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Kleindyr
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Founded: Jun 29, 2010
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Postby Kleindyr » Thu Jul 08, 2010 2:31 pm

Autesia wrote:OK, edited my last post. I'll post again at some point this evening to introduce my char to Klein's.

EDIT:
Scratch that, I haven't the faintest idea of how to proceed :S



Well, that's simple, your character just has to shake hands and say "hi" and we can take it from there :)

Anyway, I'll go and write my reply now. It would be nice if someone else posted, though.

EDIT : I'm a little curious as to how you actually proceed when you need to translate a sentence into Nord-Brutlandese ? Do you use an online translator and then tweak the result around until turns into something else (a little like you would knead the dough before you bake your pizza ;) ) or do you have another method ? In any case, it sounds enough like a real language that I can actually understand it. You mentioned the grammar and syntax are totally different from Italian, what are they inspired from ? Sorry, I just love foreign languages (even when they're fictional).

Posteed. Brut, I hope you don't mind my writing the DIO chief's dialogue; I didn't really put in anything character-altering, and playing post ping-pong on a small chat of minimal importance seems unneccessary to me.


About that, I thought of something. I think we all agree that writing a dozen one-liners in order to finish a conversation can be bothersome, and at the same time removing the dialogues also removes a lot of the fun. I used to play another RPG and we used a simple solution to avoid this problem. Basically, when we wanted to write a dialogue, we did it like that :

Character 1 writes his post :

Character 1 : "Hello, nice to meet you."
Character 2 : ...
Char 1 : "No, I've never been here before, but it's very nice. Are you from around here ?"
Char 2 : ...
Char 1 : "Yes, I agree, the weather hasn't been nice lately."

Basically, Character 1 gives the layout of the conversation, and Character 2 fills in the blank. Of course, Character 2 can alter parts of the conversation if it doesn't work with what he means to say. It's not a perfect solution, obviously, but this way a conversation can be concluded in two or three posts, and it avoids any annoying one-liners. The players just have to be a little flexible with what their characters say and be imaginative enough to use the layout they were given.

It's just a suggestion, of course, but this method has always worked very well with me.
Last edited by Kleindyr on Thu Jul 08, 2010 3:38 pm, edited 1 time in total.

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Brutland and Norden
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Postby Brutland and Norden » Thu Jul 08, 2010 10:05 pm

Well, I've TGed them last night, but TQP said he'd be out for one week and he'll come back. The others haven't replied yet. :unsure:

Autesia wrote:OK, edited my last post. I'll post again at some point this evening to introduce my char to Klein's.

EDIT:
Scratch that, I haven't the faintest idea of how to proceed :S

Klein gave you an opening. ;)

Kleindyr wrote:EDIT : I'm a little curious as to how you actually proceed when you need to translate a sentence into Nord-Brutlandese ? Do you use an online translator and then tweak the result around until turns into something else (a little like you would knead the dough before you bake your pizza ;) ) or do you have another method ? In any case, it sounds enough like a real language that I can actually understand it. You mentioned the grammar and syntax are totally different from Italian, what are they inspired from ? Sorry, I just love foreign languages (even when they're fictional).

I translate the sentences themselves. And the grammar and syntax is inspired by... surprise, surprise... English. :lol:

Nord-Brutlandese is an inflected language, so while the sentence structure mimics English, and the words resemble Italian, the inflections are inspired by Finnish and my native language. It originally had more than sixteen noun cases, but it was too unwieldy, so I simplified it. (Another conlang of mine, resembling Welsh/Irish Gaelic, has thirty-four noun cases and eighteen adjectival forms... that I did not change, as I haven't used it yet.)

For example, the first paragraph of the Lord's Prayer reads*:
Our Father in heaven, hallowed be your name, your kingdom come, your will be done, on earth as in heaven.
Noi Padre in Cello, santecho nostra Nome, nostra Rinnosso craiteche, nostra fatte doche on tero as in cello.
Which its construction would be:
Our Father(noun-abstract form) in Heaven(noun-concrete form), saint(verb, present progressive) you(singular-possessive) Name(noun-abstract form), you(singular-possessive) King(noun, receiver noun-concrete form) coming(verb, simple present), you(singular-possessive) will(noun-concrete form) doing(verb, simple present) on earth(noun-concrete form) as in heaven(noun-concrete form).

One contribution from my native language is the ability to shift words from class to class by affixing. In Nord-Brutlandese's case, this as done by suffixing: http://www.nswiki.net/index.php?title=N ... Vocabulary

(*The NSWiki page is rather outdated)

Which makes me thinking whether I should make a "Learn Nord-Brutlandese thread". I have most parts of it all typed up. :lol:

Kleindyr wrote:About that, I thought of something. I think we all agree that writing a dozen one-liners in order to finish a conversation can be bothersome, and at the same time removing the dialogues also removes a lot of the fun. I used to play another RPG and we used a simple solution to avoid this problem. Basically, when we wanted to write a dialogue, we did it like that :

Character 1 writes his post :

Character 1 : "Hello, nice to meet you."
Character 2 : ...
Char 1 : "No, I've never been here before, but it's very nice. Are you from around here ?"
Char 2 : ...
Char 1 : "Yes, I agree, the weather hasn't been nice lately."

Basically, Character 1 gives the layout of the conversation, and Character 2 fills in the blank. Of course, Character 2 can alter parts of the conversation if it doesn't work with what he means to say. It's not a perfect solution, obviously, but this way a conversation can be concluded in two or three posts, and it avoids any annoying one-liners. The players just have to be a little flexible with what their characters say and be imaginative enough to use the layout they were given.

It's just a suggestion, of course, but this method has always worked very well with me.

Well, I did that, in a way, in most of my former RP threads. We don't explicitly state it, but sometimes we split the post, replying to each segment, like here. That, a conversation about something can be finished in 4-5 posts, while being aesthetically pleasing. I'll do it on my next post.
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Cazelia
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Postby Cazelia » Thu Jul 08, 2010 10:30 pm

I've got a question - Are handguns and shotguns legal to own in Brutland and Norden? As a Cazatanian, I'd have my character carry a firearm with him at all times. If they're illegal, I'll just leave guns out of his arsenal.
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Brutland and Norden
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Postby Brutland and Norden » Thu Jul 08, 2010 11:21 pm

Cazelia wrote:I've got a question - Are handguns and shotguns legal to own in Brutland and Norden? As a Cazatanian, I'd have my character carry a firearm with him at all times. If they're illegal, I'll just leave guns out of his arsenal.

As for gun ownership laws, the ownership and use of firearms in Brutland and Norden is regulated by the individual provinces and grants (for the Union Territories). In the grant of Union Island (which includes Kingsville), guns are more strictly controlled. Each gun had to be individually licensed by local police, with a limit of ten for a resident outside Kingsville and five for a resident in Kingsville. Licenses can be granted for recreational uses, exhibition or (under certain circumstances) professional use. Recreational-use licensed guns are prohibited from being carried in public; exhibition-use licensed guns can only be shown in certain areas; and professional-use guns can be carried in public concealed. However professional-use gun permits are approved only by a case-by-case basis by the Chief of Police of the Kingsville Police Department (DPVs).

As a tourist, most likely he won't be permitted to bring a handgun/shotgun in. :)
the United Kingdom of Brutland and Norden
la Rinnosso Unnona di Norden e Marchòbrutellia
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What's with your big tummy, Miss Prime Minister?
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Cazelia
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Postby Cazelia » Thu Jul 08, 2010 11:36 pm

So I'm guessing my character would have to be working with the police to be able to carry a firearm with him? In that case, I'll only give him a firearm if he is allowed one by the police. Besides, a combat vet and expert in Muay Thai doesn't always need a gun.
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Kleindyr
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Founded: Jun 29, 2010
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Postby Kleindyr » Fri Jul 09, 2010 4:59 am

Brutland and Norden wrote:Well, I've TGed them last night, but TQP said he'd be out for one week and he'll come back. The others haven't replied yet. :unsure:


Well, I guess we can give them a few more days to start posting.



I translate the sentences themselves. And the grammar and syntax is inspired by... surprise, surprise... English. :lol:

Nord-Brutlandese is an inflected language, so while the sentence structure mimics English, and the words resemble Italian, the inflections are inspired by Finnish and my native language. It originally had more than sixteen noun cases, but it was too unwieldy, so I simplified it. (Another conlang of mine, resembling Welsh/Irish Gaelic, has thirty-four noun cases and eighteen adjectival forms... that I did not change, as I haven't used it yet.)

For example, the first paragraph of the Lord's Prayer reads*:
Our Father in heaven, hallowed be your name, your kingdom come, your will be done, on earth as in heaven.
Noi Padre in Cello, santecho nostra Nome, nostra Rinnosso craiteche, nostra fatte doche on tero as in cello.
Which its construction would be:
Our Father(noun-abstract form) in Heaven(noun-concrete form), saint(verb, present progressive) you(singular-possessive) Name(noun-abstract form), you(singular-possessive) King(noun, receiver noun-concrete form) coming(verb, simple present), you(singular-possessive) will(noun-concrete form) doing(verb, simple present) on earth(noun-concrete form) as in heaven(noun-concrete form).

One contribution from my native language is the ability to shift words from class to class by affixing. In Nord-Brutlandese's case, this as done by suffixing: http://www.nswiki.net/index.php?title=N ... Vocabulary

(*The NSWiki page is rather outdated)

Which makes me thinking whether I should make a "Learn Nord-Brutlandese thread". I have most parts of it all typed up. :lol:


Uh uh... sixteen noun cases ? Please tell me you aren't using declensions and grammatical cases. I hate those. You just never know when to use genitive, accusative or whatnot.

Then again, when I told one of my language teachers than my own language is a lot simpler than the one she was teaching (of course it is... well, to me, anyway), she said : "you think that ? There are eighteen differents form of past tense in your language !" (but then again, we generally don't use them all...)

Back to Nord-Brutlandese and the game, can we follow your recipe and make up some sentences ? If it turns out too, er, outlandish, we can always say it's because our characters are foreigners.

Well, I did that, in a way, in most of my former RP threads. We don't explicitly state it, but sometimes we split the post, replying to each segment, like here. That, a conversation about something can be finished in 4-5 posts, while being aesthetically pleasing. I'll do it on my next post.


I had a look, what you did there is exactly what I mean.

Anyway, I'm dying to post a IC reply, but I'll wait until this evening so that everyone has a chance to post before that, and Aut' can get in the conversation. So I'll probably post in six-eight hours.

So I'm guessing my character would have to be working with the police to be able to carry a firearm with him? In that case, I'll only give him a firearm if he is allowed one by the police. Besides, a combat vet and expert in Muay Thai doesn't always need a gun.


You know, I'm really not sure how relevant fighting skills are going to be. Brut would know (not that I expect him to tell us), but my guess is that we're going to be using our little grey cells a lot more than guns or whatever other combat skills your character might have. I mean, take Sherlock Holmes. Just how often do you see him rushing in with blazing guns ?
Last edited by Kleindyr on Fri Jul 09, 2010 5:02 am, edited 1 time in total.

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Weltmachtistan
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Founded: Mar 27, 2010
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Postby Weltmachtistan » Fri Jul 09, 2010 10:08 pm

Sorry about the short post. I was trying t get to the phone call as quick as possible. :)

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The Quarian People
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Postby The Quarian People » Sat Jul 10, 2010 7:35 am

My uniform looks like this
Image

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Kleindyr
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Postby Kleindyr » Sat Jul 10, 2010 10:57 am

(OOC I am not goddmoding with the languages in Rechtswissenschaft a person takes two foreign languages every year from kindgergarden to leaving colleges and more if they wish. Alphonse passed all the classes with flying colors and majored in world languages. He has many faults like clumsiness of not listening to all the details, but language is somthing he does very well.



I don't mean to nitpick, but... well, yes, actually, I do. You can't learn to speak a language fluently in six months (or a year, for that matter, especially if you have to split your attention between two languages). I know because I've tried. You can learn the basics, enough to ask for a hotel room and hold a very simple conversation, but that's it. Actually becoming fluent takes time, unless you actually live in the country (a good explanation would have been if Alphonse's father or mother was a diplomat, in which case he'd easily master five or six languages). It's even harder if the language you're learning is from another language group than your own (for instance, for a German learning Dutch is going to be a lot easier than learning Polish, I expect). Unless Alphonse kept practicing the languages (and that means studying at the very least two or three hours a day). Also, having every kid in Rechtswissenschaft learn two languages a year is a little extreme. To have someone being good with languages is one thing, to have every kids in a school be good enough to learn that much is impossible. Most countries have enough trouble getting their students to learn English as it is.

That being said, I don't mind if your character speaks seventeen languages (it is possible, since some people have actually learnt that many. It just takes a lot of time), especially since you balanced it out with his clumsiness and other problems. I doubt language skills are going to be of much use in the investigation anyway, except for Nord-Brutlandese of course. It was just an offhand comment, for the sake of realism.

EDIT : The uniform looks pretty good.
Last edited by Kleindyr on Sat Jul 10, 2010 10:59 am, edited 1 time in total.

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The Quarian People
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Postby The Quarian People » Sat Jul 10, 2010 11:10 am

I understand. First realise that I am fairly new at RPing so I am still learning and second thank you. I really appreicate feedback. Tell me if I make a bad post or something, but please be nice about it.

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Kleindyr
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Postby Kleindyr » Sat Jul 10, 2010 11:23 am

The Quarian People wrote:I understand. First realise that I am fairly new at RPing so I am still learning and second thank you. I really appreicate feedback. Tell me if I make a bad post or something, but please be nice about it.


Well, I don't claim to be an expert, and you're doing fine so far. It's just that I can't help but point out the small inconsistencies, every now and then. Not that I never make any myself (and feel free to point them out whenever I do). But I'm not doing it to annoy you or anyone else, so I'll definitely try to be diplomatic doing it.

I do appreciate your constructive attitude with regards to feedback. I think a lot of people would just have chewed me off about giving them more space in their RP :) It's usually people like you, who can take criticism every now and then, who make the best roleplayers, so I think we're going to have a great game.

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The Quarian People
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Postby The Quarian People » Sat Jul 10, 2010 11:29 am

Thank you. I Believe we will have a great game also. My view on feed back is anything that can make me a better player is appericated. I don't know why people wouldn't want to have a better game.

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Kleindyr
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Postby Kleindyr » Sat Jul 10, 2010 1:22 pm

The Quarian People wrote:Thank you. I Believe we will have a great game also. My view on feed back is anything that can make me a better player is appericated. I don't know why people wouldn't want to have a better game.


Most people do, but sometime pride gets in the way. Or maybe I'm just annoying and it makes people want to yell at me :p
(just kidding, it usually doesn't come to that)

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Kleindyr
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Postby Kleindyr » Sat Jul 10, 2010 3:17 pm

Biography: Alphonse is the son of General Edward Wald ,a General in the Rechtswissenschaft army, His mother is the cheif of the Bundespolizei in Berlin.


Say, I didn't realize this earlier, but... Alphonse ? Edward ?
You've been watching Fullmetal Alchemist lately, haven't you ? :)
Last edited by Kleindyr on Sat Jul 10, 2010 3:17 pm, edited 1 time in total.

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The Quarian People
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Postby The Quarian People » Sat Jul 10, 2010 3:25 pm

Kleindyr wrote:
Biography: Alphonse is the son of General Edward Wald ,a General in the Rechtswissenschaft army, His mother is the cheif of the Bundespolizei in Berlin.


Say, I didn't realize this earlier, but... Alphonse ? Edward ?
You've been watching Fullmetal Alchemist lately, haven't you ? :)


I was wondering if you would get that reference. Haha later I would have reveiled that he has a wife named Winry.
Also I have to wait for Brud to get back before I can post.

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Brutland and Norden
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Postby Brutland and Norden » Sun Jul 11, 2010 3:28 am

Kleindyr wrote:Uh uh... sixteen noun cases ? Please tell me you aren't using declensions and grammatical cases. I hate those. You just never know when to use genitive, accusative or whatnot.

Then again, when I told one of my language teachers than my own language is a lot simpler than the one she was teaching (of course it is... well, to me, anyway), she said : "you think that ? There are eighteen differents form of past tense in your language !" (but then again, we generally don't use them all...)

Back to Nord-Brutlandese and the game, can we follow your recipe and make up some sentences ? If it turns out too, er, outlandish, we can always say it's because our characters are foreigners.

Not quite. I don't use Latinesque declension systems; Nord-Brutlandese uses suffixes and more suffixes to change the case (As we do in my native language), it's difficult to memorize forms! TBH, I have difficulty in the accusative forms; my native language and English don't have the accusative (except in some cases) since English have fused the nominative and the accusative. Even in English grammar, I have difficulty in the transitive/intransitive verb and direct/indirect object; also with subject verb agreements. Thus my conlangs usually don't have an accusative case (despite having weird ones such as translative, illative, and benefactive cases), are genderless (like my native language and English), and that the words don't have to agree with each other in number, case, or gender. That's why, I think it'd be easy to learn. I think. :lol:

As an example of suffixing, the sentence
"He was left defenseless." would be
Ce defenzenissecci.
Ce defenz-e-nisse-cc-i.
He defense-abstract-less-verb past tense-perfect aspect.

Which is a figurative sentence, since defenze is in a noun-abstract form. Using the noun-concrete form, Ce defenzonissecci, will mean that one took away something physical/concrete:

"The town was left defenseless with the departure of the army."
La tonno defenzonissecci son la scompare armeque.

Anyway, simple sentences!
"I am <insert name>"
Me es <insert name>.

"I want <insert thing>"
Me sece <insert thing*>.
* Most Nord-Brutlandese nouns end in e/i or o/u. A noun ending in e/i (e if singular, i if plural) is in the noun-abstract form; while a noun ending in o/u (o if singular, u if plural) is in the noun-concrete form. When referring to the institution of the Nord-Brutlandese throne, one might say trone Nordèbrutelliense (noun-abstract form); while referring to the throne where the Nord-Brutlandese king sits on, one will use trono Nordèbrutelliense.

"Who are you?"
Chi s'tu?
the United Kingdom of Brutland and Norden
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Brutland and Norden
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Postby Brutland and Norden » Sun Jul 11, 2010 4:26 am

Kleindyr wrote:OOC : Perhaps we could say that Alphonse met us as we were going to the lab, so that you can be with us while we talk about the case at the lab ?

EDIT : Edited my post at TQP's request so that his character may accompany us to the lab.

The Quarian People wrote:Also I have to wait for Brud to get back before I can post.

Actually I was prepared to give TQP the next case (aside from the Suicide Ridge and 7th of September Stations) but oh well. Three heads are better than one? :p He hadn't met the Chief yet, let's assume he did say hi, just to speed things up. Fortunately I only said "foreigners" in this post, so no need to retcon it on my part. :lol: So barring any objections, let's just assume TQP's character is now at the station; so that only TQP and Aut need to introduce themselves to Chief Manfredi before he gives out juicy details. Failure to introduce your characters will lead to the enslavement of souls. :lol: I'll post a reply once everyone replied, or tomorrow, whichever comes first.

To make it clear, there are two story arcs running right now:
Suicide Ridge Story Arc
  • Det. Bryce Sorgentone
  • Captain Marco Castiello
  • Junior Police Officer Sergio Giannino
  • Det. Alphonse Wald (TQP)
  • Lt. Karel Kloss (Klein)
  • Prof. Cedryn Vyse (Aut)

7th of September Story Arc
  • Captain Mariano Colannino
  • Det. Alfredo Mazzini (Kaz)
  • Det. Thomas Kane (Welt)

I'll be putting timestamps and placestamps on the posts so you'll know what I'm talking about. ;)
the United Kingdom of Brutland and Norden
la Rinnosso Unnona di Norden e Marchòbrutellia
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---
What's with your big tummy, Miss Prime Minister?
Economic Left/Right: -2.25 Social Libertarian/Authoritarian: 0.26
Moral Order: -2.5 Moral Rules: -1
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Autesia
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Postby Autesia » Sun Jul 11, 2010 6:20 am

Brutland and Norden wrote:Aut need to introduce themselves to Chief Manfredi

Huh? didn't I already do that?
Anyway, I'll try and post as soon as possible.
Important Government figures (MT):
King: Malcier IV
Heir Apparent: Prince Kayle
Prime Minister: Pieter Marcyr
Foreign Minister: Charlotte Helyvyr
Chancellor: Malcolm Griehn
Grand Master of the Order of the Just Sword (Autesian Armed Forces): Granth Malechyr
Grand Master of the Order of the Level Hand (Autesian police force): Kherys Paenderhar
Grand Master of the Order of the Mindful Eye (Autesian Secret Services): Gaulan Cheffre

Map:

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Kleindyr
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Postby Kleindyr » Sun Jul 11, 2010 6:49 am

Not quite. I don't use Latinesque declension systems; Nord-Brutlandese uses suffixes and more suffixes to change the case (As we do in my native language), it's difficult to memorize forms! TBH, I have difficulty in the accusative forms; my native language and English don't have the accusative (except in some cases) since English have fused the nominative and the accusative. Even in English grammar, I have difficulty in the transitive/intransitive verb and direct/indirect object; also with subject verb agreements. Thus my conlangs usually don't have an accusative case (despite having weird ones such as translative, illative, and benefactive cases), are genderless (like my native language and English), and that the words don't have to agree with each other in number, case, or gender. That's why, I think it'd be easy to learn. I think. :lol:



Yeah, really easy (insert ironic mode here)

To be honest, I never asked myself that many questions about the English language. I always thought it was fairly simple, since there aren't grammatical cases, verbs are (mostly) regular and there aren't that many rules. Which is why I think it makes a better global language than, say, Chinese (although Chinese isn't all that hard to speak either, it's writing it that turns out to be horrible).

Although, adding suffixes isn't that different from a normal declension system, is it ? For instance, in Russian you'd have a sentence like this (forgive the bad romanization) :

"V nashei knige net etogo rasskaza"

V nashei : We have (litteraly, "in our home [there is])
Knige : book, locative case (nominative : kniga)
Net : negation
Etogo rasskaza : this story, genitive masculine singular (nominative : eto rasskaz)

So basically it works the same, you add a suffix to indicate which case is being used... right ?

That being said, I'm lousy at grammar, just beginning to understand some very basic concepts, so please bear with me ;)

And you've just demolished my theory that your language was romanian. Now it seems you're either Finnish or Hungarian, I can't quite say which.

* Most Nord-Brutlandese nouns end in e/i or o/u. A noun ending in e/i (e if singular, i if plural) is in the noun-abstract form; while a noun ending in o/u (o if singular, u if plural) is in the noun-concrete form. When referring to the institution of the Nord-Brutlandese throne, one might say trone Nordèbrutelliense (noun-abstract form); while referring to the throne where the Nord-Brutlandese king sits on, one will use trono Nordèbrutelliense.


The only problem I see with such a system is that the difference between both words is so small that it must be really easy to mispronounce or misunderstand it, especially when one is a foreigner. Although I guess context helps with that. In my own language, or in English for that matter, we don't make such differences between the concept and the object, we use the same word and context tells you which is which (or if necessary we add the precision).


Actually I was prepared to give TQP the next case (aside from the Suicide Ridge and 7th of September Stations) but oh well. Three heads are better than one? :p He hadn't met the Chief yet, let's assume he did say hi, just to speed things up. Fortunately I only said "foreigners" in this post, so no need to retcon it on my part. :lol: So barring any objections, let's just assume TQP's character is now at the station; so that only TQP and Aut need to introduce themselves to Chief Manfredi before he gives out juicy details. Failure to introduce your characters will lead to the enslavement of souls. :lol: I'll post a reply once everyone replied, or tomorrow, whichever comes first.


Ah, I didn't know you had something planned for TQP at the station... oh, well, I guess it'll work out either way.



EDIT : Kazerne, nice first post.
Last edited by Kleindyr on Sun Jul 11, 2010 6:57 am, edited 1 time in total.

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Autesia
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Postby Autesia » Sun Jul 11, 2010 7:44 am

Posted, I'm assuming Brut meant that TQP and myself had to introduce themselves to Giannino, so that's what I've done. Sorry for the short post, I'm a little busy.
Important Government figures (MT):
King: Malcier IV
Heir Apparent: Prince Kayle
Prime Minister: Pieter Marcyr
Foreign Minister: Charlotte Helyvyr
Chancellor: Malcolm Griehn
Grand Master of the Order of the Just Sword (Autesian Armed Forces): Granth Malechyr
Grand Master of the Order of the Level Hand (Autesian police force): Kherys Paenderhar
Grand Master of the Order of the Mindful Eye (Autesian Secret Services): Gaulan Cheffre

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Brutland and Norden
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Postby Brutland and Norden » Sun Jul 11, 2010 11:18 am

Autesia wrote:
Brutland and Norden wrote:Aut need to introduce themselves to Chief Manfredi

Huh? didn't I already do that?
Anyway, I'll try and post as soon as possible.

Shucks, sorry, I meant Capt. Castiello. Anyway, I'll wait for TQP's post.

Kleindyr wrote:Although, adding suffixes isn't that different from a normal declension system, is it ?
So basically it works the same, you add a suffix to indicate which case is being used... right ?

That being said, I'm lousy at grammar, just beginning to understand some very basic concepts, so please bear with me ;)

And you've just demolished my theory that your language was romanian. Now it seems you're either Finnish or Hungarian, I can't quite say which.

Hmmm, perhaps because we don't call it such in English and in my native language. I associate declension systems with Latin, Romance languages, and the Indo-European languages that have them (except English, which lad largely lost its system, thankfully!).

And you're been guessing what language I speak? :lol: Incidentally I've been into Romanian and Hungarian rock now...
Well, if you're tired of guessing, searching my post history will reveal it, most likely. People who know me here on NS know where I'm from. ;)

Kleindyr wrote:The only problem I see with such a system is that the difference between both words is so small that it must be really easy to mispronounce or misunderstand it, especially when one is a foreigner. Although I guess context helps with that. In my own language, or in English for that matter, we don't make such differences between the concept and the object, we use the same word and context tells you which is which (or if necessary we add the precision).

Nord-Brutlandese was never meant to be spoken, only written, just for fun for my NS nation. It was made so that can easily back-translate whatever I wrote in Nord-Brutlandese. That's why there are fixed suffixes for verbs (-c-), nouns (e/i, o/u), adverbs (-al) and adjectives (-a) so it's easier to back-translate. Even I would have difficulty speaking it. :lol:
the United Kingdom of Brutland and Norden
la Rinnosso Unnona di Norden e Marchòbrutellia
the Nation --- Wiki --- Factbook --- the North Pacific --- News
Embassies -- Do Business With Us! --- Come Visit Us!
Companies: Medici Health Care Conglomerate
Join our Visa Waiver Program!
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Kleindyr
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Postby Kleindyr » Sun Jul 11, 2010 3:10 pm

And you're been guessing what language I speak? :lol: Incidentally I've been into Romanian and Hungarian rock now...
Well, if you're tired of guessing, searching my post history will reveal it, most likely. People who know me here on NS know where I'm from. ;)


Nah, it's no fun to cheat, I'll keep trying until I find out, or at least until the end of the RPG, whichever comes first. Just let me know if I get it right.

Nord-Brutlandese was never meant to be spoken, only written, just for fun for my NS nation. It was made so that can easily back-translate whatever I wrote in Nord-Brutlandese. That's why there are fixed suffixes for verbs (-c-), nouns (e/i, o/u), adverbs (-al) and adjectives (-a) so it's easier to back-translate. Even I would have difficulty speaking it. :lol:


What, you're not going to post a video on youtube to show us the right pronounciation ? :lol:

Anyway, creating a whole new language, even if it's similar to one that already exists, is an impressive feat. Must have taken you a while. A little like Esperanto or Volapük, in a way... And it does add to the atmosphere of the story.

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Autesia
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Postby Autesia » Sun Jul 11, 2010 4:09 pm

Oh sorry, I meant that Cedryn should be speaking Nord-Brutlandese, I just don't feel confident trying to construct the sentences from what I can find in the thread or guess at :blush: I don't have time to post ATM (it's past midnight here) but tomorrow I will explain Cedryn's linguistical lapse IC.
Important Government figures (MT):
King: Malcier IV
Heir Apparent: Prince Kayle
Prime Minister: Pieter Marcyr
Foreign Minister: Charlotte Helyvyr
Chancellor: Malcolm Griehn
Grand Master of the Order of the Just Sword (Autesian Armed Forces): Granth Malechyr
Grand Master of the Order of the Level Hand (Autesian police force): Kherys Paenderhar
Grand Master of the Order of the Mindful Eye (Autesian Secret Services): Gaulan Cheffre

Map:

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Brutland and Norden
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Liberal Democratic Socialists

Postby Brutland and Norden » Sun Jul 11, 2010 4:14 pm

Kleindyr wrote:Nah, it's no fun to cheat, I'll keep trying until I find out, or at least until the end of the RPG, whichever comes first. Just let me know if I get it right.

You might stumble upon it while perusing the other forums. I am everywhere. :lol:

Kleindyr wrote:What, you're not going to post a video on youtube to show us the right pronounciation ? :lol:

Anyway, creating a whole new language, even if it's similar to one that already exists, is an impressive feat. Must have taken you a while. A little like Esperanto or Volapük, in a way... And it does add to the atmosphere of the story.

I don't have a YouTube page... or Facebook, or Friendster, or Orkut, or Multiply, or MySpace, or Twitter, or Bebo, or whatever. Searching my real name in the Internet will yield no result. :p

Brutland and Norden is a fusion of Italy and Scandinavia; hence the history. But I chose Italian over Swedish for Nord-Brutlandese's "look-alike" language because of the wider availability of online English-Italian dictionaries, and my exposure to Spanish, a related Romance language. (But I don't speak Spanish.) Plus, I really like pizza as opposed to, like, lutefisk. :lol:

Autesia wrote:Oh sorry, I meant that Cedryn should be speaking Nord-Brutlandese, I just don't feel confident trying to construct the sentences from what I can find in the thread or guess at :blush: I don't have time to post ATM (it's past midnight here) but tomorrow I will explain Cedryn's linguistical lapse IC.

Nah, it's fine. I'm planning to reply also later tonight, I really should be preparing for my class right now. :blush:
the United Kingdom of Brutland and Norden
la Rinnosso Unnona di Norden e Marchòbrutellia
the Nation --- Wiki --- Factbook --- the North Pacific --- News
Embassies -- Do Business With Us! --- Come Visit Us!
Companies: Medici Health Care Conglomerate
Join our Visa Waiver Program!
---
What's with your big tummy, Miss Prime Minister?
Economic Left/Right: -2.25 Social Libertarian/Authoritarian: 0.26
Moral Order: -2.5 Moral Rules: -1
-----
Csak Isten ítélhet meg engem.

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Kleindyr
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Founded: Jun 29, 2010
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Postby Kleindyr » Sun Jul 11, 2010 5:23 pm

You might stumble upon it while perusing the other forums. I am everywhere. :lol:


Oh, Big Brother, is it ?

Possibly, but I doubt it. I don't move much in the forum. It's so big, I tend to feel a little lost, and I don't have that much free time to peruse it all at the moment, so I'm giving this RPG priority. Which is why I'm posting, er, a lot, I guess. But if anyone feels I'm going to fast, let me know and I'll slow down.

I don't have a YouTube page... or Facebook, or Friendster, or Orkut, or Multiply, or MySpace, or Twitter, or Bebo, or whatever. Searching my real name in the Internet will yield no result. :p

Brutland and Norden is a fusion of Italy and Scandinavia; hence the history. But I chose Italian over Swedish for Nord-Brutlandese's "look-alike" language because of the wider availability of online English-Italian dictionaries, and my exposure to Spanish, a related Romance language. (But I don't speak Spanish.) Plus, I really like pizza as opposed to, like, lutefisk. :lol:

Yeah, I don't really like Facebook either, or any other social network sort of thing. It's kind of annoying to think that anyone could have access to the information I'd put on such a page.

So you've been exposed to Spanish but you don't speak it. Hmmm... now that's something to ponder over. And Hungary is closer to Spain than Finland...

Anyway, personally I think that Sweden is a nicer place than Italy, if only because the weather is a lot more bearable (I do prefer colder countries. And Italy hates me, anyway. When I was there, the only time it rained was the one day when we went to the beach.) And the Swedish scenery looks better. However I'll concede the Italian superiority in culinary matters.

So, out of curiousity, what languages do you speak ? (not including your own, obviously. That would be cheating).

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