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Vapor: A Steampunk RP Region (OOC v.6.0)

Where nations come together and discuss matters of varying degrees of importance. [In character]

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Ex-Nation

Postby Ralnis » Sun Feb 11, 2018 2:55 pm

I'm here and reporting in. Reserve me Arkaz as I'm trying to get time for an app.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Abelardy
Lobbyist
 
Posts: 15
Founded: Nov 06, 2017
Inoffensive Centrist Democracy

Postby Abelardy » Sun Feb 11, 2018 4:01 pm

Preliminary Claim:
https://i.imgur.com/lhjJ3m6.png
I'm more than open to changing this up, I'm not great at proportioning these things to the size of my claim, and idk how colonies are working. Can I claim colonies? I marked out where I would claim them if I'm allowed claim them.
Neighbouring Quibella is Abelardy Proper (was aiming for about 300,000km2).
Over in the middle of Parthan is the (Sparsely populated) colony of Azher (Maybe a little over 300,000kmkm2. If thats too large I'm happy to make it smaller, but its supposed to be mostly desert with a few coastal cities).
Neighbouring Khadar is the colony of Cehrazad (100,000km2?)
Overall, thats about 700,000km2.
If my colonies should be smaller (Or I'm not supposed to have them in the first place), or my claims aren't sized properly (or you just want to make the borders nicer), I don't mind if you change things.

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Sun Feb 11, 2018 8:37 pm

Hello guys,

It's me, Rezua, just using this nation to keep it from dying. I'm super excited for this place.
A man that flies from his fear may find that he has only taken short cut to meet it.

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Drachenstaat
Civil Servant
 
Posts: 9
Founded: Feb 07, 2018
Ex-Nation

Postby Drachenstaat » Mon Feb 12, 2018 1:01 am

Nationstates Account: Servoth
Nation Name: Drachenstaat
Government type: Theocracy
Name and title of Nation Leader: Großer Drachenpriester Heinrich Jekyl
Demonym: Drachenvolk
Official language(s) (de jure): Drachensprache (German)
Commonly spoken language(s) (de facto): Drachensprache (German)
Brief History: I'll expand on this later, when I'm not up at two in the morning.
RL Cultural Inspiration(s): Imperial Germany, Wiemar Republic, Russian Civil War, Russian SFSR, Vatican City
Religion in you nation: The Drachenkult- I'll expand on this later, when I'm not up at two in the morning.
Economic Info: TBA
Military Info: TBA
Est. total land area (mainland and colonies): TBA
Est. total population (mainland and colonies): TBA
Proposed land claim (drawn on a map): Already on the map. ;)
Other Interesting Facts/Info about your nation: TBA
RP Sample: You know me, I'm me.
I'm Servoth.

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Camelone
Senator
 
Posts: 3973
Founded: Feb 20, 2015
Inoffensive Centrist Democracy

Postby Camelone » Mon Feb 12, 2018 9:16 am

Camelone wrote:
Nationstates Account: Camelone
Nation Name: High Kingdom of Camelone
Government type: Autocratic corporatist monarchy on the national level, leaves local communities to govern themselves most of the time
Name and title of Nation Leader: High King Peter Krieger
Demonym: Camelonean
Official language(s) (de jure): Gaelic
Commonly spoken language(s) (de facto): Gaelic
Brief History: For most of Camelone's history the nation was a land of warring feudal lords and tribes with the only real unifying forces being the Catholic Church, a common culture, and the Gaelic language. From 600 AD to 1200 AD the land was a patchwork of petty kings and chieftains but starting in the early 1200's power began to consolidate around three households the Kriegers, the O'Devlin's, and the Thorgest's it would be these three major houses that would shape Camelone's history from there on out. As the three Great Houses jockeyed for position, making and breaking numerous alliances in the hopes of claiming the High Kingship for their house, they spurred Camelone forwards through time trying to get just one more leg up on their opponents. This would continue until the early 1800's when King Dara Thorgest launched a massive offensive against the other two Great Houses plunging Camelone into 40 years of bloody war with House Krieger coming out on top claiming the mantle of High King of Camelone for themselves. The war forced an end to the old feudal order of Camelone and in the ashes stands a nation of blood and steel with a nationalistic fervor to rival their religious zeal clothed in the vestiges of the feudal order. With the death of High King Aonghus Krieger the Unifier his second eldest son succeeded the throne through the tanistry succession now High King Peter Krieger rules, the young king has continued implementing the cautious industrialization policies and modernizing the military of his father taking on the role of a father to all Cameloneans trying his best to balance the traditions of old with the necessities of the ever changing world.
RL Cultural Inspiration(s): Ancient Celts, Irish, Scottish, and some Norse and Prussian influences as well
Religion in you nation: 89% Camelonean Rite Catholic, 5% Camelonean Pagan, 3% Protestant, 3% Jewish
Economic Info: The economy of Camelone is a corporatist system with a heavy influence from the Royal Household as they attempt to curb the influence of the rising industrialists by empowering the workers through the establishment of workers council under saintly patronage. The Royal Household works through the industrialists and have established new guilds to aid in the development of new military technologies. Guilds are professional associations, Catholic Worker Circles are worker associations supported by the Church, the nobility and monasteries are the largest landholders and serfdom has been abolished but there are still a large population of yeoman, and those who provide the capital for the factories are divided between the Royal Household, the noble families, the merchant, and patrician families. Railroads are nationalized and are being invested in heavily to add in the mobilization of forces.
Military Info: The Royal Camelonean Army is the largest branch of the Camelonean armed forces with command currently dominated by the nobility and wealthy commoners who could pay to attend the St. Michael Military Academy, the Camelonean General Staff has an exhaustive training regime to weed out the unqualified and unmotivated so that there is always a competent staff that takes care of the planning and conduct of operations with promotion in the General Staff being based on merit. The Royal Experimental Armament Guild is the civil and military branch that deals mostly with developing the military technology of Camelone and provides the training for the Camelonean Engineer Corps. The Royal Camelonean Navy is mostly a defensive fleet designed for protecting the coasts of Camelone and commerce raiding, currently money is being invested to bring the navy up to a regional force that can easily express Camelonean power and influence across the waves. There is some headway being made into the Aerial Corp but this has been minimal. Conscription is practiced with a large reserve force constructed to defend the Fatherland and in the Royal Camelonean Army is made up of a base of conscripts with a professional officer core, this is both in the standing army and the reserve force. The Royal Knights is an elite force of noble born warriors who are the commandos along with the Household Guards.
Est. total land area (mainland and colonies): 832,775 km^2
Est. total population (mainland and colonies): 25,550,000
Proposed land claim (drawn on a map): How's that?
Other Interesting Facts/Info about your nation: Camelone is a militarized country and is becoming increasingly belligerent to its neighbors and there is widespread nationalistic pride of being Camelonean, all unified into one by the presence of the High King. The Royal Inquisition and Hawks work tirelessly to root out heretical philosophies and to destroy seditious groups respectively but both are under the direct command of the High King. There are still small pockets of rebels who are nothing more than bandits in the hinterlands. Succession is determined by the Celtic tanistry system so the first born son, or even children, of the reigning monarch may not inherit the kingdom.
RP Sample: Here's is my most recent RP

Finished!
In the spirit of John Tombes, American Jacobite with a Byzantine flair for extra spice
I am... the lurker!
Ave Rex Christus!

Pro: The Social Kingship of Christ, Corporatism, Distributism, Yeomanrism, Tradition based Christianity, High Tory, Hierarchy, vanguard republicanism, Blue Laws, House of Wittelsbach, House of Iturbide, House of Kalākaua
Neutral: Constitutions, Guild Socialism, Libertarianism, Constitution Party, monarchism
Against: Communism, socialism, SJWs, materialism, the Democratic Republican Uniparty, material Egalitarianism
Family, Fatherland, Work
Results

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Mon Feb 12, 2018 11:07 am

How big can our populations be?

I'm assuming it will be 1800s levels of population.
A man that flies from his fear may find that he has only taken short cut to meet it.

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Fanaglia
Senator
 
Posts: 4096
Founded: Nov 09, 2009
Ex-Nation

Postby Fanaglia » Mon Feb 12, 2018 11:58 am

Krugmar wrote:
Est. total population (mainland and colonies): ~62,000,000
Proposed land claim (drawn on a map): This archipelago


Everything looks fine to me except for your population, which is awfully high, especially for how small your landmass is and for the time period, when the RL world population was only about 1.6 billion (which would give you 4% of the population on those tiny islands). When I calculated my own population, I pulled up the 1900 US census data for the states that, together, occupied a similar land area and population density to Fanaglia.

Do you have an RP sample? I recognize your map claim from one Inesea showed me earlier; if he invited you, you don't need to worry about it :)

Abelardy wrote:Preliminary Claim:
https://i.imgur.com/lhjJ3m6.png
I'm more than open to changing this up, I'm not great at proportioning these things to the size of my claim, and idk how colonies are working. Can I claim colonies? I marked out where I would claim them if I'm allowed claim them.
Neighbouring Quibella is Abelardy Proper (was aiming for about 300,000km2).
Over in the middle of Parthan is the (Sparsely populated) colony of Azher (Maybe a little over 300,000kmkm2. If thats too large I'm happy to make it smaller, but its supposed to be mostly desert with a few coastal cities).
Neighbouring Khadar is the colony of Cehrazad (100,000km2?)
Overall, thats about 700,000km2.
If my colonies should be smaller (Or I'm not supposed to have them in the first place), or my claims aren't sized properly (or you just want to make the borders nicer), I don't mind if you change things.


Your main land claim looks perfect; your Parthan colony looks a little on the large side, but I don't see why we couldn't work with it (plenty of smaller nations had much larger colonies IRL). The colony neighboring Khadar could be an issue, though, just because space is already at such a premium there and, being situated in such a prime economic place, it could be argued that it would have been difficult to conquer and colonize in the first place. I'd ask Inesea -- he's put more thought into fleshing out that region than anyone.

Razonica wrote:Hello guys,

It's me, Rezua, just using this nation to keep it from dying. I'm super excited for this place.

Razonica wrote:How big can our populations be?

I'm assuming it will be 1800s levels of population.


I'm excited that you're excited!

Yes, we're going to be using populations that would have made sense circa 1900. Keep in mind that, not only was the world population in 1900 only 1.6 billion, but we also have quite a bit less land area than the real world.

Camelone wrote:
Camelone wrote:
Nationstates Account: Camelone
Nation Name: High Kingdom of Camelone
Government type: Autocratic corporatist monarchy on the national level, leaves local communities to govern themselves most of the time
Name and title of Nation Leader: High King Peter Krieger
Demonym: Camelonean
Official language(s) (de jure): Gaelic
Commonly spoken language(s) (de facto): Gaelic
Brief History: For most of Camelone's history the nation was a land of warring feudal lords and tribes with the only real unifying forces being the Catholic Church, a common culture, and the Gaelic language. From 600 AD to 1200 AD the land was a patchwork of petty kings and chieftains but starting in the early 1200's power began to consolidate around three households the Kriegers, the O'Devlin's, and the Thorgest's it would be these three major houses that would shape Camelone's history from there on out. As the three Great Houses jockeyed for position, making and breaking numerous alliances in the hopes of claiming the High Kingship for their house, they spurred Camelone forwards through time trying to get just one more leg up on their opponents. This would continue until the early 1800's when King Dara Thorgest launched a massive offensive against the other two Great Houses plunging Camelone into 40 years of bloody war with House Krieger coming out on top claiming the mantle of High King of Camelone for themselves. The war forced an end to the old feudal order of Camelone and in the ashes stands a nation of blood and steel with a nationalistic fervor to rival their religious zeal clothed in the vestiges of the feudal order. With the death of High King Aonghus Krieger the Unifier his second eldest son succeeded the throne through the tanistry succession now High King Peter Krieger rules, the young king has continued implementing the cautious industrialization policies and modernizing the military of his father taking on the role of a father to all Cameloneans trying his best to balance the traditions of old with the necessities of the ever changing world.
RL Cultural Inspiration(s): Ancient Celts, Irish, Scottish, and some Norse and Prussian influences as well
Religion in you nation: 89% Camelonean Rite Catholic, 5% Camelonean Pagan, 3% Protestant, 3% Jewish
Economic Info: The economy of Camelone is a corporatist system with a heavy influence from the Royal Household as they attempt to curb the influence of the rising industrialists by empowering the workers through the establishment of workers council under saintly patronage. The Royal Household works through the industrialists and have established new guilds to aid in the development of new military technologies. Guilds are professional associations, Catholic Worker Circles are worker associations supported by the Church, the nobility and monasteries are the largest landholders and serfdom has been abolished but there are still a large population of yeoman, and those who provide the capital for the factories are divided between the Royal Household, the noble families, the merchant, and patrician families. Railroads are nationalized and are being invested in heavily to add in the mobilization of forces.
Military Info: The Royal Camelonean Army is the largest branch of the Camelonean armed forces with command currently dominated by the nobility and wealthy commoners who could pay to attend the St. Michael Military Academy, the Camelonean General Staff has an exhaustive training regime to weed out the unqualified and unmotivated so that there is always a competent staff that takes care of the planning and conduct of operations with promotion in the General Staff being based on merit. The Royal Experimental Armament Guild is the civil and military branch that deals mostly with developing the military technology of Camelone and provides the training for the Camelonean Engineer Corps. The Royal Camelonean Navy is mostly a defensive fleet designed for protecting the coasts of Camelone and commerce raiding, currently money is being invested to bring the navy up to a regional force that can easily express Camelonean power and influence across the waves. There is some headway being made into the Aerial Corp but this has been minimal. Conscription is practiced with a large reserve force constructed to defend the Fatherland and in the Royal Camelonean Army is made up of a base of conscripts with a professional officer core, this is both in the standing army and the reserve force. The Royal Knights is an elite force of noble born warriors who are the commandos along with the Household Guards.
Est. total land area (mainland and colonies): 832,775 km^2
Est. total population (mainland and colonies): 25,550,000
Proposed land claim (drawn on a map): How's that?
Other Interesting Facts/Info about your nation: Camelone is a militarized country and is becoming increasingly belligerent to its neighbors and there is widespread nationalistic pride of being Camelonean, all unified into one by the presence of the High King. The Royal Inquisition and Hawks work tirelessly to root out heretical philosophies and to destroy seditious groups respectively but both are under the direct command of the High King. There are still small pockets of rebels who are nothing more than bandits in the hinterlands. Succession is determined by the Celtic tanistry system so the first born son, or even children, of the reigning monarch may not inherit the kingdom.
RP Sample: Here's is my most recent RP

Finished!


Glad to have you back! Everything looks great to me; I'd just like to get one of the other admins to second that before we officially accept you.
Map Mistress of Vapor
Factbook
OOC: Fanaglia is a steampunk nation; whenever I post IC, I'm posting from 1886. That, or from some sort of weird time rift in which my characters don't realize they are in fact 127 years in the future.
Barringtonia wrote:Only dirty hippies ride bicycles, white supremacists don't ride bicycles EVER, although the Nazis did steal a lot of bicycles from the Dutch, but that was to use the steel to make TANKS!

Dumb Ideologies wrote:Jesus H. Christ on a jelly pogo stick of justice.

Dumb Ideologies wrote:NS forums are SUPERGOOGLE.

The power of dozens of ordinary humans simultaneously interrogating a search engine with slightly different keywords. I'm getting all teared up just thinking of the power.

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Krugmar
Minister
 
Posts: 2248
Founded: May 06, 2012
Iron Fist Consumerists

Postby Krugmar » Mon Feb 12, 2018 12:15 pm

Fanaglia wrote:Everything looks fine to me except for your population, which is awfully high, especially for how small your landmass is and for the time period, when the RL world population was only about 1.6 billion (which would give you 4% of the population on those tiny islands). When I calculated my own population, I pulled up the 1900 US census data for the states that, together, occupied a similar land area and population density to Fanaglia.

Do you have an RP sample? I recognize your map claim from one Inesea showed me earlier; if he invited you, you don't need to worry about it :)


Aye, I may have upshot it now looking into it. I was going for an Indonesia-esque pop in the 19th century, but populstat is indicating that it was in fact lower than I thought. I've bumped it down to a range between 28 and 41 million, if a number between that's acceptable to the admins, if not I can reconsider it again. It'd largely be concentrated on the larger few islands, similarly to to how Indonesia's population was and is largely located on Java and Sumatra.

Woops, didn't mean to leave that blank. I've added some stuff to it.
Last edited by Krugmar on Mon Feb 12, 2018 12:15 pm, edited 1 time in total.
Liec made me tell you to consider Kylaris

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The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Mon Feb 12, 2018 12:17 pm

Fanaglia wrote:
Krugmar wrote:
Est. total population (mainland and colonies): ~62,000,000
Proposed land claim (drawn on a map): This archipelago


Do you have an RP sample? I recognize your map claim from one Inesea showed me earlier; if he invited you, you don't need to worry about it :)

Abelardy wrote:Preliminary Claim:
https://i.imgur.com/lhjJ3m6.png
I'm more than open to changing this up, I'm not great at proportioning these things to the size of my claim, and idk how colonies are working. Can I claim colonies? I marked out where I would claim them if I'm allowed claim them.
Neighbouring Quibella is Abelardy Proper (was aiming for about 300,000km2).
Over in the middle of Parthan is the (Sparsely populated) colony of Azher (Maybe a little over 300,000kmkm2. If thats too large I'm happy to make it smaller, but its supposed to be mostly desert with a few coastal cities).
Neighbouring Khadar is the colony of Cehrazad (100,000km2?)
Overall, thats about 700,000km2.
If my colonies should be smaller (Or I'm not supposed to have them in the first place), or my claims aren't sized properly (or you just want to make the borders nicer), I don't mind if you change things.


Your main land claim looks perfect; your Parthan colony looks a little on the large side, but I don't see why we couldn't work with it (plenty of smaller nations had much larger colonies IRL). The colony neighboring Khadar could be an issue, though, just because space is already at such a premium there and, being situated in such a prime economic place, it could be argued that it would have been difficult to conquer and colonize in the first place. I'd ask Inesea -- he's put more thought into fleshing out that region than anyone.



@Krugmar, Yes he is indeed one of my invites. I can vouch for his RP Skills.

@Abelardy, The Parthan colony is fine by me. However, the Mizrah colony(near Khadar), is likely at a similar level of development to your own self. I'd like to avoid a colony there if that's alright with you. It's a prime RPing region and one that likely would be able to resist any colonization style conquest.
I'm really tired

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Quibella
Civilian
 
Posts: 1
Founded: Feb 12, 2018
Ex-Nation

Postby Quibella » Mon Feb 12, 2018 9:05 pm

Kisinger checking in with the account I'll be using for RP purposes

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Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Mon Feb 12, 2018 9:24 pm

Hmm...I'm actually really interested in this idea. I do have a Vaguely Mediterranean Dieselpunk nation that I've been wanting to make use of, though I started with it wanting to do Steampunk and I could certainly see what I can do to help it fit in. If that doesn't work, I also had a different Steampunk nation concept in mind just in case - An Austro-Hungarian themed nation.

At any rate, I'm certainly intrigued.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
LIVE, LAUGH, LOVE | FEED, SEED, SNEED
 

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Mon Feb 12, 2018 9:26 pm

I will be making my app tomorrow in Nordesia.
A man that flies from his fear may find that he has only taken short cut to meet it.

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The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Mon Feb 12, 2018 9:26 pm

Rostavykhan wrote:Hmm...I'm actually really interested in this idea. I do have a Vaguely Mediterranean Dieselpunk nation that I've been wanting to make use of, though I started with it wanting to do Steampunk and I could certainly see what I can do to help it fit in. If that doesn't work, I also had a different Steampunk nation concept in mind just in case - An Austro-Hungarian themed nation.

At any rate, I'm certainly intrigued.

Great to hear!

We could certainly use a Central Euro state!
I'm really tired

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Rostavykhan
Minister
 
Posts: 2187
Founded: Sep 30, 2017
Corrupt Dictatorship

Postby Rostavykhan » Mon Feb 12, 2018 9:30 pm

The Holy Dominion of Inesea wrote:
Rostavykhan wrote:Hmm...I'm actually really interested in this idea. I do have a Vaguely Mediterranean Dieselpunk nation that I've been wanting to make use of, though I started with it wanting to do Steampunk and I could certainly see what I can do to help it fit in. If that doesn't work, I also had a different Steampunk nation concept in mind just in case - An Austro-Hungarian themed nation.

At any rate, I'm certainly intrigued.

Great to hear!

We could certainly use a Central Euro state!


It was either Austria-Hungary or The Ottoman Empire on my mind.

So doing that would work, or shall I crack out my already-made nation and see how I can work it into the setting for an app? For reference, I tried to start with Steampunk, but now I think I've established that the nation would have widespread radio and gas/diesel/steam automobiles. I think that might be too advanced? I'd have to skim through past threads in the OP :p
Last edited by Rostavykhan on Mon Feb 12, 2018 9:32 pm, edited 1 time in total.
LEARN TO HATE ; TOTAL HATRED FOR TOTAL WAR
LIVE, LAUGH, LOVE | FEED, SEED, SNEED
 

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Fanaglia
Senator
 
Posts: 4096
Founded: Nov 09, 2009
Ex-Nation

Postby Fanaglia » Mon Feb 12, 2018 9:40 pm

Camelone's been accepted and has been added to the map along with Mararasa and Abelardy (minus Abelardy's Mizrah colony). Here's a thumbnail of the updated map, which is also a link to a larger version.

@Camelone: I just realized where I recognized you from -- I thought you were a member of a previous incarnation of Vapor, but it was actually "What Lies Beneath Mont Rouge," a short-lived character RP set in the Vaporverse (but outside of canon) that I hosted a long while back. Perhaps Jabari Glas can make another appearance in Vapor sometime :)

@Abelardy: If you're set on having a semi-Middle-Eastern colony, talk to Inesea about where a good place to put it might be -- he knows the region far better than I do. I can add it to the map easily enough once you two can agree on a place. Or, if not, I can leave it as it is with a single colony, if you're OK with that.

Image
Map Mistress of Vapor
Factbook
OOC: Fanaglia is a steampunk nation; whenever I post IC, I'm posting from 1886. That, or from some sort of weird time rift in which my characters don't realize they are in fact 127 years in the future.
Barringtonia wrote:Only dirty hippies ride bicycles, white supremacists don't ride bicycles EVER, although the Nazis did steal a lot of bicycles from the Dutch, but that was to use the steel to make TANKS!

Dumb Ideologies wrote:Jesus H. Christ on a jelly pogo stick of justice.

Dumb Ideologies wrote:NS forums are SUPERGOOGLE.

The power of dozens of ordinary humans simultaneously interrogating a search engine with slightly different keywords. I'm getting all teared up just thinking of the power.

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Abelardy
Lobbyist
 
Posts: 15
Founded: Nov 06, 2017
Inoffensive Centrist Democracy

Postby Abelardy » Tue Feb 13, 2018 3:58 am

Fanaglia wrote:@Abelardy: If you're set on having a semi-Middle-Eastern colony, talk to Inesea about where a good place to put it might be -- he knows the region far better than I do. I can add it to the map easily enough once you two can agree on a place. Or, if not, I can leave it as it is with a single colony, if you're OK with that.
([url=https://i.imgur.com/oSurZMjm.png]Image)[/url]

Awesome, I'll finish up my app properly when I get time (tonight or tomorrow morning).
Thinking more on my second colony, I probably don't need it. I've just been reading more middle-eastern history recently and I basically added it on impulse. So yeah, I'll just keep to the one colony.

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Camelone
Senator
 
Posts: 3973
Founded: Feb 20, 2015
Inoffensive Centrist Democracy

Postby Camelone » Tue Feb 13, 2018 4:51 am

Fanaglia wrote:@Camelone: I just realized where I recognized you from -- I thought you were a member of a previous incarnation of Vapor, but it was actually "What Lies Beneath Mont Rouge," a short-lived character RP set in the Vaporverse (but outside of canon) that I hosted a long while back. Perhaps Jabari Glas can make another appearance in Vapor sometime.

Awesome! Yeah that was a really interesting RP to bad we never got to far into it, would there ever be any chance for that to be rebooted? Jabari definitely will make another appearance.
In the spirit of John Tombes, American Jacobite with a Byzantine flair for extra spice
I am... the lurker!
Ave Rex Christus!

Pro: The Social Kingship of Christ, Corporatism, Distributism, Yeomanrism, Tradition based Christianity, High Tory, Hierarchy, vanguard republicanism, Blue Laws, House of Wittelsbach, House of Iturbide, House of Kalākaua
Neutral: Constitutions, Guild Socialism, Libertarianism, Constitution Party, monarchism
Against: Communism, socialism, SJWs, materialism, the Democratic Republican Uniparty, material Egalitarianism
Family, Fatherland, Work
Results

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The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Tue Feb 13, 2018 8:07 am

Camelone wrote:
Fanaglia wrote:@Camelone: I just realized where I recognized you from -- I thought you were a member of a previous incarnation of Vapor, but it was actually "What Lies Beneath Mont Rouge," a short-lived character RP set in the Vaporverse (but outside of canon) that I hosted a long while back. Perhaps Jabari Glas can make another appearance in Vapor sometime.

Awesome! Yeah that was a really interesting RP to bad we never got to far into it, would there ever be any chance for that to be rebooted? Jabari definitely will make another appearance.

It may well be rebooted. However, our first planned RP is a coronation gala in Fanaglia, on the eve of the Great War.
I'm really tired

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Tue Feb 13, 2018 7:53 pm

Damn, the spot I wanted was taken.
A man that flies from his fear may find that he has only taken short cut to meet it.

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Tue Feb 13, 2018 8:15 pm

[box]Nationstates Account: Razonica
Nation Name: The Razonican Empire
Government type: Parliamentary Monarchy
Name and title of Nation Leader: Emperor Augustus Lussengard
Demonym: Razonican
Official language(s) (de jure): Razokin (Raz language)
Commonly spoken language(s) (de facto): Wolshidin (Razma language), Kapam (Kipame language), Redni (Raeh language), Salos (Siolini language)
Brief History: The Razonican Empire is a nation that pushes industry as fast as it can. Expanding through the sword, Razonica amasses land in order to find resources to satiate its increasing appetite for power. In 456 CE the Raz ethic group united behind the First Guide, Yeon the Wise. Yeon began to spread the early Unionist faith which taught about the loving Ever-Parents. A split in 679 AD caused people who worshipped Koe, All-brother, to try and leave the new Raz nation. The Raeh people were crushed by the Raz and the Koet faith was purged, yet survived defiantly.

Later, in 1345 CE, Journey Unionism formed, decreeing that the Ever-Parents wanted the Raz to rule all peoples. Their faith spread quickly, which launched a successful attack on nearby Ubest, homeland of the Sisters Pantheon.

Much later in 1578 CE, the Razma in the north were threatened by invasion. The Razmas were and still are an all-female group of warriors who had left many nations behind and joined The Queen of the Northern Realm. Originally Raz, they fled the Raz nation to be free of men and control their own destinies. They grew in number from volunteers. Occasionally, they bred with men from the Kapam nation, the original settlers of the Northern Realm, or Kamest in their tongue. Together, the Razma and Kapam defeated the Raz. Until 1743 a quasi-war was fought among the three peoples until better musketry from Razonica finally pushed back the defenders. The Northern Realms fell yet, the Razma and Kapam managed to survive independently on one lonely isle. In 1853, this independence ended.

Razonica now is eager to more land to conqueror and new peoples to take into their empire.


RL Cultural Inspiration(s): British Empire, Holy Roman Empire
Religion in you nation: Unionism 54%, Naetiaism 2%, Koets 24%, Sisters Pantheon 8%, Kalmorisan 12%
Economic Info: Capitalist
Military Info: The Razonican military is highly funded to the point where other expenses but scientific research are all second to it. They are highly disciplined and well trained, do to constant skirmishes with Razma warriors. The Razma were once believers in primitive warfare but are now well versed in the use of firearms, forcing the Razonicans to drill for their ambush tactics.

Est. total land area (mainland and colonies): Mainland Razonica, Isles of Siolini, Northern Realm of the Razma. (Not sure of the size)
Recommended Territory A reasonable piece of the coast of northern Oulous with the largest island. Alternatively, the five northern islands of Oulous.
Last edited by Razonica on Tue Feb 13, 2018 8:19 pm, edited 1 time in total.
A man that flies from his fear may find that he has only taken short cut to meet it.

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The Holy Dominion of Inesea
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Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Tue Feb 13, 2018 8:27 pm

Could we have an image of your claims
I'm really tired

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Razonica
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Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Tue Feb 13, 2018 8:46 pm

The Holy Dominion of Inesea wrote:Could we have an image of your claims


I have no wait to edit a picture of the map unfortunately.
A man that flies from his fear may find that he has only taken short cut to meet it.

User avatar
The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Tue Feb 13, 2018 9:17 pm

Razonica wrote:
The Holy Dominion of Inesea wrote:Could we have an image of your claims


I have no wait to edit a picture of the map unfortunately.

paint?
paint.net?
I'm really tired

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Razonica
Envoy
 
Posts: 340
Founded: Jun 28, 2015
Ex-Nation

Postby Razonica » Tue Feb 13, 2018 9:45 pm

The Holy Dominion of Inesea wrote:
Razonica wrote:
I have no wait to edit a picture of the map unfortunately.

paint?
paint.net?


I can't get it for my computer. It's not compatable for some reason.
A man that flies from his fear may find that he has only taken short cut to meet it.

User avatar
The Holy Dominion of Inesea
Postmaster-General
 
Posts: 14676
Founded: Jun 08, 2012
Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Tue Feb 13, 2018 9:56 pm

Razonica wrote:
The Holy Dominion of Inesea wrote:paint?
paint.net?


I can't get it for my computer. It's not compatable for some reason.

What do you run?

Also, could you give your claims in relative terms?
I'm really tired

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