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PostPosted: Fri Jan 11, 2019 9:03 am
by Hystaria
I could be a massive black market for you, you. Illegal weapons and all.

PostPosted: Fri Jan 11, 2019 9:05 am
by White Christian Nationalists
Im down

PostPosted: Fri Jan 11, 2019 10:58 am
by The Black Party
If WCN is here, so am I!

PostPosted: Fri Jan 11, 2019 11:00 am
by Xaojie
Sure?

PostPosted: Fri Jan 11, 2019 11:16 am
by Krospovia
If the war roleplay is set between 1930-1990, I am in, although if it is not between this years, I you can also count with me.

PostPosted: Fri Jan 11, 2019 11:20 am
by Greater Austro-Danubia
I can agree with AN, as long as I have what land my nation owns, I'm good.



Map of Austro-Danubia

PostPosted: Fri Jan 11, 2019 11:28 am
by The Black Party
Greater Austro-Danubia wrote:I can agree with AN, as long as I have what land my nation owns, I'm good.



Map of Austro-Danubia

Your link is broken.

PostPosted: Fri Jan 11, 2019 11:30 am
by The Black Party
Krospovia wrote:If the war roleplay is set between 1930-1990, I am in, although if it is not between this years, I you can also count with me.

Agreed. A World War or Cold War era RP would be very refreshing. there seems to be an influx of MT and PMT RP.

PostPosted: Fri Jan 11, 2019 12:44 pm
by Greater Austro-Danubia
The Black Party wrote:
Greater Austro-Danubia wrote:I can agree with AN, as long as I have what land my nation owns, I'm good.



Map of Austro-Danubia

Your link is broken.


Fixed.

PostPosted: Fri Jan 11, 2019 12:54 pm
by Goldgamia
You can count me in if I get to have my massive island in the pacific or something similar to that (Look at map of GDU in GDU region page)

PostPosted: Fri Jan 11, 2019 12:58 pm
by The Black Party
Greater Austro-Danubia wrote:Fixed.

Ok

no.

If you get all that land I'm pulling out. Do you realize how big your nation is? You have colonies in all continents. And that most of it is in Central Europe, a continent in high demand?

Introduction

PostPosted: Fri Jan 11, 2019 1:35 pm
by Union of Rehands
Hmm well uhh hello I'm looking for a war with someone just tell me and uhh we can take this to the battlegrounds i really don't care who you are I've just wanted a fight i guess.

PostPosted: Sun Jan 20, 2019 11:57 am
by Karu Nadu
I'm thinking about havinga Chechnya RP. the general storyline would go like this:
Ramzan Kadyrov is assassinated, and a civil war starts up. Several Islamic Extrimist groups affiliated with Al Qaeda and ISIS invade Ingushetia and Dagestan, and form a government following Shari'ah law. These militants are backed by Saudi Arabia and Azerbaijan. Any ideas/anyone interested?

PostPosted: Sun Jan 20, 2019 2:05 pm
by Neu Engollon
Karu Nadu wrote:I'm thinking about havinga Chechnya RP. the general storyline would go like this:
Ramzan Kadyrov is assassinated, and a civil war starts up. Several Islamic Extrimist groups affiliated with Al Qaeda and ISIS invade Ingushetia and Dagestan, and form a government following Shari'ah law. These militants are backed by Saudi Arabia and Azerbaijan. Any ideas/anyone interested?


Just to make sure, as I seem to keep guessing wrong on this, but...
1. Are players playing RL nations, terrorist, and ethnic groups, or are they playing as their NS nations, or sort of a mix of the two?
2. If a mix of the two, who is playing Al Qaeda, Daesh/ISIS, Ingushetia, Dagestan, Saudi Arabia and Azerbaijan, or are these just NPCs controlled by you?
3. Seems logical that this would be MT, but unless explicitly stated, someone is going to exploit that loophole. Is it MT? MT/PMT? Are FT and FanTech allowed?
4. Do you have force (troop and equipment) limits as to what everyone can bring in?
5. Are you trying to have equal sides or can everyone just dog pile up on one side against the other?
6. Are you allowing WMDs in your RP?

Not to be a buzzkill, but these are important things you might want to think about before you open up your RP and invite everyone in. Otherwise, it's like 90% of the other trainwreck II RPs that crash and burn within the first two pages.

PostPosted: Sun Jan 20, 2019 2:21 pm
by Karu Nadu
Neu Engollon wrote:
Karu Nadu wrote:I'm thinking about havinga Chechnya RP. the general storyline would go like this:
Ramzan Kadyrov is assassinated, and a civil war starts up. Several Islamic Extrimist groups affiliated with Al Qaeda and ISIS invade Ingushetia and Dagestan, and form a government following Shari'ah law. These militants are backed by Saudi Arabia and Azerbaijan. Any ideas/anyone interested?


Just to make sure, as I seem to keep guessing wrong on this, but...
1. Are players playing RL nations, terrorist, and ethnic groups, or are they playing as their NS nations, or sort of a mix of the two?
2. If a mix of the two, who is playing Al Qaeda, Daesh/ISIS, Ingushetia, Dagestan, Saudi Arabia and Azerbaijan, or are these just NPCs controlled by you?
3. Seems logical that this would be MT, but unless explicitly stated, someone is going to exploit that loophole. Is it MT? MT/PMT? Are FT and FanTech allowed?
4. Do you have force (troop and equipment) limits as to what everyone can bring in?
5. Are you trying to have equal sides or can everyone just dog pile up on one side against the other?
6. Are you allowing WMDs in your RP?

Not to be a buzzkill, but these are important things you might want to think about before you open up your RP and invite everyone in. Otherwise, it's like 90% of the other trainwreck II RPs that crash and burn within the first two pages.


1 and 2. I was thinking that people could apply/ask to play as Azerbaijan, Saudi Arabia, Al-Qaeda, Russia, or any other group mentioned in the OP, but otherwise they'd probably be some other nation with some sort of "WA peacekeeping" mission or intervention.
3. It would probably be MT/PT
4. A limit of around 15,000 troops from foreign intervention forces would probably be applied, but I'm not actually sure of what a realistic number might be. For people playing as Azerbaijan, Russia, Al-Qaeda, ISIS, or any other group/army in the region, there would probably be a limit of about 80,000 troops.
5. I'd probably put limits on the number of nations/groups per side.
6. Non-nuclear missiles would probably be allowed, and chemical weapons could be used by factions which don't respect international treaties.

I'm pretty new to RP'ing, so tips would be helpful.

PostPosted: Sun Jan 20, 2019 2:51 pm
by Neu Engollon
Karu Nadu wrote:
Neu Engollon wrote:
Just to make sure, as I seem to keep guessing wrong on this, but...
1. Are players playing RL nations, terrorist, and ethnic groups, or are they playing as their NS nations, or sort of a mix of the two?
2. If a mix of the two, who is playing Al Qaeda, Daesh/ISIS, Ingushetia, Dagestan, Saudi Arabia and Azerbaijan, or are these just NPCs controlled by you?
3. Seems logical that this would be MT, but unless explicitly stated, someone is going to exploit that loophole. Is it MT? MT/PMT? Are FT and FanTech allowed?
4. Do you have force (troop and equipment) limits as to what everyone can bring in?
5. Are you trying to have equal sides or can everyone just dog pile up on one side against the other?
6. Are you allowing WMDs in your RP?

Not to be a buzzkill, but these are important things you might want to think about before you open up your RP and invite everyone in. Otherwise, it's like 90% of the other trainwreck II RPs that crash and burn within the first two pages.


1 and 2. I was thinking that people could apply/ask to play as Azerbaijan, Saudi Arabia, Al-Qaeda, Russia, or any other group mentioned in the OP, but otherwise they'd probably be some other nation with some sort of "WA peacekeeping" mission or intervention.
3. It would probably be MT/PT
4. A limit of around 15,000 troops from foreign intervention forces would probably be applied, but I'm not actually sure of what a realistic number might be. For people playing as Azerbaijan, Russia, Al-Qaeda, ISIS, or any other group/army in the region, there would probably be a limit of about 80,000 troops.
5. I'd probably put limits on the number of nations/groups per side.
6. Non-nuclear missiles would probably be allowed, and chemical weapons could be used by factions which don't respect international treaties.

I'm pretty new to RP'ing, so tips would be helpful.


Sure, glad to help. I think you're on the right track and you're thinking it all through. Looking pretty good so far.

While you don't want to be too inflexible, there's some things you shouldn't bend on. For instance, you might want to tighten down on WMDs and troop limits, but lighten up on what nation or group a player can play. Maybe you need to come to a decision as to whether it's RL nations or NS nations. You can ask people to fulfill certain roles: You need a player with an NS nation that is like Saudi Arabia, or has a terrorist group in their canon that is like ISIL or Al Qaeda. There's a few out there. Someone who has a NS nation that is like Russia - there's literally hundreds, if not thousands of nations on NS like that.
If you insist on mixing RL and NS nations though, you can't get mad when people decide on what distances they are from the AO (Area of Operations). Interpretations will vary.

Once you open the door on WMDs - chemical weapons - it's tough to shut the door back on them again.

Lastly, demand quality RP. No one liners posts unless it's dialogue response. Be strict on godmodding, or it will get away from you. Have a clear OOC/Interest thread, which you should start off with first, and then launch your IC thread for RP when things are well in hand and you know who is on what side and what they are doing from what was discussed in the OOC thread. Applications to join the RP help best with this.

Have fun!

PostPosted: Sun Jan 20, 2019 3:54 pm
by Karu Nadu
Neu Engollon wrote:
Karu Nadu wrote:
1 and 2. I was thinking that people could apply/ask to play as Azerbaijan, Saudi Arabia, Al-Qaeda, Russia, or any other group mentioned in the OP, but otherwise they'd probably be some other nation with some sort of "WA peacekeeping" mission or intervention.
3. It would probably be MT/PT
4. A limit of around 15,000 troops from foreign intervention forces would probably be applied, but I'm not actually sure of what a realistic number might be. For people playing as Azerbaijan, Russia, Al-Qaeda, ISIS, or any other group/army in the region, there would probably be a limit of about 80,000 troops.
5. I'd probably put limits on the number of nations/groups per side.
6. Non-nuclear missiles would probably be allowed, and chemical weapons could be used by factions which don't respect international treaties.

I'm pretty new to RP'ing, so tips would be helpful.


Sure, glad to help. I think you're on the right track and you're thinking it all through. Looking pretty good so far.

While you don't want to be too inflexible, there's some things you shouldn't bend on. For instance, you might want to tighten down on WMDs and troop limits, but lighten up on what nation or group a player can play. Maybe you need to come to a decision as to whether it's RL nations or NS nations. You can ask people to fulfill certain roles: You need a player with an NS nation that is like Saudi Arabia, or has a terrorist group in their canon that is like ISIL or Al Qaeda. There's a few out there. Someone who has a NS nation that is like Russia - there's literally hundreds, if not thousands of nations on NS like that.
If you insist on mixing RL and NS nations though, you can't get mad when people decide on what distances they are from the AO (Area of Operations). Interpretations will vary.

Once you open the door on WMDs - chemical weapons - it's tough to shut the door back on them again.

Lastly, demand quality RP. No one liners posts unless it's dialogue response. Be strict on godmodding, or it will get away from you. Have a clear OOC/Interest thread, which you should start off with first, and then launch your IC thread for RP when things are well in hand and you know who is on what side and what they are doing from what was discussed in the OOC thread. Applications to join the RP help best with this.

Have fun!

Would you be interested in joining?
What would a good troop limit be?

PostPosted: Mon Jan 21, 2019 2:38 am
by A m e n r i a
New Aeyariss wrote:So I am having this new RP idea, which I won't yet most likely launch but certainly want to be reserved in future and I would like to see how much interest it would gather. It would be set in the PT/FanT version of Nifon, namely the Sonjoverse, and IC wise, events of this RP would also be story of a TV series in MT Nifon.



Nifon, year 1561 of our Lord. It's been 7 years after the end of Sonjo war. Ryuta Shakurin is dead, Kenshin Murakami now sits as chancellor of the realm (still refusing the title of Shogun). Yet, his influence, as much as it is restraining, can't stop human nature. Vast majority of realm lords hate him, though follow either out of fear, or out of greed. Ryukai had fractured into multiple small cults, which still aim to realie the Dragon Emperor's vision, and the youkai, though badly battered, are still running around.

The capital is now governed by Date Sorin. Due to it's fast level of development, there is a lot of crime, with yakuzas gaining more and more influence. Ryukai cults are slowly starting their infiltration, with not even Kenshin's court being spared. There are rumors of Youkai moving under the city, and legends of ancient tomb of a powerful rasetsu holding enormous riches - and something that could as well topple the Shogunate should it fall into wrong hands.

To keep order in the city, Date Sorin forms Shinsentai - an elite unit of Samurai, who will uphold the law by operating at it's verge. The players would be RPing characters from Shinsentai and fight everything from Yakuza bosses, through oni cultists, on youkai ending. Basically a Jidaigeki version of Tropa de Elite, with minor FanT elements.


If it's done on international incidents instead of the backwaters of this forum p2tm, I'm in.

PostPosted: Mon Jan 21, 2019 6:35 am
by Neu Engollon
Karu Nadu wrote:What would a good troop limit be?


Honestly, you might be okay with what you had in mind. I think depending on the types of groups and nations involved it would vary greatly, if you're being realistic. A Russia like nation or other power is going to be able to field more troops than say a multi-national group like ISIS or Al-Qaeda. Homegrown rebels (Chechens, Ingushetians, etc.) would probably have a decent amount of personnel to call on, but maybe not a lot of front line combat fighters. Peacekeeping forces would also likely be contributing smaller sizes of troops to work with other nations in that peacekeeping coalition, unless they were acting unilaterally or with just one or two other allies. The kind of conflict you're talking about wouldn't involve a huge amount of ground troops, armor and equipment because it would be more small action/guerrilla/COIN and less large battlefields. The more troops thrown in the field, the more logistics you have to involve to maintain them. Sorry, but I can't give you a simple answer. Maybe it would make more sense to limit the number of troops per side, rather than per player.

Naval and air operations would be a whole other discussion. Would this be near a large coast, or is this going to actually be based in the RL Caucasus region?

Karu Nadu wrote:Would you be interested in joining?


Maybe on a small level. About when were you thinking of starting the IC thread?

PostPosted: Mon Jan 21, 2019 9:38 am
by Karu Nadu
Neu Engollon wrote:
Karu Nadu wrote:What would a good troop limit be?


Honestly, you might be okay with what you had in mind. I think depending on the types of groups and nations involved it would vary greatly, if you're being realistic. A Russia like nation or other power is going to be able to field more troops than say a multi-national group like ISIS or Al-Qaeda. Homegrown rebels (Chechens, Ingushetians, etc.) would probably have a decent amount of personnel to call on, but maybe not a lot of front line combat fighters. Peacekeeping forces would also likely be contributing smaller sizes of troops to work with other nations in that peacekeeping coalition, unless they were acting unilaterally or with just one or two other allies. The kind of conflict you're talking about wouldn't involve a huge amount of ground troops, armor and equipment because it would be more small action/guerrilla/COIN and less large battlefields. The more troops thrown in the field, the more logistics you have to involve to maintain them. Sorry, but I can't give you a simple answer. Maybe it would make more sense to limit the number of troops per side, rather than per player.

Naval and air operations would be a whole other discussion. Would this be near a large coast, or is this going to actually be based in the RL Caucasus region?

Karu Nadu wrote:Would you be interested in joining?


Maybe on a small level. About when were you thinking of starting the IC thread?

This would be in the Caucasus, so navies such as the Russians, Iranians, Azerbaijanis, Kazakhs, or Turkmen, may be able to launch missiles from vessels in the Caspian Sea. The likely hood of a European fleet on the Caspian is very low, so Navies would have to launch missiles either from the air, or launch long-range ones from Black Sea (Missiles can't go that far, can they?).

I'm thinking about starting the IC thread... I'm not entirely sure when, to be honest.

PostPosted: Wed Jan 30, 2019 9:23 am
by Tanwirid
So we have a new PM. Join and address him good luck. Establish ties with our region or joint Army trainning
viewtopic.php?f=5&t=458937

PostPosted: Wed Feb 13, 2019 2:29 am
by Deutschess Kaiserreich
How should I improve this interest and signup thread?

viewtopic.php?f=5&t=459689

PostPosted: Thu Feb 14, 2019 9:43 am
by Montenbourg
I propose the creation of a map at https://atwar-game.com/

For Roleplaying purposes.

My user: Montenbourg

PostPosted: Wed Feb 27, 2019 2:39 pm
by Oasis Corporation
I'm working on a map for my region, Shattered Colonies. My goal is to create a clear, easy-to-use, and visually appealing (though, with my poor drawing skills, I doubt I could get that done) map appropriate for the roleplay region's sci fi, space exploration setting. I would love feedback on what I have so far, and even commentary like "Delete your account," or "You can't draw for your life," would be greatly appreciated!

Click the image for a larger, clearer version.
Image

PostPosted: Wed Feb 27, 2019 7:58 pm
by A m e n r i a
Oasis Corporation wrote:I'm working on a map for my region, Shattered Colonies. My goal is to create a clear, easy-to-use, and visually appealing (though, with my poor drawing skills, I doubt I could get that done) map appropriate for the roleplay region's sci fi, space exploration setting. I would love feedback on what I have so far, and even commentary like "Delete your account," or "You can't draw for your life," would be greatly appreciated!



Where's the sun in that system?