Padanarem wrote:Tracian Empire wrote:I did not necessarily think of Australia and the other dominions, which would be developed enough to stay independent and which if no one claims them will be British aligned Dominion NPC's, but controlling them would not a breach if the one nation rule. Had there been a British Empire player we'd have allowed them to control the Dominions also but they would be essentially be still considered colonies from the perspective of the rules.
Regardless, I was mostly focusing on the idea of the British colonies in Africa, where the local, colonial and protectorate governments could have maintained control for the British loyalist government. It's less of an issue of seizing (similarly for Newfoundland and Bermuda), but more so of the local British regimes refusing to recognize the socialist regime in Britain and continuing to recognize the government in exile in Canada. Your control of them would be shakier than that of Britain IRL, obviously, so in the IC you might have to resort to asking for American or French support, but they could still start as your colonies, they would be an important source of resources and they would make the IC more interesting.
As for what Canada actually controls I’m going to keep it as is. Seeing as I’m not going to claim any other dominions I’m going see where they end up NPC or otherwise. When I write the history for my app I’ll have the royal family and imperialists in Canada pushing to secure what they can among the remaining colonies. I’m reticent to stake definitive control anywhere else because of Canada’s limited power projection capabilities. I see Canada as having some very lofty ambitions while basically relying on the US to achieve any of them. What they can provide is the political legitimacy of the royal family and a small but incredibly experienced army.
Your choice in the end, but your reservation for Canada is accepted