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chances of a legendary

PostPosted: Tue May 24, 2022 2:52 am
by Elvatoes
what are the chances of getting a legendary card from a pack?

PostPosted: Tue May 24, 2022 9:51 am
by The Orwell Society
I have only received five in all my months of playing, and I have been playing since October of last year.

PostPosted: Tue May 24, 2022 9:54 am
by Neo Mida Gals
Since i Joined the game i only received two legendary cards

PostPosted: Tue May 24, 2022 9:58 am
by Neo Mida Gals
The Orwell Society wrote:I have only received five in all my months of playing, and I have been playing since October of last year.

And i since July and received only two:/

PostPosted: Tue May 24, 2022 10:01 am
by Bormiar
There's an equal chance of every card. At least that's how it used to be.

So if there's 169 legendary cards, and about 170k S2 cards. That's a 0.0994% chance; i.e. about 1 / 1000 cards. Or 1 / 200 packs opened. Or 1 / 1000 issues answered.

This isn't accounting for CTE cards, which are rarer. So this is a low bound on the chance.

PostPosted: Tue May 24, 2022 10:02 am
by Sotoak
Bormiar wrote:There's an equal chance of every card. At least that's how it used to be.

So if there's 169 legendary cards, and about 170k S2 cards. That's a 0.0994% chance.

Which means you have to make 1006 attempts

PostPosted: Tue May 24, 2022 10:03 am
by Bormiar
Sotoak wrote:
Bormiar wrote:There's an equal chance of every card. At least that's how it used to be.

So if there's 169 legendary cards, and about 170k S2 cards. That's a 0.0994% chance.

Which means you have to make 1006 attempts

I just edited my post. That's a low bound because of CTE cards. But also a high bound because S1 spawns take a bit. I'd say overall, the chance I provided is lower than the actual spawn rate.

PostPosted: Tue May 24, 2022 10:18 am
by Czardas
I currently have 47 accounts and have been collecting cards for a month, so that’s approximately 30 x 4 x 47 x 0.2 packs. Out of those ~1,128 card packs (note: I have not actually counted the number of packs), I’ve found 17 legendaries, 12 season one packs, 8 high-value (>50 MV) CTE common cards. For an idea of approximate rarity, that’s 0.3%, 1.1% and 0.1% of cards, respectively. I have no idea if my experience is typical.

Obviously there are no guarantees for anything; the first card pack I ever opened contained a legendary card, for example. But again, with 47 accounts, it’s probably to be expected to find a legendary card every few days. Whenever card acquisition gets decoupled from issue answering that’s likely to change and we’ll be closer to parity.

PostPosted: Tue May 24, 2022 10:37 am
by Incredible Bums
Czardas wrote: Whenever card acquisition gets decoupled from issue answering that’s likely to change and we’ll be closer to parity.

This will be the moment when I leave this game. As if all the abusement of loopholes, cardinflation, card-farms of thousands of puppets with actually no restriction and more wouldn´t be enough. Maybe I should remind, that the game is called Nationstates (answering issues is a vital and fundamental part of managing a nation in this game)), and the cardgame was just an Aprils fools joke and still is only a subgame...

PostPosted: Tue May 24, 2022 11:13 am
by Czardas
Decoupling cards from issues will actually potentially reduce people’s ability to use puppets to farm cards, depending on how it’s done (I can think of a few ways that would make it possible to remove puppet farming, without the need for any major changes to how the game works). But I have no idea what will be done about inflation and the various loopholes (e.g. ability to buy new cards when your deck is full), or if these are even considered problems in need of addressing.

PostPosted: Tue May 24, 2022 11:18 am
by The Hurricane
I answered 300+ issues and only got 1.

PostPosted: Tue May 24, 2022 11:23 am
by Belarusball
I've gotten 2 so far, (not including gifts and buys), and both of them were from my card farming puppets.

PostPosted: Tue May 24, 2022 1:01 pm
by Fauzjhia
let's see


we have 168077 cards in total and 169 legendaries, of which only 146 are represent alive nations,

we apparently have 110 379 cards that represent CTE nations

so from what I known normally, the cards are always taken from the 57698 nations that are alive
however, in 10% of the case, nations are taken in all cards that exist, rather just those who exist.

so 0,90 * ( 146/57698) (0,2 %)
+ 0.1 * ( 169/168 077)) 0.01%

we multiple this score by 5, because every pack has 5 cards and BOOM

we come at 1% chance of getting a legendary in a pack.

PostPosted: Mon Feb 13, 2023 7:39 pm
by Rhenna
Fauzjhia wrote:let's see


we have 168077 cards in total and 169 legendaries, of which only 146 are represent alive nations,

we apparently have 110 379 cards that represent CTE nations

so from what I known normally, the cards are always taken from the 57698 nations that are alive
however, in 10% of the case, nations are taken in all cards that exist, rather just those who exist.

so 0,90 * ( 146/57698) (0,2 %)
+ 0.1 * ( 169/168 077)) 0.01%

we multiple this score by 5, because every pack has 5 cards and BOOM

we come at 1% chance of getting a legendary in a pack.

I see how your math works, but I feel that a 1% chance of a legendary is too high