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by Evil Wolf » Tue Dec 11, 2012 8:54 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by AS22 » Tue Dec 11, 2012 9:00 pm
Evil Wolf wrote:It doesn't help that the increase of the WA happenings from ten spaced to twenty-five made it near impossible, if not completely impractical, to WA Happenings Clear effectively.
That would certainly effect stealth at the update. It was always standard procedure to drop a WA clear when switching puppets during an update when I was starting out.
by PhDre » Tue Dec 11, 2012 9:03 pm
by AS22 » Tue Dec 11, 2012 9:08 pm
PhDre wrote:AS22, BB's nation being in a passworded region is a non-issue. I'd much rather hear discussion on the merits of his proposal (which reminds me, how'd this conversation end up in the 'comments on R/D nirvana' thread?
by Johz » Tue Dec 11, 2012 9:12 pm
Evil Wolf wrote:Valid, maybe, but not very fun.
It's quite hard for a human raider to compete against a Defender script unless we in turn use scripts of our own to counter your scripts and then the game becomes script vs script rather than human vs. human, and that's a game I don't want to be a part of.
by Mousebumples » Tue Dec 11, 2012 9:16 pm
by Johz » Tue Dec 11, 2012 9:22 pm
AS22 wrote:Evil Wolf wrote:It doesn't help that the increase of the WA happenings from ten spaced to twenty-five made it near impossible, if not completely impractical, to WA Happenings Clear effectively.
That would certainly effect stealth at the update. It was always standard procedure to drop a WA clear when switching puppets during an update when I was starting out.
lol you're old
And I don't think so...I mean the stealth that we seem to be talking about would be one that involves no switching at update at all...not from those to be engaged in endorsing the stealth lead anyway...switching at update, happenings clear or not seems less stealthy than not doing so.
Besides, Grand Wizard Eluvatar can probably just make a script to query the WA page enough that it won't make a difference. I doubt altering the size of the happenings would do much for raiders at this point.
by Crushing Our Enemies » Wed Dec 12, 2012 3:53 am
Johz wrote:AS22 wrote:
lol you're old
And I don't think so...I mean the stealth that we seem to be talking about would be one that involves no switching at update at all...not from those to be engaged in endorsing the stealth lead anyway...switching at update, happenings clear or not seems less stealthy than not doing so.
Besides, Grand Wizard Eluvatar can probably just make a script to query the WA page enough that it won't make a difference. I doubt altering the size of the happenings would do much for raiders at this point.
The current rate limits are once every six seconds for simply accessing the member log, and 50 requests every thirty seconds (slightly under twice a second) for the member log API shard. The former is definitely too slow. The latter is probably quick enough, but you have to remember that Eluvatar is almost certainly running scripts for other purposes, both R/D, and also for personal, regional, or other reasons. Assuming that all the scripts are run at full pace, it would take a minimum of ten scripts running simultaneously that Elu might as well be using the actual member log page, and sticking to the once-every-six-seconds rule. I've no idea how fast BW thinks he can clear happenings, but I imagine he'd be happy if he could do it in somewhat less time than six seconds. Well, at least if he had his beloved ten-happenings feed back.
by Johz » Wed Dec 12, 2012 4:44 am
Crushing Our Enemies wrote:Johz wrote:The current rate limits are once every six seconds for simply accessing the member log, and 50 requests every thirty seconds (slightly under twice a second) for the member log API shard. The former is definitely too slow. The latter is probably quick enough, but you have to remember that Eluvatar is almost certainly running scripts for other purposes, both R/D, and also for personal, regional, or other reasons. Assuming that all the scripts are run at full pace, it would take a minimum of ten scripts running simultaneously that Elu might as well be using the actual member log page, and sticking to the once-every-six-seconds rule. I've no idea how fast BW thinks he can clear happenings, but I imagine he'd be happy if he could do it in somewhat less time than six seconds. Well, at least if he had his beloved ten-happenings feed back.
Couldn't someone else who isn't running any other scripts run the member log script at the legal maximum? Then EW would have to be able to clear the happenings in half a second to hide a switch mid-update.
by Wopruthien » Wed Dec 12, 2012 5:06 am
by Ballotonia » Wed Dec 12, 2012 11:27 am
by General Halcones » Wed Dec 12, 2012 11:50 am
by Ballotonia » Wed Dec 12, 2012 3:32 pm
General Halcones wrote:Then that being added to the API makes stealth raiding even harder. No wonder it no longer happens. No wonder tag raiding currently dominates.
by Unibot III » Wed Dec 12, 2012 4:25 pm
The Bruce wrote:If "gameplay" devolves (although some might say evolves) into scripts playing against scripts then unless you're a script there's not much actual gameplay going on.
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
by Cerian Quilor » Wed Dec 12, 2012 6:03 pm
by Evil Wolf » Wed Dec 12, 2012 11:31 pm
Kryozerkia wrote:In the good old days raiding was illegal
Crazy Girl wrote:Invading was never illegal
[violet] wrote:There is supposed to be an invasion game.
by Unibot III » Thu Dec 13, 2012 12:45 am
Cerian Quilor wrote:While I like the idea of regional issues, not all regions are going to be themed around one RL political ideology, or something that can be reflected in issues well - like Europeia, TNI, Kantrias, and other brokers and would-be brokers (to use Unibot's terminology). Having moving into a region affect your stats would reduce influx to those regions that aren't concerned with such details, but newcomers usually are, and the results in terms of regional vote...
So perhaps founders could turn them off? Not WAD's, just Founders?
[violet] wrote:I mean this in the best possible way,
but Unibot is not a typical NS player.
Milograd wrote:You're a caring, resolute lunatic
with the best of intentions.
by Firstaria » Thu Dec 13, 2012 11:46 am
by Xanthal » Thu Dec 13, 2012 2:02 pm
Firstaria wrote:Ok, I read about things like removing founders and passwords. WHAT BS IS THAT?
This is a summit to improve the R/D game, not force people who don't want to have anything to to with it to join it.
by Blackbird » Thu Dec 13, 2012 2:27 pm
Firstaria wrote:Ok, I read about things like removing founders and passwords. WHAT BS IS THAT?
by Cerian Quilor » Thu Dec 13, 2012 9:49 pm
Unibot III wrote:Cerian Quilor wrote:While I like the idea of regional issues, not all regions are going to be themed around one RL political ideology, or something that can be reflected in issues well - like Europeia, TNI, Kantrias, and other brokers and would-be brokers (to use Unibot's terminology). Having moving into a region affect your stats would reduce influx to those regions that aren't concerned with such details, but newcomers usually are, and the results in terms of regional vote...
So perhaps founders could turn them off? Not WAD's, just Founders?
I'd imagine you could just.. not answer (or dismiss) issues, like we can do with national issues.
However, because brokers tend to have a "basketcase" identity to fit other ideologies in, I'd imagine those kinds of regions would be the most fun (and difficult) to answer issues for -- federalism, woot!
by Firstaria » Fri Dec 14, 2012 8:42 am
Firstaria wrote:Ok, I read about things like removing founders and passwords. WHAT BS IS THAT?
This is a summit to improve the R/D game, not force people who don't want to have anything to to with it to join it.
I don't know if you're referring to me specifically or not, but to clarify: I don't support doing away with Founders, but I am open to modifying- within reason- the list and extent of their powers, and I do support discouraging regions from refounding, though I don't think I'm prepared to make it impossible. Passwords I'm more willing to see go away; partially because they tend to do a lot of harm to a region's ability to grow and thrive over time, partially because they make withdrawing from R/D entirely easier- which as I've noted is something I'd like to discourage, and partially because they're used by invaders against natives almost as readily as they're used to keep invaders out to begin with, especially if the region in question didn't have a password in the first place. My mind isn't totally settled on this issue, and as with everything I'm open to input, but I do have a pretty well-developed feeling about it. That said, whether or not it gets actively pursued depends in no small part on the direction of the Summit.
In my mind, R/D is part of NS, at least on the gameplay side of things, and moreover the number of nations and regions involved in R/D have, I believe, a direct positive impact on the health of R/D. I understand that some people will want to have nothing to do with it no matter what and I'm willing to support the viability of that choice, but I'd rather see people participate than not participate and I'd like my role at the Summit to reflect that.
by Blackbird » Fri Dec 14, 2012 10:03 am
Firstaria wrote:I would like too to see more people participate, but there is a difference between joining and BEING FORCED to join. We can make the game fun and inviting, but not just shove it in their mouth and say "eat it".
by Cerian Quilor » Fri Dec 14, 2012 10:53 am
Blackbird wrote:Firstaria wrote:I would like too to see more people participate, but there is a difference between joining and BEING FORCED to join. We can make the game fun and inviting, but not just shove it in their mouth and say "eat it".
My proposal, which is in CoE's thread, was to remove founders while simultaneously make it more difficult to instant-invade. That is, invasions became more difficult in the short-term and more prolonged, which would make them, I think, more political. You can read more about my proposal here: viewtopic.php?p=11995311#p11995311
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