NATION

PASSWORD

Halfblood Campers: A PJO RP [OOC]

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Sun Nov 07, 2021 1:31 pm

Pragia wrote:
CAMPER REGISTRATION FORM

Camper Name: Alyssa 'Allie' Thorton
Age: 16
Divine Parentage: Demeter
Appearance: Something like this
Allie is 6’2” and powerfully built, as is common among Cabin 4 Campers. She carries herself casually, with a slight forward lean from poor posture. While her skin is naturally quite pale, she gains a significant tan in summer and autumn months, and sports a distinct lack of cuts and callouses from work in the fields, which is much more atypical among the children of Demeter at camp. Her rich blonde hair is often compared to wheat, and is braided in summer. Her face carries a strong resemblance to her mother with softer definition in her facial features.

Known Abilities:
Demigod Physiology: Heroic physical abilities par standard for Camp Half-Blood, Allie has considerable endurance and strength befitting the long hours of work that she keeps.

Chlorokinesis: Able to control plants like nearly all Cabin 4, Allie is typically tending to the fields in assisting the growth of plants. She has focused more on control than volume, often espousing the benefits of an even growth season, but is capable of rapidly maturing plant life. Children of Demeter are able to detect and “feel” plant life nearby them and easily identify them and their uses. Additionally, plants cannot physically harm Allie, even with intent to injure her, thorns will slide off her skin, and crushing vines will only be able to hold her comfortably.

Passive Geokinesis: When working dirt and rock, Allie finds the earth does not resist her efforts, allowing for rapid progress to be made with everything from trowels, plows, shovels, to her own hands. Indeed, dirt seems to distance itself from her over time, rarely coming home from preparing the earth with grime on her.

Weapons:
Celestial Bronze Harpe (Sickle)

Seed Pouch: A gift from her mother, and a sign of her claiming, Allie possess a seed pouch which, when the name of a plant is spoken while it is open, will produce viable seeds for that plant in abundance that are particularly suggestable to the chlorokinesis of Children of Demeter. This has allowed her to produce thorny rose brush quickly, as well as produce medicinal herbs for combat applications. It will appear next to her at the beginning of each day as the sun rises.

Biography: Born in upstate New York to a farming family, Allie’s father was fancied by Demeter for his strong work ethic and respect for his craft. His first child, Allie had a very busy home life full of responsibilities, which only grew when her father married and her half-siblings were born. There were always questions about Allie’s parentage, especially as she was raised alone by him, and there was never much discussion of his first affairs. She was embraced tacitly by her new mother, but she maintained an excellent relationship with her father, and her siblings would often look up to her and she would often be willing to help them with their chores.

As Allie got older, to around the age of twelve, things started to become difficult. Harvests would become strained, and pests would often steal straight from the fields. The Child of Demeter was given a pellet gun and told to watch at night for whatever creatures might be stealing their crop. During her watches, she would see little creatures walking through the fields and stealing these goods. Too small to be people, but they chattered in a language she could only barely understand properly.

She tried to fire at one, but they seemed unphased. They quickly approached her, but for all their terrifying appearances, they could not harm her. They were karpoi, grain spirits, and after they realized that they could not wound the girl, they apologized and begged for mercy. It was granted in confusion, Allie still not understanding at all what was going on, but she demanded that they not steal her crops as they were under her protection.

Following this event, she tried to explain it to her father, who decided that it was proper to inform her of her true parentage and give her the seed pouch which he had been using on their farm. They remained on the farm together for the conclusion of the harvest, but following that Allie was brought to Camp Half-Blood with little interference from the monsters that abounded. She did not require much convincing to stay there, for while she loved her father, she knew that she may well attract greater threats to them.

At camp, Allie took very well to having so many siblings, and was welcomed warmly among the few children of Demeter. It would not be long before she was making arrangements with the Nymphs and Dryads, and taking up a leadership role in the winter planning and spring plantings. She was grateful that strawberries were the primary produce, and was one of the very few campers to have a positive relationship with Mr. D, as she is often assisting him with the strawberry fields.

Despite her heavy focus on the fields, Allie is still quite active in camp activities. While she does not plan the feasts like most of her cabin, she is an unexpected powerhouse in the games of Capture the Flag. Many times she has cultivated a truly terrifying array of thick vines and brush when she has more free time, a predilection which has engendered good relations with Cabin 6 and her physical prowess has resulted in her being one of the few fighters Cabin 4 has.

Now Allie is the head counselor for Cabin 4, despite her limited number of quests completed the more seasoned members of her cabin defer to her for regimentation and official representation. This is a responsibility she fills out of a sense of duty, but is not one that she embraces or is attached to. Often she will defer to senior members and is open to their suggestions over her own ideas.

RP Sample: Hopefully TotG suffices


Looks mostly good Prag. The only detail I'm going to have you change for the moment is her being head counselor. She'll be able to become that by the end of Book 1 but it'll make more sense to be an ordinary camper at the moment.

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Sun Nov 07, 2021 1:42 pm

Pragia wrote:
CAMPER REGISTRATION FORM

Camper Name: Alyssa 'Allie' Thorton
Age: 16
Divine Parentage: Demeter
Appearance: Something like this
Allie is 6’2” and powerfully built, as is common among Cabin 4 Campers. She carries herself casually, with a slight forward lean from poor posture. While her skin is naturally quite pale, she gains a significant tan in summer and autumn months, and sports a distinct lack of cuts and callouses from work in the fields, which is much more atypical among the children of Demeter at camp. Her rich blonde hair is often compared to wheat, and is braided in summer. Her face carries a strong resemblance to her mother with softer definition in her facial features.

Known Abilities:
Demigod Physiology: Heroic physical abilities par standard for Camp Half-Blood, Allie has considerable endurance and strength befitting the long hours of work that she keeps.

Chlorokinesis: Able to control plants like nearly all Cabin 4, Allie is typically tending to the fields in assisting the growth of plants. She has focused more on control than volume, often espousing the benefits of an even growth season, but is capable of rapidly maturing plant life. Children of Demeter are able to detect and “feel” plant life nearby them and easily identify them and their uses. Additionally, plants cannot physically harm Allie, even with intent to injure her, thorns will slide off her skin, and crushing vines will only be able to hold her comfortably.

Passive Geokinesis: When working dirt and rock, Allie finds the earth does not resist her efforts, allowing for rapid progress to be made with everything from trowels, plows, shovels, to her own hands. Indeed, dirt seems to distance itself from her over time, rarely coming home from preparing the earth with grime on her.

Weapons:
Celestial Bronze Harpe (Sickle)

Seed Pouch: A gift from her mother, and a sign of her claiming, Allie possess a seed pouch which, when the name of a plant is spoken while it is open, will produce viable seeds for that plant in abundance that are particularly suggestable to the chlorokinesis of Children of Demeter. This has allowed her to produce thorny rose brush quickly, as well as produce medicinal herbs for combat applications. It will appear next to her at the beginning of each day as the sun rises.

Biography: Born in upstate New York to a farming family, Allie’s father was fancied by Demeter for his strong work ethic and respect for his craft. His first child, Allie had a very busy home life full of responsibilities, which only grew when her father married and her half-siblings were born. There were always questions about Allie’s parentage, especially as she was raised alone by him, and there was never much discussion of his first affairs. She was embraced tacitly by her new mother, but she maintained an excellent relationship with her father, and her siblings would often look up to her and she would often be willing to help them with their chores.

As Allie got older, to around the age of twelve, things started to become difficult. Harvests would become strained, and pests would often steal straight from the fields. The Child of Demeter was given a pellet gun and told to watch at night for whatever creatures might be stealing their crop. During her watches, she would see little creatures walking through the fields and stealing these goods. Too small to be people, but they chattered in a language she could only barely understand properly.

She tried to fire at one, but they seemed unphased. They quickly approached her, but for all their terrifying appearances, they could not harm her. They were karpoi, grain spirits, and after they realized that they could not wound the girl, they apologized and begged for mercy. It was granted in confusion, Allie still not understanding at all what was going on, but she demanded that they not steal her crops as they were under her protection.

Following this event, she tried to explain it to her father, who decided that it was proper to inform her of her true parentage and give her the seed pouch which he had been using on their farm. They remained on the farm together for the conclusion of the harvest, but following that Allie was brought to Camp Half-Blood with little interference from the monsters that abounded. She did not require much convincing to stay there, for while she loved her father, she knew that she may well attract greater threats to them.

At camp, Allie took very well to having so many siblings, and was welcomed warmly among the few children of Demeter. It would not be long before she was making arrangements with the Nymphs and Dryads, and taking up a leadership role in the winter planning and spring plantings. She was grateful that strawberries were the primary produce, and was one of the very few campers to have a positive relationship with Mr. D, as she is often assisting him with the strawberry fields.

Despite her heavy focus on the fields, Allie is still quite active in camp activities. While she does not plan the feasts like most of her cabin, she is an unexpected powerhouse in the games of Capture the Flag. Many times she has cultivated a truly terrifying array of thick vines and brush when she has more free time, a predilection which has engendered good relations with Cabin 6 and her physical prowess has resulted in her being one of the few fighters Cabin 4 has.

Now Allie is a senior member of Cabin 4, primarily due to her limited number of quests completed. Despite this, seasoned members of her cabin defer to her for regimentation. She is often one providing guidance for younger members of the cabin, while also applying her skills dutifully in a wide array of subjects.

RP Sample: Hopefully TotG suffices


Accepted. Welcome aboard!

User avatar
Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Sun Nov 07, 2021 1:51 pm

CAMPER REGISTRATION FORM

Camper Name: Jamie Lewis
Age: 15
Divine Parentage: Officially Unclaimed but very obviously Poseidon
Appearance:Jamie Lewis - Daughter of Poseidon

Known Abilities:
Spearmanship: Jamie is a natural born wielded of the spear. In her two years of camp she has amassed both large amount of training and experience when wielding her favored weapon.

Durability: Being a demigod, Jamie is already more durable than regular mortals but as a daughter of the big three she is also more durable than most other demigods, if only in the details.

Reflexes and Agility: As a demigod, Jamie has greater reflexes and agility by far than mortal humans.

Wide range of powers from her dad. Basically the same skillset as Percy Jackson’s but obviously weaker. Wiki link for lots of details.
Weapons: Thýella - A celestial bronze spear which can collapse into a hair pin.
Molos - A celestial bronze shield which can be worn as a ring when not in use.

Biography:
Jamie Lewis was born 15 years before to a loving mother who could never stray far from the beach and an absentee father who so happened to be the Greek god of the Seas.

For a demigod, for that is what she knew herself the be, Jamie’s early life was far from extraordinary. She was always the best in water sports, something which could have perhaps enhanced her future if not for the fact she couldn’t stay in school. ADHD and Dyslexia clung to her, as it did most demigods, like some sort of bad joke.

Her mother had told her at the age of seven who her father was. She had taken it well, what sort of seven year old wouldn’t be thrilled to learn that their father was the god of the seas and that they were to inherit some of their powers. She went straight to school and bragged about it. In her 15 years of life she wouldn’t forget the laughter that brought. The daughter of a god? Yeah right.

She could also never forget her first years at camp half-blood. She was the daughter of Poseidon, that much could not be refuted. She had the powers, the look, and was put into her fathers cabin. Yet he never claimed her, in the two years she had been at CHB she had never been claimed. She had been on a quest in her second year at camp, a reclamation mission which had been a great success, both of her her teammates had been claimed and yet no trident hung over her head. It was that which lead her to silently hate her father, the great figure which had given life to Percy Jackson the hero had no time for her it seemed. Whatever, she would show him.


RP Sample: (Please fill this out with a link to a previous RP post that you are proud of, or a short paragraph of writing. If I know you this isn't neccesary.)
Last edited by Revlona on Tue Nov 09, 2021 3:27 pm, edited 1 time in total.
Lover of doggos

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Sun Nov 07, 2021 1:55 pm

Revlona wrote:
CAMPER REGISTRATION FORM

Camper Name: Jamie Lewis
Age: 15
Divine Parentage: Officially Unclaimed but very obviously Poseidon
Appearance:Jamie Lewis - Daughter of Poseidon

Known Abilities:
Spearmanship: Jamie is a natural born wielded of the spear. In her two years of camp she has amassed both large amount of training and experience when wielding her favored weapon.

Durability: Being a demigod, Jamie is already more durable than regular mortals but as a daughter of the big three she is also more durable than most other demigods, if only in the details.

Reflexes and Agility: As a demigod, Jamie has greater reflexes and agility by far than mortal humans.

Wide range of powers from her dad. Basically the same skillset as Percy Jackson’s but obviously weaker. Wiki link for lots of details.
Weapons: A celestial bronze spear which can collapse into a hair pin.

Biography:
Jamie Lewis was born 15 years before to a loving mother who could never stray far from the beach and an absentee father who so happened to be the Greek god of the Seas.

For a demigod, for that is what she knew herself the be, Jamie’s early life was far from extraordinary. She was always the best in water sports, something which could have perhaps enhanced her future if not for the fact she couldn’t stay in school. ADHD and Dyslexia clung to her, as it did most demigods, like some sort of bad joke.

Her mother had told her at the age of seven who her father was. She had taken it well, what sort of seven year old wouldn’t be thrilled to learn that their father was the god of the seas and that they were to inherit some of their powers. She went straight to school and bragged about it. In her 15 years of life she wouldn’t forget the laughter that brought. The daughter of a god? Yeah right.

She could also never forget her first years at camp half-blood. She was the daughter of Poseidon, that much could not be refuted. She had the powers, the look, and was put into her fathers cabin. Yet he never claimed her, in the two years she had been at CHB she had never been claimed. She had been on a quest in her second year at camp, a reclamation mission which had been a great success, both of her her teammates had been claimed and yet no trident hung over her head. It was that which lead her to silently hate her father, the great figure which had given life to Percy Jackson the hero had no time for her it seemed. Whatever, she would show him.


RP Sample: (Please fill this out with a link to a previous RP post that you are proud of, or a short paragraph of writing. If I know you this isn't neccesary.)


Welcome aboard Rev. With that I'm gonna be getting to work on the IC

User avatar
Faal Lot Himdah
Postmaster of the Fleet
 
Posts: 20198
Founded: Jun 12, 2014
Scandinavian Liberal Paradise

Postby Faal Lot Himdah » Sun Nov 07, 2021 2:09 pm

Might try to apply if you would have me
#BlameVoid
A VeryProudCanadian
Charlia wrote:Faal Lot Himdah - A wizard. Possibly evil. Seen associating with Charlia, who baas at him a lot when he doesn't feed her enough. #BlameVoid

Kuhlfros wrote:Fall Lot Himdah=Alakazam (May or May not have to do with Merlin)

Spindle wrote:I swear, you two are pretty much the font of all evil in this world...

Spindle wrote:Aaaaaand, the font of all sass.

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Sun Nov 07, 2021 2:24 pm

Faal Lot Himdah wrote:Might try to apply if you would have me


Always open for more. Feel free to app and Join the discord if you like.

Also IC is Live! viewtopic.php?f=31&t=511948
Last edited by The Anarcho-Syndicalist Commune on Sun Nov 07, 2021 2:24 pm, edited 1 time in total.

User avatar
Faal Lot Himdah
Postmaster of the Fleet
 
Posts: 20198
Founded: Jun 12, 2014
Scandinavian Liberal Paradise

Postby Faal Lot Himdah » Mon Nov 08, 2021 7:22 pm

CAMPER REGISTRATION FORM

Camper Name: Valeria Alexis Lorino (prefers to go by Val)
Age: 18
Divine Parentage: Nerio (Roman war goddess of valor)
Appearance:
Image
Val stands at 6’4” (~193cm) and her weight is a secret only she knows


Known Abilities:
  • Roman Demigod Physiology - Val is a Roman demigod, and as such, she gets everything that entails. Compared to normal mortals, she possesses greater strength, agility, speed, stamina, endurance and durability. Val’s reaction speeds are also faster and her senses are slightly sharper. She also possesses an innate ability to read, understand and speak classical and vulgar latin (classical is the written latin from the time of the Romans and vulgar is the spoken equivalent). Finally, Val also has an innate understanding of ancient Roman culture and traditions.
  • Battle Blessed - Being the child of a deity of war, you would expect Val to be a capable fighter. And you would be right. Val has an instinctual understanding of how to fight and an innate knowledge of weaponry. Whether there is a weapon in her hand or not, she will be able to fight. Of course, despite this she still constantly trains, as talent can only ever get you so far.
  • One among Many - Due to both her being a Roman demigod, and being a child of a war deity, Val has an instinctual understanding of the tactics and martial traditions of the Legion. Of course, this doesn’t mean she hasn’t also taken training seriously.
  • Unshakable - Those who follow Val describe her radiating a metaphorical aura of courage around her. Those who fight and/or struggle alongside Val are always inspired to continue on no matter what they face. They also find that their own physical and mental abilities are boosted from this metaphorical aura. Val also benefits from the same boost provided to others through her Unshakable aura.
Weapons:
  • An Imperial Gold Gladius Hispaniensis she calls Gladius Iustus
  • A Parma Shield
Biography: Born on May the 3rd as the result of a romance between the Roman Goddess of Valor, Nerio, and a mortal man in San Diego California. Her father, Theo Joseph Lorino, caught the eye of Nerio due to his actions when he served with the Navy Seals. Actions that would get him awarded the Medal of Honour.

However, Val would not know her father very well, as when she was 4 years old, he died while on deployment. With the death of her father, Val was placed in the care of her aunt, Sara Isabel Lorino, and grew up alongside her two cousins. This is the part where one would expect to hear something like her aunt was a monster towards her, but this was not the case. Her aunt loved her as if Val was her own daughter.

As such, the vast majority of Val’s childhood wasn’t really special, beyond the fact she seemed to be a natural athlete (thank you demigod physiology) and seemed to always cheer her peers up. Sure, she got in trouble, multiple times, after beating the snot out of those who bullied her friends. But other than that, Val wasn’t that special of a child.

That changed when she was around 10 years old, when Val started to see rather strange things around San Diego. Including a group of teenagers fighting a monster in a park with what looked to be swords and strange powers. She watched as they struggled, and when it looked like they were at their lowest, Val shouted words of encouragement at them. Other people in the park simply looked at her confused, but those teenagers looked at her with surprise, and felt themselves grow stronger in a sense. Val wouldn’t see the end result of the fight as her aunt took her by her hand and led her out of the park.

A few days later, her aunt told Val what she knew about her mother. She explained that her mother was a goddess by the name of Nerio, and that her father left instructions with her in the event that he could not raise Val. Part of those instructions were that once Val started to see things that her aunt couldn’t, that they would have to go on a trip. The following day, Val’s aunt took Val into the Sonoma Valley, and left Val at the Wolf House. It was there that Val’s life as a demigod began.

After less than a year of training under Lupa, Val was judged as worthy, and was given instructions to help her find Camp Jupiter. When she arrived at Camp Jupiter, she was awestruck by the place and instantly felt at home. This feeling was replaced by nervousness when she learned that she was expected to meet with the praetors and augur and that she needed a letter of recommendation, which was something she did not have.

Luck was on her side however, as before the meeting, she ran into a familiar face. One of the teenagers from the park. He recognized her, and after a bit of getting to know each other, Ivan Foster provided her with a letter of recommendation. Unknown to Val at the time, but Ivan was currently one of the two Centurions of the 3rd Cohort. So, with his letter of recommendation, Val found herself being placed in the 3rd Cohort.

Things continued for Val pretty normally, at least normally for a Roman demigod, until she was 13 years old. This was the year she would go out on her first major quest. The augur of Camp Jupiter fell ill to an unknown, and extremely potent illness. An illness that could not be cured by anyone at Camp Jupiter. An illness that could only be cured by the healing powers of a Caladrius. Val was chosen for the quest, and with her came Ivan and another demigod that Val had got quite close with, Alice Cairns.

The three of them set off, and eventually found a lead. This led them to Miami, Florida. There they found a Caladrius, caged and kept as a pet by the leader of a group of Machlyes. They did manage to recover the Caladrius, but in the fight for the Caladrius, Alice Cairns was killed. So, Val returned to Camp Jupiter, quest complete but having lost a very close friend. A year later, Ivan retired from the legion, and the summer of her 14th year, Val was in Camp Half Blood.

When Val was 16, she was promoted to the rank of Centurion of the 3rd Cohort due to her excellent performance and abilities. Since then she has served as one of the two Centurions of the 3rd Cohort. A year after becoming a Centurion, she would visit Camp Half Blood in the summer to serve as one of the Centurions of the Romans at Camp Half Blood over the summer.

This summer will be her second summer visiting Camp Half Blood to fulfill her role of Centurion for the Romans at the camp over the summer.

RP Sample: Dance of Chaos or I can provide one of the many RPs I have OPed throughout the years
#BlameVoid
A VeryProudCanadian
Charlia wrote:Faal Lot Himdah - A wizard. Possibly evil. Seen associating with Charlia, who baas at him a lot when he doesn't feed her enough. #BlameVoid

Kuhlfros wrote:Fall Lot Himdah=Alakazam (May or May not have to do with Merlin)

Spindle wrote:I swear, you two are pretty much the font of all evil in this world...

Spindle wrote:Aaaaaand, the font of all sass.

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Mon Nov 08, 2021 9:53 pm

Faal Lot Himdah wrote:
CAMPER REGISTRATION FORM

Camper Name: Valeria Alexis Lorino (prefers to go by Val)
Age: 18
Divine Parentage: Nerio (Roman war goddess of valor)
Appearance:
(Image)
Val stands at 6’4” (~193cm) and her weight is a secret only she knows


Known Abilities:
  • Roman Demigod Physiology - Val is a Roman demigod, and as such, she gets everything that entails. Compared to normal mortals, she possesses greater strength, agility, speed, stamina, endurance and durability. Val’s reaction speeds are also faster and her senses are slightly sharper. She also possesses an innate ability to read, understand and speak classical and vulgar latin (classical is the written latin from the time of the Romans and vulgar is the spoken equivalent). Finally, Val also has an innate understanding of ancient Roman culture and traditions.
  • Battle Blessed - Being the child of a deity of war, you would expect Val to be a capable fighter. And you would be right. Val has an instinctual understanding of how to fight and an innate knowledge of weaponry. Whether there is a weapon in her hand or not, she will be able to fight. Of course, despite this she still constantly trains, as talent can only ever get you so far.
  • One among Many - Due to both her being a Roman demigod, and being a child of a war deity, Val has an instinctual understanding of the tactics and martial traditions of the Legion. Of course, this doesn’t mean she hasn’t also taken training seriously.
  • Unshakable - Those who follow Val describe her radiating a metaphorical aura of courage around her. Those who fight and/or struggle alongside Val are always inspired to continue on no matter what they face. They also find that their own physical and mental abilities are boosted from this metaphorical aura. Val also benefits from the same boost provided to others through her Unshakable aura.
Weapons:
  • An Imperial Gold Gladius Hispaniensis she calls Gladius Iustus
  • A Parma Shield
Biography: Born on May the 3rd as the result of a romance between the Roman Goddess of Valor, Nerio, and a mortal man in San Diego California. Her father, Theo Joseph Lorino, caught the eye of Nerio due to his actions when he served with the Navy Seals. Actions that would get him awarded the Medal of Honour.

However, Val would not know her father very well, as when she was 4 years old, he died while on deployment. With the death of her father, Val was placed in the care of her aunt, Sara Isabel Lorino, and grew up alongside her two cousins. This is the part where one would expect to hear something like her aunt was a monster towards her, but this was not the case. Her aunt loved her as if Val was her own daughter.

As such, the vast majority of Val’s childhood wasn’t really special, beyond the fact she seemed to be a natural athlete (thank you demigod physiology) and seemed to always cheer her peers up. Sure, she got in trouble, multiple times, after beating the snot out of those who bullied her friends. But other than that, Val wasn’t that special of a child.

That changed when she was around 10 years old, when Val started to see rather strange things around San Diego. Including a group of teenagers fighting a monster in a park with what looked to be swords and strange powers. She watched as they struggled, and when it looked like they were at their lowest, Val shouted words of encouragement at them. Other people in the park simply looked at her confused, but those teenagers looked at her with surprise, and felt themselves grow stronger in a sense. Val wouldn’t see the end result of the fight as her aunt took her by her hand and led her out of the park.

A few days later, her aunt told Val what she knew about her mother. She explained that her mother was a goddess by the name of Nerio, and that her father left instructions with her in the event that he could not raise Val. Part of those instructions were that once Val started to see things that her aunt couldn’t, that they would have to go on a trip. The following day, Val’s aunt took Val into the Sonoma Valley, and left Val at the Wolf House. It was there that Val’s life as a demigod began.

After less than a year of training under Lupa, Val was judged as worthy, and was given instructions to help her find Camp Jupiter. When she arrived at Camp Jupiter, she was awestruck by the place and instantly felt at home. This feeling was replaced by nervousness when she learned that she was expected to meet with the praetors and augur and that she needed a letter of recommendation, which was something she did not have.

Luck was on her side however, as before the meeting, she ran into a familiar face. One of the teenagers from the park. He recognized her, and after a bit of getting to know each other, Ivan Foster provided her with a letter of recommendation. Unknown to Val at the time, but Ivan was currently one of the two Centurions of the 3rd Cohort. So, with his letter of recommendation, Val found herself being placed in the 3rd Cohort.

Things continued for Val pretty normally, at least normally for a Roman demigod, until she was 13 years old. This was the year she would go out on her first major quest. The augur of Camp Jupiter fell ill to an unknown, and extremely potent illness. An illness that could not be cured by anyone at Camp Jupiter. An illness that could only be cured by the healing powers of a Caladrius. Val was chosen for the quest, and with her came Ivan and another demigod that Val had got quite close with, Alice Cairns.

The three of them set off, and eventually found a lead. This led them to Miami, Florida. There they found a Caladrius, caged and kept as a pet by the leader of a group of Machlyes. They did manage to recover the Caladrius, but in the fight for the Caladrius, Alice Cairns was killed. So, Val returned to Camp Jupiter, quest complete but having lost a very close friend. A year later, Ivan retired from the legion, and the summer of her 14th year, Val was in Camp Half Blood.

When Val was 16, she was promoted to the rank of Centurion of the 3rd Cohort due to her excellent performance and abilities. Since then she has served as one of the two Centurions of the 3rd Cohort. A year after becoming a Centurion, she would visit Camp Half Blood in the summer to serve as one of the Centurions of the Romans at Camp Half Blood over the summer.

This summer will be her second summer visiting Camp Half Blood to fulfill her role of Centurion for the Romans at the camp over the summer.

RP Sample: Dance of Chaos or I can provide one of the many RPs I have OPed throughout the years


Accepted!

User avatar
White Bluff
Ambassador
 
Posts: 1224
Founded: Mar 07, 2012
Corrupt Dictatorship

Postby White Bluff » Sun Jan 09, 2022 10:27 pm

CAMPER REGISTRATION FORM

Camper Name: Aurelia Lancaster
Age: 16
Divine Parentage: Iris
Appearance: 5'6", lithe build, pale skin, long golden blonde hair, her eyes seem to change colours. Usually seen with speckles of paint on her arms and cheeks.
Known Abilities:
Demigod Physiology
Photokinesis, the ability to bend and shape light.
Changing her eye colour when she focuses on her mood.
The ability to send Iris messages without having to pay.
Good with Pegasi.
Weapons:
She doesn't like being in combat, but she has a Celestial Bronze dagger for self-defense.
Biography:
Aurelia was born in Louisiana on the 21st of June. Her father, Colin Lancaster, is a "born to late hippie" that attracted the attention of a certain rainbow goddess during his many attempts of promoting peace and love.
When Aurelia was two her father married her now step-mom, Edith, who surprisingly took to Aurelia as if she was her own, she soon gained two younger half brothers that she became close too. Her father and step-mom decided to keep their children "away from the influence of The Man", and home-schooled them, and while Aurelia did well, this has resulted in her being somewhat slightly naive to certain parts of life. Though she now knows it was to hide the fact her eyes change colour depending on her mood.
For eleven years of her life she had grown up believing that Edith was her mother, but over those years she would have strange feelings, weird sights in the bayou next to their home, and what she swore was her being able to control beams of light. It all culminating into a incident of her seeing "a large cow-man" in a field on their way to the local farmer's market just before it rammed into the side of the vehicle, throwing it off the road. Thankfully no one of her family died but thats when her father decided it was time to tell her the truth.
She and her father decided it was safer for her to start going to Camp during the summer, so she set out for Camp half-blood. She beamed the moment she was claimed, the bright rainbow gleaming over her head. Unfortunately for her, over the time at camp the guilt of the incident ate at her eventually causing her to decide that for the sake of her family she would stay at the camp permanently, and so she has for the last three years, though she still sends letters back and forth to her family. She now spends majority of her time helping tend to the Pegasi, to which she has a special bond with, she has hopes of becoming stable master one day; the rest of her time is mostly spent on art, watercolours being her favourite.
RP Sample: viewtopic.php?ns=1&f=31&t=459511

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Mon Jan 10, 2022 5:18 pm

White Bluff wrote:
CAMPER REGISTRATION FORM

Camper Name: Aurelia Lancaster
Age: 16
Divine Parentage: Iris
Appearance: 5'6", lithe build, pale skin, long golden blonde hair, her eyes seem to change colours. Usually seen with speckles of paint on her arms and cheeks.
Known Abilities:
Demigod Physiology
Photokinesis, the ability to bend and shape light.
Changing her eye colour when she focuses on her mood.
The ability to send Iris messages without having to pay.
Good with Pegasi.
Weapons:
She doesn't like being in combat, but she has a Celestial Bronze dagger for self-defense.
Biography:
Aurelia was born in Louisiana on the 21st of June. Her father, Colin Lancaster, is a "born to late hippie" that attracted the attention of a certain rainbow goddess during his many attempts of promoting peace and love.
When Aurelia was two her father married her now step-mom, Edith, who surprisingly took to Aurelia as if she was her own, she soon gained two younger half brothers that she became close too. Her father and step-mom decided to keep their children "away from the influence of The Man", and home-schooled them, and while Aurelia did well, this has resulted in her being somewhat slightly naive to certain parts of life. Though she now knows it was to hide the fact her eyes change colour depending on her mood.
For eleven years of her life she had grown up believing that Edith was her mother, but over those years she would have strange feelings, weird sights in the bayou next to their home, and what she swore was her being able to control beams of light. It all culminating into a incident of her seeing "a large cow-man" in a field on their way to the local farmer's market just before it rammed into the side of the vehicle, throwing it off the road. Thankfully no one of her family died but thats when her father decided it was time to tell her the truth.
She and her father decided it was safer for her to start going to Camp during the summer, so she set out for Camp half-blood. She beamed the moment she was claimed, the bright rainbow gleaming over her head. Unfortunately for her, over the time at camp the guilt of the incident ate at her eventually causing her to decide that for the sake of her family she would stay at the camp permanently, and so she has for the last three years, though she still sends letters back and forth to her family. She now spends majority of her time helping tend to the Pegasi, to which she has a special bond with, she has hopes of becoming stable master one day; the rest of her time is mostly spent on art, watercolours being her favourite.
RP Sample: viewtopic.php?ns=1&f=31&t=459511


Looks good, accepted.

User avatar
Audunia
Spokesperson
 
Posts: 195
Founded: Jun 29, 2020
Ex-Nation

Postby Audunia » Wed Jan 12, 2022 4:00 pm

CAMPER REGISTRATION FORM

Camper Name: Roscoe Robert 'Bobby' Ward
Age: 15
Divine Parentage: Demeter
Appearance:
Image


Known Abilities:
  • Blessing of the Gods [Minor] - To have divine blood in one's veins, increasing all natural and physical abilities above any mortal.
  • Battle Sense [Minor] - To posses an instinctive understanding of the flow of battle and surviving combat.
  • Child of Athens - To have a deep connection to Athens and Greece. Allows for understanding of said culture and history at an instinctual level.
  • Demeter's Guide - To posses an innate sense of direction when stood in a field dedicated to cereals. Makes one particularly adept at corn mazes.
  • Sentinel of the Harvest - To posses influence on the growth of wheat, capable of using in combat to restrain or strike enemies. Weakened due to lack of use.

Weapons: Makhaira - A celestial bronze Xiphos, though noticeably larger than others due to Roscoe's size

Biography: Born in Middle of Nowhere, Kansas, to his single father, Earl Ward, most of Roscoe's life has been in some way or another connected to farming. His father was a well-regarded and highly respected farmer who was capable of turning in yields that far surpassed his neighbours in ground that would not have otherwise been considered fertile enough, so it was only expected on young Roscoe that he would be expected to follow in his fathers footsteps. His education was spotty to say the least, his earliest teacher being a live-in tutor, one who Roscoe would remember as carrying crutches wherever she went, though her tenure was short-lived, teach Roscoe only the basics of what he needed to know. When he reached 6, he was sent away to Topeka to attend a boarding school. This again was short-lived, courtesy of an expulsion on the basis that, as the principal explained, Roscoe continually created fire hazards by vandalising the school with ears of corn and sheaf's of wheat (the origin of which he refused to divulge).

He returned home and was instead home-schooled by his father, though his education in the academics was less focused on in comparison to the practical subjects. Anything involving maths was done in relation to farming, the seeds that should be planted in relation to the size of the field, the area of a field, fuel necessary to fill a tractor, not to mention his crash course in mechanics when repairing vehicles that had broken down. He was less adept in these manners, while on days he had to himself, he like to wander deep within the fields, surrounded by the towering stalks of the cereals, never a concern of getting lost as he also felt he knew the way back. His father even seemed to notice that the plants seemed to grow quicker and more bountiful when in the presence of Roscoe.

It was a relatively peaceful life, the isolation that they enjoyed, though Earl knew it wouldn't last. He never forgot the warning that came with Roscoe when he appeared on his doorstep one fateful day, warning him of the dangers people like him faced. When Roscoe turned 11, that's when it struck. Late in the night, a blaze erupted and Earl knew at an instant what awaited them. He woke Roscoe, bundling him in his truck and setting off, roaring down the road, the raging blaze of fire seemingly following them. He didn't stop until they'd reached the nearest town, rousing Roscoe to get up. It was there that Roscoe once again met his former tutor, looking very much the same despite it being nearly ten years since he'd last seen her. A rushed conversation between Earl and his tutor followed before his father departed, ordering Roscoe to follow his tutor and obey every order she gave. After a tearful goodbye, they requisitioned a new truck, taking off down the dark roads, casting alert looks in every direction. They doubled back and went off route multiple times, answering Roscoe's questions throughout the long journey Of course, he didn't believe any of what she said. He may have been 11, but he wasn't an idiot.

They left Kansas and while Missouri and Kentucky passed without incident, Roscoe seeing her concerned looks becoming less frequent and their guard dropping. Halfway through West Virginia is when the situation turned upside down. They stopped at a gas station in some backwater town to refuel, Roscoe crossed the street to grab some food from the diner. No sooner had he entered the diner did the car erupt, sending hot shards of metal everywhere, including one that impaled itself in his leg. Roscoe simply passed out from the shock of the injury.

He awoke several hours later deep in the woods with his tutor, though she looked different. Though reluctant to continue on with his injury, he nevertheless made his way with his tutor from West Virginia to Long Island, limping and grimacing with every step, finding only temporary solace whenever he had a bite of ambrosia (which he found tasted suspiciously like his father's BBQ burgers). The two of them were constantly on the lookout for a way to cheat their way onto public transport, though they ditched it frequently whenever his tutor sensed a threat. It was in this hurried trek that he started to believe what his tutor had said about the Greek gods, frequently running from monsters that seemed dead set on killing him.

It was slow going, but eventually they reached the boundary of Camp Half-Blood. He was a curious sight to behold, stumbling into the Big House during a counsellor meeting absolutely filthy and covered in an array of cuts and bruises, a dirty bandage wrapped around his leg while some of his shirt seemed to have been burnt away. He was quickly sent to the medical tent and spent many days recovering from his injuries and finally enjoying the sensation of being clean once again.

He was quickly sent to the Hermes cabin, his blonde hair basically confirming it in his eyes that he'd be a son of Hermes, though his lack of aptitude in the usual pastimes of the Hermes cabin raised a few questions. It took about two months for him to be claimed by Demeter, after he reached the top of the lava climbing wall, much to the surprise of everyone.

Moving his meagre belongings to the Demeter cabin, his farm boy background seemed to ingratiate him well with his siblings. By the end of the summer, he'd become a through and through Demeter child, and though he wanted to go back to Kansas, his father advised against it due to the farm not yet being repaired and the risk of an attack happening again. His downtime in the winter months were spent training and practicing, whilst exploring the camp itself. The most notable aspect was his birthday, October 10th, when he received a celestial bronze Xiphos named Makhaira. He was never too certain of its sender, though he liked to believe it was a gift from his mother.

Nothing remarkable happened for the next year, much to his annoyance, as he was continually passed over for quests despite the fact he felt that he had proven himself to be capable by making his way from West Virginia to Long Island whilst hunted by monsters and an injured leg. He had the scar to prove his strength. He began to blame his parentage for the fact he'd been passed over for these quests, and became determined to prove himself. He threw himself into every activity that involved combat in any form, eagerly using the weekly Capture the Flag to chart his progress. It was in this time that Roscoe began to hit his growth spurt, becoming much larger than the slight frame he arrived with and, by the time of his 15th birthday, he was virtually indistinguishable from any football player his age. Still frustrated that he continues to be passed over for quests, he knows that he is running out of time to prove himself to his fellow campers. Most frequently, he finds himself harming relations between cabins 4 and 5, jealous of their innate fighting prowess and a number of disagreeable cousins who insult him.

RP Sample: https://forum.nationstates.net/viewtopic.php?f=31&t=507991&p=38849322#p38849322
Last edited by Audunia on Wed Jan 12, 2022 4:33 pm, edited 3 times in total.

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Thu Jan 13, 2022 12:55 pm

Audunia wrote:
CAMPER REGISTRATION FORM

Camper Name: Roscoe Robert 'Bobby' Ward
Age: 15
Divine Parentage: Demeter
Appearance:

Known Abilities:
  • Blessing of the Gods [Minor] - To have divine blood in one's veins, increasing all natural and physical abilities above any mortal.
  • Battle Sense [Minor] - To posses an instinctive understanding of the flow of battle and surviving combat.
  • Child of Athens - To have a deep connection to Athens and Greece. Allows for understanding of said culture and history at an instinctual level.
  • Demeter's Guide - To posses an innate sense of direction when stood in a field dedicated to cereals. Makes one particularly adept at corn mazes.
  • Sentinel of the Harvest - To posses influence on the growth of wheat, capable of using in combat to restrain or strike enemies. Weakened due to lack of use.

Weapons: Makhaira - A celestial bronze Xiphos, though noticeably larger than others due to Roscoe's size

Biography: Born in Middle of Nowhere, Kansas, to his single father, Earl Ward, most of Roscoe's life has been in some way or another connected to farming. His father was a well-regarded and highly respected farmer who was capable of turning in yields that far surpassed his neighbours in ground that would not have otherwise been considered fertile enough, so it was only expected on young Roscoe that he would be expected to follow in his fathers footsteps. His education was spotty to say the least, his earliest teacher being a live-in tutor, one who Roscoe would remember as carrying crutches wherever she went, though her tenure was short-lived, teach Roscoe only the basics of what he needed to know. When he reached 6, he was sent away to Topeka to attend a boarding school. This again was short-lived, courtesy of an expulsion on the basis that, as the principal explained, Roscoe continually created fire hazards by vandalising the school with ears of corn and sheaf's of wheat (the origin of which he refused to divulge).

He returned home and was instead home-schooled by his father, though his education in the academics was less focused on in comparison to the practical subjects. Anything involving maths was done in relation to farming, the seeds that should be planted in relation to the size of the field, the area of a field, fuel necessary to fill a tractor, not to mention his crash course in mechanics when repairing vehicles that had broken down. He was less adept in these manners, while on days he had to himself, he like to wander deep within the fields, surrounded by the towering stalks of the cereals, never a concern of getting lost as he also felt he knew the way back. His father even seemed to notice that the plants seemed to grow quicker and more bountiful when in the presence of Roscoe.

It was a relatively peaceful life, the isolation that they enjoyed, though Earl knew it wouldn't last. He never forgot the warning that came with Roscoe when he appeared on his doorstep one fateful day, warning him of the dangers people like him faced. When Roscoe turned 11, that's when it struck. Late in the night, a blaze erupted and Earl knew at an instant what awaited them. He woke Roscoe, bundling him in his truck and setting off, roaring down the road, the raging blaze of fire seemingly following them. He didn't stop until they'd reached the nearest town, rousing Roscoe to get up. It was there that Roscoe once again met his former tutor, looking very much the same despite it being nearly ten years since he'd last seen her. A rushed conversation between Earl and his tutor followed before his father departed, ordering Roscoe to follow his tutor and obey every order she gave. After a tearful goodbye, they requisitioned a new truck, taking off down the dark roads, casting alert looks in every direction. They doubled back and went off route multiple times, answering Roscoe's questions throughout the long journey Of course, he didn't believe any of what she said. He may have been 11, but he wasn't an idiot.

They left Kansas and while Missouri and Kentucky passed without incident, Roscoe seeing her concerned looks becoming less frequent and their guard dropping. Halfway through West Virginia is when the situation turned upside down. They stopped at a gas station in some backwater town to refuel, Roscoe crossed the street to grab some food from the diner. No sooner had he entered the diner did the car erupt, sending hot shards of metal everywhere, including one that impaled itself in his leg. Roscoe simply passed out from the shock of the injury.

He awoke several hours later deep in the woods with his tutor, though she looked different. Though reluctant to continue on with his injury, he nevertheless made his way with his tutor from West Virginia to Long Island, limping and grimacing with every step, finding only temporary solace whenever he had a bite of ambrosia (which he found tasted suspiciously like his father's BBQ burgers). The two of them were constantly on the lookout for a way to cheat their way onto public transport, though they ditched it frequently whenever his tutor sensed a threat. It was in this hurried trek that he started to believe what his tutor had said about the Greek gods, frequently running from monsters that seemed dead set on killing him.

It was slow going, but eventually they reached the boundary of Camp Half-Blood. He was a curious sight to behold, stumbling into the Big House during a counsellor meeting absolutely filthy and covered in an array of cuts and bruises, a dirty bandage wrapped around his leg while some of his shirt seemed to have been burnt away. He was quickly sent to the medical tent and spent many days recovering from his injuries and finally enjoying the sensation of being clean once again.

He was quickly sent to the Hermes cabin, his blonde hair basically confirming it in his eyes that he'd be a son of Hermes, though his lack of aptitude in the usual pastimes of the Hermes cabin raised a few questions. It took about two months for him to be claimed by Demeter, after he reached the top of the lava climbing wall, much to the surprise of everyone.

Moving his meagre belongings to the Demeter cabin, his farm boy background seemed to ingratiate him well with his siblings. By the end of the summer, he'd become a through and through Demeter child, and though he wanted to go back to Kansas, his father advised against it due to the farm not yet being repaired and the risk of an attack happening again. His downtime in the winter months were spent training and practicing, whilst exploring the camp itself. The most notable aspect was his birthday, October 10th, when he received a celestial bronze Xiphos named Makhaira. He was never too certain of its sender, though he liked to believe it was a gift from his mother.

Nothing remarkable happened for the next year, much to his annoyance, as he was continually passed over for quests despite the fact he felt that he had proven himself to be capable by making his way from West Virginia to Long Island whilst hunted by monsters and an injured leg. He had the scar to prove his strength. He began to blame his parentage for the fact he'd been passed over for these quests, and became determined to prove himself. He threw himself into every activity that involved combat in any form, eagerly using the weekly Capture the Flag to chart his progress. It was in this time that Roscoe began to hit his growth spurt, becoming much larger than the slight frame he arrived with and, by the time of his 15th birthday, he was virtually indistinguishable from any football player his age. Still frustrated that he continues to be passed over for quests, he knows that he is running out of time to prove himself to his fellow campers. Most frequently, he finds himself harming relations between cabins 4 and 5, jealous of their innate fighting prowess and a number of disagreeable cousins who insult him.

RP Sample: https://forum.nationstates.net/viewtopic.php?f=31&t=507991&p=38849322#p38849322


Accepted, welcome aboard!

User avatar
American Pere Housh
Senator
 
Posts: 4503
Founded: Jan 12, 2019
Father Knows Best State

Postby American Pere Housh » Sun Jan 23, 2022 10:29 pm

I like PJO so you have piqued my interest.
Government Type: Militaristic Republic
Leader: President Alexander Jones
Prime Minister: Isabella Stuart-Jones
Secretary of Defense: Hitomi Izumi
Secretary of State: Eliza 'Vanny' Cortez
Time: 2023
Population: MT-450 million
Territory: All of North America, The Islands of the Caribbean and the Philippines

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Mon Jan 24, 2022 9:34 am

American Pere Housh wrote:I like PJO so you have piqued my interest.


If you want to join I highly reccomend joining our discord.

User avatar
Revlona
Negotiator
 
Posts: 7284
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Tue Jan 25, 2022 7:09 pm

CAMPER REGISTRATION FORM

Camper Name: Weston James
Age: 18
Divine Parentage: Hermes
Appearance: https://www.google.com/url?sa=i&url=htt ... AdAAAAABAD

Known Abilities: Unnatural Agility - Westons father is the god of messengers and thieves so his children always seem to be good at running. Whether that be running away from the authorities or running into danger for their friends, they're good at it.
Weapons: Weston prefers to use a pair of celestial bronze daggers.

Biography: Born eighteen years ago to a loving mother and infrequent father Weston had a good childhood, especially for a demigod. His father was trying his best to visit, Weston knew this and accepted it, Hermes was a god after all. It wasn't until he was about eleven when things started to go bad. Hermes and his mother had done as much as they could to shield him from monsters while he was younger, but like all demigods it got harder as he ages. Finally, after the third monster attack in as many months, Weston and his mother moved from northern California to New York state so that Weston could go to camp and still be near his mother. While a permanent camper he visits her often.

Weston has been the counselor of the Hermes cabin since he was fourteen years old but he had basically been the second in command for the entire time he was at camp. He is a naturally caring, trusting, loving, and mischievous young man and is almost universally loved by Hermes cabin and Camp in general. Especially by Jamie who Weston views as a little sister. It was he who volunteered to go on her quest two years ago when she needed a third. It was he who comforted that crying little girl when she asked why her father wouldn't claim her. It was he who bandaged her up after capture the flag. He was her biggest supporter in her pranks and it was him who normally took the fall, he was fine with it. He loved that girl with all his heart, it wasn't fair to his other siblings but he was sure they understood.

He helps those who need help around camp. He is almost always the smiling face that terrified kids first see when they cross the boundary, he hugs them, gives them a place to sleep, a table to eat at, and a shoulder to cry on. He does it all without being asked and intends to do it for as long as he can, its just who he is.

RP Sample: (Please fill this out with a link to a previous RP post that you are proud of, or a short paragraph of writing. If I know you this isn't neccesary.)
Lover of doggos

User avatar
Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Tue Jan 25, 2022 7:29 pm

A tag for your troubles
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

User avatar
Europa Undivided
Minister
 
Posts: 2397
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Wed Jan 26, 2022 7:44 am

I've only watched the movies. Is that enough? :roll:
Protestant ~ RPer ~ House of RepresentaThieves ~ Worldbuilder ~ Filipino ~ Centrist ~ Pro-Life ~ Agent of Chaos ~ Discord: derangedtroglodyte ~ No Ani Anquietas, hic qua videum
“Those who cannot conceive Friendship as a substantive love but only as a disguise or elaboration of Eros betray the fact that they have never had a Friend." - C.S. Lewis
“War is cringe." - Moon Tzu, the Art of Peace

User avatar
Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Wed Jan 26, 2022 9:10 am

Europa Undivided wrote:I've only watched the movies. Is that enough? :roll:

We will learn you up a bit.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

User avatar
Europa Undivided
Minister
 
Posts: 2397
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Thu Jan 27, 2022 9:13 pm

CAMPER REGISTRATION FORM

Camper Name: Valentin Ferron
Age: 17
Divine Parentage: Hephaestus
Appearance:

Image


Known Abilities:

Demigod Physiology: Valentin has the standard Demigod physiology. He’s stronger, faster, and tougher than ordinary mortals, with enhanced reaction speed and the ability to speak and read ancient Greek fluently.

Blacksmith’s Mind: Valentin has inherited an innate skill in being a blacksmith, and as such, has made quite a few swords and spearheads for the other folk.

Hands of the Forge: Valentin is able to heat up and burn objects through direct hand contact; prolonged contact will eventually melt metal, especially iron. However, metals with higher melting points than iron, such as tungsten and titanium, are unmeltable by Valentin’s heat touch. Needless to say, Valentin is also immune to heat based damage up to a certain point (it has been observed that blue and white flames, which are hotter, will harm him), so getting a flamethrower blasted at him will only slightly annoy him. He's also been seen handling newly forged swords with just his bare hands.

Usually, he uses this to aid in his smithing, forging brand new swords, spearheads, and arrow tips for the benefit of the whole camp. Though he will gladly melt a door that happens to be in the way of a quest’s completion, too.

Weapons:

Celestial Bronze Hammer

Biography:

Valentin Ferron hails from the Bronx in New York, the first and only child of Leondra Ferron and the God of Fire and the Forge, Hephaestus. From quite a young age, he liked to play with fire, and is estimated to have given his mother a hundred episodes of panic as he nearly set their apartment alight so many, many times. It happened with such frequency that two nannies were hired by his mother in order to watch him for every second of the day, and keep all the matches well away from sight. To say that Valentin was a high maintenance kid would be a great understatement.

With his little pyromantic antics aside, Valentin lived a pretty well off life. His mother was a businesswoman with a glamorous state of being prior to meeting Hephaestus. Luckily for him, she didn’t spoil him rotten; Valentin was raised to learn that not everything he wants will be given at a whim, not even when screaming like a cat. To this very day, he’s quite grateful for that.
Anyway, most of his life was rather uneventful. That is, until he was attacked by a monster a few days after he turned 13 years of age, only for it to be banished by a mysterious figure, whose identity he has yet to figure out. Then and there, his mother decided to reveal the identity of his father, the father that, as far as he was concerned in this life, did not exist. Valentin learned, much to his initial disbelief, that he was the spawn of a Greek god, Hephaestus. Then he realized that he was able to set things alight without even using matches, and if he was a son of the god of fire, then maybe… It made some sense. Within a few days, he had been acquainted to the likes of a centaur, the satyr, and the god of wine, all of whom were operating a safe camp filled with half-divine beings right up in Long Island.

So, right now, he’s a part-time camper, regularly returning to his normal life in the outside world. Both worlds, the divine and the mundane, are his homes. Perhaps one day he will have to choose.


RP Sample: You know me, comrade
Last edited by Europa Undivided on Thu Jan 27, 2022 9:43 pm, edited 3 times in total.
Protestant ~ RPer ~ House of RepresentaThieves ~ Worldbuilder ~ Filipino ~ Centrist ~ Pro-Life ~ Agent of Chaos ~ Discord: derangedtroglodyte ~ No Ani Anquietas, hic qua videum
“Those who cannot conceive Friendship as a substantive love but only as a disguise or elaboration of Eros betray the fact that they have never had a Friend." - C.S. Lewis
“War is cringe." - Moon Tzu, the Art of Peace

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Fri Jan 28, 2022 10:49 am

Europa Undivided wrote:
CAMPER REGISTRATION FORM

Camper Name: Valentin Ferron
Age: 17
Divine Parentage: Hephaestus
Appearance:



Known Abilities:

Demigod Physiology: Valentin has the standard Demigod physiology. He’s stronger, faster, and tougher than ordinary mortals, with enhanced reaction speed and the ability to speak and read ancient Greek fluently.

Blacksmith’s Mind: Valentin has inherited an innate skill in being a blacksmith, and as such, has made quite a few swords and spearheads for the other folk.

Hands of the Forge: Valentin is able to heat up and burn objects through direct hand contact; prolonged contact will eventually melt metal, especially iron. However, metals with higher melting points than iron, such as tungsten and titanium, are unmeltable by Valentin’s heat touch. Needless to say, Valentin is also immune to heat based damage up to a certain point (it has been observed that blue and white flames, which are hotter, will harm him), so getting a flamethrower blasted at him will only slightly annoy him. He's also been seen handling newly forged swords with just his bare hands.

Usually, he uses this to aid in his smithing, forging brand new swords, spearheads, and arrow tips for the benefit of the whole camp. Though he will gladly melt a door that happens to be in the way of a quest’s completion, too.

Weapons:

Celestial Bronze Hammer

Biography:

Valentin Ferron hails from the Bronx in New York, the first and only child of Leondra Ferron and the God of Fire and the Forge, Hephaestus. From quite a young age, he liked to play with fire, and is estimated to have given his mother a hundred episodes of panic as he nearly set their apartment alight so many, many times. It happened with such frequency that two nannies were hired by his mother in order to watch him for every second of the day, and keep all the matches well away from sight. To say that Valentin was a high maintenance kid would be a great understatement.

With his little pyromantic antics aside, Valentin lived a pretty well off life. His mother was a businesswoman with a glamorous state of being prior to meeting Hephaestus. Luckily for him, she didn’t spoil him rotten; Valentin was raised to learn that not everything he wants will be given at a whim, not even when screaming like a cat. To this very day, he’s quite grateful for that.
Anyway, most of his life was rather uneventful. That is, until he was attacked by a monster a few days after he turned 13 years of age, only for it to be banished by a mysterious figure, whose identity he has yet to figure out. Then and there, his mother decided to reveal the identity of his father, the father that, as far as he was concerned in this life, did not exist. Valentin learned, much to his initial disbelief, that he was the spawn of a Greek god, Hephaestus. Then he realized that he was able to set things alight without even using matches, and if he was a son of the god of fire, then maybe… It made some sense. Within a few days, he had been acquainted to the likes of a centaur, the satyr, and the god of wine, all of whom were operating a safe camp filled with half-divine beings right up in Long Island.

So, right now, he’s a part-time camper, regularly returning to his normal life in the outside world. Both worlds, the divine and the mundane, are his homes. Perhaps one day he will have to choose.


RP Sample: You know me, comrade


Accepted Comrade

User avatar
American Pere Housh
Senator
 
Posts: 4503
Founded: Jan 12, 2019
Father Knows Best State

Postby American Pere Housh » Fri Jan 28, 2022 11:14 pm

I have decided to create a daughter of Hecate. Is that alright with you?
Government Type: Militaristic Republic
Leader: President Alexander Jones
Prime Minister: Isabella Stuart-Jones
Secretary of Defense: Hitomi Izumi
Secretary of State: Eliza 'Vanny' Cortez
Time: 2023
Population: MT-450 million
Territory: All of North America, The Islands of the Caribbean and the Philippines

User avatar
Audunia
Spokesperson
 
Posts: 195
Founded: Jun 29, 2020
Ex-Nation

Postby Audunia » Thu Feb 03, 2022 2:37 pm

CAMPER REGISTRATION FORM

Camper Name: Garnet McDavid
Age: 17
Divine Parentage: Ares
Appearance:
Image


Known Abilities:
  • Blessing of the Gods[Minor] - To have divine blood in one's veins, increasing all natural physical abilities above any mortal.
  • Telumkinesis - To be adapt to new weaponry at an increased rate and curse the weapons on one's foes
  • Canadian - To have increased resistance to the cold and snow
Weapons: Clipper - Celestial bronze spear, capable of shrinking to the size of a baseball bat

Biography: Born in a small town in rural Ontario, Garnet was never too familiar with who his father was, but almost certainly knew who his mother was. A star on the town's female hockey team, and renowned as a all-rough tough fighter, it was almost pre-determined that he would follow her onto the rink. He's always maintained he could skate before he could walk. Despite the attempts of his mother, Garnet still experienced strange phenomena whenever they left town or when strangers showed up, particularly in that they always seemed incensed whenever he was near them, though a brief 'conversation' with his mother generally had them sent on their way.

As he grew up, Garnet began to be noticeably larger than most other people in his year, but his docile personality and general polite disposition often threw people through a loop when they met him, it was only when he was in the rink did he become a true beast. As soon as body-checks were allowed, he began to use them with a passion, sending opponents fflipping over him and knocked down into the ice, bringing his natural strength and size to bear whenever intimidation was required. However, it was during a championship game that caused Garnet to wonder just who exactly his father was.

The final game in an inter-provincial series, a number ofhis opponents sought to have him sin binned as frequently as possible, picking fights almost as soon as he stepped on the ice. This frequent taunting and provocation eventually had him land a blow strong enough that it shattered his opponent's helmet and, strangely, caused their sticks to lose their solidity, becoming almost flipper like, no matter how many times they tried to pick up a new stick. The game was called off and, when he got home, he found an unfamiliar motorcycle in front of his house and his mother in heated conversation with the leather jacketed stranger. When Garnet entered, he was greeted by the man, who introduced himself as his father and informed Garnet that he had no choice but to go to a camp, the stunt he inadvertantly pulled at the game had alerted many monsters afield about his presence. At first refusing to believe the story, it wasn't until his mother confirmed it that he agreed to go.

Arriving at camp at age 13, his father didn't walk him in, but did give him his weapon, Clipper and told him to earn his place. He was claimed almost immediately when he walked into camp (though he was already aware) and was greeted with enthusiam by his new half-brothers and sisters. He was put to use eagerly in capture the flag, fighting even veteran campers to a stnadstill and battering them when needed, but stopping almost as soon as he was told or thought he'd gone to far, apologising profusely if he had. He's become viewed as a bit of an oddity by the cabinmates, and accomplished quester and serious physical threat, but far kinder than most other Ares kids. He particularly dislikes the continuous heavy metal music, while his curiously thick accent has left a number of the campers used to living in cities a bit confused.

Has been pushing for years to have Camp install a winter section of the camp so that he could practice his hockey in the summer, as his presence at camp often caused him to miss out.
RP Sample: (Please fill this out with a link to a previous RP post that you are proud of, or a short paragraph of writing. If I know you this isn't neccesary.)

User avatar
White Bluff
Ambassador
 
Posts: 1224
Founded: Mar 07, 2012
Corrupt Dictatorship

Postby White Bluff » Sun Mar 20, 2022 10:31 am

CAMPER REGISTRATION FORM

Camper Name: Bridget O'neill
Age: 16
Divine Parentage: Venus
Appearance WIP
Known Abilities:
Charmspeak: limited form of hypnosis.
Amokinesis: As a daughter of Venus, Bridget has some control over many degrees of control over love, lust, beauty, etc. though on a much smaller scale than her mother.
She has the ability to change her physical features, as Venus is the goddess of love and beauty
French: As a child of Venus, she is able to speak French fluently due to it being the "language of love."
Roman Demigod Physiology: Bri is a Roman demigod, and as such, she gets everything that entails. Compared to normal mortals, she possesses greater strength, agility, speed, stamina, endurance and durability. Bridget's reaction speeds are also faster and her senses are slightly sharper. She also possesses an innate ability to read, understand and speak classical and vulgar latin (classical is the written latin from the time of the Romans and vulgar is the spoken equivalent). Finally, she also has an innate understanding of ancient Roman culture and traditions.


Weapons:
Imperial Gold tipped spear, and round shield

Biography:
Born on the 17th of May, to an Irish-American artist and the Roman goddess of love, in Seattle, Washington. Bri was treated like a princess by her father, however, life had different plans for her.

When she was seven her father was killed trying to protect her from a boar, she ran deep into the woods. She ran for what felt like hours, the tears streaming down her pale face, she eventually stopped and sat under a tree when she heard a feminine voice tell her to follow. She looked around and saw a pure white dove sitting on the ground by her, it looked at her and flew up to a branch and waited, almost expectantly, when she got up and timidly started to follow it flew tree to tree leading her on an unseen path. After many hours she found herself at a strange ruin of stone and wood, and before her a large wolf.

The Wolf it turned out was Lupa, the she-wolf, foster mom to Romulus and Remus, and as it turned out, Bri was the daughter of Venus. She also found out that the boar was sent by her mother's jealous lover, Mars, and from that day she swore to never forgive him for her father's spilt blood. From that day she wanted to train everyday to be as strong as she is beautiful, she would not allow those she loved to become harmed again; unfortunately for her she wasn't allowed to officially start training until she was 10.

After six years of hard training, war games, and minor quests, she is the Optio Centurious of the 5th Cohort. She was recently sent to Camp Half-Blood for a "broadening assessment" officially, but in reality she was caught flirting with the Centurion of the 1st to sway their senate vote to be aligned with the 5th.

User avatar
Pragia
Powerbroker
 
Posts: 7635
Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Sun Mar 20, 2022 3:19 pm

CAMPER REGISTRATION FORM

Camper Name: Jack 'Moneybags' Hiller
Age: 17
Divine Parentage: Hermes
Appearance:
Image


Known Abilities:
Demigod Physiology: Jack has demigod battle-reflexes, not that he really uses them beyond dodging arrows during capture the flag.

Chrimatakinesis: Jack has any number of schemes being conducted to further his inordinate material wealth. He has very little issue with tracking and managing his money well. Furthermore, he can quite literally smell a good business opportunity.

Fast Talker: Though not charmspeak per-say, Jack has a persistence and persuasiveness that border on the supernatural, able to be incredibly convincing even to people who view very differently. People tend to 'pick up what he's putting down'

Weapons:

Last Offer: A golden caduceus brooch that Jack received as a gift from his father before his first quest, the Last Offer can extend into a crossbow. The crossbow will generate three celestial bronze bolt beneath it, and the bolts will return to the crossbow if there are none left. Jack has taken to keeping thin wire with him to fashion grapnels from these bolts.

BMW 7 Series 20xx: Kept in a garage on Long Island, Jack has purchased himself a proper ride which he uses to go questing, comfortably seats 5 in luxury, and only the most comprehensive insurance policy.

Wallet: The pen is mightier than the sword, after all, and a pen to write checks is a powerful weapon indeed. His considerable personal wealth aside, he also has access to family and supernatural accounts.

Biography: Born in New York City to a hedge fund manager on Wall Street, Jack was put into an awkward position where his mortal mother kept his true parentage a secret to her husband. His mother got her start under triumvirate holdings, and was cunning enough to learn of its true nature and come out on top of its collapse as a hotshot on the scene. This masterful management of resources and subversion gained her the eye of Hermes, and their tryst lasted for quite some time before she was given a child of divinity.

Growing up in the lap of luxury, Jack went to school in the city, and quickly became self sufficient as his parents were quite busy. This meant he found himself in all sorts of unfortunate situations he needn't tell his family about which would have likely tipped him off to the existence of the supernatural were it not for his own acumen triumphing. Gaining the friendship of some brokers who found it hilarious that the kid was already able to talk with them on investment strategy, Jack was gearing up to go to Stuyvesant in the year folllowing his 13th birthday and almost had enough to pay for it himself. The company he kept meant that he was always at least a little awkward, and usually saw material solutions to any problem.

It wasn't until the furies were again terrorizing the streets of New York that Jack learned that just wasn't the case, and that he was a demigod. After doing a little reading on the web, he talked to his mother, who explained to him what had happened, and he was sent on his way up Long Island to camp Half-Blood. Once there, he meshed awkwardly with his siblings, who spent the hazing period trying to swindle him, and falling to pranks when he proved to be adept enough to engage with them. Self proclaimed as "not quite cut out for this hero business" he still tried to make himself useful, and was even selected by the oracle for a couple quests which he miraculously returned alive from, including one where he went to the Lotus Casino and cleaned out without consuming the Lotus and left. Nowadays he's been trying to use his wealth for some good around camp, to the chagrin of most.

RP Sample: If I know you this isn't neccesary. (edited)
Last edited by Pragia on Sun Mar 20, 2022 9:39 pm, edited 1 time in total.

User avatar
The Anarcho-Syndicalist Commune
Senator
 
Posts: 3524
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Sun Mar 20, 2022 4:00 pm

Pragia wrote:
CAMPER REGISTRATION FORM

Camper Name: Jack 'Moneybags' Hiller
\

The pistols gotta go. Other than that looks good.

White Bluff wrote:
CAMPER REGISTRATION FORM

Camper Name: Bridget O'neill


Accepted

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Arvenia, Herador

Advertisement

Remove ads