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Piracy OOC

A staging-point for declarations of war and other major diplomatic events. [In character]
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Oceangoing Pirates
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Piracy OOC

Postby Oceangoing Pirates » Sat Sep 26, 2009 1:53 pm

OOC thread fo any and all pirate activities!

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Leistung
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Postby Leistung » Sat Sep 26, 2009 2:14 pm

So...does your nation finance piracy, or do pirates just use your nation as a base?
Last edited by Leistung on Sat Sep 26, 2009 2:15 pm, edited 1 time in total.
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Republic of Vertou


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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 2:16 pm

Leistung wrote:So...does your nation finance piracy, or do pirates just use your nation as a base?


Well, we don't really have a nation. We are based on thousands of islands throughout the NS world.

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Leistung
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Postby Leistung » Sat Sep 26, 2009 2:17 pm

So then where do you get food/water/fuel/ammunition?
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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 2:18 pm

Leistung wrote:So then where do you get food/water/fuel/ammunition?


Those islands.

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Leistung
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Postby Leistung » Sat Sep 26, 2009 2:21 pm

And each one has the facilities to maintain large battlefleets? Is there any centralized leadership?
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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 2:23 pm

Leistung wrote:And each one has the facilities to maintain large battlefleets? Is there any centralized leadership?


I don't have any battlefleets, and there is no centralized leadership.

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Santheres
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Postby Santheres » Sat Sep 26, 2009 2:26 pm

Yay, thanks you for referencing me by name. :D
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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 2:28 pm

Santheres wrote:Yay, thanks you for referencing me by name. :D


:) I had just read a post by you like two seconds before I wrote mine up, hope you dont mind!

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Crookfur
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Postby Crookfur » Sat Sep 26, 2009 3:11 pm

How do you gather the reseources and more importantly where do you have the facilities to operate and support Kiev class vessel or other vessels of similar or greater size. You mentioend islands, why do these islands belong to you and how do you even begni to conceal the facilities required to support even escort class operations?

How exactly do you evade the massive war fleets that infest the NS seas particularly those specifically looking for piracy? I'm not just talking of the likes of ODECON but some of the older, now largely defunct organisations like the OMP, the members of which are still around and are as far as i can gather still actively engaged in counter piracy operations.

How do you actually go about resetting your hauls? Who launders your funds

Are you bold enough to operate in the Atlantic?
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Your ordinary everyday scotiodanavian freedom loving utopia!

And yes I do like big old guns, why do you ask?

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 4:33 pm

Slow your role with the questions there, I feel like I am being attacked, and I could very well put dozens of questions out at you too.

Q: How do you gather the reseources and more importantly where do you have the facilities to operate and support Kiev class vessel or other vessels of similar or greater size.

A: Some of these islands have larger ports than others, and the Kiev is as at present our largest ship. Whichever fleet can get its hands on a bigger one will also need to be able to pay for a larger port in the city of its choosing. They gather resources just as any carribean or other island nation would.

Q: How exactly do you evade the massive war fleets that infest the NS seas particularly those specifically looking for piracy? I'm not just talking of the likes of ODECON but some of the older, now largely defunct organisations like the OMP, the members of which are still around and are as far as i can gather still actively engaged in counter piracy operations.

A: They have never said anything to me

Q: How do you actually go about resetting your hauls? Who launders your funds

A: The same way RL pirates do, we use criminal enterprises all over the world to sell to and launder money

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 4:35 pm

Salzland, I went out of my way to include a paragraph stating that these vessels are all documented. There is no reason to assume anything of them yet.

Can we not metagame here? thanks.

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Spartan Philidelphia
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Postby Spartan Philidelphia » Sat Sep 26, 2009 5:10 pm

Is this just a Q and A thread?
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Crookfur
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Postby Crookfur » Sat Sep 26, 2009 5:11 pm

Oceangoing Pirates wrote:Slow your role with the questions there, I feel like I am being attacked, and I could very well put dozens of questions out at you too.

Q: How do you gather the reseources and more importantly where do you have the facilities to operate and support Kiev class vessel or other vessels of similar or greater size.

A: Some of these islands have larger ports than others, and the Kiev is as at present our largest ship. Whichever fleet can get its hands on a bigger one will also need to be able to pay for a larger port in the city of its choosing. They gather resources just as any carribean or other island nation would.

Q: How exactly do you evade the massive war fleets that infest the NS seas particularly those specifically looking for piracy? I'm not just talking of the likes of ODECON but some of the older, now largely defunct organisations like the OMP, the members of which are still around and are as far as i can gather still actively engaged in counter piracy operations.

A: They have never said anything to me

Q: How do you actually go about resetting your hauls? Who launders your funds

A: The same way RL pirates do, we use criminal enterprises all over the world to sell to and launder money


No doubt you could but, this thread isn't about me (or the nation of Crookfur) is it?

The questions are not an attack by any means by an attempt to get a mroe firm grip on what you are actually trying to RP and how some things that require full nationstate level logistical support might work for you. Think of it more as an opertunity to blind us with your brilliance or at least develop your ideas a bit more fully ;)

As to the intel thing well it is likely definitely over stepping the mark if anyone was to claim any detailed knowledge. A vague idea that something involving piracy is coming woudl certainly be tingling the spidey senses of any novian intel agency but anything that is actionable beyond the standard "pay more attention everybody" warning is most definitely out.

Saddly this is the downside of using a diverse criminal underworld and "open" ports for your support infrastructure, some body will always be buyable and you won't have the back up of specialist infromation security organisations.

Persoanlly i think what you are doing is cool and its ncie to see some nicely done piracy i haven't really seen much since DhelliBelli's stuff. Although saying that I would seriously question the utility of actually feilding obvious combat vessels.

I'm half tempted to involve a Q-ship or two but i'll let younhave your fun with nova before really thinking about subjecting you to my horrid posts, half hearted attention and technical wankery.

Anyway Carry on matey I'm off to lsiten to some more Alestorm
The Kingdom of Crookfur
Your ordinary everyday scotiodanavian freedom loving utopia!

And yes I do like big old guns, why do you ask?

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 5:23 pm

Thanks!

But yea, I don't often use real combat ships, mostly disguised merchant craft. Also, we have almost no intelligence agency, and there is always buyable folk in any city. The pirates, however, do try their best to make an example out of those who cooperate with authority via the most brutal means they could think of.

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 6:05 pm

Is anybody willing to have a ship explode in your port? I know you guys may be too macho to allow something like that to happen, but seriously somebody needs to get off their high horse and allow some realism in.

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Migdou
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Postby Migdou » Sat Sep 26, 2009 6:13 pm

I would if I had a port, but my poor nation is landlocked... and surrounded by mountains.

In any case, good luck; what you're trying to pull off is something that won't earn you many friends, but something with the potential to deepen the world if people go along with it and you stick to the bounds of possibility. I hope it goes well for you.

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 6:19 pm

Migdou wrote:I would if I had a port, but my poor nation is landlocked... and surrounded by mountains.

In any case, good luck; what you're trying to pull off is something that won't earn you many friends, but something with the potential to deepen the world if people go along with it and you stick to the bounds of possibility. I hope it goes well for you.


Thanks :)

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Lynion
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Postby Lynion » Sat Sep 26, 2009 6:45 pm

I've being thinking and I enjoy the idea that a newbie is thinking outside the square rather than becoming a nation. Seriously, it's really good to some original work. Anyhow, I wouldn't mind being interested doing an RP with you however, my nation would have a small role to play. I used to RP Pirates for a short time before the subject lost interest with itself. Would you be interested in to running into the remaining Jin Pirates? I wasn't thinking as my nation being involved, just a single band of mercenaries known as the Raiders of Jin and the Jin Pirates. The Raiders of Jin were given bounty to any pirate they bring before the Vamperial Order and their main target is the Jin Pirates. Interested?
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Salzland
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Postby Salzland » Sat Sep 26, 2009 6:45 pm

Oceangoing Pirates wrote:Salzland, I went out of my way to include a paragraph stating that these vessels are all documented. There is no reason to assume anything of them yet.

Can we not metagame here? thanks.


So, after pinging a bunch of undocumented (unless you're going to continue God-moding in that you managed to bribe every customs official in every nation in the region, as well as Santheres) vessels entering Novan waters near my nation with a RORSAT, detecting the false cargo compartments, helicopters and the hundreds of individuals crammed into these ships in the aftermath of a Griffencrest incursion, imaging them with a Keyhole and observing the various military-grade RADAR and jamming arrays that have been installed, as well as the fact that you would almost certainly be operating outside existing (patrolled) trade lanes, am I not allowed to claim that at least some unknown party has entered regional waters? After all, you're planning on conducting some sort of highly damaging unconventional warfare campaign, operating out of bases (apparently) in the region, in spite of the fact that I alone have over 1,000 warships deployed in the vicinity of your operating area.

And that's assuming I haven't conducted any intelligence operations of my own, aimed at identifying and tracking known, long-range pirate and/or criminal vessels. Because, like you said, "There are always people that can be bought." And I certainly have a great deal more funds to devote toward identifying such threats than you do to bribe law enforcement personnel across the board.

I'm sorry to rain on your parade, but I do prefer to roleplay a nation that is actually competent at protecting itself. I offered a sacrificial lamb to you; I could've just as easily Harpooned any suspicious vessels I encountered and simply apologized to the innocents in the aftermath.
Last edited by Salzland on Sat Sep 26, 2009 6:52 pm, edited 2 times in total.
The Armed Republic of Salzland (Citizen: Salzlander)
    Proud ODECON Member
    Dagora Doctrine Signatory
    CASTLE Accords Signatory
    Polaris Initiative Member
    Akiwealth Member

Embassies: http://forum.nationstates.net/viewtopic.php?f=23&t=1134

Flag Courtesy Of Fictions
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And there came a day, a day unlike any other, when Earth's mightiest heroes and heroines found themselves united against a common threat. On that day, ODECON was born—to fight the foes no single nation could withstand! Through the years, their roster has prospered, changing many times, but their glory has never been denied! Heed the call, then—for now, ODEVENGERS Assemble!


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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 6:59 pm

Every single official? It only takes one guy to forge a document, first of all.

Second, we would be on a sea lane, as we are trying to pass off as a regular, run of the mill freighter.

Third, are you seriously going to say the Salzland military screens every single vessel that comes into not just your nations waters, but into the entire region of Nova? What's up bankruptcy.

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Santheres
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Postby Santheres » Sat Sep 26, 2009 7:22 pm

In my opinion, everyone should just cool it and play the game, stop quibbling about little things. It's not like the pirates won't get raped; it's even been made clear that they (at a higher level, at least) know they will.

I'm fine with him having managed to fly under my flag; don't particularly care how, and it's a fairly reasonable thing and not like someone just managed to get a whole fleet of warships disguised as mine.
:: Absolutely Orwellian :: Positively Kafkaesque ::
:: Undeviatingly the Year of Our Lord Nineteen Hundred and Eighty-Four ::
:: IIWiki :: The Local Cluster (FT) :: NSFT Community Discord :: IIWiki Community Discord
Up on the housetop Santhbots pause;
Peace torn apart by steely claws!
Does it bring gifts of fun and games?
Nay, 'tis the king of acid rains!
Where can we flee from Santhbot's path?
No place is sheltered from his wrath!
Cyborg horror of the skies,
Flee! Save your children! Santhbot rides!
Proprietor of IIwiki :: santh dot ns, gmail for any iiwiki inquiries (and only iiwiki inquiries)

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Salzland
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Postby Salzland » Sat Sep 26, 2009 8:03 pm

Look, I'm just attempting to point out that the entire scenario is built upon so many unlikely events combining to create exactly the right conditions for an incursion that it borders on absurdity. I'd like to make some suggestions, that would not only make this more plausible but would certainly be more enjoyable for all involved.

1.) Lose the massive cargo vessels/warships crammed full of EW gear. You don't need them, and in fact you could accomplish much more without such a huge (and obviously non-civilian) investment. I'll elaborate further on.

2.) Don't bother with bribing officials/setting up false shipping manifests, etcetera. It creates an unnecessary risk of discovery for your organization, and can potentially tip off the nations you're targeting that there's some sort of illegal activity being directed against them. You would be much better off using small, well-trained groups of 'special forces,' for lack of a better term, to board and seize vessels well outside the region (and out of most communications ranges and patrol routes), then simply staying on their already-assigned routes.

3.) Don't start with the equipment you intend to use on the ships, bring it to them mid-voyage. You've clearly got an organization with tens of billions of dollars in resources and manpower. Loading large ships full of military equipment and other contraband, and conducting extensive (and generally illegal) modifications while in port attracts the wrong sort of attention for you. Instead, once on the ocean and once you have seized a ship, stage a series of rendevous between your captured ship and vessels carrying the components necessary for your operations in smaller shipments (such as explosives, which I'll again get to later).

4.) Don't waste your time operating in sea lanes. They're patrolled, and in many cases patrolled heavily. Lighting off military-grade jamming will emit radiation detectable for hundreds of miles. Instead, go for ports. Since you've seized vessels, in all likelihood before they are able to indicate their capture (and even if they should, they will likely be able to avoid most search efforts until they complete their operations or better yet force the crew to simply announce they have recaptured the ship), you'll be able to use their original shipping manifests and clearances. You want to go for ports.

5.) The real money is in ports. Since you've indicated your intentions are to disrupt shipping as much as possible, there's one true way to do so. Seizing vessels, placing explosives at key points, then detonating them at the entrances/sea walls of ports and harbors, sinking the ships and blocking most (if not all) access to these facilities. Such an act would take literally months to clean up, and would likely cost hundreds of billions (if not more) in damages, lost trade and economic opportunities, and repairs. Even one such attack would be devestating, and it would be much more difficult to detect and deter.

6.) Keep it simple. The operation I described in point 5 would require your use of little more than a handful of cell-type groups. It would certainly require far less manpower and far fewer resources than your elaborate scheme. In other words, it would be much easier for you to pull off, with fewer risks, and a much higher potential payoff. Many of your operatives would likely survive, to rape and pillage on the high seas again some day.
Last edited by Salzland on Sat Sep 26, 2009 8:09 pm, edited 1 time in total.
The Armed Republic of Salzland (Citizen: Salzlander)
    Proud ODECON Member
    Dagora Doctrine Signatory
    CASTLE Accords Signatory
    Polaris Initiative Member
    Akiwealth Member

Embassies: http://forum.nationstates.net/viewtopic.php?f=23&t=1134

Flag Courtesy Of Fictions
Risk Management Incorporated: viewtopic.php?f=6&t=55886


And there came a day, a day unlike any other, when Earth's mightiest heroes and heroines found themselves united against a common threat. On that day, ODECON was born—to fight the foes no single nation could withstand! Through the years, their roster has prospered, changing many times, but their glory has never been denied! Heed the call, then—for now, ODEVENGERS Assemble!


Retired Roleplaying Mentor

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Oceangoing Pirates
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Postby Oceangoing Pirates » Sat Sep 26, 2009 8:23 pm

These are all good points, and point 5 I already brought up. However, I do plan on this being discovered eventually, and it would be very difficult to put midget subs and Mi-2's in vessels not already converted to accomodate them.

I am, however, still looking for a taker for a port to destroy.

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Kelewann
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Postby Kelewann » Sat Sep 26, 2009 8:27 pm

Some tips are
6) make deals with nations to have them support your piracy/fund it. If you can find a naiton that will do that then you can get a lot of "free" gear/weapons/ and ships while only having to follow certin rules (like attack x target on any chance, or dont attack x target).

7) See if you can find a nation near you that will allow your ships to slip into incase ur ever followed. Thus you can have a nation protecting your ships while their excaping by basicly saying Dont come in here untill you show us proof. After your ships have excaped they then say Ok you may proceed in oging after them. Thus both nations win from this.

8 ) try to find other pirates and make small allainces with them. Do NOT make hudge allainces becase that will cause other nations to notice you and then attack you.
Last edited by Kelewann on Sat Sep 26, 2009 8:29 pm, edited 1 time in total.
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