NATION

PASSWORD

[Change #5] Reformation SC proposal [ON HOLD]

For structured discussion and debate about the future of "raider/defender" gameplay.
User avatar
Sedgistan
Site Director
 
Posts: 35523
Founded: Oct 20, 2006
Anarchy

[Change #5] Reformation SC proposal [ON HOLD]

Postby Sedgistan » Mon Aug 26, 2013 10:01 am

Please see this announcement first.

This Security Council proposal type could be targeted at a region, and would remove the ability of the delegate to access regional controls for a set amount of time. The resolution would be in effect for a set amount of time before expiring automatically. Reformation proposals would be targeted at a region, and could be used on any type of region.

The intention of this change is to:
  • Combat situations where a group through weight of endorsements cannot realistically be removed from the delegacy through other means.
  • Offer the opportunity for other political maneuverings.

The following aspects in particular need further discussion:
  • How long the resolution would be in effect for before it expires.
  • Whether any level of access to regional controls, such as the ability to modify the WFE, would still be possible.
  • Security Council proposal rules issues, especially regarding duplication.

Discussion in this thread is open to everyone. Please use this thread for discussion of this change only - off-topic posts, regional bickering and so on will be dealt with swiftly and punished for as necessary.
Last edited by Sedgistan on Wed Oct 14, 2015 2:43 pm, edited 2 times in total.
Reason: title

User avatar
SkyDip
Ambassador
 
Posts: 1735
Founded: Dec 01, 2011
Ex-Nation

Postby SkyDip » Fri Aug 30, 2013 6:25 am

To give the SC any sort of clout behind this proposal, I propose that the during of such should not be something trivial (i.e. an update, two updates). I'd like to see something actually punishing a target nation along the lines of three days/six updates. To make it interesting, perhaps this should be extended to the amount of time it would hypothetically take a Liberation/Condemnation/Commendation to pass through the SC. That'd be interesting.

As to the actual effect, I'd like to see full removal of any powers - mass TGs to the region, WFE alterations, ejections, banning, the lot. What's the point in making this a reality if it doesn't carry some actual weight?

Lastly, the rules issue. Would it be possible to implement a sort of time effect on this proposal? Say the SC passes a Reformation of Testlandia and their 3-4 days of punishment go by. Would it be possible to make this type of legislation self-repealing after the intended effect has passed? That would be a quick way to avoid duplication, but I'm not sure how possible it would be technical-wise.
Elias Thaddeus Greyjoy, WA Ambassador of SkyDip
Read my Guide to the Security Council, a comprehensive collection of history, tactics, and tips for the Security Council!


Gordano and Lysandus wrote:SkyDip's actions have, ultimately, destroyed the World Assembly.

Eist wrote:Yea... If you are just going to casually dismiss SkyDip's advice, you are probably not going to get very far at all.

Sedgistan wrote:SkyDip is trying to help, and is giving sound advice. I'd suggestion listening to him, as he has experience of writing (and advising others with) legal proposals.

Frisbeeteria wrote:What Skydip said. This bitchfest is an embarrassment to the Security Council.

User avatar
Mallorea and Riva
Game Moderator
 
Posts: 9995
Founded: Sep 29, 2010
Benevolent Dictatorship

Postby Mallorea and Riva » Fri Aug 30, 2013 6:48 am

This proposal creates essentially the same problems that I listed in the thread devoted to the delegate elect concept, due to the fact that they are very similar ideas. Implementing either one would discourage active gameplay in larger regions enough, both would be truly irritating and stagnating.
Ideological Bulwark #253
Retired Major of The Black Hawks
Retired Charter Nation: Political Affairs in Antarctic Oasis
Retired Colonel of DEN Central Command, now defunct
Former Delegate of The South Pacific, winner of TSP's "Best Dali" Award
Retired Secretary of Defense of Stargate
Terror of The Joint Systems Alliance
Mall Isaraider, son of Tram and Spartz, Brother of Tal and apparently Sev the treacherous bastard.
Frattastan quote of the month: Mall is following those weird beef-only diets now.

User avatar
The Blaatschapen
Technical Moderator
 
Posts: 63227
Founded: Antiquity
Anarchy

Postby The Blaatschapen » Fri Aug 30, 2013 6:48 am

SkyDip wrote:To give the SC any sort of clout behind this proposal, I propose that the during of such should not be something trivial (i.e. an update, two updates). I'd like to see something actually punishing a target nation along the lines of three days/six updates. To make it interesting, perhaps this should be extended to the amount of time it would hypothetically take a Liberation/Condemnation/Commendation to pass through the SC. That'd be interesting.

As to the actual effect, I'd like to see full removal of any powers - mass TGs to the region, WFE alterations, ejections, banning, the lot. What's the point in making this a reality if it doesn't carry some actual weight?

Lastly, the rules issue. Would it be possible to implement a sort of time effect on this proposal? Say the SC passes a Reformation of Testlandia and their 3-4 days of punishment go by. Would it be possible to make this type of legislation self-repealing after the intended effect has passed? That would be a quick way to avoid duplication, but I'm not sure how possible it would be technical-wise.


I think (i'm talking as a player here; not a mod) that the Reformation targets a region, not a nation. So it would target a region and whomever a delegate is during the reformation period will not have the delegate powers.

My personal suggestion for the reformation period is to have it equal to queue time + voting time. So that in theory you can have a region indefinitely in reformation. But at the price of really tiring out all ambassadors in the SC. Though this might give even more influence to late bloc voters who are watching the region. "Okay, my side is winning the pile race, let's be against a continuation." or "My side is losing, time to vote FOR another reformation period".

This proposal also 'breaks' the current expectation that a resolution is in effect until repealed. I'm not sure if that's a good precedent for the whole GA/SC?
The Blaatschapen should resign

User avatar
SkyDip
Ambassador
 
Posts: 1735
Founded: Dec 01, 2011
Ex-Nation

Postby SkyDip » Fri Aug 30, 2013 6:56 am

Blaat - yes, sorry - I saw this was region-targeted but didn't write clearly as such.

I don't like the idea of having a perpetual limbo for, as you said, the clogging of the SC. Shorter than your suggestion would be good, but I'd agree that in general a longer amount of time is better than shorter.

Like I said, would a self-repealing proposal be applicable/code-able?
Elias Thaddeus Greyjoy, WA Ambassador of SkyDip
Read my Guide to the Security Council, a comprehensive collection of history, tactics, and tips for the Security Council!


Gordano and Lysandus wrote:SkyDip's actions have, ultimately, destroyed the World Assembly.

Eist wrote:Yea... If you are just going to casually dismiss SkyDip's advice, you are probably not going to get very far at all.

Sedgistan wrote:SkyDip is trying to help, and is giving sound advice. I'd suggestion listening to him, as he has experience of writing (and advising others with) legal proposals.

Frisbeeteria wrote:What Skydip said. This bitchfest is an embarrassment to the Security Council.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 7:32 am

SkyDip wrote:
Like I said, would a self-repealing proposal be applicable/code-able?

Probably?

I mean repeals themselves are already codeable.

How long the resolution would be in effect for before it expires.

A week maybe?

Less? Four days, the length of time voting takes?

Whether any level of access to regional controls, such as the ability to modify the WFE, would still be possible.

WFE access, suppression, those are the two I can think of.

Security Council proposal rules issues, especially regarding duplication.

I think for this type of proposal duplication (mentioning the events also mentioned in a previous proposal), so long as its not outright plagiarism, should be allowed.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Auralia
Senator
 
Posts: 4982
Founded: Dec 15, 2011
Ex-Nation

Postby Auralia » Fri Aug 30, 2013 8:04 am

Perhaps "Revolution" would be a better name than "Reformation"? I've only heard the latter associated with Christian schisms.
Catholic Commonwealth of Auralia
"Amor sequitur cognitionem."

User avatar
Sedgistan
Site Director
 
Posts: 35523
Founded: Oct 20, 2006
Anarchy

Postby Sedgistan » Fri Aug 30, 2013 8:04 am

This would be a new type of resolution, and yes it would self-expire automatically.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 8:04 am

Or "Transformation"?
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Ballotonia
Senior Admin
 
Posts: 5494
Founded: Antiquity
Democratic Socialists

Postby Ballotonia » Fri Aug 30, 2013 8:30 am

SkyDip wrote:Like I said, would a self-repealing proposal be applicable/code-able?


Non-codeable items would not be on the list of items we intend to implement ;)

Ballotonia
"Een volk dat voor tirannen zwicht zal meer dan lijf en goed verliezen, dan dooft het licht…" -- H.M. van Randwijk

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 8:33 am

Ballotonia wrote:
SkyDip wrote:Like I said, would a self-repealing proposal be applicable/code-able?


Non-codeable items would not be on the list of items we intend to implement ;)

Ballotonia

Who doesn't love a challenge?
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Cerian Quilor
Senator
 
Posts: 3841
Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Fri Aug 30, 2013 10:05 am

If something like this passes on a region, occupying it becomes literally impossible.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 10:28 am

Cerian Quilor wrote:If something like this passes on a region, occupying it becomes literally impossible.

Well, yes, nobody can control regional controls.

It becomes a sort of piling war.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Punk Reloaded
Chargé d'Affaires
 
Posts: 450
Founded: May 01, 2010
Ex-Nation

Postby Punk Reloaded » Fri Aug 30, 2013 11:48 am

I don't really like this one. We don't have the NPO if this were around back in 2003.

It strips the only method of warfare an invader has at his disposal and gives all the power back to the liberators. I would welcome this if there were a higher-than-majority standard set for these types of resolutions.
Former Delegate of The West Pacific
Former Foreign Affairs Minister, The West Pacific

Punk Reloaded - Retired
Big D Baby - Retired
Punk Daddy - Citizen of TSP

In TWP, we go Commando. - Darkesia

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 11:50 am

Punk Reloaded wrote:I don't really like this one. We don't have the NPO if this were around back in 2003.

It strips the only method of warfare an invader has at his disposal and gives all the power back to the liberators. I would welcome this if there were a higher-than-majority standard set for these types of resolutions.

It doesn't give "all power back to the liberators".

The defenders still don't get control of the region for a while, both sides have an opportunity to fight for it.

The raiders start at an advantage, actually, because they're already pre-piled.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Punk Reloaded
Chargé d'Affaires
 
Posts: 450
Founded: May 01, 2010
Ex-Nation

Postby Punk Reloaded » Fri Aug 30, 2013 11:53 am

Mahaj wrote:
Punk Reloaded wrote:I don't really like this one. We don't have the NPO if this were around back in 2003.

It strips the only method of warfare an invader has at his disposal and gives all the power back to the liberators. I would welcome this if there were a higher-than-majority standard set for these types of resolutions.

It doesn't give "all power back to the liberators".

The defenders still don't get control of the region for a while, both sides have an opportunity to fight for it.

The raiders start at an advantage, actually, because they're already pre-piled.


Not at all. If the raiders find themselves victim of such a proposal, it will take at most 2 updates to remove them especially if it is in the early stages of a war effort. It's likely to be less because this will be a deathnell to all invasions.

Unless raiders become a little more savvy and start bringing in 'seconds' who try to fly under the radar, I don't see how this effectively kills all wars.
Former Delegate of The West Pacific
Former Foreign Affairs Minister, The West Pacific

Punk Reloaded - Retired
Big D Baby - Retired
Punk Daddy - Citizen of TSP

In TWP, we go Commando. - Darkesia

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 12:07 pm

Punk Reloaded wrote:
Mahaj wrote:It doesn't give "all power back to the liberators".

The defenders still don't get control of the region for a while, both sides have an opportunity to fight for it.

The raiders start at an advantage, actually, because they're already pre-piled.


Not at all. If the raiders find themselves victim of such a proposal, it will take at most 2 updates to remove them especially if it is in the early stages of a war effort. It's likely to be less because this will be a deathnell to all invasions.

Unless raiders become a little more savvy and start bringing in 'seconds' who try to fly under the radar, I don't see how this effectively kills all wars.

Well a reformation just triggers a pile war, no?

So the raiders would just have to pile more.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Mallorea and Riva
Game Moderator
 
Posts: 9995
Founded: Sep 29, 2010
Benevolent Dictatorship

Postby Mallorea and Riva » Fri Aug 30, 2013 12:57 pm

Mahaj wrote:
Punk Reloaded wrote:I don't really like this one. We don't have the NPO if this were around back in 2003.

It strips the only method of warfare an invader has at his disposal and gives all the power back to the liberators. I would welcome this if there were a higher-than-majority standard set for these types of resolutions.

It doesn't give "all power back to the liberators".

The defenders still don't get control of the region for a while, both sides have an opportunity to fight for it.

The raiders start at an advantage, actually, because they're already pre-piled.

Actually we start at a massive disadvantage, because we have to actually take the region first, then deal with every single do gooder on ns after this gets passed.
Ideological Bulwark #253
Retired Major of The Black Hawks
Retired Charter Nation: Political Affairs in Antarctic Oasis
Retired Colonel of DEN Central Command, now defunct
Former Delegate of The South Pacific, winner of TSP's "Best Dali" Award
Retired Secretary of Defense of Stargate
Terror of The Joint Systems Alliance
Mall Isaraider, son of Tram and Spartz, Brother of Tal and apparently Sev the treacherous bastard.
Frattastan quote of the month: Mall is following those weird beef-only diets now.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 12:58 pm

Mallorea and Riva wrote:
Mahaj wrote:It doesn't give "all power back to the liberators".

The defenders still don't get control of the region for a while, both sides have an opportunity to fight for it.

The raiders start at an advantage, actually, because they're already pre-piled.

Actually we start at a massive disadvantage, because we have to actually take the region first, then deal with every single do gooder on ns after this gets passed.

Yes, but taking the region is not particularly difficult.

You're not going up against an active delegate, in all likelihood you're able to take the region with ease.

And you don't have to deal with every single do gooder, because not everyone is available for every 12 hours. People cannot be permanently on alert. Defenders would have to be. Raiders would not.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Cerian Quilor
Senator
 
Posts: 3841
Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Fri Aug 30, 2013 2:32 pm

Except if we can't eject you, you can come in over the course of multiple updates to outnumber us.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 2:41 pm

Cerian Quilor wrote:Except if we can't eject you, you can come in over the course of multiple updates to outnumber us.

And your guys can come in over the course of multiple updates to support you.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Cerian Quilor
Senator
 
Posts: 3841
Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Fri Aug 30, 2013 2:47 pm

And as has been pointed out, no matter what raiders do, Defenders will always be able to draw on more people.

Raiders Take Region X.
Region X has a reformation on it.
Defenders can simply come in over the course of say a day. Any time. At all. And defenders can't be ejected.

What you're proposing is nothing but an absolute numbers game, in every sense, and in absolute total numbers, with no capacity to eject incoming nations, defenders will always topple a raider delegate.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

User avatar
Mahaj
Senator
 
Posts: 4110
Founded: Dec 08, 2009
Ex-Nation

Postby Mahaj » Fri Aug 30, 2013 2:49 pm

Cerian Quilor wrote:And as has been pointed out, no matter what raiders do, Defenders will always be able to draw on more people.

Raiders Take Region X.
Region X has a reformation on it.
Defenders can simply come in over the course of say a day. Any time. At all. And defenders can't be ejected.

What you're proposing is nothing but an absolute numbers game, in every sense, and in absolute total numbers, with no capacity to eject incoming nations, defenders will always topple a raider delegate.

You're missing the step where
Raiders can simply come in over the course of say a day. Any time. At all. And raiders can't be ejected.

And if the defender toppled the raider in a short period, they'd *still* have to deal with the reformation and lack of controls.


The idea that defenders will always topple a raider delegate is wildly inaccurate. Frankly, many times the raider will win because the people who would be relied upon to pile, couldn't be bothered, for various reasons.
Aal Izz Well: UDL
<Koth> I'm still going by the assumption that Mahaj is Unibot's kid brother or something
Kandarin(Naivetry): You're going to have a great NS career ahead of you if you want it, Mahaj. :)
<@Eluvatar> Why is SkyDip such a purist raiderist
<+frattastan> Because his region was never raided.
<+maxbarry> EarthAway: I guess I might dabble in raiding just to experience it better, but I would not like to raid regions of natives, so I'd probably be more interested in defense and liberations

User avatar
Cerian Quilor
Senator
 
Posts: 3841
Founded: Mar 30, 2012
Iron Fist Socialists

Postby Cerian Quilor » Fri Aug 30, 2013 2:52 pm

If the UDL can, at times, assembly some 40+ people for a liberation attempt at midnight EST, then they can damn well assemble 40+ people over the course of a single day.
Never underestimate the power of cynicism, pessimism and negativity to prevent terrible things from happening. Only idealists try to build the future on a mountain of bodies.

The Thing to Remember About NationStates is that it is an almost entirely social game - fundamentally, you have no power beyond your own ability to convince people to go along with your ideas. In that sense, even the most dictatorial region is fundamentally democratic.

User avatar
Astarial
Chargé d'Affaires
 
Posts: 442
Founded: Jul 12, 2004
Ex-Nation

Postby Astarial » Fri Aug 30, 2013 2:55 pm

This proposal combined with the delegate-elect seems like overkill.

1) Raiders take a region. It's a close victory, so DE status is triggered.
2) After 12/24/whatever hours, raiders are ahead. Delegate controls activate.
3) Defenders, who couldn't pull the numbers to win, push through a reformation
4) DE status is essentially reactivated
5) Repeat 3 and 4 until defenders scrape together the numbers to force a liberation

One of the two seems fine. Both... meh. Sieges lose their fun when they happen constantly.
Ballotonia: Astarial already phrased an answer very well. Hence I'll just say: "Me too."1
Purriest Kitteh, 2012

Next

Advertisement

Remove ads

Return to Gameplay "R/D" Summit

Who is online

Users browsing this forum: No registered users

Advertisement

Remove ads