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The WA Army Rule

For discussing a long-overdue overhaul of the Assembly's legislative protocols.
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Mallorea and Riva
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The WA Army Rule

Postby Mallorea and Riva » Mon May 04, 2015 1:24 pm

Creating Military or Police Force

The WA cannot have or form a military, peace keeping force, the World Police or any other such variation. This is pretty clear: don't do it.
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Jean Pierre Trudeau
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Postby Jean Pierre Trudeau » Sun May 31, 2015 12:51 pm

I say we remove this rule immediately. Why should the WA not be permitted to send in peacekeepers? As long as you aren't referencing the Security Council in any way (even that could use some discussion) where is the problem? No one is going to force the mods into policing role-play as some have mentioned, as the mods are not the WA, they simply police the WA. Does the Secretary-General of U.N. go out and direct combat operations of U.N. forces? Sure it would be cool to see him riding around on a tank, but it isn't going to happen, the same as the mods are not going to police role-play. It is a stupid rule that cuts off a huge area of legislative avenues.

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Christian Democrats
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Postby Christian Democrats » Sun May 31, 2015 1:01 pm

Remove. This rule has nothing to do with anything. It's based purely on a subjective preference quite apart from the mechanics of the game. The GA can establish "committees" for everything else -- why not an army or an international police force?
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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:07 pm

Christian Democrats wrote:Remove. This rule has nothing to do with anything. It's based purely on a subjective preference quite apart from the mechanics of the game. The GA can establish "committees" for everything else -- why not an army or an international police force?

I think the reason why this rule is in place is because it is to prevent n00bs from like "i am WA member, i ignore dis resolution bc i can" and other n00bs respond with "omgz, letz deploy da army/polis n make em do wat i sayz" in RP. Another example is someone threatening to use the WA army/police to get another nation to do what they want, even if they have not violated any resolutions.
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The Dark Star Republic
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Postby The Dark Star Republic » Sun May 31, 2015 1:10 pm

If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:12 pm

The Dark Star Republic wrote:If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

Nowhere did I say that it was to discourage shitty roleplaying. It is so people cannot godmod the WA army/police for their own purposes and drag the WA army up into places where they shouldn't be.
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Christian Democrats
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Postby Christian Democrats » Sun May 31, 2015 1:15 pm

Luziyca wrote:It is so people cannot godmod the WA army/police for their own purposes

The problem seems to be godmodding, not a WA army. Propose a rule against that. :p
Leo Tolstoy wrote:Wrong does not cease to be wrong because the majority share in it.
GA#160: Forced Marriages Ban Act (79%)
GA#175: Organ and Blood Donations Act (68%)^
SC#082: Repeal "Liberate Catholic" (80%)
GA#200: Foreign Marriage Recognition (54%)
GA#213: Privacy Protection Act (70%)
GA#231: Marital Rape Justice Act (81%)^
GA#233: Ban Profits on Workers' Deaths (80%)*
GA#249: Stopping Suicide Seeds (70%)^
GA#253: Repeal "Freedom in Medical Research" (76%)
GA#285: Assisted Suicide Act (70%)^
GA#310: Disabled Voters Act (81%)
GA#373: Repeal "Convention on Execution" (54%)
GA#468: Prohibit Private Prisons (57%)^

* denotes coauthorship
^ repealed resolution
#360: Electile Dysfunction
#452: Foetal Furore
#560: Bicameral Backlash
#570: Clerical Errors

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The Dark Star Republic
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Postby The Dark Star Republic » Sun May 31, 2015 1:15 pm

Luziyca wrote:
The Dark Star Republic wrote:If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

Nowhere did I say that it was to discourage shitty roleplaying. It is so people cannot godmod the WA army/police for their own purposes and drag the WA army up into places where they shouldn't be.

Again, though, godmoding is not strictly against the rules of the roleplaying forums. And people actually have roleplayed WA peacekeepers before. The mods don't police roleplay so long as it's not offensive, spam, or illegal content.

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Charlotte Ryberg
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Postby Charlotte Ryberg » Sun May 31, 2015 1:19 pm

The WA should be allowed to have an army, but on condition that they are limited to peace-keeping roles. This should allay the "god mode" concerns.

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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:22 pm

The Dark Star Republic wrote:
Luziyca wrote:Nowhere did I say that it was to discourage shitty roleplaying. It is so people cannot godmod the WA army/police for their own purposes and drag the WA army up into places where they shouldn't be.

Again, though, godmoding is not strictly against the rules of the roleplaying forums. And people actually have roleplayed WA peacekeepers before. The mods don't police roleplay so long as it's not offensive, spam, or illegal content.

True, although it will get you ostracized within the roleplaying community, especially if you godmod too often.

Also, even if people have RPed WA peacekeepers before, they are not really WA peacekeepers since there is no official resolution related to WA peacekeepers. It would probably be a shortened term for a "multinational peacekeeping force of unknown origin."

Charlotte Ryberg wrote:The WA should be allowed to have an army, but on condition that they are limited to peace-keeping roles. This should allay the "god mode" concerns.

But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.
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Charlotte Ryberg
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Postby Charlotte Ryberg » Sun May 31, 2015 1:25 pm

Luziyca wrote:
Charlotte Ryberg wrote:The WA should be allowed to have an army, but on condition that they are limited to peace-keeping roles. This should allay the "god mode" concerns.

But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.

It is not my intention to suggest legalising automatic deployment, but to provide for the availability of peacekeepers when required.
Last edited by Charlotte Ryberg on Sun May 31, 2015 1:26 pm, edited 1 time in total.

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Bezombia
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Postby Bezombia » Sun May 31, 2015 1:26 pm

Luziyca wrote:
The Dark Star Republic wrote:Again, though, godmoding is not strictly against the rules of the roleplaying forums. And people actually have roleplayed WA peacekeepers before. The mods don't police roleplay so long as it's not offensive, spam, or illegal content.

True, although it will get you ostracized within the roleplaying community, especially if you godmod too often.

Also, even if people have RPed WA peacekeepers before, they are not really WA peacekeepers since there is no official resolution related to WA peacekeepers. It would probably be a shortened term for a "multinational peacekeeping force of unknown origin."

Charlotte Ryberg wrote:The WA should be allowed to have an army, but on condition that they are limited to peace-keeping roles. This should allay the "god mode" concerns.

But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.


The WA doesn't have anything to do with RP, and the vast majority of RPers know this. Unless you're deliberately RPing in a world where the WA exists, and even then you can get around it by banning metaproposals in the GA.
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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:28 pm

Christian Democrats wrote:
Luziyca wrote:It is so people cannot godmod the WA army/police for their own purposes

The problem seems to be godmodding, not a WA army. Propose a rule against that. :p

One does not simply get rid of godmodding. But you can take away a method of godmodding.

Charlotte Ryberg wrote:
Luziyca wrote:But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.

It is not my intention to suggest legalising automatic deployment.

Very well, Charlotte Ryberg. But if we do get rid of this rule, then what would the policy be for a peacekeeping deployment?

Bezombia wrote:
Luziyca wrote:True, although it will get you ostracized within the roleplaying community, especially if you godmod too often.

Also, even if people have RPed WA peacekeepers before, they are not really WA peacekeepers since there is no official resolution related to WA peacekeepers. It would probably be a shortened term for a "multinational peacekeeping force of unknown origin."


But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.


The WA doesn't have anything to do with RP, and the vast majority of RPers know this. Unless you're deliberately RPing in a world where the WA exists, and even then you can get around it by banning metaproposals in the GA.

Which they're already banned.
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Jean Pierre Trudeau
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Postby Jean Pierre Trudeau » Sun May 31, 2015 1:28 pm

Luziyca wrote:
The Dark Star Republic wrote:If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

Nowhere did I say that it was to discourage shitty roleplaying. It is so people cannot godmod the WA army/police for their own purposes and drag the WA army up into places where they shouldn't be.


I have participated in my share of role-play's and never once have I seen anyone bring the WA and it's laws into it. In fact most role-plays don't even acknowledge the existence of the WA as the WA is a separate role-play in itself.

Luziyca wrote:
Charlotte Ryberg wrote:It is not my intention to suggest legalising automatic deployment.

Very well, Charlotte Ryberg. But if we do get rid of this rule, then what would the policy be for a peacekeeping deployment?


That would be determined by the resolution(s) and the subsequent committee(s) wouldn't you think?
Last edited by Jean Pierre Trudeau on Sun May 31, 2015 1:30 pm, edited 1 time in total.
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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:29 pm

Jean Pierre Trudeau wrote:
Luziyca wrote:Nowhere did I say that it was to discourage shitty roleplaying. It is so people cannot godmod the WA army/police for their own purposes and drag the WA army up into places where they shouldn't be.


I have participated in my share of role-play's and never once have I seen anyone bring the WA and it's laws into it. In fact most role-plays don't even acknowledge the existence of the WA as the WA is a separate role-play in itself.

You may be among the lucky ones, who has not had to step into RPs where they bring in the WA and their laws. I am not so fortunate.
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Bezombia
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Postby Bezombia » Sun May 31, 2015 1:31 pm

Luziyca wrote:Which they're already banned.


That's my point. This isn't the WASC, we can't just pass a resolution saying we're going to invade someone.

But this rule doesn't prevent that - it prevents any army from being formed at all. And I don't see why that should be a rule.
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Jean Pierre Trudeau
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Postby Jean Pierre Trudeau » Sun May 31, 2015 1:31 pm

Luziyca wrote:
Jean Pierre Trudeau wrote:
I have participated in my share of role-play's and never once have I seen anyone bring the WA and it's laws into it. In fact most role-plays don't even acknowledge the existence of the WA as the WA is a separate role-play in itself.

You may be among the lucky ones, who has not had to step into RPs where they bring in the WA and their laws. I am not so fortunate.


So ignore WA law then. Are you a member state? If you're not then you don't have to follow their laws, and if you are role-play you are not a member state. Problem solved.
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Luziyca
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Postby Luziyca » Sun May 31, 2015 1:38 pm

Bezombia wrote:
Luziyca wrote:Which they're already banned.


That's my point. This isn't the WASC, we can't just pass a resolution saying we're going to invade someone.

But this rule doesn't prevent that - it prevents any army from being formed at all. And I don't see why that should be a rule.

Indeed. But I believe that it is the main aim, to try and keep n00bs from using the WA as a military organization to defeat their enemies. If this is repealed, the quality of the WA may not be affected, but International Incidents could see their quality drop significantly.

Better safe than sorry, eh?

Jean Pierre Trudeau wrote:
Luziyca wrote:You may be among the lucky ones, who has not had to step into RPs where they bring in the WA and their laws. I am not so fortunate.


So ignore WA law then. Are you a member state? If you're not then you don't have to follow their laws, and if you are role-play you are not a member state. Problem solved.

Lemme cut to this part 'ere: "and if you are role-play you are not a member state." It is quite ambiguous, if you ask me. Do you mean "if you are, role-play you are not a member state," "or "if you are roleplaying, you are not a member state?"
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Bezombia
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Postby Bezombia » Sun May 31, 2015 1:48 pm

Luziyca wrote:
Bezombia wrote:
That's my point. This isn't the WASC, we can't just pass a resolution saying we're going to invade someone.

But this rule doesn't prevent that - it prevents any army from being formed at all. And I don't see why that should be a rule.

Indeed. But I believe that it is the main aim, to try and keep n00bs from using the WA as a military organization to defeat their enemies. If this is repealed, the quality of the WA may not be affected, but International Incidents could see their quality drop significantly.

Better safe than sorry, eh?


I find it difficult to believe that II could get any worse. The type of player that would metagame by using the WA to their 'aid' is the same type of player who would metagame in other respects, and thus is not worth considering (or RPing with).
Our weary eyes still stray to the horizon...but down this road we've been so many times...
Please, call me Benomia. Post count +14623, founded Oct. 23, 2012.
Sauritican wrote:We've all been spending too much time with Ben
Verdum wrote:Hey girl, is your name Karl Marx? Because your starting an uprising in my lower classes.
Black Hand wrote:New plan is to just make thousands of disposable firearms and dump them out of cargo planes with tiny drag chutes attached.
Spreewerke wrote:The metric system is the only measurement system that truly meters.
Spreewerke wrote:Salt the women, rape the earth.
Equestican wrote:Ben is love, Ben is life.
Sediczja wrote:real eyes realize real lies
I'm a poet. Come read my poems!

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Charlotte Ryberg
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Postby Charlotte Ryberg » Sun May 31, 2015 1:55 pm

Luziyca wrote:
Charlotte Ryberg wrote:It is not my intention to suggest legalising automatic deployment.

Very well, Charlotte Ryberg. But if we do get rid of this rule, then what would the policy be for a peacekeeping deployment?

The peacekeeping force would be available for deployment, only on demand. It is beyond the WA's control to determine how roleplays are done, so I think this is the furtherest we can get.
Last edited by Charlotte Ryberg on Sun May 31, 2015 1:55 pm, edited 1 time in total.

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Omigodtheykilledkenny
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Postby Omigodtheykilledkenny » Sun May 31, 2015 3:31 pm

The Dark Star Republic wrote:If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

Given the quality of discussion in this thread I don't see how repealing it is going to improve things.

Luziyca wrote:But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.

You don't deploy peacekeepers in the middle of a war. And you don't deploy peacekeepers without the consent of the administering government.
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Jean Pierre Trudeau
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Postby Jean Pierre Trudeau » Sun May 31, 2015 3:37 pm

Omigodtheykilledkenny wrote:
The Dark Star Republic wrote:If this rule is meant to discourage shitty roleplaying it hasn't exactly been a resounding success.

Given the quality of discussion in this thread I don't see how repealing it is going to improve things.


Nope that it won't, but it sure as hell will make the WA more interesting.

Luziyca wrote:
Omigodtheykilledkenny wrote:But, if Nation X and Nation Y were fighting a war. Neither of them want to have peacekeepers be deployed. Nation Z, a participant on the thread decides to propose a resolution to deploy the peacekeepers to both Nation X and Nation Y. It could count as interference in RP.

You don't deploy peacekeepers in the middle of a war. And you don't deploy peacekeepers without the consent of the administering government.


Icing on the cake. :D
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Frisbeeteria
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Postby Frisbeeteria » Sun May 31, 2015 6:40 pm

Charlotte Ryberg wrote:
Luziyca wrote:But if we do get rid of this rule, then what would the policy be for a peacekeeping deployment?

The peacekeeping force would be available for deployment, only on demand. It is beyond the WA's control to determine how roleplays are done, so I think this is the furtherest we can get.

Let's stop talking about the terms of peacekeeping forces. That's the subject of a resolution that assumes we've dropped this rule.

There have been several discussions on this topic already, with some excellent points made. Has anyone made the effort to link them or quote some of the more salient points?

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Charlotte Ryberg
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Civil Rights Lovefest

Postby Charlotte Ryberg » Mon Jun 01, 2015 3:16 am

Frisbeeteria wrote:
Charlotte Ryberg wrote:The peacekeeping force would be available for deployment, only on demand. It is beyond the WA's control to determine how roleplays are done, so I think this is the furtherest we can get.

Let's stop talking about the terms of peacekeeping forces. That's the subject of a resolution that assumes we've dropped this rule.

There have been several discussions on this topic already, with some excellent points made. Has anyone made the effort to link them or quote some of the more salient points?

Since it has been some time since I was actively involved in the GA, you might want to put the salient points on the OP.

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Wrapper
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Postby Wrapper » Mon Jun 01, 2015 5:18 am

Okay, I've been butting out of the rules discussions because I'll play by whatever rules of the game are and, frankly, I've had better things to do with my time, with RL getting in the way. However....

I've been one who from an in-character perspective (uber-pacifist nation) makes quite a big deal about not having a national army and, by extension, a WA army. That said, I think getting rid of this as a rule and allowing it as an area where the WA can legislate would make for some interesting discussion and, for me, IC character development. It's true that the first thing I would do should GAR#2 be repealed would be to attempt to pass a "no WA army" resolution, but that's where such a rule would belong, in-character, where it can be debated, legislated, repealed, etc., and not as some charter rule that stifles such debate.

I would like to know what the rationale was for having this rule in the first place.

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