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A staging-point for declarations of war and other major diplomatic events. [In character]

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Ah-eh-ioh-uh
Envoy
 
Posts: 236
Founded: Mar 13, 2016
Left-Leaning College State

Postby Ah-eh-ioh-uh » Thu Sep 13, 2018 11:43 pm

Maltropia wrote:In any kind of authoritarian government, curfews can serve as a means of controlling the population, restricting movement and association while also giving you a handy excuse to make arrests of anyone breaking that curfew. A glance at Wikipedia tells us that curfews were notably imposed on the Anglo-Saxons in the wake of the Norman conquest of England.

Curfews needn't be imposed on the populace, however: cultural reasons might dictate that people not stay out at night. Maybe it's believed that the Devil or some such is out at night; or maybe it's just acknowledged that, if you're out at night, you're most likely committing crimes. In some (fantasy) settings, nightly supernatural activity keeps most people indoors (although this needn't be restricted to nighttime), while in the real world curfews are sometimes imposed during natural disasters for public safety.

Freedom of movement is always going to be one of the loudest voices against a curfew. A curfew would also limit economic activity to outside curfew hours, which could be harmful if you have, say, a strong urban nightlife that's being curtailed - but who knows, maybe that's exactly why you want the curfew. Immoral nighttime behaviour? Better keep 'em at home.


Ah. Thankyou. Your help is most appreciated.

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Lux Bellorum
Secretary
 
Posts: 29
Founded: Sep 10, 2018
Ex-Nation

Postby Lux Bellorum » Mon Sep 17, 2018 11:42 am

My nation is a strict fundamentalist theocracy. What are some good ways to roleplay out diplomacy involving matters related to the faith? Suppose, for instance, that a liberal democracy took issue with eg. the prohibition of apostasy, and either sends a diplomat to try to convince us to change our ways, or perhaps even condemns us in front of the world. What are some ways to roleplay this diplomatic conflict out in an interesting manner that doesn't just end up being "our beliefs say that being an apostate is a crime punishable by death, and if you don't like it then screw you, we're not going to go against our religion no matter what you say!"
Last edited by Lux Bellorum on Mon Sep 17, 2018 11:42 am, edited 2 times in total.

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Erythrean Thebes
Chargé d'Affaires
 
Posts: 417
Founded: Jan 17, 2017
Inoffensive Centrist Democracy

Postby Erythrean Thebes » Mon Sep 17, 2018 3:24 pm

Lux Bellorum wrote:My nation is a strict fundamentalist theocracy. What are some good ways to roleplay out diplomacy involving matters related to the faith? Suppose, for instance, that a liberal democracy took issue with eg. the prohibition of apostasy, and either sends a diplomat to try to convince us to change our ways, or perhaps even condemns us in front of the world. What are some ways to roleplay this diplomatic conflict out in an interesting manner that doesn't just end up being "our beliefs say that being an apostate is a crime punishable by death, and if you don't like it then screw you, we're not going to go against our religion no matter what you say!"

Remember that the best parts of real-life International Incidents come from the fact that we share the same world. In 'open' RPs, this factor can be left out, taking a lot of the meat out of roleplaying. So my recommendation would be to invent some way in which you and this other nation already have to share the world - for example, maybe you both tend to use the same shipping lanes. Or liquor from this other country is popular in your country, or something. Acting out the impact on things like that will add more to your RPs than just rhetoric

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Saarkrisken
Spokesperson
 
Posts: 137
Founded: Aug 27, 2018
Ex-Nation

Postby Saarkrisken » Mon Sep 17, 2018 11:46 pm

Lux Bellorum wrote:My nation is a strict fundamentalist theocracy. What are some good ways to roleplay out diplomacy involving matters related to the faith? Suppose, for instance, that a liberal democracy took issue with eg. the prohibition of apostasy, and either sends a diplomat to try to convince us to change our ways, or perhaps even condemns us in front of the world. What are some ways to roleplay this diplomatic conflict out in an interesting manner that doesn't just end up being "our beliefs say that being an apostate is a crime punishable by death, and if you don't like it then screw you, we're not going to go against our religion no matter what you say!"


I would suggest you arrest a foreign missionary and put him on trial. The nation that he belongs to objects. This way there is a problem that can be solved through negotiation. On your side, there could be tension between the hardliners and those who are more flexible, but there would also be the attempt to get as many concessions as possible from the other nation.

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Cli Selido
Lobbyist
 
Posts: 14
Founded: Oct 05, 2018
Inoffensive Centrist Democracy

Postby Cli Selido » Tue Oct 09, 2018 6:11 am

Do some people on this site roleplay as nations different than the one that is described on their profile? I'm asking this because I'm considering on starting an RP that involves my nation and the Central American countries that surround it.

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Suryak
Minister
 
Posts: 2232
Founded: May 22, 2018
Iron Fist Consumerists

Postby Suryak » Tue Oct 09, 2018 6:13 am

Yes. Usually civil war RPs involves nations in nationstates.Hope that answers your question
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The Macabees
Senior N&I RP Mentor
 
Posts: 3247
Founded: Antiquity
Anarchy

Postby The Macabees » Tue Oct 09, 2018 7:40 am

Cli Selido wrote:Do some people on this site roleplay as nations different than the one that is described on their profile? I'm asking this because I'm considering on starting an RP that involves my nation and the Central American countries that surround it.


Definitely. You can RP factions, you can RP NPCs, much like a Game Moderator would in a Dungeons & Dragons game.

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Danubian Peoples
Envoy
 
Posts: 258
Founded: Sep 21, 2018
New York Times Democracy

Postby Danubian Peoples » Fri Oct 12, 2018 10:05 pm

Out of curiosity, is a Kaiserreich roleplay w/ Kaiserreich nations more suited to P2TM or II?

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Sunset
N&I RP Mentor
 
Posts: 3287
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Sunset » Sat Oct 13, 2018 2:33 am

Danubian Peoples wrote:Out of curiosity, is a Kaiserreich roleplay w/ Kaiserreich nations more suited to P2TM or II?


If a 'Kaiserreich' RP involves and is started by nations which consider their central identity to be that alternative timeline then II is appropriate. If said RP is to involve nations/players who consider their main timeline to be something else, then it would go in P2TM. So if Sunset were to start and participate in such a thing? P2TM.

However, since there is no or will there ever be an established 'II' timeline, things can get a little muddy in that said 'Kaiserreich' nations may well interact with nations where the aforementioned alternative history 'didn't happen'.
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Yohannes
Postmaster-General
 
Posts: 12418
Founded: Mar 17, 2010
Civil Rights Lovefest

Re: RPing Questions? Ask Here!

Postby Yohannes » Thu Oct 18, 2018 12:18 am

I'm not sure where to post this, but I thought this thread would be the right one (if not, someone please tell me off!). We (me and one real ancient NationStates roleplayer) will soon write a thread/opening post titled "Guide to Hacking on NationStates". We have seen some very bad hacking posts lately used by International Incidents players as a sort of magic wand to unfairly "attack" other players in competitive Rping, and we thought that now is the time to shed some light on how not to RP hacking on NationStates

Would it be possible to ask for the thread (once we have created the opening post/thread) to be listed here: viewtopic.php?p=29953767#p29953767 ?

That would help many new players who have no idea on what hacking is (and some of the godmodding, and resulting OOC argument relating to the subject) and how not to godmod concerning hacking on NationStates. Thanks!
Last edited by Yohannes on Thu Oct 18, 2018 12:19 am, edited 1 time in total.
Population: 379 million; [Real Life Modern Technology]
[Government Act 2017] | [Reichstag Parliamentary Debates] | [Tales from Yohannes] | [I Beg my Realm] | [Currency Intervention] | [A Game of Thrones]
[Embassy Exchange] | [VMK Industry] | [Bank of Yohannes] | [GE&T Storefronts] | [NS Hacking] | [Bluepeace] | [Posting history]
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2018 has been my most productive (IC) NS year since 2011 — I won’t be as active on NS now due to RL obligations :)

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The Graceful Isles
Secretary
 
Posts: 26
Founded: Oct 11, 2018
Iron Fist Consumerists

Postby The Graceful Isles » Thu Oct 18, 2018 12:23 am

I don't really need tips. I need step by step instructions. Because some of these RP's are quite big, and I was thinking about doing a Game of Thrones one, and I don't want to ruin it.
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Kyrusia
Senior Game Moderator
 
Posts: 8294
Founded: Nov 12, 2007
Capitalizt

Postby Kyrusia » Thu Oct 18, 2018 12:29 am

Yohannes wrote:Would it be possible to ask for the thread (once we have created the opening post/thread) to be listed here: viewtopic.php?p=29953767#p29953767 ?

If the guide appears pertinent, useful, professionally composed (proper grammar, etc.), and overall of a helpful tone? Sure.
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Yohannes
Postmaster-General
 
Posts: 12418
Founded: Mar 17, 2010
Civil Rights Lovefest

Postby Yohannes » Thu Oct 18, 2018 12:33 am

Kyrusia wrote:
Yohannes wrote:Would it be possible to ask for the thread (once we have created the opening post/thread) to be listed here: viewtopic.php?p=29953767#p29953767 ?

If the guide appears pertinent, useful, professionally composed (proper grammar, etc.), and overall of a helpful tone? Sure.


We will make sure to follow the above recommendation. Thanks Kyrusia!
Population: 379 million; [Real Life Modern Technology]
[Government Act 2017] | [Reichstag Parliamentary Debates] | [Tales from Yohannes] | [I Beg my Realm] | [Currency Intervention] | [A Game of Thrones]
[Embassy Exchange] | [VMK Industry] | [Bank of Yohannes] | [GE&T Storefronts] | [NS Hacking] | [Bluepeace] | [Posting history]
We love NationStates! Do you? \__(^.^)_//
Current NationStates project: [main battle tank retrofitting] | [AFV & tank armour system] | [Strategic stealth bomber]
All In-Character things I’ve written on NationStates are open-source/Creative Commons that you can use :)
2018 has been my most productive (IC) NS year since 2011 — I won’t be as active on NS now due to RL obligations :)

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Yohannes
Postmaster-General
 
Posts: 12418
Founded: Mar 17, 2010
Civil Rights Lovefest

Postby Yohannes » Thu Oct 18, 2018 12:36 am

The Graceful Isles wrote:I don't really need tips. I need step by step instructions. Because some of these RP's are quite big, and I was thinking about doing a Game of Thrones one, and I don't want to ruin it.


Thank you for your recommendation! We will be sure to try to make it very simple (yet informative) so it can be easily understood by casual NationStates writers and browsers (I myself am a casual NS player). Be sure to criticise/give recommendation on how to improve our guide once we have set up the guide :)
Population: 379 million; [Real Life Modern Technology]
[Government Act 2017] | [Reichstag Parliamentary Debates] | [Tales from Yohannes] | [I Beg my Realm] | [Currency Intervention] | [A Game of Thrones]
[Embassy Exchange] | [VMK Industry] | [Bank of Yohannes] | [GE&T Storefronts] | [NS Hacking] | [Bluepeace] | [Posting history]
We love NationStates! Do you? \__(^.^)_//
Current NationStates project: [main battle tank retrofitting] | [AFV & tank armour system] | [Strategic stealth bomber]
All In-Character things I’ve written on NationStates are open-source/Creative Commons that you can use :)
2018 has been my most productive (IC) NS year since 2011 — I won’t be as active on NS now due to RL obligations :)

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Yohannes
Postmaster-General
 
Posts: 12418
Founded: Mar 17, 2010
Civil Rights Lovefest

Postby Yohannes » Thu Oct 18, 2018 4:42 pm

As promised, and after some misunderstanding/issue with the Moderation team (which has been resolved), Stoklomolvi and I have released the Guide to Roleplaying "Hacking" on NationStates. I have seen a lot of out of character drama (one thread I've seen led to warning because of OOC arguments between the participants) concerning RPing hacking on NationStates, and I hope that this guide will fix that problem. Our intention (me and Stok) is to continually update the guide with more information within (of course) NationStates' rules (we will try to avoid mentioning some of the more... technical parts... for even at present the guide has already been taken seriously by the powers that be)

Kyrusia, would the guide be of acceptable standard to be included under the Help and Resources section? If it is not still up to scratch (the standard), please do tell how we can up the standard and we will try to do so. Thank you :)
Last edited by Yohannes on Thu Oct 18, 2018 4:44 pm, edited 1 time in total.
Population: 379 million; [Real Life Modern Technology]
[Government Act 2017] | [Reichstag Parliamentary Debates] | [Tales from Yohannes] | [I Beg my Realm] | [Currency Intervention] | [A Game of Thrones]
[Embassy Exchange] | [VMK Industry] | [Bank of Yohannes] | [GE&T Storefronts] | [NS Hacking] | [Bluepeace] | [Posting history]
We love NationStates! Do you? \__(^.^)_//
Current NationStates project: [main battle tank retrofitting] | [AFV & tank armour system] | [Strategic stealth bomber]
All In-Character things I’ve written on NationStates are open-source/Creative Commons that you can use :)
2018 has been my most productive (IC) NS year since 2011 — I won’t be as active on NS now due to RL obligations :)

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Gosnfuxvsmcusvwgahx
Civil Servant
 
Posts: 9
Founded: Oct 07, 2018
Left-wing Utopia

Postby Gosnfuxvsmcusvwgahx » Mon Oct 22, 2018 9:56 pm

In an RP that I am in, another nation, x, and I are doing a storyline. It was initially fun, but I am getting tired of it because it mainly consists of x constantly attacking my nation and repelling my counterattacks.

Is there any way that I can either politely stop this pattern or politely terminate the storyline if necessary?
I am a puppet of one of NS's many nations. I use this nation to ask or state things without it being associated with my main account.

I will not use this nation for any nefarious purposes, however. I firmly believe that if one does not have anything good to say on the internet, they should stay silent.

This puppet will only be used to better my situation and get advice from NS veterans without harming others in the process.

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Sunset
N&I RP Mentor
 
Posts: 3287
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Sunset » Tue Oct 23, 2018 1:05 am

Gosnfuxvsmcusvwgahx wrote:In an RP that I am in, another nation, x, and I are doing a storyline. It was initially fun, but I am getting tired of it because it mainly consists of x constantly attacking my nation and repelling my counterattacks.

Is there any way that I can either politely stop this pattern or politely terminate the storyline if necessary?


It sounds like this RP was started with no particular end-point in mind. Sometimes that can be okay; Stories that go in unexpected directions can be a lot of fun. But in this instance it sounds like one or both parties are 'playing to win'. My suggestion would to talk to your opponent and turn them into a partner - each of you sets out your desired end-point and together you negotiate towards something that is mutually agreeable. Once that is done you can both write towards that end-point or, if neither party is interested in writing to that point, use that negotiation as the foundation for a summary post and close the thread. If your opponent is unwilling to lay out their end-point and negotiate in good faith, I would take that to mean they are 'playing to win' and politely close the thread or bow out of it.
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Gosnfuxvsmcusvwgahx
Civil Servant
 
Posts: 9
Founded: Oct 07, 2018
Left-wing Utopia

Postby Gosnfuxvsmcusvwgahx » Sun Oct 28, 2018 10:51 am

If someone godmods and I call them out, is their action automatically voided even if no one acknowledges it? Do I have to wait for the OP to acknowledge it?

And in another thread, I built a rocket ship and one of the other players RPed that they stole the plans and started building said rockets. However, they did not actually RP it. They simply said that the plans were stolen, but did not go through RPing it. Is this allowed or not?
Last edited by Gosnfuxvsmcusvwgahx on Sun Oct 28, 2018 10:54 am, edited 1 time in total.
I am a puppet of one of NS's many nations. I use this nation to ask or state things without it being associated with my main account.

I will not use this nation for any nefarious purposes, however. I firmly believe that if one does not have anything good to say on the internet, they should stay silent.

This puppet will only be used to better my situation and get advice from NS veterans without harming others in the process.

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Kylarnatia
N&I RP Mentor
 
Posts: 8243
Founded: Jul 07, 2008
Left-Leaning College State

Postby Kylarnatia » Sun Oct 28, 2018 11:30 am

Gosnfuxvsmcusvwgahx wrote:If someone godmods and I call them out, is their action automatically voided even if no one acknowledges it? Do I have to wait for the OP to acknowledge it?


The simple truth is that nobody can force you as a player to accept anything that you believe is godmodding: if you believe something is and having after raised a complaint nothing is done to address this, you're free to 'retcon' (in other words, pretend it never happened) and walk away from the roleplay. I'd say send the OP a telegram and ask their opinion on the matter, as they have thread ownership and thus have the power to do something about it. and if they decide to continue and you're not happy with that, you're probably best off walking away.

Gosnfuxvsmcusvwgahx wrote:And in another thread, I built a rocket ship and one of the other players RPed that they stole the plans and started building said rockets. However, they did not actually RP it. They simply said that the plans were stolen, but did not go through RPing it. Is this allowed or not?


Godmodding is against the community standards, but not against the rules (as explained via the definition provided here by Kyrusia). That means it is not a 'punishable' action by the Moderators, but it is something generally frowned upon. You can bring this up directly with the player and request that the scenario be roleplayed properly, and if they refuse to do that then you have the right to ignore their actions, and again could probably request the OP's judgement on the matter due to their right of thread ownership (as mentioned above).
Last edited by Kylarnatia on Sun Oct 28, 2018 11:34 am, edited 1 time in total.
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Project Renegade
Political Columnist
 
Posts: 5
Founded: Oct 29, 2018
Inoffensive Centrist Democracy

Postby Project Renegade » Tue Oct 30, 2018 8:29 pm

How would one declare war on another country?

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Neu Engollon
N&I RP Mentor
 
Posts: 6127
Founded: Aug 13, 2012
Inoffensive Centrist Democracy

Postby Neu Engollon » Wed Oct 31, 2018 3:40 am

Project Renegade wrote:How would one declare war on another country?


First step is to contact them, usually via telegram, and make sure that they want to actually RP conflict with you. If they are not participating, then you don't have a war. Next, plan a thread together. For instance, you might want to have a predetermined outcome, or you might want to just see where the war takes you. Set some limits, or decide the sky is the limit when it comes to the amount of troops, aircraft, vehicles and WMDs each can use, and if you'll allow unlimited allies to join in your war thread, or a set limit on each side. Have fun, but make sure that you're both doing what you want, because if it's only fun for one person, it won't last.
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Kryatoyisra
Civil Servant
 
Posts: 7
Founded: Oct 19, 2018
Democratic Socialists

Postby Kryatoyisra » Wed Nov 07, 2018 7:28 pm

How do I design and RP a nation's democracy and political history? I have a factbook with some ideas of a nation and it's system but it's bare bones and probably flawed idea. Especially with a national that would be predominately local in nature due to a traditional economy and mindset for most of its history. Would I have a traditionalist vs progressive issue until the last few decades or what? What exactly would they be facing early in politics and how much of a genuine political movement would there be. What kind of issues would there be to solve? How could isolationism stall or aid the political system an what conditions are favorable to it?

What kind of economic activity can a primarily agricultural and primary sector have with a foreign economy. What kind of economic policies are on the table for such a nation?
Last edited by Kryatoyisra on Thu Nov 08, 2018 2:00 pm, edited 2 times in total.
Ad interim Ad sumus
May there not be a small noticeable threat that causes you ill upon your course without protection.

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Misthas
Spokesperson
 
Posts: 155
Founded: Feb 05, 2017
Liberal Democratic Socialists

Postby Misthas » Thu Nov 08, 2018 2:15 pm

Project Renegade wrote:How would one declare war on another country?

There's no way to "declare war" formally on a nation using the in-game mechanics, but you can TG another player and ask if they want to start a war.
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