Page 11 of 11

PostPosted: Sat Feb 20, 2021 2:58 pm
by Dormill and Stiura
Since I was asked overnight, I may as well be the first new person to respond to the update of the Wake Islands.

Dormill and Stiura, as I've said too many times before, doesn't have that much interest in the affairs of nations beyond Argus, to the point where it doesn't even waste the relatively small amount of political effort to establish full and true embassies with most nations in Raedlon and the Mesder Sea. However, due to its long-time special relationship with Almorea, there is a path through which D&S can involve itself in the Islands, although this will be very limited to basic things such as some diplomatic connections and possibly some amount of foreign direct investment. But these efforts will only be focused on Wake Sud and Wake Atolla, as these are under the umbrella of Dormill and Stiura's allies or potential partners, and they will be piecemeal simply to curry favor with D&S's partners in the region.

PostPosted: Sat Feb 20, 2021 3:02 pm
by Hospitaller West Indies
Concerning the Wake Islands; The HWI are interested in sending Catholic West Hospitaller nun missionaries to the nations of Norregan, Atolla, and Sud to give large amounts of medical aid (as well as to spread belief of the Catholic faith) to help their medical systems, as their infrastructures are subpar and their underdeveloped medical systems require international aid. In return our country asks for a small trading port off the coast of the Kingdom of Sud for economic incentive, but also to facilitate the arrival of missionaries and delivery of medical supplies.

PostPosted: Sun Feb 28, 2021 10:26 am
by Nhoor
A quick remark on the populations of the respective Wake Islands. According to the dispatch, the capitals of Sud and Atolla have a lot more inhabitants than the nations as a whole. Is there a 0 too much ?

Sud: 41,138 ; capital Karanoa: 290,000
Atolla: 38,341 ; capital Atolla: 230,400
Norregan: 39,413 ; capital Genna: a fourth of the national population

I included the nations in the Raedlon overview map: http://dulminis.nl/nhoor/raedlonbig.png

PostPosted: Sat Mar 06, 2021 6:42 pm
by Dormill and Stiura
Two new major updates, both of which are me remaking the dispatches held by inactive or since CTEd members.

Swaneeak Atoll: https://www.nationstates.net/page=dispatch/id=1515515

Swaneeak Atoll is a small group of islands, cays, and reefs just outside of the borders of Razzgriz in the Southern Sea. The original claimants from Noronica's dispatch were maintained as best as I can with the exception for nations that have since gone inactive, CTEd, or left the map. Athara Magrat intentionally transferred his claim to Townside, as reflected in this dispatch. I am open to making new claims from the land that remains but there are two present conditions I have (1) your claim must be of reasonable size, no more than two major islands unless I can make a specific objection, (2) only nations with reasonable proximity to the Atoll (those that are in either Gael, East Argus, or any of the Eastern Seas) should consider making a claim for an administration of the islands. Anybody can assume a claim if they wish but it will have limited to no legal basis in-character if you have no subsequent administration in or near the Atoll.

San Javier: https://www.nationstates.net/page=dispatch/id=1515186

San Javier is a war-torn former Spanish colony now finally on the far side of its multi-decade long Civil War. The subject of two previous RPs, The San Javier Conflict and As The Poppies Bloom, this place already has a rich history that now is being preserved. Interactions with San Javier can be multifaceted, from supporting the ongoing Junta to cutting a deal with the Cartels or whatever else you feel like, the more controversial the better. In addition to all of that, I have also included San Javier in the very much in progress Aizcona-Aprosia recanonization of the Second Imperial War, as it overlaps the timeline of the original The San Javier Conflict RP. Beyond that, this territory is free to use by anybody in TWI that wants to deal with Spaniards, drug lords, or the dirty dealings that are involved at all levels.

PostPosted: Wed Mar 10, 2021 3:03 am
by Ostehaar
Dormill and Stiura wrote:San Javier: https://www.nationstates.net/page=dispatch/id=1515186

San Javier is a war-torn former Spanish colony now finally on the far side of its multi-decade long Civil War. The subject of two previous RPs, The San Javier Conflict and As The Poppies Bloom, this place already has a rich history that now is being preserved. Interactions with San Javier can be multifaceted, from supporting the ongoing Junta to cutting a deal with the Cartels or whatever else you feel like, the more controversial the better. In addition to all of that, I have also included San Javier in the very much in progress Aizcona-Aprosia recanonization of the Second Imperial War, as it overlaps the timeline of the original The San Javier Conflict RP. Beyond that, this territory is free to use by anybody in TWI that wants to deal with Spaniards, drug lords, or the dirty dealings that are involved at all levels.


I suggest adding a list of people you could contact to learn more about the situation. For example, most the communist forces have been killed or captured, so there's a potential for an RP about re-arming them or about re-building the areas torn by the communist-fascist battles. Van was constructing a north-south railroad which was a target for attacks and such (unless Van pulled out...?).

PostPosted: Sat Apr 10, 2021 5:40 am
by Solaryia
Kinda late, but regarding the Wake Islands situation, Solaryia would probably have some aid going to both Sud and Atolla.

Sud is a historically monarchical nation, and so was Solaryia (kinda) up until the 1950s, so the Lords of Solaryia would probably have had a vested interest in Sud since the 1850s. However when the monarchy and Lords were overthrown after the Imperial War in the 1950s, the new republic could’ve also used their existing influence to push Sud to democratize, leading to the current state of the islands.

Atolla would’ve most likely been sent aid by Solaryia once they realized what a slog it would be to try continue to fight the Royals in Sud, so they’d try to help Atolla stabilize and gain more power in the region to both get a base of operations next to Sud, as well as a strong democratic power in the area.

Another kinda related concept for Sud, it could also have been a haven for Solaryi noble families that wanted to keep their power during the coup in the 50s, so they would’ve immigrated there with the promise of supporting the existing King in exchange for lands/power, and are leading a sort of political guerilla war against the democratic factions of Solaryia to keep the monarchy’s power. The Royals could also be trying to seize power in Atolla as well given the state’s current fragility, both to expand their own power and to keep Solaryia from influencing (and further strengthening the democratic institutions there) even further.

As always, this is just a starting base concept I’ve set up, and everyone here is encouraged to give their own opinions, offer ideas to improve it, or just tell me it’s trash constructively.

PostPosted: Fri May 07, 2021 9:37 pm
by The United Partitions
I am interested in the bold territory of Panko, I haven't thought of any ideas quite yet but I nevertheless want to write lore for the island and be influential to Panko. Right now I don't have the time to work on Panko as I still need to work on my own canon, but I plan on doing it eventually. In other words, dibs?

PostPosted: Thu Jun 10, 2021 6:21 am
by Dormill and Stiura
Update on Arvan, given that Noronica still remains away from TWI.

I have taken the liberty of creating a new factbook (https://www.nationstates.net/page=dispatch/id=1557164) for Arvan, while some content remains the same most of the changes comes down to the 3099 word rewrite of its history, detaching it from Noronica and handing over colonial control to Altera. However, the two of us (myself and Altera) agreed that Altera would not be as invested in maintaining control over Arvan as Noronica was, and granted it early independence and never really fully conquered it. The events of the 2017 RP, The Occupation of Arvan, remains mostly canon, most importantly for our purposes the fall of Raoul Sartin's government, the international occupation of Arvan (now a League mission), and the Doraltic intervention (which is a part of my history). Instead of Patria Delenda Est being canon (much to my shame), Arvan in 2019 does not suffer a second invasion by Dormill and Stiura, instead, it will be in 2019 that the League hands the mission of stabilizing Arvan over to Dormill and Stiura, which sees it through the final stages of the transition to the new government. This will cause some political tension and violence as D&S attempts to use this to impose its republican ideals onto a meritocratic population, but ultimately Arvan comes out of this with a new stable political system in 2021.

Going forward, Altera and I will work on further establishing the unique situation Arvan finds itself in, tugged between its loyalty to the Alteran Commonwealth and trade with the United Republics, for future RPs, the focus will mostly be political as deals will have to be struck for Arvan to truly stabilize and prevent the new President, Bartholomew Montague, from repeating the mistakes of his predecessor that got Arvan into this position in the first place.

PostPosted: Thu Jun 10, 2021 3:24 pm
by Alteran Republics
Meant to post this here too for Atolla in the Wake Islands (oops, soz Ains)

After discussing it with Ainslie, I'd like to add the follow important dates to Atollan history;

> 1461; Alterans first land on the island and makes contact with natives
> 1465; first Alteran settlers arrive, along with a missionary and trade mission
> 1472; first permanent colony established - named "New Altera - later renamed to Atolla
> ????
> Company Colony charter established in 1652; island handed over to the Mesder Trading Company
> 1798 Company Colony merged into the Alteran Commonwealth; Dominion of Atolla formed
> Atolla Independence Act passed into law, granted additional freedoms and autonomy for the island to come into effect in 1997
> Full independence granted in 2016

A few minor details may need to be clarified with Ainslie, but other than that I think those are the basics.

San Leon and Mesderina

PostPosted: Wed Jun 30, 2021 5:22 pm
by Loxodon
Alrighty then:

Can San Leon (Île de Leon), Preselima (Preselima) and Mesederina (Petite Normandie) be Former colonies under "La dynastie d'Auguste" (The Augustus Dynasty):

San Leon - 1399 - 1889 - Lost to local revolution

Preselima - 1454 - 1901 - Released due to threats of violence

Mesderina - 1430 - 1978 - Released after the Loxodonian Civil War (Click for more info)

Extra info

San Leon - Île de Leon, the first Loxodonian colony of The Augustus Dynasty, is one of the most culturally significant colonies, not only for it's place as the first Augustian colony, but due to it's ancestral ties to Loxodon.

Preselima - One of the lesser known colonies, Preselima was mainly used as the loxodonian navy's port and ship construction site. Many of the Preseli peoples were enslaved or paid tiny wages.

Mesderina - Petite Normandie, The biggest Loxodonian colony, Loxodonian citizens tend to associate Petite Normandie as still part of Loxodon. The Government has expressed it will not be annexing Petite Normandie due to "Political reasons" (Which are just excuses due to the fact that they don't want to be seen as expansionists).

The Oasis

PostPosted: Tue Jul 13, 2021 8:52 pm
by Solaryia
This isn’t meant to be a presentable factbook type thing, just a compilation of ideas that I’ve had for the Oasis for people to collaborate on. If you see anything that doesn’t make sense or can be improved, or if you even just want to try and contribute some history from your own nations to the island’s, feel free to tell! Also, it’s midnight my time, so I’m sorry for any weird spelling or grammatical errors, please point those out too.

Overview

The Oasis is a mountainous island in the Mesder Sea. It’s most defining natural characteristic are the two volcanos that formed it. The island has been alternating between independence, Solaryi, and Tsunter control since the early 1600s, but has been independent since the end of the First Imperial War. The island is famed in modern times for its very libertarian laws and massive, luxurious casinos in Oasis City (ooc: name still pending), a city of around 3 million people of various ethnic backgrounds.

Geography

The Oasis is a small island in the Mesder Sea, being about 720 square kilometers (300 square miles) in size. It’s a volcanic island, formed out of two shield volcanos erupting over hundreds of thousands of years. They are currently believed to be heavily dormant but not extinct, with the last documented eruption occurring in 1634. The island has a Mediterranean climate, with long hot summers, and very mild, wet winters.
One of the chief features of the island, which is also its namesake, are the hot springs that bubble up in various areas around the volcanos, providing fresh water as a sort of oasis to traveling sailors at the time. By modern times, the majority of these hot springs have been drained or built over by Oasis City (ooc, current city name still pending).
The majority of the island that hasn’t been built over is lightly forested, intermingled with hilly areas from the central two mountains. Forest fires were semi regular, however the Oasis government has a policy of total fire suppression in order to protect the urbanized regions.

History

For most of its history, the Oasis was uninhabited by humanity, being far enough out to sea that primitive humans were unable to reach it. The first documented instance of permanent human settlement on the island occurred somewhere around the year 900, as small fishing outposts appeared around the coastline, primarily focused around hot springs. (ooc, any Eastern Mesder nation with history during this time period is free to contribute here)
Howrver, the island still remained relatively isolated from any outdoor powers for centuries, having no central government yet.
The first well documented instance of an outside power taking over is in the year 1578, when an expedition by the Norsk Solaryi, who had just settled in Raedlon a few decades before, claimed the island. With no valuable natural resources and little arable land however, the Solaryi government neglected to settle a permanent population on it. Instead they turned the island into a prison, sending criminals, dissenters, and in particular religious heathens and native revolters from the conquest of the Surovian peninsula (ooc context: the Surovian peninsula is the name is the peninsula where modern Solaryia is located).
The island existed like this for roughly 70 years, until the largest, (and last) recorded volcanic eruption took place in 1634. An estimated 60% of the island population was killed, and the Solaryi leadership quickly abandoned the island, which had been in decline for years anyway, due to the Christianization of the Surovian peninsula and more permanent prison facilities on the mainland.
The island then started to be settled by various pirates and outlaws, the surviving Solaryi prison settlements having fallen into anarchy. The key location of the island, and advancing nautical technology that enabled it to be more easily reached made it a perfect port for pirates, particularly of Tsunter origin. This transformed the island into a key part of the Mesder Free Ports by the year 1660 (ooc: reference the Tsunterlands history for more info on the Free Ports). The city existed in relative anarchy for decades after, with the greatest powers being various early Tsunter clans and important pirate captains.
This was not to last however, as the island was retaken by the Solaryi Empire as part of their conquest of the Mesder Free Ports in the mid 18th century, and the general stamping out of piracy in the region. Solaryia then turned it into a directly administered colony, and an important central trading port within their Empire. The island still retained its reputation as a far more lenient location than the rest of the empire, and under later Solaryi control the first casinos would be opened in the early 1900s.
The island would once again be wrestled from Solaryi hands during the First Inperial War, as the invasion of the Neo-Imperial powers split the declining empire between themselves, with the Oasis going to the Tsunterlands. The waters around the island would be home to several large sea battles between the Tsunter and Free Powers fleets, until it was eventually reconquered in 1946. After the war, it was decided that the island was to be given independence by the newly formed League, and a democratic government was installed. In modern times, the island is still a battleground between Solaryia and the Tsunterlands, although it’s now a different, economic fight, with both nations attempting to gain influence more discreetly.

Government and Economy

The modern government of the Oasis is a direct democratic republic, although its government has been known to be rife with corruption. The right to personal freedom is paramount, with many substances and activities that would be considered illicit in a more conservative nation fully legal on the island. The economy is driven by tourism and gambling, and is still a very wealthy hub of trade entering the Mesder Sea. However, it still lacks many basic resources and is dependent on its neighbors for key imports such as food.

https://cdn.discordapp.com/attachments/ ... image0.jpg

Link to a rough concept map of the island and it’s flag since apparently I can’t post discord image links.

PostPosted: Thu Jul 15, 2021 5:46 am
by Ainslie
Looks good to me! I’ll wait for some more responses but I’d imagine you could whip up a factbook over the next few days and we can get the oasis with this canon. You should float this in the mesder collaboration thread if you haven’t done so already too. I take it it’d be an independent state?

PostPosted: Thu Jul 15, 2021 5:48 am
by Ainslie
Loxodon wrote:San Leon, Mesderina and Preselima being former colonies of Loxodon

I’m fine with this - how do the other mesder people feel about this?

PostPosted: Thu Jul 15, 2021 5:57 am
by New Jacobland
Loxodon wrote:Alrighty then:

Can San Leon (Île de Leon), Preselima (Preselima) and Mesederina (Petite Normandie) be Former colonies under "La dynastie d'Auguste" (The Augustus Dynasty):

San Leon - 1399 - 1889 - Lost to local revolution

Preselima - 1454 - 1901 - Released due to threats of violence

Mesderina - 1430 - 1978 - Released after the Loxodonian Civil War (Click for more info)

Extra info

San Leon - Île de Leon, the first Loxodonian colony of The Augustus Dynasty, is one of the most culturally significant colonies, not only for it's place as the first Augustian colony, but due to it's ancestral ties to Loxodon.

Preselima - One of the lesser known colonies, Preselima was mainly used as the loxodonian navy's port and ship construction site. Many of the Preseli peoples were enslaved or paid tiny wages.

Mesderina - Petite Normandie, The biggest Loxodonian colony, Loxodonian citizens tend to associate Petite Normandie as still part of Loxodon. The Government has expressed it will not be annexing Petite Normandie due to "Political reasons" (Which are just excuses due to the fact that they don't want to be seen as expansionists).

I don't have an issue with this, it makes sense to me. I like the idea surrounding Mesderina and how that could add some controversy and tension around the Mesder.