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The League of Mechanocracies (Open, MT/PMT/FT, OOC, Signups)

Where nations come together and discuss matters of varying degrees of importance. [In character]

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Talking behind people's backs

It's cool
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It's awesome
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It's great
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Total votes : 36

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Deminis
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Posts: 1256
Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Mon Jun 29, 2015 5:00 pm

Excidium Planetis wrote:
Deminis wrote:
What i mean is i have to actually aim the front of my ship where i want it to go, I cant toss on the bottom thrusts and suddenly start moving upwards or start to strafe. Like an airplane, I have to point the front in the direction im moving. Like in Kerbal Space Program, You can just go,Bam i turned 90*, I have to vector out the maneuver.


And like i said before, These are not meant for close range combat, their long range bombardment units. They unleash huge amount of shells and leave, While they are moving another group of ships in another spot unleashes to cover them. That is to say, they make for good ambushes, early warning and defense units. They make for good mobile outposts. They get to where their going, they aim, and they wait.


All our ships are like that. Gladius Class Corvettes and the atmospheric capable variants of the Pike Class are the only exeptions, as their thrusters can turn for VTOL operation in atmosphere.

I suggest changing "maximum speed" to the more scientific Δv. It is mostly a measurement of fuel, but it shows the maximum change in velocity your ship can undergo on one load of fuel (IE, maximum speed on one fuel tank if you don't intend to stop or slow down). Our ships do not list this, but that is because combinations of solar panels, sails, mining vessels to retrieve fuel form asteroids and such, and our larger ships acting as supply depots allows our entire fleet to never need to land on a planet. (We used the 4th approach for increasing Δv described on Atomic Rockets' page: http://www.projectrho.com/public_html/r ... design.php )


Im suprised no one asked what HPU ment on my ships' page. My current fuel source doesnt actually add mass to my ships, Nor can it be found within asteroids (to my knowledge). Hydrogen based Plasma Units, allow for very VERY rapid acceleration, but they run out of fuel very quickly also.The only way i could think of preserving my fuel is by measuring the speed of my crafts rather than their acceleration. With limited fuel between water sources, i limit my fuel to reaching a certain speed and for manuvering. IF i could find a way to increase my fuel i would easily be able to change to acceleration based measurements. or the ALT+J v.

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Excidium Planetis
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Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Jun 29, 2015 5:03 pm

Tinfect wrote:
Deminis wrote:But as far as Tungsten Carbide, it ranks just under Diamond in any hardness scale. It is the only metal to reach such a density, modernly speaking.


I am going to have to ask for a source on that, as I cannot find anything that even brings up Tungsten Carbide as a legitimate possibility for Armour.


We've already had this discussion twice this thread. I would like not to repeat it, but the gist is that Tungsten Carbide cannot survive nuclear blasts, and makes for rather crappy armor by Deminis' own admission:
Deminis wrote:The funny thing is though The alloy is modern, And it has a melting point of a few hundred thousand degrees (Note from Excidium, a simple wikipedia search reveals this to be completely incorrect)... But being the existence of other weapons, The ally is only about half as brittle as carbonized steel. So a AP shell or high explosive missile could do quite a bit of damage. Or you could go for the weapons, Since they're all made from a lightweight weapon grade alloy, brittle but heat resistant, easy enough to break. Launched a missle aimed just under the front bottom to blast up from beneath, the thinner plating. you could blast the treads, since the joint of any metal moving part is a weak spot. or, You could have been super obvious and taken out the Power sources with the plasma based weapons at a long distance, shorting out all electronics, though not much to the hull. Did i give you enough ways to kill this thing?? Or should i keep going with metagame death situations?

Excidium Planetis wrote:
Deminis wrote:The alloy is Tungsten Carbide, Its used in nuclear reactors to contain the constant heat... It is literally designed just for holding back nuclear heat, but it cant stop the radiation, hence the lead. Tungsten Carbide is just slightly less dense than diamond, rating a 9.0 on Mohs scale. It Literally is nuke proof. but it is brittle enough to be damaged by heavy AP rounds 75mm or higher would probably work, at very least a 75mm round would pierce the armor. The nuke proof thing is just really really cool sounding to actually have it.


Finally got around to look this up.
Tungsten Carbide has a melting point of only about 2800 degrees Celsius
(Source: https://en.m.wikipedia.org/wiki/Tungsten_carbide )

Nuclear blasts get up to tens of millions of degrees Celsius at the center, and 9000-11000 degrees Celsius at 50 meters from the center.
(Source: http://hypertextbook.com/facts/1999/SimonFung.shtml )

Basically, your tanks are molten slag.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
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News: AI wins Dawn Fleet election for High Counselor.

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Excidium Planetis
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Posts: 8066
Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Jun 29, 2015 5:06 pm

Deminis wrote:
Excidium Planetis wrote:
All our ships are like that. Gladius Class Corvettes and the atmospheric capable variants of the Pike Class are the only exeptions, as their thrusters can turn for VTOL operation in atmosphere.

I suggest changing "maximum speed" to the more scientific Δv. It is mostly a measurement of fuel, but it shows the maximum change in velocity your ship can undergo on one load of fuel (IE, maximum speed on one fuel tank if you don't intend to stop or slow down). Our ships do not list this, but that is because combinations of solar panels, sails, mining vessels to retrieve fuel form asteroids and such, and our larger ships acting as supply depots allows our entire fleet to never need to land on a planet. (We used the 4th approach for increasing Δv described on Atomic Rockets' page: http://www.projectrho.com/public_html/r ... design.php )


Im suprised no one asked what HPU ment on my ships' page. My current fuel source doesnt actually add mass to my ships, Nor can it be found within asteroids (to my knowledge). Hydrogen based Plasma Units, allow for very VERY rapid acceleration, but they run out of fuel very quickly also.The only way i could think of preserving my fuel is by measuring the speed of my crafts rather than their acceleration. With limited fuel between water sources, i limit my fuel to reaching a certain speed and for manuvering. IF i could find a way to increase my fuel i would easily be able to change to acceleration based measurements. or the ALT+J v.

1) It adds mass. Anything you would use adds mass, unless you use solar wind or lasers fired from your planet as your propulsion source.
2) Hydrogen can be found on asteroids. Water is quite common in space, actually.
C-type asteroids are carbonaceous, and represent the majority of known asteroids. While not large sources of metal, they do tend to contain water (aka hydrated minerals), an incredibly valuable resource for in-space fuel. C-type asteroids are quite dark, making them harder to identify with basic ground-based observations – which means they may be even more abundant than current estimates. C-type are the most attractive targets for initial exploration by Planetary Resources, as in-space water could be the source of the energy needed to unlock more complex asteroid resources.

S-type asteroids are ‘stony’ asteroids, and tend to be composed primarily of magnesium-silicate. They tend to be quite bright and easy to identify, and are the second most frequently occurring asteroid, after C-type. While less likely to contain hydrated minerals, silicates represent a potential source of building material and radiation protection for commercial and government space operations.

M-type asteroids are ‘metal rich’ assets (sometimes referred to as X-group) and they tend to contain very large quantities of refinery-grade nickel and iron. They are less common than carbonaceous or stony asteroids, but are of long-term interest to Planetary Resources and our partners as we move into the second-wave of extraction, enabling space-based projects where metallic resources are critical.

http://www.planetaryresources.com/aster ... mposition/
Last edited by Excidium Planetis on Mon Jun 29, 2015 5:11 pm, edited 2 times in total.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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Deminis
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Posts: 1256
Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Mon Jun 29, 2015 5:08 pm

Excidium Planetis wrote:
Deminis wrote:
Im suprised no one asked what HPU ment on my ships' page. My current fuel source doesnt actually add mass to my ships, Nor can it be found within asteroids (to my knowledge). Hydrogen based Plasma Units, allow for very VERY rapid acceleration, but they run out of fuel very quickly also.The only way i could think of preserving my fuel is by measuring the speed of my crafts rather than their acceleration. With limited fuel between water sources, i limit my fuel to reaching a certain speed and for manuvering. IF i could find a way to increase my fuel i would easily be able to change to acceleration based measurements. or the ALT+J v.

1) It adds mass. Anything you would use adds mass, unless you use solar wind as your propulsion source.
2) Hydrogen can be found on asteroids. Water is quite common in space, actually.



Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

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Excidium Planetis
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Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Jun 29, 2015 5:10 pm

Deminis wrote:
Excidium Planetis wrote:1) It adds mass. Anything you would use adds mass, unless you use solar wind as your propulsion source.
2) Hydrogen can be found on asteroids. Water is quite common in space, actually.



Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

:palm:
https://en.wikipedia.org/wiki/Hydrogen
With an atomic weight of 1.00794 u, hydrogen is the lightest element on the periodic table. Its monatomic form (H) is the most abundant chemical substance in the universe, constituting roughly 75% of all baryonic mass.


Oh, and in case you need to know how much your hydrogen weighs per cubic foot in gas form: http://www.uigi.com/h2_conv.html
Last edited by Excidium Planetis on Mon Jun 29, 2015 5:13 pm, edited 1 time in total.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
Tier 9 nation, according to my index.Made of nomadic fleets.


News: AI wins Dawn Fleet election for High Counselor.

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Tinfect
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Posts: 5232
Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Mon Jun 29, 2015 5:19 pm

Deminis wrote:Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...


Wait...
You, actually thought Hydrogen was mass-less?
Words cannot explain how critical that research failure is.
I might need a moment myself, just to stop laughing.
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Allancia
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Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Mon Jun 29, 2015 5:20 pm

Deminis wrote:
Excidium Planetis wrote:1) It adds mass. Anything you would use adds mass, unless you use solar wind as your propulsion source.
2) Hydrogen can be found on asteroids. Water is quite common in space, actually.



Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

Wait.
Let me take a moment here. I need to suppress my amusement.
You thought hydrogen had no mass?
REALLY?! YOU HAVE TO BE BETTER THAN THIS!
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Atomic Utopia
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Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Mon Jun 29, 2015 5:23 pm

Deminis wrote:
Excidium Planetis wrote:1) It adds mass. Anything you would use adds mass, unless you use solar wind as your propulsion source.
2) Hydrogen can be found on asteroids. Water is quite common in space, actually.



Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

Everything we can detect has mass or acts like it does, to the best of my knowledge that is.

If something did not have mass, it could not be used to propel a spaceship. Yes, light has a (very small) amount of mass per photon, that is why solar sails can exist.


I mean this is kind of basic engineering.
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Deminis
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Founded: Jan 25, 2015
Ex-Nation

Postby Deminis » Mon Jun 29, 2015 5:43 pm

Okay so i added a few things to my ships, Storage Cap, fuel tank size(And Cap) As well as increasing the max speed to something more appropriate to the type (and number) of engines i have. (Meaning faster.) I added a Chromium hydride armor layer to both ship types as it is made from common materials and come to be pretty close to the strength of titanium i figured it would be good for armor usage.

I will be adding Droids to them later on for quick repair systems (No they are not cylindrical with dome heads, No the do not go beep bop boop). but that will be for another time.

If some one knows a more apropriate speed that i would use for these engines on my ships please let me know, as these are the HPU's listed as my ships thruster units.

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Praesidia
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Founded: Dec 05, 2014
Ex-Nation

Postby Praesidia » Mon Jun 29, 2015 6:04 pm

Do we have any current RPs going on that I should be aware of? I just joined..

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Tinfect
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Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Mon Jun 29, 2015 6:09 pm

Praesidia wrote:Do we have any current RPs going on that I should be aware of? I just joined..


It seems that one is starting soon, a simulation of combat between League nations, taking place in Space. The Planetary Simulations are currently underway and are not accepting new forces.
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Excidium Planetis
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Founded: May 01, 2014
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Postby Excidium Planetis » Mon Jun 29, 2015 6:10 pm

Deminis wrote:Okay so i added a few things to my ships, Storage Cap, fuel tank size(And Cap) As well as increasing the max speed to something more appropriate to the type (and number) of engines i have. (Meaning faster.) I added a Chromium hydride armor layer to both ship types as it is made from common materials and come to be pretty close to the strength of titanium i figured it would be good for armor usage.

I will be adding Droids to them later on for quick repair systems (No they are not cylindrical with dome heads, No the do not go beep bop boop). but that will be for another time.

If some one knows a more apropriate speed that i would use for these engines on my ships please let me know, as these are the HPU's listed as my ships thruster units.


1) You are using Atomic Rockets for your calculations, right? Very helpful website.
2) I'm going to need a source for using Chromium Hydride as a viable armor material. My research indicates Chromium Hydride has no such applications, especially because some forms of it burn easily in air:
Solid hexagonal CrH can burn in air with a bluish flame. It is ignitable with a burning match.


3) That is a very fascinating rocket thruster. I might decide to have it as the primary propulsion means of many of my ships, because we love nuclear reactors, and the durability of the VASIMR is useful for our ships.
However, you might have to completely throw out your dreams of a stealth craft. According to Wikipedia ( https://en.wikipedia.org/wiki/Variable_ ... sma_Rocket )
However, some new problems emerge, like interaction with strong magnetic fields and thermal management. The relatively large power at which VASIMR operates generates a lot of waste heat, which needs to be channeled away without creating thermal overload and undue thermal stress on materials used.

So unless you have an advanced form of thermal disposal that mimics background star radiation, I don't think you'll be able to hide your ships very well.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
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News: AI wins Dawn Fleet election for High Counselor.

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Praesidia
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Posts: 26
Founded: Dec 05, 2014
Ex-Nation

Postby Praesidia » Mon Jun 29, 2015 7:07 pm

Deminis wrote:Okay so i added a few things to my ships, Storage Cap, fuel tank size(And Cap) As well as increasing the max speed to something more appropriate to the type (and number) of engines i have. (Meaning faster.) I added a Chromium hydride armor layer to both ship types as it is made from common materials and come to be pretty close to the strength of titanium i figured it would be good for armor usage.

I will be adding Droids to them later on for quick repair systems (No they are not cylindrical with dome heads, No the do not go beep bop boop). but that will be for another time.

If some one knows a more apropriate speed that i would use for these engines on my ships please let me know, as these are the HPU's listed as my ships thruster units.

Chromium hydride is pretty brittle and a bad choice for armor. Also, over time, it will spontaneously change to normal chromium (it won't last more than a year as chromium hydride). If it is combusted, then it is very flammable as the hydrogen in it will burn (this might not be a problem in space, though, as no O2=no combustion).

Source: https://en.wikipedia.org/wiki/Chromium_hydride#Material_properties

If you want good armor, don't go with metals at all, go with ceramics.
Last edited by Praesidia on Mon Jun 29, 2015 7:13 pm, edited 3 times in total.

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Excidium Planetis
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Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Jun 29, 2015 7:17 pm

Praesidia wrote:
Deminis wrote:Okay so i added a few things to my ships, Storage Cap, fuel tank size(And Cap) As well as increasing the max speed to something more appropriate to the type (and number) of engines i have. (Meaning faster.) I added a Chromium hydride armor layer to both ship types as it is made from common materials and come to be pretty close to the strength of titanium i figured it would be good for armor usage.

I will be adding Droids to them later on for quick repair systems (No they are not cylindrical with dome heads, No the do not go beep bop boop). but that will be for another time.

If some one knows a more apropriate speed that i would use for these engines on my ships please let me know, as these are the HPU's listed as my ships thruster units.

Chromium hydride is pretty brittle and a bad choice for armor. Also, over time, it will spontaneously change to normal chromium (it won't last more than a year as chromium hydride). If it is combusted, then it is very flammable as the hydrogen in it will burn (this might not be a problem in space, though, as no O2=no combustion).

Source: https://en.wikipedia.org/wiki/Chromium_hydride#Material_properties

If you want good armor, don't go with metals at all, go with ceramics.


Why not both? Ceramic covered metals make great armor.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
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News: AI wins Dawn Fleet election for High Counselor.

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Allancia
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Posts: 6571
Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Mon Jun 29, 2015 7:23 pm

Hello everyone. I wanted to ask some advice. Allancia usually RPs as a PMT nation (railguns, primitive space flight, advanced artificial intelligence and interplanetary colonization, to name a few). Now, I'm unsure of whether or not to take part in the upcoming space simulation. Provided that we could haul enough ass to transport heavy enough weaponry and shuttles to the battle, I suspect I would be whooped by the likes of Singapore and Exicidium. Would it be worth it to scrounge up a fighting force, at the expense of hours of research and cross checking? I'm currently working on an army for another RP I'm doing with another nation, and more time could probably be devoted there. Thanks for any advice!
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Praesidia
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Founded: Dec 05, 2014
Ex-Nation

Postby Praesidia » Mon Jun 29, 2015 7:33 pm

Allancia wrote:Hello everyone. I wanted to ask some advice. Allancia usually RPs as a PMT nation (railguns, primitive space flight, advanced artificial intelligence and interplanetary colonization, to name a few). Now, I'm unsure of whether or not to take part in the upcoming space simulation. Provided that we could haul enough ass to transport heavy enough weaponry and shuttles to the battle, I suspect I would be whooped by the likes of Singapore and Exicidium. Would it be worth it to scrounge up a fighting force, at the expense of hours of research and cross checking? I'm currently working on an army for another RP I'm doing with another nation, and more time could probably be devoted there. Thanks for any advice!

If it's a simulation there's no harm in being whooped. Worst case scenario you have fun RPing while you find out where your military weaknesses lie so you can improve for the next time.

Excidium Planetis wrote:Why not both? Ceramic covered metals make great armor.

Yeah, definitely. I suppose it all comes down to how much mass (and therefore propulsion energy) you want to devote to armor. Metals are very dense, while ceramics don't have to be.
Last edited by Praesidia on Mon Jun 29, 2015 7:36 pm, edited 2 times in total.

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Atomic Utopia
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Founded: Jan 05, 2014
Ex-Nation

Postby Atomic Utopia » Mon Jun 29, 2015 7:37 pm

Allancia wrote:Hello everyone. I wanted to ask some advice. Allancia usually RPs as a PMT nation (railguns, primitive space flight, advanced artificial intelligence and interplanetary colonization, to name a few). Now, I'm unsure of whether or not to take part in the upcoming space simulation. Provided that we could haul enough ass to transport heavy enough weaponry and shuttles to the battle, I suspect I would be whooped by the likes of Singapore and Exicidium. Would it be worth it to scrounge up a fighting force, at the expense of hours of research and cross checking? I'm currently working on an army for another RP I'm doing with another nation, and more time could probably be devoted there. Thanks for any advice!

I would recommend you look at things possible early PMT such as Project Orion. All of my spaceships are powered by it, primarily because nuclear bombs are surprisingly hard to explode, thus making the enemy penetrating the fuel tanks on my ships less of a problem. It is also insanely cheap to use.
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Excidium Planetis
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Founded: May 01, 2014
New York Times Democracy

Postby Excidium Planetis » Mon Jun 29, 2015 7:43 pm

Praesidia wrote:
Allancia wrote:Hello everyone. I wanted to ask some advice. Allancia usually RPs as a PMT nation (railguns, primitive space flight, advanced artificial intelligence and interplanetary colonization, to name a few). Now, I'm unsure of whether or not to take part in the upcoming space simulation. Provided that we could haul enough ass to transport heavy enough weaponry and shuttles to the battle, I suspect I would be whooped by the likes of Singapore and Exicidium. Would it be worth it to scrounge up a fighting force, at the expense of hours of research and cross checking? I'm currently working on an army for another RP I'm doing with another nation, and more time could probably be devoted there. Thanks for any advice!

If it's a simulation there's no harm in being whooped. Worst case scenario you have fun RPing while you find out where your military weaknesses lie so you can improve for the next time.


I second that. Sure, in the simulation I've lost 5 fighters and not actually killed any of Aeiouia's units, but I learned some things. And besides, at least your ships will be a match for Deminis, if Deminis joins the sim.


On another note, I am thinking of simply changing all my torpedoes to nuclear weapons rather than antimatter weapons. I did some calculations and antimatter as an explosive is simply too inefficient. Nuclear weapons would be far cheaper and have virtually the same effect.
Current Ambassador: Adelia Meritt
Ex-Ambassador: Cornelia Schultz, author of GA#355 and GA#368.
#MakeLegislationFunnyAgain
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
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News: AI wins Dawn Fleet election for High Counselor.

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Allancia
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Founded: Jul 24, 2013
Ex-Nation

Postby Allancia » Mon Jun 29, 2015 7:44 pm

Excidium Planetis wrote:
Praesidia wrote:If it's a simulation there's no harm in being whooped. Worst case scenario you have fun RPing while you find out where your military weaknesses lie so you can improve for the next time.


I second that. Sure, in the simulation I've lost 5 fighters and not actually killed any of Aeiouia's units, but I learned some things. And besides, at least your ships will be a match for Deminis, if Deminis joins the sim.


On another note, I am thinking of simply changing all my torpedoes to nuclear weapons rather than antimatter weapons. I did some calculations and antimatter as an explosive is simply too inefficient. Nuclear weapons would be far cheaper and have virtually the same effect.

Danke for everyone's advice. I'll see if I can maximise my arbeitseffizienz for the next few days in regards to making ship descriptions.
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Deminis
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Postby Deminis » Mon Jun 29, 2015 7:55 pm

Excidium Planetis wrote:
Deminis wrote:Okay so i added a few things to my ships, Storage Cap, fuel tank size(And Cap) As well as increasing the max speed to something more appropriate to the type (and number) of engines i have. (Meaning faster.) I added a Chromium hydride armor layer to both ship types as it is made from common materials and come to be pretty close to the strength of titanium i figured it would be good for armor usage.

I will be adding Droids to them later on for quick repair systems (No they are not cylindrical with dome heads, No the do not go beep bop boop). but that will be for another time.

If some one knows a more apropriate speed that i would use for these engines on my ships please let me know, as these are the HPU's listed as my ships thruster units.


1) You are using Atomic Rockets for your calculations, right? Very helpful website.
2) I'm going to need a source for using Chromium Hydride as a viable armor material. My research indicates Chromium Hydride has no such applications, especially because some forms of it burn easily in air:
Solid hexagonal CrH can burn in air with a bluish flame. It is ignitable with a burning match.


3) That is a very fascinating rocket thruster. I might decide to have it as the primary propulsion means of many of my ships, because we love nuclear reactors, and the durability of the VASIMR is useful for our ships.
However, you might have to completely throw out your dreams of a stealth craft. According to Wikipedia ( https://en.wikipedia.org/wiki/Variable_ ... sma_Rocket )
However, some new problems emerge, like interaction with strong magnetic fields and thermal management. The relatively large power at which VASIMR operates generates a lot of waste heat, which needs to be channeled away without creating thermal overload and undue thermal stress on materials used.

So unless you have an advanced form of thermal disposal that mimics background star radiation, I don't think you'll be able to hide your ships very well.


Would i add the exhaust speed once per engine? or is there a specific method to get the total? I did the calculations for if i had one engine and i ended up with a Delta-V: 105,000 (estimated to nearest thousand) on my small ships.

As for the chromium alloy, I apologies, i think i misread it. Re reading the site shows that Titanium is used to stabilize the materials. However after some more searching i have found a viable replacement that is called B2, a steel based alloy created just last year in korea. It is very similar to ceramics from what i understand.

Thank you very much for that site btw, after about an hour i was able to redo the wet mass of my ships and calculate the Delta-V.

Next step is to develop some fighter units.

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Aeiouia
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Founded: Jul 05, 2014
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Postby Aeiouia » Mon Jun 29, 2015 8:10 pm

Allancia wrote:Hello everyone. I wanted to ask some advice. Allancia usually RPs as a PMT nation (railguns, primitive space flight, advanced artificial intelligence and interplanetary colonization, to name a few). Now, I'm unsure of whether or not to take part in the upcoming space simulation. Provided that we could haul enough ass to transport heavy enough weaponry and shuttles to the battle, I suspect I would be whooped by the likes of Singapore and Exicidium. Would it be worth it to scrounge up a fighting force, at the expense of hours of research and cross checking? I'm currently working on an army for another RP I'm doing with another nation, and more time could probably be devoted there. Thanks for any advice!


I am sure that some of the more advanced nations can support you in combat. And as a few others said, your forces will probably be equal with Deminis, so you might be able to focus your attention on each other in the battle if both of you enter.

Excidium Planetis wrote:On another note, I am thinking of simply changing all my torpedoes to nuclear weapons rather than antimatter weapons. I did some calculations and antimatter as an explosive is simply too inefficient. Nuclear weapons would be far cheaper and have virtually the same effect.


I actually just did some calculations on weaponry myself. I might have to nerf one of my ships... The Contigo fires massive kinetic warheads at 0.99c...

It is a pretty rough calculation, but the cannons on our Contigo-Class Siege Vessel are able to hit with the force of around 4.3932e+20 joules.

Considering the fact that the ship has eight of these cannons, combined with the fact that we aim for non-lethal warfare, yeaaah...
Last edited by Aeiouia on Mon Jun 29, 2015 8:17 pm, edited 4 times in total.
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Stormwrath
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Founded: Feb 08, 2014
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Postby Stormwrath » Mon Jun 29, 2015 8:22 pm

Deminis wrote:Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

Wow. Just wow.

So we're going Hard-FT space battle on this simulation?

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Aeiouia
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Founded: Jul 05, 2014
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Postby Aeiouia » Mon Jun 29, 2015 8:28 pm

Stormwrath wrote:So we're going Hard-FT space battle on this simulation?


I do not know. I do not think so. Some of the nations here, mainly Excidium, are more Hard-FT than others. I myself am quite soft, with an exception of a few areas that inexplicably make slight amounts of sense (In order to provide a break from all of the things like the giant drunken robot mages, of course).

I know that the PTFS is also quite soft, although I am not sure about the others.
Last edited by Aeiouia on Mon Jun 29, 2015 8:29 pm, edited 1 time in total.
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This nation got massively re-written a few years ago. Any posts from this nation before 2017 are eligible for cringe and losing subscriber.

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Allancia
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Postby Allancia » Mon Jun 29, 2015 8:31 pm

Aeiouia wrote:
Stormwrath wrote:So we're going Hard-FT space battle on this simulation?


I do not know. I do not think so. Some of the nations here, mainly Excidium, are more Hard-FT than others. I myself am quite soft, with an exception of a few areas that inexplicably make slight amounts of sense (In order to provide a break from all of the things like the giant drunken robot mages, of course).

I know that the PTFS is also quite soft, although I am not sure about the others.

I like to think I'm hard as a clamshell, but this has yet to be tested.
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Atomic Utopia
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Founded: Jan 05, 2014
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Postby Atomic Utopia » Mon Jun 29, 2015 8:39 pm

Stormwrath wrote:
Deminis wrote:Wait hydrogen has mass? WHAT!!! NO!!! RESEARCH YOU HAVE FAILED ME!!! I need a moment...

Wow. Just wow.

So we're going Hard-FT space battle on this simulation?

I like to be hard FT when it comes to movement and heat irradiation in space, however I do have FTL travel and communications... so yeah, not so much.
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