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Times change, and so do us all. (Open to all tech levels)

Where nations come together and discuss matters of varying degrees of importance. [In character]
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EmeriKa
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Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Fri May 29, 2009 3:13 pm

In times past, the Holy Empire of Ermor conquered most of the known world, forcing the C'tissian lizardmen and numerous human tribes which dotted the world under its heel, and under one God. There were a few locations the Empire never took, but that was more due to lack of interest over a few more pagans in strategically unimportant locations rather than their strength. It was in these times that the Augur Elders of the Empire predicted the fall of the Empire.

But it never came. With time, their predictions were forgotten.

During the years of peace brought by the Ermorian Empire, not only did the homelands of the Empire become wealthy beyond belief and the Holy Capital of Eldregate become a place which struck all who visited it with awe, but the peoples subjugated by the Empire flourished. Great cities were built across the lands to both show the might of the Empire and to act as capitals of semi-autonomic entities. While some within the halls of Eldregate saw this as an alarming development, as this meant that the Empire's Senate and various other administrative departments had to share power with local leaders, nothing was done to halt this. There was no need to, and as it brought forth differences in magical focus, it was more often seen as a positive development.

But as time progressed, the Empire started to become corrupt. Many of the Censors, who were supposed to uphold the laws of the Empire, became more interested in their own endeavors rather than their duties. Arch Censors, of which there could only be one at any given time, became progressively worse. Even the by then-priest mages of Ermor were not unaffected: Magic relating to death became an increasingly common object of research. In their search for more power, a dozen of the Augur Elders of that day, now calling themselves Grand Thaumaturgs, as their power and stature had only increased since the times of the Empire's rise to prominence, they turned to the Sauromancers of the C'tissian lizardmen. They learned many of their terrible, dark secrets - but they wanted more.

In their arrogance, the Grand Thaumaturgs stole many unholy scrolls and books of dark rites from their C'tissian hosts. They thought themselves better than the lizardmen. They thought they would succeed in what the Sauromancers had sought after for countless years. Or what they thought the Sauromancers had sought for.

They wanted immortality. No, they would not settle for anything less but godhood.

Once they returned to Eldregate, they put their sinister plans into motion. Knowing that Eldregate itself was still the greatest source of holy energy in the world even with their unholy practices and the corruption which ran deep within the Empire itself, they devised a plan to utilize that energy for their own evil purposes. They believed that they could create the most potent unholy enchantment ever seen by any creature, living or dead, and control it for their own needs. To go forth and force Death give them the power they sought.

When the appointed night came, the twelve men began their work. They formed an almost invisible, magical unicursal hexagram around the great city, with four of them standing in the middle of it, and two at each of the northernmost and southernmost points of the hexagram. Once in position, they began their unholy incantations, each reciting their own particular lines.

At first, everything seemed to be going well from all they could tell. The twelve felt empowered by the ritual - as though energy was flowing into them at an increasing rate. What the energy was, or where it was coming from, they could not tell. Nor that they cared. But as minutes passed and they continued their incantations, things began to seem... Wrong. The gentle night wind had ended. Everything had become dead silent. Yet they continued, as this was what they indeed wanted. They took all the signs as that their dark ritual was indeed working.

How wrong had they been.

In one cataclysmic event, the twelve perished and Death was released upon the heartlands of Ermor. The Holy Capital of Eldregate became corrupted. All that had been holy now turned unholy. The dead within the many crypts of the now-corrupt city became restless, rising from their final resting places, preparing to wage war against the living. If it had not been for the swift actions of the relatively few Grand Thaumaturgs and the much weaker Thaumaturgs who still were true to the old Empire's ways, all life would have been wiped out from the land, creating a dark and twisted parody of the Holy Empire.

In the following days, the remainder of the Ermorian priest mages created a Death Cult to slow down, if not halt, Death indefinitely. But the damage had been done: The Holy Empire was no more, and what was left was too weak to retain its hold over the Imperial territories. After several failed discussions with the leaders of what used to be semi-autonomous territories of the Empire, it was quite obvious that several new national entities had emerged: The feudal theocracy of Marignon, run by its Inquisitorial Church, the kingdom of Ulm, which only trusts the force of steel, the sacral kindgom of C'tis and the Emerald Empire of Pythium, which, much to the chagrin of the leaders of the remnant Ermor, claimed to be the only true heir of the now-defunct Holy Empire.

--

In the years after the Ermorian Cataclysm and its successful evasion, the newly established nations fought over the lands left by the Holy Empire. The Broken Empire, as the Ermorian remnant had come to be called by the other nations, held now only a relatively sizeable portion of the western continent, with Marignon and C'tis encroaching much deeper to the land mass than the Ermorians would like. But given their dire situation, and much of the time of the leaders of the Broken Empire used simply to avert further disaster, they could not do much to actually stop what they saw as an invasion. Quite a few of ancient Ermorian fortresses, most of them abandoned due to necessity, had been taken over by the forces of both Marignon and C'tis. Luckily for the Broken Empire, however, C'tis was so far to the north that it did not really pose a tangible threat to the remains of the Empire.

But the Marignonians saw it more as a crusade than just an unprovoked invasion or a land grab. There were a few reasons, in fact: The undead which the Ermorians now commanded were seen as an abomination, not to mention that Ermorian cultists had become an increasingly great a threat. They knew that Ermor was the source of all this darkness, and the faithful of Marignon would be on the forefront to fight it. They would push back the undead and force them back whence they came!

But as they got closer to Eldregate, the more and more organized the resistance became. At first it had only been weak undead with local militia here and there, but by the time they had entered the forest which came after the second river which they had crossed, their progress had stopped entirely. Only weeks after their march to the woods they had begun being forced back, for the first time in their entire war effort. Not only were they outnumbered, but their supply lines had become too long to support their army. It was obvious that the overzealous nature of the Marignonians had gotten the best of them, and now they were paying the price.

In the end, the Marignonians managed to hold their ground in the fortress just north of the northmost river they had to cross on their way towards Eldregate, and the Ermorian forces withdrew. The Church of Marignon would have to rethink its war strategy before trying to push into the lands of Ermor again.

--

Two years after their push into the lands of Ermor, and the complete collapse of Marignon's relations with the Broken Empire, strange reports reached the Church from the fortress the nation held closest to Eldregate. Darkness as though the night itself during the light of day had begun to spread from its general direction, and it was spreading all over the land to the south at an alarming rate.

Could it be...?

Shortly after this report had come in, a message came from the C'tissian Sauromancers. It was indeed ominous, for the C'tissians and the Church of Marignon had not had any contact with each other for longer than Marignon had not had contact with Ermor.

In it was written: "The Fall is complete. Death reigns."

Indeed, the greatest war ever since the conquests of the Holy Empire was just days away.

((OOC: Behold, the REIMAGINING OF ERMOR! With the new forums, I have chosen to restart this nation from the time of the great war between the living and the dead, which will hopefully take a lot longer than the last time. This time all bets are off as any side can potentially win. For a rudimentary map of the Ermorian lands, click here. I will work on it more, but that's it for now. C'tis is in the northern stretch, Marignon is in the bit of land to the south as is Ulm, although Ulm controls also the southern parts of the continent to the east. Pythium controls most of the continent to the east. There's also a currently unknown force in the northwestern part of the western continent. There's a number of all kinds of critters all across the place as well as all kinds of malevolent cults and shamanistic tribes.

This place is one of high fantasy, so magic is abundant and thrown around a whole lot. As the title says, anyone can take part no matter what technology level, but with certain restrictions: No spaceborne fleets can find the planet this takes place in. Only way to enter is through a number of portals that can be open pretty much anywhere, and they are large enough for people to enter, not for a Death Star. MT nations can join by having some kind of "lost in the seas" effect if thus wanted, as I don't think that modern technology will be all that much better than the magic that's thrown around here. Other fantasy nations can take part by whatever method they want.

EDIT: Note that this doesn't mean you have to take part as your nation as a whole. In fact, smaller groups are preferable (like dozen people at most), although if you can explain to me why you need that army you might be allowed to bring one.))
Last edited by EmeriKa on Fri May 29, 2009 7:32 pm, edited 2 times in total.

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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Fri May 29, 2009 6:09 pm

A small ship, months out of port, drifted slowly towards the Marignon coastline; it's hull carried a giant wooden raven on it's front in place of a mermaid, and a huge ballista glared threateningly off its bow. It's sail was huge and multicolored, showing a wood green boarder with by a yellow ring and a pale black center. It was the sigil of the the Cythanial Sanctuary, the great Church of the Ravean Empire. It had traveled far from the south at the request of the Marignonians themselves; finally, the tiny frigate had reached it's destination.

A huge man in dark-tinted Gothic-spiked plate armor; a massive two handed sword and jewel encrusted shield hung from his back. Serin Tuscanar sighed exasperatedly as the ship grew closer to port, desperately wanting to get back on dry land. As captain of the Sanctuary Paladins, he and his team-the six other similarly armored warriors who were milling around the ship-had been called out of service fighting demons and dread lords to face this new undead threat to the north. In addition to the paladin strike force, a special agent from the Ravean Authority and a High Druid had also been dispatched to aid in the quest.

Tuscanar wasn't fond of either; Zyergi Zyerga, the Authority's man, was a well-known rouge, albeit one who had visited Ermor before. A mysterious, sarcastic man who was slathered in tight bandaged all over his body, as well as a giant pair of goggles, Zyergi carried belts of enchanted knives and had the full knowledge of the art of assassination. Storm and Shield magic were among the massive list of talents Zyergi carried; A flourishing saber also protruded from his hip. Dressed in light brigadier armor under a large overcoat, he was perhaps the most skilled intelligence agent Ravea could offer, although he penchant for thievery had gotten him in trouble many, many times.

The Druid was far less annoying, but not much more likable. Narisa Ysane was a white mage with a great reputation for demon slaying; wielding the Kusanagi, an ancient straight sword carried by a long line of vampire hunters. It was rumored that the blade burst into green flame whenever the undead were close by. Her long white robes floated weirdly around her, and her eyes were like that of a black cats. With the powers of white magic as well as the abilities to talk to animals. If only she talked more, thought Tuscanar; the white druid had barely said more than a sentence the entire journey.

The ship finally drew into the outskirts of the harbor; a pair of deck hands waved flags of peace to show that they were not there to cause trouble.
Last edited by Ravea on Sat May 30, 2009 8:50 pm, edited 3 times in total.
~Omnia mutantur, nihil interit~

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Fri May 29, 2009 8:33 pm

The great fortified city, which was the home of the Church of Marignon and as such the seat of power of the theocracy, was quite busy at the time the Ravean ship was coming to port, unopposed. The war against the undead Ermorian horde had erupted in force only weeks before, and the city was acting as a central hub for forces of both Marignon and Ulm being sent to the front lines to reinforce the forces already stationed there. It was easy to tell who were who: The armies of Ulm wore their traditional armors made of black steel, while the Marignonian philosophy was to have their soldiers wear fancy, red clothing so as to enhance morale of the less disciplined troops.

This, and Ulmians were in general slightly larger than Marignonians.

A single Inquisitor, a man in his late fourties, with one Man-at-Arms on both sides was waiting for the Ravenian ship to arrive. Since the nation was at war, not many more could be spared. Not only was there a war against the undead, but heretical Ermorian cultists had been seen all over the countryside, raiding villages and generally wreaking havoc on farms, which has lead to many Inquisitors and Witch Hunters being sent to weed them out. Ermorian cultists had been a problem ever since the beginning of the cataclysm, but ever since it came to its inevitable end, they had grown to become a threat to national integrity. But thanks to the swift actions of the Church, the damage they had managed to cause was far less critical than it could have been.

The waiting Inquisitor wore a black robe with a gold colored chest which denoted his rank as such, and a black hood covered most of his head. The Men-at-Arms donned gleaming, golden chainmail hauberks and red shields with pictures of a Chalice in the middle, whilst their swords were sheathed.

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The Golden Shovel
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Re: Times change, and so do us all. (Open to all tech levels)

Postby The Golden Shovel » Fri May 29, 2009 8:38 pm

OOC: Holy crap, another Dominions III player! Could I play the mysterious fuckers known as R'leyh, or would that be overkill?

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Fri May 29, 2009 8:43 pm

((OOC: Um, there is no R'lyeh here. There is only Ermor, C'tis, Pythium, Ulm, Marignon and a mystery nation I have yet to reveal because only the Ermorians would have any knowledge of them. And I play as them all. I've been playing as the Ashen Empire of Ermor for the last five and a half years on Jolt forums, and I figured it was time for a REIMAGINATION less based on Dominions 1 and 2 once I switched to these forums.

And please, no more OOC posts, just TGs or I'll have to ask for some deleting work to be done.))

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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Fri May 29, 2009 9:55 pm

The Ravean ship docked quickly, it's men happy to be on dry land. Gasping slightly, Tuscanar lowered the small deck bridge down to the dock; he had been constantly seasick for the entire journey. Glancing around the port, there seemed to be an air of urgency among the entire population; huge war and transport ships from both Marignon and Ulm dwarfed the tiny Ravean vessel. Wondering what they were truly stepping into, Tuscanar looked at Zyergi, as if to give a silent warning, then set his gaze upon the Inquisitor as the other Paladins shuffled onto the docks behind him.

"Greetings, friend. I am Serin Tuscanar, senior Paladin of the Cythanial Sanctuary, far south from here. Marignon's Ravean allies heard of your troubles and want for reinforcements; we are at your disposal." Realizing that nine extra men didn't exactly constitute major reinforcements, Tuscanar continued. "As you know, most of our forces are fighting the wicked Danltenth Legions, so we are all our nation could send. I assure you we are the best warriors Ravea has to offer."
~Omnia mutantur, nihil interit~

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Sat May 30, 2009 10:11 am

The Inquisitor smiled reassuringly as he nodded in some form of acknowledgement to what Serin had said. He had never heard of Ravea to the "far south" where there is in truth nothing but barren, cold wasteland, however, nor did he know of any Ravean allies of Marignon or of the status of the wars they might be fighting, but he didn't particularily care, either. He had heard... Strange stories before in his line of duty. All he knew was that he had been sent to meet the people of a ship that had been spotted coming towards Marignon proper days ago.

But he knew that Marignon did employ a number of mercenaries, and that the Church would appreciate any number of troops from practically any source, as long as they were not demonic or unholy in nature. This was uncharacteristic for the theocratic Marignon which usually would not tolerate unbelievers, but still a necessity brought forth by the rapidly advancing undead. As long as the newcomers were willing to fight the Ermorian horde, who was he to argue. Especially against the wisdom of the Church.

"Welcome to Marignon, then, travelers from faraway lands," he said with his strong, but pleasant, voice, "There indeed is a demand for more forces, especially on the front lines. While we're holding against the dead well as things are, it has been decided that just keeping a status quo with these abominations is not a prudent strategy. The longer they are allowed to linger, the stronger they become, and the harder it will become to banish them from this realm."

A brief pause.

"But I get ahead of myself. I am called Tencendur, and I'm an Inquisitor of the Church," he said and bowed slightly, "and it is my current duty to give you whatever assistance you might require."

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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Sat May 30, 2009 10:29 am

Tuscanar hesitated at the Inquisitor's response. The man's voice was piercing, as if he had the power to perceive all that was around him. The huge paladin had heard about the powers of the Marignon church, and knew that he and his men were strangers in a strange land, considered heretics by the Church. In truth, Ravea was a well-hidden kingdom, one had been formerly ravaged by the dead before. Tuscanar was by no means going to even hint at it's true location; his nation was sealed almost completely from outsiders by way of magic and trickery, to prevent any further disasters. Not even Tuscanar himself knew entirely how to find his own home.

"Very well, Tencendur. We have been ordered to reinforce the enemies of Ermor on the front lines, help repel any major pushes, and spearhead a thrust into the Ermorian lands when the time is right. We are willing to depart for the front lines right away, and will submit ourselves fully under any commander who leads Marignon forces. "
~Omnia mutantur, nihil interit~

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Sat May 30, 2009 3:26 pm

The Inquisitor nodded. Rarely had he seen people so devoted to the elimination of abominations. Willing to march into the fray the moment they disembarked! If more of the non-Marignonian troops they were forced to use were like this...

"As you wish. If you do not need rest, you could accompany our most esteemed Witch Hunter General. He is supposed to depart with a number of Knights of the Chalice for the front lines today, even. It is," he said, glancing at the group, "mostly an issue of whether or not you and your companions can ride horses."

A very short pause.

"Otherwise you would have to march with the regulars, and that is bound to take a bit longer."

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Havensky
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Havensky » Sat May 30, 2009 3:51 pm

Havensky Republic Airship Zatarra
Somewhere above the The West Pacific

The HRA Zatarra was on patrol in the The West Pacific on a standard patrol mission. The Command Class Airship was just flying solo at the moment, using it's large sensor array to scout for potential invading forces. Today, the only thing that the Zatarra was finding was foul weather.

"Captain, this storm is getting worse. The ship really hates trying to fly through this cross-wind.", stated the ship's pilot Lt. Morrel.

Captain Dantes was unconcerned, he knew the ship was designed to take hurricane force winds - this was nothing.

"Just keep her steady pilot, she's going to be just fine. We're almost done with the patrol."

"Yes Captain"

However, the storm was getting worse. The crew had no way of knowing that this was a peculiar storm.

Morrel frowned, "Captain, I have a bad feeling about this - - She's just not responding like she should in a storm...I can't put my finger on it - but something is wrong here."

Dantes game his pilot a look, "Zatarra, status report"

A female computerized voice came online - "All system's fully functional - Engine performance down 20% due to compensating for high winds."

Dantes seemed satisfied.

The sky rumbled, and grew darker - and with that a sharp crack filled the air. Instantly, alarms sounded

"CAPTAIN! We've been hit by lighting -

Dante shouted, "Don't panic! Get us above this storm pilot"

Multiple cracks filled the air - and the lights dimmed on the flight deck - more alarms

His ships engineer came on the intercom - "We've taken multiple lighting hits Captain! (crack!) We keep on getting hit and I don't think she's gonna take much - pttzzzzzzzzzz"

The lights went dark again as the electric energy played havoc with the ships systems...and the crew could feel the sicking feeling of the airship dropping and spinning out of control.

"JACOPO! I NEED POWER NOW!" shouted the captain.

"I'M TRYING CAPTAIN!"

Things went black...and a sickening feeling emerged on the crew.

The lights flashed on - and the crew realized the ship had turned upside down. For a Havensky airship, whose anti-gravity cells are on the bottom, the worst possible position to be in - is upside down.

"Get us upright pilot.....", said the captain tensely. In the cockpit, Morrel was struggling with the controls..

"Engines two and five non-responsive - cells three, six and five non-responsive - trying to compensate manually"

The pilot gave out a yell as he righted the ship

They saw land in the distance and the pilot tried desperately to make it there, but the ship was dropping like a rock and the anti-gravity cells were flickering off and on.

Warning sirens were going off - screens flashing red every second. The Zatarra was screaming in pain.

The pilot screamed as he fought to keep the ship level - the airship tilted up slightly before hitting the beach at a nasty angle.

The impact knocked the crew out cold.

Image


[OCC: I tried to land the ship on the northwest part of the continent. - The ship will be locked down so nobody will be able to enter yet]
The Skybound Republic of Havensky
(Pronounced Haven-Sky)

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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Sat May 30, 2009 6:06 pm

Zyergi seemed to perk up at the chance to get some rest. Out of all the men on the ship, he had been the most uncomfortable out at sea. There was far too little space on a boat for his liking, and far too few people to steal from. The thought of a city of unwary pedestrians as well as a good night's sleep greatly appealed to him. He began to speak before being cut off by his large paladin captain.

"We sure could use some-" Zyergi began, before being interrupted. "War horses. We paladins wear armor that is too heavy for all but the largest of steeds," Tuscanar finished. "Of course, my spellcasting companions would be just as happy with a pair of faster mounts." Zyergi crossed his arms, looking sullen, though it was impossible to tell through the heaps of bandages encircling his body. Narisa gave a small nod of approval, keeping just as silent as always as she apparently floated in midair off her vessel. Tuscanar wanted to get out into the field quickly; the past few months had been spent trying to keep armor and weapons free of rust and preventing Zyergi from lifting their possessions. He needed to feel the vigor of combat soon, or he felt he would go mad.

"We would be happy to accompany the General to the front lines as soon as possible, if some proper steeds can be found for us."
~Omnia mutantur, nihil interit~

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Soviet Steam
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Postby Soviet Steam » Sat May 30, 2009 8:38 pm

Snow blanketed the night skies everywhere in the arctic Wasteland of Pangaea, as below, nothing existed to withstand the snowstorms, only death, only the complete consistency the lack of the spark of life provided: a white, frozen tomb, where neither civilized or irrational beings have settled. Nothing ever walked through such lands. Across the Peaks of New Urals in the Wasteland, a dangerous passageway existed, a narrow path between two flatter grounds in the mountain, with a seemingly never-ending abyss at each side of the ravine. It seemed a bit too deliberate in shape, almost as if it was built rather than formed naturally, but there were no hints it was artificially made.

In a white arctic winter garb with rackets below the boots, with icepicks, ropes and other gear in hands and bag, a figure trudged through the thick ice, struggling to keep through the difficult and dangerous path, as such figure was followed by a another individual dressed with the same clothes. As the figure noticed the dangerous path ahead, looking to the other, and approaching its face, it spoke in Russian:

"Are you sure we are going to find that place?"

"We are very close, according to the signs," it pointed to the narrow path bending downwards amidst the abyss, "the solution is to be found soon."

Walking carefully, they began their difficult walk through the natural bridge. Any mistake would mean death, and thus they went silent, simply focusing on the task at hand. icepicks slowly grabbed the floor's ice, and thus they carefully moved.

"Wait, I think I hit something different! My pick is stuck here!" the figure ahead immediately took a shovel and began to dig the ice from the ground of the natural and narrow bridge around the icepick, until it stared with surprise at what the icepick hit. An human skull, but one built of perfectly crafted steel, or perhaps of another metal, far beyond what their industries and science could achieve, was buried deep beneath the ice, and the bones from the neck were still there, while strangely, rather than dirt, the ice covered a layer of concrete, proving that such place was built rather than natural.

"Help me here." Slowly the long dead corpse was revealed. Every bone from such long gone individual seemed to have been built of metal, including even the joints, built in a complex interlocking of flexible bolts and pieces forming an intricate clockwork to simulate the human body, a strange sight... for a place that has for long been believed to have never been inhabited in its history. However most intriguing of all was the strange, metallic and wire-ridden weapon which trigger and grip were still being held by one of the skeleton's hands.

"It must be close, because this is impressive. Automatons are child's play near this, it is far beyond anything our known technology or magic, which I find less likely to have been behind this, could build," the figure behind lifted the metal skeleton, showing no burden by its height as it concluded about the origins of such place, "we better bring these remains and this broken gun, which I'll trust you with, whoever or whatever they belonged to. There is yet knowledge to be gathered from them, but I know not how to gather it yet."

The one ahead took the weapon, staring at its serpentine hardened wires and ball-like edge, noticing it obviously was not made to shoot bullets, but something else, and guarded it in the backpack. Then both continued their dangerous crossing, until the other side of the bridge was found, and among the way, the one ahead asked, thinking about the implications. A long lost civilization in a place known to be deadly, a place where most adventurers who did not find death in the biting cold and treacherous grounds and avalanches would find death in a strange disease that provoked hair loss, terrible skin burns and other horrible symptoms leading to one's eventual death.

"This thing or man was fighting when he died, maybe it was holding this bridge from something, and considering the direction of the bones," the figure ahead pointed to their destination, "whatever it was fighting against came from where we are heading now."

"Hell," the other then replied as they were about to cross the bridge, now clearly either made by men who once dwelt in this place or by other sentience, "I suppose we could turn our backs and accept it then, if you are too full of having to drink ice cream to continue."

The icepick came again as the last part of the bridge was crossed by the first figure, and with its noise, the voice said:

"No! Temporary solutions won't last forever," the one ahead was already at the new side of the mountain, a peak where a large dome-like cover of ice stood, inviting them to discover which secrets it may hold, "and besides, I have only took a temporary solution after seeing the other choice, and now I can't even remember what the other choice implies."

"You would have not managed to keep yourself sane if you did," the figure behind grimly stated as they walked near the dome amidst that plain surface around, "but no matter how... this is not very pleasant, we still are free for now, and if my papers are right, soon we shall be free forever."

"Why don't we tell the people the truth?" the figure asked as they reached the ice dome, where a long excavation would have to be done.

"To be thanked with pitchforks and guns at our heads?" the figure behind asked in a cynical manner, "Do you want to get yourself killed again? Who knows if you'll be damned for good if you die again?"

Throwing the shovel at the dome-like ice sheet, the figure ahead shrugged behind the thick balaclava and replied to the rhetorical question:

"Walking here we are taking far too many risks of dying again," then a cold laughter came, breaking the sound of the moving snow, "but at least I am not enough of a fool to end my own life, like you did. And besides... the least of us go to them, perhaps the more they will be weakened."

"And what would we do?" the figure behind asked again, "Curse all of them to save them from an even worse curse? And what if this we had to do is irreversible? Have you thought about that?"

"Nevermind, friend," it took the shovel and began to dig, pulling and pushing it with the gloved hand over the handle, until stopping to finish, "could you give me a hand here?"

And thus both began to dig Slowly, until a hole was opened over the dome, after countless hours of work. The shovels were then placed at their bags again, and they stared at what they just uncovered. Two massive metal doors without knobs, and without a keyhole, with a visible slot in the middle, as if they were supposed to slide to each side of the door. The figure knocked it, and after thirty seconds, nothing happened. There was a particularly interesting chiseled title over the doors, a title written in Latin rather than Cyrillic alphabet, "Vault XIII", the scribbing which one of them quickly annotated in a nearly freezing paperboard.

"Stand back, I will open it," the figure ahead took a few steps back with its friend, and then, looking at the door, it simply nodded. A violent creak came when each side of the now visibly very thick door was forcefully slid by magic, as the shout echoed while the figure threw itself over the ground.

"Get down!" a shock wave emerged with shrapnel and flames as the forceful opening of the door triggered some trap of sorts. As the situation seemingly settled, a distant rumble began to echo through their ears, a very obvious sign of what as to come, and also an alarm rang inside the strange facility they have found.

"Get inside! Avalanche!" they began to sprint towards the opened corridor, one of them still carrying the metal skeleton, as the sound of tons of ice moving through the mountains was heard. When they got inside, one of them immediately stared at the door, as its slides violently clashed each other, twisting their edges. The ground began to shook, a feeling particularly unnerving coupled with the alarm. They closed their ears shut for a while, until the trembling stopped. The thick metal doors were clearly bent inwards by the force of the snow outside, showing clearly they would never be able to return from the way they came to such place. The small, narrow corridor was entirely metallic, with a few strange light bulbs of sorts above it, cylindrical rather than bulb-shaped, and contained a door next to a strange device, like a calculator machine key, but with numbers in white keys and a strange glass display above the keys currently empty instead of a printer. The dusty place seemingly to have never opened for many eons, its air extremely damp and stale, like if that of an ancient Egyptian tomb just unearthed.

"Don't even think on doing it again!" the warning was wise and clear, "if this door is also rigged with explosives, you are not going to have anywhere to take cover from it. We must discover... how these keys work. Press anyone, it couldn't really be dangerous, could it?"

"I am afraid we could stay here... but this is not a very interesting place," the figure pressed the number one key, as the number appeared in a green color in the glass above the keys.

"This thing, it displays the numbers you choose," the figure trying it remarked the obvious, "maybe it is a number password, but we would take some time to guess it, and ice cream does not last forever. Typing three, seven and zero, a brief alarm rang as well, until it stopped.

"Wait..." the other figure said, "this, maybe this thing will detonate if we make too many tries. I fear I will have to ask for your help in this, I know you hate doing it, but it won't be as risky as guessing this."

"Friend, this place is highly technological," the obvious was again pointed for a change, "any magic tried here could be catastrophic."

"Not as much as this place exploding apart... besides, I don't want to be stuck, and you are going to die here."

Sighing, the figure then sat down in a meditative stance, acknowledging there was no other choice, and thus it began, still wearing the thick arctic outfit due to the coldness of the corridor, to enter in a trance-like state. The other figure watched patiently as their bet was being made, a bet for freedom. Sometimes people had to make extremely difficult decisions, to choose between the bad and the worst. Again they ended in such conundrum. And again, they have made their choice. They vanished from the wastelands. The traces of an ancient civilization once again buried deep beneath the ice, to never be found, for perhaps the secrets held in the place were too terrible, and perhaps random chance worked against their discovery. Ironic how the most lifeless places of Pangaea were those most full of magic or technology, for perhaps both led to extremes that could threaten life. The figures lives however, they could not threaten any more, during the months they journeyed through the eternal night in such far north Wasteland.

A blink later, and the figure noticed itself in a place far less cold than the clothing it wore suggested. A man with a black robe was talking to a group of seemingly knights from the Dark Ages, in a place that seemed to be the fields next to a large medieval fortress, which was forged to withstand powerful enemies at the time. They have teleported themselves to the doors of Marignon, a name they were not yet aware of. Still unsure on what to say, one of them approached the black robed individual and curtsied, regardless of precautions like raising arms towards them, trying to force itself to speak a language it did not master. The voice was clearly female, of an adult woman likely:

"Greetings and apologies for the frighten and for the sudden appearance. My name is Manya Vostroya, mage of time and space, from lands far, far beyond here, and this is my friend, Ivan Minsk, mage of life and spirit. We arrived by accident, or by fate perhaps. A teleport of mine brought me and my friend to your lands, therefore," she paused for two seconds to ask, "may I ask in which kingdom are we?"

(OOC: TG sent with more details, hope you'll agree)
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What passing bells for those who die as cattle?
Only the monstrous anger of the guns.
Only the stuttering rifles' rapid rattle
Can patter out their hasty orisons.

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Sat May 30, 2009 10:48 pm

The Havenskyan ship fell down in one of the northmost forests which still dotted the western end of the western continent, untouched by undeath due to some unknown reason. Whatever the reason was, it was quite probable that it was related to the reason why the Ermorians had left that place alone even when the Holy Empire had been at its strongest.

But someone, or something, lurked in the shadows... Observing the strange metallic object which had fallen from the sky. What, or who, it was, remained to be seen.

--

The Inquisitor was slightly amused by the way the Paladin denied the other man his request, although it wasn't quite readily obvious. It was obvious the two did not particularily like each other, but that was not an issue the Inquisitor would have to care about. Personal issues of others are... Well, their own personal issues, not his.

"Of course. Considering that most of our own cavalry forces are quite heavy indeed, I am sure we have plenty of them to spare. We never have needed particularily fast breeds due to the use of magic. In fact..."

He stopped speaking mid-sentence as he noticed the two newcomers who had just... Simply appeared.

One of the two came closer... And curtsied. After which she spoke.

What an odd early morning this was turning out to be. Not only was there one group of people coming to combat the undead from a distant land, which wasn't exactly the norm in and out of itself, but now there was another party which, apparently, had no idea where they were in the first place!

Tencendur smiled to the woman.

"Yes, of course. You are in the most holy capital of Marignon, which is ruled and governed by the Church of the One True God. I am Tencendur, an Inquisitor of the Church. Is there... Anything else I can help you with?"

There was something not right about the two newcomers, but he couldn't quite put his finger on it. Normally just this kind of suspicion would have been enough for him to detain the two, but this was by no means a normal time. Otherwise he would have been allowed to bring half of the Ulmish army to face Marignonian justice, not to mention the various unsavory mercenaries that were being paid to fight for the Church.

Having to put up with foreign unbelievers, no matter how strange, was a far better option than being overrun by the undead, after all.

((OOC: Early morning as per request due to burning issues with extreme daylight, har har.))

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Soviet Steam
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Hopefully, blades bursting in green flames are just rumors..

Postby Soviet Steam » Sun May 31, 2009 12:35 am

Manya, if such was her real name, already began to focus her thoughts on the objects she tended to carry to augment her magical capabilities, for she lacked the capability of harming people directly, relying instead on manipulating objects around for such role, sharp objects, and ironically, 8.89x67mm rifle bullets with their powder charges emptied, as they would be shot against those who might threaten them to the utmost damnation, by other means than gunpowder, if necessary. Fortunately, nobody so far raised arms against her, and instead the cloaked figured decided to see what they would say and do first before making preemptive judgments. Looking briefly to the sky, she tried to hold her anxiety, as hard-pressed, she had to find shelter soon, or everything they have done would have been in vain, and what would await after death for them would make even becoming a ghoul pleasant in comparison, even though they never heard about ghouls in their plane of existence.

"Ivan, you forgot the skeleton," she was remembering meanwhile, but somehow to be carrying a metallic skeleton in a place like such seemed a terribly bad idea, and could give the wrong impression about their real nature behind everything that had to be done, and that must be hidden, "and now I see you were not wrong, have you done necromancy again to predict our near future?" in their land, necromancy was the act of communicating with the spirits of the dead and of consulting spirits who departed their realm to divine the future, and nothing more besides such acts.

Instead, the cloaked man returned her politeness with a smile, as he introduced himself and explained to her and Ivan where their random teleport took them to. The solution would have to wait, for there was certainly no easy way back to their world, and thus, for now, they would have to depend upon other people to ensure the continued survival of their free wills. Immediately, the mesh from Manya's balaclava shifted slightly, demonstrating she was smiling behind it as he spoke:

"Yes, of course. You are in the most holy capital of Marignon, which is ruled and governed by the Church of the One True God. I am Tencendur, an Inquisitor of the Church. Is there... Anything else I can help you with?"

"We better be careful because these types usually lack the pragmatism atheists like us would have, and they doubtfully would comprehend our difficult situation" she remembered herself as he explained where they were, a theocracy not unlike the old Holy German Empire of the Earth they heard so much about. Politely, Manya then answered to Tencendur, trying to sound genuine with her question:

"Thank you, actually we just would like the recommendation of a quaint inn to spend the day, and perhaps the night as well, because we had been in some very dangerous and cold lands for an expedition and we haven't slept properly for weeks," she then remembered comments about war horses and immediately associated it logically with the group of warriors next to the cloaked man, perhaps a hint of what was coming, that perhaps such place was far less safe than the Badlands after all , "however, sir Tencendur, with all due respect, it seems I must ask as well the same question: Is there anything we may help with? We are unsure about how long it shall take for us to find a way back whence we came, and that may take months to become possible, if not years," her reasoning was far more of rationality and wisdom than of righteousness, "and therefore, the safety of your Kingdom and of your people in the months, or perhaps years to come, will be very important to us."

"I don't care about your pragmatism Ivan. The proletariat will suffer more if we just stand idle... and were I not a coward, I would never have ended this way. I will never again step back in face of the enemies of mankind and of the people. Because if we cower, than we will only delay our doom" Manya still bred some beliefs from the People's Republic she was raised at after all these years. She still believed that a perfect society was possible, beliefs not shared by her friend, who has been for a long time, neutral to such politics. However, their plight have driven her focus away from such matters and inwards the resolution of a far greater problem than simply the exploitation of man by man. A problem that perhaps could not be solved.

Ivan then ended his silence, as he was hard-guessing what ailed such kingdom. His voice was serene, perfectly normal and without any hint of a hidden evil. Neither any evil could be sensed from them by those capable of feeling malice. Ivan saluted Tencendur, which was the most neutral gesture he could perform at the moment, until he immediately answered:

"Sir Tencendur, I am unsure about how your kingdom calls the magics of healing and of banishing the mockeries of life," although mildly ironic in context, Ivan was not really an undead in the usual meaning of the word, but a long disembodied spirit still existing and interacting with the world of the living through magic, which resided in temporary vessels, usually clothing, but sometimes he could assume something more complex, and the way he mentioned undeath clearly demonstrated a voice of disgust, making their situation even more ironic,"but I have always been in touch with life and with the spiritual world. I have learned how to banish the desecration done over the bodies of those whose souls departed, how to heal the wounds of the alive and the wounds of those long gone but still restless so they may rest in peace." he recognized his own lie in his thoughts, for although the details were unknown, at least for his people, there was no peace after death.

Nodding, Manya replied then to Ivan, who was aware of the sun about to rise:

"Thank you for the explanation you gave to sir Tencendur, Ivan, but we should rest first if we are going to face these things you speak of. Unless we sleep, we are not going to be of much use, and this teleport has drained me."

"Very well," Ivan then faced again Tencendur and smiled behind the mesh covering his "face", "we shall find an inn and spend this day resting, thank you for your hospitality, sir Tencendur."

Everything was working so far, because otherwise, their situation would be grim. Despite being no longer really alive, neither Ivan nor Manya would befriend a murderer, a power-hungry tyrant or a sociopath, be such monster alive or dead. Being forced to side with the enemies of such place was definitively not a wise idea in their minds.
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What passing bells for those who die as cattle?
Only the monstrous anger of the guns.
Only the stuttering rifles' rapid rattle
Can patter out their hasty orisons.

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Re: Times change, and so do us all. (Open to all tech levels)

Postby Havensky » Sun May 31, 2009 8:57 am

Beep - Beep - Beep - Beep

Dantes awoke with a splitting headache. Throughout the ship the crew was waking up and assessing the damage to the Zatarra. The lights were dimmed and most of the consoles were shut off. The ship was eerily quiet.

The impact had thrown Dantes onto the metallic deck. As he crawled back into his chair, he called out to the ship's AI, "Zatarra, status!"

A computerized female voice came to life, "Fusion generators in emergency shut down mode for the next 37 hours. Operating on emergency power. Fusion Generators 2,4,9, and 12 damaged beyond safe operating standards. Engine four off-line. Engine two heavily damaged, but operational. GPS Satellites unreachable. Sensor array off-line. Anti-Gravity Cells 2, 4, and 6 off-line. Electrical systems damaged."

"What on earth happened?!", shouted a very disgruntled Morrel.

"This ship was hit by lighting 27 times."

"Where the hell are we?", asked the Captain.

They looked out the window, and didn't recognize a thing.
The Skybound Republic of Havensky
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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Sun May 31, 2009 1:09 pm

As the two walked away, Tencendur looked after them in thought for a little while.

What an odd pair.

The two had been lucky that Tencendur was an Inquisitor rather than a Witch Hunter, for he lacked the training to see the signs of undeath on the two. In his line of work he dealt more with living heretics and their dark heresies, not undead and other kinds of vile abominations which were actively hiding their true nature, which, all things considered, was quite unusual. Especially since the holy capital of Marignon held such potent holy magics that they would begin to hurt undead and demonic beings after a while of being exposed to them. At first it would not seem like much, but the longer they would stay, the worse the effects would be.

He had noticed the metallic skeleton, surely, but he took it as some kind of foreign eccentricity. After all, Earth magic that was prevalent among the Ulmish Master Smiths was also used to give false life to all kinds of metallic and stony constructs. Unlike the undead, these constructs were only as evil as their masters were, and they did not use the remains of dead creatures. In fact, Marignon itself used them on occasion as well.

Then he turned back to the Raveans.

"Oh, I apologize. Where was I... Oh yes. You will need horses. If you would follow me," he said motioning towards the city, "I will lead you to the stables of the Order of the Chalice. There we should be able to get you some fine steeds."

--

"What is that?," whispered a figure hidden in the foliage, "I have never seen a construct of this type."

"Neither have I," said another whispering voice, "I think we should inform the witches of this."

The first speaker nodded.

"Indeed. But this will put us far behind schedule. Do you think they can hold against the undead without us?"

"They will have to," responded the second speaker, "This could be a worse threat than the walking dead. Or it could be an opportunity we cannot pass."

"True," whispered the first and signaled for a third person to come to the two.

Whispers were traded.

"Do you understand?"

"Yes, Lord Warden."

The figure nodded, and the third person left, running, while trying to remain undetected.

"Whatever it is," whispered the second speaker, "I hope we won't end up fighting it... Or its owners."

Indeed... Indeed.

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Re: Times change, and so do us all. (Open to all tech levels)

Postby Havensky » Sun May 31, 2009 1:56 pm

Morrel shook his head as he tried to get his console to respond.

"Captain, the ship's navigational systems are working - but for some reason it can't reach the GPS satellites....or any satellites for that matter. I'm trying to track where we landed, but the computer seems....lost."

Dantes' eyebrow raised, "How can the computer be lost?"

"In the log it shows us in The East Pacific...then after the lighting strike the computer bolts us to a whole different place with a continent that I don't recognize at all. And neither does the computer."

Dante called the engineer on the com, "Jacopo, status report - when can we get in the air again?"

Jacopo's voice came over the flight deck in a tone that was more than venomous, "We just got hit by multiple lightning strikes - crash landed on a beach - knocked out by the impact - and you wanna know when we can fly again! We're lucky to be breathing thank-you-very-much!"

"Just tell me"

Jacopo sighed, "All the energy from the lighting strikes caused our electrical system to overload. Our fusion generators shut down to protect their cores, but several of them were knocked out before the system could shut down. Half our anti-gravitational cells are fried, but it should be enough to get us home IF we can get the power back up. The problem is half the ship's wiring is burnt, it's gonna take me days to bypass everything. We may be better off waiting for rescue."

Dantes signed, Morrel was looking at him expectantly.

"OK, ok - you were right - we should have flew back out of the storm when we had the chance. Ensign Valentine, have you contacted Ruby City yet?"

The young woman frowned, "The communication systems appear to be working, but I can't reach anyone. I can't even reach local traffic."

The captain was exasperated, "Does anything work on this ship?!"

The weapons officer smiled, "The guns work sir"

The captain shook his head, "Great, all armed and nowhere to go"
The Skybound Republic of Havensky
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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Sun May 31, 2009 5:02 pm

The Ravean Paladins jumped as the mysterious new pair of figures seemed to appear out of nowhere right behind them. The soldiers began to draw swords and raise hammers, while Zyergi flicked a hidden knife from the sleeve of his coat into his hand. Only Narisa kept her cool, raising a hand of warning to her comrades, who, save Zyergi, slowly lowered their steel. The white mage was familiar with Chronomancers, and while these two didn't quite fit the bill entirely, she sensed to evil from either.

Her ancient demon smiting blade, however, thought differently. Narisa could feel the Kusanagi's hilt glow white hot, though there was no visible sign of any trickery from the two. If she pulled the blade out, no doubt it would burst into it's trademark green fire, but Narisa felt it might be unwise to start a melee with a pair of totally unknown teleporters without first having sufficient knowledge of her foe's abilities. She turned her cat-eyes from Ivan and Manya to focus on her assassin comrade.

"Put the knife away, Zyergi," Narisa spoke, for the first time since landing in Marignon. Her voice sounded like a soft chorus, as if many more than a single person was talking, and it echoed across the port quietly. "These people mean us no harm." The assassin merely grunted as he placed his blade into it's hidden sheath. Narisa turned back towards the Inquisitor.

"Tencendur, we will leave immediately. Please take us to the stables right away." Perturbed that the Druid seemed to have more command over his own paladins than he did, Tuscanar nodded silently, still puzzling over the newcomers.
~Omnia mutantur, nihil interit~

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Sakkra
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Sakkra » Sun May 31, 2009 7:56 pm

At the base of the Kess Mountain range on the Isle of Sakkra on Earth, a small conclave of the Order of Rragg gathered around one of the eldest of the Ordermen in the region. A massive crystallized skull was being peered into by the unseeing eyes of Elderman Zzaath. In his gnarled, clawed hands he kept rotating it over and over, humming a low chant while Acolytes surrounding him thrummed a deep, low tone. The place smelled heavy of sandalwood and must and barley visible were the tendrils of smoke wafting about in the dimly lit room.

Then the Elderman chuckled a low, whining sound which gave way to a loud grunt as he stood upright. "This will not do at all. I see calamity that could reach far and wide." His wizened finger leveled at one of the attending Acolytes. "Send this message through the GrassWalkers to our conclave in The Whispering Savannah. I summon the presence of the War Shaman of that region for urgent matters. His regular retinue is allowed to accompany them. All haste should be made." The Acolyte bowed and scampered off, returning a few moments later to confirm "The message has been sent and received. The requested person will be here at First Light of Next Cycle."

The Elderman nodded his head. 'Very good. Now you may go and tend to your daily duties, and don't skimp on your meditations." He waggled his finger in mock admonishment as the Acolyte bowed, and picked up his slim amount of belongings.

***********************************************************************************************************

The War Shaman arrived at the conclave, where the Elderman greeted him. "There is a disturbance which goes against the Natural Order. I've augured the basic location, but forces there are clouding my perceptions.So i've called for you to go and glean what you can." The Elderman trod forward as if to inspect the being before him. He was large as Sakkrans tend to be, but large even by those standards at a flat 8' high. He wore little except for a waist wrap and carried a ceremonial hammer on his back. As was with all War Shaman and mid to high level members of the Order, the eyes were smote, yet a seemingly constant tendril of smoke seemed to issue forth from the sockets. The scaly skin seemed to have tattoos all over, but these were actually sigils of power burned into the very flesh.

The Elderman seemed to nod his head in approval as the War Shaman stood tall, taking in all he could hear. "Now then, you might wonder what this disturbance is? It is the Void thrown awry. Our own Lord of the Void, Guanarr, calls for this to be set right. This is where you come in. Forces in the area are already struggling towards that end, and you must work in tandem with them to set the dead back into their respective rest and remove those that would continue to torment them from their sleep. Questions?"

The War Shaman with grey scales on his skin spoke up. "Will I be given standard equipment to perform my duty?"

The Elderman nodded. "Of course. You don't think that we'll send you out barehanded, do you? A dropship is ready for you at Kastaa loaded with all you and your retainers need. And you'll have a GrassWalker attached to you to translate, just in case the symbiotids supplied don't work out. And as usual, your Cloak of Office will be supplied to you. " Zzaath motioned with his hand to an Acolyte, who came forward, holding out a long, black robe with silver trim to the War Shaman.

The War Shaman, Rruk, bowed his head down to the Elderman and placed the cloak around his shoulders, positioning the hood on his head. "Good fortune to you on your journey, War Shaman Rruk." Rruk bowed his head a little once again, then turned north-west and started jogging at a swift but steady pace. The Elderman watched him as he went for a time, then turned and headed back into the conclave.

********************************************************************************************

It took a full day of running for Rruk to reach the Kastaa airfield at a steady jogging rate of 57 kph (yes they do run fairly quickly). His papers were checked, clearances granted and boarding was completed as his team of two retainers and one translator made themselves comfortable and secured their possessions in the MCU-style pod attached to the dropship.

The dropship lifted off with a barely-audible keening sound from within the pod. "So, Rruk. The Order sending you off to some Pantheon-forsaken place again?" This was Ssekt, an old hand in terms of serving as chief cook and bottle-washer for the War Shaman. She was elbowed gently by her compatriot, Zodda. He served as Rruk's long-range support and intelligence attachment. "Can you ever have some sense of reverence for anyone? At all? Ever?"

A bird-like chirp issued out of the lips of the assigned trnalsator Hossri, a Grass-Walker with scales that looked for all intents and purposes like burnished copper. The 'voice' that came from her sounded inside her intended audience's heads. 'It's nice that you all are so friendly with each other. This should turn out interestingly'. The pair of retainers looked at each other, with Ssekt speaking out. "Why can't I help but feel i'm being made fun of?"

Rruk just sat in silence, 'looking' at his team with the senses afforded him while privately praying to the Pantheon that everyone escapes from this with all their skin intact. Until, at least, they make their destination. That being the Northern Stretch. Moments pass, with bickering, chatting, joke-telling and such for the duration of the flight until they make their destination. Rruk disembarked first, sniffing the air deeply and keeping his earholes open to all sounds around them. Ssekt and Zodda appeared next, carrying their bags and equipment, with Hossri taking up the rear.
All I wanted was pants! A decent pair of pants!

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Soviet Steam
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Soviet Steam » Sun May 31, 2009 8:52 pm

There was a visible hostility around these lands, and the other arrivals suddenly demonstrated the willingness to engage in violence, a willingness answered by the persistence in not challenging them, and as they were pointed the way to the inn, both simply left peacefully, showing no intent of retribution to the hostile welcome they were given by the paladins, for to do so was to meet damnation. Manya followed at first, as they walked through the gates in a normal pace. Hopefully her calculations were correct and she would not turn to ashes before arriving to safety. The medieval fortress-like city stood next to them, as they made their way, avoiding eye contact and behaving obsequiously to avoid drawing unnecessary attention. There was something else bothering Manya, but she remained silent about it. The city had something that did not agree with their means, even if their ends might be acceptable for such kingdom, and thus she could feel slowly, very slowly, a weakness building over her self. A dangerous feeling, for such weakness also increase her thirst, and although prepared to hold it, the insidious curse over her body would sometimes override the will of her soul to control it. As she got inside the inn, into their private bedroom, Manya finally removed her thick hood to withstand the biting cold of ice, which was extremely harmful to her, as was the act of crossing through water, facts which could easily be used by their enemies. Her face was natural and perfectly human, having nothing that could denounce her nature to the unaware. Closing the windows quickly, she looked through the unlit room and sighed, for they were safe for now.

Opening her backpack, Manya grabbed a wet paper and carefully unwrapped it, as she looked at one of her ice creams: frozen animal blood mixed with a large amount of sugar to make it more enjoyable. Before tasting such strange meal, however, Many approached Ivan's ear and replied in a whisper, as she still felt her existence slowly weakening in such place:

"I cannot stay here much longer, there is some sort of ward against undeath here. Once the sun sets, we will have to volunteer to fight for them, or I will perish..." she then scratched a fingernail around her teeth, with no visible fangs among them, "damn Ivan, could you not have resorted to the same means you did to extend your free will? Was there no other way?"

"Well," Ivan approached her to whisper," would you rather accept that fate worse than undeath? I suppose not. The spirit binding magic can only be set at the one who casts it, and you are not gifted with the ability to understand the spirits. If I had other alternative, I would have done it," he then smiled to her, "but at least I did my best to ensure you would still look perfectly human."

"By extracting those sets of fangs" Manya smirked, interrupting her whisper, "placing an anti-regenerative curse and then hiring a dentist to implant a pair of human-like prosthesis to replace them?"

"Well, at least it helped you to control it," Ivan waited as she began to enjoy the strange ice cream, before it melted, "and good thing you don't have to worry about having too much sugar in your blood."

Slowly, Many devoured all of them, as there was no ice box nearby. The steel skeleton was placed in the closet of the room, as there was no better idea, and those people seemed trustworthy enough. Regardless, it was just a built structure, and nothing more, as it was a work of technology rather than of magic, and thus nothing could be sensed from it, should someone decide to check for such strange object. As she finished her meal, she finally said:

"Good travel to the dream world Ivan, I'll try to wake up earlier, to see if I can get a full plate armor for you."

Ivan then took off his clothes, unbinding them from his existence, showing that there was nothing visible wearing them. As a spirit, he could not be seen by most people, but Yelena still see him as a perfectly human person, rather than as a translucent apparition. Neither of them were particularly scary, and in fact, their personal fears were far greater than the mere fears of ghosts and vampires. Ivan replied then, his voice reaching only her:

"You still have an untainted, human soul Manya, with the plus you'll still see your reflection in a mirror and you'll still be able to sleep and have dreams if you focus enough. You have no idea on how hard it was to ensure the vampiric curse would not corrupt your soul. However, you know that the shield will lower if you let your bodily wishes overcome your principles. Have nice dreams, Yelena"

Ivan's spirit departed to a world of dreams, experiencing the same dreams he had while alive, and so did Manya for their bodies may have changed, but their human nature did not. Their tired selves spent the remainder of the day asleep, unaware of the events that could unfold, meanwhile.
Factbook | World War One Chronicles: Of Trenches, Steamworks and Dying Magic Obscura.
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What passing bells for those who die as cattle?
Only the monstrous anger of the guns.
Only the stuttering rifles' rapid rattle
Can patter out their hasty orisons.

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Mon Jun 01, 2009 6:35 am

The shadowy figures had, by now, surrounded the Havenskyan vessel, still remaining unseen.

"So," whispered one of the figures around the earlier Lord Warden, "when will we..."

"We won't," whispered the Lord Warden, "Not until we receive word from the witches or the people inside this construct make a move."

They had seen the opening of a window, and the human behind it. As such, it was likely that it was some kind of a flying ship made of metal, not that much unlike ships used to traverse the seas. Much more complicated, yes, but...

"Very well, Lord Warden."

And so, they continued observing the strange, black vessel.

--

Tencendur nodded. He had noted the sudden change in the Druid's attitude from the moment the two newcomers had showed up. Apparently she knew something he didn't. He wasn't trained to seek out abominations, after all - suppression of false faiths and their propagators was more in line with his work.

"This way," he said, his head turned to the side, as he started walking into the crowded streets of the capital with his two bodyguards in tow, "The stables are not far from here."

--

The lands of C'tis had once been lush swamplands, but now the swamps were retreating and deserts were spreading. The air was hot and dry. Not much lived in the harsh desert. This did not mean, however, that the arrival of the Sakkrans had gone unnoticed, or that the place was entirely left alone by the locals. Many more of the ancient tombs of the C'tissian lizardmen had been uncovered by the spreading deserts, and there always were some Sauromancers and their personal guards always searching for more. Who knew, maybe the tomb of a great ancient King was just waiting to be found.

Things had changed in C'tis with the rise of the Ashen Empire: The Sauromancers had returned from their self-imposed seclusion and had begun creating a dual empire of life and death. The C'tissians had always respected their dead, and, for them, this was just another form of the same. To have the Kings of old rule with the Kings of today.

And as such, it was almost bound to be a Sauromancer to be the first to take interest in the strange vessel which had come down from the skies in a most unusual manner. This particular Sauromancer, by the name of Lugal'sisa, was accompanied by several desert rangers, dust-colored, duty-bound desert dwelling lizardmen who ensured that only C'tissians could enter the tombs of the deserts. He was aware his red robe would most likely be visible for miles, but it did not bother him, for this was deep in C'tissian territory, and he was no weakling when it came to magic, and his bodyguards, who, in contrast, wore grey armor, were quite adept at close combat.

--

Luckily for Ivan and Manya/Yelena, the Marignonians were too busy with their own, more pressing issues than them. Even as they were going to sleep, which, considering the time, would be considered strange, combined Ulmish and Marignonian forces were preparing to leave the city after gathering all the supplies they could carry. Considering they were on foot unlike the forces that were going to be lead by the Witch Hunter General, and that the way to the battlefield itself was rather harsh, especially with the smallish stretch of wasteland between the walled border to the western continent proper and the Marignonian lands, they had to be well prepared for the journey.

All things considered, it was fortunate that Marignon had managed to procure the services of several mages adept in the magical path of Nature, for they knew how to construct magical items which would, given time to create enough of them, ease the problem with supplies. Supplies would become an increasingly large a problem with time, especially once the faithful would push into the lands of the undead.
Last edited by EmeriKa on Mon Jun 01, 2009 6:46 am, edited 1 time in total.

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Havensky
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Havensky » Mon Jun 01, 2009 11:54 am

Jacopo was busy re-wiring the electrical systems. The best feature in all Skyan ships was redundancy. If something went wrong there was always a way around it. It made the ships more expensive and it took longer to build - but in a siyuation like this it was worth it.

- zzzt -

"There, the sensors should work now."

Alarm bells rang

"What did I do?!", shouted the engineer.

"Warning - unknown persons gathered ouside of vessel."

Captain Dantes ordered an away team to be sent out. Commander Levi would lead 6 men to confront them if needed.

But first, they would try talking.

Over the ship's extrenal loudspeaker, the captain spoke.

"Attention, My name is Captain Edward Dantes of the Havensky Republic Airship Zatara. We mean you no harm. We made an emergency landing here and will be leaving soon. Who are you and where are we?"
The Skybound Republic of Havensky
(Pronounced Haven-Sky)

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Sakkra
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Sakkra » Mon Jun 01, 2009 12:34 pm

Sand blowing on a steady, dry wind. Sounds that did not echo or reverberate back into Rruk's ears regardless of his use of sub-sonic throat pulsing save for bouncing off the ship and retinue behind him. And weak echoes off other beings in the area. A bit distant with the way the wind was blowing. Ssekt commented quickly "Wow, this totally sucks! Good thing we took plenty of moisture-retention symbiotids with us." Rruk swept his head back and forth as he pulled the cowl of his robe over his head. Someone was there, he knew that much.

Rruk kept his hammer sheathed behind his back, and his other 'implements' in their hidden compartments along strategic points on his body. Hossri trod down the gangplank and stood beside Rruk, 'sending' to him. 'There are several beings here. I'm detecting faint thought traces and wisps of the arcane, but only barely. They are well trained in combatative and thaumaturgical arts, we can assume.'

Rruk motioned for silence from Ssekt and Zodda. The same motion meant to be 'wary and ready'. He then took a few more steps forward, his unseeing eyes apparently looking at a 45 degree angle away from where his chest was facing. "I am Rruk of the Order of Rraag of the Empire of Sakkra. I am not here under hostile pretense. A disturbance in the Natural Order has been noted and I have been sent to investigate. Your rank and designation if they apply?
All I wanted was pants! A decent pair of pants!

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EmeriKa
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Re: Times change, and so do us all. (Open to all tech levels)

Postby EmeriKa » Mon Jun 01, 2009 6:11 pm

Luckily for those inside the black ship, while their language was completely alien to the people outside it, the magic that was so prevalent in the lands somehow made their language understandable to them.

"So they mean us no harm, eh?," muttered the Lord Warden rhetorically, "Considering that the people inside that construct somehow know we are here... Well, there's no reason for us to hide anymore, then."

He signaled for the others to rise up and approach it.

There were about three dozen of them. All of them were armored head to toe in grey chain mail and full helmets, making their faces indistinguishable. All of them wore the same green capes, and their helmets had the same green plumes. All of them also wielded large two handed swords.

All of them, except one. While his armor was quite a lot like that of the others, he was noticiably taller than them, and instead of a green cape and plume, his were blue. He also had two swords, which, while were not quite as large individually as those who were with him, they still were large enough to be two handed swords for regular sized people. And unlike with the others, his swords were sheathed, and his right hand was raised up as a greeting as he slowly walked closer to the strange ship.

"We're the Wardens of Man and I am Lord Warden Eimeric," he said, almost shouting, after which he lowered his hand and stopped moving, "You fell down to a forest well within the borders of kingdom of Man. If you don't mind me asking, just what kind of a construct is this? I have never seen anything quite like it before!"

--

The Sauromancer hissed as he heard the voice in his head, and waved to the desert rangers to stop.

"Sauromancer... Lugal'sisa... C'tis."

He had not done anything quite like this before. Not with anyone who was not of his own species, anyway. But... Oddly enough, he felt he was getting used to it faster than he had thought possible. What was this creature?

"There are always disturbances in the 'natural order'. The others make sure of that. Their greed is... Insurmountable. No matter what we do, they always manage to make things worse. But you... You are deep in our sacred lands, and yet you do not even attempt to hide your presence. How? Why? And why... Why do I feel strange kinship with you?"

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Ravea
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Re: Times change, and so do us all. (Open to all tech levels)

Postby Ravea » Mon Jun 01, 2009 7:18 pm

The Raveans could feel the curious stares from the citizens and soldiers milling about the Marignon streets, as if they were something profoundly alien. It was exceptionally rare that Ravean citizens traveled very far from their homeland, especially to fight foreign wars. However, the small party of warriors either more intent on leaving or still puzzling over the pair of teleporting newcomers they had seen at the docks. Falling behind the rest of the group slightly, Narisa began to whisper in Zyergi's ear perhaps a bit too loudly about what she had felt.

"I could feel Kusanagi's heat as if a Lich had appeared when those two showed up, yet none of my Magi training sensed any ill intent. Make sure to keep a lookout if they appear again. Whatever you do, don't tell the Paladins." Zyergi gave a slight nod of understanding. He knew it was possible to trick even the most adept White Mage, but the Kusanagi had a history of accurate descriptions when it came to sensing spirits and undeath.

Meanwhile, the group of burly Paladins, completely oblivious to the conversation behind them, were eagerly cracking their knuckles and checking their weapons, looking forward to the challenges ahead. Yawning loudly, Tuscanar looked towards his tall Inquisitor guide.

"Tencendur, my good fellow, tell us of what we are to face on the front! Surely there is more than simply undeath to warrant the gathering of such armies. Also, tell us of the Witch Hunter General. What sort of man is he?"
~Omnia mutantur, nihil interit~

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