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Grand Phyrexia
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Ex-Nation

Postby Grand Phyrexia » Fri Jun 02, 2023 4:33 pm

Yeah I’m accepted do I get months 1 and 2 to spend?

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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jun 02, 2023 4:33 pm

Grand Phyrexia wrote:Yeah I’m accepted do I get months 1 and 2 to spend?


Certainly so.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Grand Phyrexia
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Postby Grand Phyrexia » Fri Jun 02, 2023 4:36 pm

Let’s go !!!

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Kandex
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Postby Kandex » Fri Jun 02, 2023 4:40 pm

G-Tech Corporation wrote:
Kandex wrote:

Oh...

Well serves me right for preemptively writing out build orders. I guess they'll mostly be the same but be a turn delayed.


Unfortunately if they produced the same turn, things would get a bit complex. It is easier this way, trust me.

You get resources at the start of the month. You use them in the month. Your new construction produces at the start of the next month, instead of recursively feeding back into the start of the month.



wait, actually the way I've written things down accounts for that, nevermind.

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Grand Phyrexia
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Postby Grand Phyrexia » Fri Jun 02, 2023 5:23 pm

Post Up!

I’ll do monthly spending later. Need sleep, To much math already today lol. To bad I miss the event rolls ;(

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Kandex
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Postby Kandex » Fri Jun 02, 2023 6:15 pm

So, what do I have to do now?

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The Orson Empire
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Left-wing Utopia

Postby The Orson Empire » Fri Jun 02, 2023 9:27 pm

G-Tech Corporation wrote:
Kandex wrote:Alright, my app is complete, I think.

I have to ask though:
1. Will I get to do a retropost for the first month.
2. If so, do I get to start building in January with the resource outputs, or is there no basically building if the Raloi have no stockpile left after buying the initial products.
3. Since Colony ships are Heavy Vessels, do they require Military Shipyards to build and can't be built in normal shipyards? If so, I'm going to replace an Urban Area and a Fuel Depot with a Colony Ship in my initial build.


Certainly.

Your pre-purchased infrastructure will produce resources at the beginning of January, so you'll be able to use those resources for construction 'as soon as the RP starts', as it were.

They do, yep. A Colony Ship can be a good investment, but remember the bootstrap effect.

Could the opening post be edited regarding colony ships? It says that military shipyards are required for anything at or above heavy cruiser weight.

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Grand Phyrexia
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Postby Grand Phyrexia » Sat Jun 03, 2023 5:31 am

Yo anyone on?

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Segmentia
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Psychotic Dictatorship

Postby Segmentia » Sat Jun 03, 2023 5:32 am

Yeah?
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Grand Phyrexia
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Postby Grand Phyrexia » Sat Jun 03, 2023 5:34 am

Segmentia wrote:Yeah?

Just wondering lol a bit bored after a long overnight shift

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Kandex
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Postby Kandex » Sat Jun 03, 2023 5:36 am

I am, just waiting.

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Grand Phyrexia
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Postby Grand Phyrexia » Sat Jun 03, 2023 5:37 am

Kandex wrote:I am, just waiting.

What for?

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Kandex
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Postby Kandex » Sat Jun 03, 2023 5:57 am

Grand Phyrexia wrote:
Kandex wrote:I am, just waiting.

What for?


I don't think I've been accepted yet.

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G-Tech Corporation
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jun 03, 2023 6:23 am

Kandex wrote:
Faction: The Raloi Accord

Leader: Shingo Mrefu

Diplomatic Relations Summary:

The Accord, as a newcomer on the Galactic stage, in a star cluster bordering the homehold spacefaring for thousands of years Asari, are only interested in peaceful relations with their neighbours, and for the respect of their right to expand into the rest of the Syda Cluster. The Raloi is also very interested in establishing a positive rapport with established powers other than the Asari, as well, including the establishment of financial ties.

Military Summary:

The Accord's Military capacity is 'theoretical' in more ways than one. While the Raloi have only been familar with post-bronze age technologies for a few hundred years, they've had a mature culture of military theoryizing from the grand strategic to tactical levels far beyond their technological years due constant warfare between massive palace economies and their 'avian-like' capacity for flight forcing them to think of warfare in three dimensions well before most races ever do. On the other hand, it is quite clear that what passes for a capable military amongst themselves, very nearly as far as the powers of the galaxy are concerned. At the moment, the only forces that The Accord that maintains that are up to galactic standard are two battalions of LOKI Mechanicals on Turvess. The Raloi could develop a capable military and in all likelihood will in time, but that moment is not quite yet. It is not as though there's any particular use for one at the moment, at least one they could actually afford to build

History:

Turvess is a unique planet in a universe full of varied wonders, whose surface is covered in perpetual storms that makes it all but uninhabitable, but beneath its surface exists another world of massive caverns that connect to each other from one end of the planet to another. Sufficient light makes their way into the caverns due to a planetary surface covered in deep valleys, canyons and pock-marked craters, alongside cavern walls being covered in bioluminescent moss. Water also flows down into underground lakes and seas from kilometres long waterfalls and is sent back up to surface through dangerous moisture laden jet streams.. It is the offshoots of this water cycle that gives the caverns their own weather system, which allows it to teeming with all sorts of different flora and fauna.

Above all the creatures of Turvess are four subraces of avian-like sentients collectively known as the Raloi. There are the wise Mbuni, long-lived, medium sized and ostrich-like, the clever Kasuku, tall and bright coloured, the powerful Tai, large in both width and height and lastly the resilient Kuku, small and durable. The Raloi have neither been in absolute peace, nor in absolute division for their history. All Raloi societies tended to have Mbuni and Kuku in roughly comparable numbers across societies. However, most societies has broadly differing counts of Tai and Kasuku. The two have frequently been rivals due to their respective capacities to serve in the martial classes of their societies. While in some cases they could live in harmony, in most either the Tai or the Kasuku dominated.

Over 300 years ago, the "Sky Peoples", which Raloi would later learn to be the Elcor, crashed a spacecraft inside of Turvess in a society equivalent in technological development to Earth's own bronze age. However, while the technological development was of that era, the philosophical and social development of their society was far beyond that. The simple reality was, the Ralnoi civilization was one of such intense warfare and competition, combined with a unique planet whose basic resources of advanced development were too difficult to access, mean't the knowledge that could have allowed for rapid technological development could never be applied, lest said society was simple overrun by what already existed.

The arrival of this elcord ship would be one of the things that would change that calculation. Just before their time of arrival, a religious philosophy was spreading. It was purportedly founded by a seemingly mythic individual who was a hybrid of all four subraces of Raloi. Even a hybrid of two of the subraces was exceedingly rare. Few had the mutations to impregnate or be impregnated by another Subrace. Fewer of those survived birth, even fewer of those survived infancy and if they did, they would often be killed as abominations. These hybrids were said to contain the strengths of their parents in equal measure, making the prophet an entirely unique and superior in capacity to all other Raloi. The odds of a 'synthesis' Raloi were exceedingly low, but to produce one with a unique philosophy while another world changing event occured, seemed infinitesimally small.

What was that philosophy? It was the notion that not only should the Raloi unite into a singular civilization, they had to. This prophet claimed to have been struck by a vision deep in the cave systems of Turvess. A vision that there existed a threat beyond the surface that the Raloi had to be prepared for, or face destruction. The 'arrival' of the Elcor at first seemed to fulfil this prophecy, driving many to abject terror, but when it came clear that no aggressive raiding party followed, it had a different effect. To some, it lead them to believe the universe outside of their planet was friendly, to others, it reinforced the reality that there was a world outside of Turvess that could mean them harm, even if these Sky People's didn't.

Over the next few years, at the head of an army that used repurposed technology repurposed from the crashed ship, the synthesis Raloi prophet waged the largest, most deadly war by far in Raloi history, but in the end, the planet was unified. This victory would mean the Establishment of 'The Accord', the Mbuni would lead with their wisdom, the Kasuku would be administrators and specialists across a variety of fields. The Tai would keep the peace and the Kuku would provide the backbone of labor in building this new society. Yet, this new order would not be led by the prophet. Her health would start to fade and rather than choosing an heir, she'd leave behind a democratic order of Synods that would govern the Raloi. As for the Prophet herself she would not stay around to allow herself to become a direct object of worship. She would head deep into the caves of Turvess alone, never to be seen again.

The initiative she had set forth, however, would continue to move forward. The improvement of living standards brought about by unification, which made possible the gradual replication of Elcor technology and allowed for them to make their own original innovations, made anything but continued unification unthinkable, even if rivalries among the subraces continued. Over the next hundreds of years, The Raloi would put themselves toward a singular goal: maximise the economic strength and population of their civilization, within the confines of the interior of the planet of Turvess alone, without any expansion onto the surface, nevermind space.

In the last century or so, it became increasingly clear that Turvess was approaching the maximum carrying capacity of their planet given their technological know-how. Rather than slow and eventually freeze population growth, the leadership of Turvess, in alignment with a large minority of support in the planet, capable of overriding a majority divided on a proper alternative, carried out the deliberate degradation of living standards in the planet to bring it toward an absolute minimum. Around 20 years ago, while a majority was finally able to unite around one alternative, take a look into space, leading to the detection of an asari cruiser in their solar system and first contact. Kasuku representatives would get to spend the next 2 years studying at the citadel, sending knowledge back that would improve Raloi science and help standards increase. Furthermore, they learned more of the galaxy,specifically the variety of races within it and came to be infatuated with their diversity. So when they learned of the reaper threat, it was a painful shock. So soon after reaching out to the universe, the found that they had no choice but to reenter hiding. But before doing so, they'd have a valiant effort to acquire genetic samples of every sentient race they could get their hands on, determined to wait out the reapers and reseed the universe with what was lost, to reclaim the galaxy for the descendants of those that currently lived in it. Except, of course, with The Accord being the sole dominant force left.

While nearly all Raloi would return to Turvess, a few volunteers would stay behind in the seemingly doomed galaxy, the catalogue all they could before it all went dark and hide it in a predetermined location for retrieval of the passage of the culling. It would be this group, that would instead witness, to their surprise, the destruction of the reapers. This stay behind team would rush back to Ralnoi to tell them of the news. It was met first with relief, it was never a sure thing that they would successfully hide. But it wouldn't be too long before disappointment developed. They had expected to have the galaxy to themselves. An opportunity to claim what they could not, a chance to be like the citadel's founding members, but better. All that was gone, they'd be nothing but newcomers to a mature universe, nevermind the destruction of the mass relays making the ability to expand out into the galaxy even more cost prohibitive than it was for the mature races. They'd do their best to develop their locality as much as they could, but envy burned inside of them. When the news that the mass relays were repairing themselves, The Accord decided that it was now or never to work, and fight, even, to claim their position on the galactic stage and build themselves toward the dominance they believed was invisible well less than a lifetime ago.

To that end, they would start by making the Planet of Egaon, in their home system, of Rapdae, the second planet of theirs to be habited. They would also, at great expense, without the shipyard infrastrucutre approaching the cgalactic standard, build a fleet of 5 Mining ships for their home system, to be served by an orbital mining station around the gas giant of Afinogad and a colony ship, now arriving in the Cheloab System.

Infrastructure and Claimed Worlds: 330 Points
Syda Cluster - Rapdae System:

    Mirail - Barren
    Egaon - Non-Hostile Terrestrial
    2 Industrial Complexes (40 Industry) [Materials: -24, Industry: +12]
    Major Industrial Complex (50 Industry) [Materials: -30, Industry +20, Credits: +10]
    Monthly Input: [Materials: 54]
    Monthly Output: [Industry: 32, Credits: 10]
    Monthly Net: [Materials: -54 Industry: +32, Credits: +10]
    Turvess - Garden World (Raloi Homeworld)
    4 Industrial Complexs (80 Industry) [Materials: -48, Industry: +24]
    Major Industrial Complex (50 Industry) [Materials: -30, Industry +20, Credits: +10]
    Monthly Input: [Materials: 78]
    Monthly Output: [Industry: 24, Credits: 10]
    Monthly Net: [Materials: -78, Industry: +44, Credits: +10]
    Asteroid Belt
    Nepess - Barren
    Inssia - Gas Giant
    Fostrawe - Gas Giant
    Afinogad - Gas Giant
    Orbital Mining Station (130 Materials)
    Monthly Input: [N/A]
    Monthly Output: [Materials: 30]
    Monthly Net: [Materials: +30]



Military: 411 Points
a) Terrestrial Forces:

1x LOKI Mech Battalion (Sniper Teams + Heavy Weapons Teams) [Turvess]
1x LOKI Mech Battalion (Flamethrowers + Close Combat Specialization) [Turvess]

b) Space Fleets:
Colony Ship [Cheloab System]
5x Mining Ships [Rapdae System, Materials: 125+]

+4 Spare Industry
+5 Spare Materials

RP Example: viewtopic.php?p=40638001#p40638001
Questions and Suggestions:
S14


This all appears to be in order - accepted, and welcome.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Epic Notepad of GrangerAirstrike
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Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Sat Jun 03, 2023 6:56 am

My brain is not functioning today :P

I'd like to write out a "Turn/Month 3" post soon, but any ideas I have for things to talk about are few and far between, unfortunately. I had the idea of confirming the Corvettes' return from Parasc, and them reporting new information gathered on the fate of the planet, but I wouldn't even know how to go about that, and I wouldn't want to confirm anything about the dusty planet without G-tec's say-so. Nor would I know if they would even gather anything substantial in terms of information
Sooooooooo... If not something about that, then what? Another idea is to have T'sashi privately report on her personal opinions and feelings towards the Vorcha that work for the "fiefdom" in some kind of extranet log or whatever, or even some IC representation of the future prospect of the purchasing and creation of a Research Station (and all that could realistically come with it) that I have planned OOC, but I'm not entirely sure



Heya The corporate states of Astavar, I was thinking that once the new Frigates are built and put into action next month, I could justify sending 'em over to Thal System to follow up on and report back about "scattered extranet signals originating from one of it's planets". That way, we can have our first-contact interaction

How's that sound to you?
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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Kandex
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Founded: May 09, 2021
Ex-Nation

Postby Kandex » Sat Jun 03, 2023 8:34 am

Ok, so I have a Colony ship in Cheloab System as of the start of the game, does that mean that with Turn 2, Colonization is complete and I can build there in turn 2, or do I have to wait to build in turn 3, meaning that I only get the income from what's built there at the start of turn 4?

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G-Tech Corporation
Khan of Spam
 
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jun 03, 2023 8:36 am

Kandex wrote:Ok, so I have a Colony ship in Cheloab System as of the start of the game, does that mean that with Turn 2, Colonization is complete and I can build there in turn 2, or do I have to wait to build in turn 3, meaning that I only get the income from what's built there at the start of turn 4?


So you'll be starting Colonization in January, in February the colonization will be completed, which means in March you'll be starting construction, and collecting funds from those completed constructions in April.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Kandex
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Founded: May 09, 2021
Ex-Nation

Postby Kandex » Sat Jun 03, 2023 9:14 am

G-Tech Corporation wrote:
Kandex wrote:Ok, so I have a Colony ship in Cheloab System as of the start of the game, does that mean that with Turn 2, Colonization is complete and I can build there in turn 2, or do I have to wait to build in turn 3, meaning that I only get the income from what's built there at the start of turn 4?


So you'll be starting Colonization in January, in February the colonization will be completed, which means in March you'll be starting construction, and collecting funds from those completed constructions in April.


ok, so if the colonization completes in February and I want to move it to another system, in the same cluster, does that mean colonization in the other system starts in march, finishes in april, and then allows building in may and then funds in june?
Last edited by Kandex on Sat Jun 03, 2023 9:15 am, edited 1 time in total.

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G-Tech Corporation
Khan of Spam
 
Posts: 63982
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jun 03, 2023 9:17 am

Kandex wrote:
G-Tech Corporation wrote:
So you'll be starting Colonization in January, in February the colonization will be completed, which means in March you'll be starting construction, and collecting funds from those completed constructions in April.


ok, so if the colonization completes in February and I want to move it to another system, in the same cluster, does that mean colonization in the other system starts in march, finishes in april, and then allows building in may and then funds in june?


Well, you'll have to move the ship in there, which is its own action. But otherwise, that's broadly the sync, yep, though you'll have to adjust by one month for that.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The corporate states of Astavar
Diplomat
 
Posts: 777
Founded: Dec 01, 2013
Ex-Nation

Postby The corporate states of Astavar » Sat Jun 03, 2023 9:20 am


Heya The corporate states of Astavar[/nation], I was thinking that once the new Frigates are built and put into action next month, I could justify sending 'em over to Thal System to follow up on and report back about "scattered extranet signals originating from one of it's planets". That way, we can have our first-contact interaction

How's that sound to you?


Sure sounds good to me

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Kandex
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Founded: May 09, 2021
Ex-Nation

Postby Kandex » Sat Jun 03, 2023 9:25 am

G-Tech Corporation wrote:
Kandex wrote:
ok, so if the colonization completes in February and I want to move it to another system, in the same cluster, does that mean colonization in the other system starts in march, finishes in april, and then allows building in may and then funds in june?


Well, you'll have to move the ship in there, which is its own action. But otherwise, that's broadly the sync, yep, though you'll have to adjust by one month for that.


ok, so completion in february, movement by march, colonization starting in april, finishes in may, can move elsewhere by june, to start in july, etc.

Got it.

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The Epic Notepad of GrangerAirstrike
Envoy
 
Posts: 243
Founded: Sep 13, 2022
Left-wing Utopia

Postby The Epic Notepad of GrangerAirstrike » Sat Jun 03, 2023 9:28 am

The corporate states of Astavar wrote:Sure sounds good to me


Happy days. Watch out for May's post then ;)
Feel free to call me Granger

Alternate NS accounts include The Pinelands, Stories of the Interloper War and Moroseraiqus

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Kandex
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Founded: May 09, 2021
Ex-Nation

Postby Kandex » Sat Jun 03, 2023 9:30 am

Also, I should ask, what does being high gravity or oceanic do for garden planets (or any planet I guess)

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Segmentia
Powerbroker
 
Posts: 8796
Founded: Jan 16, 2010
Psychotic Dictatorship

Postby Segmentia » Sat Jun 03, 2023 9:32 am

Basically means they are ideal garden worlds for the Elcor and Hanar, respectively.
"We've lost control! Now for the love of Earth...and the Sovereign Colonies, we've got to do what's right."

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Kandex
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Founded: May 09, 2021
Ex-Nation

Postby Kandex » Sat Jun 03, 2023 9:35 am

Segmentia wrote:Basically means they are ideal garden worlds for the Elcor and Hanar, respectively.


Ok, but does anyone else get debuffs for building on them, or anything like that?

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