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RPing Questions? Ask Here!

A staging-point for declarations of war and other major diplomatic events. [In character]

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The Free Joy State
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Iron Fist Consumerists

Postby The Free Joy State » Mon Jun 10, 2019 9:04 am

There is no war mechanism in NationStates, but you can RP war.

To do that, you'd need to go to International Incidents, where they have resources to help you in the stickies at the top. RP is quite involved, so you'd need to read the resources like this for new players.

We in GI can't help you much, I'm afraid.
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Merni
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Posts: 807
Founded: May 03, 2016
Democratic Socialists

Postby Merni » Mon Jun 10, 2019 9:05 am

The Free Joy State wrote:There is no war mechanism in NationStates, but you can RP war.

To do that, you'd need to go to International Incidents, where they have resources to help you in the stickies at the top. RP is quite involved, so you'd need to read the resources like this for new players.

We in GI can't help you much, I'm afraid.

There's also the regional invasion mechanic, for which you should consult Gameplay.
Last edited by Merni on Mon Jun 10, 2019 9:06 am, edited 1 time in total.
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Trotterdam
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Left-Leaning College State

Postby Trotterdam » Mon Jun 10, 2019 11:52 am

And there's a few issues where you can decide to go to war against an NPC nation, most notable the Brasilistan issue chain, but there's no actual wargame. You just automatically win, because the game engine isn't designed to handle your nation actually being defeated.

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Nutgearria
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Posts: 2
Founded: Jun 09, 2019
Inoffensive Centrist Democracy

Postby Nutgearria » Mon Jun 10, 2019 12:28 pm

The Free Joy State wrote:There is no war mechanism in NationStates, but you can RP war.

To do that, you'd need to go to International Incidents, where they have resources to help you in the stickies at the top. RP is quite involved, so you'd need to read the resources like this for new players.

We in GI can't help you much, I'm afraid.


Kindly asking, how in any shape or form should i RP a war?
Last edited by Kyrusia on Mon Jun 10, 2019 4:14 pm, edited 1 time in total.
Reason: Thread merged from Got Issues? board.

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Sunset
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New York Times Democracy

Postby Sunset » Mon Jun 10, 2019 6:05 pm

Nutgearria wrote:
The Free Joy State wrote:There is no war mechanism in NationStates, but you can RP war.

To do that, you'd need to go to International Incidents, where they have resources to help you in the stickies at the top. RP is quite involved, so you'd need to read the resources like this for new players.

We in GI can't help you much, I'm afraid.


Kindly asking, how in any shape or form should i RP a war?


There's a lot of ways to roleplay a war but an important question is 'who are you (interested) in fighting?' Will this be your nation against another? A civil war? Suppression of rebels? There's a lot of options and there's also a question of what you've done before. Have you done any previous roleplaying? And what's the 'state of your nation'? Do you have the 'who what why where when how' of what your nation is? Getting at least a basic outline of those things will help you decide what kind of conflict you want to roleplay out.
Last edited by Sunset on Mon Jun 10, 2019 6:06 pm, edited 1 time in total.
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Oppermenia
Minister
 
Posts: 2302
Founded: Apr 03, 2018
Left-wing Utopia

Postby Oppermenia » Mon Jun 17, 2019 10:27 am

So, I’m starting to get back into RP on international incidents and am about to revamp an old RP I’ve run in the past, and something I’ve thought about is the map for the RP.
It’s NS nation’s fighting against each other after claiming territory on the map. We’ve traditionally done it with a real world map and claimed real world countries, but then there’s the thing that nations have their own histories and geographies and ideas of how their nations are. I’m feeling rather ambitious, so I was thinking about a custom map where players in their apps describe their nation shape and landmass and all that and then a map maker puts that together in one big custom map.
So, what do you all think? Should I do a real world map, custom map that takes into account nations descriptions, or maybe just a custom map with preset land masses (which I can do, I already have one)?
If I do the second option, then does anyone know how I can find a map maker that can do that sort of map?
"Stick to the pack, and the pack will provide."
We are a leftist nation that believes in the "we" over "I". That's why we are fond of wolves, because the Alpha looks after the pack.
Stick with us, and give us loyalty, and we'll do things that benefit you, and we'll stick with you.
If you cross us, however, then as a pack, we will hunt you.
Don't underestimate us.
To learn more about the nation, click here: https://www.nationstates.net/nation=oppermenia/detail=factbook

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Kylarnatia
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Left-Leaning College State

Postby Kylarnatia » Mon Jun 17, 2019 10:45 am

Oppermenia wrote:So, I’m starting to get back into RP on international incidents and am about to revamp an old RP I’ve run in the past, and something I’ve thought about is the map for the RP.
It’s NS nation’s fighting against each other after claiming territory on the map. We’ve traditionally done it with a real world map and claimed real world countries, but then there’s the thing that nations have their own histories and geographies and ideas of how their nations are. I’m feeling rather ambitious, so I was thinking about a custom map where players in their apps describe their nation shape and landmass and all that and then a map maker puts that together in one big custom map.
So, what do you all think? Should I do a real world map, custom map that takes into account nations descriptions, or maybe just a custom map with preset land masses (which I can do, I already have one)?
If I do the second option, then does anyone know how I can find a map maker that can do that sort of map?


What I've done in the past which works quite well is setting the RP on a different continent, which is conducive to a number of scenarios:

1. A "Scramble for Africa"-type scenario whereby the players, roleplaying as their NS nations, all happen to descend on this continent for whatever reason and start to compete over the land, which can either lead to all-out war from the get go or even more covert means of conflict. You can also throw in a couple of NPC nations to spice things up.
2. A continent / world map whereby the applying nations can actively claim land and start to build histories and lore around those places. You could then decide whether you want to treat this as an "alternate reality" type setting so as not to conflict with a players already existing history or geography, or perhaps even more ambitiously gear it towards establishing an entirely new roleplaying region.

In terms of map-making, you could make a request here, or you could even use Azgaar's Fantasy Map Generator if you fancy toying around with some random world gen. It has a lot of customisation options but can take a while to get the hang of things.
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Jasonvillee
Diplomat
 
Posts: 643
Founded: Dec 08, 2018
Democratic Socialists

Postby Jasonvillee » Fri Jun 21, 2019 8:15 pm

I'm making a roleplay, which is a post - nuclear disastar, and the remaining to new nations try to dominate or survive in the new apocalypse world.

Any ideas for a good name?

I was thinking like "A New Start"
Or
"The World Fell Apart"
Or
"The World Turned Upside Down"

Are these okay? Or are there better ones
JOSEONVILLE
A Korean Confederation of villages with a 1920-35 tech level.
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Hail the Confederation!


(Doing a complete remake of my nation! My NS RP name is Joseonville, not Jasonville, but you can call me Jason.)
Also, a quick overview of my nation, not complete yet

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Bluelight-R006
Senator
 
Posts: 4261
Founded: Mar 31, 2017
Civil Rights Lovefest

Postby Bluelight-R006 » Fri Jun 21, 2019 8:44 pm

Jasonvillee wrote:I'm making a roleplay, which is a post - nuclear disastar, and the remaining to new nations try to dominate or survive in the new apocalypse world.

Any ideas for a good name?

I was thinking like "A New Start"
Or
"The World Fell Apart"
Or
"The World Turned Upside Down"

Are these okay? Or are there better ones

A New Start, A New Beginning, The Era of Tomorrow, Rebuilding

Those are my suggestions.

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Jasonvillee
Diplomat
 
Posts: 643
Founded: Dec 08, 2018
Democratic Socialists

Postby Jasonvillee » Fri Jun 21, 2019 8:47 pm

Bluelight-R006 wrote:
Jasonvillee wrote:I'm making a roleplay, which is a post - nuclear disastar, and the remaining to new nations try to dominate or survive in the new apocalypse world.

Any ideas for a good name?

I was thinking like "A New Start"
Or
"The World Fell Apart"
Or
"The World Turned Upside Down"

Are these okay? Or are there better ones

A New Start, A New Beginning, The Era of Tomorrow, Rebuilding

Those are my suggestions.


Era of Tomorrow seems good, thank you!
JOSEONVILLE
A Korean Confederation of villages with a 1920-35 tech level.
For God, For Chancellor!, For Country!
Hail the Confederation!


(Doing a complete remake of my nation! My NS RP name is Joseonville, not Jasonville, but you can call me Jason.)
Also, a quick overview of my nation, not complete yet

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Oppermenia
Minister
 
Posts: 2302
Founded: Apr 03, 2018
Left-wing Utopia

Postby Oppermenia » Sun Jun 23, 2019 3:54 pm

What’s a good way of advertising an international incidents RP?
"Stick to the pack, and the pack will provide."
We are a leftist nation that believes in the "we" over "I". That's why we are fond of wolves, because the Alpha looks after the pack.
Stick with us, and give us loyalty, and we'll do things that benefit you, and we'll stick with you.
If you cross us, however, then as a pack, we will hunt you.
Don't underestimate us.
To learn more about the nation, click here: https://www.nationstates.net/nation=oppermenia/detail=factbook

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Madossa
Chargé d'Affaires
 
Posts: 459
Founded: May 15, 2018
Inoffensive Centrist Democracy

Postby Madossa » Sun Jun 23, 2019 8:11 pm

I would like to improve the quality of my posts, however, I feel as though I cannot manage to do so. I've read through plenty of guides, and I have read through multiple RPs, but I think my posts and RPs, in general, are sub par. Is there anything I can do?
Gonna place something here.
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Shwe Tu Colony
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Founded: Sep 27, 2016
Left-Leaning College State

Postby Shwe Tu Colony » Sun Jun 23, 2019 8:51 pm

Madossa wrote:I would like to improve the quality of my posts, however, I feel as though I cannot manage to do so. I've read through plenty of guides, and I have read through multiple RPs, but I think my posts and RPs, in general, are sub par. Is there anything I can do?


Read more, write more, see what you like & what you think sounds good. Also, the mentors around here would be willing to help ye.
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Yohannes
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Posts: 12884
Founded: Mar 17, 2010
Civil Rights Lovefest

Re: RPing Questions? Ask Here!

Postby Yohannes » Fri Jun 28, 2019 7:14 pm



Hello, fellow NationStates writers!

My RPing questions,

I like to read random writers' threads in my spare time. It's nothing big, but recently, I've noticed a rapid increase in the number of NationStates N&I RP writers (including popular NS writers who had never done it before) who'd write something like:

"Kayla, I don't know what you're talking about." Said Abigail.


instead of:

"Kayla, I don't know what you're talking about," said Abigail.


and:

"They are going to lose weight.'' The man said into the microphone.


instead of:

"They are going to lose weight,'' the man said into the microphone.


Is this the latest thing in NationStates RP fashions, or am I missing something? Sadly, I'm not a qualified English teacher. Would it be safe for me to follow this latest NS writing trend?

Thank you!
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Shwe Tu Colony
Senator
 
Posts: 3958
Founded: Sep 27, 2016
Left-Leaning College State

Postby Shwe Tu Colony » Fri Jun 28, 2019 8:22 pm

It looks obviously off for me, & I've never seen that sort of writing in published works with that dialogue tag where it's followed immediately after by a variant of "said." That said, when I worked with my creative writing teacher, she did mention that if the text lacks a "said" & simply skips to an action, then you'd use a period & capitalize, & this pattern has held up when I flipped through some other books in my house. In your examples, they would be <," said> instead of <." Said>. Looking through some of my own posts, though, it seems that I didn't quite follow that rule all the time, & used <,"> at all times, even with an isolated action. :v
Current status: zzzzz
Just your average edgy weeb writing about accidental exaggerated fantasy-tech version of America who has embraced the absurdity! わっはっはっは
Fantasy-tech & right-before-steam-machines tech nation populated by Demons from Heroes of Might & Magic V that got too much chaos. Now they can form a high functioning civilization!
If you compliment/thanked me, assume I've thanked you/said you're welcome but didn't write it out (feels like a waste of time for you to check your thread for something like that)
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Karevka
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Posts: 266
Founded: Jan 16, 2019
Iron Fist Consumerists

Postby Karevka » Sat Jun 29, 2019 6:23 pm

Hi, are there any beginner level RP's in International Incidents I could participate in? I sort of want to break out of Forum 7 and NationStates RP'ing as well as improve in general.
"Believe you can and your halfway there." -Theodore Roosevelt

"Jesus was the first socialist, the first to seek a better life for mankind" -Mikhail Gorbachev.

I'm just a simple man trying to make a country on the internet.

And yes I do not use NS stats.

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The Archipelago Territory
Ambassador
 
Posts: 1945
Founded: May 17, 2019
Inoffensive Centrist Democracy

Postby The Archipelago Territory » Sat Jun 29, 2019 6:51 pm

Karevka wrote:Hi, are there any beginner level RP's in International Incidents I could participate in? I sort of want to break out of Forum 7 and NationStates RP'ing as well as improve in general.

[removed]
Last edited by The Archipelago Territory on Sat Jun 29, 2019 6:55 pm, edited 1 time in total.
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The Archipelago Territory
Ambassador
 
Posts: 1945
Founded: May 17, 2019
Inoffensive Centrist Democracy

Postby The Archipelago Territory » Sat Jun 29, 2019 6:54 pm

Karevka wrote:Hi, are there any beginner level RP's in International Incidents I could participate in? I sort of want to break out of Forum 7 and NationStates RP'ing as well as improve in general.

If you want I can make a beginner level RP if you’re interested as a summit between our 2 leaders.
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I am a Progressive Libertarian Capitalist
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Karevka
Envoy
 
Posts: 266
Founded: Jan 16, 2019
Iron Fist Consumerists

Postby Karevka » Sat Jun 29, 2019 7:56 pm

The Archipelago Territory wrote:
Karevka wrote:Hi, are there any beginner level RP's in International Incidents I could participate in? I sort of want to break out of Forum 7 and NationStates RP'ing as well as improve in general.

If you want I can make a beginner level RP if you’re interested as a summit between our 2 leaders.


Don't worry, I'm good. I've already found one. Thanks for asking though.
"Believe you can and your halfway there." -Theodore Roosevelt

"Jesus was the first socialist, the first to seek a better life for mankind" -Mikhail Gorbachev.

I'm just a simple man trying to make a country on the internet.

And yes I do not use NS stats.

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Vals Hyrserd
Bureaucrat
 
Posts: 48
Founded: Jul 01, 2019
Ex-Nation

Postby Vals Hyrserd » Wed Jul 10, 2019 2:42 am

I am trying to do an RP inspired by the and I am having difficulties finding someone interested in playing the most important part, the controversial heir. Any suggestions?

https://forum.nationstates.net/viewtopic.php?f=5&t=467913

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Karteria
Spokesperson
 
Posts: 158
Founded: Jun 28, 2018
Left-wing Utopia

Postby Karteria » Fri Jul 12, 2019 12:05 pm

I am helping to create a medieval RP region, but have noticed in the past that people looking for a similar-era RP often ask for one "without gunpowder."

Does anyone know why that is? And what limits should be placed on gunpowder production/usage?
Last edited by Karteria on Fri Jul 12, 2019 4:24 pm, edited 2 times in total.
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Shwe Tu Colony
Senator
 
Posts: 3958
Founded: Sep 27, 2016
Left-Leaning College State

Postby Shwe Tu Colony » Fri Jul 12, 2019 12:28 pm

Karteria wrote:I am helping to create a medieval RP region, but have noticed in the past that people looking for a similar-era RP often ask for one "without gunpowder."

Does anyone know why that is? And what limits should be place on gunpowder production/usage?


I'd wager it's since most people think of the medieval era as one without or before gunpowder, especially since its introduction is usually thought to have changed medieval battles quite a bit. I'm not a historian, but that's generally how I've heard & seen depictions of medieval & gunpowder.
Current status: zzzzz
Just your average edgy weeb writing about accidental exaggerated fantasy-tech version of America who has embraced the absurdity! わっはっはっは
Fantasy-tech & right-before-steam-machines tech nation populated by Demons from Heroes of Might & Magic V that got too much chaos. Now they can form a high functioning civilization!
If you compliment/thanked me, assume I've thanked you/said you're welcome but didn't write it out (feels like a waste of time for you to check your thread for something like that)
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Azadliq
Chargé d'Affaires
 
Posts: 477
Founded: Dec 29, 2011
Corporate Police State

Postby Azadliq » Sun Jul 14, 2019 9:13 pm

Karteria wrote:I am helping to create a medieval RP region, but have noticed in the past that people looking for a similar-era RP often ask for one "without gunpowder."

Does anyone know why that is? And what limits should be placed on gunpowder production/usage?


Gunpowder fundamentally changed war. All of the sudden you could arm entire armies with weapons that could kill men from hundreds of meters away (without the skill that a bow requires). YOu could build massive cannons and topple walls previously thought impenetrable (i.e. Constantinople). This change coincided with the renaissance, which led to widespread political and religious upheaval previously unheard of in Europe.

Ultimately, making a roleplay set in the Medieval or another pre-gunpowder era is fundamentally different. War, battles, and society as a whole worked differently.

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A m e n r i a
Minister
 
Posts: 2901
Founded: Jun 08, 2017
Father Knows Best State

Postby A m e n r i a » Sun Jul 14, 2019 9:54 pm

:?:
Karteria wrote:I am helping to create a medieval RP region, but have noticed in the past that people looking for a similar-era RP often ask for one "without gunpowder."

Does anyone know why that is? And what limits should be placed on gunpowder production/usage?


Gunpowder fills the same niches bows and arrows do, without the added grace. Think about it - bows and arrows require skill and finesse, which is why you'd see elves and other beautiful creatures wield them in medieval works. In contrast, the only thing you need to know if you plan on using a gun is only how to aim and pull a trigger, which might be a turn-off for people who prefer more aethetic themes. If you want to have limited gunpowder, make it so only artillery could use them or make it unique to a certain race/nation.
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Vals Hyrserd
Bureaucrat
 
Posts: 48
Founded: Jul 01, 2019
Ex-Nation

Postby Vals Hyrserd » Sun Jul 14, 2019 11:13 pm

Azadliq wrote:
Gunpowder fundamentally changed war. All of the sudden you could arm entire armies with weapons that could kill men from hundreds of meters away (without the skill that a bow requires). YOu could build massive cannons and topple walls previously thought impenetrable (i.e. Constantinople). This change coincided with the renaissance, which led to widespread political and religious upheaval previously unheard of in Europe.

Ultimately, making a roleplay set in the Medieval or another pre-gunpowder era is fundamentally different. War, battles, and society as a whole worked differently.


It wasn't sudden. The invention of gunpowder, predated the invention of guns, by centuries. It was also took centuries to be discovered by the Europeans. Most people probably think that medieval Europe had no gun powder, but during the end of the Late Medieval Period, gunpowder artillery was used. However, even as muskets were introduced, they were used alongside bows and pikes.

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