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Talking behind people's backs

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Excidium Planetis
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Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sun Jun 28, 2015 12:49 pm

Deminis wrote:
Tinfect wrote:
I am beginning to doubt you actually read the posts you are responding to...
First of all, Calm down, everything Excidium said was perfectly reasonable, you need to sit down, take a breath, and re-read his post.

Done that?
Good, let's begin.
First of all, 50,000 MPH is an incredibly fast speed for In-Atmosphere Travel, so, consider bringing that down by, 40,000, at the least. Remember, you are usually running a 100 Meter Long ship, not an SR71, and even if it was, those only made about 3.500 KPH. You seem to be trying for PMT, so try not to go over 4,000 KPH in atmosphere. Now, as for Vacuum conditions, yes, you are correct. However, you must understand that you are going to be going up against Nations that, like my own, do not stick to realistic laws nearly as much as you do. Hell, even Excidium, who is actually quite good about that has to take certain liberties with reality to get what he wants done. If you want your ships to be competitive in any sense, you are going to want to take a few of your own.

Now, as for the Warp Speed comment, that was not even directed at you. That was a simple musing that Excidium tacked onto his post, those of us who tend to use more conversational tones for text-based communication have a habit of doing that. Now, besides your misunderstanding, I agree, your first fleets should probably not have FTL, but, how do you intend to get anything done, if your ships are bound to your own Solar System? The Singaporean Civil War is not happening on your world, quite far from it in fact. How do you intend to participate in that if you cannot even reach it?



Again I say, These are SPACE SHIP, Designed to travel OUT SIDE of a planets atmosphere. If these things were to try to enter a planets atmospehere, I would probablt start crashing at around mach 1.5m (1,000mph) The speed i had listed was a MAXIMUm speed, To say that this would be after an hour of acceleration to even reach that speed(Probably longer). I am basing my speed of modern satellites, Not super jets.

The thing about Warp speed was ment to be a joke, It was a referance to a certain show where a guy built a ship out of a scrap yard, and it had warp speed on accident XD.

As for my unrealistic standard for realism. You would be very surprised what i could do if i used all the technology that the world has to offer in this day of age. I would literally just super heat some hydrogen in an aluminum orb and boom i have a plasma unit capable of tearing though 100 feet (Yes feet) Of Steel. Or i could use a conic shaped barrel with a hydrogen combustion that would create a Wave air so compressed that its been known for breaking though the ozone layer (And then some). I do not need fiction, All i need is the time to get the good tech. (although you did remind me of the Hydrogen/Aluminum plasma units, Those could make some awesome bombs...)

As for the Location of my ships, The solution to that is in the Ringworld IC, Put that there yesterday.

Excidium Planetis
157,000 miles per hour is not the maximum speed of satellites, it is the speed they are orbiting at. They can go faster if you refilled them and engaged the thrusters and didn't care if they escaped Entry's orbit.

I was talking about how I needed to edit my factbook because my craft have only warp speed listed, not your craft. Don't accuse me of starting shit I didn't start.

No, you do not go as fast as the propellant. Law of conservation of momentum: If the mass of the propellant is less than the mass of your ship, it will accelerate faster than your ship. If the propellent is more massive, your ship will accelerate faster than the propellent. Basic Physics, please go to high school before yelling at me.

Furthermore, yes you can accelerate indefinitely, as long as you have enough fuel, don't hit anything, and don't hit lightspeed. A car can continue to speed up until air resistance reaches the same force as the force of the car's engines. Terminal velocity. But in space, there is no air resistance. Your ship will continue to speed up as long as your thrusters are exerting a force on your ship and nothing else is opposing it. Until lightspeed, of course.

Sorry but no. The Helios Is the fastest spacecraft currently, With a maximum speed of 253,000 kilometers (157,000 miles) per hour, used to go around the fucking SUN.

And a spacecraft will only continue to accerate so long as the propelling force is greater than the motion of the craft itself, That is Very Very basic physics. An object can not accelerate past the force applied to it.
Not to mention you are explaining the Constant Thrust , not the Constant Accelertion, Two Very VERY differant forms of travel. Here, Learn some differances


1) who the fuck cares what the fastest ship is? Whatever speed it is orbiting or traveling at is not its maximum speed. It can can go faster if it has more fuel!

2) No. F***ing no. A force of 1 newton on a 1 kg object will accelerate it by 1 meter per second per second no matter what f***ing speed it is going. This is very very basic physics. You are seriously showing a complete lack of knowledge in this area, and in top of that acting like an ass who knows everything. You asked for spaceship advice, and I gave you real world physics: The only maximum speed in space is lightspeed. You can always go faster than whatever speed your ship has, as long as a net force is still acting on it.

3) Yes, I am explaining constant thrust, and not constant acceleration. But Constant thrust is indefinite acceleration, since the ship is accelerating the whole flight, but unlike Constant acceleration the rate of acceleration is not the same. Note that in both forms of travel, the only maximum speed is lightspeed.
Last edited by Excidium Planetis on Sun Jun 28, 2015 12:54 pm, edited 1 time in total.
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Deminis
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Postby Deminis » Sun Jun 28, 2015 1:18 pm

Excidium Planetis wrote:1) who the fuck cares what the fastest ship is? Whatever speed it is orbiting or traveling at is not its maximum speed. It can can go faster if it has more fuel!

2) No. F***ing no. A force of 1 newton on a 1 kg object will accelerate it by 1 meter per second per second no matter what f***ing speed it is going. This is very very basic physics. You are seriously showing a complete lack of knowledge in this area, and in top of that acting like an ass who knows everything. You asked for spaceship advice, and I gave you real world physics: The only maximum speed in space is lightspeed. You can always go faster than whatever speed your ship has, as long as a net force is still acting on it.

3) Yes, I am explaining constant thrust, and not constant acceleration. But Constant thrust is indefinite acceleration, since the ship is accelerating the whole flight, but unlike Constant acceleration the rate of acceleration is not the same. Note that in both forms of travel, the only maximum speed is lightspeed.


Theoretical max speed for a pebble is light speed, But that doesn't mean its going to fly straight. The "Max speed" of modern space craft is not just what the end speed that the craft can reach. "Max Speed" Refers to the highest speed in which the craft can acheive with out loss of control or reaction.

That is to say, Yeah my ships can go light speed, But no man in hell is going to be able to "Fly" the damn thing any more.

All of the points you have made are theoretical, Especially since nothing known to man has ever Reached light speed, other than MAYBE a particle being used in the Swedish Cern Unit. So, While the ships could travel at light speed, at 40,000 miles per hours is the speed in which controls become unstable or non responsive, Making 40,000 mile per hour the max speed for my units... >.>

Edit: Yes, I am new to learning about rockets and spacecraft systems, That does not mean i am not doing research between my replies though. I do not simply let loose bullshit answer out of my ass. Ever since last night i have been studying Craft designs, Watching filmed launch tests. Reading up on theorems of mass thrust/acceleration, they were very specific about the speed of a craft is limited by its control, rather than its acceleration.
Last edited by Deminis on Sun Jun 28, 2015 1:28 pm, edited 1 time in total.

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Tinfect
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Postby Tinfect » Sun Jun 28, 2015 1:29 pm

Deminis wrote:Theoretical max speed for a pebble is light speed, But that doesn't mean its going to fly straight. The "Max speed" of modern space craft is not just what the end speed that the craft can reach. "Max Speed" Refers to the highest speed in which the craft can acheive with out loss of control or reaction.

That is to say, Yeah my ships can go light speed, But no man in hell is going to be able to "Fly" the damn thing any more.

All of the points you have made are theoretical, Especially since nothing known to man has ever Reached light speed, other than MAYBE a particle being used in the Swedish Cern Unit. So, While the ships could travel at light speed, at 40,000 miles per hours is the speed in which controls become unstable or non responsive, Making 40,000 mile per hour the max speed for my units... >.>


Your ships become inoperable when traveling above 40000 MPH? Besides your infuriating insistence to use an inferior system of measurement, what?
How is it that you lose control of the ship at a certain velocity?
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Deminis
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Founded: Jan 25, 2015
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Postby Deminis » Sun Jun 28, 2015 1:35 pm

Tinfect wrote:
Deminis wrote:Theoretical max speed for a pebble is light speed, But that doesn't mean its going to fly straight. The "Max speed" of modern space craft is not just what the end speed that the craft can reach. "Max Speed" Refers to the highest speed in which the craft can acheive with out loss of control or reaction.

That is to say, Yeah my ships can go light speed, But no man in hell is going to be able to "Fly" the damn thing any more.

All of the points you have made are theoretical, Especially since nothing known to man has ever Reached light speed, other than MAYBE a particle being used in the Swedish Cern Unit. So, While the ships could travel at light speed, at 40,000 miles per hours is the speed in which controls become unstable or non responsive, Making 40,000 mile per hour the max speed for my units... >.>


Your ships become inoperable when traveling above 40000 MPH? Besides your infuriating insistence to use an inferior system of measurement, what?
How is it that you lose control of the ship at a certain velocity?


The fast a object of high mass is moving the more difficult it will be to divert the direction of it. At about 40,000 mph (17881.6 m / s) the ship is moving at the fastest it can before the straight speed begins to affect maneuvering. Like when a car starts to hydroplane, It cant turn any more, After reaching a certain speed, most space craft will fall into a similar effect. As an object in motion tends to stay in motion unless inertia is applied, so to is a large mass in motion difficult to slow or turn.

I am sorry about my use of mph, Its just so much easier to say 40,000 mph than it is to say 17881.6 m/s

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Excidium Planetis
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Founded: May 01, 2014
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Postby Excidium Planetis » Sun Jun 28, 2015 1:58 pm

Deminis wrote:
Tinfect wrote:
Your ships become inoperable when traveling above 40000 MPH? Besides your infuriating insistence to use an inferior system of measurement, what?
How is it that you lose control of the ship at a certain velocity?


The fast a object of high mass is moving the more difficult it will be to divert the direction of it. At about 40,000 mph (17881.6 m / s) the ship is moving at the fastest it can before the straight speed begins to affect maneuvering. Like when a car starts to hydroplane, It cant turn any more, After reaching a certain speed, most space craft will fall into a similar effect. As an object in motion tends to stay in motion unless inertia is applied, so to is a large mass in motion difficult to slow or turn.

I am sorry about my use of mph, Its just so much easier to say 40,000 mph than it is to say 17881.6 m/s


That's not how the law of inertia works. An object in motion tends to stay in motion Unless acted upon by a outside net force. You can use thrusters to turn or move your ship just as easily at 500 thousand miles per hour as 500 miles per hour.

Fun fact: You are currently moving at a speed of 66,500 mph relative to the sun. I suppose you should be unable to move at all by your logic.
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Atomic Utopia
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Founded: Jan 05, 2014
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Postby Atomic Utopia » Sun Jun 28, 2015 2:01 pm

Okay, everyone, if we want to be pedantic about realism, than go to the thread devoted to that, NS Military Realism.


Now that the thread-jack has (hopefully) been dealt with, I was thinking of an RP where some of my forces go rouge and attempt to attack several planets owned by another empire with the goal to get the rest of the republic in a war against the empire they attack.
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Deminis
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Postby Deminis » Sun Jun 28, 2015 2:06 pm

Excidium Planetis wrote:
Deminis wrote:
The fast a object of high mass is moving the more difficult it will be to divert the direction of it. At about 40,000 mph (17881.6 m / s) the ship is moving at the fastest it can before the straight speed begins to affect maneuvering. Like when a car starts to hydroplane, It cant turn any more, After reaching a certain speed, most space craft will fall into a similar effect. As an object in motion tends to stay in motion unless inertia is applied, so to is a large mass in motion difficult to slow or turn.

I am sorry about my use of mph, Its just so much easier to say 40,000 mph than it is to say 17881.6 m/s


That's not how the law of inertia works. An object in motion tends to stay in motion Unless acted upon by a outside net force. You can use thrusters to turn or move your ship just as easily at 500 thousand miles per hour as 500 miles per hour.

Fun fact: You are currently moving at a speed of 66,500 mph relative to the sun. I suppose you should be unable to move at all by your logic.



Turning at such speeds would require an equivalent if not greater force to counteract the point speed, Which would require higher amounts of energy and fuel(Creating even greater mass). At this point creating a way to turn at such speed would be impractical with the type of propellant i possess.

Fun fact: My speed relitive the the sun does not affect my speed relative to the earth, Just as my speed relitive to a car would not affect the speed diferance between Said car and a pedestrian.

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Allancia
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Postby Allancia » Sun Jun 28, 2015 2:08 pm

Excidium Planetis wrote:
Deminis wrote:
The auto assist mean it take it solar winds, gravitational anomalies and such before firing, Essentially the same as a Sniper taking in wind speed and adjust a quarter in to the left, And a few hundred feet and raising an eigth. That is to say mine are much more advanced, Actualy able to shoot a shell accuratly around a 25 deg curve over a planet with heavy gravity. not like a rocket.

And actually, The Base carbon is pretty good at concealing heat sources, but when concealed firing, yes the engines would be shut down.

And as far as you "Oh shit they warped" that is highly unlikely, at 1,670 metres per second (average speed of a M829 Armor Piercing shell) the rounds travel fast enough to reach most any target very quickly, and IF by chance they were 100,000 meters away, enough time to take a while to hit them, They Were looking at my barrels, And they DID actually see a tiny flash of light THAT far away, Either they thought "Oh look a shooting star" Or they Deserve to get away. As far as collateral goes? These shells would disintegrate upon entering most atmospheres of habitable planets. Only very very unlucky cargo ships would manage to get hit by that happen stance shell.




No i am saying that the Carbon Sheilding ,While weak, Can conceal the heat from my cannons and reactor, As well as causing a RADAR to mistake it for a rock, The shape of my Ship isnt cube like, Its like an pyramid that the side crunched in on(think of a paper fortune teller folded up with the bottom cut off) Dont ask i dont know if this shape even has a name.
And i wouldnt think my ships are that big, I mean there scaled of some of the smallest ships in Scifi history other than fighters.

My ships are slow, Yes, They are prety much unarmored, yes, But hey have fire power by the shit tons, and a passive cloaking >.> If you dont like what im doing then make an actual suggestion rather than pointing out how shitty my nation FIRST SPACE FLEET Is.


Oh yeah, two more things:
1) "Oh shit they warped" is just an example. What about "shit they changed course" or "shit they were vaporized and the shell just passed through their ashes" or "shit, that was an Aeiouian decoy drone pretending to be a dreadnought" or "shit there was an accident and the artillery fired at nothing for no reason"? Any number of scenarios can result in thousands of artillery shells just floating around space.

2) "fire power by the shit tons" is not what I'd use to describe your ships. For a very first fleet, it makes sense, but in comparison to the people you will be fighting against and fighting alongside in an RP, you are the basically the guy saying your longbow regiment has firepower by the shit tons, and that mechanized infantry division with assault rifles is gonna get a volley of bodkin arrows to the face. You see the point?

And in case you didn't get the point, it's okay that you will probably be the weakest space fleet in Singapore's civil war. Not everyone can be the best. Heck, I've tried to stress why our infantry rifles are great, but honestly, our infantry against any other nation here will die by the dozens. Rocket ammunition simply doesn't have the same effect as the energy cannons and antimatter rifles used by other nations here, and Titanium reinforced para-aramid armor only offers so much protection. Like, ordinary bullet fire level protection. And even then, AP rounds and snipers could kill us. Our strength lies in our space fleets, and even then, we aren't the best. Tinfect could most likely defeat us. Singapore probably could do it easily. We might be able to beat Frenco and Allancia (though I haven't checked out Allancia's fleet lately), and Aeiouia isn't a real threat (mostly due to being pacifists with an aversion to killing and really small fleet sizes.), but these would not be easy battles at all.

I've never really posted a factbook on our space capabilities, as Allancia's tech level will change depending on whatever RP I'm in at the moment. For MT things, our offensive space capabilities will be pretty shit. For PMT, it'll be kind of okay. For FT stuff, like the Singaporian civil war, we're going full potato. Now, I'll try and put something up about our space technology some time soon, hopefully by the end of next week.
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Excidium Planetis
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Postby Excidium Planetis » Sun Jun 28, 2015 2:12 pm

Atomic Utopia wrote:Okay, everyone, if we want to be pedantic about realism, than go to the thread devoted to that, NS Military Realism.


Now that the thread-jack has (hopefully) been dealt with, I was thinking of an RP where some of my forces go rouge and attempt to attack several planets owned by another empire with the goal to get the rest of the republic in a war against the empire they attack.


Deminis asked for advice on his (?) ships. Several people questioned his use of a maximum speed, (maximum acceleration is much more useful and realistic in RP situations), and there is literally no reason to have any maximum speed below light speed, even if you want your ships to be "slow".

Deminis then decided to start telling me and Tinfect that it was "basic physics" that we apparently did not understand and proceeded to make complete crap up and act like it was real science.

If I wanted to be pedantic, I'd question Aeiouia's use of reactionless drives. But Aeiouia doesn't pretend that those are based in real science, unlike Deminis' stuff.
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Deminis
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Postby Deminis » Sun Jun 28, 2015 2:25 pm

Excidium Planetis wrote:
Atomic Utopia wrote:Okay, everyone, if we want to be pedantic about realism, than go to the thread devoted to that, NS Military Realism.


Now that the thread-jack has (hopefully) been dealt with, I was thinking of an RP where some of my forces go rouge and attempt to attack several planets owned by another empire with the goal to get the rest of the republic in a war against the empire they attack.


Deminis asked for advice on his (?) ships. Several people questioned his use of a maximum speed, (maximum acceleration is much more useful and realistic in RP situations), and there is literally no reason to have any maximum speed below light speed, even if you want your ships to be "slow".

Deminis then decided to start telling me and Tinfect that it was "basic physics" that we apparently did not understand and proceeded to make complete crap up and act like it was real science.

If I wanted to be pedantic, I'd question Aeiouia's use of reactionless drives. But Aeiouia doesn't pretend that those are based in real science, unlike Deminis' stuff.


>.> It is basic physics, i took college level classes in Junior year... The amount of energy and fuel it would take for an large mass ship in space to change trajectory in mid high speed motion is impractical. It is simpler, easier, and more affordable to simply limit ones ship to a certain speed.

If you are using Massed Side Units to change your flow of motion then that is fine. But i choose to remain fast to my method of controlled flight patterns by use of Self limited speed.

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Atomic Utopia
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Ex-Nation

Postby Atomic Utopia » Sun Jun 28, 2015 2:28 pm

Excidium Planetis wrote:
Deminis asked for advice on his (?) ships. Several people questioned his use of a maximum speed, (maximum acceleration is much more useful and realistic in RP situations), and there is literally no reason to have any maximum speed below light speed, even if you want your ships to be "slow".


yes, max accel and Delta-V are both needed to be completely realistic.

Deminis then decided to start telling me and Tinfect that it was "basic physics" that we apparently did not understand and proceeded to make complete crap up and act like it was real science.


Oh, I see, well than, tell him to start out by reading this (and do likewise), it should be a learning experience for us all:

http://hyperphysics.phy-astr.gsu.edu/hbase/newt.html


If I wanted to be pedantic, I'd question Aeiouia's use of reactionless drives. But Aeiouia doesn't pretend that those are based in real science, unlike Deminis' stuff.


Fine, and while you are at it, please evaluate the realism of my Karl Marx Class Superheavy Destroyer. Not the warp drive thing, I know that is completely unrealistic, but the rest of it.
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Aeiouia
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Ex-Nation

Postby Aeiouia » Sun Jun 28, 2015 2:46 pm

Atomic Utopia wrote:Now that the thread-jack has (hopefully) been dealt with, I was thinking of an RP where some of my forces go rouge and attempt to attack several planets owned by another empire with the goal to get the rest of the republic in a war against the empire they attack.


That is not too bad of an idea. Who do you think that you would be attacking, though?
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Excidium Planetis
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Postby Excidium Planetis » Sun Jun 28, 2015 2:48 pm

Deminis wrote:
Excidium Planetis wrote:
That's not how the law of inertia works. An object in motion tends to stay in motion Unless acted upon by a outside net force. You can use thrusters to turn or move your ship just as easily at 500 thousand miles per hour as 500 miles per hour.

Fun fact: You are currently moving at a speed of 66,500 mph relative to the sun. I suppose you should be unable to move at all by your logic.



Turning at such speeds would require an equivalent if not greater force to counteract the point speed, Which would require higher amounts of energy and fuel(Creating even greater mass). At this point creating a way to turn at such speed would be impractical with the type of propellant i possess.

Fun fact: My speed relitive the the sun does not affect my speed relative to the earth, Just as my speed relitive to a car would not affect the speed diferance between Said car and a pedestrian.


Turning at such speeds would require the same energy as turning at any other speed.

My point is that you are moving at 65,000 miles per hour already. A satellite in space around Earth is moving at 65,000 miles per hour even if it is not moving relative to Earth. If the Earth and the sun magically disappeared, you'd already be moving far faster than the "maximum" speed of your space ships, and in a more or less straight line too. But you would be able tobe moved by outside forces just as easily as you normally are.

Deminis wrote:
Excidium Planetis wrote:
Deminis asked for advice on his (?) ships. Several people questioned his use of a maximum speed, (maximum acceleration is much more useful and realistic in RP situations), and there is literally no reason to have any maximum speed below light speed, even if you want your ships to be "slow".

Deminis then decided to start telling me and Tinfect that it was "basic physics" that we apparently did not understand and proceeded to make complete crap up and act like it was real science.

If I wanted to be pedantic, I'd question Aeiouia's use of reactionless drives. But Aeiouia doesn't pretend that those are based in real science, unlike Deminis' stuff.


>.> It is basic physics, i took college level classes in Junior year... The amount of energy and fuel it would take for an large mass ship in space to change trajectory in mid high speed motion is impractical. It is simpler, easier, and more affordable to simply limit ones ship to a certain speed.

If you are using Massed Side Units to change your flow of motion then that is fine. But i choose to remain fast to my method of controlled flight patterns by use of Self limited speed.


And I took college level Physics junior year as well, followed up by actual college physics this year. The amount of energy to turn a ship is space is no different at 50,000 miles per hour than 5 miles per hour. It is more complicated, more difficult, and completely ridiculous and unnecessary to limit your ship to 50,000 miles per hour.

Then I suppose you do not object to never being able to catch up to or hit any of our ships? We only need to get to... the speed required to orbit an Earthlike planet at about 1 AU from a sunlike star, and suddenly neither your ships nor artillery fired by your ships can catch up to us.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sun Jun 28, 2015 2:51 pm

Deminis wrote:
Excidium Planetis wrote:
Deminis asked for advice on his (?) ships. Several people questioned his use of a maximum speed, (maximum acceleration is much more useful and realistic in RP situations), and there is literally no reason to have any maximum speed below light speed, even if you want your ships to be "slow".

Deminis then decided to start telling me and Tinfect that it was "basic physics" that we apparently did not understand and proceeded to make complete crap up and act like it was real science.

If I wanted to be pedantic, I'd question Aeiouia's use of reactionless drives. But Aeiouia doesn't pretend that those are based in real science, unlike Deminis' stuff.


>.> It is basic physics, i took college level classes in Junior year... The amount of energy and fuel it would take for an large mass ship in space to change trajectory in mid high speed motion is impractical. It is simpler, easier, and more affordable to simply limit ones ship to a certain speed.

If you are using Massed Side Units to change your flow of motion then that is fine. But i choose to remain fast to my method of controlled flight patterns by use of Self limited speed.

And I know quite a bit about nuclear engineering. However that does not mean that I do not listen to my peers, even if I think they know less than me. Some of my best ideas when building model rockets, etc. have come from those who I would not consider the most skilled or educated in the matter. Whenever someone tells me that I am wrong and gives me a reason I re-evaluate my knowledge of the matter and go to the relevant authorities to get the facts.

These all apply because what we are doing here is not exactly cutting edge stuff, heck, what we are debating was solved hundreds of years ago. Now mind, we might not be debating, and we may indeed be talking at cross purposes, but nonetheless it appears that you are incorrect after a thourgouh re-evaluation of my knowledge.

Here is a simple course for you to refresh yourself on the basics.

http://www2.jpl.nasa.gov/basics/bsf3-1.php
Last edited by Atomic Utopia on Sun Jun 28, 2015 2:52 pm, edited 1 time in total.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sun Jun 28, 2015 2:52 pm

Aeiouia wrote:
Atomic Utopia wrote:Now that the thread-jack has (hopefully) been dealt with, I was thinking of an RP where some of my forces go rouge and attempt to attack several planets owned by another empire with the goal to get the rest of the republic in a war against the empire they attack.


That is not too bad of an idea. Who do you think that you would be attacking, though?

The person with the most capitalistic economy (probably Excidium Planetis if they agree to it) will be attacked by the insane admiral seeing that my country is socialist.
Last edited by Atomic Utopia on Sun Jun 28, 2015 3:52 pm, edited 4 times in total.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Autem Galacticus Nexum
Chargé d'Affaires
 
Posts: 483
Founded: Apr 20, 2015
Ex-Nation

Postby Autem Galacticus Nexum » Sun Jun 28, 2015 4:26 pm

After Sing's rebellion, I'll probably do mine.
A U T E M G A L A C T I C U S N E X U M

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Aeiouia
Diplomat
 
Posts: 966
Founded: Jul 05, 2014
Ex-Nation

Postby Aeiouia » Sun Jun 28, 2015 4:30 pm

Well, Aeiouia might reject Excidium's (In-Character) request for combat and just give them a planet instead in order to avoid harming any of their soldiers. It is possible that this attack could take place while Excidium and I are trying to negotiate, which would probably switch both of our focuses. Just an idea.
Future Tech. Dim-witted living starship creatures in their equivalent to the stone age, attempting to form a civilization.
This nation got massively re-written a few years ago. Any posts from this nation before 2017 are eligible for cringe and losing subscriber.

User avatar
Singaporean Transhumans
Negotiator
 
Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sun Jun 28, 2015 4:33 pm

@Excidium: ill edit wepons on radeon k but only when i get bak to hk

4therest: I should be able to post an OOC thread for the civil war rp on July 1st. I need someone good at latin dough, the title for the rp needs to be artistic so yeah

Any suggestions 4 non-latin titles? NO "PTFS civil war" or variations.
SYNCRETIC COMBINE - SINKRETIČKE KOMBINAT
Factbook - Trobojka
JEDNOM ZAUVEK - ARMIJA SINKOMSKA

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Allancia
Negotiator
 
Posts: 6571
Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Sun Jun 28, 2015 4:35 pm

Singaporean Transhumans wrote:@Excidium: ill edit wepons on radeon k but only when i get bak to hk

4therest: I should be able to post an OOC thread for the civil war rp on July 1st. I need someone good at latin dough, the title for the rp needs to be artistic so yeah

Any suggestions 4 non-latin titles? NO "PTFS civil war" or variations.

Why non-latin?
"One of the great things about books is sometimes there are some fantastic pictures."
-George Bush

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sun Jun 28, 2015 4:38 pm

Aeiouia wrote:Well, Aeiouia might reject Excidium's (In-Character) request for combat and just give them a planet instead in order to avoid harming any of their soldiers. It is possible that this attack could take place while Excidium and I are trying to negotiate, which would probably switch both of our focuses. Just an idea.

The rogue admiral wants war and the extermination of the population of the country he is attacking (he will not get far with that), not territory. Thus he will attack regardless of what you give him.

You see, the admiral commanding the fleet will see central as weak and unwilling to defend against precived aggression by whomever he is attacking. His solution to this is a full-scale invasion of a nearby regional capital to force a war between Atomic Utopia and whomever he is attacking.
Last edited by Atomic Utopia on Sun Jun 28, 2015 4:47 pm, edited 3 times in total.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Singaporean Transhumans
Negotiator
 
Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sun Jun 28, 2015 4:41 pm

Allancia wrote:
Singaporean Transhumans wrote:@Excidium: ill edit wepons on radeon k but only when i get bak to hk

4therest: I should be able to post an OOC thread for the civil war rp on July 1st. I need someone good at latin dough, the title for the rp needs to be artistic so yeah

Any suggestions 4 non-latin titles? NO "PTFS civil war" or variations.

Why non-latin?

just so i dont need to consult experts.
SYNCRETIC COMBINE - SINKRETIČKE KOMBINAT
Factbook - Trobojka
JEDNOM ZAUVEK - ARMIJA SINKOMSKA

User avatar
Allancia
Negotiator
 
Posts: 6571
Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Sun Jun 28, 2015 4:41 pm

Atomic Utopia wrote:
Aeiouia wrote:Well, Aeiouia might reject Excidium's (In-Character) request for combat and just give them a planet instead in order to avoid harming any of their soldiers. It is possible that this attack could take place while Excidium and I are trying to negotiate, which would probably switch both of our focuses. Just an idea.

The rouge admiral wants war and the extermination of the population of the country he is attacking (he will not get far with that), not territory. Thus he will attack regardless of what you give him.

You see, the admiral commanding the fleet will see central as weak and unwilling to defend against precived aggression by whomever he is attacking. His solution to this is a full-scale invasion of a nearby regional capital to force a war between Atomic Utopia and whomever he is attacking.

He's a red admiral?
"One of the great things about books is sometimes there are some fantastic pictures."
-George Bush

User avatar
Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sun Jun 28, 2015 4:46 pm

Allancia wrote:
Atomic Utopia wrote:The rouge admiral wants war and the extermination of the population of the country he is attacking (he will not get far with that), not territory. Thus he will attack regardless of what you give him.

You see, the admiral commanding the fleet will see central as weak and unwilling to defend against precived aggression by whomever he is attacking. His solution to this is a full-scale invasion of a nearby regional capital to force a war between Atomic Utopia and whomever he is attacking.

He's a red admiral?

(Laughs) Rogue, not rouge. All my admirals are rouge, only he is rogue.
Last edited by Atomic Utopia on Sun Jun 28, 2015 4:47 pm, edited 1 time in total.
Fabulously bisexual.
Note: I do not use NS stats for my RP, instead I use numbers I made up one evening when writing my factbooks.

sudo rm -rf /, the best file compression around.

User avatar
Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sun Jun 28, 2015 4:52 pm

Singaporean Transhumans wrote:@Excidium: ill edit wepons on radeon k but only when i get bak to hk

4therest: I should be able to post an OOC thread for the civil war rp on July 1st. I need someone good at latin dough, the title for the rp needs to be artistic so yeah

Any suggestions 4 non-latin titles? NO "PTFS civil war" or variations.


I wouldn't dream of saying I was good at Latin, but you may notice my nation's name means Fall of Planets in Latin.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

User avatar
Singaporean Transhumans
Negotiator
 
Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sun Jun 28, 2015 5:20 pm

Excidium, the misdesignation of our ships ICly can be attributed to Singaporeans being sick of traditional desgnations. it can also give us tactical advantage of confusing enemies.
SYNCRETIC COMBINE - SINKRETIČKE KOMBINAT
Factbook - Trobojka
JEDNOM ZAUVEK - ARMIJA SINKOMSKA

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