the Orkish warrior culture means that many men have been part of a militia at some point in their lives. In the context of the First Age of Technology, Fjar consists of the former lands of Inquells, Alfalshi, Hoppity Jump, Sparta, Ashbringer and Eastern Grand Fourth Dominion. Demographically, its peoples consist of Dominionites, Fishians, Hoppitians, Inquellians, Alfalshians, Ashbringers and Spartans; who are grouped together as "Sapiens", with several aliens, who are not aware of the unnatural nature of their presence on the planet, owing to the multicultural nature of the Free Interstellar Republic which ruled the planet prior to the coming of Steel and Wood, the largest group being Orks. Fjar is roleplayed by the owner of the Fifth Dominion
Owenef
[7:48:24 PM] Iievius: [Monday, June 03, 2013 9:25 PM] Samuel T:
<<< Owanef: A nation which is economically strong but militarily lesser off. Owanef had in recent decades attempted to coherently organise some sort of military force and in doing so, became a defence-based nation especially being bordered upon by two mighty and powerful nations, namely Fjara and Avinia. Owanef is divided into earldoms, each of which is controlled by usually one Earl. Owanef's seat of power is in the area known as the Fishfyn Peninsula, northern Owanef, where Neverheel Castle is located. There are five other Earldoms south of the peninsula, Bybellhome Earldom, Wentre Earldom (Fengyll Woods), Vintage Earldom (Tragna Ranges and Foothills), Yuth Earldom (Hiltasse Plains) and the Green Brothers' Earldom (The Greens Plains). Its religious beliefs are predominantly centred around Bybellism. Before roleplay events, Owanef did not have any alliance with other nations, indeed, it was almost isolated from the diplomacy, trade and military connections on an international level. In context with the First Age of Technology, Owanef existed as the eastern side of Old North Fish, located in the northern areas of the continent. Demographically its people are descended from Fishians, Dominionites and some remnants of Iievians as the aftermath of foreign occupation before the arrival of Steel and Wood. Owanef is currently roleplayed by the owner of Old North Fish.