NATION

PASSWORD

A Modern World (AMW) Applications Center

Where nations come together and discuss matters of varying degrees of importance. [In character]

Advertisement

Remove ads

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Tue Oct 25, 2016 9:29 am

That's actually a great question, Amerique, and a question I intend to answer. I'm glad you asked it since I was thinking about it on the bus on the way to work. Since you asked here, I will put the basic answer here and later on will expand it on the discussion thread.

I cannot, actually, maintain two democracies. It would be pointless to do so. Therefore, in keeping with ideas I don't want to let go, I am bringing back Esplanadia and am placing it's basic structure in Iberia. Iberia will become a kingdom and all that good, wonderful court politics. Iberia will also drop its GDP to 12,500 per capita. The military will be increased and I will, eventually, work out just how big that becomes. It will not be a world power, but it will definitely have the ability to use its military internally against dissidents as well as externally against nations attempting to invade for whichever purpose. An absolute monarchy absolutely.

Since this idea is really mostly flesh out apart from specifics relating directly to Iberia vs Mexico, I could actually RP the newly-envisioned Iberia immediately.
Last edited by Chrinthanium on Tue Oct 25, 2016 10:30 am, edited 1 time in total.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
AMW Applications
Bureaucrat
 
Posts: 60
Founded: Jul 20, 2010
Ex-Nation

Postby AMW Applications » Sun Nov 13, 2016 1:29 pm

AMW Map Changelog
13 November 2016

ADDED:
State of NIPPON
Expansion for IBERIA

REMOVED:
Kingdom of FRANCE

COLOR CHANGE:
Republic of CALIFORNIA goes from Yellow to Red

User avatar
Europe - Prussia
Chargé d'Affaires
 
Posts: 429
Founded: Oct 25, 2009
Ex-Nation

Postby Europe - Prussia » Sat Nov 26, 2016 4:25 pm

[REDACTED]
Last edited by Europe - Prussia on Mon Dec 05, 2016 1:56 pm, edited 3 times in total.
A member of A Modern World as Valendia:

Birthed by the dream of the Holy Saint, forever guarded by the white and black lions and the sun that shines upon them.

Valendian Empire - [ Nation Maintenance / News Thread ]

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Sat Nov 26, 2016 9:05 pm

I'm not certain if this is one claim or 9 claims all at once. :unsure:

I think, in spite of being hopped up on cold medicine, I get the general idea of the claim. I'm not entirely certain its purpose. Why do the territories need to be so ethnically diverse? Why does it have to be so fractured as to render itself ineffective? Couldn't a single nation with a little stronger central government have the same kind of issues internally as you've presented here? I think I'm just not sure what to make of it at this point.
Last edited by Chrinthanium on Sat Nov 26, 2016 9:38 pm, edited 1 time in total.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Europe - Prussia
Chargé d'Affaires
 
Posts: 429
Founded: Oct 25, 2009
Ex-Nation

Postby Europe - Prussia » Sun Nov 27, 2016 8:27 am

Chrinthanium wrote:I'm not certain if this is one claim or 9 claims all at once. :unsure:

I think, in spite of being hopped up on cold medicine, I get the general idea of the claim. I'm not entirely certain its purpose. Why do the territories need to be so ethnically diverse? Why does it have to be so fractured as to render itself ineffective? Couldn't a single nation with a little stronger central government have the same kind of issues internally as you've presented here? I think I'm just not sure what to make of it at this point.


Ah, I understand your concerns Chrin. What I want with this claim is to create something radically different to qhat exists in AMW. I could have created a republic (because Valendia is a monarchy so that's a no-no) with a civil war or something like that, but I simply find that idea too bland, because even in such case there one side more powerful than the other, and conflict is more the exception to the norm.

What I wanted to create is to create a claim where conflict is the norm and not the exception, and a fractured state, a union of equals with their own plans (in contraposition with a republic with problems where the parts in conflict are definitively not equals).

And if I'm creating a secondary claim, of course I will make something out of the norm, so we can inject some variety in AMW. Otherwise, what's the point of it?
Last edited by Europe - Prussia on Sun Nov 27, 2016 8:30 am, edited 2 times in total.
A member of A Modern World as Valendia:

Birthed by the dream of the Holy Saint, forever guarded by the white and black lions and the sun that shines upon them.

Valendian Empire - [ Nation Maintenance / News Thread ]

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Sun Nov 27, 2016 1:10 pm

Europe - Prussia wrote:
Chrinthanium wrote:I'm not certain if this is one claim or 9 claims all at once. :unsure:

I think, in spite of being hopped up on cold medicine, I get the general idea of the claim. I'm not entirely certain its purpose. Why do the territories need to be so ethnically diverse? Why does it have to be so fractured as to render itself ineffective? Couldn't a single nation with a little stronger central government have the same kind of issues internally as you've presented here? I think I'm just not sure what to make of it at this point.


Ah, I understand your concerns Chrin. What I want with this claim is to create something radically different to qhat exists in AMW. I could have created a republic (because Valendia is a monarchy so that's a no-no) with a civil war or something like that, but I simply find that idea too bland, because even in such case there one side more powerful than the other, and conflict is more the exception to the norm.

What I wanted to create is to create a claim where conflict is the norm and not the exception, and a fractured state, a union of equals with their own plans (in contraposition with a republic with problems where the parts in conflict are definitively not equals).

And if I'm creating a secondary claim, of course I will make something out of the norm, so we can inject some variety in AMW. Otherwise, what's the point of it?

Indeed. Different is good, yes. Being different just to be different isn't always good. I have no issue with a second claim, I just don't think this idea will be easy to work out, maintain, and RP. Seems a rather overly complex idea to me and I'm not a fan of those. I also am curious as to why people from "The Great Powers" ever needed to leave those powers to settle claims in the Americas on their own when there is more than ample opportunity in a far-flung colony for ambitious men while the swords of the king are far away. I could be wrong.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Europe - Prussia
Chargé d'Affaires
 
Posts: 429
Founded: Oct 25, 2009
Ex-Nation

Postby Europe - Prussia » Wed Nov 30, 2016 4:23 pm

Chrinthanium wrote:Le snip


Ok Chrin I understand. While I don't see the complexities of this claim, in fact I believe this claim will be much more simple to maintain than Valendia, I understand your concerns, so how about this: while I will not change the way its government works (because that's the whole point of this claim) how about a reduction of both city-states and ethnicities living within the claim? 4 or 5 at most, and using the cultures of the countries capable of reaching america by the XVII century.
A member of A Modern World as Valendia:

Birthed by the dream of the Holy Saint, forever guarded by the white and black lions and the sun that shines upon them.

Valendian Empire - [ Nation Maintenance / News Thread ]

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Thu Dec 01, 2016 10:00 pm

Europe - Prussia wrote:
Chrinthanium wrote:Le snip


Ok Chrin I understand. While I don't see the complexities of this claim, in fact I believe this claim will be much more simple to maintain than Valendia, I understand your concerns, so how about this: while I will not change the way its government works (because that's the whole point of this claim) how about a reduction of both city-states and ethnicities living within the claim? 4 or 5 at most, and using the cultures of the countries capable of reaching america by the XVII century.

Unless someone else says something, just stick with your idea. No need to adjust for one single person.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Europe - Prussia
Chargé d'Affaires
 
Posts: 429
Founded: Oct 25, 2009
Ex-Nation

Postby Europe - Prussia » Thu Dec 08, 2016 7:34 pm

Chrinthanium wrote:
Europe - Prussia wrote:
Ok Chrin I understand. While I don't see the complexities of this claim, in fact I believe this claim will be much more simple to maintain than Valendia, I understand your concerns, so how about this: while I will not change the way its government works (because that's the whole point of this claim) how about a reduction of both city-states and ethnicities living within the claim? 4 or 5 at most, and using the cultures of the countries capable of reaching america by the XVII century.

Unless someone else says something, just stick with your idea. No need to adjust for one single person.


Heh, sorry Chrin but I already did it :p

Seriously though, the changes are not much, but I cut down some stuff to make the claim more manageable:

Confederation of Independent American States (CIAS)

Claim: Panama, Colombia, Venezuela.
Population: 81,838,404

Panama: 3,705,246
Colombia: 47,220,856
Venezuela: 30,912,302


Other names: The Confederation, The Five
Demonym: Confederate, Fiver, varies by each nation.
Capital: Libertas
Government: Confederation
- Pro Tempore Presidency: Leonel (2014 - 2017)
- Executive Secretary: Elizabeta Von Welser
Legislature:
- De Iure: None
- De Facto: CIAS Summit
GDP: US$ 419.643 mill.
GDP per capita: US$ 5.127
Currency: CIAS Florin /Californian Dollar


History

The history of the CIAS begins in the age of discovery, with the expansion of the European powers to America: unlike the more benign lands to the north, the lands that form today the CIAS were, and in some ways still are, completely hostile to european settlers, with its unforgiving jungles, deadly diseases and less than friendly natives.

Many attempts were made though the XVI century by the great seafaring powers of the time to claim the land for themselves and subjugate the natives, only for each attempt to end in failure. However, where the great empires failed, private enterprises succeeded: from the end of the XVI century and through the XVII century adventurers, merchants, explorers, privateers and the like were able to establish trading posts throughout the coasts on both the Atlantic and Pacific sides, preferring a commercial approach to deal with the natives than the military method used by the European powers. By the XVIII century these trading posts had evolved into fully fledged cities.

The very thin political links with Europe, coupled with the ideas of the Enlightenment and the [here is supposed to be the Napoleonic Wars, but seeing that France is dragonland now I suppose I will leave this open until we clear out this] saw the unification of all the cities into the Federal Republic of South America and its subsequent declaration of independence in the first years of the XIX century.

The rest of the 1800’s saw the arrival of immigrants from both the east and the west who, with the permission of the nascent republic, pushed the natives to the jungles and founded cities in the hinterlands. However, the appearance of the new groups along the deep cultural differences between the people already established saw the quick disintegration of the republic in four separate nations: Panama to the north, Valla to the east, Leonel to the west and Neu Nassau to the south of Valla.

Shortly thereafter the dissolution of the republic the slave trade and piracy were put to a violent end in two wars: the first against the Valendian empire and the second against [Here could go either Amerique, Britain or California I suppose]. As a consequence of these conflicts Neu Nassau, a pirate nation, was destroyed and annexed by both Valla and the rising aboriginal nation of Ixal as the new fourth nation.

It was at the end of the 1800’s that the works of the Panama Canal were started.

In the beginning of the XX century one of the five attempted a second unification through military means, creating the South American empire. This attempt lasted until the Great War however, due the wildly different interests and aims each nation had in stake.

It was only after the Great War, in the 50’s, that the process that led to the creation of the confederation began with informal talks between the five nations. After seven years of talks, meetings and the bribing and/or coercion of the minor territories the CIAS was officially created in the month of October of 1957.

As part of the agreement, Leonel granted independence to one of its cities, which was located in the center of the CIAS territory, so it could serve as a neutral ground for the four nations and the administrative center of the confederation. The newly independent city-state was renamed Libertas and was declared the fifth nation of the CIAS.

Nowadays, while officially the five nations are unified into one state, truthfully they continue to be separated entities, each looking for its own well being and own agenda. Profit is the golden rule, and the nations use the cover of the jungle and the Andean mountains to fight their wars with mercenaries hired with money obtained through licit and illicit means.


Government

The CIAS has no unified government to speak of: each nation has its own government, with its own agenda and objectives, which most often than not bring them to conflict with each other. The CIAS is more like a supranational union, or a economic and military treaty all rolled into one.

The confederate government is not completely powerless however; to ensure the proper coordination of the nations on economic and military matters the leaders meet every 6 months in summits, which serves as the confederation’s legislative and judiciary, though as the latter it only serves to resolve disputes among the nations.

The CIAS head of state is a pro-tempore presidency which is assumed by one of the member nations in a period of 4 years. The only real power this presidency has is to call emergency summits, set the agenda of each summit and activate the mutual defense treaties in case one of them is attacked by a foreign power. The executive is handled by the Executive Secretary, which is nothing more than a over-glorified bureaucrat and resolve disputes between the nations when a summit is not incession.


The five nations

The 5 nations that form the CIAS are the following:

Queendom of Leonel
Capital: Orro Handia (RL Medellín - Colombia)
Leonel was founded during the XVII century, by an eclectic group of Irish settlers and Iberian merchants, led by what most chroniclers of the time called a “madman of a conquistador of basque origin”. Even though it embraced the ideas of liberalism, at its formation Leonel turned into a constitutional monarchy, with its king being a descendant of the leader of the expedition that founded Leonel.

Nowadays Leonel is a queendom, a matriarchy in other words; this came to pass when the first and only king of Lionel led most of the able-bodied men to a doomed campaign of conquest towards the jungles held by the natives from which only 10%, and not the king among them, returned to Lionel. Taking advantage of the vacuum of power a group of learned women, including members of the royal family, took the reigns of power and created the current system of government.

Its main source of income is the exploitation and export of oil and its derivatives and the various industries and centers of learning centered around its capital.

Dominion of Panama
Capital: Panama City
Settled by Portuguese explorers in the XVII century, Panama began to acquire importance when british settlers began to populate the area with the objective of establishing ports in the Atlantic and Pacific coasts and connecting them with roads. It was with the construction of the canal however that Panama saw its real rise to power.

Today, Panama is ruled by a consortium of companies, which control the canal and the shipping and shipbuilding companies that have sprung around it, along a growing financial and banking sector.

Republic of Valla
Capital: Vigrid ((RL Caracas - Venezuela)
Founded by merchants from the Hanseatic League and the Italian maritime republics led by the Welser banking family during the XVII century, originally it was an attempt to find a legendary city that Iberian explorers called “El Dorado”. Even though such place was never found, with the people that looked for it ending most often than not dead, the small settlements founded along the Atlantic coast quickly developed into cities thanks to the flourishing trade.

Even though it calls itself a republic, Valla is ruled by a consortium of companies led by the Welser family that controls most of the economy, which ranges from the exploitation and export of oil and its derivatives, banking industry and industries of more questionable nature such as mercenaries and the trafficking of weapons and drugs.

Ixal Alliance
Capital: Sugamuxi (RL Ciudad Guayana - Venezuela)
The oldest of the five confederate nations, though it wasn’t recognised as such until the XIX century, Ixal is a nation that was founded by the indigenous people that were expelled from the Andean mountains to the jungle by the European colonists and those that were already living in the jungle.

Territory-wise, Ixal is the biggest of the five, covering most of the jungle to the south of the Andean mountain chain and the Orinoco river and a small area south of Panama called the “Darien Gap”.

Its population is mostly comprised by natives of a great variety of tribes led by democratically elected leaders, who in turn choose among themselves a Cacique who leads the alliance as a whole. Even though Ixal is a democracy, only the aboriginal people have citizenship: non-aboriginal people, and people with mixed heritage to a minor degree, are treated as second class citizens. The only exception to this are the descendants of African slaves, who they consider their “fellows in suffering”.

Even though they have a great mineral wealth its exploitation is not its major income, because the Ixali are very environmentally conscious. Instead, their main sources of income are two: tourism, and the great range of illegal activities they support, such as mercenaries, the trafficking of weapons and drugs, and much more.

Directorate of Libertas
Capital: Libertas (RL Bogotá - Colombia)
The youngest of the five, the city-state of Libertas was created in the same year the CIAS was born, with the purpose of being a neutral ground and meeting point for the other four nations. Even though its name indicates otherwise, Libertas is the most democratic of the confederate nations: it's led by a Council democratically elected by direct representation.

Thanks to its unique purpose, Libertas has become a cultural, economical and industrial hub within the confederation, the only safe haven between the four bickering nations, where people of different cultures and backgrounds mingle and live peacefully.


Culture

The very nature of CIAS makes it impossible to talk about a common culture; each nation has its own traditions and customs, which is a combination of the culture brought by the colonists and the traditions of the natives.


Economy

Thanks to the fragmented nature of the confederation and the all-consuming desire to gain money the economy is very diverse, which expands through all three sectors.

Thanks to its great mineral wealth, one of the CIAS main economic pillars is the primary sector and the industry related to its refinement. Especially important is oil, thanks to the fact that the confederation has the largest proven oil reserves in the world. In comparison, industries are mostly minor affairs, with most of them focused on shipbuilding and construction.

Because the entire confederation is one big fiscal paradise, banking and finance industries are the second main economic pillar, offering its services to everybody regardless of nationality. Tourism is also fairly important, with entire cities exclusively dedicated to it and catering to the most varied tastes. The CIAS also offers a more unconventional service: private military companies, or better known as mercenary companies.

The third, and last, main economic pillar is perhaps the most controversial one: a legal black market. Drugs, forced labor, weapons, animals, biological organs, professional information brokers, professional hackers, assassin groups, hitmen and much more are offered; covertly of course, but still legal nonetheless.

Overall, while the CIAS is rather wealthy, the very fragmented nature that gave it its wealth and the overall greed that has pushed forward each nation has created an abysmal divide between the rich and the poor.




And that's it. Two things are needed: first, a voluntary claim that smashes the the piracy and slave trade during the XIX century through a little war, like the Barbary Wars in RL; and secondly, a voluntary that helps with the building of the Panama Canal.
Last edited by Europe - Prussia on Sat Dec 10, 2016 4:58 pm, edited 4 times in total.
A member of A Modern World as Valendia:

Birthed by the dream of the Holy Saint, forever guarded by the white and black lions and the sun that shines upon them.

Valendian Empire - [ Nation Maintenance / News Thread ]

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Sat Dec 10, 2016 6:38 am

Iberia's sole American holding, Costa Rica, will share a border with this claim. Iberia will be available to you, E-P, if you need someone to run interference historically. I have no official objections to this application.

Speaking of Iberia.....

I want to put forth an imperial expansion to incorporate the following areas:

Puerto Rico: 3,578,056
Aruba: 113,648
Bonaire: 18,905
Curacao: 149,035
St Vincent and the Grenadines: 102,350
Barbados: 291,495

This expansion would total 4,253,489 most of which stem from Puerto Rico. The reasoning behind the expansion? If Amerique wants to go Monroe Doctrine on Iberia, then let the Americans do it right to our face. **Shakes fists**
Last edited by Chrinthanium on Sat Dec 10, 2016 6:41 am, edited 1 time in total.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
McMulland
Political Columnist
 
Posts: 2
Founded: Jul 03, 2016
Ex-Nation

Postby McMulland » Sun Dec 11, 2016 8:09 pm

Greetings to the Good People of A Modern World (and to everyone else),

My name is Andry Aberash, the Chief Diplomat of the Grand Duchy of McMulland, which stakes its ancestral and indigenous claim to the island of Madagascar and those surrounding islands not already claimed by Valendia and the Imperial Federation. It would be a joy, honor, and privilege to be recognized by such an august body of Statesmen as yourselves. With your indulgence, I will relate some of the details of the culture, history, and governing style of our often overlooked civilization. It is an ancient one, with roots deep as the wells of history and deeper, but there has recently emerged within itself a sense of national consciousness in its inward and outward approach to the world.

The Island, or The Body, for these two words are the same in the McMullandian language, has for these thousands of spinning centuries been a stopping and setting off point in the turbulent crossing between the African continent and the as-yet undefined Indian nation and Southeast Asia. There passed between them the cultural strains of Hindu and Buddhist teachings and the ruder but no less respected, studied, and venerated cosmology of the indigenous population of The Island, African Continent, and Polynesia. For most of its history, then, it was a sanctuary civilization in the Indian Ocean where the spirit of Seeking -- for the Truth, the Ultimate, and the Beyond, as well as the Way as relation among all of these -- cohabited with the wordless wonder and ecstatic visions of rapture and oneness with the World and Other in the great web of life. This spirit cultivated a society which aimed always to balance absolute peacefulness with absolute intensity.

This spirit of the people served them well in maintaining their cultural cohesion over the years as they were inevitably beset by pirates, colonizers, and invading warlords. The military tradition of McMulland is based, as most things in its society are, on its "religious" or "spiritual," for lack of a better term, worldview. As The Island has always been more than self-sustaining in supplying its population's material needs, there is no record of its forces being deployed outside of its borders in the name of resources or empire. War is seen as a defeat for humanity, compromise, intelligence, and resourcefulness, chief values of McMullandians. Nevertheless, its people have never been ignorant of the roiling and violent passions inherent in all human beings, and so has practiced intense, and in earlier times fatal, war games to allow those passions full expression. War is seen as a cyclic Drama that, regrettably but regularly as harsh weather, washes over the world of men, and for one who enters it with awareness, it can result in edification and the installation of courage and other martial virtues. As a result, over the course of these continuous, meticulously studied war games, which go over every imaginable type of conflict (insurgency, invasion, coup d'etat, city vs. countryside and vice versa, etc.) sometimes for years at a time, a dual purpose is served. The Shieldbearers (as the main military force of McMulland are called) are a virtually undefeatable force on The Island itself, even assuming rudimentary military equipment and inferior numbers, and the possible causes and resolutions to the conflict are discovered so that it may be defused beforehand should a comparable situation ever arise in history. On those rare occasions when they were defeated militarily, a remarkable process unerringly occurred where the imposed ruling class, instead of successfully subjugating and modifying the society in their image, all were eventually absorbed by the McMullandian majority as a drop of water in the ocean, because of the resiliency and attractiveness of its culture. It was simply not worth suppressing, being so beneficial. And so these occasional "bumps in the road" of foreign occupation only resulted in the incorporation of the more appealing aspects of their culture into a society and civilization whose overall continuity may be unique in world history.

In the modern era, as Western interaction and population increased, The Island has altered its perennially inward-looking attitude towards one of more outward engagement. Situated between colonial outposts (forgive me if I'm mischaracterizing those claims) of two European powers, in the last few decades there has been a tremendous amount of cultural, scientific, and technological exchange which has rapidly modernized The Island. Indeed, the transformation has been astonishing to everyone who has lived through it, to see it develop from an isolated, tribal civilization to a hub of Information Technology and cultural exporter of music, literature, and spirituality. What is even more incredible is the integrity maintained by the indigenous culture during this dizzying expansion, which has resisted becoming subsumed by Western cultural trends but has used its technology to amplify its own McMullandian claims to understanding its and humanity's place in the world. It seems there was a staggering amount of potential latent in the people, which simply needed to be "plugged in."

Besides quickly becoming a technological global player, the tourism industry plays a large role in McMulland's ascent, after a peculiar fashion. The Island and, now, the nation of McMulland views itself essentially as a monastery. This goes back to its earliest history as a stopping off point for traders, where the local holy men would offer shelter and refreshment before they traveled on their way; McMulland sees itself as a stopping off point for the people who live here during the journey of their life. There are many scenic and beautiful areas open to tourists, and they're granted freedom of movement within and between the major cities, but large portions of the island have a successive, rising level of access, which are guarded year round by a cordon of elite Shieldbearers in ceremonial garb (or lack of it. Shieldbearers are traditionally nude in the warmer months). These areas are reserved for different groups depending on their historical, cultural, or sacred significance: some are accessible to all natives, some are accessible only to monks, some are accessible to anyone who has lived on The Island for three years continuously, some for those who have spent a total of fourteen months in McMulland, etc. This allows McMulland to operate a thriving tourist industry without sacrificing its sacred identity or despoiling its natural environment, which is a concern that is considered deeply when proposing or undertaking any economic project.

The government of McMulland is, well, it's largely a show for the rest of the world in order to participate in the game of Statecraft that all the other nations appear to be taking so seriously. The head of state of McMulland is called The Caput Etat, which is simply a mongrelized translation of "The Head of State" in three respected Western languages: English, Latin, and French. He or she wears a big hat for all official duties. It is both ridiculed and revered by the people of The Island, which is intentional. A sense of comically overblown dignity is seen as the proper way one should regard the head of government, because it indicates a bedrock of true and immense respect for the responsibility of the office. Regardless of how the hat or the officeholder underneath it is viewed, The Caput Etat is an important position, being the final decider on most of the executive decisions of the nation. In its pre-national past, this position existed, but had no name or title. The individual was simply called by their name so that the citizens would judge them and their decisions as a person, no different from themselves.

Underneath The Caput Etat is the governing body known as The Community, which has two houses: The Community of Governors and the Community of Elders. The Community of Governors is the lower house and are selected directly by the people of the districts through election every year. If a governor is elected in his or her district three years in a row, he or she is placed into a general running through the nation and citizens of other districts can cast their votes to "bid" on him or her to be a governor of their district. If they get a high enough number of votes, then they become a governor of that district, and if they do that in all seven districts (meaning they have at least 21 years of successful administrative service behind them) then there is a popular vote by the whole population and a vote by the Community of Elders, and if both are over half, they become a member of the Community of Elders, who have terms of nine years, appoint judges, and have more serious legislative and foreign policy decisions accorded to them. The Caput Etat is usually selected from this body, but not always, as any citizen may stand for election, and monks/mystics, Shieldbearers, and great personalities have been known to occupy the office. The number of people in the Community changes from year to year, as the number of any community changes from year to year, as the population of the districts and qualified pool of applicants to the Community of Elders fluctuates.

And so, McMulland in the present moment looks forward to a fruitful future with the other nations of A Modern World. There is much to learn from one another and more to say about our nations and their relation to each other. I hope, being a newcomer to RP in Nationstates, I don't embarrass myself in representing the People of my country, as I believe they are some of the best in the world. Thank you all for considering this application.

Namaskaram,
Andry Aberash
Last edited by McMulland on Sun Dec 11, 2016 8:17 pm, edited 1 time in total.

User avatar
Iansisle
Diplomat
 
Posts: 917
Founded: Antiquity
Left-Leaning College State

Postby Iansisle » Mon Dec 12, 2016 6:59 pm

I like this application a lot. There's a ton of information, it's uniquely presented, and the nation described has a distinctly AMW feel to it. It has my vote.

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Mon Dec 12, 2016 8:34 pm

Um, McMulland... if your RP's are as amazing as your application, then I would be honored to cast my vote in your favor.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
AMW Applications
Bureaucrat
 
Posts: 60
Founded: Jul 20, 2010
Ex-Nation

Postby AMW Applications » Fri Dec 16, 2016 8:31 pm

The map is updated:

Added:

Confederation of Independent American States
The United Gulf States
Iberian expansion

User avatar
The Crooked Beat
Diplomat
 
Posts: 707
Founded: Feb 22, 2005
Left-wing Utopia

Postby The Crooked Beat » Sun Dec 18, 2016 4:14 pm

Regarding McMulland, I wholeheartedly agree! It looks like a very interesting and cool country, and clearly you have a strong concept in mind. So it definitely has my vote!

User avatar
McMulland
Political Columnist
 
Posts: 2
Founded: Jul 03, 2016
Ex-Nation

Postby McMulland » Wed Dec 21, 2016 12:57 pm

Excellent! Thank you all for the kind words, should I wait for more votes or go ahead and start participating in RP/discussion?

User avatar
Iansisle
Diplomat
 
Posts: 917
Founded: Antiquity
Left-Leaning College State

Postby Iansisle » Wed Dec 21, 2016 4:58 pm

I think you're good to go. Be sure to post a link to any RP on the discussion thread, I'm sure we'd all like to be involved!

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Wed Dec 21, 2016 9:46 pm

McMulland wrote:Excellent! Thank you all for the kind words, should I wait for more votes or go ahead and start participating in RP/discussion?

WELCOME TO AMW!! ^5
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
AMW Applications
Bureaucrat
 
Posts: 60
Founded: Jul 20, 2010
Ex-Nation

Postby AMW Applications » Tue Jan 17, 2017 10:41 pm

Pending claims added to the list of claims, former claims removed from the list, and corrected the spelling of "McMulland." Apologies for that mistake.

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Sun Jan 22, 2017 10:25 pm

Chrinthania

Claim: Slovenia, Croatia, Bosnia and Herzegovina, Montenegro, Albania, Macedonia, Kosovo, Serbia, Romania, Moldova, Bulgaria, Hungary, Turkish provinces of Kirklareli, Edirne, Tekirdag, and Istanbul as well as the Gokceada, Ecebat, and Gelibolu districts of Canakkale province.

Government Type: Republic
Capital: Alexandreon (RL Skopje)
Largest City: Constantinople
National Leader: President: Xander ROMANI (Since 3 January 2017)
National Anthem: https://youtu.be/Khijd5q3Y-M
Legislature:
-Upper House: Senate
-Lower House: House of Plebs
Judiciary: Supreme Court and lower courts

Population: 94,107,570 (2016 estimate)
Area:
-Total: 918,766 km sq
-Land: 899,440 km sq
-Water (2.1%): 19,326 km sq
-Coastline: 20,812.1 km
Population Density: 102.43 per km sq
GDP per capita: $21,000
GDP: $1,976,258,970,000

History

The Khrinthi peoples originated around the Bosporus. Their first recorded history comes from Greek city states who recount the founding of the City of Khrinthios, a Hellenized form of their native name. Later the names would experience Romanization with the name Chrinthanium for the city and Chrinthani for the people and these names stuck. The City of the Chrinthani, Chrinthanium, was located where the Golden Horn and Bosphorus meet and was built around 651 BC. The Chrinthani would expand north and westward, their territory including much of the Eastern Balkan peninsula up to the Danube River. Macedonian expansion under Philip II would see the Chrinthani brought under their control and this control would continue through Alexander the Great. As the Macedonian empire fell and became annexed into the expanding Roman Empire, so too would be the Chrinthani. While the Romans ruled the area, Chrinthani culture, along with Greek culture, flourished in the area. In the 3rd Century BCE, the Celts migrated through on their way to the Indian subcontinent.

In the 4th Century CE, When the Roman Empire was finally split between eastern and western halves, the Eastern capital was built by Constantine the Great on the site of old Chrinthanium and was renamed Constantinople. The 5th Century saw the fall of the Western empire and the power shifted from Rome to Constantinople.

Ensuing centuries would see the empire threatened by numerous attempts at invasions from Slavs to Arabs to Crusaders attempting to reconquer those areas overtaken by the Arabs. Greek culture itself would begin to lose its grip on the lay person and a proto-Chrinthani language developed while the nobility and the ruling class retained the use of Greek and Latin. The continued destabilization of the power structure saw the recruitment of native Latin-Chrinthani into the military ranks. As they would become generals and, eventually, emperors, a true Chrinthani identity begins to show. The military power would be consolidated into the throne itself by the 13th Century after the sacking of Constantinople in 1204 and the subsequent establishment of the Latin Empire. In 1261, the Chrnithani reconquered Constantinople. In the 17th Century, the Senate revolts and returns power unto itself establishing a Chrinthani Republic modeled after the erstwhile Roman one. The emperor would remain a figurehead until the 18th Century when enlightenment ideals saw the establishment of a constitutional republic.

The 19th and 20th Centuries would see the overall decline of both the power of the Chrinthani Republic and its influence in Europe as other nations like Italy, the Shield, Gandvik, and the British would see the establishment of one of the most liberal state in Europe, if not the world. Influences became the powers that be. As Chrinthania's external power waned, progressive internal policies from the Chrinthani Polytheistic religion, which overtook Christianity as the main religion during the 17th and 18th centuries, as well as ancient influence from the Greeks and Romans, would see enfranchisement extended to all citizens of the republic. Same sex marriages, which were already a socially accepted yet unsanctioned practice, became sanctioned by the central government. The war on drugs saw the Chrinthani attack the problem not simply via judicial and criminal means, but through the health services as well. Furthermore, scientific research into the benefits of marijuana saw the drug legalized. Prostitution would become legalized, though highly regulated, in the late 1900s and transgendered rights granted in the early 2000s.

Economy

Chrinthania has a mixed economy with regulatory oversight and government provision of public goods with the means of production owned almost entirely by private enterprise. It is a middle income country with a GDP per capita of 21,000. It has a strong agricultural sector, though the service sector is the largest sector of the economy. Furthermore, tourism is a vital part of the economy, particularly due to the nearly 21,000 km of picturesque coastline, followed by manufacturing, energy and resource extraction, and heath care. The nation's current is called the taler which is divided into 100 centi.

Natural resources: coal, iron ore, copper, chromium, uranium, antimony, mercury, gold, barite, borate, celestine (strontium), emery, feldspar, limestone, magnesite, marble, perlite, pumice, pyrites (sulfur), clay, arable land and hydropower

Industries include: automobile manufacturing and parts, textiles, electronic parts, rubber products, medical products, chemicals, mining, mechanical engineering, pharmaceuticals,

Agricultural products: plums, raspberries, maize, wheat, sunflower, sugar beet, soybean, potato, apple, pork, beef, poultry and dairy, grapes, tobacco, tomatoes, barley, potatoes, peppers, cucumbers, cherries, watermelons , cabbage, strawberries, cotton, pistachios, rice, olives, figs, almonds, potato, sugar beet, canola, grapes and wine, paprika

Culture

The Chrinthani are, as you're fully aware, a progressive, tolerant people. They pride themselves on their civil liberties and believe that a country is only as good as its worst-off citizens. Typical Chrinthani youth are educated through the public school system in which the skills needed to build a good life on are taught. The average Chrinthani youth will spend the first 18 years of their life being educated in general subjects ranging from the basics of reading, writing, and arithmetic to history, the fine arts, and physical education. After they graduate, it is tradition that the youth take a gap year and either work or travel, with most opting for travel abroad. Young Chrinthani like to party be it in a bar or nightclub, at a mate's house, or even as local festivals. Traditionally, Chrinthani youth tend to be promiscuous.

Chrinthani tend to marry later in life with most marriages taking place when people are between 28 and 35. It is more common for Chrinthani to live together first before committing to marriage. The average Chrinthani family has 1-3 children. Homosexuality is considered as normal as heterosexuality by the majority of people. Same-sex marriage has always been a thing within Chrinthania, however it only gain state sanction within the last 20 years. The Chrinthani are fond of public displays of affection, though they are not, as some would claim, exhibitionists.

Religion does not play a large part in the lives of the citizens with only around 14% stating they attend worship services regularly. Statistic on the religious demographics of Chrinthania are difficult to attain in any sense of completeness due to the fact the census does not require people to answer the religious affiliation question. However, based on the responses given, 51% of those who attend worship services regularly are Christian, 28% claimed Chrinthani polytheism, 15% claimed Islam, and 4% claimed Judaism.

A competitive people, the Chrinthani love their sports. The most popular sport in Chrinthania is association football followed by volleyball, basketball, handball, and swimming. What has been dubbed "Extreme Sports" has taken hold in Chrinthania in recent years with skydiving, snowboarding, skiing, hang gliding, bungee jumping, and skateboarding. Furthermore, in spite of what some may think about the Mediterranean basin, surfing has become popular off of the Grecian coast in recent years.
Last edited by Chrinthanium on Mon Jan 23, 2017 7:15 pm, edited 1 time in total.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Walmington on Sea
Chargé d'Affaires
 
Posts: 489
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Walmington on Sea » Mon Jan 23, 2017 11:11 pm

Not without characteristic delay, please find below a proposal for the new Walmington.

As discussed, this would represent a return to a smaller empire. My intention is to have it still historically and culturally significant around the world (without Portugal, there would be no Brazil, without Walmington there would be no... cricket), without being large enough for its input to be necessary to the continuation of major world events today.

In the following spoiler I will list the territories of the proposed Empire by their draught names, followed by the real-world territories claimed on their account, populations included.

Amberland

Poland:
Warmia-Masuria, Nowy Dwór Gdański, Malbork, Sztum, Kwidzyn

Russia:
Kaliningrad

Population: 2,603,810

England

Denmark:
Capital Region*, Zealand

Population: 2,622,919

*Bornholm, within Cap Reg, may stand in for Wales

Scotland

UK:
Orkney, Shetland

Denmark:
Faroe Islands

Population: 95,015

Faithful Ireland

UK:
Northern Ireland

Population: 1,868,700

Somers Isles

UK:
Bermuda

Population: 70,537

Newfoundland and Norbray

Canada:
Newfoundland & Labrador
Saguenay–Lac-Saint-Jean (Quebec)
Côte-Nord (Quebec)
Nord-du-Québec (Quebec)
Prince Edward Island
Cape Breton Island (Nova Scotia)

France:
Saint Pierre and Miquelon

Population: 1,242,569

Walmingtonian West Indies

Anguilla
Cayman Islands
British Virgin Islands
Turks and Caicos Islands
Montserrat
Belize

Population: 518,807

Gibraltar

UK:
Gibraltar

Population: 29,328

Green Cape Colonies

Cabo Verde:
Cabo Verde

Senegal:
Dakar
Guediawaye
Pikine

Population: 3,199,935

Waynesia

Namibia:
Erongo

Population: 150,400

Falkland Islands and South Georgia and the South Sandwich Islands

UK:
As stated

Population: 2,931

Saint Helena, Ascension and Tristan da Cunha

UK:
As stated

Population: 7,795

Walmingtonian Spice Islands

Tanzania:
Zanzibar
Mafia Island

Population: 1,350,419

Walmingtonian Indian Ocean Territory

UK:
British Indian Ocean Territory

Population: 0

Singapore

Singapore:
Singapore

Population: 5,781,728

Hong Kong

China:
Hong Kong Island
Kowloon

Population: 3,379,295

Pitcairn, Henderson, Ducie and Oeno Islands

UK:
Pitcairn

Population: 54


The total population comes to 22,924,242. I mean to redistribute some of it from the colonies to the Anglo-Saxon core in order that the likes of Singapore and Hong Kong not start sending legislation back to England and Amberland.

From Singapore 2.5 million ((leaving 3.28m - a level only passed in the 1990s IRL!)), and from Senegal 1 million ((leaving 1.64m)). The former sum will be added to England ((in Denmark)) for a sum of 5.12 million, and the latter to Amberland, for a sum of 3.6 million.

With 'Scotland' and Faithful Ireland, that'll make some 10.6 million alternate-British, plus 1.24 million ultra-loyal Walmingtonians in Newfoundland and Norbray.

I suspect that the Green Cape Colonies may play a major and perhaps hitherto wanting role in the trans-Atlantic slave trade that is surely essential to the Gulf and perhaps California. With Cabo Verde being uninhabited on European discovery, the islands will have been settled by Walmingtonians, who used them as a base for unequal relations with mainland African states culminating in the annexation of a useful port at Dakar and the establishment of English shipping as a conduit for slave labour to the New World, even if it were primarily (though not exclusively) for sale to foreign colonies.

I am assuming that Walmingtonian holdings in North America used to be greater, but were reduced by the American Republic, which halted its progress when confronted by Frontiersmen-infested wilderness and a then still superior Royal Navy (now likely a shadow of American maritime capacity). Likewise that Ceyloba (Ceylon/Sri Lanka) and some other parts of now-Soviet India were either Walmingtonian, Company territory, or tributary in some sense or other to the English. But then their population growth radically outstripped that of the infamously prudish and frugal English, who were simply forced out in the end. Similar, Dra-pol.

I do feel that my little empire is missing an Aussie/Kiwi element, but I can't see where that'd realistically reside without having told us to sling our hook years ago.

Militarily, I'll use a lot of never-realised British equipment, some Singaporean, and then I may just rob from the British first-string with the assumption that whoever eventually takes Britain won't know what they're doing, anyway. WoS will likely be a minor nuclear power, lacking ballistic-missile submarines but possessing small air-dropped/launched warheads and short-range missiles. Most weapons probably in the kilotonne-range, and warhead stockpile likely in double-figures. We probably still dropped a 'tactical' nuclear device on Dra-pol at some point, in a futile attempt to save the Old Empire.

We now have the New Empire. Impoverished (raped) Ceyloba, India, and Dra-pol are lost, and all that's left is banking, tourism, insurance scams, and high-tech engineering. Wait, that last one's actually useful. Well, we still have it, at a price that limits its appeal and our growth potential.

Almost all of the remaining New Empire divisions will be hyper-rich, with some notable exceptions. I intend to have England, Amberland, Scotland, Newfoundland and Norbray, Singapore, Bermuda, Gibraltar, and Hong Kong all supporting >$40,000 per capita GDPs. The Walmingtonian Windies will have mixed fortunes, economically, with some islands of obscene wealth amongst others enduring lives on middle-income at best.

I'm rushing the end of this blurb as I have to get to work at some point, but feel free to comment and I'll try eventually to fill in the many gaps.
The world continues to offer glittering prizes to those who have stout hearts and sharp swords.
-1st Earl of Birkenhead

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Tue Jan 24, 2017 8:56 am

Walmington on Sea wrote:I do feel that my little empire is missing an Aussie/Kiwi element, but I can't see where that'd realistically reside without having told us to sling our hook years ago.

As you did with Orkney and Shetland Islands for your version of Scotland, perhaps you could take Tasmania for your version of an Australian/Kiwi combo? Just a thought. Otherwise, I've already mapped out what you've posted so far, though I have to touch up the bit in Quebec to make it look more professional. It was an OCD thing at 3 this morning when I saw the post while attempting to sleep.
Last edited by Chrinthanium on Tue Jan 24, 2017 8:59 am, edited 2 times in total.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Walmington on Sea
Chargé d'Affaires
 
Posts: 489
Founded: Antiquity
Inoffensive Centrist Democracy

Postby Walmington on Sea » Tue Jan 24, 2017 5:45 pm

Tasmania is about the ideal size. It may seem a bit weird to have such a little outpost so remote, but then perhaps whomever takes the mainland would be willing to say that Walmington once had more and was only able to hold on to the island?

I'd be happy to add the Tassies if no one objects. It's only, what, half a million people?
The world continues to offer glittering prizes to those who have stout hearts and sharp swords.
-1st Earl of Birkenhead

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

Postby Chrinthanium » Tue Jan 24, 2017 6:22 pm

Walmington on Sea wrote:Tasmania is about the ideal size. It may seem a bit weird to have such a little outpost so remote, but then perhaps whomever takes the mainland would be willing to say that Walmington once had more and was only able to hold on to the island?

I'd be happy to add the Tassies if no one objects. It's only, what, half a million people?

Not many Tassies at all. I'm for this idea.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

User avatar
Chrinthanium
Post Marshal
 
Posts: 15545
Founded: Feb 04, 2006
Democratic Socialists

A Modern World Applications Center

Postby Chrinthanium » Fri Jan 27, 2017 10:54 am

A note to the anticipatory masses.... a new AMW map will be released tonight when I get home from work detailing the updates to WoS and Chrinthania. It will show where Soviet India is currently projected to be as well as what information I have regarding a Shieldian-Gandvian exchange program.. which is Ian gets and TCB gives (kinky), from what I am told.
"You ever feel like the world is a tuxedo and you're a pair of brown shoes?" - George Gobel, American Comedian (1919-1991)

PreviousNext

Advertisement

Remove ads

Return to NationStates

Who is online

Users browsing this forum: Mokastana

Advertisement

Remove ads