Tundra Terra wrote:Do we have a map to go by? or do we just give out random locations like "im in the volcano region to the south"?
I can give an answer on the dedicated thread.
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by Novorossitov » Wed Nov 02, 2016 2:59 pm
Razor's Edge Cooperative Membership FormNational Information
Nation Name: Federal Technologist Combine of Eternis (Technate of Eternis)
Population: 30,000,000,000 (Roughly 30 billion)
Year(s) It Is Set In: 2200
Governmental System: Federal Technologist Constitutional Republic
Economical System: Capitalism with Socialist traits (Mixed Economy)
National Ideology (if any): Technocracy
Political Climate: The majority of our citizens are Liberal, Pro-Technology, and Pro-Atheist.
Important Individuals: Our Eternal Laneiyka (Ruler) Danya Avramenko is the current ruler. Laneiyka is derived from the Russian word for ruler.
Capital/Seat of Power: Capital is Eternis Station, a station within the small rings around Planet Eternis.Setting Description
Briefly describe nation's setting and tech level: The setting is the Lumiere-Zephyrus System, two solar systems that collided in the far past before even Earth was developing. The Lumiere-Zephyrus system had two habitable planets, but no sapient or sentient life, and was only encountered by curious Humans wandering into the corners of the Milky Way. During its rather short colonial period, nearly 100 million Human settlers flooded to the near-perfect planets, before a revolution was instigated due to harsher and harsher colonial rulers. The tech level is Interplanetary Tech. (Nuclear fusion, space colonies, nanotechnology, spaceships, and very crude terraforming tech.)
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them: They are rumored to have a lot of strange tech they aren't willing to give away. The only one of these that is confirmed is an efficient yet very time-wasting and energy-consuming terraforming process that they still have all to themselves.
Are there any supernatural or fantasy elements? If so, briefly describe them: No.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them: Yes, the home solar system, every neighboring solar system, (Though these are only partially colonized and sparsely populated) and various far-flung and nearby colonies have been established, though most of these are not much more than small trading outposts.
Are there any non-human sentient species within your nation? If so, briefly describe them: No, the Combine is rather genocidal towards non-humans.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council? Yes.
To what extent will you be able to contribute to roleplay and discussion in this group? A considerable extent, but I'm not participating in every RP I see, I have college and an MT nation. (Though I'm not making a separate account for Eternis)
Are you a part of any other NS groups? Council of Nations.
Do you have any puppets of relevance/is this nation a puppet? This nation is a puppet of the now inactive Yuzhnyy. Consider this my main nation now.
Do you have any questions regarding this group or its members? No.
Do you have any extra information I need to know about you or your nation? Flag of Eternis:
What does Marsellus Wallace look like? Dark-skinned, big nose, small eyes.
by Vistora » Wed Nov 02, 2016 3:24 pm
Novorossitov wrote:National Information
Nation Name: Federal Technologist Combine of Eternis (Technate of Eternis)
Population: 100,000,000,000 (Roughly 100 billion)
Year(s) It Is Set In: 2400
Governmental System: Federal Technologist Constitutional Republic
Economical System: Capitalism with Socialist traits (Mixed Economy)
National Ideology (if any): Technocracy
Political Climate: The majority of our citizens are Liberal, Pro-Technology, and Pro-Atheist.
Important Individuals: Our Eternal Laneiyka (Ruler) Danya Avramenko is the current ruler. Laneiyka is derived from the Russian word for ruler.
Capital/Seat of Power: Capital is Eternis Station, commonly known nowadays as Eternis City.Setting Description
Briefly describe nation's setting and tech level: The setting is the Eternis-Vitae System, two solar systems that collided in the far past before human evolution. The Eternis-Vitae system had two habitable planets, but no sapient or sentient life, and was only encountered by curious Humans that decided to wander too close to a wormhole. During its rather short colonial period, nearly 5 billion Human settlers flooded to the near-perfect planets, before the wormhole closed. After that, Technologists had no trouble rising to power. The tech level is Interplanetary Tech. (Nuclear fusion, space colonies, nanotechnology, spaceships, and terraforming tech.)
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them: They are rumored to have a lot of strange tech they aren't willing to give away. The only one of these that is confirmed is a much more efficient terraforming process that they still have all to themselves.
Are there any supernatural or fantasy elements? If so, briefly describe them: No.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them: Yes, the home solar system, nearly every neighboring solar system, and various far-flung and nearby colonies have been established, sometimes the Technologists even swallowing planets whole.
Are there any non-human sentient species within your nation? If so, briefly describe them: No, the Combine is rather genocidal towards non-humans.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council? Yes.
To what extent will you be able to contribute to roleplay and discussion in this group? A considerable extent, but I'm not participating in every RP I see, I have college and an MT nation. (Though I'm not making a separate account for Eternis)
Are you a part of any other NS groups? Council of Nations.
Do you have any puppets of relevance/is this nation a puppet? This nation is a puppet of the now inactive Yuzhnyy. Consider this my main nation now.
Do you have any questions regarding this group or its members? No.
Do you have any extra information I need to know about you or your nation? Flag of Eternis:
What does Marsellus Wallace look like? Dark-skinned, big nose, small eyes.
by Novorossitov » Wed Nov 02, 2016 3:28 pm
Vistora wrote:Hmmmm. I like your application, but your classification as a PMT nation is very borderline. My method for evaluating PMT nations is focused on scale primarily and technological level secondarily; with a population of 100 billion within a single nation, several solar systems wholly colonized (some even by ecumenopolises), and a propagation method dependent on incidental wormholes, I would classify your nation as low FT.
As a result, I can give you two options from this point on should you wish to participate in the REC's activities; if you are comfortable doing so, you can make the alterations to your current canon or create an alternate canon with the characteristics necessary to fulfill our membership stipulations, or I can extend an invitation to you for honorary non-PMT membership, which is contingent upon you demonstrating through past examples your aptitude as an RPer and thus a valuable member of this group and/or proving your ability to reconciliate technological and scale disparities between yourself and other nations within a Roleplay environment.
These caveats are negotiable, but only within certain narrow margins.
by Vistora » Wed Nov 02, 2016 4:19 pm
Novorossitov wrote:Vistora wrote:Hmmmm. I like your application, but your classification as a PMT nation is very borderline. My method for evaluating PMT nations is focused on scale primarily and technological level secondarily; with a population of 100 billion within a single nation, several solar systems wholly colonized (some even by ecumenopolises), and a propagation method dependent on incidental wormholes, I would classify your nation as low FT.
As a result, I can give you two options from this point on should you wish to participate in the REC's activities; if you are comfortable doing so, you can make the alterations to your current canon or create an alternate canon with the characteristics necessary to fulfill our membership stipulations, or I can extend an invitation to you for honorary non-PMT membership, which is contingent upon you demonstrating through past examples your aptitude as an RPer and thus a valuable member of this group and/or proving your ability to reconciliate technological and scale disparities between yourself and other nations within a Roleplay environment.
These caveats are negotiable, but only within certain narrow margins.
I'd be willing to push the time period back towards 2200 or 2100, to cut the population by some amount, and remove or edit some other things. I'll go edit it and see if it could work then.
I've edited it.
by Novorossitov » Wed Nov 02, 2016 4:24 pm
Vistora wrote:Alright then, accepted! If it is not too much trouble, however, I would request you cut the population further to 25 billion. It is not necessary, but that would just about bring you within reasonable bounds.
by Blakullar » Tue Nov 22, 2016 7:40 am
Vistora wrote:Hey Blak, whatever happened to that Stahlrim guy? I recall him showing up in some RPs a while back, yet I've noticed little mention of him as of late.
by Tundra Terra » Sat Nov 26, 2016 11:36 am
by The United Remnants of America » Sat Nov 26, 2016 2:29 pm
Tundra Terra wrote:Im concerned for any RP's im involved in...
by Tundra Terra » Mon Nov 28, 2016 6:28 pm
by Halcyonis » Fri Dec 09, 2016 9:50 am
Razor's Edge Cooperative Membership FormNational Information
Nation Name: Commonwealth of Halcyonis
Population: 56 million
Year(s) It Is Set In: 2040
Governmental System: Representative Technocratic Democracy
Economical System: Capitalism
National Ideology (if any): Peace and Progress
Political Climate: Liberal
Important Individuals: Primus Joe Held
Capital/Seat of Power: Orion IslandSetting Description
Briefly describe nation's setting and tech level: Setting: Flying islands Tech Level: Cold fusion, magnetics-based weaponry, enormous airships, colonization of Moon, Mars, Titan, Europa, asteroid mining.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them: Aetherium, a metal that floats in its solid state but can be manipulated by electric charge
Are there any supernatural or fantasy elements? If so, briefly describe them: N/A
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them: Yes, on Earth's moon, Mars, Titan, Europa, multiple large asteroids
Are there any non-human sentient species within your nation? If so, briefly describe them: N/AOfficial Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council? Yes
To what extent will you be able to contribute to roleplay and discussion in this group? High extent
Are you a part of any other NS groups? International Space Federation
Do you have any puppets of relevance/is this nation a puppet? No
Do you have any questions regarding this group or its members? No
Do you have any extra information I need to know about you or your nation? None
What does Marsellus Wallace look like? Bald black guy from "Pulp Fiction"
BREAKING NEWS: |The Department of the Environment has laid out plans to build “carbon sweepers,” large airships that artificially photosynthesize and remove CO2 from the atmosphere|A luxury sky-yacht was hijacked from its slip by partying teenagers, and somehow outflew law enforcement. Perpetrators were captured after an hour-long chase by the Armada corvette Tranquil and are being charged with grand theft airship, public endangerment, and drunk captaining of an airgoing vessel.
by Tundra Terra » Fri Dec 09, 2016 9:53 am
by Vistora » Fri Dec 09, 2016 12:18 pm
Halcyonis wrote:National Information
Nation Name: Commonwealth of Halcyonis
Population: 56 million
Year(s) It Is Set In: 2040
Governmental System: Representative Technocratic Democracy
Economical System: Capitalism
National Ideology (if any): Peace and Progress
Political Climate: Liberal
Important Individuals: Primus Joe Held
Capital/Seat of Power: Orion IslandSetting Description
Briefly describe nation's setting and tech level: Setting: Flying islands Tech Level: Cold fusion, magnetics-based weaponry, enormous airships, colonization of Moon, Mars, Titan, Europa, asteroid mining.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them: Aetherium, a metal that floats in its solid state but can be manipulated by electric charge
Are there any supernatural or fantasy elements? If so, briefly describe them: N/A
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them: Yes, on Earth's moon, Mars, Titan, Europa, multiple large asteroids
Are there any non-human sentient species within your nation? If so, briefly describe them: N/AOfficial Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council? Yes
To what extent will you be able to contribute to roleplay and discussion in this group? High extent
Are you a part of any other NS groups? International Space Federation
Do you have any puppets of relevance/is this nation a puppet? No
Do you have any questions regarding this group or its members? No
Do you have any extra information I need to know about you or your nation? None
What does Marsellus Wallace look like? Bald black guy from "Pulp Fiction"
by Tundra Terra » Tue Dec 13, 2016 12:25 am
Vistora wrote:As you might be able to tell from my sig, I am a firm and uncompromising supporter of Haberdasherism.
by Second Sanctuary » Thu Dec 22, 2016 4:20 pm
Razor's Edge Cooperative Membership FormNational Information
Nation Name:
Second Sanctuary
Population:
Assume 1 billion until NS stats catch up with that, then use NS stats.
Year(s) It Is Set In:
105 AE, which is a fictional era of time I've made that corresponds to ~2209 CE.
Governmental System:
Quasi-democratic meritocracy. Citizens may petition the government for changes within reason, but in the end have little say.
Economical System:
A capitalist planned economy, wherein citizens are lumped into groups based on profession and living area and given a monthly quota on various goods to meet. As long as they meet that quota, the government's oversight stops there.
National Ideology (if any):
While it isn't codified, there is an extremely pro-human bias at play. Augmentations and prosthetics are looked down upon as attempts to replace the perfection of the flesh with flawed machinery. If they contact aliens, hostile xenophobia is a safe bet.
Political Climate:
Heavily conservative, with a caveat; if it doesn't affect the public, do as you wish. You're more or less free to do whatever you want within your own home, as long as it stays in your home. So much as getting drunk in one of the hubs will end in your arrest, however.
Important Individuals:
Mostly TBD, but I have a few I can list.
Thomas Strand - current Master of Stations, he's in charge of making sure that all the stations meet their quota.
Akshay Sharma - current Master of Terrestrial Affairs, both the lunar and earthen installations fall within his purview.
Ben Thorndahl - current Master of Orbits, his job focuses on organizing a massive spaceborn flotilla into something you can easily transport goods between.
Bai Chung - current Master of Communications, he works closely with Ben, organizing and prioritizing various forms of communications.Also in charge of Second Sanctuary's propaganda/secret police wing.
Fleur Parris - current Master of Industry, she makes sure that the resources are being refined and turned into actual product in an efficient manner.
Maks Andreychuk- current Master of Arms, he's in charge of the Terrestrial and Orbital forces.
Nelson Kumalo - current Master of Peace, he's in charge of Second Sanctuary's police forces.
Harlee Marroy - current Master of Affairs, she handles communication with external polities.
Capital/Seat of Power:
Sanctuary Station, located in geosynchronous orbit over Greenwich.Setting Description
Briefly describe nation's setting and tech level:
In my nation's setting, a massive nuclear war rendered earth uninhabitable and forced the survivors to flee to a variety of space stations hastily constructed in LEO. These so called "Gen 1" modules are now old, decrepit, and generally inferior to the "Gen 2" modules that were cobbled together from defunct satellites and dilapidated Gen 1 modules. Agriculture is almost entirely algae cultures, potatoes, carp, and barley grass, with an emphasis on aeroponics. It's worth noting that even though the given CE date is ~2209, the tech level is much lower than what you would expect- more than a few decades were spent scrambling to survive, never mind true innovation and experimentation. Part of why outposts on earth are so important is because there's a chance, however small, that technical information on some technology that is not present up the well (an idiom that refers to being higher up earth's gravity well, or in a station) simply because nobody was able to recover it in time. Technologies that require few physical resources, such as AI, have advanced much farther than others. As an example, the primary weapon of the Second Sanctuary armed forces is a smoothbore, delayed blowback 10 gauge shotgun that can use slug, shot, or gyrojet rounds. It's rugged and simplistic, because a society who's desperately trying to squeeze another year out of the air recyclers has more pressing issues than how to best put holes into each other.
That being said, AI and robotics are incredibly advanced, as are propulsion and power generation capabilities. Terrestrial troops are supported by squads of AI-controlled infantry, MINERVA drives see regular use in orbit, and kilometers-long mass drivers propel cargo into orbit via the magics of electromagnetism and MASER assistance.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them:
Carbon nanostructures (such as buckyballs and nanotubes) are used in abundance. Both provide possibilities for the general reinforcement of existing structures and the creation of more durable structures via increased tensile strength. Currently theoretical drives, such as the MINERVA system, also see use, and I will expound upon them when queried.
Are there any supernatural or fantasy elements? If so, briefly describe them:
There are not, as of yet. I'll make sure to run it by everyone if this changes in the future.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them:
There are extensive mining installations on the moon and similar areas on earth. Each installation is a ringed by a circular fence, fifteen kilometers in radius. At the center of this area is a mass driver tower for the shipment of resources back up the well, along with landing areas and a general barracks/medical location. On the moon, this central area is surrounded by an open air (open vacuum? Open lunar dust?) mine for the excavation of lunar regolith and other resources. On earth, an entirely belowground mining complex honeycombs the ground, with the bones of dead cities flayed for already-refined resources. Vehicle depots and such may exist for the purposes of exploration and S&R missions that may require them, but they do not see heavy use.
Are there any non-human sentient species within your nation? If so, briefly describe them:
There are not; Second Sanctuary is purely human, with all AI having been kneecapped before they reach sophont status.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council?
I do.
To what extent will you be able to contribute to roleplay and discussion in this group?
I might not be on daily, but a post every three days is the likely minimum.
Are you a part of any other NS groups?
Negative.
Do you have any puppets of relevance/is this nation a puppet?
Nope.
Do you have any questions regarding this group or its members?
Do you have any extra information I need to know about you or your nation?
I'm just now getting back into the swing of RP'ing things, so it might take me a bit to adjust. I shouldn't be too horrific, though.
What does Marsellus Wallace look like?
Well, he was played by Ving Rhames, so I'd describe him as the eternally constipated love child of Nelson Mandela and Mike Tyson.
by Vistora » Fri Dec 23, 2016 2:24 am
Second Sanctuary wrote:Consider this a tag indicative of interest until I get home to throw up a proper app.Here it is!National Information
Nation Name:
Second Sanctuary
Population:
Assume 1 billion until NS stats catch up with that, then use NS stats.
Year(s) It Is Set In:
105 AE, which is a fictional era of time I've made that corresponds to ~2209 CE.
Governmental System:
Quasi-democratic meritocracy. Citizens may petition the government for changes within reason, but in the end have little say.
Economical System:
A capitalist planned economy, wherein citizens are lumped into groups based on profession and living area and given a monthly quota on various goods to meet. As long as they meet that quota, the government's oversight stops there.
National Ideology (if any):
While it isn't codified, there is an extremely pro-human bias at play. Augmentations and prosthetics are looked down upon as attempts to replace the perfection of the flesh with flawed machinery. If they contact aliens, hostile xenophobia is a safe bet.
Political Climate:
Heavily conservative, with a caveat; if it doesn't affect the public, do as you wish. You're more or less free to do whatever you want within your own home, as long as it stays in your home. So much as getting drunk in one of the hubs will end in your arrest, however.
Important Individuals:
Mostly TBD, but I have a few I can list.
Thomas Strand - current Master of Stations, he's in charge of making sure that all the stations meet their quota.
Akshay Sharma - current Master of Terrestrial Affairs, both the lunar and earthen installations fall within his purview.
Ben Thorndahl - current Master of Orbits, his job focuses on organizing a massive spaceborn flotilla into something you can easily transport goods between.
Bai Chung - current Master of Communications, he works closely with Ben, organizing and prioritizing various forms of communications.Also in charge of Second Sanctuary's propaganda/secret police wing.
Fleur Parris - current Master of Industry, she makes sure that the resources are being refined and turned into actual product in an efficient manner.
Maks Andreychuk- current Master of Arms, he's in charge of the Terrestrial and Orbital forces.
Nelson Kumalo - current Master of Peace, he's in charge of Second Sanctuary's police forces.
Harlee Marroy - current Master of Affairs, she handles communication with external polities.
Capital/Seat of Power:
Sanctuary Station, located in geosynchronous orbit over Greenwich.Setting Description
Briefly describe nation's setting and tech level:
In my nation's setting, a massive nuclear war rendered earth uninhabitable and forced the survivors to flee to a variety of space stations hastily constructed in LEO. These so called "Gen 1" modules are now old, decrepit, and generally inferior to the "Gen 2" modules that were cobbled together from defunct satellites and dilapidated Gen 1 modules. Agriculture is almost entirely algae cultures, potatoes, carp, and barley grass, with an emphasis on aeroponics. It's worth noting that even though the given CE date is ~2209, the tech level is much lower than what you would expect- more than a few decades were spent scrambling to survive, never mind true innovation and experimentation. Part of why outposts on earth are so important is because there's a chance, however small, that technical information on some technology that is not present up the well (an idiom that refers to being higher up earth's gravity well, or in a station) simply because nobody was able to recover it in time. Technologies that require few physical resources, such as AI, have advanced much farther than others. As an example, the primary weapon of the Second Sanctuary armed forces is a smoothbore, delayed blowback 10 gauge shotgun that can use slug, shot, or gyrojet rounds. It's rugged and simplistic, because a society who's desperately trying to squeeze another year out of the air recyclers has more pressing issues than how to best put holes into each other.
That being said, AI and robotics are incredibly advanced, as are propulsion and power generation capabilities. Terrestrial troops are supported by squads of AI-controlled infantry, MINERVA drives see regular use in orbit, and kilometers-long mass drivers propel cargo into orbit via the magics of electromagnetism and MASER assistance.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them:
Carbon nanostructures (such as buckyballs and nanotubes) are used in abundance. Both provide possibilities for the general reinforcement of existing structures and the creation of more durable structures via increased tensile strength. Currently theoretical drives, such as the MINERVA system, also see use, and I will expound upon them when queried.
Are there any supernatural or fantasy elements? If so, briefly describe them:
There are not, as of yet. I'll make sure to run it by everyone if this changes in the future.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them:
There are extensive mining installations on the moon and similar areas on earth. Each installation is a ringed by a circular fence, fifteen kilometers in radius. At the center of this area is a mass driver tower for the shipment of resources back up the well, along with landing areas and a general barracks/medical location. On the moon, this central area is surrounded by an open air (open vacuum? Open lunar dust?) mine for the excavation of lunar regolith and other resources. On earth, an entirely belowground mining complex honeycombs the ground, with the bones of dead cities flayed for already-refined resources. Vehicle depots and such may exist for the purposes of exploration and S&R missions that may require them, but they do not see heavy use.
Are there any non-human sentient species within your nation? If so, briefly describe them:
There are not; Second Sanctuary is purely human, with all AI having been kneecapped before they reach sophont status.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council?
I do.
To what extent will you be able to contribute to roleplay and discussion in this group?
I might not be on daily, but a post every three days is the likely minimum.
Are you a part of any other NS groups?
Negative.
Do you have any puppets of relevance/is this nation a puppet?
Nope.
Do you have any questions regarding this group or its members?
Do you have any extra information I need to know about you or your nation?
I'm just now getting back into the swing of RP'ing things, so it might take me a bit to adjust. I shouldn't be too horrific, though.
What does Marsellus Wallace look like?
Well, he was played by Ving Rhames, so I'd describe him as the eternally constipated love child of Nelson Mandela and Mike Tyson.
by The United Remnants of America » Fri Dec 23, 2016 5:04 pm
Vistora wrote:Second Sanctuary wrote:Consider this a tag indicative of interest until I get home to throw up a proper app.Here it is!National Information
Nation Name:
Second Sanctuary
Population:
Assume 1 billion until NS stats catch up with that, then use NS stats.
Year(s) It Is Set In:
105 AE, which is a fictional era of time I've made that corresponds to ~2209 CE.
Governmental System:
Quasi-democratic meritocracy. Citizens may petition the government for changes within reason, but in the end have little say.
Economical System:
A capitalist planned economy, wherein citizens are lumped into groups based on profession and living area and given a monthly quota on various goods to meet. As long as they meet that quota, the government's oversight stops there.
National Ideology (if any):
While it isn't codified, there is an extremely pro-human bias at play. Augmentations and prosthetics are looked down upon as attempts to replace the perfection of the flesh with flawed machinery. If they contact aliens, hostile xenophobia is a safe bet.
Political Climate:
Heavily conservative, with a caveat; if it doesn't affect the public, do as you wish. You're more or less free to do whatever you want within your own home, as long as it stays in your home. So much as getting drunk in one of the hubs will end in your arrest, however.
Important Individuals:
Mostly TBD, but I have a few I can list.
Thomas Strand - current Master of Stations, he's in charge of making sure that all the stations meet their quota.
Akshay Sharma - current Master of Terrestrial Affairs, both the lunar and earthen installations fall within his purview.
Ben Thorndahl - current Master of Orbits, his job focuses on organizing a massive spaceborn flotilla into something you can easily transport goods between.
Bai Chung - current Master of Communications, he works closely with Ben, organizing and prioritizing various forms of communications.Also in charge of Second Sanctuary's propaganda/secret police wing.
Fleur Parris - current Master of Industry, she makes sure that the resources are being refined and turned into actual product in an efficient manner.
Maks Andreychuk- current Master of Arms, he's in charge of the Terrestrial and Orbital forces.
Nelson Kumalo - current Master of Peace, he's in charge of Second Sanctuary's police forces.
Harlee Marroy - current Master of Affairs, she handles communication with external polities.
Capital/Seat of Power:
Sanctuary Station, located in geosynchronous orbit over Greenwich.Setting Description
Briefly describe nation's setting and tech level:
In my nation's setting, a massive nuclear war rendered earth uninhabitable and forced the survivors to flee to a variety of space stations hastily constructed in LEO. These so called "Gen 1" modules are now old, decrepit, and generally inferior to the "Gen 2" modules that were cobbled together from defunct satellites and dilapidated Gen 1 modules. Agriculture is almost entirely algae cultures, potatoes, carp, and barley grass, with an emphasis on aeroponics. It's worth noting that even though the given CE date is ~2209, the tech level is much lower than what you would expect- more than a few decades were spent scrambling to survive, never mind true innovation and experimentation. Part of why outposts on earth are so important is because there's a chance, however small, that technical information on some technology that is not present up the well (an idiom that refers to being higher up earth's gravity well, or in a station) simply because nobody was able to recover it in time. Technologies that require few physical resources, such as AI, have advanced much farther than others. As an example, the primary weapon of the Second Sanctuary armed forces is a smoothbore, delayed blowback 10 gauge shotgun that can use slug, shot, or gyrojet rounds. It's rugged and simplistic, because a society who's desperately trying to squeeze another year out of the air recyclers has more pressing issues than how to best put holes into each other.
That being said, AI and robotics are incredibly advanced, as are propulsion and power generation capabilities. Terrestrial troops are supported by squads of AI-controlled infantry, MINERVA drives see regular use in orbit, and kilometers-long mass drivers propel cargo into orbit via the magics of electromagnetism and MASER assistance.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them:
Carbon nanostructures (such as buckyballs and nanotubes) are used in abundance. Both provide possibilities for the general reinforcement of existing structures and the creation of more durable structures via increased tensile strength. Currently theoretical drives, such as the MINERVA system, also see use, and I will expound upon them when queried.
Are there any supernatural or fantasy elements? If so, briefly describe them:
There are not, as of yet. I'll make sure to run it by everyone if this changes in the future.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them:
There are extensive mining installations on the moon and similar areas on earth. Each installation is a ringed by a circular fence, fifteen kilometers in radius. At the center of this area is a mass driver tower for the shipment of resources back up the well, along with landing areas and a general barracks/medical location. On the moon, this central area is surrounded by an open air (open vacuum? Open lunar dust?) mine for the excavation of lunar regolith and other resources. On earth, an entirely belowground mining complex honeycombs the ground, with the bones of dead cities flayed for already-refined resources. Vehicle depots and such may exist for the purposes of exploration and S&R missions that may require them, but they do not see heavy use.
Are there any non-human sentient species within your nation? If so, briefly describe them:
There are not; Second Sanctuary is purely human, with all AI having been kneecapped before they reach sophont status.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council?
I do.
To what extent will you be able to contribute to roleplay and discussion in this group?
I might not be on daily, but a post every three days is the likely minimum.
Are you a part of any other NS groups?
Negative.
Do you have any puppets of relevance/is this nation a puppet?
Nope.
Do you have any questions regarding this group or its members?
Do you have any extra information I need to know about you or your nation?
I'm just now getting back into the swing of RP'ing things, so it might take me a bit to adjust. I shouldn't be too horrific, though.
What does Marsellus Wallace look like?
Well, he was played by Ving Rhames, so I'd describe him as the eternally constipated love child of Nelson Mandela and Mike Tyson.
Sweet, glad to have you onboard! Just as an FYI, high-order carbon nanostructures wouldn't count as fictional materials. Speculative and futuristc, yes, but fictional would be more along the lines of Adamantium or Element-Zero, which is good to know when assessing semi-fantasy nations.
Two questions, just out of curiosity. What is the MINERVA system? And, what is an example of a technology that is underdeveloped in your nation, given your explicit mention of tech-development asymmetries?
by Second Sanctuary » Fri Dec 23, 2016 6:59 pm
Vistora wrote:Second Sanctuary wrote:Consider this a tag indicative of interest until I get home to throw up a proper app.Here it is!National Information
Nation Name:
Second Sanctuary
Population:
Assume 1 billion until NS stats catch up with that, then use NS stats.
Year(s) It Is Set In:
105 AE, which is a fictional era of time I've made that corresponds to ~2209 CE.
Governmental System:
Quasi-democratic meritocracy. Citizens may petition the government for changes within reason, but in the end have little say.
Economical System:
A capitalist planned economy, wherein citizens are lumped into groups based on profession and living area and given a monthly quota on various goods to meet. As long as they meet that quota, the government's oversight stops there.
National Ideology (if any):
While it isn't codified, there is an extremely pro-human bias at play. Augmentations and prosthetics are looked down upon as attempts to replace the perfection of the flesh with flawed machinery. If they contact aliens, hostile xenophobia is a safe bet.
Political Climate:
Heavily conservative, with a caveat; if it doesn't affect the public, do as you wish. You're more or less free to do whatever you want within your own home, as long as it stays in your home. So much as getting drunk in one of the hubs will end in your arrest, however.
Important Individuals:
Mostly TBD, but I have a few I can list.
Thomas Strand - current Master of Stations, he's in charge of making sure that all the stations meet their quota.
Akshay Sharma - current Master of Terrestrial Affairs, both the lunar and earthen installations fall within his purview.
Ben Thorndahl - current Master of Orbits, his job focuses on organizing a massive spaceborn flotilla into something you can easily transport goods between.
Bai Chung - current Master of Communications, he works closely with Ben, organizing and prioritizing various forms of communications.Also in charge of Second Sanctuary's propaganda/secret police wing.
Fleur Parris - current Master of Industry, she makes sure that the resources are being refined and turned into actual product in an efficient manner.
Maks Andreychuk- current Master of Arms, he's in charge of the Terrestrial and Orbital forces.
Nelson Kumalo - current Master of Peace, he's in charge of Second Sanctuary's police forces.
Harlee Marroy - current Master of Affairs, she handles communication with external polities.
Capital/Seat of Power:
Sanctuary Station, located in geosynchronous orbit over Greenwich.Setting Description
Briefly describe nation's setting and tech level:
In my nation's setting, a massive nuclear war rendered earth uninhabitable and forced the survivors to flee to a variety of space stations hastily constructed in LEO. These so called "Gen 1" modules are now old, decrepit, and generally inferior to the "Gen 2" modules that were cobbled together from defunct satellites and dilapidated Gen 1 modules. Agriculture is almost entirely algae cultures, potatoes, carp, and barley grass, with an emphasis on aeroponics. It's worth noting that even though the given CE date is ~2209, the tech level is much lower than what you would expect- more than a few decades were spent scrambling to survive, never mind true innovation and experimentation. Part of why outposts on earth are so important is because there's a chance, however small, that technical information on some technology that is not present up the well (an idiom that refers to being higher up earth's gravity well, or in a station) simply because nobody was able to recover it in time. Technologies that require few physical resources, such as AI, have advanced much farther than others. As an example, the primary weapon of the Second Sanctuary armed forces is a smoothbore, delayed blowback 10 gauge shotgun that can use slug, shot, or gyrojet rounds. It's rugged and simplistic, because a society who's desperately trying to squeeze another year out of the air recyclers has more pressing issues than how to best put holes into each other.
That being said, AI and robotics are incredibly advanced, as are propulsion and power generation capabilities. Terrestrial troops are supported by squads of AI-controlled infantry, MINERVA drives see regular use in orbit, and kilometers-long mass drivers propel cargo into orbit via the magics of electromagnetism and MASER assistance.
Does your nation utilize any elements/materials not known to exist? If so, briefly describe them:
Carbon nanostructures (such as buckyballs and nanotubes) are used in abundance. Both provide possibilities for the general reinforcement of existing structures and the creation of more durable structures via increased tensile strength. Currently theoretical drives, such as the MINERVA system, also see use, and I will expound upon them when queried.
Are there any supernatural or fantasy elements? If so, briefly describe them:
There are not, as of yet. I'll make sure to run it by everyone if this changes in the future.
Has your nation visited, explored, or established livable areas on any extraterrestrial planets/moons? If so, briefly describe them:
There are extensive mining installations on the moon and similar areas on earth. Each installation is a ringed by a circular fence, fifteen kilometers in radius. At the center of this area is a mass driver tower for the shipment of resources back up the well, along with landing areas and a general barracks/medical location. On the moon, this central area is surrounded by an open air (open vacuum? Open lunar dust?) mine for the excavation of lunar regolith and other resources. On earth, an entirely belowground mining complex honeycombs the ground, with the bones of dead cities flayed for already-refined resources. Vehicle depots and such may exist for the purposes of exploration and S&R missions that may require them, but they do not see heavy use.
Are there any non-human sentient species within your nation? If so, briefly describe them:
There are not; Second Sanctuary is purely human, with all AI having been kneecapped before they reach sophont status.Official Stuff
Do you agree to abide by the rules and regulations established by the Razor's Edge Cooperative Council?
I do.
To what extent will you be able to contribute to roleplay and discussion in this group?
I might not be on daily, but a post every three days is the likely minimum.
Are you a part of any other NS groups?
Negative.
Do you have any puppets of relevance/is this nation a puppet?
Nope.
Do you have any questions regarding this group or its members?
Do you have any extra information I need to know about you or your nation?
I'm just now getting back into the swing of RP'ing things, so it might take me a bit to adjust. I shouldn't be too horrific, though.
What does Marsellus Wallace look like?
Well, he was played by Ving Rhames, so I'd describe him as the eternally constipated love child of Nelson Mandela and Mike Tyson.
Sweet, glad to have you onboard! Just as an FYI, high-order carbon nanostructures wouldn't count as fictional materials. Speculative and futuristc, yes, but fictional would be more along the lines of Adamantium or Element-Zero, which is good to know when assessing semi-fantasy nations.
Two questions, just out of curiosity. What is the MINERVA system? And, what is an example of a technology that is underdeveloped in your nation, given your explicit mention of tech-development asymmetries?
The United Remnants of America wrote:Vistora wrote:
Sweet, glad to have you onboard! Just as an FYI, high-order carbon nanostructures wouldn't count as fictional materials. Speculative and futuristc, yes, but fictional would be more along the lines of Adamantium or Element-Zero, which is good to know when assessing semi-fantasy nations.
Two questions, just out of curiosity. What is the MINERVA system? And, what is an example of a technology that is underdeveloped in your nation, given your explicit mention of tech-development asymmetries?
From what it sounds like, probably directed-energy. And since things like augmentations and medical procedures like cloning take a lot of resources, I'm guessing what little there is to look down upon is rare as it is.
Also I bet tanks are rare.
by The United Remnants of America » Fri Dec 23, 2016 7:05 pm
by Second Sanctuary » Fri Dec 23, 2016 7:15 pm
The United Remnants of America wrote:Still far ahead of a nation that is barely MT+50
by Tundra Terra » Fri Dec 23, 2016 11:35 pm
Second Sanctuary wrote:The United Remnants of America wrote:Still far ahead of a nation that is barely MT+50
Exoskeletons in common usage, power armor distributed at the platoon level, near-infinite capability for orbital bombardment, AI capable of independently identifying, describing, and responding to various environmental factors, cutting edge life support systems, quantum computing... We're still capable, yes. We just won't be squaring up against the likes of, say, the Nayba Collective.
by Gigaverse » Sat Dec 24, 2016 1:54 am
Blakullar wrote:Vistora wrote:Hey Blak, whatever happened to that Stahlrim guy? I recall him showing up in some RPs a while back, yet I've noticed little mention of him as of late.
His excuse for not showing up in A Blood Debt is that the Supreme Leader wanted to keep him as far away from the Sidh delegation as is humanly possible. But he'll get to play a big role in Flight of the Polunochnaya very soon, so fret not about his present failure to show up!
Art-person(?). Japan liker. tired-ish.
Student inlinguistics???. On-and-off writer.
MAKE CAKE NOT stupidshiticanmakefunof.born in, raised in and emigrated from vietbongistan lolol
Operating this polity based on preferences and narrative purposes
clowning incident | clowning incident | bottom text
can produce noises in (in order of grasp) vietbongistani, oldspeak
and bonjourois (learning weebspeak and hitlerian at uni)
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