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Infinite Inflation Services!

PostPosted: Mon Jan 11, 2021 10:34 am
by Infinitecimal
Hello all, I am Infinitecimal! I have recently tried to inflate cards of my own and found that it is in fact risky business, but it does help a great deal in increasing DV, to either propel you up the ranks or just to sell them off at a higher price.

I wondered, for people like me only a few weeks ago, whether they could try inflating their own cards? Whether they don't have bank to inflate, or they don't want to take the risk, I have a proposal to all of you guys.

I am am happy to present to you Infinite Inflation Services!
The idea is, if you have a card that you want to inflate, you gift two copies of that card to me, and tell me what MV you want to inflate to. I will assess risk, primarily based on these factors: rarity, season, #of owners, initial MV, # of trades to inflate, and expected MV. According to these factors, I will charge you a certain amount of bank, keep in mind that this will not be anything close to MV or astronomically high, as the intent is to allow smaller card collectors to inflate as well. Just to clear things up... I have an example typed out down below for further understanding.

Nation X wants Card A (s1, ex-nation, uncommon, 2 owners, MV=0.05) inflated to 400 MV.
Step 1) Infinitecimal (me) will charge, say, 20 bank (depending on the factors as stated above; transferred through various methods) to inflate Card A.
Step 2) Inflation: Infinitecimal will inflate the card (granted Nation X provides two copies)
Step 3) Gift the inflated card back to Nation X. Nation X is happy with lots more DV!!!

Again, this is to mark that I will NOT be accepting inflation requests as of yet, I want to make small changes based on general response to the idea. Please post down below what you think about this idea, and please be CRITICAL, but also give me FEEDBACK on what I can change. Now, some may say that I don't have much bank to inflate with (about 600 - 700 or so), but that can be changed over time.

I know off the bat that there needs to be mutual trust to go on with such transactions, and that there will be people who try and cheat the system, I can't stop them.

So, once again, please give your feedback/comments on this idea, and hopefully, I can officially kick-start this program! Thank you for your time!

PostPosted: Mon Jan 11, 2021 4:25 pm
by DavanteAdams CARDS4All
In order to stop you (not saying you would) or the client from cheating I would suggest having them pay 5 bank before you do the transactions then gift them one of the cards back. They give you the last 15 bank then you give them the last card.

Infinite Inflation Services Open For Business!

PostPosted: Wed Jan 13, 2021 11:05 am
by Infinitecimal
Hello everyone! There really was no general response to my idea, but that's ok... I plan to start taking requests, but read this post very carefully, as I will outline the final guidelines.

To assess price, I will take into account the factors for risk and MV volatility. For those who want to check to see if their cards fit the expectations to maintain a cheap and secure (on my end) inflation, I have outlined the factors below.

    Rarity - Depends mainly to avoid TCALS. Commons are the most expected requests but higher rarity correlates slightly negative with security. Potentially higher selling prices (if your goal is to inflate and then sell off for a higher price). Also leads to longer-lasting MV. I WILL NOT INFLATE if rarity is legendary, regardless of season, owners, and any other factor below.
    Season - A BIG factor, s2 cards are the most expected but s1 cards are a lot harder to pull, adding a security layer. There are no limits with regards to season.
    Number of Owners - A BIG factor, less owners lead to more secure transactions. I WILL NOT INFLATE if the # of owners are obscenely huge.
    # Of trades it takes to inflate - This is more correlated to #of owners and season, the logic is simple. More trades = more time on the market = chances of being pulled/someone heisting. I will not outline any limitations right now, as that depends largely on the inflation ask and the card.

Now, those are the security factors, for both the time of inflation on my end and for you to conserve the card and it's MV for a long time. Now, I will outline the pricing scheme on how the commission will be paid out. Either using one of my various s1 Ex-nations, or a card from you, after a price is agreed upon, half the commission is paid upfront. After that, two copies of the card will be gifted to Infinitecimal, and I will carry out the inflation procedure. Once the inflation is complete, the other half of the commission will be sent to Infinitecimal, and shortly after the inflated cards will be gifted to the nation of your choice.

I will outline here exceptions and technicalities that I assume will happen or become a matter of confusion.

    First, I retain the right to DENY any ask for inflation, if there is a reason I will outline the reason. If you can try and change that, change it. If you can't resolve the issue (i.e. too many owners), tough luck.
    I also want to explicitly outline that the inflation request will be carried out AFTER the negotiations and price are fixed, and after commission is wired to me. There should never be a time when you have already paid and then this situation arises.
    Second, if the first half of commission is paid, yet you refuse to pay the second half after inflation has been completed, keep in mind that I gift the inflated card back ONLY when commission has been paid in full. If not, the cards will be junked, sold, or kept by me.
    I am NOT liable for MV after inflation. When you pay for me to inflate, it is only for that one time. I do not maintain the MV, or bring it back up per request unless another inflation order is placed on the same card. Thus, I advise you to work hard and find a card with low-owners, high(er) rarity, and preferably s1 as MV will be maintained for a long time. If someone were to request me to inflate Testlandia, the MV would not last as it is traded every day.
These are the forefront rules and ambiguities I want to make clear, I will update this list as and when I think of and stumble across such situations.

For your benefit, I would highly recommend you to work hard and find a good card for me to inflate. If you ask for a card that has many owners but I still do manage to inflate it, don't expect MV to last anyway. Pick a good card that has few owners, and makes for a secure card that is hard to pull, and has infrequent trades. Building up DV does require hard work on your end.

Now, I know that I have taken a lot of your time if you have made it to here, and I thank you for that. The last thing to explain is how to make a request. Please DO NOT post your request in this forum thread, if you do I will not accept your inflation request. These requests need to be made as secure as possible.

    First, find a card that you have 2 or more copies of, and that matches the criteria above as best as possible. If you have no such card, BUY SOME.
    Once you have identified the card you want inflated, send me a telegram outlining who you are, what card you want inflated, how much you are willing to pay, and how much you want the card inflated to. I will assess the card and give a price, along with a different inflation level, if it is hard to inflate to that MV. Somehow, a deal will be finalized and I will document the conversation as well as the request.
    Once the deal is settled, half the price will be wired to me, and only when I have received payment will I begin to inflate. At that point, no changes to the request will be allowed. If somehow you lose all your bank and are unable to pay the second half of payment, I will hold onto the card for a week. If payment still doesn't arrive, then the card will become mine to keep and I will treat it as such.
    Once the final installment is given, I will gift the card to a nation of your choice and our deal will be finished :clap:

So, finally, I will conclude this message that I am officially accepting requests! Telegram Infinitecimal for your request and I'll respond as soon as possible. Please let everyone know about this opportunity, https://forum.nationstates.net/viewtopic.php?f=42&t=496952.

Infinite Inflation Services is officially open for business!

PostPosted: Wed Jan 13, 2021 11:07 am
by Untecna
Okay, so if I wanted a common card being inflated to 100 MV, you could do it?

PostPosted: Wed Jan 13, 2021 11:10 am
by Infinitecimal
DavanteAdams CARDS4All wrote:In order to stop you (not saying you would) or the client from cheating I would suggest having them pay 5 bank before you do the transactions then gift them one of the cards back. They give you the last 15 bank then you give them the last card.

I mitigate this by having them pay half the due balance upfront, and then inflate the card that was requested. Once they see that they're card was inflated per request, they will send the other half of the payment and I'll gift both copies. I am also thinking of having the client pay half upfront, and I'll gift them one of the copies of the card they wanted inflated. This way, if they want both copies back, they can pay the other half and keep both copies, or they can settle for one copy. This way, for the people who lose bank and can't pay the second installment, they can settle for one copy, which is better than nothing so they don't feel cheated. They paid half the price, it's only fair they get half the cards they gave to me back to them.

PostPosted: Wed Jan 13, 2021 11:11 am
by Infinitecimal
Untecna wrote:Okay, so if I wanted a common card being inflated to 100 MV, you could do it?

Well, does it match the criteria? If so, yes! I won't inflate to obscene amounts, but 100 MV is ok.

PostPosted: Thu Jan 14, 2021 11:00 am
by Islands Of Ventro
?

PostPosted: Tue Jan 26, 2021 10:04 am
by Porflox
I just finished using IIS, and it was a great experience! The inflation and payment went flawlessly, and even though I paid a bit more than I'd hoped, it was an all-around good service and helped boost my DV.

PostPosted: Tue Jan 26, 2021 10:07 am
by Republic of La Boca
Did you say INFLATION? No, thanks. The Republic of La Boca has enough of it.

PostPosted: Tue Jan 26, 2021 4:41 pm
by Porflox
Inflation boosts your Deck Value by a lot. IIS helped mine increase by 80 bank!

PostPosted: Wed Mar 03, 2021 4:15 pm
by Alistia
Good experience, can recommend.

PostPosted: Thu Mar 04, 2021 2:03 am
by Praeceps
While I have no need of the services, I think this is a pretty cool idea. :D

PostPosted: Fri Mar 05, 2021 10:57 am
by Cerata
I'll take some. I'm inflating fudgetopia rn. We've cleared the sells, and we're planning on boosting it to 400 MV. List your price.

PostPosted: Fri Mar 05, 2021 9:23 pm
by Drew Durrnil
How much does it cost to boost this card to 250 MV?

PostPosted: Wed Mar 10, 2021 8:53 am
by Infinitecimal
Cerata wrote:I'll take some. I'm inflating fudgetopia rn. We've cleared the sells, and we're planning on boosting it to 400 MV. List your price.

Drew Durrnil wrote:How much does it cost to boost this card to 250 MV?

Infinitecimal wrote:Now, I know that I have taken a lot of your time if you have made it to here, and I thank you for that. The last thing to explain is how to make a request. Please DO NOT post your request in this forum thread, if you do I will not accept your inflation request. These requests need to be made as secure as possible.
...
So, finally, I will conclude this message that I am officially accepting requests! Telegram Infinitecimal for your request and I'll respond as soon as possible. Please let everyone know about this opportunity, https://forum.nationstates.net/viewtopic.php?f=42&t=496952.


Please read through and follow the directions I have outlined... Asking on the forum exposes your request and makes the card more prone to heisting, making it a more risky ordeal for me and therefore is more costly to you, if I choose to inflate after an exposed request. As quoted above, please telegram Infinitecimal.

I value every customer and wouldn't hesitate to fulfill your requests if I can. Have a great day!

PostPosted: Wed Mar 10, 2021 8:54 am
by Infinitecimal
Praeceps wrote:While I have no need of the services, I think this is a pretty cool idea. :D

Always great to have a guildmaster and fellow card collector approve! :bow:

PostPosted: Tue Mar 16, 2021 6:45 pm
by Panagouge
IIS is a great service, I must say! Now I have 300 more added to my DV; now that's a gold badge!

PostPosted: Thu Mar 18, 2021 2:44 pm
by Caffeinated
I am curious as to what qualifies as an obscene amount of owners. I personally wouldn’t inflate with more than 30 after what happened with S1 Evil Wolf (180 bank heisted over 2 auctions) but I am curious as to your definition.

PostPosted: Sun Mar 21, 2021 8:58 pm
by Aguaria Major
I'm curious: is there a way for you to DEflate the value of a particular card, say, to almost nothing, upon request (I don't mean doing this for free when I say this; obviously, you would be compensated in some way)?

PostPosted: Tue Mar 23, 2021 9:45 am
by Infinitecimal
Caffeinated wrote:I am curious as to what qualifies as an obscene amount of owners. I personally wouldn’t inflate with more than 30 after what happened with S1 Evil Wolf (180 bank heisted over 2 auctions) but I am curious as to your definition.

Well, I have some experience in inflation, I couldn't point it to a certain number or so, as I want to do my best and inflate all sorts of cards upon request. When I inflate my own cards, I try to aim for cards that have less than 10 owners perhaps? For requests through IIS, I would say I don't worry too much about many owners if you can give me more copies of a card, but the more owners a card has the more you will have to pay. It's worth it on your end to also hunt for low-owner cards as the MV is less volatile, and during the inflation itself you reduce your risk of being heisted.
Aguaria Major wrote:I'm curious: is there a way for you to DEflate the value of a particular card, say, to almost nothing, upon request (I don't mean doing this for free when I say this; obviously, you would be compensated in some way)?

2 things on this. One, it is very possible to deflate commons and reduce them to nothing, but that is as futile as deflating legendaries, there are many inflated commons and this would have much of an effect on the market, and it may get reinflated if the initial inflator has enough copies and confidence in the card. Now once again it can be done.
Secondly, my service doesn't deflate per request. I think that if I do offer such, people would request me to deflate their targets and other would ask me to inflate their cards, I would be the middle man for both sides in the middle of a conflict between two collecting nations. Deflation is an act of aggression, and I do not want to take part in that.

Otherwise, I want to announce that we have proudly served 3 customers! IIS is still open and accepting requests, just find a card that matches the descriptions laid out above, and shoot me (Infinitecimal) a telegram and we'll negotiate for price!

*Remember to telegram me for maximum security, requests placed in this thread will not be accepted.

PostPosted: Wed Mar 31, 2021 8:40 am
by Frokolia
Also curious, is the commission fee, in total, the same as the MV requested? Also, can we use a puppet to pay for the commission fee?

PostPosted: Thu Apr 01, 2021 9:21 am
by Infinitecimal
Frokolia wrote:Also curious, is the commission fee, in total, the same as the MV requested? Also, can we use a puppet to pay for the commission fee?


No, this would make it very expensive for some of the requests I've been getting. The fee is proportional to the desired MV (along with few other factors), and I have devised a system through which I can calculate the cost of a certain inflation request.

On how the fee is transferred, I'm not concerned about where the bank comes from as long as it is in the amount promised. It would definitely reduce confusion some by just paying from your main, but as long as you identify the nation you will pay from I've no quarrel with how you pay.

PostPosted: Tue Jan 16, 2024 1:56 am
by IHateRights
wish this was still active