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by The High Lords » Wed Nov 12, 2014 7:07 am

by Valaran » Wed Nov 12, 2014 7:16 am
Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by New Chilokver » Wed Nov 12, 2014 7:40 am
Valaran wrote:The best trick I found (learnt from Yohannes) is to use a flexible population system, depending on who you are RPing with.
In my factbook.
My military is small, so it can afford to remain roughly the same at any of the levels, but it seemed the easiest way to resolve this problem.
About User Hong Kong-Australian Male Pro: Yeah Neutral: Meh Con: Nah | Other Stuff
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by Valaran » Wed Nov 12, 2014 7:43 am
New Chilokver wrote:Valaran wrote:The best trick I found (learnt from Yohannes) is to use a flexible population system, depending on who you are RPing with.
In my factbook.
My military is small, so it can afford to remain roughly the same at any of the levels, but it seemed the easiest way to resolve this problem.
I don't think it's the population that matters, but rather the size of the military. So long as there is a set agreement on how many personnel can be sent, population does not matter.

Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire
by Patrick OConner » Wed Nov 12, 2014 9:19 am

by The High Lords » Wed Nov 12, 2014 9:29 am
Deian salazar wrote:I RP with 400 million as my population......17 million is easily supported if the army is also helping with producing supplies......But usually my military is spread out in several wars,so,if you invaded,I have about 2 million defending my nation.....

by Bratislav » Wed Nov 12, 2014 9:32 am
Kranstentistan wrote:Bratislav wrote:STRAW POLL RESULTS SO FAR
POLL: viewtopic.php?p=22391910#p22391910
YES - 3
NO - 5
THE POLL STILL REMAINS OPEN.
---
A few clarifying questions:
1) Your nation is MT, correct?
2) If your nation is a Parliamentary Democracy, why is the Head of Government also the Head of State?
3) You say: " I have no idea at this point because I've neglected all of my military alliance positions for a long time." How can we know if you won't neglect the IFC as well?
1. Yes
2. To be honest, I only researched into Westminster style parliaments such as the one in Australia and Canada where the Queen is the de jure head of state. I did not know that the Prime Minister is not simultaneously the head of state and government
3. Nah. I'll try to keep up with everything this time around.


by Great Britain and Belgium » Wed Nov 12, 2014 9:50 am

by Equusia » Wed Nov 12, 2014 10:18 am
West Aurelia wrote:Libraria and Ausitoria wrote:I myself find it rather impractical to cater alternatively to the wishes of the large nations and the realistic nations. It is very annoying to have to switch your nation's size between RPs and rather inconsistent. Hence I tend to try (for internal consistency) to bridge the gap between them by trying to go for not-entirely-unreasonable but not-entirely-reasonable populations on the order of a billion; a policy which is generally that of my region, Hemithea.
I wonder what IFC nations make of this policy?
I RP with a population of 119 million. I don't care about the population of other nations, I care about their military size. Anything over 2 million active personnel is excessive.

by Yohannes » Wed Nov 12, 2014 10:52 am
Kranstentistan wrote:I'm not bagging on those who prefer to have a large population, I'm just saying. When you have a population of 42 million like me, and you enter RPs in International Incidents you end up going against said nations and then the problem becomes clear. A high level of realism and NS' level of realism do not go together well, and I'm not the only one who has complained about this before.
I do not hate people who go RPing the way as described here, but at the same time I wish there were more humble sized nations to play around with, so that my nation doesn't have the equivocal military and economic power of Bhutan and every event wouldn't be so massive.


by New Carloso » Wed Nov 12, 2014 1:28 pm

by Valaran » Wed Nov 12, 2014 1:36 pm
New Carloso wrote:How is everyone this fine riddly diddling morning/evening and/or night.
Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by New Carloso » Wed Nov 12, 2014 1:41 pm

by Zunkwentania » Wed Nov 12, 2014 1:47 pm

by Valaran » Wed Nov 12, 2014 1:48 pm

Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by New Carloso » Wed Nov 12, 2014 2:03 pm

by Zunkwentania » Wed Nov 12, 2014 2:09 pm

by Valaran » Wed Nov 12, 2014 2:26 pm

Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by Roski » Wed Nov 12, 2014 2:27 pm
Valaran wrote:The best trick I found (learnt from Yohannes) is to use a flexible population system, depending on who you are RPing with.
In my factbook.
My military is small, so it can afford to remain roughly the same at any of the levels, but it seemed the easiest way to resolve this problem.

by Furry Alairia and Algeria » Wed Nov 12, 2014 2:28 pm
Roski wrote:Valaran wrote:The best trick I found (learnt from Yohannes) is to use a flexible population system, depending on who you are RPing with.
In my factbook.
My military is small, so it can afford to remain roughly the same at any of the levels, but it seemed the easiest way to resolve this problem.
I have a two population system, one involving regional conflicts, the other involving non-regional conflicts.
Regional Only Conflicts recieve the entire NS Population, with .4% of the population in the Military. (Which comes in around 8 million, with another .6% as non-combat personnel)
II and other RPs now recieve the 958,000,000 Population, with 1.58 Million Active, and 3 Million reserve. (Although, I've technically got nearly 4,000,000 deployed, but I also use a multiverse theory)

by Valaran » Wed Nov 12, 2014 2:29 pm
Roski wrote:I have a two population system, one involving regional conflicts, the other involving non-regional conflicts.
Regional Only Conflicts recieve the entire NS Population, with .4% of the population in the Military. (Which comes in around 8 million, with another .6% as non-combat personnel)
II and other RPs now recieve the 958,000,000 Population, with 1.58 Million Active, and 3 Million reserve. (Although, I've technically got nearly 4,000,000 deployed, but I also use a multiverse theory)

Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by Zunkwentania » Wed Nov 12, 2014 2:29 pm
Valaran wrote:Some things have changed, and not for the better (my nation has become more flawed since I left - it grew used to not having to obey any laws but its own)Basics:
Formal Nation Name: The Valaran Empire (Centralum & Magna)
Capital city: Astaria
Head of State: Emperor Edric Skaran III
Head of Government: Prime Minister James Alstan
Form of Government: Parliamentary Democracy
Economic System: Mixed economy
Military Size (Active Personnel): 500,000 (roughly, I can pull up exact figures if needed)
Nuclear Arsenal (if any): 220 (planned increase to 2000 has continually been shelved)
What other military alliances are you a part of: ICON, UTC, FSA, (observer of many more)
Language: English (with Varanski and Skraek as regional languages)
Demonym: Valaran
Very Brief History of your nation: An exiled royal branch from Viridsolum, who becmae pirates conquered the powerful city-state of Astaria, and began a series of expansions during the Medieval period and beyond. (it was also under control of Denmark and subsequently England at various points if using the RL earth as well)
Centuries later, the now Imperial nation expanded to a colonial Empire. During this time, it had an increasingly liberal bent and gradually introduced democracy. The Empire reached its height in the 1890s, but then stagnated until the 1920s, relying on the balance of power to keep the disparate colonies together.
After a resurgence in the 1920s, a sudden economic collapse in 1931 lead to the gradual break up of the Empire in all but name, and the Valaran nation became increasingly isolationist.
A liberal resurgence took place in the late 1990s, though lapsed once again until 2008, where the financial collapse brought James Alstan to power. He ended the isolationism and the Empire has revived considerably. The rest is history.
Does your nation have...
Freedom of speech Technically no, but speech laws are so tolerant and unenforced de facto it does.
Freedom of conscience Y
Freedom of assembly Y
Freedom of religion Y
Freedom of movement Y
The right to a fair trial Y
Universal adult suffrage Y
Racial discrimination N
Religious discrimination N
Gender discrimination Unfortunately yes, but not intentionally (its an ingrained problem in some areas, despite efforts to eradicate it)
LGBT discrimination N
Laws to prevent racial/religious/gender/LGBT discrimination Y
Slavery Not officially, but the odd pocket may remain.
Is your Government by the people (exercised either directly or through elected representatives)? Yes, on the whole.
How do you describe the political atmosphere of your state? (Far-Left/Left/Center-Left/Center/Center-Right/Right/Far-Right): Centrism with a liberal & center-left leanings in the governing parties. (other major parties have classically liberal, socialist & libertarian leanings)
Name of Military: Valaran Royal Forces (VRF)
Branches of Military: Infantry, Naval, Aerial, Cyber, special forces, nuclear, diplomatic branch, royal guard.
Does your nation have an IIwiki page as of yet? No
RP example: One recently started.
Reason for Joining the IFC: To support our allies and help the organisation as best we can.
Name of Ambassador to the IFC Council: Alex Helghan
Do you hereby agree to abide by the terms and conditions set forth by the IFC's Charter? Yes**IFCAPP**

by Roski » Wed Nov 12, 2014 2:30 pm
Furry Alairia and Algeria wrote:Roski wrote:
I have a two population system, one involving regional conflicts, the other involving non-regional conflicts.
Regional Only Conflicts recieve the entire NS Population, with .4% of the population in the Military. (Which comes in around 8 million, with another .6% as non-combat personnel)
II and other RPs now recieve the 958,000,000 Population, with 1.58 Million Active, and 3 Million reserve. (Although, I've technically got nearly 4,000,000 deployed, but I also use a multiverse theory)
What would leave your vehicle(Including anything that isn't soldiers, and no, robots are a no no) count at?
Just a general question.

by Valaran » Wed Nov 12, 2014 2:31 pm
Zunkwentania wrote:Our plan worked!
Archeuland and Baughistan wrote:"I don't always nice, but when I do, I build it up." Valaran
Valaran wrote:To be fair though.... I was judging on coolness factor, the most important criteria in any war.
Zoboyizakoplayoklot wrote:Val: NS's resident mindless zombie
Planita wrote:you just set the OP on fire

by Furry Alairia and Algeria » Wed Nov 12, 2014 2:32 pm
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