Caststar wrote:Fariselian: Approved! Welcome, thanks for joining Caststar. I know its really frustrating about Ceaden being closed down, but on top of it being over complicated and scaring people away I was seeing a bad trend of people joining, trying to do all the calculations, and then getting fed up with it an leaving. If you think about it, you guys put allot of work into it, the thing is it wasnt meant to be that much work, it took me 20minutes tops to do most things but thats because I was the creator and I had an understanding of it all, It was to hard for people who didnt have that understanding so therefor if Ceaden continued it would have continued as such with more and more frustration and time wasted when we can make it much simpler and just return to RPing and making stories and having fun. Also it took allot of work on top of my already busy ROTC and school schedule to run the whole thing and it wouldn't have been fair for you all to have to wait on me. This way you dont have to! Thanks for understand and I'm glad you have chosen to join
And yes the points are perks.
Let me know how you want to change your boarders and I'll put it on the new claims map.
I will submit a plan for the map. It is esentially that the eastern border was a flat line, and that is pretty unrealistic.
I think more perks could be developed before I pick one.
I also think perks are a bit overboard, their effect should be way more subtle.
And I also think that military should be limited in two ways. One, you should be able to commit only a % of your population to military, given that if not you are essentially breaking your country's economy, and the other should speak about elite and numbers. The larger military you have, the less well equipped and trained they are. With a population of 10,000, you should be able to commit around the 5% of it to military matters, equivalent to 500 military personnel. For a radically oriented military nation, that number should arise to 600-700 top, and that should require a perk. Also, that is the military top number. If your military hangs around that number, it means it is filled with militia and conscripts. If you want a more elite army, then you would need to either reduce its numbers, or get en "elite army" perk.
Another perk could be related to forced mobilization, conscription, military service et al. That means that if you choose that perk, you could mobilize between 5-10 per cent additional of your population as reserves for the military. These are just ideas I am throwing around, again for the sake of balance. If you don't have the perks, you can't do that.
I will share with you my vision of Farisel...I think military might should be out of the question, as mostly, I don't want to have a spanning Empire. After all, elven nations tend to be pacifists. Economic powerhouse sounds nice, as I wanted a country built around a navy and not the other way around. A navy means economic strenght indeed, but also means prevalence through trade.




