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The League of Mechanocracies (Open, MT/PMT/FT, OOC, Signups)

Where nations come together and discuss matters of varying degrees of importance. [In character]

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Talking behind people's backs

It's cool
17
47%
It's awesome
7
19%
It's great
12
33%
 
Total votes : 36

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Deminis
Ambassador
 
Posts: 1256
Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 9:35 pm

Allancia wrote:Are we setting up fleets for the second League battle simulation, or just sharing designs?


Im just asking about my designs to make sure they are fair, But i guess i under powered them a lot XD i have a bad habit of doing that with things of large sizes, like these spaceships. But im pretty sure i fixed the Underpower, and they should be about even. But if anyone has a good measurment of speed in space that is Not Light speed or light years, That would help a ton...

If any one else would like to see my Ships they can be found Here. Again, i dont want to be told i should be using Darkmater or fision or fusion or what cool stuff you guys have, just weather or not they seem okay with their specs.

IF any one is good at drawign ships, i know how i can describe first, and pull up a picture for the second. I suck at drawing in every way.

Edit: Tin you put that down right after i added some more cannons. After some math on shapes and stuff, i found i could fit a lot more people and a lot more guns into these... But you have to realize these will be used a massive ranges, like between planets kind of range, As the speed of conventional rounds are faster than modern irl space craft, And our tech allows us for very accurate aim.
Last edited by Deminis on Sat Jun 27, 2015 9:40 pm, edited 1 time in total.

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Allancia
Negotiator
 
Posts: 6571
Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Sat Jun 27, 2015 9:42 pm

Deminis wrote:Would any one be willing to Judge my fleet? I tried to make them pretty even, I gave them a couple draw back so i could have a major range and damage efficiency.

http://www.nationstates.net/nation=deminis/detail=factbook/id=444275

If any one thinks anyhitng is a little too over powered, or has any suggestion on what i could change for stats, No i'm not asking you to tell me to use fusion or dark energy, I am asking the stats i have fit well with the tech i am using.

So then, now for judging. Allancia is certainly behind in terms of space flight, but we still seem to be ahead of you, surprisingly. Mind you, this is in comparison to people like Exicidium and Singapore. Using artillery in space is completely unreasonable, as gravity would render them incapable of firing due to its internal mechanism failing to function properly. Also, shells in space is pretty crap. If misfired, they would travel indefinitely until they hit something, maybe a planet or a friendly spaceship if it's close enough. Secondly, carbon layerings is pretty terrible too. High energy laser guns, such as the kinds employed by the Reichweltraummarine (Imperial Space Navy) and most other space faring nations would blast through the outer shielding of your ships through sheer heat and force.
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 9:48 pm

Deminis wrote:Would any one be willing to Judge my fleet? I tried to make them pretty even, I gave them a couple draw back so i could have a major range and damage efficiency.

http://www.nationstates.net/nation=deminis/detail=factbook/id=444275

If any one thinks anyhitng is a little too over powered, or has any suggestion on what i could change for stats, No i'm not asking you to tell me to use fusion or dark energy, I am asking the stats i have fit well with the tech i am using.


Okay, at first I thought Tinfect was just being overly critical and/or rubbing in their status as a multi system empire, but...

Yeah, your ships suck compared to... almost everyone else. Not that that is a bad thing, you just started your space program right? It'd be weird if your new ship tech measured up to our ships we've spent centuries improving.

Some advice:
List size. It is impossible to tell if your ships are heavily armed corvettes, or sparsely armed super star destroyers.

Your speed is pathetic. 20 miles per hour acceleration per minute is rather slow. And should be converted to metric, because miles are horrible units. Any acceleration less than Earth gravity (~22.4 miles per hour per second) is too low in my opinion.

You don't seem to have a variety of weapons. They are all artillery, yes? What about CIWS, torpedoes, particle cannons or lasers? I follow the philosophy of having at least three of this on each ship, because all of them have advantages and weaknesses.
Last edited by Excidium Planetis on Sat Jun 27, 2015 9:52 pm, edited 2 times in total.
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Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
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Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
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Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


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Tinfect
Negotiator
 
Posts: 5232
Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Sat Jun 27, 2015 9:50 pm

Deminis wrote:
Allancia wrote:Edit: Tin you put that down right after i added some more cannons. After some math on shapes and stuff, i found i could fit a lot more people and a lot more guns into these... But you have to realize these will be used a massive ranges, like between planets kind of range, As the speed of conventional rounds are faster than modern irl space craft, And our tech allows us for very accurate aim.

Please do not shorten my name, so many people do that and I hate it.


I know all about the massive ranges that Space Combat will be taking place in, do not worry about that. You are going up against Several Nations, each with varying degrees of FT, and a few with more than a touch of FanT as well. Your ships are by comparison, pathetic.
The E-250 only has 24 Weapons on it. The Princeps, for example, is only a bit larger, and has 52, not counting Missile Bays, and Point Defense, not to mention the fact that our weapons are considerably more advanced than yours, and the fact that your ship's armour is Paper compared to what we have on the Princeps, unless you are willing to explain what exactly this "Carbon Plating" is.
On that note, I cannot find any measurements for this "Odin" class you mention, perhaps it would be best to actually include the measurements in your factbook?
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Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sat Jun 27, 2015 9:54 pm

Allancia wrote:
Deminis wrote:Would any one be willing to Judge my fleet? I tried to make them pretty even, I gave them a couple draw back so i could have a major range and damage efficiency.

http://www.nationstates.net/nation=deminis/detail=factbook/id=444275

If any one thinks anyhitng is a little too over powered, or has any suggestion on what i could change for stats, No i'm not asking you to tell me to use fusion or dark energy, I am asking the stats i have fit well with the tech i am using.

So then, now for judging. Allancia is certainly behind in terms of space flight, but we still seem to be ahead of you, surprisingly. Mind you, this is in comparison to people like Exicidium and Singapore. Using artillery in space is completely unreasonable, as gravity would render them incapable of firing due to its internal mechanism failing to function properly. Also, shells in space is pretty crap. If misfired, they would travel indefinitely until they hit something, maybe a planet or a friendly spaceship if it's close enough. Secondly, carbon layerings is pretty terrible too. High energy laser guns, such as the kinds employed by the Reichweltraummarine (Imperial Space Navy) and most other space faring nations would blast through the outer shielding of your ships through sheer heat and force.

The solution to lasers is range, lasers follow the inverse square law like regular light, and they also travel only at the speed of light. While that is not nearly as slow as they show in the movies, if your ship is on earth, and your doom ray on the moon, you will have a few second delay between them seeing you and the laser reaching it's target.

Oh, and artillery shells, dont use those, they are extremely slow compared to a spaceship. Fastest practical speed using a rail-gun, approx 11 000 m/s. Fastest spaceship today, IRL, 45 000 m/s (New Horizons). Now mix in Orion drives, which are possible today, and you can get to 100 000+ m/s Delta-V.

Obviously the only two weapons that can really be useful in space are lasers and missiles, and having both is always a good idea.

And here is a website to help you design your ship, Atomic Rockets.



EDIT: Speaking of OP/UP-ness, how is my Karl Marx Class Superheavy Destroyers?
Last edited by Atomic Utopia on Sat Jun 27, 2015 10:03 pm, edited 1 time in total.
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 10:04 pm

Atomic Utopia wrote:
Allancia wrote:So then, now for judging. Allancia is certainly behind in terms of space flight, but we still seem to be ahead of you, surprisingly. Mind you, this is in comparison to people like Exicidium and Singapore. Using artillery in space is completely unreasonable, as gravity would render them incapable of firing due to its internal mechanism failing to function properly. Also, shells in space is pretty crap. If misfired, they would travel indefinitely until they hit something, maybe a planet or a friendly spaceship if it's close enough. Secondly, carbon layerings is pretty terrible too. High energy laser guns, such as the kinds employed by the Reichweltraummarine (Imperial Space Navy) and most other space faring nations would blast through the outer shielding of your ships through sheer heat and force.

The solution to lasers is range, lasers follow the inverse square law like regular light, and they also travel only at the speed of light. While that is not nearly as slow as they show in the movies, if your ship is on earth, and your doom ray on the moon, you will have a few second delay between them seeing you and the laser reaching it's target.

Oh, and artillery shells, dont use those, they are extremely slow compared to a spaceship. Fastest practical speed using a rail-gun, approx 11 000 m/s. Fastest spaceship today, IRL, 45 000 m/s (New Horizons). Now mix in Orion drives, which are possible today, and you can get to 100 000+ m/s Delta-V.

Obviously the only two weapons that can really be useful in space are lasers and missiles, and having both is always a good idea.

And here is a website to help you design your ship, Atomic Rockets.


Wait, do lasers really follow the inverse square law? I thought lasers were perfectly straight, and didn't spread.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

User avatar
Deminis
Ambassador
 
Posts: 1256
Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 10:09 pm

Allancia wrote:
Deminis wrote:Would any one be willing to Judge my fleet? I tried to make them pretty even, I gave them a couple draw back so i could have a major range and damage efficiency.

http://www.nationstates.net/nation=deminis/detail=factbook/id=444275

If any one thinks anyhitng is a little too over powered, or has any suggestion on what i could change for stats, No i'm not asking you to tell me to use fusion or dark energy, I am asking the stats i have fit well with the tech i am using.

So then, now for judging. Allancia is certainly behind in terms of space flight, but we still seem to be ahead of you, surprisingly. Mind you, this is in comparison to people like Exicidium and Singapore. Using artillery in space is completely unreasonable, as gravity would render them incapable of firing due to its internal mechanism failing to function properly. Also, shells in space is pretty crap. If misfired, they would travel indefinitely until they hit something, maybe a planet or a friendly spaceship if it's close enough. Secondly, carbon layerings is pretty terrible too. High energy laser guns, such as the kinds employed by the Reichweltraummarine (Imperial Space Navy) and most other space faring nations would blast through the outer shielding of your ships through sheer heat and force.


Ah! The shells, i was hoping some one would question that, the loading mechanism in the cannons is fully electro-mechanical, No gravity is needed for loading,How is a spring loaded Pin not going to work because of a lack of gravity, Its spring loaded!

As for misfire,I dont really see what you mean, if you dont mind explaining. But your perpetual motion is the whole reason i'm using them, at high speeds and nothing to slow it down until is make a contact. Using these weapons in bulk would make detecting attack as well as avoiding it much more difficult also, since there is no energy charge, or rocket/ energy form to be detected. By the time they realize they've been targeted, They have been getting hit for quite a while

The Carbon shielding is for Debris, These ships will most likely be working in groups of two or three, taking cover in asteroid belts/ fields. while pelting ships from afar, The carbon shielding would also help the ships blend in with the rocks better by radar.

In other words, My ships are the Vasily Zaytsev of spaceships.

Excidium. I already changed that and put down the sizes, as well as mass, more guns, listed the crews and propellants. As for the Speed, I was really sure what to base mine on, though i probably should have raised it considering what type of engines i have... As for the Weapons, I do have A pair of energy shells that can be used with my traditional cannons, Enery and Partical Capaciters, pre charged batteries that deal pretty good damage.

Tinfect: I have no idea what the name of the shape that my ship is in, the only way i could describe it is like an inverted pyrimid so when you look at it from the front you see a sort of x shape, Which also explain why a majority of numbers about the ship are dividable by 4. Like i said above the Carbon plating give off a similur effect as an asteroid when detected by radar this is basically old school camo.

Atomic Utopia: While i do have Energy weapons, I also have auto aim systems capable of taking Gravitaional anomalies into consideration, In all technicalities, if i know where a ship was and if the conditions were perfect, I could probably Arc a 120mm shot around a planet and tap dat ass. Probably not but im tired of saying that i have the Auto Corretion AI on my weapon systems, I even mentioned them about my Pordials! Secondly, These are the first two battle styled space craft my nation has ever build, My trying to use as little fictional tech as possible, Unless i can explain why my nation would have it.. I can not explain my nation having An Orion Dive, Or Rail Guns.


Thank you every one for your advice, And thank you for not suggesting i simply change my equiptment.

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Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sat Jun 27, 2015 10:10 pm

Excidium Planetis wrote:
Atomic Utopia wrote:The solution to lasers is range, lasers follow the inverse square law like regular light, and they also travel only at the speed of light. While that is not nearly as slow as they show in the movies, if your ship is on earth, and your doom ray on the moon, you will have a few second delay between them seeing you and the laser reaching it's target.

Oh, and artillery shells, dont use those, they are extremely slow compared to a spaceship. Fastest practical speed using a rail-gun, approx 11 000 m/s. Fastest spaceship today, IRL, 45 000 m/s (New Horizons). Now mix in Orion drives, which are possible today, and you can get to 100 000+ m/s Delta-V.

Obviously the only two weapons that can really be useful in space are lasers and missiles, and having both is always a good idea.

And here is a website to help you design your ship, Atomic Rockets.


Wait, do lasers really follow the inverse square law? I thought lasers were perfectly straight, and didn't spread.

Not really, they are far, far better than usual (from what I understand, always could be wrong), but they still follow the inverse square law. What might be a death laser of doom at a hundred kilometers becomes a light suntan at ten thousand, thus range with those things is really important. Lasers also produce tons of heat and require absolute loads of energy to operate, so you had better tack on those radiators.
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 10:18 pm

@Atomic Utopia
Well, the Karl Marx has about 1.7 times the torpedo tubes and I think 2.4-3 times the CIWS as our 4 times your size dreadnoughts (off the top of my head, figures may be off).

But on the otherhand, Tinfect thinks my capital ships are under armed (and crewed) for size. And you don't seem to have any real defense against antiproton beams, so a possible weakness there.
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Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
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Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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Singaporean Transhumans
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Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sat Jun 27, 2015 10:19 pm

New Frenco Empire wrote:So...what's up with the sim? I've been refraining from posting for the past week or so because I thought it would all crumble because of Singapore's problems. Is it still going on?

its still on
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Singaporean Transhumans
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Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sat Jun 27, 2015 10:21 pm

btw can anyone review my spess shizz

i know i didnt state size n shit but just look at it.

*waits for bashing*
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Allancia
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Posts: 6571
Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Sat Jun 27, 2015 10:22 pm

Singaporean Transhumans wrote:btw can anyone review my spess shizz

i know i didnt state size n shit but just look at it.

*waits for bashing*

Likn pl0x
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Singaporean Transhumans
Negotiator
 
Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sat Jun 27, 2015 10:23 pm

v1.2.4

  • State Assembly forces. Believes in giving the State Assembly full power as an oligarchy, in a Roman Republic model.
    support from Excidium, Deminis
  • Overwatch forces. Basically our police controlled by a psychotic superintelligence. The police just want to keep their jobs but Overwatch AI has other plans.
    Support from Tecton, Allancia
  • Stratocracy supporters. Believes that military should hold supreme power and be the guides of the people, has considerable support.
    Support from Allancia
  • PLAYER forces. Forces in favor of a synthetic paranormal intelligence known as PLAYER. PLAYER happens to be ruling the multiversal version of the PTFS, so if these people win, there will be no difference between the "canon" and "interactive" PTFSs.
    Support from NFE
  • Supremacists. Believes in a social model similar to that of Novum Alexandria's. Supremacists think that synths are outdated and should be replaced by bionic death robots, so they despise the use of kilometer long crabs as weapons. They also believe in baseliner inferiority.
    Support from Transcended Darkness
  • Harmonists. Aeiouian-style technogaians. They believe in respecting some aspects of organicity like the ability to innovate. Uses synths, especially cyborg crabs, extensively.
    Support from Aeiouia, Excidium, Stormwrath, Tinfect, Atomic Utopia
  • Purists. We can now conclude that the player behind ST plays Civ Beyond Earth all day...Purists believe in preserving some fundamental aspects of humanity while augmenting ourselves.
  • Antic Order. Led by Gruppenfuhrer Hermann Fegelein, the Antic Order seeks to use Singaporean might to help them in bringing downfall to Downfall Hitler's Reich. Currently they are far from that goal though.
    Support from NFE
  • Mechanocratic camp. Members of the "OTANist" faction are all hardcore Stalinists. They favor Mechanocratic Russian annexation of the PTFS, so no one else gets a share if these win.
    Support from Mecha Rus'
  • Combine camp. The members of this faction, not surprisingly, are all supporters of the idea of intellectual property. They believe that the PTFS has stole too much ideas from the Combine and should be annexed for this sin.
  • Revolutionary Movement Network. Trotskyists, so we all know what to do with this faction next. Composed of all rebels that are against the PTFS state previously. Supported by the UPS below. Specializes in guerrilla warfare.
    Support from Atomic Utopia
  • United People's Solidarity. Arab Jamahiriyahs, bunch of minecraft fanboys who go round spreading their libertarian socialist ideology. The UPS is another nation in the PTFS canon and not a mere faction.
    Decided to liberate Singaporean peoples from the "pragmatic minecraftophobic fascist scum" as said by SCP-682, their leader... In reality, SCP-682 declared war because he believed that the disappearance of SCP-079 was Singapore's fault.
    Support from Atomic Utopia
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Singaporean Transhumans
Negotiator
 
Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sat Jun 27, 2015 10:24 pm

Allancia wrote:
Singaporean Transhumans wrote:btw can anyone review my spess shizz

i know i didnt state size n shit but just look at it.

*waits for bashing*

Likn pl0x

http://www.nationstates.net/nation=sing ... /id=421844
SYNCRETIC COMBINE - SINKRETIČKE KOMBINAT
Factbook - Trobojka
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 10:30 pm

Deminis wrote:
Allancia wrote:So then, now for judging. Allancia is certainly behind in terms of space flight, but we still seem to be ahead of you, surprisingly. Mind you, this is in comparison to people like Exicidium and Singapore. Using artillery in space is completely unreasonable, as gravity would render them incapable of firing due to its internal mechanism failing to function properly. Also, shells in space is pretty crap. If misfired, they would travel indefinitely until they hit something, maybe a planet or a friendly spaceship if it's close enough. Secondly, carbon layerings is pretty terrible too. High energy laser guns, such as the kinds employed by the Reichweltraummarine (Imperial Space Navy) and most other space faring nations would blast through the outer shielding of your ships through sheer heat and force.


Ah! The shells, i was hoping some one would question that, the loading mechanism in the cannons is fully electro-mechanical, No gravity is needed for loading,How is a spring loaded Pin not going to work because of a lack of gravity, Its spring loaded!

As for misfire,I dont really see what you mean, if you dont mind explaining. But your perpetual motion is the whole reason i'm using them, at high speeds and nothing to slow it down until is make a contact. Using these weapons in bulk would make detecting attack as well as avoiding it much more difficult also, since there is no energy charge, or rocket/ energy form to be detected. By the time they realize they've been targeted, They have been getting hit for quite a while

The Carbon shielding is for Debris, These ships will most likely be working in groups of two or three, taking cover in asteroid belts/ fields. while pelting ships from afar, The carbon shielding would also help the ships blend in with the rocks better by radar.

In other words, My ships are the Vasily Zaytsev of spaceships.

Excidium. I already changed that and put down the sizes, as well as mass, more guns, listed the crews and propellants. As for the Speed, I was really sure what to base mine on, though i probably should have raised it considering what type of engines i have... As for the Weapons, I do have A pair of energy shells that can be used with my traditional cannons, Enery and Partical Capaciters, pre charged batteries that deal pretty good damage.

Tinfect: I have no idea what the name of the shape that my ship is in, the only way i could describe it is like an inverted pyrimid so when you look at it from the front you see a sort of x shape, Which also explain why a majority of numbers about the ship are dividable by 4. Like i said above the Carbon plating give off a similur effect as an asteroid when detected by radar this is basically old school camo.

Atomic Utopia: While i do have Energy weapons, I also have auto aim systems capable of taking Gravitaional anomalies into consideration, In all technicalities, if i know where a ship was and if the conditions were perfect, I could probably Arc a 120mm shot around a planet and tap dat ass. Probably not but im tired of saying that i have the Auto Corretion AI on my weapon systems, I even mentioned them about my Pordials! Secondly, These are the first two battle styled space craft my nation has ever build, My trying to use as little fictional tech as possible, Unless i can explain why my nation would have it.. I can not explain my nation having An Orion Dive, Or Rail Guns.


Thank you every one for your advice, And thank you for not suggesting i simply change my equiptment.


By misfire, I think Allancia means "crap, our target just warped out of the system", where your shell is just going to travel until it hits an asteroid, our the ISS, or falls out of orbit onto one of your cities.

How does your auto correct thingy work? It would ne to use thrusters, I assume. Then it is a missile, and detectable. If not, too likely to miss at high range. Shells are easily dodged by changing course.

Your camo only works if your ship is dead. Reactors and thrusters give off heat.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

User avatar
Deminis
Ambassador
 
Posts: 1256
Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 10:31 pm

Singaporean Transhumans wrote:btw can anyone review my spess shizz

i know i didnt state size n shit but just look at it.

*waits for bashing*


Thats pretty much what i did XD

Waiting for bashing i mean.. It turned out pretty nice though, It allowed me to explain my resoning for the weak carbon sheilding, as well as why i took majorly Projectile weapons.

Mid East Oil & Luxury Minerals Corporation
Myrmidon Tactical Design
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MEOLM-Trade/Port
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I Write Like
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Tinfect
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Posts: 5232
Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Sat Jun 27, 2015 10:43 pm

Deminis wrote:The Carbon shielding is for Debris, These ships will most likely be working in groups of two or three, taking cover in asteroid belts/ fields. while pelting ships from afar, The carbon shielding would also help the ships blend in with the rocks better by radar.


So, you are telling me that the ships are not only easily detectable through conventional methods, Fragile, and not actually particularly well armed? Your ships would be easily detected by Thermals, due to the existence of Thrusters, and Reactors, Heat from your constant AC Fire, not to mention Trajectory Monitoring, your Weapons would be, largely, blocked by our Shields, and our Armour is designed to tank hits, at the cost of it being rather massive, a fact that we do not help when we stack Meters of it on. Your Armour, is practically paper by comparison, and would be breached by even the most glancing of hits from a Light Anti-Ship beam...

Deminis wrote:Tinfect: I have no idea what the name of the shape that my ship is in, the only way i could describe it is like an inverted pyrimid so when you look at it from the front you see a sort of x shape, Which also explain why a majority of numbers about the ship are dividable by 4.


So... Your ships are gigantic Square-shapes floating through space? Not exactly easy to miss...

Deminis wrote: Like i said above the Carbon plating give off a similur effect as an asteroid when detected by radar this is basically old school camo.


Radar is only one of many ways we can detect you.
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Deminis
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Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 10:53 pm

Excidium Planetis wrote:
Deminis wrote:
Ah! The shells, i was hoping some one would question that, the loading mechanism in the cannons is fully electro-mechanical, No gravity is needed for loading,How is a spring loaded Pin not going to work because of a lack of gravity, Its spring loaded!

As for misfire,I dont really see what you mean, if you dont mind explaining. But your perpetual motion is the whole reason i'm using them, at high speeds and nothing to slow it down until is make a contact. Using these weapons in bulk would make detecting attack as well as avoiding it much more difficult also, since there is no energy charge, or rocket/ energy form to be detected. By the time they realize they've been targeted, They have been getting hit for quite a while

The Carbon shielding is for Debris, These ships will most likely be working in groups of two or three, taking cover in asteroid belts/ fields. while pelting ships from afar, The carbon shielding would also help the ships blend in with the rocks better by radar.

In other words, My ships are the Vasily Zaytsev of spaceships.



Excidium. I already changed that and put down the sizes, as well as mass, more guns, listed the crews and propellants. As for the Speed, I was really sure what to base mine on, though i probably should have raised it considering what type of engines i have... As for the Weapons, I do have A pair of energy shells that can be used with my traditional cannons, Enery and Partical Capaciters, pre charged batteries that deal pretty good damage.

Tinfect: I have no idea what the name of the shape that my ship is in, the only way i could describe it is like an inverted pyrimid so when you look at it from the front you see a sort of x shape, Which also explain why a majority of numbers about the ship are dividable by 4. Like i said above the Carbon plating give off a similur effect as an asteroid when detected by radar this is basically old school camo.

Atomic Utopia: While i do have Energy weapons, I also have auto aim systems capable of taking Gravitaional anomalies into consideration, In all technicalities, if i know where a ship was and if the conditions were perfect, I could probably Arc a 120mm shot around a planet and tap dat ass. Probably not but im tired of saying that i have the Auto Corretion AI on my weapon systems, I even mentioned them about my Pordials! Secondly, These are the first two battle styled space craft my nation has ever build, My trying to use as little fictional tech as possible, Unless i can explain why my nation would have it.. I can not explain my nation having An Orion Dive, Or Rail Guns.


Thank you every one for your advice, And thank you for not suggesting i simply change my equiptment.


By misfire, I think Allancia means "crap, our target just warped out of the system", where your shell is just going to travel until it hits an asteroid, our the ISS, or falls out of orbit onto one of your cities.

How does your auto correct thingy work? It would ne to use thrusters, I assume. Then it is a missile, and detectable. If not, too likely to miss at high range. Shells are easily dodged by changing course.

Your camo only works if your ship is dead. Reactors and thrusters give off heat.


The auto assist mean it take it solar winds, gravitational anomalies and such before firing, Essentially the same as a Sniper taking in wind speed and adjust a quarter in to the left, And a few hundred feet and raising an eigth. That is to say mine are much more advanced, Actualy able to shoot a shell accuratly around a 25 deg curve over a planet with heavy gravity. not like a rocket.

And actually, The Base carbon is pretty good at concealing heat sources, but when concealed firing, yes the engines would be shut down.

And as far as you "Oh shit they warped" that is highly unlikely, at 1,670 metres per second (average speed of a M829 Armor Piercing shell) the rounds travel fast enough to reach most any target very quickly, and IF by chance they were 100,000 meters away, enough time to take a while to hit them, They Were looking at my barrels, And they DID actually see a tiny flash of light THAT far away, Either they thought "Oh look a shooting star" Or they Deserve to get away. As far as collateral goes? These shells would disintegrate upon entering most atmospheres of habitable planets. Only very very unlucky cargo ships would manage to get hit by that happen stance shell.


by Tinfect » Sun Jun 28, 2015 12:43 am

Deminis wrote:
The Carbon shielding is for Debris, These ships will most likely be working in groups of two or three, taking cover in asteroid belts/ fields. while pelting ships from afar, The carbon shielding would also help the ships blend in with the rocks better by radar.


So, you are telling me that the ships are not only easily detectable through conventional methods, Fragile, and not actually particularly well armed? Your ships would be easily detected by Thermals, due to the existence of Thrusters, and Reactors, Heat from your constant AC Fire, not to mention Trajectory Monitoring, your Weapons would be, largely, blocked by our Shields, and our Armour is designed to tank hits, at the cost of it being rather massive, a fact that we do not help when we stack Meters of it on. Your Armour, is practically paper by comparison, and would be breached by even the most glancing of hits from a Light Anti-Ship beam...

Deminis wrote:
Tinfect: I have no idea what the name of the shape that my ship is in, the only way i could describe it is like an inverted pyrimid so when you look at it from the front you see a sort of x shape, Which also explain why a majority of numbers about the ship are dividable by 4.


So... Your ships are gigantic Square-shapes floating through space? Not exactly easy to miss...

Deminis wrote:
Like i said above the Carbon plating give off a similur effect as an asteroid when detected by radar this is basically old school camo.


Radar is only one of many ways we can detect you.


No i am saying that the Carbon Sheilding ,While weak, Can conceal the heat from my cannons and reactor, As well as causing a RADAR to mistake it for a rock, The shape of my Ship isnt cube like, Its like an pyramid that the side crunched in on(think of a paper fortune teller folded up with the bottom cut off) Dont ask i dont know if this shape even has a name.
And i wouldnt think my ships are that big, I mean there scaled of some of the smallest ships in Scifi history other than fighters.

My ships are slow, Yes, They are prety much unarmored, yes, But hey have fire power by the shit tons, and a passive cloaking >.> If you dont like what im doing then make an actual suggestion rather than pointing out how shitty my nation FIRST SPACE FLEET Is.

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Deminis
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Founded: Jan 25, 2015
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Postby Deminis » Sat Jun 27, 2015 10:55 pm

SON OF A SHIT! I just went to check the page to see it didnt post the changes ive been making to it... I added like 12 Paragraphs to it all!!!!

*Cries*


*Cries some more*

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Singaporean Transhumans
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Posts: 5748
Founded: Dec 31, 2014
Ex-Nation

Postby Singaporean Transhumans » Sat Jun 27, 2015 10:58 pm

Deminis wrote:SON OF A SHIT! I just went to check the page to see it didnt post the changes ive been making to it... I added like 12 Paragraphs to it all!!!!

*Cries*


*Cries some more*

*pats*

Had that before. Advice: write stuff on word documents etc before posting.

btw plz check
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Excidium Planetis
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Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 11:00 pm

Singaporean Transhumans wrote:
Allancia wrote:Likn pl0x

http://www.nationstates.net/nation=sing ... /id=421844


1) you really need sizes. I can't tell if your carriers are OP as f*** or just 200 kilometers long.

2) Fighters and Bombers seem legit.

3) Everything cruiser and above has command blocks, which is scary.

4) I think it was your Turing Class, is a battleship that looks exactly like our destroyers and actually is an Idris Frigate.

5) Speaking of that, why are your frigates and destroyers seemingly larger than your cruisers? It is exactly opposite in real life, I believe.
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Deminis
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Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 11:01 pm

Singaporean Transhumans wrote:
Deminis wrote:SON OF A SHIT! I just went to check the page to see it didnt post the changes ive been making to it... I added like 12 Paragraphs to it all!!!!

*Cries*


*Cries some more*

*pats*

Had that before. Advice: write stuff on word documents etc before posting.

btw plz check
http://www.nationstates.net/nation=sing ... /id=421844



I was actually making changes to shit after every post i read... but none of it... NONE of it saved... Those are really nice ships btw...

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Deminis
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Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Sat Jun 27, 2015 11:07 pm

Words can no longer explain the amount of quit i feel.... I am going to go rob a bank, steal some booze and see what other laws i can break... Be cause thank the internet, cause it dun broke me...

Mid East Oil & Luxury Minerals Corporation
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Rawlincia Agriculture Depot
New Yngen
Lyran Arms
MEOLM-Trade/Port
AIR KORENA-Port
New Yngen-Trade

I Write Like
[REDACTED BY MOD]??why??


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Atomic Utopia
Minister
 
Posts: 2488
Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Sat Jun 27, 2015 11:10 pm

Deminis wrote:Words can no longer explain the amount of quit i feel.... I am going to go rob a bank, steal some booze and see what other laws i can break... Be cause thank the internet, cause it dun broke me...

Look, just because your designs are unrealistic does not mean we can RP with them and treat them as equals.

In other words, who cares about realism, we are here to RP, not nitpick about if using cannons in space is realistic or not.
Last edited by Atomic Utopia on Sat Jun 27, 2015 11:11 pm, edited 1 time in total.
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Excidium Planetis
Powerbroker
 
Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Sat Jun 27, 2015 11:10 pm

Deminis wrote:SON OF A SHIT! I just went to check the page to see it didnt post the changes ive been making to it... I added like 12 Paragraphs to it all!!!!

*Cries*


*Cries some more*


Okay, your artilery might work in a surprise attack... but npt a battle. Any ship that maintains the same speed and course in a battle deserves to die. It is standard procedure for our ships to very frequently change course and acceleration in battle to prevent targeting by kinetic weapons. Lasers are too fast, missiles can chase, but shells just miss unless we are way too close for comfort. Our carriers prefer to fight at 400,000 kilometers out. Other capitals prefer about 40,000 kilometers, and starfighters and corvettes try to get as close as possible.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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