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by The GAmeTopians » Mon Nov 01, 2021 11:20 am
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Ralnis » Mon Nov 01, 2021 11:25 am
The GAmeTopians wrote:I, for one, welcome our new Aztec overlords.

by The GAmeTopians » Mon Nov 01, 2021 12:34 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by The GAmeTopians » Mon Nov 01, 2021 1:35 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
by Ralnis » Mon Nov 01, 2021 2:45 pm

by Novas Arcanum » Mon Nov 01, 2021 3:37 pm
by Ralnis » Mon Nov 01, 2021 3:51 pm
Novas Arcanum wrote:Ralnis wrote:Then why are you bored and have no interest in them anymore?
*Shrugs* I think I need a little hiatus, whenever I play has the Huang I have this specific trope I try to adhere to and lately that's been heavily under fire. I mean when I got wind that the Huang could be so easily swayed to ditch their own culture like that it basically caused some dissonance to form within me.
So now I'm trying to decide if I want to continue roleplaying as the Huang, or play as a barbarian faction, or something else entirely.

by Holy Tedalonia » Mon Nov 01, 2021 8:22 pm

by G-Tech Corporation » Mon Nov 01, 2021 8:26 pm
Holy Tedalonia wrote:So is this a stupid neanderthal doesn't know how to explore or is this a spam explore until you search everything? Or a little bit of both?

by Holy Tedalonia » Mon Nov 01, 2021 8:31 pm
G-Tech Corporation wrote:Holy Tedalonia wrote:So is this a stupid neanderthal doesn't know how to explore or is this a spam explore until you search everything? Or a little bit of both?
More along the lines of 'large spooky cave' won't be easy to explore with generic people crossing long leagues and hoping for the best as they venture down into an unmapped labyrinth of darkness - so the explorers won't go further without better methods or local support systems.
by Ralnis » Mon Nov 01, 2021 9:36 pm

by The Empire of Tau » Mon Nov 01, 2021 10:50 pm

by G-Tech Corporation » Tue Nov 02, 2021 3:51 am
Holy Tedalonia wrote:G-Tech Corporation wrote:
More along the lines of 'large spooky cave' won't be easy to explore with generic people crossing long leagues and hoping for the best as they venture down into an unmapped labyrinth of darkness - so the explorers won't go further without better methods or local support systems.
Hmmm, would local support mean establishing an outskirts? or a little bit more like a city?
The Empire of Tau wrote:Hey G, can you have it that paper can also speed up copying when the archives are open? Two or one maybe?
by Ralnis » Tue Nov 02, 2021 7:26 am

by Olthenia » Tue Nov 02, 2021 8:20 am
G-Tech Corporation wrote:Not a bad idea, but Paper already has an effect. You’d need to invent a new tech, Scribal Colleges or Block Printing or the like to get a new bonus.

by Holy Tedalonia » Tue Nov 02, 2021 8:59 am
by Ralnis » Tue Nov 02, 2021 9:56 am

by The GAmeTopians » Tue Nov 02, 2021 10:08 am
Ralnis wrote:So after the League is conquered, Corvus is next, then Sorrowfree and Saladon.

Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by G-Tech Corporation » Tue Nov 02, 2021 10:32 am
Olthenia wrote:G-Tech Corporation wrote:Not a bad idea, but Paper already has an effect. You’d need to invent a new tech, Scribal Colleges or Block Printing or the like to get a new bonus.
Scribal Colleges sound pretty badass. Not gonna lie.
EDIT: On a completely different note - G-Tech? I don't need a Forge District to create Mantlets, do I?

by The Empire of Tau » Tue Nov 02, 2021 10:43 am
Rites (Universal): +1 Culture (a) from Temple Districts. Populations influenced by your Culture will convert to your Religion at a rate of one Population per year per empire. Requires Organized Religion.
by Ralnis » Tue Nov 02, 2021 10:56 am

by Holy Tedalonia » Tue Nov 02, 2021 10:59 am
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