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by The Crooked Beat » Fri Jun 15, 2018 7:07 pm
by Chrinthanium » Fri Jun 15, 2018 8:28 pm
The Crooked Beat wrote:Hmm...
Probably have no real right to chime in on this, having commented on precious little as of late, and certainly I'm not going to stand in the way of any consensus that might develop.
It is of course something that we've tried before (though longer ago than I'd really care to admit!), though I guess I'm a bit unsure of what we could expect a reboot or a reset or a complete start-over to accomplish. In my own very humble opinion, AMW as of right now has a lot of very good, very interesting pieces, and a lot of potential for profitable and entertaining RP, and if there's something we need to work on, it is making better use of what we already have. Clearly AMW at the moment is already an extremely nebulous creature, and so much about it is in total flux that it seems as though we're almost in a state of permanent reboot. And then there's the fact that we can't expect anyone to abandon a concept that they feel is working, which begs the question how much would an official reboot/restart really change?
The problem of having AMWers drop out without warning or explanation is obviously one we've yet to resolve adequately, and it's both a major inconvenience and a disappointment, from an RP perspective, to lose these puzzle-pieces in the middle of the albeit very slow-moving game. I'm just not sure it is something we can ever expect to totally guard against, and while a lot of us clearly feel a very strong attachment to this little project of ours, who's to say what will happen out in the real world?
For my own part, I'm definitely ok with people moving and shifting around until they find something that seems to work. That kind of a process isn't going to cost us very much under the present circumstances, and I don't think we'd want to tie anyone to a nation which doesn't necessarily appeal.
Just another heap of disorganized thoughts really from yours truly.
by Chrinthanium » Sat Jun 30, 2018 9:23 am
by The Crooked Beat » Fri Jul 06, 2018 3:47 pm
by Saint-Laurent » Sun Jul 08, 2018 7:33 pm
by Saint-Laurent » Mon Aug 20, 2018 7:06 pm
by The Crooked Beat » Sun Aug 26, 2018 9:38 pm
by Chrinthanium » Sun Sep 09, 2018 10:40 pm
by Kyr Shorn » Fri Sep 14, 2018 6:25 pm
by Chrinthanium » Mon Sep 17, 2018 3:10 pm
by Fascist Jerusalem » Sun Sep 30, 2018 2:15 pm
by Kyr Shorn » Sun Sep 30, 2018 5:29 pm
Fascist Jerusalem wrote:Hello I was redirected here from the application thread.
I have a few questions about the world and simulation so I don't want to submit a complete application yet... But a general summary of my idea:
It would be a nation based off of this: https://www.nationstates.net/nation=fas ... ok/id=main , but with necessary adjustments.
I'd like my idea to be a Clerical Fascist Monarchy centered in South Africa, but with globalwide colonies. It would be a relatively religious society (Roman Catholic) with aspects from the middle ages, but with modern technology. (The colonies would depend on some questions I have about the world).
History would vary from the description of my nationstate on here. Basically, it would be an attempted revival of the Templar Knights, which would eventually descend into a full fledged state.
Can someone give me the invite to the discord?
by Fascist Jerusalem » Sun Sep 30, 2018 5:46 pm
Kyr Shorn wrote:Fascist Jerusalem wrote:Hello I was redirected here from the application thread.
I have a few questions about the world and simulation so I don't want to submit a complete application yet... But a general summary of my idea:
It would be a nation based off of this: https://www.nationstates.net/nation=fas ... ok/id=main , but with necessary adjustments.
I'd like my idea to be a Clerical Fascist Monarchy centered in South Africa, but with globalwide colonies. It would be a relatively religious society (Roman Catholic) with aspects from the middle ages, but with modern technology. (The colonies would depend on some questions I have about the world).
History would vary from the description of my nationstate on here. Basically, it would be an attempted revival of the Templar Knights, which would eventually descend into a full fledged state.
Can someone give me the invite to the discord?
I like the idea of a Catholic order that became a nation that managed to survive into modern times. Though depending on your neighbors things could be complicated for international relations. Though it might make more sense for AMW if your nation evolved out of an order, much like how the Teutonic Order became the Duchy of Prussia. In which case your national form of government could be either a monarchy with fascist overtones, or a military republic with catholic flavoring (like Franco's Spain).
AMW is an alternate Earth set in the 'Modern Era', but it's history went in wildly different directions from RL, and we're pretty story focused and big on keep the history semi-coherent. It's slow-going and people come and go based on their interest in AMW, and nation claims can be changed up at a moment's notice, but when we do get a plotline going it's full steam ahead!
by Chrinthanium » Mon Oct 01, 2018 9:49 pm
Fascist Jerusalem wrote:Hello I was redirected here from the application thread.
I have a few questions about the world and simulation so I don't want to submit a complete application yet... But a general summary of my idea:
It would be a nation based off of this: https://www.nationstates.net/nation=fas ... ok/id=main , but with necessary adjustments.
I'd like my idea to be a Clerical Fascist Monarchy centered in South Africa, but with globalwide colonies. It would be a relatively religious society (Roman Catholic) with aspects from the middle ages, but with modern technology. (The colonies would depend on some questions I have about the world).
History would vary from the description of my nationstate on here. Basically, it would be an attempted revival of the Templar Knights, which would eventually descend into a full fledged state.
Can someone give me the invite to the discord?
by Saint-Laurent » Wed Oct 03, 2018 8:46 pm
by Chrinthanium » Fri Dec 07, 2018 5:22 pm
by The Reborn British Empire » Fri Dec 07, 2018 9:10 pm
by Chrinthanium » Fri Dec 07, 2018 10:08 pm
The Reborn British Empire wrote:Ahem, latin client state indeed.
If this goes through I would be running a modern day Roman Republic, similar to what I had outlined the last time. The Roman history would have remained the same up until at least the reign of Constantine, where things would begin to diverge as Constantine would strike a compromise with the Christians rather than converting. The Roman Empire would revert back to a Republic following the reign of 'Borgia' Emperors, and would steadily rebuild to its current modern extent, which would essentially be most of Chrin's Latin Empire's continental holdings, specifically:
Italy (except Trentino/Sud Tyrol, Veneto, and Friuli-Venezia Giulia)
Spain (without Canary Islands, including Cueta, Melilla, Peñón de Vélez de la Gomera, and Plazas de soberanía)
Portugal (without Azores or Madeira)
Southern France (Novelle-Aquitaine, Occitanie, Auvergne-Rhone-Alps, Corsica, and Provenze-Alps-Cote d'Azure regions)
Gibraltar
San Marino
Vatican City
Monaco
Andorra
Switzerland
Malta
I would also add the British territory in Cyprus, which Chrin does not appear to be picking up.
This would leave me with a population approximately 140-150 million and a GDP of 5.8 trillion (as per RL numbers), however, I will likely reduce the GDP down somewhat to leave space for Roman conquests going forwards!
I'll provide more details as I work it, but my intention is that this Rome would allow me to be more active and to be located in a very interesting part of the world (Europe). As Chrin says, nothing set in stone, happy to hear views of the community etc.
by Chrinthanium » Sat Dec 08, 2018 12:44 pm
by Marimaia » Sat Dec 08, 2018 2:41 pm
by The Reborn British Empire » Sat Dec 08, 2018 3:10 pm
by Chrinthanium » Sat Dec 08, 2018 3:36 pm
Marimaia wrote:I have absolutely no issues with the proposed swap and subsequent re-jigging of the claims. If it's what you both want and you're both happy to do it then go for it by all means
As far as the proposed year-long ban on changes for the pair of you, would that just mean wholesale changes (so dropping an entire claim to take on a brand new one) or would that include smaller changes as well (so adding something to an existing claim)?
The Reborn British Empire wrote:Yeah, I'd like a little more clarification?
Like I'm all for not being allowed to drop the claim or make ret-con changes, but if I want to make real-time adjustments, like say conquering new territory, in the present (with others able and welcome to interfere, etc), I'd still want to be able to do this?
by Chrinthanium » Fri Dec 14, 2018 10:07 am
New Britannia wrote:So, in light of the above, I would likely do the following:
I would pick up the remaining LE territoires of:
Trinidad and Tobago
Puerto Rico
Galapagos Islands
Sint Eustatius
Saba
St Kitt and Nevis
As the remnants of an Age of Sail Roman Empire
And then add, for later conquest (one in my intro thread, the others down the line):
Madagascar
Amapá
Pará
Maranhão
Which would take my total claim population to approx 195-200 million, GDP of approx what I have with Britain currently, 5.6 trillion or so
by Walmington on Sea » Fri Jan 11, 2019 8:46 am
by Chrinthanium » Fri Jan 11, 2019 9:33 am
Walmington on Sea wrote:I am trying to come abrest of recent changes and proposals, please forgive any particularly silly errors I make, here. I would place this straight into the applications thread, but given the ((relatively)) recent discussion of British and related claims here, this seems the best place for it...
After much discussion, TCB and I have settled on a proposal to expand Walmington to incorporate Norway and Sweden.
I intend that this new vast mainland shall function as a majority working-class north, of farmers, woodsmen, miners, oil men, fishermen, and soldiers, while the Danish islands serve on as a financially-driven south.
Having been sceptical about the merits of a larger Walmington, I have been convinced that it may be for the best to make the nation's position more defensible ((and the 'Danish' straits are sure to bristle with coastal batteries in AMW)), and to shield me somewhat against changes over in Britain. I still intend that Walmingtonians will have close ties to their British cousins, and that Britain shall easily top every opinion poll pertaining to the Walmingtonian public's most admired/trusted/important foreign powers, but I want the nation to be able to stand alone in some fashion in the event of radical changes in Britain, be they IC or -more importantly- OOC.
Now, I really ought to have cleared this up earlier, but all the imperial changes of last year need to be summed up. For the benefit of our hard-pressed volunteer cartographer, I shall try to catch up.
Per my post of late July (where on earth does the time go?), I further hoped to claim the Zanzibar archipelago and Mafia Island, both Tanzanian territory ((to serve once again as the Walmingtonian Spice Islands)). I would add the Indian territory of Lakshadweep to serve as the colony of Ceyloba, close to British holdings in the Maldives and Sri Lanka.
I would also like to secure a, erm, backstop of sorts, and state that, should the British player of the day ever drop it from their claim, Singapore should be added to the Walmingtonian Empire ((I am very happy for it to remain British, I merely wish to place a pin in it to signal right of first refusal should that claim lapse or alter!)). Related to that, I am hoping that Chrin ((should the above claim swap happen as I presently understand it)) may allow me to claim the small Singaporean Endurance class amphibious ships, on the assumption that Britain is already well served by the larger vessels of the Albion and Bay classes.
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