NATION

PASSWORD

Lost Age OCC Discussion Thread [Former Ceaden Thread]

A staging-point for declarations of war and other major diplomatic events. [In character]

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Dbrought
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Postby Dbrought » Wed May 16, 2012 12:32 am

well edited my factbook and added infrastructure. http://forum.nationstates.net/viewtopic.php?f=23&t=179945&p=9333254#p9333254
also added it to the focus map. I need help though calculating the cost of the roads. http://dbrought.deviantart.com/art/Zelbae-Focus-map-302436455

Now I just need to make an army

First attempt:
Flesh Mob (Undead) (1):
Description: A corpse reanimated by a basic necromancy spell which reanimates the body but leaves the soul behind leaving a mindless minion
EQU: Bare hands and what it died with (no stat bonuses)
SPE: 100 miles a day
Value: 200 credits
Pay: 100 credits
STR: 1

Skeletal Footman (Undead Soldier) (1):
Description: Soldiers created by the most basic of necromancy spells, these troop make up the bulk of the Zelbaen army, being little more than mass to hold the line protecting the death mages.
EQU: Iron sword (1x Iron , +1 STR, -5SPE)
SPE: 95 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 2

Skeletal Foot-soldier (Undead Soldier) (1):
Description: Armored Soldiers created by the most basic of necromancy spells, these troop make up the bulk of the Zelbaen army, being little more than mass to hold the line protecting the death mages.
EQU: Iron sword (1x Iron , +1 STR, -5SPE) Iron Plate Mail (2x Iron, +1.5 STR, -15SPE)
SPE: 80 miles a day
VAL: 200 credits
PAY: 100 credit
STR: 3.5
Last edited by Dbrought on Wed May 16, 2012 1:05 am, edited 3 times in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Tuthina
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Postby Tuthina » Wed May 16, 2012 3:58 am

Dbrought wrote:well edited my factbook and added infrastructure. http://forum.nationstates.net/viewtopic.php?f=23&t=179945&p=9333254#p9333254
also added it to the focus map. I need help though calculating the cost of the roads. http://dbrought.deviantart.com/art/Zelbae-Focus-map-302436455

About 230 miles there.
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Arcerion
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Postby Arcerion » Wed May 16, 2012 5:51 am

Tuthina wrote:
Dbrought wrote:well edited my factbook and added infrastructure. http://forum.nationstates.net/viewtopic.php?f=23&t=179945&p=9333254#p9333254
also added it to the focus map. I need help though calculating the cost of the roads. http://dbrought.deviantart.com/art/Zelbae-Focus-map-302436455

About 230 miles there.


Huh, I have a neighbour.
Last edited by Arcerion on Wed May 16, 2012 5:51 am, edited 1 time in total.
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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Dbrought
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Postby Dbrought » Wed May 16, 2012 10:16 am

Arcerion wrote:
Tuthina wrote:About 230 miles there.


Huh, I have a neighbour.

Hiya neighbor o/ Don't mind me and my undeads. And don't worry about most my nobles. Only a few would actually like to kill you.


Edit: with a population of 2,340 and 770,000 left in my pocketbook, how much Aprox should i spend on my army?
Last edited by Dbrought on Wed May 16, 2012 11:57 am, edited 1 time in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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New Eteria
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Postby New Eteria » Wed May 16, 2012 6:07 pm

http://tinypic.com/view.php?pic=343k9wh&s=6

Here is my claims map. So my population should come out to be 5,000 people without the lakes. I'm not very good at math and am confused about how I should go about taking the lakes into consideration, so could someone please help me.
http://forum.nationstates.net/viewtopic.php?f=23&t=180384&p=9364819#p9364819

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Arcerion
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Inoffensive Centrist Democracy

Postby Arcerion » Wed May 16, 2012 6:16 pm

Dbrought wrote:
Arcerion wrote:
Huh, I have a neighbour.

Hiya neighbor o/ Don't mind me and my undeads. And don't worry about most my nobles. Only a few would actually like to kill you.


Edit: with a population of 2,340 and 770,000 left in my pocketbook, how much Aprox should i spend on my army?


Only a few? Heavy cavalry solves all problems.
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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Dbrought
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Postby Dbrought » Wed May 16, 2012 6:54 pm

Arcerion wrote:
Dbrought wrote:Hiya neighbor o/ Don't mind me and my undeads. And don't worry about most my nobles. Only a few would actually like to kill you.


Edit: with a population of 2,340 and 770,000 left in my pocketbook, how much Aprox should i spend on my army?


Only a few? Heavy cavalry solves all problems.

makes note to increase my skeletal spearmen regiments. And don't worry about them as they don't control my Theocracy. In fact they are the most hated o the bunch. You see they want freshly killed corpses for there experiments, while my ruling forces only need bones, which I have in abundance in the crypts.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Tavok
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Postby Tavok » Wed May 16, 2012 7:43 pm

What do you guys think would be a reasonable population for me? I'm thinking around 15,000 maybe?

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Reestablished Byzantium
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Postby Reestablished Byzantium » Wed May 16, 2012 8:21 pm

This is a tag. Regardless of whether those two slots are filled already.
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Delanshar
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Postby Delanshar » Wed May 16, 2012 8:27 pm

Tag

Also, if anybody here likes Game of Thrones, I made an RP and would love more players.
This place seems like a good place to find experienced RPers.
Here's the link
http://forum.nationstates.net/viewtopic.php?f=5&t=180067
Map: http://img259.imageshack.us/img259/8805/delansharinlucerna14.jpg
Factbook: http://iiwiki.wikkii.net/wiki/Delanshar
USA, Israel, Nationalism, Self-Determination, Gay Rights
The EU, Anarchism, Globalism, Primitivism

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Arcerion
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Postby Arcerion » Wed May 16, 2012 9:17 pm

Tavok wrote:What do you guys think would be a reasonable population for me? I'm thinking around 15,000 maybe?


I have 11,000, but that's just me.
The Republic of Lanos wrote:I went to a fight once but then a hockey game broke out.

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Dbrought
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Postby Dbrought » Wed May 16, 2012 10:56 pm

15,000 seems like a good number, but change it up a bit. Make interesting numbers like 19,700. (my population). Also I'm about to start my intro thread.

Plot so far:

Markus and his people have at last made it to the end of their long journey. Cursed for their practice in what their homelands called the "Dark arts" and labeled traitors, witches, heretics and worse, Markus and his fellow mages and clerics have at last made it to the ancient and forbidden city Zelbae, City of the dead. A place that once was the heart of a great Empire Eons ago lays in shambles, but beneath the catacombs still remain intact, and the mausoleum of the ancients waiting for Necromancers to once again give its shades and undead warriors a chance to serve yet again. As Markus Rebuilds Zelbae and reclaims the ruins of its empire, politics within his people find friction. While all see Markus as the prophet they all wished for, some feel that the other schools of magic that flocked to his banner are unworthy, unclean, or simply too weak to remain. Some rally in attempts to negotiate with other powers in an attempt to show Zelbae as a nation of both honor and respect, while others seek the subjugation of all under their own power and magics. Even further in the north more and more of the people of Zelbae disappear as rumors of hunters in the mountains spread.

What do you think.Also read willing to have negotiations with all who make the journey Once I Declare myself an Empire in the thread (after I Take the first village and trading post. It will be my second post in thread)
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Tavok
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Postby Tavok » Wed May 16, 2012 11:42 pm

Arcerion wrote:
Tavok wrote:What do you guys think would be a reasonable population for me? I'm thinking around 15,000 maybe?


I have 11,000, but that's just me.

True, but I have a slightly bigger country and a much longer coastline. Plus, the population behemoth is sitting right under me. I'd say 15,000 is pretty justified in my case.

Also, trying to think of an opening RP plot that doesn't involve my nation being brand new or newly unified. If anyone has any ideas on that front, please let me know.
Last edited by Tavok on Wed May 16, 2012 11:47 pm, edited 1 time in total.

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Dbrought
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Postby Dbrought » Thu May 17, 2012 12:09 am

looking at your map I have decided you should have 14,980 people, because I read something about England and coastline measurement, Which made me think about the English, which made me want tea, and I don't have tea so no 20 people for you.

Also I think I got a good handle on the economy and made an economic portion of my Factbook Link


Edit: also is it possible to have hybrid equipment, that affects both STR and MAG? And also have mage knights who fight ranged MAG and melee STR?

Edit 2: Do I start with one Star rock or legendary weapon or with none?
Last edited by Dbrought on Thu May 17, 2012 12:22 am, edited 2 times in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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The knights of kings
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Postby The knights of kings » Thu May 17, 2012 4:07 am

Hybrid weapons have not yet been created, if you wish to have one you need to build it and post it here for review. As for the star rock...well your supposed to start out with one and only by going on quests could you obtain more, though quests havent been running smoothly for awhile. So as of right now star rocks are not being collected. Also id love to make the trip to begin to negotiate with your old bones!

Tavok you could say that the Bennor empire had a civil war and your nation is whats left after one side destroys the other. After the vicious war where the borders shrunk slighty and many where killed the people reestablished themselves as Tavok. This would imply your are a reincarnation of an older nation even though you are somewhat smaller which is explained by the deaths in the civil war.
Last edited by The knights of kings on Thu May 17, 2012 4:12 am, edited 2 times in total.

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Dbrought
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Postby Dbrought » Thu May 17, 2012 12:02 pm

I would like to submit the following for review:

Equipment type
Name: Blood Robes
Description: Robes dyed in magically enchanted blood and oils giving its wearing greatly enhanced magical abilities, in addition to protection
Resources to make: .5x Earth Sweat, 1x Oils
Stats effected +1 MAG, +.5 STR -5SPE

This will then have enhanced versions where for every .5 Earth sweat +1 MAG is added.

In addition I thought of another type

Name: Battle robes
Description: Robes plated with enchanted armor to both help channel magic and provide protection.
Resources to make: .5x Earth Sweat, 1x Iron (1x Steel)
Stats effected +1 MAG, +1 STR (+2 STR) -10SPE

Multipliers for advanced versions +1 MAG for every additional .5 Earth Sweat, +1 STR (Steel x2 STR) and -5 SPE for each 1x Iron (1x Steel),

Edit: Also Started making the mainstay of my forces in my factbook military section Link
Also Also Made the thread that my Intro will be in. Haven't written anything yet, but here is the link so you can link it to the OP.
Last edited by Dbrought on Thu May 17, 2012 1:45 pm, edited 4 times in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Tavok
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Postby Tavok » Thu May 17, 2012 1:26 pm

The knights of kings wrote:Hybrid weapons have not yet been created, if you wish to have one you need to build it and post it here for review. As for the star rock...well your supposed to start out with one and only by going on quests could you obtain more, though quests havent been running smoothly for awhile. So as of right now star rocks are not being collected. Also id love to make the trip to begin to negotiate with your old bones!

Tavok you could say that the Bennor empire had a civil war and your nation is whats left after one side destroys the other. After the vicious war where the borders shrunk slighty and many where killed the people reestablished themselves as Tavok. This would imply your are a reincarnation of an older nation even though you are somewhat smaller which is explained by the deaths in the civil war.

Might be a bit unreasonable, but I'd rather just pretend Bennor didn't exist, which is easy to do since he didn't actually do anything. Besides, since he was an empire that still doesn't solve the problem of a brand-new democracy. I want it to be somewhat well-established... I think I'll either go back in time or just have a nice short one that's more of a description than anything else.

@Dbrought: Both robes look perfectly fine and balanced to me.

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Dbrought
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Postby Dbrought » Thu May 17, 2012 1:46 pm

^you could be very isolationist, or have been hiding behind some magic veil that you just turned off until just recently where you had an internal policy change.


Yay! I made a new Robe for my battle mages.

Alright I kinda had two more ideas, both of which you can shoot down completely, as I don't want to introduce something broken into the game, but I feel it could maybe be an addition. I Just mentioned having mage armor above, and then thought of something that branched out into a potential legendary weapon for myself, and a separate new Item. The Mage Armour is a defensive hybrid equipment, so I thought of perhaps introducing a separate type of equipment, being magic laced weapons. Basically you take your average sword, and then infuse it with oils and Earth Sweat, thus making an infused weapon. An Infused weapon could or could not add MAG but the point of an infused weapon is that it will be able to deal its Usual STR damage + MAG into one attack. This makes it so you can boost the user's attack, but it does not increase STR so your unit is still as weak as it normally would be to damage. This could be done as two attacks, or a single attack (different rolls or one roll) and perhaps even add a magic ranged attack to non ranged items.

Alright now to my potential substitute to legendary weapons. So I have been reading and In one version I read I get no Star rock initially, though I have been told that perhaps I do get a starting legendary weapon or Star rock? Well even if I do get one I still think I would forge it into this new type of weapon.

Vampire/daemon/soul Weapons:
Basically I was thinking of how in some fantasy realms there are items or forces that start very weak, but over the course of the story grow as they kill more and more people. So I was thinking, What if there was a weapon that grew more powerful as it killed more people. There would have to be some constraints, such as a very small increase in stats for ever kill (Read VERY VERY SMALL). Make it cost Earth Sweat, and oils as Upkeep, or as a static cost for every kill you want to then harvest into the weapon's power. Make it so the weapon only increases when it kills an enemy combatant, and not random people. Have the weapon incur a temporary cost in the form of damage to its wielder to use. Make it like the Hybrid weapons i mention where it Uses increased MAG so it does not make the user hared to kill, or any other constraint you can think of. I just thought it would be interesting and all, if My nation, being a new one, had a legendary weapon that built up in strength, just as my nation does. In this line though I could perhaps also have Vampire armor that for every kill makes its wearer harder to kill, but either does not increase STR to increase damage, which in turn would lead to infused armor as well as a lesser version.

Any thoughts?
Last edited by Dbrought on Thu May 17, 2012 1:47 pm, edited 1 time in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Tavok
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Postby Tavok » Thu May 17, 2012 2:17 pm

Dbrought wrote:^you could be very isolationist, or have been hiding behind some magic veil that you just turned off until just recently where you had an internal policy change.

That's what Lakota did, but I can't even begin to describe how much isolationism would clash with cosmopolitan, trading culture I've already outlined in my factbook. I think I'll just stick with either short/limited-plot or in-the-past.

Dbrought wrote:Any thoughts?

Both ideas are a bit too complicated, and as Aelosia has pointed out, this game is complicated enough already. Battles already involve lots of rolls and tons of work for moderators, so adding even more to that, especially when it's a niche thing like that, is not a good idea. I think that unless some expert programmer comes along and makes us a full-out battle engine, the only complication we should even consider adding to the battles is an OFF/DEF divide. And even that is probably more than we need.

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Dbrought
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Postby Dbrought » Thu May 17, 2012 2:31 pm

Well would having a vampire weapon, or hybrid weapon be my Legendary weapon thereby making it apply only to one character work , or would that still be too complicated?

Either way, I may just make it Lore wise magical, and mechanic wise be an old fashioned STR enhancing weapon. I WILL STILL HAVE MY SWORD OF DOOM!
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Lakota
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Postby Lakota » Thu May 17, 2012 2:38 pm

Wait. Is there any benefit in making extra sets of armor and weapons?
Please comment on my novel, "Forever Lost"!
"All men can see the tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved."
"For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill."
"Invincibility lies in the defense; the possibility of victory in the attack."
"Pretend infreriority and encourage his arrogance."

~Sun Tzu

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Dbrought
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Postby Dbrought » Thu May 17, 2012 2:44 pm

I don't think you can stack, but I can see you using multiple objects at once. Like having leather padding under a full set of advanced armor. or dual wielding swords two sword style. I also can see you carrying around different weapons, like having a bow, a big sword or axe, and a pike so you can fight at range infantry and Calvary very effectively at the cost of SPE
Last edited by Dbrought on Thu May 17, 2012 2:45 pm, edited 1 time in total.
HT- "A universe without murder is like a Sunday breakfast without pancakes."
OMG- "my elite special forces Spetsnaz Bears will infiltrate the taxis of a nation to devour all of their urban upper-middle class, leading to massive financial collapse."

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Marzarbul
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Postby Marzarbul » Thu May 17, 2012 3:08 pm

Just to warn you the heavier the armor the slower you character moves.

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Numer
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Founded: Oct 30, 2011
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Postby Numer » Thu May 17, 2012 4:34 pm

Tavok wrote:
Dbrought wrote:^you could be very isolationist, or have been hiding behind some magic veil that you just turned off until just recently where you had an internal policy change.

That's what Lakota did, but I can't even begin to describe how much isolationism would clash with cosmopolitan, trading culture I've already outlined in my factbook. I think I'll just stick with either short/limited-plot or in-the-past.

Dbrought wrote:Any thoughts?

Both ideas are a bit too complicated, and as Aelosia has pointed out, this game is complicated enough already. Battles already involve lots of rolls and tons of work for moderators, so adding even more to that, especially when it's a niche thing like that, is not a good idea. I think that unless some expert programmer comes along and makes us a full-out battle engine, the only complication we should even consider adding to the battles is an OFF/DEF divide. And even that is probably more than we need.


I agree with Tav. The original STR system already is miles ahead of other RPs in fairness and player accountability, and adding on more is just gonna be a burden. Also, although off topic, the fact that you have vampire nobles is so b.a.m.f. 8) :)
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Lakota
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Postby Lakota » Thu May 17, 2012 4:36 pm

Okaaaayyyy... Expansion requires more troops than I thought. How many troops would be required to take the small island south of me (Expansion #1)? I only want a guess.

I also realized that I have fewer and weaker troops than most peoples'! Oh no!
Please comment on my novel, "Forever Lost"!
"All men can see the tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved."
"For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill."
"Invincibility lies in the defense; the possibility of victory in the attack."
"Pretend infreriority and encourage his arrogance."

~Sun Tzu

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