NATION

PASSWORD

FAR II [FT Galaxy/Community][Open to Applications]

A staging-point for declarations of war and other major diplomatic events. [In character]

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 2:49 pm

Transoxthraxia wrote:
Nore Empire wrote:
Done, 60,000 civ age, 30,000 tech age!

How old are the Tarq?*Confidence in eyes.*

Old, but, as I am an OP, and asked the other OPs, it is okay.


*Cries.*Fine...

Start 'da votingz!

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Caecuser
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Postby Caecuser » Thu Jun 06, 2013 2:51 pm

Adaptable Shielding, eh? Can you tell me a bit of what that is about?

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 2:53 pm

Caecuser wrote:Adaptable Shielding, eh? Can you tell me a bit of what that is about?


...

Where have all 'da links gone!?

Adaptable shielding is shielding that can adapt to weapons fire. They only gain resistance to them with only the capital ships being able to go furthur, though not full out invulnerability just increased resistance compared to the smaller ships.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 2:55 pm

It's a lot less useful than you think V.V' I've had my capital ships killed by a bombard of a weapon, lol.
Last edited by Nore Empire on Thu Jun 06, 2013 2:55 pm, edited 2 times in total.

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Caecuser
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Postby Caecuser » Thu Jun 06, 2013 2:58 pm

Nore Empire wrote:
Caecuser wrote:Adaptable Shielding, eh? Can you tell me a bit of what that is about?


...

Where have all 'da links gone!?

Adaptable shielding is shielding that can adapt to weapons fire. They only gain resistance to them with only the capital ships being able to go furthur, though not full out invulnerability just increased resistance compared to the smaller ships.


Hmm... not sure on how I feel about this particular bit of tech.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:04 pm

Caecuser wrote:
Nore Empire wrote:
...

Where have all 'da links gone!?

Adaptable shielding is shielding that can adapt to weapons fire. They only gain resistance to them with only the capital ships being able to go furthur, though not full out invulnerability just increased resistance compared to the smaller ships.


Hmm... not sure on how I feel about this particular bit of tech.


Well, let me show you the weaknesses. Our shields are energy based and they change frequency when they adapt, so something that could interfere with the change or a blast of weapons fire at the right time could stop the adaption or even damage the ship/shield generator or make the technology back fire and change to a frequency that actually makes their shields more vulnerable to that particular weapon. Our ships have shield generators put in sectors so it isn't one generator or even one shield, it is multiple shields put together so they would just have a weak spot in their shield, this was developed after a battle where the adaptable shielding tech's weaknesses were taken advantage of in an extreme way. All ships had to be replaced or modified extensivly and if they find a weakness to the current set up then they will have to put out a skeleton crew around important systems[very small] and every other system will be open to attack.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:06 pm

Nore Empire wrote:
Caecuser wrote:
Hmm... not sure on how I feel about this particular bit of tech.


Well, let me show you the weaknesses. Our shields are energy based and they change frequency when they adapt, so something that could interfere with the change or a blast of weapons fire at the right time could stop the adaption or even damage the ship/shield generator or make the technology back fire and change to a frequency that actually makes their shields more vulnerable to that particular weapon. Our ships have shield generators put in sectors so it isn't one generator or even one shield, it is multiple shields put together so they would just have a weak spot in their shield, this was developed after a battle where the adaptable shielding tech's weaknesses were taken advantage of in an extreme way. All ships had to be replaced or modified extensivly and if they find a weakness to the current set up then they will have to put out a skeleton crew around important systems[very small] and every other system will be open to attack.


Either way, there is still a massive weakness if you take advantage of the weaknesses of the adaptable shielding tech.

Then if you watched Star Trek and saw my mentions of taking the Adaptable Shielding from the Borg[though we just made a lesser version] you would know its weakness, energy weapons that change frequency were used against The Borg to counteract their adaptable shielding. This can be used for personal shielding[still in development] as well. The tech wasn't ACTUALLY taken from The Borg, they don't exist here, I just mean the general idea.
Last edited by Nore Empire on Thu Jun 06, 2013 3:07 pm, edited 1 time in total.

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:08 pm

Nore Empire wrote:
Nore Empire wrote:
Well, let me show you the weaknesses. Our shields are energy based and they change frequency when they adapt, so something that could interfere with the change or a blast of weapons fire at the right time could stop the adaption or even damage the ship/shield generator or make the technology back fire and change to a frequency that actually makes their shields more vulnerable to that particular weapon. Our ships have shield generators put in sectors so it isn't one generator or even one shield, it is multiple shields put together so they would just have a weak spot in their shield, this was developed after a battle where the adaptable shielding tech's weaknesses were taken advantage of in an extreme way. All ships had to be replaced or modified extensivly and if they find a weakness to the current set up then they will have to put out a skeleton crew around important systems[very small] and every other system will be open to attack.


Either way, there is still a massive weakness if you take advantage of the weaknesses of the adaptable shielding tech.

Then if you watched Star Trek and saw my mentions of taking the Adaptable Shielding from the Borg[though we just made a lesser version] you would know its weakness, energy weapons that change frequency were used against The Borg to counteract their adaptable shielding. This can be used for personal shielding[still in development] as well. The tech wasn't ACTUALLY taken from The Borg, they don't exist here, I just mean the general idea.

Except no one uses energy weapons unless you count heat as a weapon.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:09 pm

Transoxthraxia wrote:
Nore Empire wrote:
Either way, there is still a massive weakness if you take advantage of the weaknesses of the adaptable shielding tech.

Then if you watched Star Trek and saw my mentions of taking the Adaptable Shielding from the Borg[though we just made a lesser version] you would know its weakness, energy weapons that change frequency were used against The Borg to counteract their adaptable shielding. This can be used for personal shielding[still in development] as well. The tech wasn't ACTUALLY taken from The Borg, they don't exist here, I just mean the general idea.

Except no one uses energy weapons unless you count heat as a weapon.


Why does no one use energy weapons? They are so effective on energy-based shielding it is ridiculous, especially energy weapons that can change frequency.
Last edited by Nore Empire on Thu Jun 06, 2013 3:11 pm, edited 1 time in total.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:10 pm

Simply changing how fast your projectile weapons fire or what ammunition/projectile weapon you use could render the adaption useless and have to start the process all over again.

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:13 pm

Nore Empire wrote:
Transoxthraxia wrote:Except no one uses energy weapons unless you count heat as a weapon.


Why does no one use energy weapons? They are so effective on energy-based shielding it is ridiculous, especially energy weapons that can change frequency.

Because they aren't good for what's under the shields, if I remember correctly, and it is extremely expensive to arm a ship with more than one armament.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:16 pm

Transoxthraxia wrote:
Nore Empire wrote:
Why does no one use energy weapons? They are so effective on energy-based shielding it is ridiculous, especially energy weapons that can change frequency.

Because they aren't good for what's under the shields, if I remember correctly, and it is extremely expensive to arm a ship with more than one armament.


I base my tech off of Star Trek mostly, so, uhm...*Coughs.*Is that gonna be an issue, do I have to change that? I like my Phaser-like tech!

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Caecuser
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Postby Caecuser » Thu Jun 06, 2013 3:16 pm

Transoxthraxia wrote:
Nore Empire wrote:
Why does no one use energy weapons? They are so effective on energy-based shielding it is ridiculous, especially energy weapons that can change frequency.

Because they aren't good for what's under the shields, if I remember correctly, and it is extremely expensive to arm a ship with more than one armament.


I'm pretty sure spaceships can have more than one weapon as standard.

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:18 pm

Caecuser wrote:
Transoxthraxia wrote:Because they aren't good for what's under the shields, if I remember correctly, and it is extremely expensive to arm a ship with more than one armament.


I'm pretty sure spaceships can have more than one weapon as standard.

Doesn't stop them from being more expensive than a single weapon one.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Nore Empire
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Founded: May 09, 2013
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Postby Nore Empire » Thu Jun 06, 2013 3:18 pm

Caecuser wrote:
Transoxthraxia wrote:Because they aren't good for what's under the shields, if I remember correctly, and it is extremely expensive to arm a ship with more than one armament.


I'm pretty sure spaceships can have more than one weapon as standard.


Okay, then I don't have to change my energy weapon-based ships! Most people use energy weapons anyways, so, uhm, I think my photon lasers and other lasers are otay!

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:19 pm

Transoxthraxia wrote:
Caecuser wrote:
I'm pretty sure spaceships can have more than one weapon as standard.

Doesn't stop them from being more expensive than a single weapon one.


It doesn't. But none of my starships have just one weapon, ESPECIALLY capital ships. Even fighters have two, though usually no more than two lasers/ballistic cannons or weapons of some kind.
Last edited by Nore Empire on Thu Jun 06, 2013 3:20 pm, edited 1 time in total.

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:20 pm

Nore Empire wrote:
Caecuser wrote:
I'm pretty sure spaceships can have more than one weapon as standard.


Okay, then I don't have to change my energy weapon-based ships! Most people use energy weapons anyways, so, uhm, I think my photon lasers and other lasers are otay!

I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

User avatar
Nore Empire
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Posts: 1666
Founded: May 09, 2013
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Postby Nore Empire » Thu Jun 06, 2013 3:20 pm

Transoxthraxia wrote:
Nore Empire wrote:
Okay, then I don't have to change my energy weapon-based ships! Most people use energy weapons anyways, so, uhm, I think my photon lasers and other lasers are otay!

I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!


What should I go with as a standard...Photon, Positon, Ion, or some other type of particle-based laser?

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:21 pm

Nore Empire wrote:
Transoxthraxia wrote:I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!


What should I go with as a standard...Photon, Positon, Ion, or some other type of particle-based laser?

Don't ask my opinion on lasers, because you will, one hundred percent of the time, receive a cynical answer. :P Sorry.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

User avatar
Caecuser
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Founded: Jul 01, 2012
Ex-Nation

Postby Caecuser » Thu Jun 06, 2013 3:22 pm

Transoxthraxia wrote:
Nore Empire wrote:
Okay, then I don't have to change my energy weapon-based ships! Most people use energy weapons anyways, so, uhm, I think my photon lasers and other lasers are otay!

I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!


Eh? Lasers are okay... Well gamma ray lazers are at least.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:25 pm

Caecuser wrote:
Transoxthraxia wrote:I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!


Eh? Lasers are okay... Well gamma ray lazers are at least.


What about Neodymium glass lasers? They can put out terawats and megajouls of power in modern times...not sure if they could be used in a weapon though.

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Abiraclya
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Postby Abiraclya » Thu Jun 06, 2013 3:26 pm

So what are good/popular weapons?
The Commonwealth of Abiraclya
CNS

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Transoxthraxia
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Postby Transoxthraxia » Thu Jun 06, 2013 3:26 pm

Caecuser wrote:
Transoxthraxia wrote:I think we, on the last FAR, rated lasers as the absolute worst armament you can give someone, ever. But go ahead!


Eh? Lasers are okay... Well gamma ray lazers are at least.

Their ratio of damage:expense, as well as cost:use is irrationally high.
Where must we go, we who wander this wasteland, in search for our better selves?
In Egypt's sandy silence, all alone,
Stands a gigantic Leg, which far off throws
The only shadow that the Desert knows:—
"I am great OZYMANDIAS," saith the stone,
"The King of Kings; this mighty City shows
"The wonders of my hand." The City's gone,
Nought but the Leg remaining to disclose
The site of this forgotten Babylon.

We wonder, and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place.
The Nuclear Fist wrote:Transoxthraxia confirmed for shit taste

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Caecuser
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Posts: 6896
Founded: Jul 01, 2012
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Postby Caecuser » Thu Jun 06, 2013 3:27 pm

Abiraclya wrote:So what are good/popular weapons?


Missiles. Basically missiles.

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Nore Empire
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Postby Nore Empire » Thu Jun 06, 2013 3:28 pm

I think it would be interesting to get away from the massive scale RP of FAR and go for a smaller one-world character-based RP. I hope you look at it and give me some tips on rules, the plot and other stuff! It could even intertwine with FAR II, which would be cool. It would be a mini-series in FAR II if accepted and take place on a world ruled by humans, here is the link!(It would be a character-based RP placed inside of FAR II though not interfering with the actual galactic events of FAR II). If it is not accepted as part of FAR II I think you would still be interested in it! Trans told me to bring it up with 'da council, anyways, link below!

Genesis: Blood and Steel

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