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A Lost Age [PT/FanT World] (Open)

A staging-point for declarations of war and other major diplomatic events. [In character]

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Angle Empire
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Founded: Sep 13, 2012
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Postby Angle Empire » Tue Jul 02, 2013 9:00 am

Xie, i have one small problem with your post. As you can see on the map, the ground my main army is on i above that of your horse archers. Plus, they are behind my pikes and my sword units, making it impossible for you to predict when a volley is incoming.

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The Gristollian Isles
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Postby The Gristollian Isles » Tue Jul 02, 2013 9:10 am

Sorry I haven't gotten a Whaler's Dirge post up yet, I've been very busy. I'll have a post up tonight or early tomorrow.
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New Armarzia
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Postby New Armarzia » Tue Jul 02, 2013 9:41 am

Thrashia wrote:I repeat. This is not the submissions thread. READ THE OP. :evil:


My apologies, I read the OP and didn't see anything about not posting apps on here, all I saw was the rules of how to post an application and a whole lot of applications following it. But I went ahead and posted the application on the sign-up thread, thanks Great Houses of Xie for posting it...would've taken a while otherwise.
Last edited by God on Mon Jan 1, 0000, 0:00 AM, edited infinite times in total.



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Great Houses of Xie
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Postby Great Houses of Xie » Tue Jul 02, 2013 11:45 am

they're on opposing hillsides at roughly the same height. if anything, since the cavalry are actually further up on their hill, it's more likely that they're actually the ones higher up than the crossbows. the middle of the minotaur line is in a bit of a depression, further putting the stetthians below the cavalry. As the minotaurs are on a hill, the troops in front are lower than those in back, allowing the cavalry to see the crossarchers.

it's not that hard to spot 7000 men raise their crossbows above, past the heads of the troops in front of them, which is what they'd have to do in order to fire so far. less than 45 degrees would put the crossbows below head height and the cavalry wouldn't be able to see. the cavalry also wouldn't have to go anywhere as the bolts wouldn't go anywhere.

So, as a result of the Stetthian crossarchers being on a hillside, plus lower than the troll cavalry, and having to raise their crossbows above the heads of the other troops in front of them, the cavalry will have seen the impending threat.

EDIT:: @New Armarzia: no problem.
Last edited by Great Houses of Xie on Tue Jul 02, 2013 12:25 pm, edited 1 time in total.
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Thrashia
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Postby Thrashia » Tue Jul 02, 2013 6:39 pm

The Akasha Colony wrote:
Aqizithiuda wrote:
The only "application" thread linked in the OP is the ORBAT. Yes. I'm sure. I've quoted the OP and used the search function to find all web addresses. The address for the official sign up sheet isn't anywhere in there.


He's correct. The application thread was never added to the OP.


A bad oversight...
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Angle Empire
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Founded: Sep 13, 2012
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Postby Angle Empire » Wed Jul 03, 2013 2:03 pm

Sorry for the delay in the Troll battle. I am currently making a post. It should be up momentarily.

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Itailian Maifias
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Postby Itailian Maifias » Wed Jul 03, 2013 9:44 pm

Achesia, you working on a post for Reach? Because I'm waiting on you :P
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SquareDisc City
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Postby SquareDisc City » Thu Jul 04, 2013 6:08 pm

Ugh, sorry for being such a tardy poster in sunrise. Combination of feeling uninspired and having a load of stuff to do.
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Great Houses of Xie
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Postby Great Houses of Xie » Fri Jul 05, 2013 6:12 am

Again, I believe that Angle is underestimating just how far Bithius has to march and overestimating how fast Bithius is marching.

1)
Keep in mind that the messenger from Argban going to Bithius wouldn't have arrived until after Argban sent for help. Bithius can't have started moving until after he received the messenger. The messenger had to gallop ~35 mi (if he were to take the shortest path, which would take him straight into Kamiya's marching path; the distance will be longer if the messenger doesn't want to be intercepted so easily, mebbe ~38-40 mi?) from Argban to Bithius.

I'm doing some research on how fast messengers can travel. It looks as though a single horse can take a messenger 35 mi to 40 mi during daylight hours in a day. I apologize for not looking this up earlier; it didn't occur to me that messengers were THAT slow.

Thus, from the get-go, Bithius started marching late, relative to Argban and Kamiya. Bithius would also be starting out potentially up to a day later than both Argban and Kamiya. At the earliest, Bithius would start marching early evening of the same day both Argban and Kamiya began marching, a couple hours after the battle has already started.

2)
Using his new map, Bithius has to march ~22 mi. to get to "Biflink's field." Again, refer to my previous post regarding how fast Bithius will get there.

By contrast, both Kamiya and Argban will have only marched ~8 mi before doing battle. The battle site is ~6.5 mi. south of "Biflink's field." So, Bithius will have to travel a total of ~29 mi.

Thus, in conclusion, taking into account stats for both messenger speed and the distances involved, Bithius's army will have had to sprint ~29 mi in less than an hour to reach the 5 mi. point mentioned in Angle's latest post. However, such a sprint isn't possible, so that returns us to Bithius having his troops marching a little faster than normal, like the post says; Bithius won't be able to do battle with Kamiya until the next day, due to communication delays and marching speed.
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Angle Empire
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Postby Angle Empire » Fri Jul 05, 2013 8:06 am

Great Houses of Xie wrote:Again, I believe that Angle is underestimating just how far Bithius has to march and overestimating how fast Bithius is marching.

1)
Keep in mind that the messenger from Argban going to Bithius wouldn't have arrived until after Argban sent for help. Bithius can't have started moving until after he received the messenger. The messenger had to gallop ~35 mi (if he were to take the shortest path, which would take him straight into Kamiya's marching path; the distance will be longer if the messenger doesn't want to be intercepted so easily, mebbe ~38-40 mi?) from Argban to Bithius.

I'm doing some research on how fast messengers can travel. It looks as though a single horse can take a messenger 35 mi to 40 mi during daylight hours in a day. I apologize for not looking this up earlier; it didn't occur to me that messengers were THAT slow.

Thus, from the get-go, Bithius started marching late, relative to Argban and Kamiya. Bithius would also be starting out potentially up to a day later than both Argban and Kamiya. At the earliest, Bithius would start marching early evening of the same day both Argban and Kamiya began marching, a couple hours after the battle has already started.

2)
Using his new map, Bithius has to march ~22 mi. to get to "Biflink's field." Again, refer to my previous post regarding how fast Bithius will get there.

By contrast, both Kamiya and Argban will have only marched ~8 mi before doing battle. The battle site is ~6.5 mi. south of "Biflink's field." So, Bithius will have to travel a total of ~29 mi.

Thus, in conclusion, taking into account stats for both messenger speed and the distances involved, Bithius's army will have had to sprint ~29 mi in less than an hour to reach the 5 mi. point mentioned in Angle's latest post. However, such a sprint isn't possible, so that returns us to Bithius having his troops marching a little faster than normal, like the post says; Bithius won't be able to do battle with Kamiya until the next day, due to communication delays and marching speed.

Image
Biflinks field and the hills is much farther north of the mountains. But kamiya woudl still be able to catch Argban because Argban was much farther south. And according to my posts, he would have left shortly before Bithius and Kamiya. Argban would have to march much longer than bithius because of distance. Bithius wouldn't leave until the messenger arrived. Also, Argban may not have left until he was sure the messenger arrived. But he may have left earlier. I wasn't clear on this in my other posts so i can edit to help the flow of the RP.
Based on this map of the terrain, Bithius may arrive for battle in an hour or so.

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Great Houses of Xie
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Postby Great Houses of Xie » Fri Jul 05, 2013 11:25 am

now you're saying that argban would not have started marching until he had confirmation that bithius had received the message? that means a two-way messenger trip before argban would even begin to march. that also means kamiya will have a full 2 days' head start on his march. argban will not have had a chance to move and will have been caught in his starting position and bithius will, again, be too far away to do anything to help by a full day. in fact, he will be even further away, since argban will not have started marching to put himself closer to bithius.

where would the messenger have had the chance to leave earlier than kamiya began marching? i already estabished the time frame in which argban and kamiya started marching and how kamiya would actually have had a head start on the march (but i gave you the benefit of the doubt and said that they'll have started marching at the same time).

even if the messenger left an hour earlier, he's still going to take nearly a full day to reach bithius. which means bithius still begins marching very late in the game and then has to march 29 mi. as we have already pointed, most armies only consider marching 20 mi in a day to be a really good day of marching. all of this combined means that bithius cannot possibly arrive at the battlefield until 1 to 2 days have elapsed. only a few hours have elapsed, so bithius is ridiculously far away.

It also seems as though Angle is under the impression that Kamiya will let Argban march wherever Argban pleases. This is not the case, with Kamiya actively moving to catch Argban.

Image

The gray is Biflink's field. The blue line is the path Argban wants to take. The red circle is where Argban will be intercepted by Kamiya.
Last edited by Great Houses of Xie on Fri Jul 05, 2013 11:49 am, edited 1 time in total.
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Angle Empire
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Postby Angle Empire » Sat Jul 06, 2013 1:24 pm

"now you're saying that argban would not have started marching until he had confirmation that bithius had received the message? that means a two-way messenger trip before argban would even begin to march. that also means kamiya will have a full 2 days' head start on his march. argban will not have had a chance to move and will have been caught in his starting position and bithius will, again, be too far away to do anything to help by a full day. in fact, he will be even further away, since argban will not have started marching to put himself closer to bithius"

No. I said he would have waited a little longer so Bithius could have the same starteing time. But he started anyway, that's why Bthius has gone a shorter distance. Remember, my messenger saw the humans training your Trolls. So i still have a smaller head start. But it still isn't enough to outrun you for 2 reasons. 1( Slower pace. 2(Distance farther south than your army.

"It also seems as though Angle is under the impression that Kamiya will let Argban march wherever Argban pleases. This is not the case, with Kamiya actively moving to catch Argban."

Kamiya would have no knowledge of when i would march. Your map shows it as if Kamiya knows where Argban's army is. Not only that, but you still ignore the fact we saw humans training your troops!

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Great Houses of Xie
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Postby Great Houses of Xie » Sat Jul 06, 2013 3:24 pm

we have already established how the stetthians cannot have seen the trolls training, for a couple reasons. i can dredge them up again. you're the only one who thinks argban will have a headstart and have already been proven wrong.

thus, you're using an argument that was invalidated several days ago.

which returns us again to argban waiting for bithius to start marching, according to your new statements. which means kamiya will have started marching in his original direction, then changed to go south and catch argban alone. this time, however, bithius is even further away because argban is still waiting for the confirmation of bithius, while said confirmation is still a day away.
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The Nuclear Fist
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Postby The Nuclear Fist » Sat Jul 06, 2013 3:48 pm

Hello, I am the Kingdom of Syr and an admin for ALA. I apologise for my long absence. Who wants to RP?
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
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Great Houses of Xie
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Postby Great Houses of Xie » Sat Jul 06, 2013 4:08 pm

hm, your absence might have been so long that the other admins may have given up and removed you from the map. where is the kingdom of syr supposed to be and what is it like? the shie are on the western continent, but they have a few folks wandering around that might be able to interact with syr, depending on where syr is.
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The Nuclear Fist
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Postby The Nuclear Fist » Sat Jul 06, 2013 4:44 pm

Great Houses of Xie wrote:hm, your absence might have been so long that the other admins may have given up and removed you from the map. where is the kingdom of syr supposed to be and what is it like? the shie are on the western continent, but they have a few folks wandering around that might be able to interact with syr, depending on where syr is.

Ah, nevermind. So it would seem I was removed, and there is a new map to boot.
Last edited by The Nuclear Fist on Sat Jul 06, 2013 5:19 pm, edited 2 times in total.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
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Aqizithiuda
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Postby Aqizithiuda » Sat Jul 06, 2013 6:03 pm

While I'm still getting my factbook in order and currently only have the smallest of the mercenary companies I intend to use fully written up, I figured I'd throw myself out here as someone looking for a RP to join in. Aqizithiuda has 6 Free Companies currently officially recognised, with the sizes ranging between 300 and 3600 soldiers, and each company is somewhat different (the She-Wolves are an all-woman company specialising in raiding, the Corpse Makers are the best at sieges, etc). Of course, Aqizithiuds are also craftsmen, explorers, traders, etc, so I'm sure I can find some way of joining in any non-military RP.
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The Grand Network
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Postby The Grand Network » Mon Jul 08, 2013 8:51 pm

Name of Realm: Serene Elderian Trade Republic
Description of Realm (Paragraph):

Founded before recorded time, Elderia was a originally a minor player in the politics of the sea elven city states of the Maw, as the locals call the surrounding sea. Slowly but surely riding it's way towards greatness on the back of hard elven work, the small port city transformed into a regional power, uniting the elven cities of the Maw's islands through strategic alliances and marriages. From there, the network of elven cities expanded throughout the Maw, setting up colonies and bringing primitive island men under their hegemony.

By the time all of the Maw's islands were under control of Elderia, the city had become a center of trade and culture in the region. From there Elderia began establishing holdings on the mainland, bringing millions of primitive men as well as advanced gnomes under the gold filled fist of the Elderian merchant elite. By now the city of Elderia is a place of lavish extravagance, the center of a trade empire with gold flowing in from all corners. Culture and ideas flourish under the relatively liberal republican government, as long as you're a sea elf. Out in the colonies, lowly men are put to work for almost no wage at all, fueling the ever-expanding economic machine that is Elderia.

Demonym: Edlerian
Race: Sea elf ruling class with island men, wild men, mermen, mountain men, and gnomish peasant populations in colonies
Languages: Elderian is the lingua franca among the republic with local language varying by region
Religion: Eldar Pantheon
Head of State: Serene Doge Thavron Pallanen
Seat of Power: Elderia
Population: ~19 million
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Example of previous RP (For use by mods to determine category): I've been in this RP before, but I can provide some examples if you want
Provinces Claiming: In black
Why you wish to join: I was apart of this before I left and I want to rejoin
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The Nuclear Fist
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Postby The Nuclear Fist » Mon Jul 08, 2013 10:00 pm

Before I put in an application, I have a few questions about some of the races. What are vault goblins? Henkies? Desert Drakes? Zeltys? Mountain Giants?

Also, what are zombies like in A Lost Age?
Last edited by The Nuclear Fist on Mon Jul 08, 2013 10:00 pm, edited 1 time in total.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
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Great Houses of Xie
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Postby Great Houses of Xie » Mon Jul 08, 2013 11:47 pm

hrm, for the grand network, the admins and mods have yet to edit the main map to account for some of the recent claims. that one territory that borders lateral treaty with the fat river is under claim by the upt's lateral treaty.
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Dbrought
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Postby Dbrought » Tue Jul 09, 2013 5:00 am

The Nuclear Fist wrote:Before I put in an application, I have a few questions about some of the races. What are vault goblins? Henkies? Desert Drakes? Zeltys? Mountain Giants?

Also, what are zombies like in A Lost Age?

It is pretty open ended. Zombies are more of the magical kind than the virus kind but otherwise the same. The other races are more for the sake of inspiring people in RP's than anything else. If you want to be somewhere as one race, but it is listed as something else you can edit it.
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The Nuclear Fist
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Postby The Nuclear Fist » Tue Jul 09, 2013 8:42 am

Dbrought wrote:
The Nuclear Fist wrote:Before I put in an application, I have a few questions about some of the races. What are vault goblins? Henkies? Desert Drakes? Zeltys? Mountain Giants?

Also, what are zombies like in A Lost Age?

It is pretty open ended. Zombies are more of the magical kind than the virus kind but otherwise the same. The other races are more for the sake of inspiring people in RP's than anything else. If you want to be somewhere as one race, but it is listed as something else you can edit it.

Neat. I'm tempted to go for a Warhammer Orcs nation or a zombie Aztec Empire.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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Dbrought
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Postby Dbrought » Tue Jul 09, 2013 8:57 am

The Nuclear Fist wrote:
Dbrought wrote:It is pretty open ended. Zombies are more of the magical kind than the virus kind but otherwise the same. The other races are more for the sake of inspiring people in RP's than anything else. If you want to be somewhere as one race, but it is listed as something else you can edit it.

Neat. I'm tempted to go for a Warhammer Orcs nation or a zombie Aztec Empire.

go for it!
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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The Nuclear Fist
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Postby The Nuclear Fist » Tue Jul 09, 2013 8:58 am

Dbrought wrote:
The Nuclear Fist wrote:Neat. I'm tempted to go for a Warhammer Orcs nation or a zombie Aztec Empire.

go for it!

Which one do you think I should go for?
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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The Nuclear Fist
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Postby The Nuclear Fist » Tue Jul 09, 2013 11:03 am

I'm conflicted as to whether or not I should go with a daemonic or undead Maya/Aztec/Inca-inspired empire.
Last edited by The Nuclear Fist on Tue Jul 09, 2013 11:06 am, edited 1 time in total.
[23:24] <Marquesan> I have the feeling that all the porn videos you watch are like...set to Primus' music, Ulysses.
Farnhamia wrote:You're getting a little too fond of the jerkoff motions.
And you touch the distant beaches with tales of brave Ulysses. . .
THE ABSOLUTTM MADMAN ESCAPES JUSTICE ONCE MORE

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