by Toerana » Mon Feb 01, 2021 10:34 am
by Toerana » Mon Feb 01, 2021 10:38 am
Card Something wrote:Adding a cap for epics too would be a great idea.
by Islands Of Ventro » Mon Feb 01, 2021 10:38 am
by Hulldom » Mon Feb 01, 2021 10:39 am
by Toerana » Mon Feb 01, 2021 10:41 am
Hulldom wrote:I don't dislike the idea, even my card would never have come close to the cap, think the issue would be that some of the ex-nation cards from S1 would suddenly be pretty worthless and people might be upset.
by Tinhampton » Mon Feb 01, 2021 10:43 am
Toerana wrote:Another solution, which is my favourite, is capping the MV of cards based on rarity. The primary cause of this is to let players continue transferring large sums of money on low value cards (as is a common method with many wealthy cards players) while not covering the most valuable cards list with otherwise worthless commons and uncommons.
by Toerana » Mon Feb 01, 2021 10:44 am
Tinhampton wrote:Toerana wrote:Another solution, which is my favourite, is capping the MV of cards based on rarity. The primary cause of this is to let players continue transferring large sums of money on low value cards (as is a common method with many wealthy cards players) while not covering the most valuable cards list with otherwise worthless commons and uncommons.
The Top Cards list can be filtered by rarity, if that matters :P
by Infinitecimal » Mon Feb 01, 2021 10:55 am
by Sanghyeok » Mon Feb 01, 2021 11:34 am
どんな時も、赤旗の眩しさを覚えていた
Magical socialist paradise headed by an immortal, tea-loving and sometimes childish Chairwoman who happens to be the younger Ōmiya sister
by Toerana » Mon Feb 01, 2021 11:37 am
Sanghyeok wrote:If you really think they're overvalued, just short them.
by Riemstagrad » Mon Feb 01, 2021 11:58 am
by Land Without Shrimp » Mon Feb 01, 2021 12:05 pm
Riemstagrad wrote:Or let a Junk drag the MV down (as the owner who junks a card clearly expressed an opinion on the value of the card..)
by Yulemark » Mon Feb 01, 2021 12:05 pm
by Varanius » Mon Feb 01, 2021 2:45 pm
Angeloid Astraea wrote:I can't think of anyone that creates controversy out of nothing better than you!
Excidium Planetis wrote:Yeah, if you could enlighten me as to why you're such an asshole, that would be great.
Koth wrote:Vara is such a dedicated hater, it's impressive
Mlakhavia wrote:Vara isn't a gameplay personality, he's a concentrated ball of spite
by Riemstagrad » Mon Feb 01, 2021 3:12 pm
Varanius wrote:--snip--There’s really nothing harmful about inflating cards, at all. --snip--
by Varanius » Mon Feb 01, 2021 3:34 pm
Riemstagrad wrote:Varanius wrote:--snip--There’s really nothing harmful about inflating cards, at all. --snip--
There is:
[*]For collectors (of any kind of collection) it becomes much harder to complete their collection if there are highly inflated commons that belong in the collection. Because of the high Market Value and because inflating owners tend to hoard those cards.
[*]They block many community-driven pull-events when they enter the market and lure Market Value sharks into a bidding war.
[*]They create some distortion in the Deck Value rankings.
The pattern in this is that the benefits of inflated commons go to the people who inflate them, while the negative effects affect all others.
It's not so bad that it breaks the card-game, but the effects are there.
Angeloid Astraea wrote:I can't think of anyone that creates controversy out of nothing better than you!
Excidium Planetis wrote:Yeah, if you could enlighten me as to why you're such an asshole, that would be great.
Koth wrote:Vara is such a dedicated hater, it's impressive
Mlakhavia wrote:Vara isn't a gameplay personality, he's a concentrated ball of spite
by Praeceps » Mon Feb 01, 2021 3:39 pm
by Toerana » Mon Feb 01, 2021 3:44 pm
Praeceps wrote:Regardless of the merits of this, would the idea not fit better in Technical?
by Giovanniland » Mon Feb 01, 2021 3:50 pm
Riemstagrad wrote:[*]For collectors (of any kind of collection) it becomes much harder to complete their collection if there are highly inflated commons that belong in the collection. Because of the high Market Value and because inflating owners tend to hoard those cards.
[*]They block many community-driven pull-events when they enter the market and lure Market Value sharks into a bidding war.
[*]They create some distortion in the Deck Value rankings.
The pattern in this is that the benefits of inflated commons go to the people who inflate them, while the negative effects affect all others.
It's not so bad that it breaks the card-game, but the effects are there.
by Pluvie » Mon Feb 01, 2021 4:15 pm
by Fhaengshia » Tue Feb 02, 2021 1:24 am
by 9003 » Tue Feb 02, 2021 5:15 am
Fhaengshia wrote:There's a few ideas here which is good to hear, it's good to hear from all sides.
If changes are made to estimating MV, there needs to be more changes: I think the fact that commons that are traded at .01 or .02 have their MV reduced to 0 is an oversight of the current rounding system.
My understanding is MV < 5.00 is rounded to the nearest .05, and MV < 50.00 is rounded to the nearest .50, with MV above rounded to nearest 1.00.
It seems a ceiling to MV is unpopular, but a floor maybe needed for these commons, 9003 has a collection highlighting this: May Day: Another worthless collection
by Fhaengshia » Tue Feb 02, 2021 5:21 am
9003 wrote:Fhaengshia wrote:There's a few ideas here which is good to hear, it's good to hear from all sides.
If changes are made to estimating MV, there needs to be more changes: I think the fact that commons that are traded at .01 or .02 have their MV reduced to 0 is an oversight of the current rounding system.
My understanding is MV < 5.00 is rounded to the nearest .05, and MV < 50.00 is rounded to the nearest .50, with MV above rounded to nearest 1.00.
It seems a ceiling to MV is unpopular, but a floor maybe needed for these commons, 9003 has a collection highlighting this: May Day: Another worthless collection
This has been patched and when those cards hit the market they get a MV of 0.01. The server is also slowly updating them (very slowly). This was a funny glitch and made a great collection lol.
by Toerana » Tue Feb 02, 2021 5:32 am
Giovanniland wrote:Question to Toerana: if the MV cap is somehow implemented, what would happen with existing cards? I would certainly not like existing inflated cards to decrease in value after all time and effort I've spent on inflating cards, nor do I think anyone that also inflates cards would agree with that solution.
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