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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu Jul 21, 2022 4:03 pm

The Empire of Tau wrote:
G-Tech Corporation wrote:Hmm, well, they're pretty rare and intelligent beasts. I doubt they would consent to being beasts of burden, but you can always appropriately enslave/force them to such ends.

How about combat then? Would they enjoy that?


Isn't that what you already use them for?

Also lmao just exceeded the word count for the mechanics post.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Piscina
Envoy
 
Posts: 228
Founded: Aug 20, 2019
Left-wing Utopia

Postby Piscina » Thu Jul 21, 2022 4:05 pm

How strict are the land type restrictions for agricultural settlements? I mean, you obviously can’t build Agrarian Heartlands in a desert, but for example, is it possible to build farming estates in a forest?
Voluisse Illudere (Intrigue in court)
Audax Veni (Galactic Adventures)
Hector Driscoll (Model Hogwarts(Hosted on Discord))
Lachriman Federation (The Last Stars)
Hermes R&D (SPACE)
Edward Dale (College Greymore)
Ceres Federation (Remnants of Sol)
Zik’ky’ken (Twilight of the Republic)
Edward Dale 2.0 (College Greymore reboot)
Scriniarii (Pantheon: New Creation)
Republic of Nordwood (A Different World: Age of Darkness)


My participation in most RPs tends to be short-lived, so I have less experience than the number of them listed would otherwise indicate.

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The Empire of Tau
Minister
 
Posts: 3412
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Thu Jul 21, 2022 4:12 pm

G-Tech Corporation wrote:Isn't that what you already use them for?

That I do.

I assume researching the highest level of trapping will allow me to use them on the field - away from mere defense operations?

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Sonakion
Diplomat
 
Posts: 652
Founded: Oct 07, 2021
Corrupt Dictatorship

Postby Sonakion » Thu Jul 21, 2022 4:21 pm

WIP
Empire Application
Name: Riocht of the Slev
Short History:
For many years did the mountains cast the Hill people in its shadow, hiding them from the world, for many years those harsh tall pinnacles of rock looked down upon the Hill people acting as a great wall whom no enemy could cross and so the people were safe. Till the time of reckoning when the whole world seemed to flip upon itself causing catastrophe after catastrophe. No longer were the Hill people safe and so they fled up the mountains. Over bottomless black crevice and curled stone stairs, through looming caves filled with echo's of those since dead, under stalactites glittering with starlight from aeons past. Still they climbed. Across ancient bridges of cracked stone, along well-trodden dirt paths, across fields of white that never melted. These feats were of course not accomplished alone. Mountain folk who for a long time now when tired of goat and brown Shrooms had came down to the Hill people and traded precious stones for potato's soaked in butter and glistening ham. Mountain folk do not forget and so they lead the Hill Folk through the mountains. Till they came to a great flat land of rock, a plateau which hung below the tops of the peaks. Here together the Mountain Folk and Hill People did build there city.

Much years have past since then and while a few farming settlements have been reestablished the dotted ruins of farmsteads and towns remind the people of the horrors of the past and so they remind wary of the world below.
Starting Location:
Advantage:
Description:
Last edited by Sonakion on Thu Jul 21, 2022 4:30 pm, edited 2 times in total.

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Novas Arcanum
Negotiator
 
Posts: 5659
Founded: Oct 14, 2016
Left-wing Utopia

Postby Novas Arcanum » Thu Jul 21, 2022 4:23 pm

G-Tech Corporation wrote:
The Empire of Tau wrote:Could I use God-spiders in different applications? One as a beast of burden and another in combat?


Hmm, well, they're pretty rare and intelligent beasts. I doubt they would consent to being beasts of burden, but you can always appropriately enslave/force them to such ends.

Novas Arcanum wrote:Hey G can you add Celestial Hegemony and Imperial Census?


Ah yes, I'll get the Census in.


Can you add Celestial Hegemony?

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Sonakion
Diplomat
 
Posts: 652
Founded: Oct 07, 2021
Corrupt Dictatorship

Postby Sonakion » Thu Jul 21, 2022 4:25 pm

Sonakion wrote:WIP
Empire Application
Name:
Short History:
For many years did the mountains cast the Hill people in its shadow, hiding them from the world, for many years those harsh tall pinnacles of rock looked down upon the Hill people acting as a great wall whom no enemy could cross and so the people were safe. Till the time of reckoning when the whole world seemed to flip upon itself causing catastrophe after catastrophe. No longer were the Hill people safe and so they fled up the mountains. Over bottomless black crevice and curled stone stairs, through looming caves filled with echo's of those since dead, under stalactites glittering with starlight from aeons past. Still they climbed. Across ancient bridges of cracked stone, along well-trodden dirt paths, across fields of white that never melted. These feats were of course not accomplished alone. Mountain folk who for a long time now when tired of goat and brown Shrooms had came down to the Hill people and traded precious stones for potato's soaked in butter and glistening ham. Mountain folk do not forget and so they lead the Hill Folk through the mountains. Till they came to a great flat land of rock, a plateau which hung below the tops of the peaks. Here together the Mountain Folk and Hill People did build there city.
Starting Location:
Advantage:
Description:

Just realised I got carried away with the history. And here was me checking to see if it was too short.

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu Jul 21, 2022 5:23 pm

Piscina wrote:How strict are the land type restrictions for agricultural settlements? I mean, you obviously can’t build Agrarian Heartlands in a desert, but for example, is it possible to build farming estates in a forest?


Functionally speaking, very un-strict at the level of sophistication we are talking about. Even deserts have oases, and the flattest grasslands will have sparse copses suitable for logging. But specialized above and beyond what is current 'base' list of buildable Holdings and you'll see landforms playing in much more significantly. Right now rivers and coasts are the main landforms to worry about.

Novas Arcanum wrote:
G-Tech Corporation wrote:
Hmm, well, they're pretty rare and intelligent beasts. I doubt they would consent to being beasts of burden, but you can always appropriately enslave/force them to such ends.



Ah yes, I'll get the Census in.


Can you add Celestial Hegemony?


Oh I'm still a day or two out from Development things. We'll get there, but not yet.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Empire of Tau
Minister
 
Posts: 3412
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Thu Jul 21, 2022 7:27 pm

if one army is ten thousand then could we mix up their arms and armor?

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Novas Arcanum
Negotiator
 
Posts: 5659
Founded: Oct 14, 2016
Left-wing Utopia

Postby Novas Arcanum » Fri Jul 22, 2022 5:18 am

The Empire of Tau wrote:if one army is ten thousand then could we mix up their arms and armor?


Yeah you could do that in the previous era.

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 6:37 am

The Empire of Tau wrote:if one army is ten thousand then could we mix up their arms and armor?


Novas Arcanum wrote:
The Empire of Tau wrote:if one army is ten thousand then could we mix up their arms and armor?


Yeah you could do that in the previous era.


Actually I’m not doing that this era, because mixed formations make battles 2000% more tedious to resolve.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Ex-Nation

Postby Ralnis » Fri Jul 22, 2022 7:04 am

G-Tech Corporation wrote:
The Empire of Tau wrote:if one army is ten thousand then could we mix up their arms and armor?


Novas Arcanum wrote:
Yeah you could do that in the previous era.


Actually I’m not doing that this era, because mixed formations make battles 2000% more tedious to resolve.

So no elite ape shock troops? Damn, there goes my full ape army that is led by a Ceasar and establish colonies in my name.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 8:30 am

Ralnis wrote:
G-Tech Corporation wrote:


Actually I’m not doing that this era, because mixed formations make battles 2000% more tedious to resolve.

So no elite ape shock troops? Damn, there goes my full ape army that is led by a Ceasar and establish colonies in my name.


Oh I can't see any problem with elite ape shock troops. But you'd have to pull together ten thousand of them first.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Empire of Tau
Minister
 
Posts: 3412
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Fri Jul 22, 2022 8:31 am

G-Tech Corporation wrote:Actually I’m not doing that this era, because mixed formations make battles 2000% more tedious to resolve.

So - there could be just an army full of crossbows? The full 10,000 troops of just crossbows? That seems to be very..odd.

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 8:43 am

The Empire of Tau wrote:
G-Tech Corporation wrote:Actually I’m not doing that this era, because mixed formations make battles 2000% more tedious to resolve.

So - there could be just an army full of crossbows? The full 10,000 troops of just crossbows? That seems to be very..odd.


Sure. That's not to say that your army would only have to use crossbows - but to use crossbows, they'll be equipped with crossbows.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Empire of Tau
Minister
 
Posts: 3412
Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Fri Jul 22, 2022 8:56 am

G-Tech Corporation wrote:Sure. That's not to say that your army would only have to use crossbows - but to use crossbows, they'll be equipped with crossbows.

So then I can give them both melee and ranged weapons?

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Lazarian
Minister
 
Posts: 2088
Founded: Jul 14, 2013
Capitalist Paradise

Postby Lazarian » Fri Jul 22, 2022 10:08 am

Looks like the mechanics are coming along quite well!

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 10:13 am

The Empire of Tau wrote:
G-Tech Corporation wrote:Sure. That's not to say that your army would only have to use crossbows - but to use crossbows, they'll be equipped with crossbows.

So then I can give them both melee and ranged weapons?


Sure - that's what most people have been doing.

Lazarian wrote:Looks like the mechanics are coming along quite well!


Really, I only have to finalize Order, Wonders, and statblocks - then we'll be live.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Ex-Nation

Postby Ralnis » Fri Jul 22, 2022 10:47 am

Deleted for being a dumbass
Last edited by Ralnis on Fri Jul 22, 2022 10:49 am, edited 1 time in total.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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Lazarian
Minister
 
Posts: 2088
Founded: Jul 14, 2013
Capitalist Paradise

Postby Lazarian » Fri Jul 22, 2022 11:39 am

Do new settlements need to be staffed with Population from a City or another Settlement, or does a newly created Rural Community come with 1 Pop?

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 11:43 am

Lazarian wrote:Do new settlements need to be staffed with Population from a City or another Settlement, or does a newly created Rural Community come with 1 Pop?


Technically, neither. A Rural Community can get by just fine on hundreds of odds and sods which don’t rise to the level of a full “Population”. But, of course, making improvements will require moving forward from that “zero Population” state.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The GAmeTopians
Powerbroker
 
Posts: 9874
Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Fri Jul 22, 2022 11:46 am

G-Tech Corporation wrote:
Lazarian wrote:Do new settlements need to be staffed with Population from a City or another Settlement, or does a newly created Rural Community come with 1 Pop?


Technically, neither. A Rural Community can get by just fine on hundreds of odds and sods which don’t rise to the level of a full “Population”. But, of course, making improvements will require moving forward from that “zero Population” state.

Can a “zero” population settlement still receive its generation growth? The OP currently reads as “yes”, but it’s worth checking.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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G-Tech Corporation
Khan of Spam
 
Posts: 64034
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Fri Jul 22, 2022 11:53 am

The GAmeTopians wrote:
G-Tech Corporation wrote:
Technically, neither. A Rural Community can get by just fine on hundreds of odds and sods which don’t rise to the level of a full “Population”. But, of course, making improvements will require moving forward from that “zero Population” state.

Can a “zero” population settlement still receive its generation growth? The OP currently reads as “yes”, but it’s worth checking.


+1
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Empire of Tau
Minister
 
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Founded: Dec 19, 2016
Inoffensive Centrist Democracy

Postby The Empire of Tau » Fri Jul 22, 2022 2:11 pm

G-Tech Corporation wrote:Sure - that's what most people have been doing.

But I can't do mixed formations?

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The GAmeTopians
Powerbroker
 
Posts: 9874
Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Fri Jul 22, 2022 4:10 pm

The Empire of Tau wrote:
G-Tech Corporation wrote:Sure - that's what most people have been doing.

But I can't do mixed formations?

Any given 10,000 soldiers must be equipped identically. You can equip 10k one way and 10k another, but a single army must be equipped uniformly. It's a simplicity thing for G's sake.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

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Ralnis
Postmaster of the Fleet
 
Posts: 28558
Founded: Aug 06, 2012
Ex-Nation

Postby Ralnis » Sat Jul 23, 2022 8:21 am

So I don't want to do the Storm Storm Empire. Changing to the God-king civ that lives underground.
This account must be deleted. The person behind it is a racist, annoying waste of life that must be shunned back to whatever rock he crawled out from.

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