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Earth II [Main Thread | OOC | Open RP]

A staging-point for declarations of war and other major diplomatic events. [In character]

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Layarteb
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Inoffensive Centrist Democracy

Postby Layarteb » Thu Mar 06, 2014 7:19 am

RomeW wrote:Here's my take regarding the non-participation issue:

For me, what it really boils down to is the sense that, if it doesn't directly involve me then, simply put, I just won't bother with it. The reason for this is that I've got my own stuff to take care of in RL as well as focusing on the issues affecting my nation right now- e.g., my "super claim thread"- that I just don't feel like I have much time to read and reply to someone else's thread when the story going on in the thread won't matter much- in the long run- to my nation. Yes, it is lazy of me, but look at it from this perspective- even though our threads are well-written and engaging, many of our threads ask for a large time commitment just based on the sheer volume of words and posts to read through. If I had nothing to take care of, I'd be more than happy to read through that, but since I have my own stuff to take care of, I'm just not willing to get involved unless I need to.

I did some thinking about why this is happening and concluded that since I've got a claim thread and lots of territory to reconcile that it's more important for me to focus my energies on finishing the claims than getting involved in a story that may only have a cursory interest to me. Realizing this, I wonder if I am the only one who thinks in this way- something tells me that I'm not.

I can't be sure of that line of thinking in others, but what I do know- after perusing the active threads- is that, of the 20 active threads that Earth II has, 11 are either introductory threads or claim threads (including my own). To me, that's a high number, and if others share my line of thinking, then we've got one big reason why others are not participating in others' threads- they're too busy concluding the threads that actually matter to them.

Sure, there's nothing to stop people from jumping into someone else's claim thread- at least, from what I can tell, nothing in the E2 rulebook- but my perception is that there's an unwritten rule here that says we do not interfere with someone else's claims, respecting pending claims as if they were established ones. This isn't a bad thing at all- in fact, I think it's a VERY good thing, since it's fostered a relatively hospitable environment where we can post freely without worrying about someone trying to swipe our land from under our noses, so long as we respect our fellow users. One of the worst things about other NS RPs is that you get a "competition" aspect to them and, ultimately, it's just not fun at all. No one likes to lose- especially if it keeps happening- and in environments where there's "winners and losers", there tends to be divisions rather quickly between the "winners" and the "losers" and the community stops working together, if not falling apart outright. While it's true that E2 has its "more dominant" members, at least here no one feels like there are actual bullies pushing people around- we work to include, not exclude and that's something I hope never stops.

Having said that, it makes me wonder if we need to fix the claiming rules in general. It always seemed silly to me that only "pending" claims can be contested- technically speaking, there isn't a claim on this map that isn't contestable, since to take land from someone else you need to RP for it (and against them) anyway. I also think that if people didn't worry about having to craft epic RP's just so the land they've claimed truly becomes theirs it might ease their minds to get involved in other things. I mean, it's hard for me to want to get excited about a world leader getting executed on live TV when I'm worried about resolving my mountain of claims as fast as possible. If I knew that I *had* them, without worry, then it would be different, since the fear of "losing" the land (relatively speaking) wouldn't be there.

So I'm thinking that the claim rules should go back- somewhat- to the way they were many moons ago, where a successful RP wasn't required to be completed so your claim got registered. Here's how I'd work it:

-You make a claim. The rest of the world gets seven (7) days to register contests to that claim. If no one contests after that time, it becomes yours, no questions asked.
-If someone does contest a claim, the two parties get seven days from that point to negotiate in good faith an equitable exchange, after which they've got to RP for it or someone drops their claim
-A claim still needs an accompanying RP post for it to be officially registered, and this can come before (but not after) the initial seven day period is done. Absent a post, the claim gets invalidated. The post can come in a "national activity thread" instead of a claim thread, but the post still needs to come. As per regular RP convention, they also need to be realistic- i.e., Fort Knox (or Rome :p) can't be built in one post, nor can an ethnic group be cleaned in one post or a leader get elected in one post- and whatever doesn't get RP'ed doesn't happen, in addition to normal general E2 activity requirements
-Upper limits can be established on how much someone can claim in a month or a three month period, so that no one "hoards" land.

Hope it makes sense. I'm *way* past my bedtime, but this was too important for me not to weigh in.



Thank you for the non-curt reply, there's a lot of stuff in this. Now, I am going to take some offense to it but not in a malignant way, so bear with me here.

I want to remove this stigma of "well that doesn't concern me, I don't care" because in truth, everything concerns everyone to some degree. If say, Byz's regime just executed their President and split ties with Hi No Moto that could mean a warming to other nations. Perhaps this will increase the levels of trade. As your nation is a large and influential one, it's certainly plausible that you'd be affected. I know Brink would be affected, he trades with everyone and the possibility of more trade coming his way would be a big booster. It's these kinds of scenarios that spider web out that show just how influential some small events are.

Laziness, for lack of a better word, just won't suffice as a good excuse. I know we have some lengthy posts but few of our threads move quickly - and what few did just collapsed because someone got lazy - which is detrimental to our RP. Our RP itself does ask for a large time commitment, it always has (far more so in the past as you know than nowadays). Of course, we're all older, we work, we have lives, et cetera but I want to instill that even so, everyone here is mostly in the same boat and everyone deserves some recognition for their efforts. Even something simple as a post from an embassy as a response to another nation's troubles could give some comfort of, "Hey at least people are reading all this that I am writing." We face a lot of come-in and go-out players and yes that's a major sore but I want to encourage them to stay. Involvement in an RP might just be one day - we certainly have to try, in order to know for sure. I do hope this isn't a prevalent sentiment.

As far as an unwritten rule not to interfere with someone else's claims, that's entirely false. If it were these little spats between yourself and Western Averi, and Itailian Maifias and Brydog would not have happened. Simply put, anyone can screw with anyone else's claims, period. That's why the contestation thing was added, so that two people could legitimately make a claim to the same piece of land and then fight it out through RP. It's meant to encourage one-on-one back-and-forth RP. The drawback is this hospital environment you're calling out is actually just a boring non-intervention environment. We should worry about making a claim and if someone is going to swipe it, that creates tension and tension creates growth. Competition belongs here, in fact the lack of competition is a major problem. We need more of it. In previous times you had stated you weren't in favor of the versus RP whereby two people RP for one nation, it's why you and Western Averi were working things out over TG and what not. Frankly, and I am guilty of it too, story RPs should not be the dominant RP here. We need interactive RPs with player-on-player involvement. If we're just going to be an RP where we all write our own stories, we might as well close down Earth II and just let people write what they want where they want.

Now as far as only pending claims can be contested, another falsity. The term "contestation" just means two people are contesting the same tract of land. In truth, if someone wanted, say Sicily from you, they could invade you to take it. It wouldn't be a contestation, it'd be the traditional RP, player-on-player. Let me put that to bed immediately. Contestation specifically covers unclaimed or pending claim land to prevent godmodding and wanking (i.e. - well I made the claim so I have 4,000,000 troops there and you don't). There's literally no rule that says, for example, Itailian Maifias can't invade and attack the Azores with the intention of seizing said islands for himself and if he did and the RP ensued, and I was defeated, that land would change hands to him.

The requirement for RPs for land claims is essential to us. It's to avoid people from going, "I claim so-and-so land," do a single post, and move on, thus boring the crap out of everyone. Thus the proposals you gave I have to immediately question. It's easy enough to claim land, in fact though we require a complete RP, no one has had their land denied to them after they completed an RP. I might have said "Hey do one more wrap-up post" because it was left open ended but nothing was ever denied. So we don't need to make claiming any easier, in fact it's fine the way it is. I won't put a timer on contestations either, that's silly, what if a new nation comes in and the RP is still going but it's a long way away from getting there, yours for example. That would ruin it for new people coming into the RP and we need to bring in more members, not shy away the ones coming in (save for those who absolutely can't read).

Also, there's no timer on claims. The only requirements are that posts go in on a timely manner. A claim RP could last four years, it wouldn't be against the rules, so long as it was kept active. We don't want to rush RPs here, that's not going to end well for anyone. We do encourage people to complete them quickly only so that they can get on the map, get recognized, get their history in, and become full members. If someone wants to take a year to do an RP, that's fine. Look at some of mine, they've taken a long time to do, my story on Cyprus (again story, sorry folks) took over a year to write.

Your point at limits does bring something to mind. However, if we were to have limits, your super claim through would be invalidated because you've claimed probably more land in one shot than anyone in a very, very, very long time. I would call it hoarding depending on the definition but at the same time, it's all legal so it wouldn't be hoarding, it's the name of the game. But you have to understand, as well as all players, that such dominance will step on a lot of toes thus resistance will form and the tension that it breeds will lead, hopefully, to player-on-player, traditional RP, whereby people vie for land and RP like they do everywhere else on NationStates.

I am truly glad you wrote as in-depth as you did, I hope everyone's responses are like this, so please people, write away, I just want to clear up falsities and what I see is a dangerous line of thinking that has likely caused the stagnation of our RP. Is any one person to blame? Hardly, but I must share much of the burden myself and I want to rectify that pronto.
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Layarteb
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Inoffensive Centrist Democracy

Postby Layarteb » Thu Mar 06, 2014 8:35 am

Now for some IC matters. This is of concern in The Riddle of Monte Carlo. All invitations have been sent via TG.

Layarteb wrote:OOC: I am jumping ahead on this one post to July 2, 2013. You will receive a telegram if you are invited.

(Image)

OFFICIAL DIPLOMATIC COMMUNIQUE


P 1830900R
FM [Empire of Layarteb, the Officer of the Emperor]
TO [Esteemed Colleague]
INFO [President Marcel Romilly]

CONFIDENTIAL LAYARTEB CITY 2013183026

TAGS: [FR]
SUBJECT: [Invitation to Monégasque Celebration of Reunification]





With humble apologies for the short notice, the Empire of Layarteb would like to personally invite you to attend a diplomatic gala in Monaco on July 4, 2013 at 20:00, sharp.

This party will celebrate the reunification of Monaco with the Empire of Layarteb, as a full-fledged member and future capital seat of the Mediterranean Republic. No expense is being spared to celebrate the glory of the Monégasque people and their country.

The party shall take place aboard the ILS Cordelia (T-AY-19), one of the Emperor's two private yachts, which will be anchored outside of Port Hercule. Transportation to the yacht shall be provided by motor boat from Port Hercule.

For travel to Monaco, utilization of the nearby Nice Côte d'Azur Airport is the most accessible. Transportation will be provided from the airport to Port Hercule and back. Accommodations for dignitaries wishing to stay overnight or for an extended period of time will be provided in several of Monaco's auspicious hotels.

Due to the limited space available, RSVP is required along with the number of guests attending. Please keep this to a minimum in order to be fair to all guests. Security will be provided by members of the Layartebian Ministry of Justice and the Monégasque Police Department. Should you require additional security teams, accommodations can be made but within reason and respect to all parties involved. Additionally, to help set your mind at ease, Layartebian naval warships will be within range to provide an umbrella of further protection as a precaution. There are no specific or unspecific threats to worry about at this time.

I hope you will be in attendance for this magnificent occasion.


(Image)
Emperor of Layarteb





MESSAGE STOP
Last edited by Layarteb on Thu Mar 06, 2014 9:33 am, edited 2 times in total.
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Hi No Moto
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Psychotic Dictatorship

Postby Hi No Moto » Thu Mar 06, 2014 9:44 am

He even signs as 'The Emperor'???

God damn it I am NEVER going to find out his name :(

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URBOV
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Founded: Jul 15, 2009
Ex-Nation

Postby URBOV » Thu Mar 06, 2014 9:47 am

Hi No Moto wrote:He even signs as 'The Emperor'???

God damn it I am NEVER going to find out his name :(

'

His name is Terry. He signs as the Emperor because it's too asexual to impose fear in the minds of his enemies.

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Hi No Moto
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Psychotic Dictatorship

Postby Hi No Moto » Thu Mar 06, 2014 9:55 am

URBOV wrote:
Hi No Moto wrote:He even signs as 'The Emperor'???

God damn it I am NEVER going to find out his name :(

'

His name is Terry. He signs as the Emperor because it's too asexual to impose fear in the minds of his enemies.


Hello comrade!

And Terry? I have to say I'm a little disappointed with that ... :(

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Layarteb
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Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Thu Mar 06, 2014 10:16 am

Der Emperor is not amused, despite his expression:

Image

Just for that HNM I won't invite your Emperor.
Last edited by Layarteb on Thu Mar 06, 2014 10:17 am, edited 2 times in total.
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Khorsun
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Ex-Nation

Postby Khorsun » Thu Mar 06, 2014 11:20 am

Well I know what day I'm scheduling a missile test for...
Hal Tabalkha dhala Mozhana Khorsunatum [The Republic of the Khorsuni Nation]
Rekhan Taneltar, Ankhazar and Sukaradar [Conqueror and Protector]
Wrath of the Resolute - Khorsuni War of Independence
The Wheel of Fire - Liberian Intervention and Showdown with Apilonia

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Layarteb
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Postby Layarteb » Thu Mar 06, 2014 11:43 am

Khorsun wrote:Well I know what day I'm scheduling a missile test for...


yes yes show the unfounded aggression of this nation of yours. yes yes.
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Khorsun
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Ex-Nation

Postby Khorsun » Thu Mar 06, 2014 12:57 pm

Layarteb wrote:
Khorsun wrote:Well I know what day I'm scheduling a missile test for...


yes yes show the unfounded aggression of this nation of yours. yes yes.


What, what? This will just be a routine exercise of course. Der pagan Emperor's little boating excursions are of no concerns to us.


Think it'll be one of those Chinese DF-21 missiles. The anti-ship version.
Hal Tabalkha dhala Mozhana Khorsunatum [The Republic of the Khorsuni Nation]
Rekhan Taneltar, Ankhazar and Sukaradar [Conqueror and Protector]
Wrath of the Resolute - Khorsuni War of Independence
The Wheel of Fire - Liberian Intervention and Showdown with Apilonia

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Layarteb
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Inoffensive Centrist Democracy

Postby Layarteb » Thu Mar 06, 2014 1:01 pm

Yes - that's good - fire those.
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United States of Brink
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Founded: Aug 19, 2005
Ex-Nation

Postby United States of Brink » Fri Mar 07, 2014 6:35 am

I step out for two days and look what happens, and here I thought Layarteb was running a tight ship!

Yes, HNM, I will be posting tables and such, hopefully after each matchday. I also like to note that I am not determing the outcomes of the games or even goal scorers, I use a scorinater (for the games), and a numbers generator (slightly modified) for the goal scorers. Not that any of that was in question.

I love the idea of TGing any potential members that would have some sort of IC stake in a thread you are doing. I also like, much to the chagrin of Layarteb, the idea of a 'twitter' page for EII wherein quick news stories can be posted. I also think it opens to the door to more personal and cultural take on nations.

I want to work on re-tooling the economics thing I was previously working on. That being said it starts with an expanded factsheet as proposed by Layarteb.

Getting involved in others RP is critical for success but, as Rome pointed out, time restrictions limit that ability. I am a prime example of that, I contribute far less than I'd like to (even in my own RPs) so finding a way to change that is paramount to the continued success of EII.

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Byzantium Imperium
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Founded: Jul 31, 2011
Inoffensive Centrist Democracy

Postby Byzantium Imperium » Fri Mar 07, 2014 7:01 am

Before I get into responding to the various key points...

If you're going to post in my threads, Brydog, put some fucking effort into the post.



That being said I am not going to RP economics, ever. Just the same as I will not RP sports, ever. I have enough torment balancing my actual finances that I will never endeavor to do it in fiction, least of all on a larger scale. On participation in other threads note; I believe I've said it before but to say it again, once I've finished my introduction claim which I consider paramount, you'll see me taking an active role in tormenting the world. Also TG's would be great regarding threads.

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Khorsun
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Ex-Nation

Postby Khorsun » Fri Mar 07, 2014 7:37 am

No ones asking for anything really complicated on economics. If you're most interested in war RPs then its crucial that everyone has a definitive military budget.
Hal Tabalkha dhala Mozhana Khorsunatum [The Republic of the Khorsuni Nation]
Rekhan Taneltar, Ankhazar and Sukaradar [Conqueror and Protector]
Wrath of the Resolute - Khorsuni War of Independence
The Wheel of Fire - Liberian Intervention and Showdown with Apilonia

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United States of Brink
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Founded: Aug 19, 2005
Ex-Nation

Postby United States of Brink » Fri Mar 07, 2014 9:43 am

Feel free to post in the WC thread, I figure it'd be easier to keep everything flowing through there.

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Layarteb
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Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 10:41 am

United States of Brink wrote:I step out for two days and look what happens, and here I thought Layarteb was running a tight ship!

Yes, HNM, I will be posting tables and such, hopefully after each matchday. I also like to note that I am not determing the outcomes of the games or even goal scorers, I use a scorinater (for the games), and a numbers generator (slightly modified) for the goal scorers. Not that any of that was in question.

I love the idea of TGing any potential members that would have some sort of IC stake in a thread you are doing. I also like, much to the chagrin of Layarteb, the idea of a 'twitter' page for EII wherein quick news stories can be posted. I also think it opens to the door to more personal and cultural take on nations.

I want to work on re-tooling the economics thing I was previously working on. That being said it starts with an expanded factsheet as proposed by Layarteb.

Getting involved in others RP is critical for success but, as Rome pointed out, time restrictions limit that ability. I am a prime example of that, I contribute far less than I'd like to (even in my own RPs) so finding a way to change that is paramount to the continued success of EII.


If you want to do the Twitter it's all yours. Hopefully that template will give us a one-up on the economics - do you think we should add anything?

Khorsun wrote:No ones asking for anything really complicated on economics. If you're most interested in war RPs then its crucial that everyone has a definitive military budget.


Byzantium Imperium wrote:That being said I am not going to RP economics, ever. Just the same as I will not RP sports, ever. I have enough torment balancing my actual finances that I will never endeavor to do it in fiction, least of all on a larger scale. On participation in other threads note; I believe I've said it before but to say it again, once I've finished my introduction claim which I consider paramount, you'll see me taking an active role in tormenting the world. Also TG's would be great regarding threads.


I think we can start off on a vague idea. I hear what you're saying - and it's why I don't want to force people to make ORBATs because it's just an insidious amount of work to require.
Last edited by Layarteb on Fri Mar 07, 2014 12:44 pm, edited 1 time in total.
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Layarteb
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Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 10:42 am

Now for epic - a giant gigapan of NYC from the top of 1 WTC:

http://wtc.gigapan.com/wtc/

If you can find this piece, you can see the giant car ad:
Image

Now if you'll follow this wonderful link below you can see a film (just for you Estainia) photograph of it:
http://forsakenoutlaw.deviantart.com/art/A-Big-Ad-422683525
Last edited by Layarteb on Fri Mar 07, 2014 10:43 am, edited 1 time in total.
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RomeW
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Posts: 430
Founded: Jan 21, 2004
Ex-Nation

Postby RomeW » Fri Mar 07, 2014 11:13 am

I think the lack of clearly defined controls is one of the issues I have with "competition"-style RPing: sure, there's the godmodding rule and whatnot, but for a guy like me, who doesn't have extensive military knowledge, knowing what a wank is and what isn't would be difficult. If I had easy to understand stats, then I could be a better judge of a prospective opponent, and the RP I think would go along more smoothly.

I don't think it would take much to make things simple. Tanks, aircraft, guns and other kinds of weaponry can be given ratings out of 10 for things like armour and range, with each rating point adding up to its price. Then there could be a listing for each type of weapon and you basically build your army from that. In RP, you could have a rule that says after a certain amount of posts (based on its rating), your tank would need refueling or its armour rating would fall after a certain amount of shelling. There could even be diagrams of where everything is and the stats would be updated with each post.

Then we get to national budgets...again, it doesn't need to be complicated. I know there are NS economic generators that can easily produce stats. We can use those here- or a modified version of them to fit the realities of Earth II- at least as a starting point and adjust it as we go. We could then look at what resources our territories actually have- checking it via the CIA Factbook makes this easy- and assign values to them. We could then look at our population and set standards that say that "if you have X amount of people, you're using Y amount of Z resource", which would then spark looking for trading partners because, likely, we're all going to be short on something. We could then figure out parameters for things income taxes and tariffs, which would affect our national coffers, as well as health care expenditures which would affect productivity and the longevity of our people's lives. Again, all this stuff would be continuously updated and adjusted accordingly.

I know what I've described sounds like a lot to think about, but the truth is, a country *is* a lot to think about regardless. However, with the right system and presentation, despite being complicated, it can still be easy to understand. If I wasn't at work I could more properly figure out how it could actually work.

Another thing, about "competitive"-style RPs, because I feel like I'm being misunderstood: I never believed that competition doesn't belong on NS- I just firmly believe it should only be in IC. If, ICly, we all want to play nations that hate each other, with everyone bullying each other, that's fair.

However, OOC I still firmly believe we ought to work together and have a certain amount of respect for each other. It should be all about compromising, understanding that we're not all going to have the land we all want, and making people feel included and at least satisfied with the experience. I don't think I need to explain how frustrating it is to deal with bullies and all the fun they sap out of the experience. Furthermore, I doubt I need to explain much about how frustrating it would be for someone if their only experience on Earth II is losing and seeing an empire they spent years making crumble after one or two threads. Our countries may not be able to show restraint but we, as people, should be. There is no endgame with E2- there's no prize to be gained if someone conquers the entire world. Therefore I think it's more prudent that we all work together.

Also, another thing to touch on- Lay, you said "story" RPs don't belong here and I would disagree. Those are the kinds of RPs that I love. In fact, I'd rather have a great story than a mundane campaign- it keeps me engaged. What needs to happen is that if someone writes a story RP, there has to be provisions allowing for outside involvement, and improvisation. In other words, each RPer should be given a fair chance to contribute to the story, and each person who responds should do nothing but build upon what was originally written. Nothing should be planned in advance- not even the ending- with the only rules being that things stay realistic and nothing really wrecks the integrity of the story.

I definitely want to do more of this kind of storywriting, because I love being creative, and the possibilities on Earth II are endless. We just need to embrace them.
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Layarteb
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Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 11:25 am

RomeW wrote:I think the lack of clearly defined controls is one of the issues I have with "competition"-style RPing: sure, there's the godmodding rule and whatnot, but for a guy like me, who doesn't have extensive military knowledge, knowing what a wank is and what isn't would be difficult. If I had easy to understand stats, then I could be a better judge of a prospective opponent, and the RP I think would go along more smoothly.

I don't think it would take much to make things simple. Tanks, aircraft, guns and other kinds of weaponry can be given ratings out of 10 for things like armour and range, with each rating point adding up to its price. Then there could be a listing for each type of weapon and you basically build your army from that. In RP, you could have a rule that says after a certain amount of posts (based on its rating), your tank would need refueling or its armour rating would fall after a certain amount of shelling. There could even be diagrams of where everything is and the stats would be updated with each post.

Then we get to national budgets...again, it doesn't need to be complicated. I know there are NS economic generators that can easily produce stats. We can use those here- or a modified version of them to fit the realities of Earth II- at least as a starting point and adjust it as we go. We could then look at what resources our territories actually have- checking it via the CIA Factbook makes this easy- and assign values to them. We could then look at our population and set standards that say that "if you have X amount of people, you're using Y amount of Z resource", which would then spark looking for trading partners because, likely, we're all going to be short on something. We could then figure out parameters for things income taxes and tariffs, which would affect our national coffers, as well as health care expenditures which would affect productivity and the longevity of our people's lives. Again, all this stuff would be continuously updated and adjusted accordingly.

I know what I've described sounds like a lot to think about, but the truth is, a country *is* a lot to think about regardless. However, with the right system and presentation, despite being complicated, it can still be easy to understand. If I wasn't at work I could more properly figure out how it could actually work.

Another thing, about "competitive"-style RPs, because I feel like I'm being misunderstood: I never believed that competition doesn't belong on NS- I just firmly believe it should only be in IC. If, ICly, we all want to play nations that hate each other, with everyone bullying each other, that's fair.

However, OOC I still firmly believe we ought to work together and have a certain amount of respect for each other. It should be all about compromising, understanding that we're not all going to have the land we all want, and making people feel included and at least satisfied with the experience. I don't think I need to explain how frustrating it is to deal with bullies and all the fun they sap out of the experience. Furthermore, I doubt I need to explain much about how frustrating it would be for someone if their only experience on Earth II is losing and seeing an empire they spent years making crumble after one or two threads. Our countries may not be able to show restraint but we, as people, should be. There is no endgame with E2- there's no prize to be gained if someone conquers the entire world. Therefore I think it's more prudent that we all work together.

Also, another thing to touch on- Lay, you said "story" RPs don't belong here and I would disagree. Those are the kinds of RPs that I love. In fact, I'd rather have a great story than a mundane campaign- it keeps me engaged. What needs to happen is that if someone writes a story RP, there has to be provisions allowing for outside involvement, and improvisation. In other words, each RPer should be given a fair chance to contribute to the story, and each person who responds should do nothing but build upon what was originally written. Nothing should be planned in advance- not even the ending- with the only rules being that things stay realistic and nothing really wrecks the integrity of the story.

I definitely want to do more of this kind of storywriting, because I love being creative, and the possibilities on Earth II are endless. We just need to embrace them.


Assigning a point system for military stuff would simply take too long and then - how do you deal with non-RL stuff? Even then it's all subjective. You can't compare systems spec for spec. Plus there's so many models, modifications, changes, etc. You have to go through it with a fine tooth comb, every single system, from bullets to engines to everything. That's impractical. Now custom made stuff should have stats to it (at the very basic) but outside of that it's not required. I don't want to start requiring this because it would require weeks of setup work just to get into the RP and that's too much. Already we have how many people who fail at the simple application.

You don't need to know extensive stats either and as far as wank goes - we deal with it when/if it arises but there's really no need for controls.

Competition RPs firmly being in IC is where they are - all of our RPs are IC.

My precise words were "story RPs should not be the dominant RP here" - never that they don't belong here they shouldn't be nearly every RP we have.
Last edited by Layarteb on Fri Mar 07, 2014 11:26 am, edited 2 times in total.
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URBOV
Diplomat
 
Posts: 843
Founded: Jul 15, 2009
Ex-Nation

Postby URBOV » Fri Mar 07, 2014 12:01 pm

Application for Partial Membership

  • Host Player: Layarteb, Brink, ItalianMafias Everyone. Compliance is assume (jk).
  • Type: Characters
  • Name: Urbov
  • Role: String of Characters
  • Synopsis of Role: I will be creating and employing characters in threads that are appropriate and may write some of my own that are more contemplative. I expect there will be no violence (well, I won't promise but it's def. not a shooty shooty type thing I'm going for.)
  • Examples of Previous RPs
    • Provide a list of examples of non-Earth II RPs for consideration [you may add more bullets for more RPs but please keep 1 RP to a bullet]
  • Reason why you want to join Earth II?: Returning member.
  • Real-Life Age: 19
  • Fluency in English: Native Speaker



So as I've discussed with some people on IRC, I'm returning as a Partial Member (less time constraints). I'll be using this role to have a string of characters of all different backgrounds and political persuasions (probably all men at the moment though I hope I'll be able to eventually write as women). These characters will largely be in non-violent roles, academics, scavengers, wanderers, etc. I'm sort of hoping that through them I'll be able to write about under represented aspects of E2, tourism, daily life, etc. and maybe develop some schools of thought unique to E2.

I've gotten permission from Layarteb, ItalianMafias, and Brink to have various characters, if anyone else would be cool with it please let me know. While I may not immediately rush to create people, it'd be cool to have a host of options in my back-pocket.
Last edited by URBOV on Fri Mar 07, 2014 12:30 pm, edited 1 time in total.

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Layarteb
Powerbroker
 
Posts: 8402
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 12:10 pm

URBOV wrote:
Application for Partial Membership

  • Host Player: Layarteb, Brink, ItalianMafias
  • Type: Characters
  • Name: Urbov
  • Role: String of Characters
  • Synopsis of Role: I will be creating and employing characters in threads that are appropriate and may write some of my own that are more contemplative. I expect there will be no violence (well, I won't promise but it's def. not a shooty shooty type thing I'm going for.)
  • Examples of Previous RPs
    • Provide a list of examples of non-Earth II RPs for consideration [you may add more bullets for more RPs but please keep 1 RP to a bullet]
  • Reason why you want to join Earth II?: Returning member.
  • Real-Life Age: 19
  • Fluency in English: Native Speaker



So as I've discussed with some people on IRC, I'm returning as a Partial Member (less time constraints). I'll be using this role to have a string of characters of all different backgrounds and political persuasions (probably all men at the moment though I hope I'll be able to eventually write as women). These characters will largely be in non-violent roles, academics, scavengers, wanderers, etc. I'm sort of hoping that through them I'll be able to write about under represented aspects of E2, tourism, daily life, etc. and maybe develop some schools of thought unique to E2.

I've gotten permission from Layarteb, ItalianMafias, and Brink to have various characters, if anyone else would be cool with it please let me know. While I may not immediately rush to create people, it'd be cool to have a host of options in my back-pocket.


You've got me sold. Unfortunately, the mainstay of Earth II has been WAR with me at the helm and frankly, we need less of that and more of everything else.
Last edited by Layarteb on Fri Mar 07, 2014 12:11 pm, edited 1 time in total.
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Layarteb
Powerbroker
 
Posts: 8402
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 12:38 pm

Non War RP ideas:

  • Academic forums (smart people telling us we're stupid for bombing the world five times over - completely applicable - essay form perhaps???)
  • Fleet Week at Layarteb City (it counts because no one is shooting anyone - and literally everyone gets invited, even the bad guys - also keep it just to E2 this year)
  • Greenbrier Group (think Bilderberg)
  • International Forums
  • Interpersonal RPs (Romance perhaps? Why not)
  • Mish Mosh RP (obv a bad name - just a general RP whereby we all post characters, living in one another's nations, etc. - yes vague I know but vague is where we are right now)
  • Natural disasters (let's face it - how many hurricanes tear up the Empire each year)
  • Olympics
  • UN RP (uh huh - you know so many people talk about it - let's just call it something different from UN, LoN, or WA)

So ideas? Let's get them in.



FYI - since these would all be non-claim RPs just to let everyone know - timing requirements there are none so you don't have to post every two weeks and what not.
Last edited by Layarteb on Fri Mar 07, 2014 1:25 pm, edited 8 times in total.
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Layarteb
Powerbroker
 
Posts: 8402
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Layarteb » Fri Mar 07, 2014 2:40 pm

This is a potential template for a broad factbook for all nations of our fair RP. Let's add this to the discussion. It's obvious in need of tweaking and it's far from ready at present. I just want to keep it relevant.

  • Basic Facts
    • Offical Name:
    • Common Name:
    • Demonym:
    • Independence / Founding Date:
    • Capital:
    • Largest City:
    • Official Language(s):
    • National Language(s):
    • Government Type:
    • Head of State:
    • Head of Government:
    • Area:
    • Population:
    • Population Density:
    • Official Religion:
    • Largest Religion:
    • Economy Type:
    • Currency:
    • GDP (PPP):
    • GDP (Nominal):
    • HDI:
    • Drives on the:
    • Aircraft Code:
    • Calling Code:
    • Internet TLD:
    • Maritime Claims:
      • Territorial Sea:
      • Contiguous Zone:
      • Exclusive Economc Zone:
  • People & Society
    • Ethnic Group(s):
    • Language(s):
    • Religion(s):
    • Major Urban Areas:
    • Literacy:
  • Government
    • Administrative Divisions:
    • Dependent Areas:
    • Constitution:
    • Legal System:
    • Death Penalty:
    • Suffrage:
    • Executive Branch:
    • Legislative Branch:
    • Judicial Branch:
    • Political Parties & Leaders:
    • Military Size:
      • Active Forces:
      • Reserve Forces:
      • Paramilitary Forces:
    • National Symbol(s):
    • National Motto(s):
    • National Anthem(s):
  • International Relations
    • Allied Nations:
    • Recognized Nations:
    • Formal Treaties:
    • Free Trade Agreements:
    • International Agreements:
  • Economy
    • Agriculture Products:
    • Industries:
    • Unemployment Rate: Could we use gameplay stats? Perhaps as a scaling tool only.
    • Budget: Could we use gameplay stats? Perhaps as a scaling tool only.
    • Public Debt: Could we use gameplay stats? Perhaps as a scaling tool only.
    • Fiscal Year: Just what months count as your year
    • Exports:
    • Exports Commodities:
    • Export Partners:
    • Imports:
    • Imports Commodities:
    • Import Partners:
    • Exchange Rate (African mark): Could we use gameplay stats? And substitute the NSD$ for the African mark?
  • Energy
    • Electricity - Production: Problematic indeed - how would we even know? Hard to ascertain.
    • Electricity - Consumption: Problematic indeed - how would we even know? Hard to ascertain.
    • Electricity - Exports: Problematic indeed - how would we even know? Hard to ascertain.
    • Electricity - Imports: Problematic indeed - how would we even know? Hard to ascertain.
    • Power Generation by Sector: Would just be a simple %
      • Coal:
      • Gas:
      • Hydroelectric:
      • Nuclear:
      • Oil:
      • Solar:
      • Wind:
      • Other:
  • Transnational Issues
    • Disputes - International:
    • Refugees & Internally Displaced Persons:
    • Illicit Drugs:
Last edited by Layarteb on Fri Mar 07, 2014 3:09 pm, edited 1 time in total.
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Earth_ Two
Chargé d'Affaires
 
Posts: 385
Founded: Jul 05, 2009
Father Knows Best State

Postby Earth_ Two » Fri Mar 07, 2014 3:24 pm

A new consolidated page has been added.

Announcements

This is the "Twitter-esque feed" that was mentioned before. There was some confusion - mostly on my part - about the true extent of it. As the intro says, everything is known IC (so no OOC or Secret IC). Be short & succinct, try for <= 140 characters and it's best to then use that to link to the larger story, whether in the Newswire or an active RP.

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Khorsun
Diplomat
 
Posts: 848
Founded: Jan 18, 2008
Ex-Nation

Postby Khorsun » Fri Mar 07, 2014 8:10 pm

As far as electricity consumption goes - shouldn't be too hard. Figure what level of economic devopment you're basing your nation's off of - US, Germany, China, Iran, whatever. Find their consumption as compared to their population and GDP, then calculate yours using that ratio with your own population/GDP.
Hal Tabalkha dhala Mozhana Khorsunatum [The Republic of the Khorsuni Nation]
Rekhan Taneltar, Ankhazar and Sukaradar [Conqueror and Protector]
Wrath of the Resolute - Khorsuni War of Independence
The Wheel of Fire - Liberian Intervention and Showdown with Apilonia

User avatar
Khorsun
Diplomat
 
Posts: 848
Founded: Jan 18, 2008
Ex-Nation

Postby Khorsun » Sat Mar 08, 2014 9:21 am

Had a very detailed dream this morning about the first act of nuclear terrorism on American soil and that I first read about it on here. A 1 kT tactical nuclear device having been set off in a funeral home on the outskirts of Gary, Indiana.

And then having driven with some of my brothers to go check out the mushroom cloud. Saying something like "Wow, you think about Hiroshima and how big the cloud was, these tactical nukes are really kind of small. They're like, baby nukes. Frankly, I'd be a little embarrassed to be killed by one of these."
Last edited by Khorsun on Sat Mar 08, 2014 9:36 am, edited 1 time in total.
Hal Tabalkha dhala Mozhana Khorsunatum [The Republic of the Khorsuni Nation]
Rekhan Taneltar, Ankhazar and Sukaradar [Conqueror and Protector]
Wrath of the Resolute - Khorsuni War of Independence
The Wheel of Fire - Liberian Intervention and Showdown with Apilonia

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