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>N.E.A.R. Official (FT)* MOVED OFFSITE *

A staging-point for declarations of war and other major diplomatic events. [In character]

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The 44th Indp Legion
Diplomat
 
Posts: 811
Founded: Jul 22, 2010
Ex-Nation

Postby The 44th Indp Legion » Wed Jul 24, 2013 4:06 pm

off the top of my head it's 20000~ star systems per hex, but you start out with only 1. So it's likely you'll ahve to RP the addition of at least several of your sentient species.
OOC, this nation is an autonomous exclave, but will ICly (rather firmly) assert that they are representing the whole of the 44th on diplomatic occasions. Please take their IC aspirations of grandeur and power with several grams of salt.
Post makes no damn sense.
You make a hurtful haiku.
Refrigerator.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 4:09 pm

Meritocratic States wrote:I have a question about your map claim scheme.

Since my FT nation is a multi-species alliance consisting of seven species, so how big is one hex? Does it consist of one star system, or can it contain multiple star systems?


20,000 star System with a much smaller number being habitable. You need to know that you start out with one system and have to RP all your expansion into other system. You do not start out with multiple systems just your home system I highly suggest changing what your nation is like in regard to this RP mainly because you already posted a similar one in FAR and it might get boring. but also because its going to be difficult to realistically get to that point in your nations development where you have seven different species without going through it at a blinding speed so you can start diplomatic relationships how you want.

I never intended my nation to be like it is now but I changed because NEAR is by far the more active and fun of the two groups. you dont always get what you expect I highly recommend changing from a multi-speices race with multiple star system to something that would only occupy one system and still be able to conduct reasonable amounts of diplomacy. you would probably enjoy it more than just straight up being some multi species alliance.

It is possible though to find other NPC species with your original and make a space government with an alliance between them, but you would have to do it one at a time. It would also ruin alot of potential RPs if you quickly gain a bunch of species and add them to your country. you could slowly over the course of centuries add species and have multiple RP with other players in between adding those addition species.

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
Ex-Nation

Postby Meritocratic States » Wed Jul 24, 2013 4:14 pm

Alidina wrote:
Meritocratic States wrote:I have a question about your map claim scheme.

Since my FT nation is a multi-species alliance consisting of seven species, so how big is one hex? Does it consist of one star system, or can it contain multiple star systems?


20,000 star System with a much smaller number being habitable. You need to know that you start out with one system and have to RP all your expansion into other system. You do not start out with multiple systems just your home system I highly suggest changing what your nation is like in regard to this RP mainly because you already posted a similar one in FAR and it might get boring. but also because its going to be difficult to realistically get to that point in your nations development where you have seven different species without going through it at a blinding speed so you can start diplomatic relationships how you want.

I never intended my nation to be like it is now but I changed because NEAR is by far the more active and fun of the two groups. you dont always get what you expect I highly recommend changing from a multi-speices race with multiple star system to something that would only occupy one system and still be able to conduct reasonable amounts of diplomacy. you would probably enjoy it more than just straight up being some multi species alliance.

It is possible though to find other NPC species with your original and make a space government with an alliance between them, but you would have to do it one at a time. It would also ruin alot of potential RPs if you quickly gain a bunch of species and add them to your country. you could slowly over the course of centuries add species and have multiple RP with other players in between adding those addition species.


I was thinking that might happen. Well, thank you for the input you two. I'll start building a new one from scratch.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 4:18 pm

viewtopic.php?f=5&t=254097&p=15740943#p15740943
check out the first Ilium war on an intelligent species from the unique perspective of an Ilium. I tried to make them as alien as possible tell me how I did.
Last edited by Alidina on Wed Jul 24, 2013 4:18 pm, edited 1 time in total.

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Voldoviana
Ambassador
 
Posts: 1294
Founded: Jan 06, 2013
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Postby Voldoviana » Wed Jul 24, 2013 5:15 pm

Right now I'm just waiting for everyone to write far enough in their threads so the Coalition can intervene...

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 6:01 pm

Voldoviana wrote:Right now I'm just waiting for everyone to write far enough in their threads so the Coalition can intervene...

Im just waiting for something to be written so i can do anything, All the interesting ways my race could go are locked down because I have to have this one finish.

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
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Postby Meritocratic States » Wed Jul 24, 2013 6:05 pm

I gotta say, it's fun writing a new civilization.

My app is coming in a few hours.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 6:08 pm

Meritocratic States wrote:I gotta say, it's fun writing a new civilization.

My app is coming in a few hours.

give us a rundown on your idea so far.

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
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Postby Meritocratic States » Wed Jul 24, 2013 7:25 pm

Image
Civilization Name:
    The United Lyrian Commonwealth
Government type:
    Unitary Parliamentary Semi-Presidential System with a Triumvirate Presidency
Home/Capital planet:
    Marissa
Government Information:
    The Lyrian Parliament is the government based in Detrica, the capital city of the homeworld. The Parliament is divided into three primary organs, the Colonial Administration is responsible for governing the extraterritorial and extrasolar holdings. The Homeworld Command is for governing the homeworld and internal affairs. Lastly, is the Presidential Triumvirate, responsible for both primary organs, serves as the Commanders-in-Chief for the CDF, and serves as the second opinion party, offering suggestions and comments on the legislation before sending it back to the respectable organ.
--------------------------------------------------------------------------------
Population:
    2.55 billion
Species name:
    Lyrian (Denonym: Lyriani)
Founding Species: N/A
Other Species: N/A
Major Civilian industries/Services:
    Defense, Agriculture, Shipbuilding, FTL and Navigation RND, Mining, Courtesans
Society and Cultural information:
    There is a social hierarchy that existed in Lyriani society since the dawn of the civilization, with everyone free to climb the hierarchy as they wish or remain content on where they stand. They took a liberal approach to relationships and courtesans legalized (With government protection for the workers). Partners are free to form a relationship with someone regardless of class difference or gender.
Respiratory Gas:
    Oxygen-Nitrogen
Base Form:
    Carbon
Life span:
    67 (Average), 85 (Longest)
Intelligence (scale of 1-10 10 being like forerunner and 1 being cavemen):
    7.8
Natural defenses/abilities:
    High healing rate and stamina, creative, adaptive, and notorious for being restless.
Aggression: (Scale 1-10)
    4.1
Information:
    The Lyriani are shares a body structure similar to human beings. However, the uncanny resemblance to humans is where the similarities end. They have two hearts, a larger liver which allows a higher alcohol intake than normal humans, and a fast metabolic rate.
--------------------------------------------------------------------------------
Military Doctrine:
    Defensive-maneuver and covert warfare employing fast, lightly armoured units, and stealth technology to cripple or destroy the enemy and leave before they have a chance to retaliate. The military is designed to strike nations' political centres, bypass enemy strongpoints, and cripple their ability to sustain a war as quickly as possible while relying on allies to take on the enemy fleets.

    Because of their lightly armoured ships, and reliance on bypassing enemy strongpoints and long range engagements, the fleets cannot sustain a prolonged close-in weapons combat with an enemy.
Foreign policy:
    The Commonwealth maintains a foreign policy of neutrality regarding external galactic affairs with a focus on nation-building. They tends to avoid getting embroiled in conflicts that are not a threat to the homeworld and its colonies. Trade relations are welcomed by the Commonwealth, preferring peaceful trade and colonization to expand their sphere of influence in the Galaxy. Despite their preference to diplomacy and multilateral sanctions to placate a hostile nation, they are still willing to use military force with the assistance of allied nations. They are fairly content of the current state of the galaxy at the moment.

Technological Age (Years beyond RL earth):
    689 years
FTL Capabilities:
    Early experimentation with antimatter-powered FTL drives and graviton gate prototypes, Proficient use of Mass Effect-causing Eezo FTL drives.
Military Information:
    The Commonwealth Defense Forces, known as the CDF to the citizens of the Commonwealth, is a defense-oriented military operated by the Commonwealth Parliament. Its annual budget is 12% of the national GDP and only consists of 5 percent of the population. Despite their small numbers, they rely on drone fighters, fire support, and long range carriers to make up their numbers.

    Branch of MilitaryBudget PercentageDivisions
    Planetary Marines23%1190 Battalions (1,190,000 troops, 3400 vehicles, 945 Atmospheric Aircraft)
    Space Navy Arm43%44 Fleet Elements (1950 ships: Carriers, Dreadnoughts, Cruisers, Destroyers, Frigates)
    Territorial Defense34%18,000 Planetary Defense Batteries and Hangars


    Majority of the CDF ships are heavily reliant on computers and automated hardware to keep ships operational. Carrier-borne fighters are automated and are piloted by a networked AI with programming blocks to prevent self-awareness. This brings down the crew used to man the ships significantly while maintaining a large navy.

    Crews | Type of Asset
    1000 | Planetary Defense Battery
    1200 | Planetary Defense Hangar
    340 | Carriers
    350 | Dreadnoughts
    75 | Cruisers
    20 | Destroyers and Frigates

    Maintenance of CDF assets happen every 10 years or earlier if a new system is needed to be installed. Fuel used in the CDF assets are primarily nuclear fusion or hydrogen fuel cells. Ships use the venting of the fusion reactors as thrust power.

    The shipbuilding industry is 50% automated, construction time of vessels are typically range from 6 to 9 months for Cruisers, Destroyers, and Frigates while Dreadnoughts and Carriers take 2 to 4 years depending on the length of the ship. The short build time of the Cruisers, Destroyers, and Frigates makes them the largest portion of vessels in the CDF Navy.
--------------------------------------------------------------------------------
NS activity:
    Fairly active
Technological Bases:
    Mass Effect (military and civilian technology), Various RL Countries (political and government structures), My own ideas (Cultural and Social Hierarchies), Gundam series (anti-matter weapon systems)
Prior RP links: (optional)
Please write an impromptu post around the length of a paragraph to display current RP skill.

YLC7842 (Year of the Lyrian Commonwealth 7842)
Yerli Amphitheater, Detrica, Marissa

"It is a dawn of a new era for the Lyriani people." announced Anatoli Oshliric, the Chairman of the Presidential Triumvirate, "I am proud to announce that the Lyrian Space Agency has successfully tested our first Faster than Light drive!" Cheering and applause soon followed, filling the massive amphitheater, fireworks exploding in the atmosphere, filling the sky with brilliant light and smoke. Anatoli watched proudly as his people celebrate the new era of exploration. Knowing he will not be able to say the rest of his speech, he decided to saving the rest for tomorrow. He stepped off from the podium, ushered his fellow triumvirate colleagues and joined the celebration. Contemporary electronic dance music, the most popular genre in Marisse, filled the cities as the people party the night away.

--------------------------------------------------------------------------------
Map Claim: C,9
Please Copy the Map image into a desired image editor of your choosing. Using the pre-colored hexagonal shapes in the white section to fill in your requested area.

"All new applicants may only choose one area to begin with."

http://i.imgur.com/a7Odo0j.jpg (High resolution is high)
--------------------------------------------------------------------------------
Last edited by Meritocratic States on Wed Jul 24, 2013 8:02 pm, edited 2 times in total.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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Arcerion
Senator
 
Posts: 3937
Founded: Jan 16, 2012
Inoffensive Centrist Democracy

Postby Arcerion » Wed Jul 24, 2013 7:36 pm

So basically my thoughts for my destruction into a chaotic group of crime and violence-ridden planets:

The rebellions on the outer mining moons come to a close with the bombing of most major political, civilian, and military targets on each planet, an orchestrated act of terror that ravaged the entire Conglomerate. This sparked The Great Fear a period of time in which ordinary people took up arms to defend their homes, and the industrialized city-planets of the Conglomerate descended into violence.

Soon, military units banded together and set up the shaky framework that we now know as the ProvGov, or Provisional Government Authority. They managed to set up safe zones, and slowly work the crime, filth, and violence out of these areas. They are scattered across the planet, not necessarily numerous but fairly large. Smaller ProvGov outposts and bases were placed outwards, to provide some sort of policing and stability.

Trade was largely uninterrupted, as the ProvGov made sure that its first priority was the star ports. Now, the safest place to be is often a starport or trade zone. The ProvGov forces are decently well armed, although their naval forces are spread thin. Piracy is the new way for ordinary people to help raise families and stay alive. Capital ships are now too expensive and costly to maintain. Instead, freighters are converted to carrier platforms to support 3-pilot fighters that go on long, tiresome patrols to keep the trade routes somewhat safe.

Thoughts?
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The Nuclear Fist
Post Czar
 
Posts: 33214
Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Wed Jul 24, 2013 7:39 pm

Meritocratic States, your population is too high. It's supposed to be your NS Nation's population. Other than that, everything checks out.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
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Postby Meritocratic States » Wed Jul 24, 2013 7:40 pm

The Nuclear Fist wrote:Meritocratic States, your population is too high. It's supposed to be your NS Nation's population. Other than that, everything checks out.


Ah, really?

I'll make the necessary edits.

EDIT: Done.
Last edited by Meritocratic States on Wed Jul 24, 2013 7:41 pm, edited 1 time in total.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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The Nuclear Fist
Post Czar
 
Posts: 33214
Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Wed Jul 24, 2013 7:41 pm

Arcerion wrote:So basically my thoughts for my destruction into a chaotic group of crime and violence-ridden planets:

The rebellions on the outer mining moons come to a close with the bombing of most major political, civilian, and military targets on each planet, an orchestrated act of terror that ravaged the entire Conglomerate. This sparked The Great Fear a period of time in which ordinary people took up arms to defend their homes, and the industrialized city-planets of the Conglomerate descended into violence.

Soon, military units banded together and set up the shaky framework that we now know as the ProvGov, or Provisional Government Authority. They managed to set up safe zones, and slowly work the crime, filth, and violence out of these areas. They are scattered across the planet, not necessarily numerous but fairly large. Smaller ProvGov outposts and bases were placed outwards, to provide some sort of policing and stability.

Trade was largely uninterrupted, as the ProvGov made sure that its first priority was the star ports. Now, the safest place to be is often a starport or trade zone. The ProvGov forces are decently well armed, although their naval forces are spread thin. Piracy is the new way for ordinary people to help raise families and stay alive. Capital ships are now too expensive and costly to maintain. Instead, freighters are converted to carrier platforms to support 3-pilot fighters that go on long, tiresome patrols to keep the trade routes somewhat safe.

Thoughts?

Looks really interesting, though I suggest dropping the 'v' in 'ProvGov' and adding an 'a', so that it's name would be 'ProGovA'. It just sounds better to me.

Also, I have a question for everyone. What would you suggest to prevent an area from being used to produce life/sustain an economy for a long time? I was thinking radiation bombardment.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Arcerion
Senator
 
Posts: 3937
Founded: Jan 16, 2012
Inoffensive Centrist Democracy

Postby Arcerion » Wed Jul 24, 2013 7:44 pm

The Nuclear Fist wrote:
Arcerion wrote:So basically my thoughts for my destruction into a chaotic group of crime and violence-ridden planets:

The rebellions on the outer mining moons come to a close with the bombing of most major political, civilian, and military targets on each planet, an orchestrated act of terror that ravaged the entire Conglomerate. This sparked The Great Fear a period of time in which ordinary people took up arms to defend their homes, and the industrialized city-planets of the Conglomerate descended into violence.

Soon, military units banded together and set up the shaky framework that we now know as the ProvGov, or Provisional Government Authority. They managed to set up safe zones, and slowly work the crime, filth, and violence out of these areas. They are scattered across the planet, not necessarily numerous but fairly large. Smaller ProvGov outposts and bases were placed outwards, to provide some sort of policing and stability.

Trade was largely uninterrupted, as the ProvGov made sure that its first priority was the star ports. Now, the safest place to be is often a starport or trade zone. The ProvGov forces are decently well armed, although their naval forces are spread thin. Piracy is the new way for ordinary people to help raise families and stay alive. Capital ships are now too expensive and costly to maintain. Instead, freighters are converted to carrier platforms to support 3-pilot fighters that go on long, tiresome patrols to keep the trade routes somewhat safe.

Thoughts?

Looks really interesting, though I suggest dropping the 'v' in 'ProvGov' and adding an 'a', so that it's name would be 'ProGovA'. It just sounds better to me.

Also, I have a question for everyone. What would you suggest to prevent an area from being used to produce life/sustain an economy for a long time? I was thinking radiation bombardment.


Thanks. Was thinking of ProvGov as the criminal slang for it. Like "F*cking Provies man. Always ruining our deals." or "Damn ProvGov again, just gave me another ticket."

As for that, I would just say prevent them from getting around. Landimes, bro.
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 7:44 pm

That is an amazing App and well formed for NEAr, however Hobbs set upon the rule of limiting our starting pop by our NS pop. While I don't think any Homeworld of any species would be populated by a mere 1.5 billion, or in your cases 2.2 billion that far along their development, it is a rule.

even for 11 billion people that is a large ship number can you explain how the ships are maintained like what sort of maintenance work must regularly be done and what kind of fuels they require. could you tell me around about how large the crews are for your ships aswell as what effort goes into building each one.

keep in mind Im not a admin but the pop thing and probably the ship count will be problem.

Edit wow thats alot of posting while i was typing that disregard it if you want.
Last edited by Alidina on Wed Jul 24, 2013 7:45 pm, edited 1 time in total.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
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Postby Alidina » Wed Jul 24, 2013 7:46 pm

The Nuclear Fist wrote:
Also, I have a question for everyone. What would you suggest to prevent an area from being used to produce life/sustain an economy for a long time? I was thinking radiation bombardment.


Im thinking its in the Javakins best interest to not respond to that.

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The Nuclear Fist
Post Czar
 
Posts: 33214
Founded: May 02, 2010
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Postby The Nuclear Fist » Wed Jul 24, 2013 7:47 pm

Arcerion wrote:As for that, I would just say prevent them from getting around. Landimes, bro.

Landmines are. . . interesting. Perhaps I'll have the Order bombard planets with radiation and virus bombs when forced to retreat from occupied worlds, and if given enough time drop millions of various kinds of landmines, either meant to simply explode and maim or explode and spread plague, chemical weapons, or lethal amounts of radiation. Landmines could be dropped particularly heavily in the ruins of industrial areas.

The Order wants to make sure every planet it is driven from is economically and militarily useless at best, an active detriment to try and clean up at worst.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
Ex-Nation

Postby Alidina » Wed Jul 24, 2013 7:50 pm

The Nuclear Fist wrote:
Arcerion wrote:As for that, I would just say prevent them from getting around. Landimes, bro.

Landmines are. . . interesting. Perhaps I'll have the Order bombard planets with radiation and virus bombs when forced to retreat from occupied worlds, and if given enough time drop millions of various kinds of landmines, either meant to simply explode and maim or explode and spread plague, chemical weapons, or lethal amounts of radiation. Landmines could be dropped particularly heavily in the ruins of industrial areas.

The Order wants to make sure every planet it is driven from is economically and militarily useless at best, an active detriment to try and clean up at worst.


Part of the Javakin Biology includes a endocrine gland that produce a detoxing agent for purging lethal chemical from the body, chemical that kill extremely quick or if there is to much of that chemical can overwhelm the natural detoxing system. This adaptation is do to low levels of toxin that dirft across Thali, it is present in most species since million of years ago the species that didn't have some way to handle different toxins died.
Last edited by Alidina on Wed Jul 24, 2013 7:51 pm, edited 1 time in total.

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Arcerion
Senator
 
Posts: 3937
Founded: Jan 16, 2012
Inoffensive Centrist Democracy

Postby Arcerion » Wed Jul 24, 2013 7:52 pm

The Nuclear Fist wrote:
Arcerion wrote:As for that, I would just say prevent them from getting around. Landimes, bro.

Landmines are. . . interesting. Perhaps I'll have the Order bombard planets with radiation and virus bombs when forced to retreat from occupied worlds, and if given enough time drop millions of various kinds of landmines, either meant to simply explode and maim or explode and spread plague, chemical weapons, or lethal amounts of radiation. Landmines could be dropped particularly heavily in the ruins of industrial areas.

The Order wants to make sure every planet it is driven from is economically and militarily useless at best, an active detriment to try and clean up at worst.


In a couple sentences explain the Order to me.. I see an RP looming in our future.
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
Ex-Nation

Postby Alidina » Wed Jul 24, 2013 7:56 pm

you may have overlooked this metro when you changed your pop sized but your military is still left at levels suggesting a large pop.

since your new pop is 19% of what it used to be 370 ships is 19% of the original, 226 battalion is also 19% of the original , and 3420 batteries.

How do your people maintain that large of a fleet, what sort of resources goes into maintaining them and what goes into building and crewing them.
Last edited by Alidina on Wed Jul 24, 2013 7:58 pm, edited 1 time in total.

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Meritocratic States
Negotiator
 
Posts: 6154
Founded: May 17, 2012
Ex-Nation

Postby Meritocratic States » Wed Jul 24, 2013 7:59 pm

Alidina wrote:you may have overlooked this metro when you changed your pop sized but your military is still left at levels suggesting a large pop.

since your new pop is 19% of what it used to be 370 ships is 19% of the original, 226 battalion is also 19% of the original , and 3420 batteries.

How do your people maintain that large of a fleet, what sort of resources goes into maintaining them and what goes into building and crewing them.


Majority of the CDF ships are heavily reliant on computers and automated hardware to keep ships operational. Carrier-borne fighters are automated and are piloted by a networked AI with programming blocks to prevent self-awareness. This brings down the crew used to man the ships significantly while maintaining a large navy.

Crews | Type of Asset
1000 | Planetary Defense Battery
1200 | Planetary Defense Hangar
340 | Carriers
350 | Dreadnoughts
75 | Cruisers
20 | Destroyers and Frigates

Maintenance of CDF assets happen every 10 years or earlier if a new system is needed to be installed. Fuel used in the CDF assets are primarily nuclear fusion or hydrogen fuel cells. Ships use the venting of the fusion reactors as thrust power.

The shipbuilding industry is 50% automated, construction time of vessels are typically range from 6 to 9 months for Cruisers, Destroyers, and Frigates while Dreadnoughts and Carriers take 2 to 4 years depending on the length of the ship. The short build time of the Cruisers, Destroyers, and Frigates makes them the largest portion of vessels in the CDF Navy.
This nation is now being retired.
Good-night, sweet prince.
Hello, Gristol-Serkonos.

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The Nuclear Fist
Post Czar
 
Posts: 33214
Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Wed Jul 24, 2013 8:00 pm

Arcerion wrote:In a couple sentences explain the Order to me.. I see an RP looming in our future.

The The Sovereign Chivalric Order of the Krissian Faith and the Knights of the Holy Sepulchre of Saint Manigog is a feudal, chivalric military order dating back to the time before the Galactic War, its capital being the planet Antioch. A feudal stratocracy, the Order is officially subordinate to the Ecclessiarchy of the Holy Krissian Faith, though in actuality it is very much the other way around. Ruled by the Grand Master of the Chivalric Order, the Order is widely considered a ruthless and genocidal nation, though it is generally preferring to trade with the cosmos at large, viewing this as a better environment to spread the Krissian faith. In connection with their roots, the Order also makes a decent profit selling its services as a mercenary company.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Arcerion
Senator
 
Posts: 3937
Founded: Jan 16, 2012
Inoffensive Centrist Democracy

Postby Arcerion » Wed Jul 24, 2013 8:01 pm

The Nuclear Fist wrote:
Arcerion wrote:In a couple sentences explain the Order to me.. I see an RP looming in our future.

The The Sovereign Chivalric Order of the Krissian Faith and the Knights of the Holy Sepulchre of Saint Manigog is a feudal, chivalric military order dating back to the time before the Galactic War, its capital being the planet Antioch. A feudal stratocracy, the Order is officially subordinate to the Ecclessiarchy of the Holy Krissian Faith, though in actuality it is very much the other way around. Ruled by the Grand Master of the Chivalric Order, the Order is widely considered a ruthless and genocidal nation, though it is generally preferring to trade with the cosmos at large, viewing this as a better environment to spread the Krissian faith. In connection with their roots, the Order also makes a decent profit selling its services as a mercenary company.


BROTHER
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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The Nuclear Fist
Post Czar
 
Posts: 33214
Founded: May 02, 2010
Ex-Nation

Postby The Nuclear Fist » Wed Jul 24, 2013 8:04 pm

Arcerion wrote:
The Nuclear Fist wrote:The The Sovereign Chivalric Order of the Krissian Faith and the Knights of the Holy Sepulchre of Saint Manigog is a feudal, chivalric military order dating back to the time before the Galactic War, its capital being the planet Antioch. A feudal stratocracy, the Order is officially subordinate to the Ecclessiarchy of the Holy Krissian Faith, though in actuality it is very much the other way around. Ruled by the Grand Master of the Chivalric Order, the Order is widely considered a ruthless and genocidal nation, though it is generally preferring to trade with the cosmos at large, viewing this as a better environment to spread the Krissian faith. In connection with their roots, the Order also makes a decent profit selling its services as a mercenary company.


BROTHER

The Order is always willing to trade, and I'm sure some of your local warlords and your ProvGov would be interested in hiring some members of the Order as mercenaries to help further their goals, whatever those may be.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Alidina
Minister
 
Posts: 2279
Founded: Dec 16, 2012
Ex-Nation

Postby Alidina » Wed Jul 24, 2013 8:04 pm

The Nuclear Fist wrote:
Arcerion wrote:In a couple sentences explain the Order to me.. I see an RP looming in our future.

The The Sovereign Chivalric Order of the Krissian Faith and the Knights of the Holy Sepulchre of Saint Manigog is a feudal, chivalric military order dating back to the time before the Galactic War, its capital being the planet Antioch. A feudal stratocracy, the Order is officially subordinate to the Ecclessiarchy of the Holy Krissian Faith, though in actuality it is very much the other way around. Ruled by the Grand Master of the Chivalric Order, the Order is widely considered a ruthless and genocidal nation, though it is generally preferring to trade with the cosmos at large, viewing this as a better environment to spread the Krissian faith. In connection with their roots, the Order also makes a decent profit selling its services as a mercenary company.

EVIL

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