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by Stormwrath » Tue Jun 30, 2015 6:37 pm

by Excidium Planetis » Tue Jun 30, 2015 6:40 pm
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
News: AI wins Dawn Fleet election for High Counselor.
by Paginista » Tue Jun 30, 2015 6:42 pm
I'm back. New, improved and having learned that other nation roleplay games online are somehow worse than nation-states. Expect me to unironically defend the prequels. | |
Communizer. Political compass tests and trying to boil politics down to graphs, regardless of how many dimenstions, is a fools erend | Militaristic MT/PMT hellscape nation on forums, in my region's stuff (if it's ever a thing) a reforming communistic society. |

by Tinfect » Tue Jun 30, 2015 6:46 pm
Excidium Planetis wrote:
Actually, supernova do it.
But I was in error, Tinfect's Planetcracker only deals out 1.12344x10^26 Joules, while Supernovas can be up to 10^44 Joules... quintillion times more powerful. No wonder our nation fears them.
Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283

by Autem Galacticus Nexum » Tue Jun 30, 2015 6:51 pm

by Deminis » Tue Jun 30, 2015 6:52 pm
Excidium Planetis wrote:Deminis wrote:
No, that is not what i am talking about. I am forcing a positive charge into a container of neutrally charged hydrogen, Once charged the hydrogen will expand, causing the container to discharge, but not as an explosion, more like a liter bottle of diet coke and mentos. That effect spraying the super heated plasma on to the ship would let the plasma just melt through the armor with ease. I am not basing this off bombs, but off the effect hydrogen has when charged.this is somethign i might actually use in a number of interesting designs, magnetic plasma mines and even a plasma shield if i used it right, at a negative charge for the shield though, to give it protective properties against energy weapons.
Perhaps later on in cannon my nation can use controlled magnetic fields to generate something similar to a light saber, A Plasma Blade?
1) Unfortunately Wikipedia is not working for me right now, so I cannot verify if such a weapon actually exists or is plausible. Nevertheless, I doubt it would work on Aeiouia's Contigo ships, most likely the plasma will cool from heating the armor long before it melts 200 meters down.
2) Sadly, any plasma weapon hot enough to work like a lightsaber would be better mailed to your enemies as a gift: the heat will likely kill the wielder.

by Atomic Utopia » Tue Jun 30, 2015 6:59 pm
Deminis wrote:The Wiki was not for a weapon but for Plasma in general, just a basic veiw of heat ranges, types of plasma ect.
The Plasma Blade would be a much lower intensity then the temp of the sun XD, maybe a couple hundred degrees. The heat would not radiate due to it being plasmatic heat, it would remain attached to the plasma source. Like an electrical wire, you don't feel it unless your damn near touching it. But the way you worded that, "Plasma Weapon." Would any one in this RP be against me adding Plasma Capacitors to my Semi Conventional Shells?

by Atomic Utopia » Tue Jun 30, 2015 7:01 pm

by Singaporean Transhumans » Tue Jun 30, 2015 7:05 pm

by Aeiouia » Tue Jun 30, 2015 7:21 pm
Tinfect wrote:Nevermind not dropping a Zero.
But, if you insist on destroying our Planetcracker, we will fire on your Ships. A Rassvet Class Dreadnought is not to be trifled with, and the Enclave II is able to defend itself, marginally well, at least.

by Tinfect » Tue Jun 30, 2015 7:28 pm
Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283

by Atomic Utopia » Tue Jun 30, 2015 7:36 pm
Tinfect wrote:I felt the need to record this momentous occasion.
(Link because Image is too wide for NS to display)
https://dl.dropbox.com/s/srz45jdwf3d3qz ... n.png?dl=0

by Aeiouia » Tue Jun 30, 2015 7:36 pm

by Singaporean Transhumans » Tue Jun 30, 2015 7:40 pm
Tinfect wrote:I felt the need to record this momentous occasion.
(Link because Image is too wide for NS to display)
https://dl.dropbox.com/s/srz45jdwf3d3qz ... n.png?dl=0

by Allancia » Tue Jun 30, 2015 7:45 pm
Atomic Utopia wrote:Tinfect wrote:I felt the need to record this momentous occasion.
(Link because Image is too wide for NS to display)
https://dl.dropbox.com/s/srz45jdwf3d3qz ... n.png?dl=0
Its been that way for a few days really, we need more diplomacy! Molotov, get me more (in dramatic voice)diplomacy.

by Deminis » Tue Jun 30, 2015 7:48 pm

by Atomic Utopia » Tue Jun 30, 2015 8:02 pm
Deminis wrote:So i am looking for some low tech weapons that can still be effective in the upcoming Sim. Other than plasma weapons, i am drawing blanks, Any one have any suggestions for something that my nation would be able to develop?

by Atomic Utopia » Tue Jun 30, 2015 8:10 pm

by Deminis » Tue Jun 30, 2015 8:21 pm
Atomic Utopia wrote:Deminis wrote:So i am looking for some low tech weapons that can still be effective in the upcoming Sim. Other than plasma weapons, i am drawing blanks, Any one have any suggestions for something that my nation would be able to develop?
Nuclear weapons are always a good one. Effective, well developed (75 years old), and cheap, they are a good idea for anyone who wants their enemy gone.

by Atomic Utopia » Tue Jun 30, 2015 8:26 pm
Deminis wrote:Atomic Utopia wrote:Nuclear weapons are always a good one. Effective, well developed (75 years old), and cheap, they are a good idea for anyone who wants their enemy gone.
Would you say an Ivy King sized unit would be good? 2,100 TJ, mounted on a small but fast rocket? More VASMIR maybe XD

by Deminis » Tue Jun 30, 2015 8:30 pm
Atomic Utopia wrote:Deminis wrote:
Would you say an Ivy King sized unit would be good? 2,100 TJ, mounted on a small but fast rocket? More VASMIR maybe XD
That would be perfect, however at the speeds/distances we are dealing with a NTR would be lighter and have a faster acceleration. I would also recommend it be a cluster of nuclear bombs that separate with chaff when they get close to the target as to confuse point defense. So W80 sized warheads in multiple units that separate before impact would be a good idea.

by Atomic Utopia » Tue Jun 30, 2015 8:36 pm
Deminis wrote:Atomic Utopia wrote:That would be perfect, however at the speeds/distances we are dealing with a NTR would be lighter and have a faster acceleration. I would also recommend it be a cluster of nuclear bombs that separate with chaff when they get close to the target as to confuse point defense. So W80 sized warheads in multiple units that separate before impact would be a good idea.
What about a few of these smaller nukes, Ten maybe, And then One Uber nuke to be carried in my Main Battle Cruiser?
Say a Tsar grade Nuke?

by Deminis » Tue Jun 30, 2015 8:38 pm
Atomic Utopia wrote:Deminis wrote:
What about a few of these smaller nukes, Ten maybe, And then One Uber nuke to be carried in my Main Battle Cruiser?
Say a Tsar grade Nuke?
Nah, large numbers of small nuclear bombs are more likely to get through to the target and you do get deminishing returns with yield. In other words, a 50 Mt nuclear bomb will only kill one ship because spaceships do not move within 1000 or so kilometers of each-other as there is plenty of space in space. Nonetheless it will weigh a thousand times more. Big nukes are only really good when removing ground targets because they are clustered. Space targets, not so much.

by Atomic Utopia » Tue Jun 30, 2015 8:42 pm
Deminis wrote:Atomic Utopia wrote:Nah, large numbers of small nuclear bombs are more likely to get through to the target and you do get deminishing returns with yield. In other words, a 50 Mt nuclear bomb will only kill one ship because spaceships do not move within 1000 or so kilometers of each-other as there is plenty of space in space. Nonetheless it will weigh a thousand times more. Big nukes are only really good when removing ground targets because they are clustered. Space targets, not so much.
Yeah i kind of figured, Besides a Tsar would bring a ton of mass on my ship XD. But another question, concerning my thrusters, Would having multiple thrusters increase my Delta-V And if so would each thruster add the same, or would it be ratio of the acceleration added?
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