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Lost Age OCC Discussion Thread [Former Ceaden Thread]

A staging-point for declarations of war and other major diplomatic events. [In character]

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Marzarbul
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Founded: Mar 22, 2011
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Postby Marzarbul » Fri Jan 27, 2012 8:20 am

Okay I changed my accounts so they are actually normal. I increased the tax amount to 40% and now make around 2,000 credits for my treasury.Oh in addition I also changed the stats for my horses, behemoths, and priests in accordance with Aelosia's suggestions. Thus changing my military upkeep a wee bit. Otherwise I think I am set and ready to go so I will begin and hopefully finish my intro-rp and be able to sign up for the quest.
Treasury: 1,208,000
Total PPC= 23.53
Total GDP=264,712.5
Tax=40%
Tax Amount= 105,885 Credits
Total Budget: 105,885.00
Military Upkeep: 103,500.00
Budget After Upkeep: 2,385

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Tuthina
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Postby Tuthina » Fri Jan 27, 2012 8:22 am

I just signed up for the quest. I am not sure if I do so in the correct form though. Also, I would like to know how did ranged weapon works to ensure I am not sending them to an early grave.
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Marzarbul
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Postby Marzarbul » Fri Jan 27, 2012 10:04 am

Here is my starting intro rp. Its more of a history narrative mixed in with a regular Rp but I should be able to finish it by the end of today.

viewtopic.php?f=5&t=161811&p=8287993#p8287993

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Tuthina
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Postby Tuthina » Fri Jan 27, 2012 10:32 am

Marzarbul wrote:Here is my starting intro rp. Its more of a history narrative mixed in with a regular Rp but I should be able to finish it by the end of today.

viewtopic.php?f=5&t=161811&p=8287993#p8287993

Seems quite good, though personally I think you should use more commas, as some of your sentences are a bit too long without any commas to cut short, making the meanings sometimes confusing. :p
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Marzarbul
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Postby Marzarbul » Fri Jan 27, 2012 10:55 am

Tuthina wrote:
Marzarbul wrote:Here is my starting intro rp. Its more of a history narrative mixed in with a regular Rp but I should be able to finish it by the end of today.

viewtopic.php?f=5&t=161811&p=8287993#p8287993

Seems quite good, though personally I think you should use more commas, as some of your sentences are a bit too long without any commas to cut short, making the meanings sometimes confusing. :p


Hahaha, thank you! I tend to be bad when it comes to grammatical structure and seeing as I am trying to get through this today so I can sign up for the Quest I am kind of rushing the job. I am almost done with the second part however.
Last edited by Marzarbul on Fri Jan 27, 2012 10:56 am, edited 1 time in total.

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Tuthina
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Postby Tuthina » Fri Jan 27, 2012 11:04 am

Marzarbul wrote:
Tuthina wrote:Hahaha, thank you! I tend to be bad when it comes to grammatical structure and seeing as I am trying to get through this today so I can sign up for the Quest I am kind of rushing the job. I am almost done with the second part however.

Well, your grammar is quite good, but a long sentence (like the one you just said) would need more commas for easy read. :p
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Durmatagno
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Left-Leaning College State

Postby Durmatagno » Fri Jan 27, 2012 11:05 am

I'll get around to posting in my expansion eventually.
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

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Paddy O Fernature
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Inoffensive Centrist Democracy

Postby Paddy O Fernature » Fri Jan 27, 2012 11:23 am

Bonuses:
]Blue (Fishing, trade by water, whales, other sea creatures): Water: +2.5 credit bonus for every 100 miles of coastline.
Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus


Population:
100x100/4*2=5,000 Population

Base PPC:
5,000x1ppc= 5,000 Credits

Modifiers:
200 Miles Of Coast = +5
Grey: PPC+3.462
Dark Tan: PPC+3.5835
Light Tan: PPC+0.475
Green: PPC+0.2442

Total: PPC+12.7647


Roads (Increases trade between cities, and moving of goods): +1 credits for every 100 miles of road.
Road connections with other realms* (trade between realms): +2 credits for every connection.
Fortifications** (security of trade against bandits): +.2 credits for ever fortification
Fortified Cities (security of goods): +.1 credits for every fortified city


Roads:
200 Miles = +2 Credits

Fortified Cities:
3 Frotified Cities = +.3 Credits

Trade:
Trade Post x2 = +1 Credit
Commercial Harbor = +1 Credit

Total: X+(2+.3+1+1)= X+ 4.3 = Y

Resource Bonuses
Stone: +1 credits to GDP for every unit unused.
Iron: +2 credits to GDP for every unit unused.
Carbon: +2 credits to GDP for every unit unused.
Wood: +1 credits to GDP for every unit unused.
Steel: +3 credits to GDP for every unit unused.
Silver: +10 credits to GDP for every unit unused.
Gold: +20 credits to GDP for every unit unused.
Star Rock: +40 credits to GDP for every unit unused.
Oils: +2 credits to GDP for every unit unused.


Resources Left Over:

# of Stone: 1212.5 = 1,212.5 Credits
# of Iron: 2100 = 4,200 Credits
# of Steel: 0 = O Credits
# of Carbon: 420 = 840 Credits
# of Wood: 5,600 = 5,600 Credits
# of Gold: 262.5 = 5,250 Credits
# of Silver: 420 = 4,200 Credits
# of Oils: 3150 = 6,300 Credits

Total: + 27,602.5 Credits Bonus

Tax Rate: TBD (Thinking around 20% myself)

If someone would be so kind as to fill in the blanks here, which are the bonuses calculated for how much of each type of land I have, I would very much appreciate it. I am being called into work early today, and won't have the time to run to calculate % of each type of land sadly in a timely manner.

Yes, I know I Still need to create troops, which will affect this slightly. Don't worry though, as it will be easy to modify once I get this hard part knocked out of the way.

Very much appreciated, as this will save me quite abit of time so I can hopefully get Rping!

Ty.
Last edited by Paddy O Fernature on Fri Jan 27, 2012 11:49 am, edited 1 time in total.

Proud Co-Founder of The Axis Commonwealth - Would you like to know more?
Mallorea and Riva should resign
SJW! Why? Some nobody on the internet who has never met me accused me of being one, so it absolutely MUST be true! *Nod Nod*

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Tuthina
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Postby Tuthina » Fri Jan 27, 2012 11:29 am

Paddy O Fernature wrote:
If someone would be so kind as to fill in the blanks here, which are the bonuses calculated for how much of each type of land I have, I would very much appreciate it. I am being called into work early today, and won't have the time to run to calculate % of each type of land sadly in a timely manner.

Yes, I know I Still need to create troops, which will affect this slightly. Don't worry though, as it will be easy to modify once I get this hard part knocked out of the way.

Very much appreciated, as this will save me quite abit of time so I can hopefully get Rping!

Ty.

Do you still have a copy of non-closeup map?
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Paddy O Fernature
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Posts: 13003
Founded: Sep 30, 2010
Inoffensive Centrist Democracy

Postby Paddy O Fernature » Fri Jan 27, 2012 11:33 am

Tuthina wrote:
Paddy O Fernature wrote:
If someone would be so kind as to fill in the blanks here, which are the bonuses calculated for how much of each type of land I have, I would very much appreciate it. I am being called into work early today, and won't have the time to run to calculate % of each type of land sadly in a timely manner.

Yes, I know I Still need to create troops, which will affect this slightly. Don't worry though, as it will be easy to modify once I get this hard part knocked out of the way.

Very much appreciated, as this will save me quite abit of time so I can hopefully get Rping!

Ty.

Do you still have a copy of non-closeup map?


Only Copy I still have is of the old one.

http://img.photobucket.com/albums/v649/jp400/MAP.jpg

Proud Co-Founder of The Axis Commonwealth - Would you like to know more?
Mallorea and Riva should resign
SJW! Why? Some nobody on the internet who has never met me accused me of being one, so it absolutely MUST be true! *Nod Nod*

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Tuthina
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Founded: Jun 14, 2011
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Postby Tuthina » Fri Jan 27, 2012 11:38 am

Paddy O Fernature wrote:
Only Copy I still have is of the old one.

http://img.photobucket.com/albums/v649/jp400/MAP.jpg

I worked out the numbers, although it won't be the exact one due to size difference, but it would be good enough for calculation.

Miles Of Grey = 3,462
Miles Of Dark Tan = 4,778
Miles Of Light Tan = 1,900
Miles Of Green = 1,221
Miles Of Yellow = 0 (They're all mine, ALL MINE! :twisted: )

Thus,

Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus

Grey: PPC+3 (Or is it 3.462? Do we only count every 1,000 sq. mi.?)
Dark Tan: PPC+3 (Or 3.5835)
Light Tan: PPC+0.25 (Or 0.475)
Green: PPC+0.2 (Or 0.2442)

P.S. It turned out to be latter, so:

Grey: PPC+3.462
Dark Tan: PPC+3.5835
Light Tan: PPC+0.475
Green: PPC+0.2442

Total: PPC+7.7647
Last edited by Tuthina on Fri Jan 27, 2012 11:39 am, edited 1 time in total.
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Achesia
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Postby Achesia » Fri Jan 27, 2012 11:41 am

Marzarbul wrote:Okay I changed my accounts so they are actually normal. I increased the tax amount to 40% and now make around 2,000 credits for my treasury.Oh in addition I also changed the stats for my horses, behemoths, and priests in accordance with Aelosia's suggestions. Thus changing my military upkeep a wee bit. Otherwise I think I am set and ready to go so I will begin and hopefully finish my intro-rp and be able to sign up for the quest.
Treasury: 1,208,000
Total PPC= 23.53
Total GDP=264,712.5
Tax=40%
Tax Amount= 105,885 Credits
Total Budget: 105,885.00
Military Upkeep: 103,500.00
Budget After Upkeep: 2,385


Looks better, that is a high tax rate though.

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Achesia
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Postby Achesia » Fri Jan 27, 2012 11:43 am

Paddy O Fernature wrote:Bonuses:
]Blue (Fishing, trade by water, whales, other sea creatures): Water: +2.5 credit bonus for every 100 miles of coastline.
Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus


Population:
100x100/4*2=5,000 Population

Base PPC:
5,000x1ppc= 5,000 Credits

Modifiers:
200 Miles Of Coast = +5
Miles Of Grey =
Miles Of Dark Tan =
Miles Of Light Tan =
Miles Of Green =
Miles Of Yellow =


Roads (Increases trade between cities, and moving of goods): +1 credits for every 100 miles of road.
Road connections with other realms* (trade between realms): +2 credits for every connection.
Fortifications** (security of trade against bandits): +.2 credits for ever fortification
Fortified Cities (security of goods): +.1 credits for every fortified city


Roads:
200 Miles = +2 Credits

Fortified Cities:
3 Frotified Cities = +.3 Credits

Trade:
Trade Post x2 = +1 Credit
Commercial Harbor = +1 Credit

Total: X+(2+.3+1+1)= X+ 4.3 = Y

Resource Bonuses
Stone: +1 credits to GDP for every unit unused.
Iron: +2 credits to GDP for every unit unused.
Carbon: +2 credits to GDP for every unit unused.
Wood: +1 credits to GDP for every unit unused.
Steel: +3 credits to GDP for every unit unused.
Silver: +10 credits to GDP for every unit unused.
Gold: +20 credits to GDP for every unit unused.
Star Rock: +40 credits to GDP for every unit unused.
Oils: +2 credits to GDP for every unit unused.


Resources Left Over:

# of Stone: 1212.5 = 1,212.5 Credits
# of Iron: 2100 = 4,200 Credits
# of Steel: 0 = O Credits
# of Carbon: 420 = 840 Credits
# of Wood: 5,600 = 5,600 Credits
# of Gold: 262.5 = 5,250 Credits
# of Silver: 420 = 4,200 Credits
# of Oils: 3150 = 6,300 Credits

Total: + 27,602.5 Credits Bonus

Tax Rate: TBD (Thinking around 20% myself)

If someone would be so kind as to fill in the blanks here, which are the bonuses calculated for how much of each type of land I have, I would very much appreciate it. I am being called into work early today, and won't have the time to run to calculate % of each type of land sadly in a timely manner.

Yes, I know I Still need to create troops, which will affect this slightly. Don't worry though, as it will be easy to modify once I get this hard part knocked out of the way.

Very much appreciated, as this will save me quite abit of time so I can hopefully get Rping!

Ty.


You dont get bonuses for resources until the end of the game year. What factors are you contributing to your PPC? I'm a little confused by the information you posted.

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Ceaden
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Founded: Dec 18, 2011
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Postby Ceaden » Fri Jan 27, 2012 11:47 am

Marzarbul wrote:Here is my starting intro rp. Its more of a history narrative mixed in with a regular Rp but I should be able to finish it by the end of today.

viewtopic.php?f=5&t=161811&p=8287993#p8287993


Make sure to put [Ceaden] in brackets in your title so it is known that it is a Ceaden thread.
Administration for the Ceaden PT Fantasy World

Achesia Not any more! At least for now.

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Paddy O Fernature
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Founded: Sep 30, 2010
Inoffensive Centrist Democracy

Postby Paddy O Fernature » Fri Jan 27, 2012 11:47 am

Tuthina wrote:
Paddy O Fernature wrote:
Only Copy I still have is of the old one.

http://img.photobucket.com/albums/v649/jp400/MAP.jpg

I worked out the numbers, although it won't be the exact one due to size difference, but it would be good enough for calculation.

Miles Of Grey = 3,462
Miles Of Dark Tan = 4,778
Miles Of Light Tan = 1,900
Miles Of Green = 1,221
Miles Of Yellow = 0 (They're all mine, ALL MINE! :twisted: )

Thus,

Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus

Grey: PPC+3 (Or is it 3.462? Do we only count every 1,000 sq. mi.?)
Dark Tan: PPC+3 (Or 3.5835)
Light Tan: PPC+0.25 (Or 0.475)
Green: PPC+0.2 (Or 0.2442)

P.S. It turned out to be latter, so:

Grey: PPC+3.462
Dark Tan: PPC+3.5835
Light Tan: PPC+0.475
Green: PPC+0.2442

Total: PPC+7.7647


Thank you. Should be close enough anyway. Will use these for now, then recalculate later on when I have the available time. :)
Achesia wrote:
Paddy O Fernature wrote:Bonuses:
]Blue (Fishing, trade by water, whales, other sea creatures): Water: +2.5 credit bonus for every 100 miles of coastline.
Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus


Population:
100x100/4*2=5,000 Population

Base PPC:
5,000x1ppc= 5,000 Credits

Modifiers:
200 Miles Of Coast = +5
Miles Of Grey =
Miles Of Dark Tan =
Miles Of Light Tan =
Miles Of Green =
Miles Of Yellow =


Roads (Increases trade between cities, and moving of goods): +1 credits for every 100 miles of road.
Road connections with other realms* (trade between realms): +2 credits for every connection.
Fortifications** (security of trade against bandits): +.2 credits for ever fortification
Fortified Cities (security of goods): +.1 credits for every fortified city


Roads:
200 Miles = +2 Credits

Fortified Cities:
3 Frotified Cities = +.3 Credits

Trade:
Trade Post x2 = +1 Credit
Commercial Harbor = +1 Credit

Total: X+(2+.3+1+1)= X+ 4.3 = Y

Resource Bonuses
Stone: +1 credits to GDP for every unit unused.
Iron: +2 credits to GDP for every unit unused.
Carbon: +2 credits to GDP for every unit unused.
Wood: +1 credits to GDP for every unit unused.
Steel: +3 credits to GDP for every unit unused.
Silver: +10 credits to GDP for every unit unused.
Gold: +20 credits to GDP for every unit unused.
Star Rock: +40 credits to GDP for every unit unused.
Oils: +2 credits to GDP for every unit unused.


Resources Left Over:

# of Stone: 1212.5 = 1,212.5 Credits
# of Iron: 2100 = 4,200 Credits
# of Steel: 0 = O Credits
# of Carbon: 420 = 840 Credits
# of Wood: 5,600 = 5,600 Credits
# of Gold: 262.5 = 5,250 Credits
# of Silver: 420 = 4,200 Credits
# of Oils: 3150 = 6,300 Credits

Total: + 27,602.5 Credits Bonus

Tax Rate: TBD (Thinking around 20% myself)

If someone would be so kind as to fill in the blanks here, which are the bonuses calculated for how much of each type of land I have, I would very much appreciate it. I am being called into work early today, and won't have the time to run to calculate % of each type of land sadly in a timely manner.

Yes, I know I Still need to create troops, which will affect this slightly. Don't worry though, as it will be easy to modify once I get this hard part knocked out of the way.

Very much appreciated, as this will save me quite abit of time so I can hopefully get Rping!

Ty.


You dont get bonuses for resources until the end of the game year. What factors are you contributing to your PPC? I'm a little confused by the information you posted.


This I know, and I am calculating for that. (as a RL months is about to change) The factors I am contributing are all laid out pretty plain to see, which has me confused by what you posted.

Proud Co-Founder of The Axis Commonwealth - Would you like to know more?
Mallorea and Riva should resign
SJW! Why? Some nobody on the internet who has never met me accused me of being one, so it absolutely MUST be true! *Nod Nod*

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Ceaden
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Posts: 372
Founded: Dec 18, 2011
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Postby Ceaden » Fri Jan 27, 2012 11:48 am

Tuthina wrote:I just signed up for the quest. I am not sure if I do so in the correct form though. Also, I would like to know how did ranged weapon works to ensure I am not sending them to an early grave.


You need to post the stats of your units in your app.
Administration for the Ceaden PT Fantasy World

Achesia Not any more! At least for now.

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Ceaden
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Founded: Dec 18, 2011
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Postby Ceaden » Fri Jan 27, 2012 11:48 am

Paddy O Fernature wrote:
Tuthina wrote:I worked out the numbers, although it won't be the exact one due to size difference, but it would be good enough for calculation.

Miles Of Grey = 3,462
Miles Of Dark Tan = 4,778
Miles Of Light Tan = 1,900
Miles Of Green = 1,221
Miles Of Yellow = 0 (They're all mine, ALL MINE! :twisted: )

Thus,

Grey: Land (Farming, herding, milling, lumbering, other land based productions): +1 credit bonus to PPC
Dark Tan: Land (Farming, herding, milling, lumbering, mining): +.75 credit bonus to PPC
Light Tan: Land/Mountains (Mining, other productions): +.25 credit bonus to PPC
Green: Mountains (Mining): +.2 credit bonus to PPC
Yellow Tan: Desert (Elevation of surrounding terrain): No Bonus

Grey: PPC+3 (Or is it 3.462? Do we only count every 1,000 sq. mi.?)
Dark Tan: PPC+3 (Or 3.5835)
Light Tan: PPC+0.25 (Or 0.475)
Green: PPC+0.2 (Or 0.2442)

P.S. It turned out to be latter, so:

Grey: PPC+3.462
Dark Tan: PPC+3.5835
Light Tan: PPC+0.475
Green: PPC+0.2442

Total: PPC+7.7647


Thank you. Should be close enough anyway. Will use these for now, then recalculate later on when I have the available time. :)
Achesia wrote:
You dont get bonuses for resources until the end of the game year. What factors are you contributing to your PPC? I'm a little confused by the information you posted.


This I know, and I am calculating for that. (as a RL months is about to change) The factors I am contributing are all laid out pretty plain to see, which has me confused by what you posted.


Just make another post with all of what you are factoring into your PPC and your total PPC.
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Marzarbul
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Founded: Mar 22, 2011
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Postby Marzarbul » Fri Jan 27, 2012 11:49 am

True it is a high tax rate but I intend to trade later on with Icu, and when I have enough resources build some more improvements to my land so I can decrease it. Otherwise I will not be able to afford my current army and seeing as a did a bunch of math to get my military on paper I can deal with a high tax rate. Though how will such a tax rate change my populations attitude and happiness?

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Carbarosia
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Postby Carbarosia » Fri Jan 27, 2012 11:50 am

I will post in the embassy thread soon and post the sign-up tomorrow.
equality and freedom for everyone. protect the environment.
fictional views held by the nation "carbarosia" may not reflect my own.

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Tuthina
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Founded: Jun 14, 2011
Ex-Nation

Postby Tuthina » Fri Jan 27, 2012 11:53 am

Ceaden wrote:
Tuthina wrote:I just signed up for the quest. I am not sure if I do so in the correct form though. Also, I would like to know how did ranged weapon works to ensure I am not sending them to an early grave.


You need to post the stats of your units in your app.

Just posted. Also, may I ask that in the battle mechanics, I notice that in ranged combat, I can attack the enemy without (the melee ones) returning fire. Is it possible to maintain the distance by riding horse, thus preventing the enemy from getting too close?
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

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Achesia
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Posts: 6440
Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Fri Jan 27, 2012 11:57 am

Marzarbul wrote:True it is a high tax rate but I intend to trade later on with Icu, and when I have enough resources build some more improvements to my land so I can decrease it. Otherwise I will not be able to afford my current army and seeing as a did a bunch of math to get my military on paper I can deal with a high tax rate. Though how will such a tax rate change my populations attitude and happiness?


More than likely in a negative fashion.

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Achesia
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Posts: 6440
Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Fri Jan 27, 2012 11:58 am

Tuthina wrote:
Ceaden wrote:
You need to post the stats of your units in your app.

Just posted. Also, may I ask that in the battle mechanics, I notice that in ranged combat, I can attack the enemy without (the melee ones) returning fire. Is it possible to maintain the distance by riding horse, thus preventing the enemy from getting too close?


Unless the enemy is faster than you it would be hard for melee units to attack you. However other ranged units could attack you.

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Tuthina
Senator
 
Posts: 4948
Founded: Jun 14, 2011
Ex-Nation

Postby Tuthina » Fri Jan 27, 2012 12:01 pm

Achesia wrote:
Marzarbul wrote:True it is a high tax rate but I intend to trade later on with Icu, and when I have enough resources build some more improvements to my land so I can decrease it. Otherwise I will not be able to afford my current army and seeing as a did a bunch of math to get my military on paper I can deal with a high tax rate. Though how will such a tax rate change my populations attitude and happiness?


More than likely in a negative fashion.

Well, your population increase will have 40% of them deducted, while decrease will have 140% effect. So it's bad, I guess.
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

User avatar
Tuthina
Senator
 
Posts: 4948
Founded: Jun 14, 2011
Ex-Nation

Postby Tuthina » Fri Jan 27, 2012 12:01 pm

Achesia wrote:
Tuthina wrote:Just posted. Also, may I ask that in the battle mechanics, I notice that in ranged combat, I can attack the enemy without (the melee ones) returning fire. Is it possible to maintain the distance by riding horse, thus preventing the enemy from getting too close?


Unless the enemy is faster than you it would be hard for melee units to attack you. However other ranged units could attack you.

Seems good enough. Thank you, Parthians! :kiss:
Call me Reno.
14:54:02 <Lykens> Explain your definition of Reno.

11:47 <Swilatia> Good god, copy+paste is no way to build a country!

03:08 <Democratic Koyro> NSG senate is a glaring example of why no one in NSG should ever have a position of authority
Rated as Class A: Environmental Utopia by Namor People's Rating Department
Rated as Human Rights Haven (7/10) by Namor People's Rating Department
Rated as Partially Free (4/10) by Namor People's Rating Department
Rated as Post-Industrial Nation (48 000 thousands of metric tons of carbon annually) by Syleruian Carbon Output Index
Rated as Category B by Edenist Travel Advisory Guide

User avatar
Marzarbul
Ambassador
 
Posts: 1217
Founded: Mar 22, 2011
Ex-Nation

Postby Marzarbul » Fri Jan 27, 2012 12:08 pm

If I have the available resources to build improvements could I do so at anytime or is there some sort of limit or restriction? Because I am thinking of adding an extra port in order to help decrease my taxes.

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