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The Great Era RP of 1925 : OOC

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The Manticoran Empire
Postmaster-General
 
Posts: 10506
Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Wed Mar 16, 2022 6:46 pm

Hello
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

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Somurias
Chargé d'Affaires
 
Posts: 450
Founded: Jun 14, 2021
Psychotic Dictatorship

Postby Somurias » Wed Mar 16, 2022 8:01 pm

NATION INFORMATION

Nation name: Somuriasian Federation

National goals: Becoming Military Superpower

Nation's Leader: Dimitry Nikolayevich Petrunov

National Government: Somurist Federation, which is a government where the senate owns 2/5 of president's power. The senate and People's Representative, will be debating about the people's complains about the government every 5 years after the election ended, to make sure the government can fulfill the demand of it's people, and after the debate is over, the senators and the representatives must give their votes about the new law. After the voting ended, a senator from the leading government will give the new law proposal to the president and their cabinet members, to be discussed again. If it was accepted, a new law will be added

National history: Somurias was a former monarchy country, that have failed to serve it's people. The people revolted, and the Somurist system was introduced by a former royalist general, after the communist won the civil war. The system was supported by the majority of people, and thus the people began protesting against the communist. The communist regime fall, and Dimitry Nikolayevich Petrunov was elected as the first president of Somurias

Territory: You can see it here

Language: Russian

National Religion: Orthodox Christianity

National Culture/Identity: Somuriasian

National Pastime: Sword dueling

National holiday: The Workers' Day (July 10), The Somurist Day (January 5), and Armed Day (March 15)

Nation's Population: 172,394,296 lives

Allies: n/a

Enemies: Every country led by authoritarian government

Political issues: Pretty high corruption, government focused on military spending, and death rate

Chance of revolt: No

Greatest Victory: Battle of Somursk, when the outnumbered rebel army, won against the superior Imperial Army

Most Embarrassing Defeat: Battle of Vincegrad, when the Somuriasian army is retreating just because of a fog caused by horses running in the field (they thought the fog is caused by guns or enemy cavalries)


MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: 1,250,950 soldiers
Land Force: 1,050,000 soldiers
Navy: 200,000 crews and 256 ships
Air Force: 950 pilots and 570 planes
Reserve: 500,000 soldiers
Manpower: 2,000,000 people

Military Statistics, Equipment
Anything and Everything your military uses, put it here. Images, specifications, etc.
Mosin-Nagant M1891/30
PM M1910
Model 1914 Grenade
Morriss portable flamethrower
Lewis M1914
Hotchkiss M1914
Colt–Browning M1895/14
Chauchat M1915
Mark 1
76 mm mountain gun M1909
76 mm divisional gun M1902/30
War train
Military Statistics, Organization

High Command
Commander in Chief of Imperial Armed Forces: President Dimitry Nikolayevich Petrunov
Land Forces
1,000,000 soldiers total
500,000 soldiers
200,000 machine gunners
400 Mark 1 Crews (each Mark 1 is operated by 8 people)
200,600 mounted soldiers

Naval Forces
50,000 coastal force
150,000 crews

Marine Corps/Naval Infantry
50,000 marines

Air Forces
950 pilots




Name: Dimitry Nikolayevich Petrunov
Age: 27 years old
Sex: Male
Nation of Origin: Somurias
Position or Profession: President
Appearance (Images preferred):
Image
Bio: Dimitry Nikolayevich Petrunov, is a 27 years old president of Somurias, which was elected by the people to become the first president of Somurias. His father, Semyon Leonid Petrunov is a farmer, while his mother, Nikolayeva Katarina Petrunova is a teacher. He was bullied by his fellow colleagues when he was 9 years old. When he reach the age of 13, he cannot continue his education, but that thing did not stop Dimitry from learning

He learned more about things, and then he learned about the history of the kingdom of Somurias. He then questioning, why did the monarchy exist? When he reach the age 15 years old, he's smarter than a people with the same age as his age. Although a war broke out, and Dimitry was forced to join the military. When the war is over, he hold the rank captain of the Imperial Army.

When he was 19 years old, he fought for the communist against the king, and succeeded. He achieved the rank general of the Red Army. Although a former royalist general had stole his attention. He listen to what the general said, and then he become one of the somurist supporter. Protest happened, and he was deployed to Somursk, to protect the government members from the protesters, but instead of protecting them, he and his army, joined the protesters against the communist regime

The communist regime fell. Someone suggested that Dimitry should joined the 1920 election, and he was elected as the first president of Somurias. He did several reformations, and constructing more factories, and lead Somurias to it's golden era
Quirks:
Last edited by Somurias on Thu Mar 17, 2022 6:08 pm, edited 6 times in total.
Спава Сомуриасу!

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Aclus
Ambassador
 
Posts: 1188
Founded: Aug 28, 2015
Ex-Nation

Postby Aclus » Thu Mar 17, 2022 3:19 pm

Somurias wrote: Snip

Land claim is pretty Massive tbh mate, I’d say minimize the claim for room for new people. Also got some WW2 era gear there in your military section. Also I edited the App to add in a RP Sample section for a previous rp youve been in, if you could add to it :)
Last edited by Aclus on Thu Mar 17, 2022 3:20 pm, edited 1 time in total.
The Aclusian Empire
King Albert Richardson II
Pre/MODERN/POST MODERNTECH/FT

PROUD MEMBER OF THE FEDERATION OF ALLIES

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Aclus
Ambassador
 
Posts: 1188
Founded: Aug 28, 2015
Ex-Nation

Postby Aclus » Thu Mar 17, 2022 3:20 pm

The Manticoran Empire wrote:Hello

Ello mate
The Aclusian Empire
King Albert Richardson II
Pre/MODERN/POST MODERNTECH/FT

PROUD MEMBER OF THE FEDERATION OF ALLIES

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Breyburg
Spokesperson
 
Posts: 104
Founded: Mar 18, 2017
Ex-Nation

Postby Breyburg » Thu Mar 17, 2022 3:50 pm

RP SAMPLES:

NATION INFORMATION

Nation name: Federation of Breyburg

National goals: To maintain the sovereignty and advocate for the independence and protection of the peoples of Indianum.

Nation's Leader: King - Gustaf Enrikkson II, Prime Minister - Simeoni Lehtola

National Government: The Federation of Breyburg has 4 branches; from descending power, the Riksdag (a unitary legislature, headed by a majority speaker), the Ministry (the executive branch, the Prime Minister heads this branch, runs the military), the Judiciary (takes and delegates legal cases across the nation), the Royal Family (has a Treasury, may fund projects across the nation, primarily takes a charity role, has partial control over the military).

National history:
Founded by ancient Viking tribes that hailed from the region in which Wargloria stands today, a tribe, the Breys, went on to colonize the north of modern day Breyburg. To the south of the Breys' territory, the Sudermenn Tribe, settled the southern coast of modern Breyburg. To their north, another Viking tribe settled the cold, forested lands, the Suoma, began attacking Brey hunting and exploration expeditions to the north. Eventually word of the Suoma insolence reached the Brey Chief, who decided to conduct a conquest of Suoma territory in retaliation. Suoma territory was swiftly annexed and placed under Brey rule. In 1789, Suoma territory was granted semi-autonomous authority, after Suoma delegates succesfully lobbied to King Filip Ekdahl, who was famously sympathetic to the Suoma cause and people. The Suoma Domain may conduct their own internal affairs, but are subject to the Federation's rule at any time and may not conduct their own international affairs.

Initially, the Breys and the Sudermenn were indifferent to each other, only coming in contact with each other on fishing expeditions and rarely crossing paths on expeditions to the west. Eventually, in the 1200s, Brey and Sudermenn territory officially met. Short and swift border clashes happened sporadically for 1-3 decades. The Breys monarch, Vilgot Ekman, and the Sudermenn Queen, Vilda Aarflot, met in Kalmaa, on the Brey side of the Brey-Suder border. They agreed to enter an alliance, titled the Kalmaa Treaty of 1237. This treaty stated that the Sudermenn and Brey were to enter a non-aggression agreement, and that the Brey and Sudermenn were to enter Mutual Defense Treaty. This, in turn, created cultural and political bridges connected the Brey and Suder people.

After threat from invasion by Rusk raiders, the Brey Queen, Elsi Enrikkson and the Sudermenn King, Lasse Bondevik, met in Kalmaa just as their predecessors did in 1237. This resulted in the Kalmaa Confederation of 1668, in which the Brey and Suder people agreed to elect a council of policy makers. This would in turn unite the two tribes under one banner. The two royal lines would not unite yet, and would remain independent, in charge of their respective regions of the Kalmaa Confederation, concerned with local and regional matters.

The Suder Kalmaa Monarch, Queen Edel Veirod, apparently sent by Odenn himself, in 1692, launched a massive military campaign to capture and annex much of the modern Western Lands. This movement was later dubbed by Breyburgians as the Great Subjugation. This period of history is commonly thought of as the darkest moment in Breyburgian history (so far) as many soldiers died of thirst, exhaustion, hypothermia, starvation and various other diseases including infectious types. Not only did so much of the military sent to capture the Western Lands during the Great Subjugation fall ill and die, but they also committed great atrocities to native peoples, typically regarded as relatives to Saamni and Suoma peoples. These subcultural ethnicities, the Laapi, Mermanskoa, and the Kvenn to name a few, were killed en masse, it is a miracle that a portion of their populations still exist today. Edel Veirod has since been condemned as definitively the worst Breyburgian leader in history. Today, the Laapi, Mermanskoa and the Kvenn are granted special rights within their respective provinces, however they are not granted the titles of Domain, and are subject to most provincial and Breyburgian rule aside from special cases.

In 1745, King Filip Ekdahl conquered the Saamni territory, placing it under Kalmaa rule, but instead of fully absorbing the land, he granted the Saamni semi-autonomous rights, founding the Saamni Domain. This decision was mostly due to the sheer distance between Lilleske and the Saamni Capital, Deatnu. Later, in 1789 Suoma delegates would use the Saamni Domain as an example that the Suoma could rule themselves.

In 1784, King Filip Ekdahl purchased a Southern Aclusian holding for 8 million Kronor.

In 1812, King Arvid Wikström tasked the military to colonize and conquer a Western region.

In 1834, a referendum was held across the Kalmaa Confederation, questioning whether the two Royal Families should unite. The referendum’s results were majority in favor of the nation being under the rule of one family, 78%.

In 1835, the Brey King, Carl Enrikkson and the Sudermenn Queen, Veronika Krag were married, uniting the two families. The Kalmaa Confederation was renamed to Breyburg, and the Council which had been active since 1668 was transformed into a legislative branch consisting of one House, the Resdag.

In 1889, the Breyburgian public voted in favor of reducing the Royal Families powers within the government. In turn the Resdag became the highest decision and policy making body in all of Breyburg. The Royal Family would retain a partial control over the Military.
https://i.imgur.com/Sx6Hc1s.png
Map depicting the territorial evolution of Breyburg.


Territory: The Northeast of Indianum

Language: Brey (Swedish), Suder (Norwegian), Suoma (Finnish), Saamni (Sami languages)

National Religion: Organized Norse Paganism with Christian influences.

National Culture/Identity: Breyburgian/Brey

National Pastime: Skiing, hunting, fishing

National holiday: August 3rd, 1668, Kalmaa Day

Nation's Population: 48,357,138

Allies: Undetermined

Enemies: anti-Carriebean (sanctions and visa restrictions)

Political issues: Kvenn, etc.. rights.

Chance of revolt: unlikely, would require great destabilization

Greatest Victory: Scant involvement in military operations.

Most Embarrassing Defeat: Not a defeat, but the Great Subjugation is the nations most shameful perioud.


MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: TBD/WIP
Army: 933,930
Navy: TBD/WIP
Air Force: 34,152
Marines: 96,909

Military Statistics, Equipment
Rifles
Main Service: Vz. 98/22, ZH 29 (limited)
Recon/Specialized: Vz.33, ZH-29
Home Guard: Vz. 98/22, Vz.24
Pistols
Main Service: Vz.38 Pistol
Submachine Guns
Beretta 1918
Machine Guns
ZB Vz. 26
Schwarzlose Machine Gun
Mortars
8 cm Minomet Vz. 36
---
Tanks/Armored Vehicles
ImageTotal:6,346

---
Aircraft
Fighter
Phönix D.I | Total: 920
Nieuport-Delage NiD 29 | Total: 300
Fokker C.V | 400
---
Bombers
Fiat BR | Total: 340
Phönix C.I | Total: 430
---
Recon
Fokker C.V | 200
---
Transport
Junkers F 13 | 90

Military Statistics, Organization

High Command
1st. King Gustaf Enrikkson II
2nd. Prime Minister Simeoni Lehtola
Land Forces
1,038,859
Naval Forces
WIP

Marine Corps/Naval Infantry
96,909
Air Forces
34,152
SODA!!!
- Joe Biden

Proud member of the Federation of Allies.

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Aclus
Ambassador
 
Posts: 1188
Founded: Aug 28, 2015
Ex-Nation

Postby Aclus » Thu Mar 17, 2022 4:30 pm

NATION INFORMATION

Nation name:The Aclusian Empire.

National goals: To preserve the Empire and its colonies, and protect the Western Leagues resources

Nation's Leader:
Image
King Richard IV, Emperor of Indianum

National Government: (explain it's workings and set-up) Exact same as the British Monarchy

National history: Already associated and too long
Formed in 100AD as the Aclusia clans came together, the people formed an empire. Through this time the Empire would crumble under Verixian conquest in 1050AD, the people .would reform in 1450 and work through countless civil wars as well as the Republic period of 1850-1870 when the Monarchy was restored.

Territory: Indianum Colonies, New Zeeland colonies, Nuwe Europeia Colonies, Main isle, Rheinhalt, All territory in blue.

Language: English, Aclusian-Verixian

National Religion: Christianity

National Culture/Identity: Maritime Empire, known as the Ruling sea power. Aclusian is basically the British people.

National Pastime: Military Development

National holiday:(anything like Independence day) All British holidays

Nation's Population: 504, 300, 670

Allies:(if any) The Western League, TTI,

Enemies:(if any) The AORN, Norcourt

Political issues:(if any) Rise of the Manticoran Navy, Threats to colonies by Norcourt

Chance of revolt:(yes/no) Minimal

Greatest Victory: 9 Year War, Carribean war, Cesopian war

Most Embarrassing Defeat: Sylbanian War

MILITARY STATISTICS
Image
Military Statistics, Manpower
Imperial Armed Forces
Total Forces: 4,560,812 Total troops. 3.35 Million Active Duty troops and 1.0 Million Reservists. 900,000 Colonial Soldiers garrisoned
Army
2,400,000 Active, 1.0 Million Reserve

Royal Navy
Navy: 756,600 Active Personnel, 240,000 Reserve

Royal Airforce
Air Force: 100,000 Active Personnel, 120,000 Reserve. 6,700 Combat aircraft

Military Statistics, Uniforms
Army Infantry Service dress
Image

Army Infantry Service dress (Half Kit)
Image

Army Infantry Service Dress (Full Kit)
Image

Army Officer Service Dress
Image


Army Infantry Desert and Tropical Uniform
Image


Royal Navy and Marine Uniforms
Image

Royal Naval Marine Service Dress Uniform
Image


Royal Flying Corps Service Dress
Image

Royal Flying Corp Pilot Full Suit
Image



Military Statistics, Small Arms and Gear
Lewis Machine Gun
Image
Vickers-Berthier Light Machine Gun
Image
Vickers Heavy Machine Gun
Image

M1897 Trench Gun
Image

Short Magazine Lee Enfield (SMLE) Mk.III
Image
Main Service Rifle in use with the professional Regular Army and many of the colonial defense garrisons.
Pattern 1914 (P14)Enfield
Image
Main Rifle to arm the Aclusian Army reserves or that of the Home Guard and Colonial forces overseas.
Farquhar Hill Semi-Automatic Rifle
Image
A Rifle created to arm the Army's infantry Assault units, or even crews aboard Bombers and fighter aircraft.

Webley Mk. VI
Image
Browning High Power Pistol
Image


Military Statistics, Armour and Mobile Artillery
Birch Gun (86mm Field Gun)
Image


Carden Lloyd Carrier
Image
Austin Armoured Car
Image
Rolls Royce Armored Car Model.1924
Image
Vickers Dragon Troop Carrier
Image


Whippet Medium Tank
Image

Vickers Medium Command Tank
Image

Vickers Medium Tank
Image


Military Statistics, Royal Artillery
Vickers Dragon Artillery Tractor
Image


Stokes Mortar
Image


Pom Pom Anti Aircraft Gun
Image

QF 13 Pounder Flak Gun
Image


BL 12 in Railway Guns
Image

14in Railway Guns
Image


Ordnance QF 18 Pounder Field Gun
Image

BL 60 Pounder Field Gun
Image

BL 6in Gun Mark XIX
Image


QF 4.5in Howitzer
Image

BL 6in 26cwt Howitzer
Image

BL 8in Howitzer
Image

BL 9.2 in Howitzer
Image

BL 12in Howitzer
Image


Military Statistics, Royal Navy
Courageous Class
Image
16 × single 4.7 in (120 mm) anti-aircraft (AA) guns
48 Aircraft Capacity

Sword Class
Image
6 × single 5.5 in (140 mm) guns
3 × single 4 in (102 mm) AA guns
20 Aircraft Capacity

Eagle Class
Image
9 × 6 in (152 mm) guns
5 × 4 in (102 mm) AA guns
30 Aircraft Capacity


Odin Class Battleship
Image
Displacement
33,260 long tons (33,790 t) (full load)
Armaments and Armour
4 × twin 15 in (381 mm) guns
16 × single 6 in (152 mm) guns
2 × single 3 in (76 mm) AA guns
4 × 21 in (533 mm) torpedo tubes
13in Main Belt armour

Speed
24knots

Vengeance Class Battleship
Image
Displacement
32,820 long tons (33,350 t) (full load)

Armaments and Armour
4 × twin 15 in (381 mm) guns
14 × single 6 in (152 mm) guns
2 × single 3 in (76 mm) AA guns
4 × single 47 mm (1.9 in) 3-pdr guns
4 × 21 in (533 mm) torpedo tubes
13in Main Belt Armour

Speed
21 knots

Aclusia Class Battleship
Image
Displacement
37,780 long tons (38,390 t) (full load)

Armaments and Armour
3 × triple 16 in (406 mm) guns
6 × twin 6 in (152 mm) guns
6 × single 4.7 in (120 mm) AA guns
8 × single 2 pdr (40 mm (1.6 in)) AA guns
2 × 24.5 in (622 mm) torpedo tubes
14in Main Belt

Speed
23 Knots

Iron Duke Class Battleship
Image

Displacement
29,500 full load

Armaments and Armour
5 × twin 13.5-inch (343 mm) guns
12 × single 6-inch (152 mm) guns
2 × single 3-inch (76 mm) AA guns
4 × 21-inch (533 mm) torpedo tubes
12in Belt

Speed
21 Knots

C Class Light Cruiser
Image
Displacement
5,300 tons (full load)

Armaments and Armour
Five BL 6-inch (152.4 mm) Mk XII guns (5 × 1)
Two QF 3 inch 20 cwt Mk I (2 × 1)
Two 2-pounder guns (2 × 1)
8 21-inch (533 mm) torpedo tubes (4 × 2)
3in Belt

Speed
29.5knots

D Class Light Cruiser
Image
Displacement
5,925 tons full

Armaments and Armour
6 × BL 6-inch (152.4 mm) L/45 Mark XII guns on single mountings CP Mark XIV (Diomede 1 × mount CP Mk.XVI)
2 × QF 3 inch 20 cwt L/45 Mk.I on mounts HA Mk.II
2 × QF 2-pounder L/39 Mk.II on mounts HA Mk.II
4 × triple tubes for 21-inch (533 mm) torpedoes
2.5in Belt

Speed
29knots

E Class Light Cruiser
Image
Displacement
9,435 tons full

Armaments and Armour
7 × BL 6-inch (152 mm) L/45 Mk XII guns in single mounts CP Mk.XIV
Enterprise:
2 × BL 6-inch (152 mm) L/50 Mk XXIII guns in twin mount Mk.XXI
5 × BL 6-inch (152 mm) L/45 Mk XII guns in single mounts CP Mk.XIV
3 × single QF 4 in L/45 (102 mm) Mk.V anti-aircraft guns in mount HA Mk.III,
2 × QF 2 pdr pom-pom (40 mm) Mk.II guns
9 × smaller guns
4 × quad tubes for 21-inch (533 mm) torpedoes Mk.IX
3in Belt

Speed
33knots

Hawkins Class Heavy Cruiser
Image
Displacement
12,110–12,300 long tons

Armaments and Armour
Hawkins and Raleigh:
7 × single 7.5 in (191 mm) guns
6 × single 3 in (76 mm) low-angle guns
4 × single 3 in AA guns
2 × single 2 pdr (1.6 in (40 mm)) AA guns
6 × 21 in (533 mm) torpedo tubes
3.5in belt
Speed
31knots

County Class Heavy Cruiser
Image
Displacement
14,150 tons average full load

Armaments and Armour
8 × BL 8-inch (203 mm L/50) Mk.VIII guns in twin mounts Mk.I
4 × QF 4-inch (102 mm) L/45 Mk.V guns in single mounts HA Mk.III
8 × QF 2-pounder (40 mm) L/39 Mk.VIII guns in quad mounts HA Mk.VII (from 1925–)
except Berwick; 16 in oct mounts Mk.VIII
8 × 0.5-inch (12.7 mm L/50) Mk.III machine guns in quad mounts Mk.I (from 1924–)
8 × 21-inch (533 mm) torpedoes
4.5in Belt

Speed
32knots


Revenge Class Battlecruiser
Image
Displacement
36,800 long tons (37,400 t)

Armaments and Armour
3 × twin 15 in (381 mm) guns
5 × triple, 2 × single 4 in (102 mm) guns
2 × single 3 in (76 mm) AA guns
2 × 21 in (533 mm) torpedo tubes
6in Belt

Speed
32Knots

Invincible Class Battlecruiser
Image
Displacement
45,470 long tons

Armaments and Armour
4 × twin 15 in (380 mm) guns
16 × single 5.5 in (140 mm) guns
4 × single 4 in (102 mm) AA guns
10 × 21 in (533 mm) torpedo tubes
12in

Speed
32Knots


VW Class Destroyer
Image
Displacement
1,100 tons

Armaments and Armour
4 × QF 4 in Mk.V (102mm L/45) guns
2 × QF 2 pdr Mk.II "pom-pom" (40 mm L/39) anti-aircraft guns or;
1 × QF 3-inch 20 cwt anti-aircraft gun
6 (2x3) tubes for 21-inch (530 mm) torpedoes

Speed
34 Knots

S Class Destroyers
Image
Displacement
1,220 tons

Armaments and Armour
3 × QF 4-inch (102 mm) Mark IV guns on C.P. III mounting (120 rounds per gun)
1 × QF 2-pounder (40 mm) "pom-pom" anti-aircraft gun on H.A.II mounting (1000 rounds)
1 x 0.303 in (8 mm) Maxim machine gun (5000 rounds)
4 × 21 in (533 mm) Mk.IV torpedo tubes (two twin mounts); 4 Mk.II or Mk. IV torpedoes.
2 × 18 in (457 mm) torpedo tubes (two single mounts); cold torpedoes[note 1].
4 depth charge chutes (two manual, two hydraulic)

Speed
32.5Knots


X-Lighter Beetle Transport
Image
Image


Military Statistics, Royal Air Force

Armstrong Whitworth SIskin
Image

Bristol Bulldog
Image
The Aclusian Empire
King Albert Richardson II
Pre/MODERN/POST MODERNTECH/FT

PROUD MEMBER OF THE FEDERATION OF ALLIES

User avatar
Somurias
Chargé d'Affaires
 
Posts: 450
Founded: Jun 14, 2021
Psychotic Dictatorship

Postby Somurias » Thu Mar 17, 2022 5:14 pm

Aclus wrote:
Somurias wrote: Snip

Land claim is pretty Massive tbh mate, I’d say minimize the claim for room for new people. Also got some WW2 era gear there in your military section. Also I edited the App to add in a RP Sample section for a previous rp youve been in, if you could add to it :)

All right. It will be easy

Also by the way, i put the World War 2 equipment that was made before 1925 (probably not some, but most was made during WW1 or after it, but still before 1925, like Mark 1 Tank)
Last edited by Somurias on Thu Mar 17, 2022 5:15 pm, edited 1 time in total.
Спава Сомуриасу!

User avatar
The Traansval
Powerbroker
 
Posts: 9301
Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Thu Mar 17, 2022 5:29 pm

Somurias wrote:
Aclus wrote:Land claim is pretty Massive tbh mate, I’d say minimize the claim for room for new people. Also got some WW2 era gear there in your military section. Also I edited the App to add in a RP Sample section for a previous rp youve been in, if you could add to it :)

All right. It will be easy

Also by the way, i put the World War 2 equipment that was made before 1925 (probably not some, but most was made during WW1 or after it, but still before 1925, like Mark 1 Tank)

The PPS-42, DPS-28, RPD, and a few others were made way after 1925
Last edited by The Traansval on Thu Mar 17, 2022 5:29 pm, edited 1 time in total.

User avatar
Somurias
Chargé d'Affaires
 
Posts: 450
Founded: Jun 14, 2021
Psychotic Dictatorship

Postby Somurias » Thu Mar 17, 2022 6:09 pm

Edited Version:

NATION INFORMATION

Nation name: Somuriasian Federation

National goals: Becoming Military Superpower

Nation's Leader: Dimitry Nikolayevich Petrunov

National Government: Somurist Federation, which is a government where the senate owns 2/5 of president's power. The senate and People's Representative, will be debating about the people's complains about the government every 5 years after the election ended, to make sure the government can fulfill the demand of it's people, and after the debate is over, the senators and the representatives must give their votes about the new law. After the voting ended, a senator from the leading government will give the new law proposal to the president and their cabinet members, to be discussed again. If it was accepted, a new law will be added

National history: Somurias was a former monarchy country, that have failed to serve it's people. The people revolted, and the Somurist system was introduced by a former royalist general, after the communist won the civil war. The system was supported by the majority of people, and thus the people began protesting against the communist. The communist regime fall, and Dimitry Nikolayevich Petrunov was elected as the first president of Somurias

Territory: You can see it here

Language: Russian

National Religion: Orthodox Christianity

National Culture/Identity: Somuriasian

National Pastime: Sword dueling

National holiday: The Workers' Day (July 10), The Somurist Day (January 5), and Armed Day (March 15)

Nation's Population: 172,394,296 lives

Allies: n/a

Enemies: Every country led by authoritarian government

Political issues: Pretty high corruption, government focused on military spending, and death rate

Chance of revolt: No

Greatest Victory: Battle of Somursk, when the outnumbered rebel army, won against the superior Imperial Army

Most Embarrassing Defeat: Battle of Vincegrad, when the Somuriasian army is retreating just because of a fog caused by horses running in the field (they thought the fog is caused by guns or enemy cavalries)


MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: 1,250,950 soldiers
Land Force: 1,050,000 soldiers
Navy: 200,000 crews and 256 ships
Air Force: 950 pilots and 570 planes
Reserve: 500,000 soldiers
Manpower: 2,000,000 people

Military Statistics, Equipment
Anything and Everything your military uses, put it here. Images, specifications, etc.
Mosin-Nagant M1891/30
PM M1910
Model 1914 Grenade
Morriss portable flamethrower
Lewis M1914
Hotchkiss M1914
Colt–Browning M1895/14
Chauchat M1915
Mark 1
76 mm mountain gun M1909
76 mm divisional gun M1902/30
War train
Military Statistics, Organization

High Command
Commander in Chief of Imperial Armed Forces: President Dimitry Nikolayevich Petrunov
Land Forces
1,000,000 soldiers total
500,000 soldiers
200,000 machine gunners
400 Mark 1 Crews (each Mark 1 is operated by 8 people)
200,600 mounted soldiers

Naval Forces
50,000 coastal force
150,000 crews

Marine Corps/Naval Infantry
50,000 marines

Air Forces
950 pilots




Name: Dimitry Nikolayevich Petrunov
Age: 27 years old
Sex: Male
Nation of Origin: Somurias
Position or Profession: President
Appearance (Images preferred):
Image
Bio: Dimitry Nikolayevich Petrunov, is a 27 years old president of Somurias, which was elected by the people to become the first president of Somurias. His father, Semyon Leonid Petrunov is a farmer, while his mother, Nikolayeva Katarina Petrunova is a teacher. He was bullied by his fellow colleagues when he was 9 years old. When he reach the age of 13, he cannot continue his education, but that thing did not stop Dimitry from learning

He learned more about things, and then he learned about the history of the kingdom of Somurias. He then questioning, why did the monarchy exist? When he reach the age 15 years old, he's smarter than a people with the same age as his age. Although a war broke out, and Dimitry was forced to join the military. When the war is over, he hold the rank captain of the Imperial Army.

When he was 19 years old, he fought for the communist against the king, and succeeded. He achieved the rank general of the Red Army. Although a former royalist general had stole his attention. He listen to what the general said, and then he become one of the somurist supporter. Protest happened, and he was deployed to Somursk, to protect the government members from the protesters, but instead of protecting them, he and his army, joined the protesters against the communist regime

The communist regime fell. Someone suggested that Dimitry should joined the 1920 election, and he was elected as the first president of Somurias. He did several reformations, and constructing more factories, and lead Somurias to it's golden era
Quirks:
Спава Сомуриасу!

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Somurias
Chargé d'Affaires
 
Posts: 450
Founded: Jun 14, 2021
Psychotic Dictatorship

Postby Somurias » Thu Mar 17, 2022 6:10 pm

The Traansval wrote:
Somurias wrote:All right. It will be easy

Also by the way, i put the World War 2 equipment that was made before 1925 (probably not some, but most was made during WW1 or after it, but still before 1925, like Mark 1 Tank)

The PPS-42, DPS-28, RPD, and a few others were made way after 1925

Yeah

I've edited it
Спава Сомуриасу!

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The Traansval
Powerbroker
 
Posts: 9301
Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Thu Mar 17, 2022 10:51 pm

NATION INFORMATION

Nation name: Raad Sosialistiese Federale Republiek van Traansval; Council Socialist Federal Republic of Traansval; (RSFRT).

National goals: Rebuilding after the devastation of the Nine Years War via rapid industrialization, ensuring the security of the new revolutionary state against reactionaries and foreign opponents, and promoting the worldwide proletarian revolution.

Nation's Leader: Raayis van die Senuitkom Anton de Kom (De Jure); Voorsitter van die Volkskommraad Wilhelm Z. Synman.

National Government: The Republic is a Marxist Council Democracy, meaning that the basis of government is locally organized democratic councils in factories and villages. These councils make decisions by direct democracy, electing members to committees to handle administration, and send representatives to higher councils that govern more significant regions. The highest representative body is the Congress of the Republic, whose decisions are binding law and policy on the nation. The Congress elects members of the Central Executive Committee or Senuitkom, which exercises both legislative and executive power while the Congress is not in session. Its head is the Raayis (President), currently Raayis Anton de Kom, who is the official Head of State of the Republic. The Senuitkom appoints members of the Council of People's Commissars or Volkskommraad, the government of the Republic, whose head is the Voorsitter (Chairman), currently Wilhelm Z. Synman.

National history:
During the classical age, the timeless sands of the Traansvalian beaches felt the heels of many masses of peoples bringing boats ashore. They were the Batavi, a group hailing from the northern continent, brothers to the Rannorian peoples. They had sailed across the inner sea, founding colonies seeking glory and fortune. They founded city-states along the coast centered on farming, fishing, and trade. They interacted with the peoples of the coast and with their fellow city-states through trade, alliances, and wars. The politics of the coast remained small until the arrival of Glorarii troops who made quick work of the squabbling city-states, annexing the coast into the expanding Glorarii Empire.

The period of Glorarii dominion brought many things to the Batavi. New technologies such as Batavi construction and irrigation techniques improved the city-states considerably. The imperial authority united the formerly separate city-states as one interconnected region. This interconnectedness fostered a new regional identity that developed over the reign of the Glorarii of mixed Batavi, Glorarii, and the former peoples of the coast heritage known as the Boers, after the old Batavi word for farmer which was the main occupation of the coastal peoples. Finally, Glorarii rule gave the region a name; Traansval, from the Glorarii prefix meaning across, and the name given to the mountains south of the coast, the Val.

When the Glorarii collapsed the Traansval province was plunged into a power struggle. This was a period of warring states, characterized by the rise of charismatic generals leading militia levies to conquer small empires only to have them collapse upon the general’s death. From the churning crucible, small kingdoms emerged from the most stable warlords. A new era began with the arrival of the Al-Morvernian Caliphate, whose levies reached the northern lands. They conquered the rich Khartari Kingdom and turned to the Boer Kingdoms. Some fought and were conquered, but the smart bent the knee and became vassals of the Caliphate.

The most important of the vassals was Gauteng. Situated in the middle of Traansval, their princes became the intermediaries for the Caliphate, and through this status grew wealthy and powerful via careful diplomacy and control of the land trade routes. The shrewdest of the princes, Johannes IV, saw the beginning of the Caliphates decline and decided to act. He called together a council, Raad, of the Boer vassals, and together they proclaimed a confederation known as the Commonwealth, electing Johannes IV as King. When the members of the Commonwealth refused to send any more tribute to the Caliphate, war was declared. Commonwealth troops managed to hold their own and, under the united command of Johannes IV, fought a successful Fabian campaign, bleeding the Morvernians until conditions at home forced them to cut their losses and retreat to the Khartari territories.

To celebrate his victory, Johannes IV decided to establish a permanent court in a small village which he renamed Johannesburg. During the construction of his new palace, the King died of dysentery without an heir; a new Raad met quickly and decided to elect one of their members, Adonis, one of Johannes’s more powerful vassals in Gauteng, as King. This set three precedents which later became Commonwealth law; that the King of the Commonwealth was an elected position, that the Raad had the power to elect the King and thus held a large amount of power, and that the elected King would hold Gauteng as his personnel fief. The Raad quickly grew into a kind of parliament, meeting several times each year and developing its own rules, precedents, and traditions. It united the nobility of the Commonwealth realms and gave them an immense amount of power, sometimes even more than the King when united.

As the Commonwealth developed, it expanded. As Al-Morvern declined, Traansval grew. It challenged Morvernian forces in the Oranje-River valley and won, resulting in the conquest of the Khartari lands. Over several hundred years the Commonwealth expanded east, pushing up against the Slavic peoples, and then south into the forests and Veld. Expansion and trade filled the merchant's coffers, sometimes exceeding the riches of the aristocracy. Those merchants and other members of the urban middle class known as Burghers came into conflict with the aristocracy over rights and political control, while the aristocracy found itself in conflict with the Kings who were attempting to centralize and collect power.

One of these Kings was Willem III; an ambitious man, he worked his way up from minor nobility to leadership of a clique of nobles who delivered him the Kingship. He made it a policy to avoid the Raad at all costs and to leverage his personal holdings to increase the power of the monarchy. He was caught off guard when the Khartari revolted, requiring him to raise an army which required the Raad to meet to raise raxes. But Willem III ignored the Raad, used his personnel funds, and eventually raided the Commonwealth’s bullion reserves in Johannesburg to pay for the army. Willem’s army was initially successful in retaking Kairo but had more difficulty fighting along the river valley. Out of money, Willem called the Raad to meet in order to ask for finances.

The Raad was furious when it met, issuing a condemnation of the raiding of the bullion reserves and demanding the King make many concessions to the Raad in return for funding. Willem, furious, took a regiment of household guards and entered the Raad building. Flanked by his soldiers, Willem ordered the arrest of several key opponents and demanded the Raad grant him several powers. Many members of the Raad had been forewarned of this by trusted informants and had fled the city beforehand, and assembled in the nearby city of Jacarandastad where they formed a new Raad which voted to depose the King and raise an army. A major opponent of the King, Frederich Hanekom, was appointed Grand Prince as temporary leader of the nation.

The Commonwealth was plunged into civil war. Willem withdrew his troops from the Oranje-river valley but Hanekom had the support of the nobility who rallied troops and funds to his cause. Hanekom’s army marched north and began a siege of Johannesburg. Willem led his troops from Khartari to relieve the siege but they were defeated by Hanekom’s forces. When word of this reached the defenders, Johannesburg surrendered to Hanekom and the Raad. Willem attempted to continue the war from Bloemfontein but was captured after a major defeat.

There was significant debate in the Raad on how to go forward but led by Hanekom a radical faction allied with the Burghers declared the end of the monarchy, executing Willem III in a public beheading. Under the Grand Prince, the political institutions of the commonwealth were transformed. The Raad was abolished and Hanekom called together an assembly of representatives of the various classes of all the realms; the clergy, the nobility, and the burghers. This assembly declared itself the States-General, organizing representatives by the former realms, now called Staats. There was resistance from the princes and dukes who ruled these realms, but with the support of the burghers, the vassal nobility, and most importantly Hanekom’s loyal army, they were overruled and replaced with local councils. The Grand Prince became the Stadtholder, and the nation was proclaimed in a written constitution as the Verenigde State van Traansval, United States of Traansval, also known simply as the Republic of Traansval.

Hanekom ruled as a virtual dictator until his death, using the States-General as a rubber stamp for his policies. When he died, he appointed his son, Christiaan Hanekom, to succeed him, but Christiaan died at the age of twenty in a hunting accident, killed by a raging stag. The States-General asserted its authority in the vacuum and established the Council of State, which included the Stadtholder but checked its power with appointed representatives of the States-General. A major shift came with the arrival of the Plague during the early years of the Republic. It ravaged the population for over three decades, killing millions in a never before seen mass death. Entire sections of cities were made vacant, farmlands laid empty, and regions depopulated. In its aftermath, the depopulation of the peasant population undermined the feudal structure, as the individual farmers were able to assert more power due to there being fewer available farmhands.

People fled the cities for the south, settling farmsteads on the southern Veld or in the forests. As the settlers moved, Republic troops followed to protect them and expand the border to gain new resources. Neighboring peoples were fought in wars of territorial conquests, reducing their lands to make way for Boer settlement, and captured peoples enslaved to replace more costly citizen laborers on the northern farmlands. The growth of the use of slave labor sent many into the arms of the cities or south to find land to own themselves, furthering the cycle of expansion that was making the aristocratic and burgher rulers rich.

While the Burghers were included in the government, they played second fiddle to the aristocracy, a fact that became irritating as the Republics' expansion made the burghers more wealthy and powerful than the old aristocrats. Several times, progressive thinking members of the States-General attempted to introduce reforms to decrease the grip of the aristocracy and open up the nation's politics to free men, but only modest and token reforms were allowed.

Despite the conflicts, the Burghers never had the power to fully challenge the aristocracy until the beginning of the First Industrial Revolution in the 1700s. It was a perfect convergence of multiple influences; new revolutions in production put much of the economy under the control of the freeholding farmer and the urban burgher, new philosophical ideas coming out of the enlightenment promoted the concept of natural rights and democracy, the massive expansion of urban populations, and dissatisfaction among those urban populations.

Low rainfall during the year led to a famine that left millions in the cities starving. Demands for reform in the States-General devolved into a heated debate that ultimately was shut down by the aristocrats; so the third class, the Burghers and freemen, and sympathetic aristocrats walked out of the States-General and met in a nearby opera house, where they declared themselves the National Congress and true representatives of the people of Traansval. The States-General had ended its session and so the Council of States were left to deal with this congress. Unfortunately for them, the Assembly had huge popular support, and so the Council had to recognize the congress as legitimate. Negotiations began between the two, but when they reached an impasse after the Council refused several points put forward by the congress, armed militias of burghers and urban citizens stormed the garrison in Johannesburg, most of whom defected to the side of the mob, and seized many government buildings.

The revolution of 1771 was an effective and swift coup, as much of the urban recruited military rank and file defected to the side of the National Congress. The congress abolished all ranks and titles of nobility and established a new democratic Republic of Traansval, also known as the Second Republic. The congress wrote and adopted a constitution, creating a unitary state with Staat’s run by governors appointed by congress, and popular election of congressmen by landowning Boer men. A radical group known as the Phrygians advocated for a republic of commoners, and attempted a coup in 1772, but were put down by the new National Guard, recruited exclusively from urban burgher populations. The magnum opus of the new congress was the Declaration of the Rights of Man, which established a list of legally enforced rights granted to all citizens. Initially, Congress elected a council to serve as executive of the nation, but after the Phrygian coup, an amendment was passed replacing the council with a single President, or Raayis, elected by the congress who oversaw a cabinet of ministers.

The Second Republic was the triumph of the burghers politically, with the aristocracy entirely broken and absorbed into the free population. During this time, political factions developed, with the main one being the Democratic-Republican party, which had an unassailable hold on the Republic for the first several decades of its existence. During this, the government fostered the growing industrial revolution, instituting protective tariffs to promote domestic industry. Trade boomed as Boers took part in the Indianum trade and swarmed the inner sea with trade ships. The major export of agricultural goods including Oranje-River sugar and grain made port city traders rich.

Meanwhile, in the south, the government passed laws creating the “Homelands” system, which rescinded recognition of the independence of various nations conquered by the Republic and restricted them to reservations to seize valuable land. The hardest hit was the Aissini and Yerwa, who after decades of warfare were unable to resist. Those who were able to resist were the Yorusians and other peoples of the southern rainforest, who fought a twenty-year-long war with Traansval troops, using the terrain to their advantage to bleed Boer troops. In the end, the Boers pulled out, but it would only be the first incursion to the area.

Coming into the 1800s the Democratic-Republicans were rocked by a schism between the urban and rural population. Tariffs had benefited urban industry but it was costly for Traansval’s agricultural industry, which was cut off from potentially cheaper foreign machinery. The Federalist Party opposed what they called the overreach of the Republican government on the lives of individual citizens and supported rural populations. To counter the rise of the Federalists the Democratic-Republicans passed an amendment, the first-ever so far, to the Republic’s constitution that extended suffrage to all male citizens.

The Federalists changed tactics and here they gained the name Federalist, as they called back to the old United States and argued that Staat governments should be locally elected and given autonomous governance. Federalists believed in an agrarian republic and incorporated many populist messages into their campaigning which took root among urban workers who were becoming dissatisfied with new methods of production. In the mid 19th century, factories, mills, and other forms of organized industrial work became common as business owners and industrialists wanted to increase production. Mining was expanded on an industrial scale in the Val mountains thanks to the invention of steam-powered water pumps, bringing up tons of coal, iron, and other industrial materials. With job opportunities and a more liberal government, the Traansval attracted immigrants from neighboring countries, particularly Rannoria, Wargloria, and the Twelve Isles.

The Democratic-Republican domination came to an end on the heels of a great military victory in the south. General Paul Pretorius led Boer troops in the Second Yorusian War, a brutal campaign designed to break the peoples of Yorusialand and end their resistance. Pretorius salted the earth, burned whole villages, massacred thousands, and forced the relocation of millions. The March to the Sea, as it came to be known, was a bloody genocide that killed thousands, displaced millions, and destroyed the local societies of the coast. Pretorius was hailed as a hero of the Republic. His popularity soared so high that he managed to win election as the first Federalist candidate for Raayis in 1849; his name on the ticket acted as a rising tide, lifting the boats of the Federalist party into a congressional majority. Pretorius’s administration pursued a policy of free trade, reduced government spending, and the opening up of land for settlement.

Over an unprecedented 16 year administration, Pretorius whittled away at the unitary structure of the Republic. In 1850, Pretorius began his administration with a controversial bill that gave the power to appoint Staat governors to the President, which barely passed with a margin of one vote. He used this bill to appoint Federalist governors to the states; it was an open secret that these appointments were little more than pure graft in return for support for Pretorius, and these governors suddenly had the electoral districts they oversee swap from Democratic-Republican to Federalist in the next election. In a steady trickle over several years, Pretorius devolved powers to the Staat governors, such as the running of local services like education and police, and the power to raise their own taxes, while he simultaneously cut national taxes.

The pinnacle of this agenda came after the 1861 election where Pretorius won a fourth term, the first Raayis to do so, and a congressional majority, something he lacked after the last election had seen a Democratic-Republican resurgence. The second constitutional amendment was a massively influential act passed after major debate under Pretorius’s last term; it replaced Staat governors with locally elected Staatkongresse, finally severing the direct control of the national government over the states, and changed the official name of the nation to the Federal Republic of Traansval. As part of this project of building a new Republic, Pretorius had the capital moved to the city of Jacaranda, to disassociate from Johannesburg and its history of Kings.

Pretorius died in 1863, only two years into his fourth term, plunging the nation into a period of mourning and a period of uncertainty. The constitution stated that if the Raayis was in any way unable to perform the duties of office, the Vise-Raayis would take over. Some believed that the Vise-Raayis, who at the time was the northern Federalist Arno Botha, would only hold the powers of the Raayis, but Botha swiftly had himself sworn in as Raayis and served as such until the 1865 election. In honor of his predecessor, the capital was renamed Pretoria.

In 1869 the pendulum of fate swung in the other direction and the Democratic-Republicans won the election thanks to their new firebrand Raayis candidate; Mark Krueger. Krueger was born in Kaapstad to a wealthy family but had spent most of his life on the Veld in failed homestead attempts. Krueger approved of the new Federal structure but ideologically aligned with the D-Rs, and took the election by storm with his idea of the “Square Deal” striking a balance between labor and industry. Over his eight years in office, he introduced pro-business legislation, including the establishment of a national bank to stabilize the economy. He also greatly expanded the army and navy from small defensive forces to larger, more professional forces, able to rival foreign neighbors. Krueger is most well known for his involvement in foreign policy, being the Raayis who brought the Traansval into the Entente. At the end of his second term in 1877, Krueger stepped down in accordance with the recently passed third constitutional amendment which limited Raayis to two terms and established a clear order of succession.

Fellow Democratic-Republican Jethro Kendi succeeded Krueger as Raayis and continued a policy of supporting the boom of industry in the emerging age of captains of industry, or robber barons depending on your point of view. 1877 was also notable as it was the year that the Social Democratic Party of Traansval was founded in Kaapstad among followers of the Rannorian thinker Karl Marx. Kendi was characterized by his foreign policy, involving the Traansval on the world stage as a major player through the founding of the Alliance of Republican Nations.

The Social Democratic Party grew on the indifference of the Democratic-Republicans to the plight of the urban worker. It associated with the growing trade union movement, working hand in hand in many cases. But over time a rift grew between those who thought the program of the party should be agitation for revolution and those who believed that capitalism could be overturned at the ballot box by peaceful means. The former rallied around a young trade unionist named Daniel De Beer, and the latter rallied around a man named Michael van Rosevelt. The two factions stayed one party, up until a fateful point.

In 1912, an Arengin incursion into Manticoran waters sparked a war between the two nations. Manticore, or Reikland, was a member of the ARN, and Arengin was a member of the Western League, so this skirmish launched a worldwide conflict known as the Nine Years War. When the Traansval voted to declare war, van Rosevelt and his followers decided to support the war, while De Beer and his supporters decided to oppose the war, and so De Beer and his followers were expelled from the party, forming their own called the Social Democratic Labor Party, or SDAP.

The Nine Years War began as another foreign war for the Boers. Fighting was taking place across the seas in Rannoria, the Free State of Sylbania, and other places, but reports returning home began to sour after the first few months. Fighting in Sylbania was a brutal slog as the Warglorians slowly pushed south, with ARN troops attempting to hold every inch. Battles had casualties in the hundreds of thousands, and then in the millions as the Warglorians attempted to break the Rannorian defensive lines. To open a new front, Arengin and Wargloria invaded the neutral nation of Rusalka, cutting a path through the Valga region to the Congoe line of Sharq-Staat. Federal troops fought on the steppe alongside Rusalkan troops to halt the Arengin advance.

Years into the war and the hundreds of thousands of dead in Rannoria were trampled by Warglorian boots as Rannoria surrendered to the League. Shortly after, the ARN evacuated the Free State of Sylbania in the face of an overwhelming Warglorian offensive. But to boost the homefront's spirits, the Congoe line was holding strong in the face of waves of enemy troops, and Arengin troops had recently pulled out of Rusalka due to the high cost of the occupation.

And then, the Boer navy was dashed by a joint League naval force led by the Aclusians. Clear of opposition at sea, the Warglorian army launched a naval invasion in the Oranje-river delta, taking control of the city of Kairo and utilizing it to launch a full-scale invasion. The loss of Kairo was major, as it acted as a hub for railroads heading east, including those used to supply the Congoe line. Troops were quickly brought up, including raw recruits and militias, and quickly stemmed the Warglorian tide. Fighting now on Boer soil, millions died to ensure that the Warglorians paid for every inch. For three years, soldiers on the Oranje-River front played a game of one step forward one step back with the Warglorians, while the soldiers on the Congoe Line were slowly ground away, receiving little pieces of supplies brought by foot across the Masriqi desert or produced in the small industries of Sharq-Staat. Aclusian troops also landed on the west coast, encircling the city of Kaapstad which put up a resistance for two years before falling.

In 1920, the pressures on the Traansval were too great. The Congoe Line was ground down to a bloody pulp, the Oranje-river front was hemorrhaging millions every year in casualties while constantly being pushed back, and the Aclusian advance was threatening to reach Pretoria. Sebastian Van Schalkwyk, who had been elected Raayis in 1917, right in the middle of the war, was faced with an inevitable fate. A ceasefire was negotiated in January of 1921 and a column of Aclusian soldiers was allowed through the lines and into Pretoria. Van Schalkwyk met the commander of the Aclusian force on the floor of Kongres and formally surrendered to the Aclusians. The government was dissolved and all troops were ordered to stand down and turn themselves into the nearest Western League forces. The Traansval was defeated, and the victors divided the fallen nation into three occupation zones; The Arengin zone in Sharq-Staat, the Warglorian zone in the Oranje-Staat, and Gauteng, and the Aclusian zone along the western coast.

But the fighting was nowhere near done. Many soldiers were captured but many also refused to give up the fight, instead, they vanished into the Val mountains, into the Masriqi desert, or into the forests and jungle of the coast. The SDAP, having been the only party that opposed the now incredibly unpopular war, triumphed over the now irrelevant SDP, and received a massive boost in membership. These forces resisted the league occupation. The largest of the resistance groups was the Boer Brotherhood, most former Federal army soldiers, the Red Rifle Corps, organized paramilitary forces of the SDAP, and the Bosrangers, disorganized groups of civilian partisans on the eastern steppe and Veld. These groups organized underground until the Kaapstad Port Strike when armed workers of an SDAP-aligned union took control of the docks in Kaapstad in protest of the Aclusian occupation. They held out for several weeks before being put down by Aclusian occupation forces, but their stand inspired a nationwide mobilization, with skirmishes and attacks taking place across the occupied Traansval.

Revolutionary forces in Gauteng agreed to a working coalition and successfully retook Pretoria. Leader of the Boer Brotherhood, Christiaan Botha, descendent of former Raayis Botha, called together a Provisional Congress in liberated Pretoria. The remnants of the Democratic-Republican party rallied around Botha, the remnants of the Federalist party reconstituted as the Boer Salvation Front led by former officer Hans Martiz, and the resurgent SDAP came to the congress in force behind their leader De Beer. These three main parties along with other smaller groups signed onto an agreement known as the Fatherland Front, a power-sharing agreement to ensure a united coalition against occupation forces. Botha was elected provisional Raayis, Martiz Vice-Raayis, and De Beer Speaker of Congress; the Provisional Government was also evenly balanced in terms of appointments between the three. The revolutionary forces were, at least on paper, united under the “Boer Revolutionary Army”, although the various units remained loosely connected except for the Boer Brotherhood, which fully integrated into the BRA and formed its core.

The Arengin Union was the first nation to abandon its occupation, after successful diplomatic negotiations by Provisional Government diplomats sent to a ball hosted by the Tsar in late 1921. The other two powers held on well into the new year. A BRA offensive led by General Dienskneg and supported by Red Rifles cut through the Aclusian lines and divided Nordkaap from the rest of the occupation zone; within a few weeks, all of Nordkaap except Kaapstad was retaken, with Kaapstad staying under siege for the rest of the year. Fighting in the southwest was more brutal as troops made little headway in reaching the coast and largely stayed to the interior forests, holding an elastic defensive line utilizing the terrain. This lack of movement led the BRA to pull most of its troops off the line to focus on the Warglorian front, leaving the Red Rifles as the main force fighting for the western coast.

The Warglorians were triumphant conquerors in the Oranje-river valley, and they used the occupation as a chance to plunder and steal. Revolutionary forces had risen up in Bloemfontein and Kairo; the former successfully took the port and established a front, the latter was entirely crushed, the soldiers massacred. Bosranger militias harassed the Warglorians along the river valley and from the east while the BRA massed its troops on the western front and slowly pushed forward. However, the Warglorians were efficient and effective, and in almost all cases successfully stopped BRA offensives. However, their troops were veterans of the Nine Years War, and had already served years on the front; they were tired of having to still fight despite the war having officially ended. They took their frustrations out on the local populous, and Warglorian officers worried over the increasing lack of control they had over their troops. The final nail came with Operation Perseus; a special force led by former Intelligence officers utilized diving gear, including rebreathers, obtained from foreign suppliers to plant limpet mines on the main Warglorian fleet, which was being used to bombard BRA lines. When the mines went off they caused a large amount of damage to several capital ships, even sinking one dreadnought outright, and even more damage was caused by two squadrons from the BRA Air Corps flying in. One was a squadron of old fighters to engage Warglorian carrier aircraft, and the second was fitted with bombs and torpedos. At the end of the raid, several Warglorian capital ships were sunk, many more required repair and the entire fleet was rendered combat ineffective and had to sail back to home port. For the Warglorians, this occupation was no longer worth it, and so negotiations were started shortly after the raid. The Warglorian Evacuation went down in infamy as their troops ransacked the land as they left, taking any valuables they could carry, and burning down entire towns and cities. Kairo was laid to ruin except for the port, as they needed that to evacuate from. Warglorian command lifted out the contents of museums and national warehouses, stealing millions worth of priceless art, artifacts, and other items. They even stole the entire gold bullion supply of the former Federal Republic’s treasury, although a team of intelligence agents managed to steal back a large portion of the bullion. The Aclusians were the last to evacuate late in 1922. Negotiations began months into the Kaapstad siege and eventually ended in a very favorable peace. Aclusian troops peacefully left, helped by the provisional government who wanted to hasten the process as much as possible.

During the war, the political divides between the members of the Fatherland Front grew wider and wider. The SDAP held open disdain for the other members and paid only lip service to the Front. When the BRA pulled its troops to focus on the Warglorian Front, it left the Red Rifles in charge of newly liberated western territory. Wherever Red Rifle units came, they left in their wake locally organized Volksrade, people’s councils, along with party representatives and small garrisons. Over the year this grew into an interconnected network assuming the proportions of a government, a rival government. The SDAP never outright rejected the Provisional Government, but under its territory, the local administrations followed the laws and orders of the Rade and of the Party, not the Provisional Congress. The jewel of this network was Kaapstad, which when liberated fell into the hands of locally organized Red Rifles. Botha was not blind to this but believed the occupation forces were a larger threat and focused his efforts on building legitimacy for the provisional government and reinforcing the BRA. Unfortunately for him, a clique of officers in the BRA largely recruited from the Bosrangers and rural areas thought the building up of the SDAP was proof of Botha and the government's incompetence, weakness, and possible complicity. Vice-Raayis Martiz played the role of the meditator in public but privately his Boer Salvation Front adopted the rhetoric, aesthetics, and organization of the Hoosier Iron Guardists and other militarist factions. In the infamous December Coup, Martiz marched a handpicked ground of soldiers and militiamen led by his allies into Pretoria, occupied several key government buildings, and issued a list of his opponents to be arrested, one of which was Raayis Botha who was captured in his car attempting to flee. Kongres was reduced to a rump body of yes men packed with army officers.

The SDAP rejected the new Martiz government and claimed that it was the leader of the Fatherland Front; a new Kongres was held in Kaapstad largely attended by representatives from the Rade with some representatives from the other parties. It voted De Beer as the new provisional Raayis, and he used this position to assemble a cabinet of SDAP members. The nation descended into a several-month-long civil war. The conflict was limited in length by mass defections from the BRA to the SDAP government; while a clique of officers supported Martiz, most of the rank and file were uneasy with his politics and were tired of war. Most notable of these defections was General Smedly Dienskneg, hero of the Kaapstad campaign, who led an entire army over to the SDAP. Ultimately, in the middle of 1923, forces of the SDAP’s Red Army flooded Gauteng, seizing the capital which was renamed Jacaranda city. Martiz fled abroad but most of his officers were captured and tried by the communists.

With the war over, the country entered a period of reconstruction; multiple cities had entire neighborhoods leveled either intentionally or as a consequence of the horrors of war, and the SDAP began construction projects to not only rebuild the cities but build them back in a new modern style. A special Kongres was called of representatives from the Rade to write a new constitution; representatives could be from any party of the Fatherland Front, and opposition to the SDAP came from members of the SDP and Democratic-Republicans. Ultimately, all parties except the SDAP were banned from the Kongres and the Rade, and a new constitution was approved that created the Socialist Federal Council Republic of Traansval.

This constitution came too late for De Beer to see, as the father of the SDAP died in 1923 during the civil war. He was succeeded in his position in the party by his protegee Synman while new blood emerged into various leadership positions, such as the Yorusian communist Anton de Kom, the first non-Boer head of state of the Traansval. His election is part of a conscious shift in policy by the party to move away from the Boer Supremacist position of the capitalist governments and towards a federal union of the various peoples of the Traansval, with equal representation for all and autonomy for previously oppressed groups. A small part of this was the mass renaming of many territories, particularly in the south to traditional names, but also in some places in the north such as Pretoria, which was renamed due to disdain for Pretorius and his campaign in Yorusialand.

In 1924, the SDAP’s Party Congress was called to determine policy for this new post-civil war Traansval, and one of their decisions was renaming the party to the Communist Party of Traansval or KPT. The new government has set a policy of rebuilding and growth into the future, building a new proletarian paradise, and putting the unemployed back to work with massive public works projects and a ramping up of the industry.


Territory: There are nine Historic Regions of the Traansval, which have no political or administrative purpose but are historic geographic regions. Some of them, like Nordkaap, Gauteng, and many of the northern regions, are almost identical to the borders of administrative units known as Staats. Other regions have some of their territory organized as a Staat and some of it under autonomous regions known as OSRRs.

Language: Taalisan is the language of the Boers; descended from Proto-Rannorian, it has had centuries to diverge from their northern neighbors, including through heavy Morverni influence. The Moverni language is also popular as a lingua franca among the peoples of the south. Other official languages include the Aissini language Kola, standard Yorusian, the Biafran language Bo, the Hausawa language Twifa, standard Akan, and the Mahrebi language Towred.

National Religion: Historically the most major religion in the Traansval has been the ethnoreligious Unitarian Church, or Tevhidism in Taalisan. Tevhidism emerged from the blending of the old Batavian religion with the Church of the One and the Morvernian religion to form a monotheistic, syncretic, and esoteric religion based on the belief that the figures of the various religions are all prophets of the one true god. Tevhidism incorporates classical philosophy, particularly an emphasis on reflection of the mind, and beliefs such as reincarnation. The spread of Tevhidism is limited due to its ethnic connection to the Boer population; conversion is mostly only allowed for marriage and is discouraged though allowed. The single largest faith is the Morvernian religion, which is practiced by many either on its own or in a blend with traditional spiritual beliefs. While a minority, the traditional religions of the equatorial peoples are still practiced. They are characterized by polytheistic or pantheistic beliefs, veneration of their dead, and animistic beliefs. The largest still practiced is Vodun, practiced most within Yorusian communities, the Hausawa religion known as Bori, the Akan religion, and the Aissini mythology. There are also religious minority communities of Christians, Mastupians, and others, mostly among immigrant communities.

National Culture/Identity: Boer culture, due to the historically dominant position of the Boers, is heavily influential throughout the Traansval. It is a synthesis of the continental Nostrian cultures with Morvenian and some Afaarican influences. Traditional Boer music was often created for parties featuring dancing called Sokkies. Taking the nation by storm is a new form of music based heavily on equatorial peoples music known as Kwaito which features the heavy use of brass instruments in lively upbeat tunes, giving it the English nickname “jazz”. Boer dress is largely based off Nostrian customs and is followed throughout the nation largely supplanting custom clothing within cities. Women traditionally wore veils and long skirts, a custom that has fallen out of use except within rural and Morvernian communities.

National Pastime: The most popular sport is Rugby, which was invented in the Traansval during the early 1800s. Adapted from a similar Aissini game, Rugby became wildly popular throughout the Boer population, supplanting Football. Other popular sports include cricket, which was introduced by Aclusian immigrants and is popular among urban populations, and golf. Extremely popular within cities is boxing which, while not illegal, is frowned upon by the Communist Party and thus operates without official sanction.

National holiday: Evacuation Day, August 21st, established in remembrance of the devastating Warglorian evacuation. Victory Day, July 4th, to celebrate the end of the civil war. International Workers Day (May Day), May 1st, began as a show of solidarity for the 1886 Bloemfontein Massacre, it has become a day to celebrate worker power and promote the proletarian revolution.

Nation's Population: There are 115,829,000 Valian citizens. For much of the nation's history citizens were referred to as Boers, the name of the ruling ethnic group, but this practice has fallen out of favor by policy of the KPT, in favor of the term "Valian". Boers, related to the Rannorians, are the largest single ethnic group and historically were the ruling group. Other nationalities include the Khartari of the Oranje-River valley, the Mahrebi nomads of the Masriqi desert, the Aissini and Yerwa of the Veld, and the Hausawa, Akan, Yorusian, and Biafran peoples of the western coast.

Allies: Any Socialist or Communist nation

Enemies: Aclus, Wargloria, Arengin, and other members of the Western League.

Political issues: One group, however, is resistant to the policy of the KPT. Mahrebi, who live within patriarchal tribal structures that have sustained their semi-nomadic lifestyle, are coming into conflict with government plans to settle the Mahrebi and replace their political structures with new ones based on council democracy. The disunited nature of Mahrebi society means that the response to government settlement programs has been a very mixed bag ranging from embracement to armed rebellion. It is a pressing issue that threatens to break out into widespread conflict.

Chance of revolt: Yes

Greatest Victory: Operation Perseus

Most Embarrassing Defeat: The Nine Years War


MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: 580,571 servicemembers
Army: 490,000 Soldiers Approximately
Navy: 80,000 Sailors Approximately
Air Force: 10,000 Pilots Approximately

Military Statistics, Equipment
Jacaranda Arsenal Model 03/22 Geweer
Jacaranda Arsenal Model 1888 Geweer
M1914 "Manticoran" Geweer
M1 "Trench Broom" Sub-machine gun
M1917 "B.O.G." Automatic Rifle
M1917 Machine Gun
M2 Machine Gun
M1901A5 Semi-Automatic Pistol
M1912 Revolver
Wincester Shotguns

Model 1897 75mm Veldkannon
Model 1920 105mm Howitzer (Here pictured on an experimental tractor mount)
Model 1911 155mm Howitzer
Model 2 107mm Veldmortier
37mm VV (Vinnige Vuur) Gun
M1921 Heavy Machine Gun (Use for Anti-Aircraft fire)

T1 Light Tank
T2 Heavy TankT4 Light Tank
X8 Medium Tank

Model 17 Pansterwagen
M8 Verkennermotor (Scoutcar)
Model 11 Vragmotor Truck
Model 7 Vragmotor “Trado” and Model 7C "Trado"
Model 8 Motor
WL Series Motorcycles

Military Statistics, Organization
The Werkers en Farmere Rooi Leër (Workers and Farmers Red Army), the Werkers en Farmere Rooi Marine (Workers and Farmers Red Navy), and the Werkers en Farmere Rooi Lugvloot (Workers and Farmers Red Air Fleet) are the three components of the Krijgsmacht van die Raad Sosialistiese Federale Republiek van Traansval (Armed Forces of the RSFRT). It's high command is the Krijgsmachtsake Komitee (Armed Forces Affairs Committee, KSK), a committee with the commanders of the three branches chaired by the Volkskommissaris van die Krijgsmacht. Each branch has its own general staff; the Opperste Leërbevel (Supreme Army Command) for the Red Army, the Marineraad (Navy Council) for the Red Navy, and the Militêreraad van die Lugvloot (Military Council of the Air Fleet).
High Command
Volkskommissaris vir die Krijgsmacht Dian De Lange
Krijgsmachtsake Komitee members: Volksmaarskalk Smedley Dienskneg, Lugadmiraal Henri Arnold, Admiraal Johaan Konig

Land Forces

Naval Forces

Marine Corps/Naval Infantry

Air Forces
Last edited by The Traansval on Fri Mar 18, 2022 7:31 pm, edited 4 times in total.

User avatar
Newne Carriebean7
Negotiator
 
Posts: 6723
Founded: Aug 08, 2015
Inoffensive Centrist Democracy

Postby Newne Carriebean7 » Thu Mar 17, 2022 11:32 pm

(watch me WIP watch me nay nay)
GENERAL INFORMATION

NATION INFORMATION

Nation name: Newne Carriebean

National goals:
Try not to implode for five minutes.

Nation's Leader:
Emperor David III, his penultimate grace, the glory of god, by his will and Most divine aspiration.
(reigned as the soverign since October 2, 1908)

President David Michelson (Farmer party)
(since January 18, 1920)
elections: 1920
1925
Vice President
Kelman Fucher (Farmer Party)
(since January 18, 1921)
elections: 1925
Prime Minister Tino Tara Travskaaløfiøke (Famer Party)
(since February 4, 1921)
elections: 1920
1923
Leading Minister (also called President of the Council of Ministers) Marchiba Bantejø (Farmer Party)
(since August 11, 1914)
vote of confidence of the cabinet: 1917 (5 in favor, 1 against)
vote of confidence of the cabinet: 1922 (4 in favor, 2 against)

National Government: (explain it's workings and set-up)

"Carriebean is a Dictatorship with all the bells and whistles of a democracy, and we oft ring them out, but underneath all that noise is a militant clique of officers, generals and the everyday idiocy of an infantryman weidling a bayonet at anything that moves that do whatever it is they deem nessecary for the 'security of the state'."

~ Carriebeanian General of the Empire Travis Revan to a member of Congress following President Marvin Washvelt's State of Anarchy speech to the assembly on March 5, 1913.


The government's head of state is traditionally reserved in the power of the monarchy. The Emperor may conduct 3 out of 10 political, economical and diplomatic responsibilities. The remaining 7 that are deemed to be the most vital to a functioning state are then allocated to the power of the Parliament. The Lord Privy Council and representatives of all three houses of the Parliament negotiate yearly to hash out any disagreements over the power-sharing agreements between the monarch and Parliament. This also means that, at the end of any given year, negotiations for portioned military mobilization may be utilized as a hefty bargaining chip by either side to extract concessions with the other political powers between the two branches of government.

The President of the Council of Ministers (also called the Leading Minister) officially heads meetings of the Carriebeanian cabinet on a day to day basis. He or she is selected from ex-offico heads of government, such as former Prime Ministers. The current Leading Minister, farmer party member (and a former Prime Minister himself) Marchiba Bantejø, was appointed by pirate party member and then Prime Minister Karl Felix Fragharglaøfir as a token symbol of "national unity" in the wake of enemy aggression in early 1914.

In serving in this role, he must maintain the support of the current cabinet, and 3 of the 6 current ministers can file a "petition against the incumbent". The cabinet then votes on either to remove the current Leading Minister and replace him with an interim appointee. This interim appointee serves until the President of Carriebean selects a candidate to succeed the temporary apointee.


Generally speaking, the powers of the head of government is concentrated in the Presidency of Carriebean. The Presidency has caught themselves thanks to vauge wording of their actual powers, to be responsible to few people other than the Emperor himself. This has meant a powerful executive branch that is able to effectively harass, bribe and "convince" Congress to pass various laws and legislations unoffically on the books. He then goes and "chats" with members of Parliament that is also needed to confirm legislation and sees to it that whatever concerns they have are ironed out, or he just kills them.


As for the Upper house of the Carriebeanian legislature, that would be called the Congress.
Whoops! Congress redirects here: did you mean No man's land or a Battlefield?

"Congress" is not two legislative bodies like a house of representatives nor an elected supreme tribunal, it is just Congress. It is the legislative branch that interacts most with the President. It is the sight of every major speech that the President deems is important enough to interrupt their "mandatory fun-cation to the plantations" in order to sit through the dribble that the commander spews forth from his lungs and mouth. It's unique powers among others are the only legislative body with the ability to "declare war and peace". Congress can only be asked to declare war on nations. Should Congress reject such a conflict, Carriebean then, "legally" is not 'at war' with any sovereign state or nationstate. It also may ratify any such treaty or treaties that are signed by Carriebeanian diplomats abroad, adding a sense of civilian oversight over diplomats that might be some army generals on behalf of the country. Budget Bills get final approval in Congress, completing it's starting journey in the House of Peasants.

Legislation completes it's journey here with a final vote. It's passed onto the President's desk for either a veto or his raccoon skin seal of approval. (oh, and like, his...signature, like what, normal countries do and shit like that.) Almost always, the Vice President of Carriebean also serves as the President of Congress, though with limited abilities to interject on debate. However, should the Vice Presidency refuse to show up or is absent, then a President-pro-tempore is selected via both the oldest currently aged Congressman and the oldest currently serving Congressmen, who can either fight to the death for the gavel, hold a duel with large pistols or demur to either for the position.

The Lower house of Carriebean (Parliament) is sub-divided into three separate classes within Parliament. These are the House of Nobles, House of the People, and House of the Peasants. Each of these houses is 2,000 individual seats for a total of 6,000 members of Parliament.

The House of Peasants is comprised of the poorest members of the nation. It is seen widely as the "people" of Carriebean, and are a rabble-rousing, ill-tempered mob of the general populace. If one was to look only at this house for Carriebeanian Democracy, one would be demanding an immediate military takeover for the safety of the state! As for powers this house holds, it may reject and attach recommendations to legislation passed by their far-upper neighbors in Parliament, the House of Nobles. Alongside this, every state budget is drafted with the input from the very begining of the House of Peasants, granting the popular masses their right to will what they deem necessary to the 'people'. Of course, the upper houses generally scrutinize such additions and take some of the more.... *expensive* amendments out of consideration. (Really, Smelly McGee of Yardsmouth, you want a mandatory sheep prison built-this, this isn't even going to be built in your district you idiot! GO BACK TO LOGROLLING SCHOOL YOU SORRY EXCUSE FOR A POLITICAN!)

As for the House of the "People", this is more of a refined wine in contrast to whatever soda pop the Peasantry drinks from. It's no fancy-ass wine that's for sure, but it's got the general feeling of "I know a little bit more of what I'm doing than those idiots in shacks down the street" vibe going for it, so that's something. The powers it wields directly relate to what their fore-fathers had fought for in the First Civil War of the late 17th century. This body has the power to propose new taxes and levels in order to bring up any budgetary shortcuts that happen (good lord, have you seen our accountants?). Alongside that power, it also wields the responsibility for send bills back to the House of Nobles. Should they pass the bill, it then gets tossed down to the very bottom totem poll of Legislative shit-flinging, the aforementioned House of Peasants.

Now, for the fancy-ass nobility of Carriebean with their fancy-ass mansions and plantation homes and thousands of slaves, legislating is often such a bore.. Although they have the responsibility for getting legislation and bills rolling, they often demur and ask for some sort of advice from the People house. As many members of the Peasantry lack the ability to read, they also must ask the People to dumb down a lot of what they propose into fanciful pictures with story telling abilities. The only thing this house likes about the House of the People is that they are NOT the stinky, smelly peasants that managed to win a legislative seat. Should their be a deadlock between all three houses, only the House of Nobles may ask for intervention from the Monarchy, who must be a 'neutral arbitrator' in discussion. However, given the fact that he's still stuck with only a few political abilities in his role, he's not going to be so 'neutral' rather than 'who the hell can I blackmail so that I get the good political powers?'.

Elections in Carriebean

Carriebean elects all 365 members of Congress in three hundred and sixty five single member constituencies.

State of Baja- 52 members of Congress
State of Cactus- 62 members of Congress
State of Steel-63 members of Congress
State of Tortuga- 61 members of Congress
State of Bartlow-60 members of Congress
State of Yoho- 64 members of Congress

Carriebean City-3 members of Congress

Elections for Congress are held every three years since the establishment of Congress in 1855. Candidates may be put forth by the people of Carriebean, with approval of the State Sensus Beaure (yes, I know it's misspelled, many people can't spell very well in this country). Should the SSB approve of a candidacy in a specific constituency, it is then organized with a "maximum" number of candidates that may run in a Legislative seat for Congress. This formula is usually based off of population, but is also a very, very handy way of "squeezing" out the hard candidates. This, in effect has made the State-Sensus Taker one of the most powerful behind the scenes figures in local Carriebeanian politics.

Parliament holds elections for a fourth of the House (1,500 seats) These 1500 seats have 500 from each of the three separate classes. Candidates for Parliamentarian seats only have the restrictions of not being slaves, at least 22 years old (in accordance of the last parliamentarian election for the seat the candidate has chosen to run in) and must be a citizen of Carriebean at the time of tenuring their candidacy for the seat. Any number of candidates may choose to run, but at least 50% must be acquired in every Parliamentarian seat. Should a candidate fail to cross this threshold, then the top-two candidates run again the following Friday for a fresh election.

Presidential elections are held every 5 years, with the following process: Candidates are put strictly either from local level governments, members of the upper house or rich enough businessmen to weasel their way into the elite of Carriebeanian nobility. The main political parties in Carriebean: (Pirate, Farmers and Royalist) then put forth their candidates for the office. The selection process involves National Conventions in order to select a winner for nomination. A running-mate is also often chosen at this.

Following both major parties nomination convention, then the Carriebeanian Electoral College is organized. This is organized with the traditional number of Congressional representatives each state gets, plus the sum of both individual numbers.

...HOWEVER, each of these are treated like a math problem in their own right, which requires the usage of PEMDAS, or Please Entertain my Dumb Ass Slave.

State of Baja- 52 + 5 x 2 = 62 electors
State of Cactus- 62 + 6 x 2 = 64 electors
State of Steel-63 + 6 x 2 = 81 electors
State of Tortuga- 61 + 6 x 1 = 67 electors
State of Bartlow-60 + 6 x 0 = 66 electors
State of Yoho- 64 + 6 x 4 = 88 electors
Capital City 3 + 3 x 1 = 6 electors

This means there is a total of 434 electoral votes, of which a majority is needed to be elected President of Carriebean. Thus a candidate running would need to get at least 218 of the 434 electoral votes in order to win.

National history:
Carriebeanian foreign policy during the Nine year's War was partially fueled thanks to the rise of nationalism within Carriebean. Even as class divides got worse within the country between the rich and poor, the legislature failed to act on real policy changes thanks to steadfast opposition by the Nobility of Carriebean/ the royal family. These in turn drove up unrest and discontent throughout the country. In 1903, Carriebeanian Militia forces instigated several boarder skirmishes with the Breyburgians. Although many of these actions were horrifically one-sided against the Carriebeanians, the local militia members and communities of such towns and villages instead strengthened their adoration of the state. It was a source of pride for a country that was in the midst of the 'Panic of 1902'. While not perfect soldiers by any stretch of the imagination (and far from it), they still insisted on raiding local Breyburgian towns and burning down various villages/capturing slaves. When Breyburg got the messages, the Carriebeanian Foreign Minister soon delivered a message to Queen Sarah herself. In it, the Breyburgians demanded the raids stop, their citizens returned and the withdrawal of all Carriebeanian Forces from three to five miles from the boarder in order to establish a demilitarized zone. Carriebeanian patriotism was at an all time high, in spite of it's track history of monumental military and diplomatic failures as a nation-state. Carriebeanian Congress deliberated the response for less than nine minutes before inviting President Marvin Washvelt to declare war on Breyburg.

The Carriebeanian Front of the Nine Year's War had begun.

Almost Immediately, Operation Sourpuss was crafted overnight with the finest source of charcoal stencils and the occasional raccoon skin seal of approval by the head of state. It's overarching plan? To draw a line on the map and point the armies in the direction of their enemy, instructing them to either 'lure the enemy' ammunition out of hiding by shouting, whooping and making all sorts of noise so as to deprive the enemy of ammunition's when our main lines meet'. The force tasked with this noble goal? The Militia and whomsoever was unfortunate enough to be handed a frying pan, Rifle and some bullet and told to 'march forth' by their wife or whomever they love. Breyburgian defenders in their bunkers and trenches had a field day slaughtering thousands of Carriebeanians who had been slow-marched to lure their ammunition out of hiding. Unfortunately, as soon as the War began, Carriebeanian logistics completely collapsed. Some dumbass set a Nickle on the main train line that moved supplies from the Capital to a supply hub, this in turn derailed a full 23 car locomotive and killed over three thousand Carriebeanian Soldiers.

Carriebean afterward, opted to guard the railroad from sabotage with thousands of paid volunteers that were tossed a rifle, a saber (and if they were lucky, a bullet). As Carriebeanian logistics imploded upon themselves multiple times, Many Carriebeanian forces opted to waltz to the frontline in little organized fashion, often just family members trotting along the dirt paved (if you were lucky) roads before the April rains turned it into Liquid Carriebean. Although Damiyo of the Lords Partch Bently Sr. demanded a full scale offensive, he was forced to wait for months at a time as what little constituted reinforcements gradually trickled up. By the time 1914 ticked around, the Breyburgians had built up an impressive number of fortifications and defensive positions. General Partch was impatient and immediately began an offensive that February. This offensive, known as the "Winter Offestival" because of the large moral boosting festivals held intermitidely between each large scale offensive, was a monumental failure. Of the eighteen Carriebeanian divisions on the field (360,000) five divisions were completely wiped out, and twelve additional were so badly mauled by fighting that they were unable to form effective military units. Over 300,000 Carriebeanian casualties for... six miles of territorial gains. Carriebeanian high command was impressed at the military progress so far and so promoted Bently to General of the Empire and was given overall command of the entire frontline.

Carriebean, for now, opted to play defensively. More fortifications were built up along the frontline and they dared Breyburg to launch an attack. Limited probing efforts by the Breyburgians netted some of the few Carriebeanian successes in the war, such as when a Breyburgian division was fired upon by almost a thousand Carriebeanian artillery pieces (20% of which hit their targets). However, this also marked up painstakingly obvious vulnerabilities in Carriebeanian battle tactics. Carriebean was preciously low on shells. Carriebean had 30,000 shells for all their artillery pieces stockpiled, figuring this would be enough ammunition.

Yeeah within the first half-hour of the Nine-Year's War, Carriebean was out of artillery ammunition. On the home front, Carriebeanian poop factories were refurbished into shell production facilities, competing in the race to supply the guns with enough shells for upcoming offensives, though many workers stationed there often hated this aspect, as they would only be granted one 4 second break and two 18 second breaks throughout their 9 hour shifts. This massive ramp up in production brought forth Carriebeanian farmers to the Cities, increasing the population of the Capital to hundreds of thousands by the end of the war. Warensach- Bresslaou Naval Architecture divested into the production of artillery into the Army, bolstering the ammunition stockpiles from a production of just 148,000 shells in the entire year of 1914 to producing over 150,000 shells every day by the year 1920.



thinking the initial border skirmishes during the 9YW could be started by your militias taking an increase in Breyburgian military activity on your border as an act of war

Territory: Steel, Cactus, Tortuga, Bartlow, Yoho.

Language: Newne Carriespeak, Olde Carriespeak

National Religion: In spite of the Japanese influences of Buddhism of the past century or so, Carriebean's main religion is still firmly one of two forces. You've got the elderly powers of the Catholic Church, these are comprised of more left-leaning members and are often among the ranks of the dirt poor people. Many of the local politicians that are some-how not bribed to be a protestant are willing members of Rome.

In contrast, much of the nobility of Carriebean still retains their anglicized and American root religions, and are very willing to experiment with Satanism, Sun worship, even dipping occasionally into the polytheistic treasure trove that are ancient Olympians and Egyptian gods and goddesses. Religion still plays an important role in crafting Carriebeanian society, often in the form of a religious justification to the "moral purity" that Slavery plays in Carriebeanian culture.

Carriebeanian religious and political fabric had been thrown through a loop thanks in part to Queen Sarah. The young teenaged monarch belonged to neither the Protestants nor the Catholics, but had sworn allegiance to the Methodist faith, preaching it as a 'balanced' middle ground. The Protestant nobility and Catholic peasantry soon found themselves at an uneasy alliance, forcing the abdication of Queen Sarah. In their haste of celebration, the peasantry forced their way into the Imperial Palace and championed the cause of the Queen's brother Michael, who was firmly a Catholic. He was so much a Catholic that the Nobility feared a whirlwind of reforms that would border the likes of the violent era of the 2nd Carriebeanian Civil War. So, in order to avoid a civil war, the Imperial Army led a coup d'état in 1908 that replaced "Pretender Michael" with the Queen's other brother, Michael-David, who to avoid confusion took the reginal name David, being crowned David III.



National Culture/Identity: A very... antebellum like nobility, complete with slaves and massive plantation homes. This is also with a mixture of Japanese into the nobility, with many taking Japanese sounding names. The poorer classes are vehemently a staunch white class, and holds a great deal of racist resentment towards their more successful neighbors.

National Pastime: Dying of dysentery, sometimes dying of the plague, and every once and a while we get a good influenza.

National holiday:
Festival of Saint East (or Eastern Saints)
Festival of the Saints Germain
Festival of the Sun God
Festival of the Sea

Nation's Population: 32,620,094

Allies: I don't fucking know...Jake from state farm at 3 in the morning. Probably.

Enemies: Manticore, Breyberg

Political issues:(if any)

Chance of revolt:(yes/no) There are still some bitter farmers and soldiers within the country that would rather shoot at the nobility than serve them. Mostly these people still hold a grudge over the "pretender" David taking the throne. More radical sections of these groups also advocate for the overthrow of the government, and there are various sub-factions and all sorts of crazies that are a part of the social clubs and ice cream whatevers that they partake in. Although Michael is still alive, he was generally given a light punishment (at least in terms of being the victim of a coup). Only one of his six mansions and plantations were seized by the Emperor, and he still retains a modest salary as a former member of Parliament back during his service in the 1870s. He wouldn't really be willing to risk his head on the chopping block for a rallying effect of putting him back on the throne, so he's content with sitting back, relaxing with some classical hill-billy music of his grandfathers while sipping on a bottle of whiskey, slowly dying of alcohol poisoning.

Greatest Victory:

Most Embarrassing Defeat:

Allied-Carriebeanian War of 1870



MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: Total personnel numbers go here.
Imperial Carriebeanian Army:
2,762,000 soldiers/combat personnel
12,345 Artillery Pieces
Personnel numbers go here.
State Militia of Carriebean:
Navy:
11 Dreadnought Battleships
8 Fast Battleships
11 Armored Cruisers
7 Light Cruisers
5 Coastal Defense Ships
32 Destroyers
46 Torpedo Boats
44 Torpedo Rafts
42 Minelayers
28 Submarines
231 Total number of warships

(Support/Logistic Fleet)
40 Fleet Coilers
93 Supply Ships
Personnel numbers and ship numbers go here.
Air Force: Personnel Numbers and Aircraft go here.

Military Statistics, Equipment

Imperial Carriebeanian Army
Rifles
11,243,000 Rifles of the following types:
Image
Number in Service: 1,400,000
-Type: Rotating Drum Belt
-Cartridge: 11.15×85mmR ; .303 Aclusian;
-Magazine: Breechloader
-Muzzle Velocity: 439 m/s


Image
Number in Service: 1,100,000
-Type: Straight-Pull Bolt Action
-Cartridge: 8×57mm IS
-Magazine: 5 round end-bloc clip
-Muzzle Velocity: 620 m/s


Image
Number in Service: 398,000
-Type: Bolt Action
-Cartridge: 6.52×52mm
-Magazine: 6 round internal magazine
-Muzzle Velocity:700 m/s


Image
Number in Service: 2,000,000
-Type: Bolt Action
-Cartridge: 8×58mmR
-Magazine: 5 round magazine
-Muzzle Velocity: 770 m/s


Image
Number in Service: 5,000,000
-Type: Revolving
-Cartridge: .44 caliber
-Magazine: 5 shot, 6 shot and 7 shot
-Muzzle Velocity:300 m/s


Image
Number in Service: 628,000
-Type: Straight-Pull Bolt Action
-Cartridge: 7mm Cowboy Navy
-Magazine: 5 round magazine
-Muzzle Velocity:777 m/s


Image
Number in Service: 717,000
-Type: Bolt Action
-Cartridge: .30-06 Hobo round
-Magazine: 5 round internal magazine
-Muzzle Velocity: 765m/s


Salt and Pepper 1899 Pistol
Pinprick Radical Revolver

Colt Single Action Army
Colt Police Positive
Washvelt Special 1893 Revolver
Apache Revolver


Imperial Carriebeanian Navy

11 Dreadnought Battleships
8 Fast Battleships
11 Armored Cruisers
Casper-Cape
Harrison
Folchot
Folcrum
Folchiss
Grape
TR-333
TR-999
Cutlass
Poop Deck
Black Powder

7 Light Cruisers
Enlightened Scholar
Narten Depuis
Bantejø
Squid
Missarium
Elizabeth Fitzgerald
Antoinette Fletcher Montcalm

5 Coastal Defense Ships
32 Destroyers
46 Torpedo Boats
44 Torpedo Rafts
42 Minelayers


Dreadnoughts of the Imperial Carriebeanian Navy
________________________________________________


Image
Prince of Panama
King Zhackary IV
Count of Cuba
King Alexander IV
King Zhackary III

- 10 x Quadruple 14 inch Guns (four barreled mounts in two forward facing turrets)
- 6 x Triple 12 inch Guns (three barrels in two turrets, one forward and one aft facing)
- 20 x 5 inch guns
- 6 x 4.7 inch Dual Purpose guns
- 14 x 1.1 inch Anti-Aircraft guns
- 12 x .303in Vinegar Anti-Aircraft Machine Gun
- 6 x 21 inch Submerged Torpedo Tubes
Armour:
-Belt: 10-13 inches
-Deck: 1.7 inches
-Gun Turrets: 12 inches
-Conning Tower: 10 inches

Displacement: 27,000 tons
Length: 600 feet
Width: 95 feet
Speed: 25 knots
Complement: 990 enlisted and 50 officers for a total of 1,040 crew


WW

Patchy Class Dreadnought Battleship

Patchy
Scallawag
Travis Revan

Armaments:
-18 × 15 inch Parrot Ordnance Cannons (2 × 9)
-28 × 4.7 inch Parrot Ordnance Cannons (1 ×28)
-4 × 21 inch Torpedo Tubes
Armour: 12 inches
-Belt: 10 inches
-Conning tower: 1.15 inches
-Deck: 1 inch
-Turrets: 9 inches
Speed: 20.5 knots
Displacement: 30,700 tons
Complement: 1,430 enlisted and 109 officers for a total of 1,539 personnel
Cost per Warship: 15,542,880 Sais
IRL: Neptune Class


Image
Baja California
Armaments:
-18 × 12 inch Parrot Ordnance Cannons (2 × 9)
-30 × 4.7 inch Parrot Ordnance Cannons (1 ×30)
Armour: 9 inches
-Belt: 8 inches
-Conning tower: 3 inches
-Deck: 2 inches
-Turrets: 10 inches
Length: 546 feet
Width: 87 feet
Speed: 20 knots
Displacement: 20,050 tons
Complement: 860 (800 sailors and 60 officers)




Image
Chōsokabe
Fuso
Hosokawa
Chōshū

***
- 8 x twin 14.7 inch Guns (2 x 4)
- 12 x single 5 inch guns
- 4 x single 4.7 inch Dual Purpose guns
- 9 x 1.1 inch Anti-Aircraft guns in quadruple mountings
- 12 x .303in Vinegar Anti-Aircraft Machine Gun in triple mountings
- 6 x 21 inch Submerged Torpedo Tubes
Armour:
-Belt: 4.5-12 inches
-Deck: 1-2.5 inches
-Gun Turrets: 11-14 inches
-Conning Tower: 10-11 inches

Displacement: 39,000 tons
Length: 860 feet
Width: 106 feet
Speed: 30 knots
Complement: 1,271 enlisted and 124 officers for a total of 1,395 crew


Image
Yoshinobu
Nagamichi
Kaishū
Abe

- 8 x twin 14 inch Guns (2 x 4)
-12 x single 5.7 inch guns
- 8 x single 4.7 inch Dual Purpose guns
- 6 x 1.1 inch Anti-Aircraft guns in quadruple mountings
- 8 x .303in Vinegar Anti-Aircraft Machine Gun in triple mountings
- 4 x 19.5 inch Submerged Torpedo Tubes
Armour:
-Belt: 4.0-11 inches
-Deck: 0.45-1.75 inches
-Gun Turrets: 12.5 inches
-Conning Tower: 10.75 inches

Displacement: 27,000 tons
Length: 700 feet
Width: 96 feet
Speed: 28 knots
Complement: 1,068 enlisted and 88 officers for a total of 1,156 crew







Carriebeanian "Marvin Washvelt" Class Dreadnought Battleships
(Alternativley called the "President" Class, mostly by former Vice President Noah Steel to make himself feel important, the bastard.)
Marvin Washvelt
Noah Steel

- 10 x Twin 14 inch Guns (2 x 5)
- 20 x 5 inch guns
- 8 x 4.7 inch guns
- 12 x 1.1 inch Anti-Aircraft guns
- 24 x .303in Vinegar Anti-Aircraft Machine Gun
- 6 x 21 inch Submerged Torpedo Tubes
Armour:
-Belt: 10-13 inches
-Deck: 1.7 inches
-Gun Turrets: 12 inches
-Conning Tower: 10 inches

Displacement: 27,000 tons
Length: 575 feet
Width: 95 feet
Speed: 21 knots
Complement: 990 enlisted and 50 officers for a total of 1,040 crew


Destroyers and Escort ships of the Imperial Carriebeanian Navy

MS-Class Destroyer
Armament:
1- x 4.7 inch guns
3- x 3 inch Parrot Ordnance Cannon D/P AA
3 x 1.1 inch Anti-Aircraft guns
4- x .303mm Vinegar machine guns
2- x twin 21 inch torpedo tubes
60 mines
Displacement: 1,625 tons
Length: 328 feet
Width: 32 feet
Complement: 108 enlisted and 20 officers for a total of 128 personnell
Engineering: two wood fire turbines and four wood fire boilers
Top Speed: 28 knots
Number Built: 22
Number Lost: 2
Number Active: 20



T-Class Destroyer
Armament:
3- x 4.7 inch guns
1- x 3 inch Parrot Ordnance Cannon D/P AA
4- x .303mm Vinegar machine guns
4- x twin 21 inch torpedo tubes
40 mines
Displacement: 1,574 tons
Length: 307 feet
Width: 32 feet
Complement: 106 enlisted and 20 officers for a total of 126 personnell
Engineering: two wood fire turbines and four wood fire boilers
Top Speed: 30 knots
Number Built: 14
Number Lost: 2
Number Active: 12


Wall-Class Torpedo Boat
Armament:
3- x 4.7 inch guns
1- x 3 inch Parrot Ordnance Cannon D/P AA
4- x .303mm Vinegar machine guns
7- x quintuple 21 inch torpedo tubes
40 mines
Displacement: 1,193 tons
Length: 307 feet
Width: 32 feet
Complement: 106 enlisted and 20 officers for a total of 126 personnell
Engineering: two turbines and eight coal fire boilers
Top Speed: 46 knots
Number Built: 19
Number Lost: 1
Number Active: 18


Cole-Class Torpedo Boat
Armament:
4- x 3 inch Parrot Ordance Cannon
2- x .303mm Vinegar machine guns
4- x quintuple 21 inch torpedo tubes
20 mines
20 depth charges
Displacement: 1,193 tons
Length: 307 feet
Width: 32 feet
Complement: 106 enlisted and 20 officers for a total of 126 personnell
Engineering: two turbines and eight coal fire boilers
Top Speed: 46 knots
Number Built: 24
Number Lost: 3
Number Active: 21



Daring-Class Torpedo Boats
Armament:
2- x 3 inch Parrot Ordnance Cannon D/P AA
2- x .303mm Vinegar machine guns
10- x quintuple 21 inch torpedo tubes
10 mines
Displacement: 1,088 tons
Length: 415 feet
Width: 32 feet
Complement: 124 enlisted and 20 officers for a total of 144 personnell
Engineering: two turbines and eight coal fire boilers
Top Speed: 40 knots
Number Built: 8
Number Lost: 1
Number Active: 7


Paxatalaxtapolos Class Coastal Defense Ships
Paxatalaxtapolos
Quizavorsvenolos
Schizrumrentolos
Marxwildentuolos
Armament:
2- x 7 inch Parrot Ordnance Cannon (single mounts)
4- x 5.9 inch Parrot Ordance Cannon
4- x 3 inch Parrot Ordnance Cannon D/P AA
2- x 1.1 inch Anti-Aircraft guns
Displacement: 4,267 tons
Length: 311 feet
Width: 52 feet
Complement: 249 enlisted and 21 officers
Engineering: Two Reciprocating steam engines and six boilers
Top Speed: 17 knots
Number Built: 5
Number Lost: 1
Number Active: 4



Fritz-Class Minelayer
Armament:
1- x 3 inch Parrot Ordnance Cannon D/P AA
2- x .303mm Vinegar machine guns
230 mines
Displacement: 734 tons
Length: 94 feet
Width: 15 feet
Complement: 39 enlisted and 2 officers for a total of 41 personnell
Engineering: one turbine and eight coal fire boilers
Top Speed: 40 knots
Number Built: 43
Number Lost: 1
Number Active: 42

made of wood with metal stripping.


Tigray-Class Torpedo Raft
Armament:
4 x Spar Torpedoes

Displacement: 9 tons
Length: 19 feet
Width: 4 feet
Complement: 3 paid volunteers
Engineering: one turbine and one coal fire boilers
Top Speed: 40 knots
Number Built: 94
Number Lost: 50
Number Active: 44


Fritz-Class Anchor ship
Armament:
2- x 1.5 inch Anchor cannons
3 x Multiple Congrave rocket launchers (33 rockets per launcher)
2- x .303mm Vinegar machine guns
25 mines
Displacement: 758 tons
Length: 65 feet
Width: 16 feet
Complement: 39 enlisted and 2 officers for a total of 41 personnell
Engineering: one turbine and three wood fire boilers
Top Speed: 17 knots
Number Built: 7
Number Lost: 1
Number Active: 6


Anything and Everything your military uses, put it here. Images, specifications, etc.

Military Statistics, Organization

High Command
Commander in Chief of Imperial Armed Forces: none
Commander of the Imperial Carriebeanian Army:
-Army Minister of Provisions for the belly:
-Army Minister of the Horse:
-Army Minister of the Mechanical Horse:
-Army Minister of General Mobilization:
-Army Minister of Religious Services:
-Army Minister of Provisions for the gun:
-Army Minister of Fortifications and Siege Equipment:
-Army Minister of Field Intelligence:
-Army Minister of Average Intelligence:
-Army Minister of Poverty and Pensions:
-Army Minister of Troop Morale and Women worth Fighting For:
-Army Minister of Accountants and Budget:

Commander of the Imperial Carriebeanian Navy:
-Navy Minister of Provisions for the belly:
-Navy Minister of Dockyards and Construction:
-Navy Minister of Crew Replenishment and Rejuvenation:
-Naval Minister for Naval Infantry:
-Navy Minister of Heavy Machinery:
-Navy Minister of Provisions for the Ship:
-Navy Minister of Battleships:
-Navy Minister of Cruisers:
-Navy Minister of Destroyers:
-Navy Minister of Torpedo Boats:
-Navy Minister for Harbor Defenses and Minelaying production:

Commander of the Imperial Carriebeanian Army Air Force:

Land Forces

Naval Forces


Marine Corps/Naval Infantry

Kyarībīn Kaigunhohei (Carriebeanian Naval Infantry, KKH or alternatively CNI) is the only main force of Naval Infantry within the Imperial Carriebeanian Armed Forces. These are often seen as the "Navy's Army" in blunt terms by any literate Imperial Army officer with a chip on their shoulders. These are often 'semi-trained' sailors of almost every role that a ship needs to function. These are expected to preform their duties alongside assisting with landing operations, boarding offensives and demolition services. These Sailors can hold their own in infantry combat should they be supported by juicy naval artillery, but if left exposed to enemy fire have little hope in suriving for prolonged periods of time without resupply. From a command standpoint, they are generally headed by the Naval Minister for Naval Infantry, though in practicality ultimate useage is either dictated directly from the top with orders from the President himself or through the actions of individual captains and their respective units fighting independently from a 'centralized command structure'.

Air Forces
Last edited by Newne Carriebean7 on Tue Apr 05, 2022 6:39 pm, edited 12 times in total.
Krugeristan wrote:This is Carrie you're referring to. I'm not going to expect him to do something sane anytime soon. He can take something as simple as a sandwich, and make me never look at sandwiches with a straight face ever again.

Former Carriebeanian president Carol Dartenby sentenced to 4 years hard labor for corruption and mismanagement of state property|Former Carriebeanian president Antrés Depuís sentenced to 3 years in prison for embezzling funds and corruption

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Arvenia
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Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Fri Mar 18, 2022 9:57 am

Should I either play a Mediterranean country based in the southwestern continent or a US expy based in the northwestern continent? Which one do you prefer?
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Founded: Apr 13, 2013
Democratic Socialists

Postby Greater Liverpool » Fri Mar 18, 2022 12:11 pm

Tag
An orthodox convert who doesn't support Russia

Slava Ukraini

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The Manticoran Empire
Postmaster-General
 
Posts: 10506
Founded: Aug 21, 2015
Anarchy

No military statistics. Those come later....

Postby The Manticoran Empire » Fri Mar 18, 2022 2:16 pm

NATION INFORMATION

Nation name: The Commonwealth of Reikland

Flag: My current nation flag

National goals: To secure the interests of her citizens and create a world safe for democratic and republican ideals.

Nation's Leader: President Aaron Smith, Prime Minister Sarah O’Connell

National Government: The government of the Commonwealth is a Federal Semi-Presidential Republic. President Aaran Smith is the Head of State and official Head of Government. Prime Minister Sarah O’Connell is the leader of the majority party in Parliament, making her the de-facto Head of Government. Parliament is organized around a bicameral legislature, consisting of the Senate and General Assembly. The Senate is organized with three senators for every province in the Commonwealth, appointed by the provincial legislatures every five years. The General Assembly consists of representatives for each district in the Commonwealth, elected each year in instant runoff elections every five years.
There are two major subgroups of Parliament. The first is The Government, the political party or coalition that the current Prime Minister belongs to and, most commonly, holds a majority in both houses. The second is The Opposition, which is the largest political party or coalition in Parliament that are not in the Government. Typically, parties often ally themselves with other parties, either for ideological reasons or simply for reasons of convenience, forming complicated power blocs within Parliament that can often hinder the function of the legislature. Allegiances often change with each election, though some parties are known to switch camps on a dime or form their own camps.

The President, serving as Head of State and Head of the Cabinet, is assisted by several advisors, each of who is responsible for a particular department within the government. These advisors are Secretary of State Alfonso Ashburn, Secretary of the Treasury Charles McNair, Secretary of War Charles Lee, Secretary of the Navy Rachel Cummins, Attorney General Gordon Brown, Secretary of the Interior Edward Turner, Secretary of Agriculture Cornelius Peters, Secretary of Commerce Raymond Nichols, Secretary of Labor Son Smith, Secretary of Health and Human Services Ralph Mitchell, Secretary of Housing and Urban Development Alexander Isler, Secretary of Transportation Richard Westbrook, Secretary of Education Lawrence Holt, Secretary of Veterans Affairs George Sher, Office of Management and Budget Director Douglas Johnson, and Chief of Staff Rufus Heskett. In general, the President will primarily oversee foreign policy while the Prime Minister oversees domestic policy, though the Constitution leaves the exact division of responsibility up to the President.
The Prime Minister serves as the Head of Parliament and emergency Head of State if the President is ill and can also attend state functions in place of the President.
The Department of State is the diplomatic and foreign affairs arm of theGovernment, responsible for meeting with foreign dignitaries, negotiating with foreign powers, drafting treaties, and providing ambassadors and staff members for the Commonwealth's various embassies.
The Department of the Treasury controls the Government's money and regulates taxes, tariffs, and other facets of the economy.
The Department of War is responsible for ensuring the security of the realm as well as defending her allies and securing her assets abroad, specifically in regards to the Army and Air Force.
The Department of the Navy shares many of its responsibilities with the Department of War, though it specifically focuses on the Navy.
The Department of Labor is responsible for regulating businesses and preventing the exploitation of Reikish citizens for monetary gain.
The Department of the Interior is responsible for the maintenance of government buildings, government land, and national parks.
The Department of Agriculture regulates farming and ensures that the food that is sold to the Empire's citizens is safe.
The Department of Commerce regulates both foreign and domestic trade.
The Department of Justice is responsible for enforcing the laws of the Commonwealth, including the investigation and prosecution of crimes.
The Department of Health and Human Services regulates medical practice and helps to ensure that orphans and widows are cared for as well as victims of domestic violence.
The Department of Housing and Urban Development is responsible for regulating building codes and ensuring that structures built within the Commonwealth meet safety requirements.
The Department of Transportation maintains bridges, roads, and public transit systems.
The Department of Education is responsible for ensuring that the youth of the Commonwealth receive the best possible education possible.
The Department of Veterans Affairs is responsible for addressing issues faced by veterans of Manticore's military, including assisting them in finding employment and housing.


National history: The history of Reikland begins with native tribes that sailed over from Indianum around 15,000 years ago. Several cultures are evident from archaeological evidence, though little is known about them in 1925. More modern native tribes suffered greatly from their isolation from the mainland, with upwards of 90% of the population dying to diseases brought over from the New World.

The earliest colonists from Nostria were Warglorian explorers, seeking an alternative route to the Aydinirian trading empire. They would be followed throughout the 15th and 16th centuries by Aclusian and Islander colonists, establish colonies along the coast of the continent named Reikland by the initial surveyor, Artur Reik. The colonies would fight several wars with the local tribes, expanding their holdings until they eventually controlled the entirety of the coastline. Competition between the Colonies would lead to several wars, eventually culminating in the dominance of Aclus over the continent. That final dominance, achieved in 1754, would be followed a generation later by the Reikish War for Indepedence from 1774 to 1780. The 6 year war would see Reikland, an Aclusian country following the Aclusian religion and speaking Aclusian but with a Warglorian name, emerge as an independent state, the Commonwealth of Reikland.

Over the next several decades, Reikland would expand to control the areas of Reikland the colonies had not yet dominated. This led to the near extinction of the native tribes in a series of genocidal campaigns, often led by wealthy landowners seeking to expand their holdings without waiting on the lengthy process of negotiations favored by Parliament.

However, in the process, the Reikish would find themselves embroiled in a series of wars with Aclus, with a total of 9 wars between 1790 and 1910. The 9th Reikish-Aclusian War would finalize the already longstanding Reikish policy of spending close to half their budget on the military, with a majority of it going to the Navy in an effort to compete with the Aclusian navy.

On the 28th of April, 1913, Reikland and her allies in the ARN entered into The Nine Year War, following increasing tensions between the ARN and the Western League, particularly over Skartenian intrusions. The war, which lasted 9 years, 2 months, 3 weeks, and 6 days, resulted in initial ARN victories, especially in Terraria, though these were reversed quickly by Western League advances in Yorusia and Nostria. The Commonwealth Army achieved some victories in cooperation with the Traansval, though at significant cost in lives. At sea, battles between the ARN and Western League were indecisive and resulted in heavy losses to personnel and ships. By the time the war ended in 1921, the Commonwealth had conscripted 11.25 million men, of whom 2,010,200 were killed and 3,328,188 were wounded. The Navy lost 2 dreadnoughts, 3 battlecruisers, 13 pre-dreadnoughts, 29 cruisers, 62 submersibles, 74 destroyers, and 11 torpedo boats during the course of the war, taking nearly 40,000 sailors to the deep. Reikland would exit the war several months before its final end after a series of Western League offensives broke the ARN lines in Rannoria and Traansval, with the Whigs negotiating an honorable peace with the Western League, a move seen by the Centrists as a betrayal of Reikland's allies.

In the years since the war, the isolationist Whigs have taken hold of Parliament, pushing the Centrists and Progressives, who had championed the course to war, into a minority. How the Whigs can hold onto power, however, remains to be seen.

Territory: Red on Map

Language: English

National Religion: The Faith, a polytheistic religion that centers on deific families. These Families are the Heavens, the Earth, The Sea, the Underworld, and War. According to the teachings of the Priests, the Chief Gods gather around a large table in a great, stone hall. At the head of the table is seated Frodl, the God of Learning, the sky, and King of the Heavens and, by extension, the Gods. To his right is seated Thorunn, Goddess of the Sun, Warmth, and Justice and wife of Frodl. To his left is seated Moni, Goddess of the Moon, the Hunt, and Fire and second wife of Frodl. Next to Moni is her daughter, Fylle, Goddess of the Sea, the Tides, and Currents, patron of fisherman and Mother of the Oceans. She sits with Jolat, God of the Sea, Fish, and Ocean Storms, patron of seafarers and Father of the Oceans. Next to Thorunn sits Atix, daughter of Thorunn and Goddess of the Earth, Storms, Winter, Animals, and Mother of the Earth. Next to Atix sits Tyemis, God of Joy, Companionship, Spring, Agriculture, Commerce, Messengers, husband of Atix and Father of the Earth. Areia, Goddess of Battle, Shieldmaidens, and Fertility, the daughter of Frodl and Moni and Mother of War, sits next to Jolat. Next to Areia sits Tor, God of Battle, Soldiers, and Wisdom, husband of Areia and Father of War. Across from Areia and Tor sit Fyll, God of Death, King of the Underworld and Father of Frodl, and his wife, Neor, Goddess of Memory, Fondness, and the Guide of the Souls of the Dead. At the end of the table sat the only creature to pre-exist them all. Time.
The Priests tell us that Time, being alone and without companionship, sought to create for himself companions. He plucked from his body a rib, which he fashioned into Fyll, and a string of his heart, which he fashioned into Neor. Neor and Fyll, however, were more interested in each other than in Time. They came together and were familiar and, in this way, Frodl was birthed. Angered by their lack of interest, Time struck them, causing Fyll to lose his left eye and Neor to lose a lock of her golden hair. Fyll and Neor fled, taking with them the growing Frodl and time, overcome with grief at his actions, sought to atone. For this, he crafted Fyll's eye into Moni and Neor's hair into Thorunn. Time searched far and wide and eventually found Fyll and Neor, where he offered Moni and Thorunn as brides for Frodl, a token of his apology. Frodl was wedded to Moni and Thorunn, a sign of the Heavens acceptance of Time. As a further act of penance, Time crafted the Underworld, to house Fyll and Neor, where they could be alone. He then crafted the Sun, the Moon, and the Heavens, to be home to Thorunn, Moni, and Frodl. Comfortable and with a place to call home, Frodl and Moni bore Fylle, the Ocean Mother. But she was not whole and without a companion, she was consumed with dread. And so was crafted by Time, a new companion, this one of his heel. Fylle was introduced to Jolat and they were wedded, forming the Seas and bringing with them the many animals that would inhabit them. But Jolat was quick to anger and with his anger could bring terrible storms, soothed only by the touch of Fylle and the warmth of her embrace. Thorunn, jealous of Moni, came next to Frodl, begging for a daughter of her own. Frodl, not wanting to treat his second wife unfairly, obliged and so was born Atix. Atix, like Fylle before her, was alone. She saw her Mothers and Father and her Sister and her Grandfather and Grandmother and saw that they had companions and she did not. Frodl asked Time to craft her something and Frodl first made the Land, where she could live in joy. But the Land did not offer what Atix sought and, overcome with despair, Atix let the Land wither and wilt. Time realized his mistake and plucked from himself a section of his leg and crafted it into Tyemis. He placed Tyemis on the Land, where he greeted Atix. Atix, filled with joy at having a companion at last, brought forth a bounty from the Land and, with Tyemis, filled with all manner of plant and beast. But Atix was fragile, prone to bouts of despair, casting chill winds upon the Land, so powerful even Tyemis struggles to make it to her. But Tyemis always makes it, bringing with him the Spring. Try as Frodl might to be fair to his wives, Moni was his first and favorite. With her he fathered a third daughter, Areia. Like her sisters, Areia was lonely. But where her sisters sank into despair, Areia fought. First she went to her parents, demanding from them a companion. When they could not provide, she went to Fyll and Neor and made the same demand. Finally, she went to Time himself and demanded a companion. Time had learned from his prior creations. Moni and Thorunn, the wives of Frodl, disliked each other, necessitating that they live apart. Jolat was swift to anger, soothed by the calming touch of Fylle. Tyemis, likewise, served to balance the despair of Atix. But he could think of nothing to balance Areia. She was not angry nor did she despair. What she desired was different. And so, Time plucked from himself a part of his brain and forged it into Tor. Areia was pleased with her companion, for he was quick witted and confident, a perfect companion in her eyes. In this way, the story goes, did the Universe come to be. Throunn, Moni, and Frodl sired more children, the stars and other worlds. Areia and Tor made Men, forging them in their image. Strong, full of courage, and with keen wits to place them above the beasts of Land and Sea. But as consequence or perhaps by design, Men were filled with a desire for contest and conflict. This desire caused no small amount of grief to the Gods, save for Tor and Areia who, as parents should, sought to guide their children and lead them on the path to greatness. It is for this reason, the Priests tell us, that the Reikish became the favored children of Tor and Areia. It is from Tor and Areia that we gained fire, writing, a master of masonry, shipbuilding, metalworking, and other crafts. And it is also to them that we give the most homage. But, the Priests warn, it is unbecoming to refuse homage to the other Gods, who give us the bounties of their labors.

National Culture/Identity: The Reikish are described as fiercely independent in the country, hardworking and humorless throughout, extremely patriotic and fiercely protective of their democratic traditions. They are devout in their worship and some are quite superstitious. Prior to the Nine Year War, Reikland had a notably aggressive bend, with the war deities often placed above the other Gods. Reikish soldiers will paint their faces with red and black face paint in simple yet striking patterns, believed to provide them with strength, protection, and fortune from the Gods.

National Pastimes: Hunting, baseball, field hockey, gridiron football, soccer, archery, competitive shooting

National holidays: Spring and Autumn equinoxes, Summer and Winter solstices, New Year's Day, Yol, Commonwealth Day

Nation's Population: 133,634,068

National GDP: $94,849,452,444

Allies: None following dissolution of the ARN

Enemies: Aclusia, The Isles, Arengin, The Traansval (mainly ideological)

Political issues: Costs of the War, Growing divide between social classes (exploited by fascist and socialist militant groups), Veterans groups demanding better support from the Government

Chance of revolt: Minimal (some minor fascist and socialist movements exist, mostly militant revolutionary groups in some of the larger cities).

Greatest Victory: 9th Reikish-Aclusian War (1881-1883)

Most Embarrassing Defeat: Nine Year War (1913-1921)
Last edited by The Manticoran Empire on Sun Mar 27, 2022 6:40 pm, edited 2 times in total.
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The Imperial Warglorian Empire
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Posts: 8104
Founded: Oct 10, 2015
Ex-Nation

Postby The Imperial Warglorian Empire » Fri Mar 18, 2022 2:30 pm

Hey Aclus, you should probably assign some Co-OP roles
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

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The Imperial Warglorian Empire
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Posts: 8104
Founded: Oct 10, 2015
Ex-Nation

Postby The Imperial Warglorian Empire » Fri Mar 18, 2022 2:32 pm

Arvenia wrote:Should I either play a Mediterranean country based in the southwestern continent or a US expy based in the northwestern continent? Which one do you prefer?

Eh, I mean the southwestern continent is pretty empty rn, though at the same time you'll probably get more interaction in the northwestern one

But ultimately its up to you
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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The Imperial Warglorian Empire
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Posts: 8104
Founded: Oct 10, 2015
Ex-Nation

Postby The Imperial Warglorian Empire » Fri Mar 18, 2022 2:36 pm

Damn, what should I write for a first post?
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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Arvenia
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Posts: 13199
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Fri Mar 18, 2022 6:02 pm

NATION INFORMATION

Nation name: Libertian Union

National goals: Expand into eastern and southern Indianum, oppose communism, uphold national unity and promote republican and liberal democratic values.

Nation's Leader: President Elaine Pritchart

National Government: The Libertian Union is a federal constitutional presidential republic. It is headed by a President, who is elected for a term of four years. A presidential term can only be renewed once. The President is assisted by a Vice President and numerous Secretaries. These Secretaries include the Secretary of State, the Treasurer (aka Secretary of the Treasury), the Secretary of the Interior, the Secretary of Labor, the Secretary of Commerce, the Secretary of Agriculture, the Secretary of Defense and the Attorney General (aka Secretary of Justice).

The Congress is the bicameral legislature of the Libertian Union. It consists of the upper Senate and the lower House of Representatives. The powers of the two houses varies, although the House of Representatives has the same powers as any lower house, including the ability to impeach the executive and initiate any appropriation/supply-related legislation. Meanwhile, the Senate can give advice and consent to some executive decisions, try impeachment cases against government officials and ratify treaties.

The Supreme Court leads the judicial branch of the Libertian government. It is led by a Chief Justice, who is usually appointed by the executive branch.

The Libertian states are all led by Governors and have their own legislatures, departments and courts. They are additionally divided into counties and municipalities. There are currently 30 states in the country, which are New Hanover, Lemoyne, Ambarino, New Austin, New Mastupia, Dixon, Calisota, Lakoht, North Yankton, South Yankton, Clampshire, Westhaven, Metaxas, Fremont, Tennessippi, Concordia, Doventry, Bothana, Pentario, Olderney, Wichigan, Garyland, Virginia, Hoosevelt, Missichussetts, Mohiana, Basconsin, Nebsaroka, Wellington and Shore Island.

The major political parties in the Libertian Union are the conservative Democrats, the liberal Republicans and the progressive Populists. Both Democrats and Republicans have been the dominant parties in the country since the mid-1860s, while the Populists are a new party that was formed in the early 1900s.

National history: Click here for details

Territory: Click here for details

Language: English

National Religion: Church of the One (aka "Unitarianism")

National Culture/Identity: Libertia is clearly a melting pot of numerous cultures such as Aclo-Libertian (Anglo-American), Breyburgian, Warglorian, Rannorian, Sylbanian, Twelver, Afrikaan-Libertian (African-American) and Native Indianumese (Native American).

National Pastime: Whatever pastime Americans have.

National holiday: Numerous holidays, especially Independence Day (July 4), Thanksgiving, Black Friday, Labor Day, Memorial Day and St. Angus' Day.

Nation's Population: ~105,000,000-115,000,000

Allies: Breyburg

Frenemies: Aclus and Hoosier

Enemies: Naakhota and ARN

Political issues: Territorial expansion, social inequality, economic inequality and crackdown on communist activities

Chance of revolt: Minimal

Greatest Victories: Battles of Maxington and Hancord (1775), Siege of Blackwater (1775), Battle of Tarasoga (1777), Battle of the Roanoke (1781), Siege of Yorkville (1781), Battle of New Atreides (1815), Battle of Armadillo (1848), Battle of Pattysburg (1863), Siege of Rittersburg (1864-1865), Defense of Udana (1898) and Rannorian Front (1917-1921)

Most Embarrassing Defeats: Siege of New Aclusia (1775) and Battle of Fort Hauter (1861)
Last edited by Arvenia on Sun Apr 03, 2022 9:12 am, edited 7 times in total.
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Arvenia
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Posts: 13199
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Fri Mar 18, 2022 6:51 pm

MILITARY STATISTICS (WIP)

Military Statistics, Manpower
Armed Forces
Total Forces: 2,533,840 personnel and 1,543,740 reserve personnel
Army: 2,400,000 active personnel and 1,500,000 reserve personnel
Navy: 69,720 active personnel and 25,510 reserve personnel
Marine Corps: 59,190 active personnel and 13,210 reserve personnel
Air Forces: 4,930 active personnel, 5,020 reserve personnel and 2,450 aircraft

Military Statistics, Equipment
Handguns
Colt M1892 Revolver
Colt M1917 Revolver
Colt M1915 Semi-Automatic Pistol
Gracey M1907 Semi-Automatic Pistol

Shotguns
Spencer M1882 Pump-Action Shotgun
Manchester M1887 Lever-Action Shotgun
Manchester M1912 Pump-Action Shotgun
Washington Model 10 Pump-Action Shotgun
Gracey Auto-5 Semi-Automatic Shotgun

Rifles
Manchester M1886 Lever-Action Rifle
Manchester M1892 Lever-Action Rifle
M1903 Bakersfield Bolt-Action Rifle
M1905 Ross Bolt-Action Rifle
M1917 Seinfield Bolt-Action Rifle
Harrington M1910 Semi-Automatic Rifle

Submachine Guns
M1919 Annihilator Machine Gun
M1921 "Street Sweeper" Submachine Gun

Machine Guns
Colt-Gracey M1895 Machine Gun
Udana M1898 Machine Gun
M1915 Colt-Vickers Machine Gun
Huot Automatic Rifle

Knives
M1905 Bayonet
M1917 Bayonet
M1917 "Knuckle Duster" Trench Knife
M1918 "Mark 1" Trench Knife

Grenades
Mk 1 Fragmentation Grenade
Mk 2 Fragmentation Grenade
Mk 3 Concussion Grenade

Artillery Guns
37 mm Infantry Gun Model 1917
16-inch Gun M1895
14-inch Gun M1907
75 mm Gun M1916
75 mm Gun M1917
3-inch M1902 Field Gun
240 mm Howitzer Model 1918
Hilton 6-inch Mortar

Tanks
M1917 Light Tank
M1918 Light Tank
T2 Medium Tank
Mark VIII Tank

Armored Cars
Ford FT-B Armored Car
Vickers Crossley Armored Car

Ships
Proteus-class Aircraft Carrier
Maxington-class Aircraft Carrier
Pentario-class Battleship
Nebsaroka-class Battleship
Yankton-class Battleship
Virginia-class Battleship
Calisota-class Battleship
Olderney-class Battleship
Missichussetts-class Battleship
Tennessippi-class Cruiser
Pentario-class Cruiser
Hanover-class Cruiser
Cassin-class Destroyer
Paulding-class Destroyer
T-class Submarine
N-class Submarine
R-class Submarine
Blackwater-class Airship
Akron-class Airship
Shenandoah-class Airship
J-class Blimp

Airplanes
Packard-Septère SLUAC-11 Fighter Plane
Curtiss 18-T "Kirkham" Fighter Plane
Boeing Model 15 Fighter Plane
Curtiss P-6 "Hawk" Fighter Plane
Curtiss A-3 "Falcon" Attack Plane
Curtiss C-1 "Yankton" Bomber Plane
Curtiss B-2 "Condor" Bomber Plane
Martin MB-1 Bomber Plane
Douglas DT Bomber Plane
Felixstowe F5L Patrol Plane
Douglas O-2 Observation Plane
Loening LO Observation Plane
Martin MO Observation Plane
Boeing NB-1 Trainer Plane
Douglas C-1 Transport Plane
Curtiss NC Flying Boat
Curtiss HS Flying Boat

Military Statistics, Organization

High Command
Commander-in-Chief of the Libertian Armed Forces: President Elaine Pritchart
Chairman of the Joint Board: General Tom Hardwick (Libertian Army)

Land Forces
Chief of the General Staff (Libertian Army): Major General John L. Bynes
Chief of the Militia Bureau (Libertian National Guard): Major General George R. Collins

Naval Forces
Chief of the Naval Staff: Admiral Edward J. Eberle
Commandant of the Coast Guard: Rear Admiral Rickard F. Chillard

Marine Corps/Naval Infantry
Commandant of the Marine Corps: Major General Paul O. Lejeune

Air Forces
Commandant of the Air Corps: Major General Jason Patrick
Last edited by Arvenia on Sun Apr 03, 2022 1:14 pm, edited 8 times in total.
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The Manticoran Empire
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Posts: 10506
Founded: Aug 21, 2015
Anarchy

Organization Only

Postby The Manticoran Empire » Sat Mar 19, 2022 10:38 am

Military Statistics, Economy
GDP: $94,849,452,444
GDP per Capita: $709
Government Expenditures: $3,793,978,097.76
Military Budget: $1,233,042,881.77 (38.7% Navy, 1.71% Air Force, 59.59% Army)

Military Statistics, Manpower
Population
Total Population: 133,634,068
Available Manpower: 74,835,078
Fit for Service: 58,798,989
Reaching Military Age Annually: 1,737,242
Commonwealth Armed Forces (Authorized Strengths)
Total Forces: 483,004 standing forces, 1,107,004 reserves
Commonwealth Army: 340,400 in the Regular Army, 558,900 in the National Guard, 548,104 in the Reserve Army
Commonwealth Air Force: 16,901 personnel, 753 aircraft
Commonwealth Navy: 109,868 Navy, 15,835 Marine Corps personnel. 49 Battleships, 6 Battlecruisers, 43 Cruisers, 111 Destroyers, 111 Submarines, 40 mine warfare ships, 37 patrol corvettes, 73 auxiliary vessels, and 2 rigid airships.

Military Statistics, Organization

High Command
Commander in Chief of Commonwealth Armed Forces: General Kevin Moseley
GENERAL HEADQUARTERS, COMMONWEALTH ARMY
Chief of Staff of Army: General John Barber
Vice Chief of Staff: General Andrew Fairchild
- Personnel Department (G1): Lieutenant General Reuben Weaver
- Operations Department (G3/G5/G7): Lieutenant General Victor Marcum
- Intelligence Department (G2): Lieutenant General John Martin
- Chief of Staff for Installation Management: Lieutenant General Jared Rainwater
- Chief of Engineers: Lieutenant General Danny Bell
- Logistics Department (G4): Lieutenant General Wilfred Lucas
- Financial Management Department (G8): Lieutenant General Chris Miyashiro
- Chief of Chaplains: Lieutenant General Bryan Jenkins
- Chief of the Army Reserve: Lieutenant General James Canter
- Chief of the National Guard Bureau: Lieutenant General Bobby McLendon
- Provost Marshal General: Lieutenant General Joseph Hartfield
- Surgeon General: Lieutenant General Patrick Montanez
- Sergeant Major of the Army: Command Sergeant Major Michael Golden
BOARD OF ADMIRALTY, COMMONWEALTH NAVY
Chief of Naval Operations: Admiral Richard Bennett
- Director of the Office of Naval Intelligence, Chief of the Bureau of Planning: Admiral John Donmoyer
- Chief of the Bureau of Ships: Admiral James Smith
- Chief of the Bureau of Weapons and Development: Admiral John Caceres
- Chief of the Bureau of Personnel: Admiral James Keaton
- Chief of the Bureau of Training: Admiral James Lilley
- Chief of the Bureau of Health and Medicine: Admiral Alan Mueller
GENERAL HEADQUARTERS, COMMONWEALTH AIR FORCE
Commandant of Royal Marines: General Steven Landreneau
- Personnel Officer: General Albert Miller
- Intelligence and Security Officer: General Francis Harding
- Operations Officer: General Jerry Garner
- Logistics Officer: General Ronald Mitchem
- Plans Officer: General Victor Hubbard
- Signals Officer: General James Sanders
- Military Education and Training Officer: General Kevin Nations
- Resource Management Officer: General Columbus Wilson
- Civil Affairs Officer: General Charles Foster

Army

The National Defense Act of 1924, passed into law in February of that year, reorganized the Commonwealth Army into a force better suited for peacetime operations while retaining its wartime capabilities as a defensive force. The four Army Area Headquarters were replaced by 4 Field Armies, each Field Army responsible for three Army Corps as well as 3 cavalry divisions and a Tank Brigade. Each of the three Army Corps would be responsible for 6 Infantry Divisions and a Tank Brigade. Each Army Headquarters had a staff of 37 Officers, 21 Warrant Officers, 173 Enlisted Personnel, and 41 Civilians for a total of 272 men with a General in overall command. Each Corps Headquarters would have a staff of 45 Officers, 48 Warrants, 103 Enlisted, and 71 Civilians for 267 personnel with a Lieutenant General in command. Each tank brigade maintained its role and organization from the Nine Year War, totalling a battalion of heavy tanks and two battalions of light tanks, for a total of 1,869 men and 213 tanks. The 54 Infantry Divisions now authorized were reduced from 19,385 men and 2 infantry brigades of 2 regiments to 16,273 men and 1 infantry brigade of 3 regiments. Each Cavalry Division would be reduced from 7,463 men and two brigades to 6,207 men and three regiments. The second brigade's Machine Gun squadron was retained. There are a total of 12 Cavalry Divisions, 12 Tank Brigades, and 54 Infantry Divisions. However, most of these formations remained understrength.

Navy
Officers:
Nurses:
Enlisted:
Officer Candidates:
Total:

The Commonwealth Navy organizes her combat power into squadrons, divisions, and flotillas, which are then combined into fleets.

The basic Naval element is the Division, a formation of 2 to 4 ships, depending on the type. Submarine and Destroyer Divisions contain 4 ships, with 3 Divisions plus a tender to a Destroyer Squadron and 4 Divisions plus a tender to a Submarine Squadron. Submarines and Destroyers are the only ship types which group squadrons into larger Flotillas, with 2 squadrons to a Submarine Flotilla and 4 squadrons led by a Light Cruiser constituting a Flotilla destroyer flotilla.
Cruiser divisions are more rare, consisting of around 3 Heavy Cruisers or 4 Light Cruisers if part of a squadron. Cruiser Squadrons contain 2 Cruiser Divisions.
Battlecruiser Divisions contain 3 battlecruisers, with 2 divisions to each Squadron.
Battleship Divisions contain 4 ships, with two divisions to a squadron. Battle Squadrons One through Four are made up of the new Averland and Mootland class battleships while Battle Squadrons Five through Eleven are made up of the older classes, with a single class making up a full squadron.

Under the Navy is the Marines, an amphibious warfare force renowned for their ferocity and ingenuity. There are two primary units in the Marines; The Marine Detachment and the Marine Defense Battalion. Marine detachments number 35 to 55 men and are aboard cruisers, battleships, and aircraft carriers. Marine Defense Battalions number 1,312 officers and men and are equipped with machine guns, anti-aircraft artillery, 5” naval guns, and searchlights to defend the Empire’s island territories and naval bases from amphibious attack. In total there are 92 Marine Detachments totaling 4,200 Marines and 8 Marine Defense Battalions totaling 10,496 Marines. Various other specialties and postings, such as embassy security, the Presidential Guard Company, and GHQM have the remaining 1,139 Marines.
Last edited by The Manticoran Empire on Tue Mar 29, 2022 11:50 am, edited 5 times in total.
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

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The Imperial Warglorian Empire
Powerbroker
 
Posts: 8104
Founded: Oct 10, 2015
Ex-Nation

Postby The Imperial Warglorian Empire » Sat Mar 19, 2022 4:44 pm

Somurias wrote:NATION INFORMATION

Nation name: Somuriasian Federation

National goals: Becoming Military Superpower

Nation's Leader: Dimitry Nikolayevich Petrunov

National Government: Somurist Federation, which is a government where the senate owns 2/5 of president's power. The senate and People's Representative, will be debating about the people's complains about the government every 5 years after the election ended, to make sure the government can fulfill the demand of it's people, and after the debate is over, the senators and the representatives must give their votes about the new law. After the voting ended, a senator from the leading government will give the new law proposal to the president and their cabinet members, to be discussed again. If it was accepted, a new law will be added

National history: Somurias was a former monarchy country, that have failed to serve it's people. The people revolted, and the Somurist system was introduced by a former royalist general, after the communist won the civil war. The system was supported by the majority of people, and thus the people began protesting against the communist. The communist regime fall, and Dimitry Nikolayevich Petrunov was elected as the first president of Somurias

Territory: You can see it here

Language: Russian

National Religion: Orthodox Christianity

National Culture/Identity: Somuriasian

National Pastime: Sword dueling

National holiday: The Workers' Day (July 10), The Somurist Day (January 5), and Armed Day (March 15)

Nation's Population: 172,394,296 lives

Allies: n/a

Enemies: Every country led by authoritarian government

Political issues: Pretty high corruption, government focused on military spending, and death rate

Chance of revolt: No

Greatest Victory: Battle of Somursk, when the outnumbered rebel army, won against the superior Imperial Army

Most Embarrassing Defeat: Battle of Vincegrad, when the Somuriasian army is retreating just because of a fog caused by horses running in the field (they thought the fog is caused by guns or enemy cavalries)


MILITARY STATISTICS

Military Statistics, Manpower
Armed Forces
Total Forces: 1,250,950 soldiers
Land Force: 1,050,000 soldiers
Navy: 200,000 crews and 256 ships
Air Force: 950 pilots and 570 planes
Reserve: 500,000 soldiers
Manpower: 2,000,000 people

Military Statistics, Equipment
Anything and Everything your military uses, put it here. Images, specifications, etc.
Mosin-Nagant M1891/30
PM M1910
Model 1914 Grenade
Morriss portable flamethrower
Lewis M1914
Hotchkiss M1914
Colt–Browning M1895/14
Chauchat M1915
Mark 1
76 mm mountain gun M1909
76 mm divisional gun M1902/30
War train
Military Statistics, Organization

High Command
Commander in Chief of Imperial Armed Forces: President Dimitry Nikolayevich Petrunov
Land Forces
1,000,000 soldiers total
500,000 soldiers
200,000 machine gunners
400 Mark 1 Crews (each Mark 1 is operated by 8 people)
200,600 mounted soldiers

Naval Forces
50,000 coastal force
150,000 crews

Marine Corps/Naval Infantry
50,000 marines

Air Forces
950 pilots




Name: Dimitry Nikolayevich Petrunov
Age: 27 years old
Sex: Male
Nation of Origin: Somurias
Position or Profession: President
Appearance (Images preferred):
(Image)
Bio: Dimitry Nikolayevich Petrunov, is a 27 years old president of Somurias, which was elected by the people to become the first president of Somurias. His father, Semyon Leonid Petrunov is a farmer, while his mother, Nikolayeva Katarina Petrunova is a teacher. He was bullied by his fellow colleagues when he was 9 years old. When he reach the age of 13, he cannot continue his education, but that thing did not stop Dimitry from learning

He learned more about things, and then he learned about the history of the kingdom of Somurias. He then questioning, why did the monarchy exist? When he reach the age 15 years old, he's smarter than a people with the same age as his age. Although a war broke out, and Dimitry was forced to join the military. When the war is over, he hold the rank captain of the Imperial Army.

When he was 19 years old, he fought for the communist against the king, and succeeded. He achieved the rank general of the Red Army. Although a former royalist general had stole his attention. He listen to what the general said, and then he become one of the somurist supporter. Protest happened, and he was deployed to Somursk, to protect the government members from the protesters, but instead of protecting them, he and his army, joined the protesters against the communist regime

The communist regime fell. Someone suggested that Dimitry should joined the 1920 election, and he was elected as the first president of Somurias. He did several reformations, and constructing more factories, and lead Somurias to it's golden era
Quirks:

Right, so we feel that you're apping for a bit too much territory first of all, and also your history is rather barebones, some more detail would be nice and you can ask questions to our fellows if you want to know more about your surroundings and the geopolitics of the world.

Also, everyone, please note the new "RP Sample" section of the app that needs to be filled out. Here, as you probably already know, you link a previous RP or story or somesuch (it can be from any website, even outside of NS) that you were a part of so we can determine whether your previous behaviour and writing style is acceptable in the RP.

If you're new to RPing or don't have anything that you feel truly displays your writing style or experience, then you can substitute it with your own written piece—it can be a story you've written on the side, or a story sample you write on the spot.
Last edited by The Imperial Warglorian Empire on Sat Mar 19, 2022 4:48 pm, edited 1 time in total.
Call me Warg or Antic
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

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Guuj Xaat Kil
Diplomat
 
Posts: 711
Founded: May 25, 2019
Father Knows Best State

Postby Guuj Xaat Kil » Wed Mar 23, 2022 8:29 am

C'mon lads don't let this go to waste man, c'mon come and post.
Former Foreign Minister of the Federation of Allies.
Formerly [REDACTED] and [REDACTED], 8000 combined what the heck.

egg

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Arvenia
Postmaster-General
 
Posts: 13199
Founded: Aug 21, 2014
Father Knows Best State

Postby Arvenia » Wed Mar 23, 2022 9:00 am

Guuj Xaat Kil wrote:C'mon lads don't let this go to waste man, c'mon come and post.

I'm trying to finish my application.
Pro: Political Pluralism, Centrism, Liberalism, Liberal Democracy, Social Democracy, Sweden, USA, UN, ROC, Japan, South Korea, Monarchism, Republicanism, Sci-Fi, Animal Rights, Gender Equality, Mecha, Autism, Environmentalism, Secularism, Religion and LGBT Rights
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The Manticoran Empire
Postmaster-General
 
Posts: 10506
Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Wed Mar 23, 2022 4:40 pm

Guuj Xaat Kil wrote:C'mon lads don't let this go to waste man, c'mon come and post.

Eventually I will make a post. I have to finish writing it.
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

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