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Twilight of the Gods: A Metahuman RP (OOC)

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Nagakawa
Diplomat
 
Posts: 992
Founded: May 01, 2019
Scandinavian Liberal Paradise

Postby Nagakawa » Tue Feb 08, 2022 7:32 pm

Name
Phichit Srisawat
พิชิต ศรีสวัสดิ์

Alias
Muay Thai ring name: Nokdam Petchyindee Academy

Alignment
Dynastic Houses (Kingdom of Siam)

Age
39 (born 14 December 1981)

Appearance
Phichit stands at 170cm tall and weighs 60 kilograms. Despite being almost 40 years old, he has a shredded figure, and trains religiously to maintain it. He has an ordinary looking face, his most distinctive physical feature being his mane of thick hair, which is beginning to show streaks of silver.

Additional physical features
On his back, Phichit sports an elaborate sak yant tattoo in the shape of a circle.

Personality
Phichit is known to have a fiery temper and a short fuse, in particular having little to no patience for fools or for people trying to hoodwink him with shoddy work or two-facedness; however, while he is quick to anger and volcanic in rage, he is also a fair boss, and rewards his subordinates who do well lavishly.

Abilities
Phichit's metahuman ability allows him to transform into a gigantic bird the size of a fighter jet. When in his bird form - which he refers to as Jatayu, after the eagle god from the Ramayana - he can summon cutting winds from his wings that can slash through flesh and bone in a maximum radius of 50m.

Biography
Phichit Srisawat was born in Phetchaburi, Phetchaburi Province, on the 14th of December in the year 1981. His family was poor, and after the death of his father in 1989, an 8-year-old Phichit had his first professional Muay Thai fight, defeating his opponent to take home a US$50 prize.

At the age of 17, in January of the year 1999, Phichit Srisawat flew to Bangkok and began training at the Petchyindee Academy. In the same year, he won six fights, winning both the Rajadamnern Stadium featherweight championship and the Lumpinee Stadium featherweight championship, and became acquainted with noted metahuman businessman Ritthirong Prajakwit, with whom Phichit quickly struck up a friendship. In November, Ritthirong revealed to Phichit his upcoming plans for a metahuman coup on January 2000, and offered to sponsor a surgery for Phichit that would transform him into a metahuman, an offer that Phichit accepted without question.

On New Year's Day of 2000, Ritthirong Prajakwit used his connections with the Thai Army and various businesses, local and foreign, and overthrew the civilian government, approaching the then King to seek his blessing in creating a new metahuman government (to which the King, unwilling to resist, acquiesced). Shortly after, Thailand under the command of Ritthirong would come under the vassalage of the Southeast Asian Great Lordship led by the Sultan Hussein.

Ritthirong would later overthrow the old Kingdom in 2007, declaring himself King of Thailand and changing its name back to Siam. In this same year, Phichit would win his 200th fight.

In the year 2009, Ritthirong Prajakwit died suddenly at the age of 50. That same year, Phichit - now 28 years old - retired from Muay Thai, becoming the chief advisor to the new King of Siam; Ritthirong's 15 year old son, Somchai Prajakwit. Somchai would prove to have little interest in politics, however, and by 2016, while technically only an advisor, it was Phichit Srisawat who held true power in Thailand.

Following the sudden illness of Sultan Hussain in 2020, which saw him stroke-bound, Phichit consolidated his alliances with the Lords of Vietnam, Malaya, and Myanmar. This new alliance overthrew the Sultanate and established the Kingdom of Siam as the new Great Lordship of Southeast Asia.

Additional information
Muay Thai record: 226 wins - 61 losses - 9 draws
Muay Thai career: 1989 - 2009

~+~+~+~+~+~

Family name
Prajakwit Dynasty

Dynastic head
Somchai Prajakwit (de-jure)
Phichit Srisawat (de-facto)

Other members
- Somchai Prajakwit: 26 year old Somchai Prajakwit is the current King of Siam and de-jure Great Lord of Southeast Asia, and the son of former King of Siam Ritthirong Prajakwit. He is a metahuman who possesses two abilities; an extraordinarily sensitive sense of hearing that allows him to pick up sounds not audible to the average human (as well as listen through walls), and the ability to implant thoughts into the minds of any person standing directly above or below him, whether in a building or in a multi-level vehicle of some sort. He has little interest in politics, and as such, it is his advisor Phichit Srisawat who holds true power in the Kingdom of Siam.

- Mekhala Chuabram: 57-year-old Mekhala Chuabram is the mother of Somchai Prajakwit and the widow of Ritthirong Prajakwit. She is a former colonel of a Thai airborne unit, and a metahuman whose ability allows her to implant thoughts into the minds of any person who is standing directly above or below her (i.e. in a building or on a multi-level vehicle like a double decker bus). She is a strong supporter of Phichit, and assists him in the governance of Southeast Asia as well as in advising her son on how to conduct himself.

- Lê Nguyễn Quang Phúc: 29 year old Lê Nguyễn Quang Phúc is an assassin and former MMA fighter from Vietnam, and a personal friend and protégé of Phichit, whom he considers a mentor. His MMA record is 17-4. A metahuman whose power allows him to influence thermodynamics to conjure up fire and cast it in a radius of 200m, Phúc is Phichit's personal right hand man, and the one that Phichit dispatches to eliminate inconvenient people.

Territorial claim
- Thailand (main territory)
- Vassal territories:
  • Cambodia
  • Laos
  • Vietnam
  • Myanmar
  • Singapore and the Malay Peninsula
  • Borneo (East Malaysia and Brunei)
  • Indonesia (AKA Nusantara)
  • The Philippines

Political philosophy
The Kingdom of Siam, like the Sultanate that preceded it, is a totalitarian monarchist state, maintaining a tight grip over the political system and bureaucratic organs. As far as the people are concerned, however, the Kingdom does not particularly care, and citizens are largely free to do as they will so long as they do not threaten the government.

The Kingdom of Siam is a metahuman supremacist state, in the sense that only metahumans are allowed to hold government office; ordinary humans, on the other hand, are treated normally, though they are nevertheless privately looked down upon by those in power.

Brief history
The Kingdom of Siam as it is known today was established in 2006, when Ritthirong Prajakwit, then serving as Prime Minister after having overthrown the civilian government with the support of the Sultanate of Nusantara, exiled the King of Thailand and declared himself King of the new Kingdom of Siam, a metahuman supremacist state.

When Ritthirong died in 2006, his son Somchai Prajakwit succeeded him as the second King of Siam and new leader of the metahuman Prajakwit Dynasty. However, as Somchai had no interest in politics, the reins of the Kingdom of Siam fell to Somchai's advisor and the late Ritthirong's closest lieutenant, Phichit Srisawat.

On 20 May 2020, Sultan Hussain of Nusantara suffered a massive stroke, leaving him paralysed, bedridden, and unable to communicate. The Sultanate attempted to suppress this information, but knowledge of it spread out to the other vassals nonetheless, and in the Sultanate's leadership tussle that followed between the various princes of Nusantara, Phichit Srisawat consolidated his alliances with the lords of Vietnam, Cambodia, and Myanmar, making a move to overthrow the Sultanate. On 22 May 2020, by which point the Sultanate still had not provided the other vassal states with an update on Hussain's condition, Phichit flew with King Somchai to the capital, accompanied by the lords of Myanmar, Cambodia, and Vietnam, confronting the sons of Hussain and demanding they relinquish the Great Lordship of Southeast Asia.

As such, at midnight of the 23rd of May 2020, the Kingdom of Siam was declared the new Great Lordship of Southeast Asia.
Last edited by Nagakawa on Thu Jan 26, 2023 12:43 am, edited 6 times in total.
If you run, you gain one, but if you move forward, you gain two.

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Europa Undivided
Minister
 
Posts: 2391
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Wed Feb 09, 2022 8:28 pm

Name: Asturias Cervantes
Alias: Sea Dragon/Lord of Maharlika
Alignment: Dynastic Houses (Federated Islands of the Maharlika)
Age: 50
Appearance: When he's shifted into a Darkstone sea dragon

When in his normal, humanoid frame, Asturias looks just like the ‘lesser Ghostknights’ wielded by the Polish ASSR, though are numerous segmentations that indicate that his form is not one, continuous body, but rather, a construct made from many separate parts that could transfer and shift into different forms at will.
Additional physical features: Asturias’ frame is painted over with ocean blue, nicely fitting in with his constant sojourns through the seas.
Personality: Asturias is deceptively intimidating with his seven foot frame and hard, marble-like exterior, but he is actually a very swell kind of person. He genuinely cares for the people of his realm, and the notion of avenging the numerous assassination attempts that he had gone through is all but lost to him. Asturias simply wants to move Maharlika forward into the future, turn it into a far cry from the destitute nation that it had become at the hands of its past dictator. Asturias also happens to have a hard stance against the Resistance, seeing them as upstarts that want to return his country to being a pawn of colonial powers.

Asturias is seen as exceedingly selfless, a quality that has made him adored by much of the masses.
Abilities:

Darkstone Construction: For the last ten years, Asturias has been a ghost interred inside a Darkstone Construct, though he has kept the powers that he wielded in life. His frame is made from at least three dozen independent pieces that are kept together solely through his ghost, which can rearrange themselves at his whim, taking on whatever kind of form he wishes to take. Usually, he would take on a humanoid shape, though Asturias turns into a draconic construct at times of war. Or when he’s traveling through the oceans.

Due to the material’s nature, Asturias is highly durable and has a slow regenerative process when outside combat. He deflects firearms, and resists most explosives and kinetic weapons. He has also been freed from the mortal constraints of needing sleep and food, though the fact that food could no longer be enjoyed has been a depressing thing for him.

Hydrokinesis: Despite being dead, he retains the powers he had in life. Asturias is able to manipulate a great amount of water, being able to turn it into any of the three states (Iiquid water, steam/vapor, and ice) seemingly at will. There are a great number of applications for this ability, limited only by the versatile nature of water itself and the fact that his senses are somewhat dulled by being a ghost.

Biography: Asturias Cervantes is the firstborn scion of Felix Cervantes, the lord of the Philippines that came to power during the Millennium Coup, who was also known as the Stormlord. He and his siblings aided their father in taking over the country, taking Malacanang Palace with little in the way of fanfare or publicity. Felix, however, died soon after due to being shot by snipers that tried to retake the Palace the day after the coup ended, and Asturias was quickly placed in line to take over the nation.

Before all that, though, Asturias was born in a turbulent segment of his country’s history. It had been taken into martial law by the Marcos regime, whose presidency had turned into a full blown dictatorship that allowed no dissent and sent those that voiced their disapproval of the nation’s downward spiral into debt into black sites that few ever came back from.

At this time, though, much of the metahuman Cervantes family had been dual citizens, and most of them were staying in the United States when news of how their home country fell into authoritarianism reached them. The side of the family that was in the Americas could do nothing about it as they were beholden to the whims of the American military. And so they watched as the events of the following decades unfolded. The assassinaton of Benigno Aquino, then the return of democratic rule as a peaceful revolution ousted the regime. Had things been looser, the Cervantes metahumans, Asturias included, would have intervened and caused great death. Fortunately, they did not.

As the years went on, though, metahumans became little more than property of the state. Asturias especially resented this, as he was often doing the thankless job of protecting the people of Cebu City while receiving little in the way of praise. That would end, however, when Hammer and Columbia collaborated with Felix Cervantes and other metahumans to take over the governments of the world. Felix would die from sniper fire the day after the Coup, and Asturias eventually realized that he too was a constant target of assassination by ex-government forces. Five times did he manage to get away from car bombs and rifle wielding assassins, but his luck eventually ran out. On September 26, 2010, a few weeks after the Philippines had been renamed into Maharlika as a symbolic way of breaking away from its colonial past, Asturias and his brothers Alfonso and Carroman were killed in an explosion.

Fortunately, however, there was a certain visitor in the country: Kondrad Sierakowsky, Lord of Poland. Having come to Maharlika in order to enjoy a vacation in the tropics, the Ghostlord instead ended up bringing out the wraiths of the three brothers and interred them into custom-built Darkstone Constructs at the request of their mother and sister, as well as Asturias himself, who expressed a desire to keep steering the nation towards it upward drive in economic and military strength. He also wanted to destroy his killers himself, so there was that.

Imagine the shock of his assassins as Asturias emerged from Manila Bay as a transforming construct, manipulating the waters with the same proficiency he did in life. He hasn’t found them yet, but with the Resistance crushed, Asturias feels he doesn’t have to.
Additional information:



Family name: Cervantes Dynasty
Dynastic head: Asturias Cervantes
Other members:

Alfonso Cervantes (The Ashen Drake) - Younger brother; has pyrokinetic powers
Teresa Cervantes (Hurricane) - Younger sister; manipulates the weather in a small area
Carroman Cervantes (Nightfury) - Youngest brother; has umbrakinesis
Raquel Cervantes (Living Saint) - Mother. Heals using food.
Territorial claim: The Philippines (same as modern borders)
Political philosophy: Federal Totalitarianism
Brief history: The Cervantes family were the most prominent metahumans in the former Philippines, and were seen as the leader of the country’s metahuman community. When the Millennium Coup occurred, they took over the nation and were later placed under the South East Asian Great Lordship.

They are sometimes known as the ‘Dragon Dynasty’ due to the Asturias, Alfonso, and Carroman all being Wraith-Metas that use a transforming variant of Darkstone Construct.
Last edited by Europa Undivided on Thu Feb 10, 2022 3:52 am, edited 1 time in total.
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Faal Lot Himdah
Postmaster of the Fleet
 
Posts: 20198
Founded: Jun 12, 2014
Scandinavian Liberal Paradise

Postby Faal Lot Himdah » Sat Feb 19, 2022 5:27 pm

Name: Khalid Abd-al-Jabbar
Alias: Namenzida
Alignment: Power. Khalid’s alignment is to the powerful. As such, he is aligned with the Dynastic Houses, but not with the current Great Lord of North Africa and the Middle East.
Age: Chronologically, 79. Biologically, 25
Appearance:
Image

Image

Additional physical features:
Khalid stands approximately 180cm (~5’11”) tall.
Personality:
Perhaps the most important aspect of Khalid’s personality is his obsession with power. Not power for his own stake, but power for the sake of humanity. As such, he gravitates towards serving powerful individuals, and detests following those he deems as less powerful than himself. This has also led to him being seen as arrogant and strict. Khalid often believes himself more powerful than most others he interacts with. This obsession with power is not the only aspect of his personality.

Khalid seems to be a stable person on the outside, but that is not the case. Due to the Access Me, Khalid’s mind exists in a chaotic state. As such, Khalid struggles with remembering details from his past, and not the past of former owners of the Access Me he integrated with. It also has caused Khalid to struggle with most forms of self recognition, and has resulted in him having a nasty temper. Despite his temper, he can also be extremely caring. Sometimes he can be calculating, other times he can be extremely impulsive. Khalid can both be afraid and hate himself in those rare instances when he can recognize himself. He is known to be paranoid, especially when it comes to anything to do with the Anunnaki.

Abilities:
Me - In Ancient Mesopotamian mythology, the Anunnaki were said to carry with them a me (plural; mes). Mes are translated as “Divine Ordinances” or “Divine Power”, and are imagined as objects. In the mythology these mes could be removed and given willingly by the Anunnaki, however removing a me meant also losing power. An alternative take is that mes were “gifts” the Anunnaki gave to humanity in the form of items, technology and concepts related to civilization.

In reality, there are two types of mes, access mes and aspect mes. Access mes are required in order to interface and use Anunnaki technology. They can also be used to activate and make the technology accessible to those without an access mes, though this is rare with Anunnaki technology. Access mes integrate with the body and soul of the individual. As such, it can not be removed simply by force, at least not without severely damaging the me or the individual. Due to the integration of access mes with the individual, it is possible for fragments of memories, personalities and souls to remain integrated with the mes after an individual's death.

In fact, this is the case with the access mes that is integrated with Khalid. There are fragments from at least one Anunnaki and at least one other human. This has caused certain damage to his mind, leaving it in a chaotic swirl and Khalid being uncertain of their own past.

The second type of mes, aspect mes are the explanation for the alternative understanding of the mes. Aspect mes are devices that grant the user certain abilities, and are granted a name related to the ability they grant. Some can be worn, some can be carried, some can be integrated with the body and some are too large to be worn, carried or integrated with the body. Currently, Khalid has access to five aspect mes; Enkara (Weapon), Ursag (Hero), Eme (Language), Simug (Smith), and the Gedaga (Cult Chamber)

Enkara - The Enkara is one of the aspect mes currently used by Khalid, and can be translated to mean “Weapon”. This me is relatively simple, as it literally is just a weapon. Specifically it is Anunnaki nanomachines that take the form of a pre-firearm weapon or a variety of different small arms and some light weapons. The Enkara can only take the form of a weapon it has been able to encompass and analyze. If the weapon it takes the form of requires ammunation, the Enkara generates force (technically magical force) ammunition that matches the required ammunition in power. When not in the form of a weapon, the Enkara is stored as what appears to be a simple foot long, black, iron rod.

Ursag - The Ursag is one of the aspect mes currently used by Khalid, which can be translated to either mean “Hero” or “Heroship”. The Ursag integrates with the musculoskeletal, integumentary, and the nervous system in order to enhance the individual's durability, strength, speed and reflexes.

The durability enhancement allows Khalid to be highly resistant to small arms. Light weapons are the best option for injuring him, as some light weapons can even cause death for Khalid. The durability given by the Ursag does not protect Khalid from heavy weapons. It does also allow Khalid to survive falls that would normally be fatal with only a sore knee.

The strength enhancement allows him to lift, carry and push more than an average human. He has an estimated bench lift RM of 38 metric tonnes, an estimated squat RM of 50 metric tonnes, and an estimated deadlift RM of 64 metric tonnes. RM being defined as the one-repetition maximum. That means, Khalid can deadlift a maximum of 64 metric tonnes one time before needing to rest his muscles.

The speed enhancement allows him to move at greater speeds than a normal human. For extended periods of time and over extended distances, Khalid can maintain a running speed of 60 km/h. However, he is capable of greater speeds over shorter distances, such as moving to dodge, or over a distance of up to 500 metres. Over these short distances, Khalid can reach speeds of up to 200 km/h (55.6 m/s approximately).

The reflex enhancement allows him to react quicker than a normal human. In fact, it allows him to achieve reaction speeds of approximately 1.0e-4. This reaction speed plus Khalid’s enhanced speed allows him to dodge projectiles and attacks under correct circumstances. Those circumstances being distance and speed of the projectile/attack.

Eme - The Eme is one of the aspect mes currently used by Khalid, and can be translated and interpreted to mean either “Tongue” or “Language”. The Eme has two functions, one is an advanced adaptive translator, and the other is a language learning aid. As an adaptive translator, the Eme is capable of learning languages from both speech and writing with relatively little exposure. The second function allows Khalid to more easily learn how to speak and write in languages understood by the Eme.

Currently, Khalid is able to write and speak in Arabic, English, German, Spanish, Thai, Mandarin, Mongolian, Russian and Italian. In addition to these modern languages, Khalid is also able to speak and write in the languages of Ancient Mesopotamia.

Simug - The Simug is one of the aspect mes that Khalid has access to, and can be translated and interpreted to mean either “Smith” or “Craft of the Smith”. The Simug is best compared to a highly advanced 3D printer, and is one of the aspect mes that can be used by anyone once unlocked by an individual with an access mes. The Simug in Khalid’s possession has been unlocked by him, and is used to arm and equip his most loyal followers. The Simug appears as a ring of black and gold stones with a radius of 1 metre, and a height of 0.3 metres. The inside of this ring is a black ichor, and one of the perimetre stones stands at 0.5 metres. This stone projects a display when the Simug is active, and is the control panel of the Simug.

To create something with the Simug, like with any 3D printer, a schematic or model or whatever is needed. With a schematic entered, the Simug will create the object to the exact specifications. It can be used to create advanced weapons, armour and equipment. Unfortunately, the objects created by the Simug are not as advanced as the Anunnaki technology that Khalid is integrated with. This is because even Khalid does not have a full understanding on how to replicate the technology.

Gedaga - The Gedaga is one of the aspect mes that Khalid has access to, and can be translated to mean “cult chamber”. It is one of the aspect mes that can be used by anyone once unlocked by an individual with an access mes. The Gedaga in Khalid’s possession has been unlocked by him. Khalid only allows those most loyal to him to use the Gedaga, and even then, not for extended periods of time. The Gedaga is a 1.2 metre wide, 1.8 metre tall, and 2.4 metre deep, black and gold, domed chamber.

The powers of the Gedaga are only experienced when within the chamber. Inside, once the door to the chamber is closed, one finds themselves in what appears to be an empty void. No sensations as it is a highly advanced sensory deprivation chamber. The sensory deprivation is required for the full functions of the Gedaga. These functions are as follows; healing, amplification, communication, and granting certain temporary extrasensory abilities.

One of the functions of the Gedaga is to heal the individual within the chamber. It is capable of healing physical wounds, such as cuts, bullet wounds and so on. The severity of the wound dictates how long one needs to remain within the Gedaga to fully heal. Severed limbs can not be regenerated by the Gedaga. The Gedaga is also able to treat illnesses, and purge the body of dangerous antigens.

The second function of the Gedaga is amplification. It is as it sounds, the Gedaga is capable of amplifying an individual's natural abilities for a short time after leaving the chamber. Of course, this only works for natural abilities, so Khalid never uses this function of the Gedaga, as his abilities come from Anunnaki technology.

The third function of the Gedaga is communication, specifically, communication with the Anunnaki and the dead. Well, it was once used to communicate with the Anunnaki before they left. Now, it can only be used to communicate with remnants of Anunnaki souls. It can also be used to communicate with the souls of dead humans. This is dangerous, is difficult to control, and often occurs as a side effect of the fourth function.

That fourth function is the imbuing of the individual with extrasensory abilities while within the Gedaga. These abilities granted by the Gedaga include; remote viewing or clairvoyance, and astral projection. The clairvoyance of the Gedaga has its own restrictions, the main one being that a connection with the location or person one is viewing is required. This connection can be a personal connection or an object related to the target. The deeper the connection, the clearer the view.

The astral projection of the Gedaga allows the individual within the chamber to project their astral self to any location on the earth. This astral self can not use the individual’s abilities, and can not be harmed by physical means. That said, the astral self is not invulnerable, as non-physical means can be used to harm it. If the astral self is harmed, the physical body is harmed. Therefore, if it is killed, the physical body will die. The astral self can be visible if the individual wishes, or invisible. When invisible, the astral self can not interact with the physical world.

The use of the Gedaga does not come without its risks. It was not designed to be used by humans, and as such, it has an addictive effect. As such, it is possible to suffer withdrawal from the Gedaga. The addictive effect can also weaken an individual's mind, making them susceptible to influence from Anunnaki spirit remnants, and as such, making it possible for the individual to be used as an unwilling pawn.

Melam - In Ancient Mesopotamian mythology, the Anunnaki, kings, heroes, giants and demons were said to wear what is referred to as a Melam. It is described as an ambiguous substance that covers the wearer in terrifying splendour, and that humans exposed to a Melam would experience an effect referred to as Ni.

Khalid possesses a Melam, though in reality, it is not an ambiguous substance, but a type of device used by the Anunnaki to exert control over what they saw as lesser beings. The Melam integrates with the body, and allows the wearer to produce a supernatural pressure that would have a physical and mental effect on any non-Anunnaki or metahumans.

The pressure created by the Melam is not present passively, and must be activated by Khalid. Once activated, normal humans within his presence, or more accurately within 200 metres of him will feel the effect of the Melam’s pressure. The effect of the pressure on an individual is determined by two main factors; the distance the individual is from Khalid, and the individual's allegiance in relation to him. If the individual is an enemy, they will feel a sense of unease within 200m to 100m; a sense of fear within 100m to 50m; a sense of terror within 50m to 10m; and a sense of abject terror when within 10m of Khalid while the Melam is active. If the individual is a follower or allied with him, they will feel a sense of calm within 200m to 100m; a sense of confidence within 100m to 50m; a sense of conviction within 50m to 10m; and a sense of unwavering conviction when within 10m of Khalid while the Melam is active.

There is an effect of the Melam that is felt by all humans, both mundane and meta alike. This is a universal human reaction to the supernatural pressure of the Melam. This effect is the sensation of Ni, described as a physical tingling of the flesh. Or to put it into modern terminology, the pressure of the Melam causes a sensation of paresthesia in all humans exposed to it.

Decelerated Aging - Khalid does not age as quickly as a normal human, and some metahumans. It is theorized to be a side effect of the integration with Anunnaki technology, as until Khalid was integrated with the Anunnaki technology he aged at a normal rate. Now, he ages 10x slower than a normal human, and most metahumans. This means that to experience the same change as someone aging 1 year, it takes Khalid 10 years.



Weapons Expert - Khalid has been expertly trained in the use of a variety of different weapons, either through his life or from the fragments of memories from the access me he possesses. Such weapons include pre-firearm weapons, modern small arms, and a number of modern light weapons. This allows Khalid to make use of the Enkara to an expert level proficiency, while still allowing him to change weapons with ease.

Martial Training - Khalid has been trained in a variety of modern and classical fighting styles, either through his life or from the fragments of memories from the access me he possesses. This includes martial arts focused on strikes with body parts, ground fighting, grappling. It also includes martial arts more focused on the use of weaponry.

Covert Operator - Khalid has been trained in the art of stealth, covert operations and assassination. He has received this training either through his life or from the fragments of memories from the access me he possesses. As such, he is more than adept at infiltrations, assassinations, subversion, and other covert operations.



Biography:
Born in Nasiriyah, Iraq, in 1941. Khalid Abd-al-Jabbar grew up on the outskirts of Nasiriyah, the first son of a seemingly mundane family. The family was mundane not because they were normal, but simply because they were not metahumans. However, they were not normal, assuming you defined normal as living above the poverty line. That was not the case with Khalid’s family, as they lived in squalor.

Khalid’s parents struggled to provide him with some semblance of a normal life. For that, Khalid would always be thankful. But what would make Khalid always respect them was that they never turned to the criminal underbelly of Nasiriyah. Either for work or for loans. No matter how hard they struggled, they were always honourable in their struggle. However, just because they never turned to crime didn’t mean they were safe.

In 1955, Khalid’s father was murdered while on a local construction job. He was working late night, and it appeared as if Khalid’s father was in the wrong place at the wrong time. Everything pointed towards Khalid’s father witnessing something, and being killed for it. So, at 14 years old, Khalid had to step up and fulfill his father’s role as the breadwinner for the family.

Unfortunately, despite wanting to follow his father’s footsteps and avoid a life of crime, it became impossible for Khalid. He quickly discovered that the only way he could earn anything for his family was to turn to the criminal underbelly. And so that was what he did. He became associated with a local criminal syndicate.

His life would change again three years later, when his mother would fall ill. What he was making would not cover her treatment. So, in order to pay for his mother’s treatments, Khalid did something that he knew his father would not have approved of. He borrowed money from private lenders. With the borrowed money, he was able to afford her treatments for the year.

However, after a year of treatment, it became obvious that her treatment would be long term. Unfortunately, a year after Khalid’s mother fell ill and Khalid began to borrow money, the lenders came knocking. Khalid’s debtors wanted their money. They threatened harm to him if he didn’t pay up, which did not bother him. At least not as much as when they threatened to harm his family.

Khalid knew that without the money to pay back the debtors, or the power to protect his family from them, he would lose his mother and siblings. This caused him to fall into a depression, until he met a certain masked man. A man who introduced himself as Matthias Kuhn. A man who offered Khalid a deal he could not refuse. If Khalid would assist Kuhn with his research, then Kuhn would not only pay his debts, but also make sure his family was taken care of.

Over the next few months, Khalid learned from Kuhn about an ancient precursor race, seen by the Ancient Mesopotamians as gods, the Anunnaki. Kuhn explained that his research was not only into these Anunnaki, but their technology, and the reverse engineering of the technology. Unfortunately, Kuhn could not access the technology, as Anunnaki technology required an individual to be integrated with what he called an Access Me. Through his research, Kuhn claimed that he was incapable of integrating with an Access Me. So, the experiments he wanted to put Khalid through would test and prepare him to possibly integrate with the technology.

In 1960, after months of training and experimentation, Khalid successfully integrated with an Anunnaki Access Me. Seeing the success, Kuhn began to give Khalid different Anunnaki devices, equipping him with the Anunnaki technology that makes up his modern arsenal. With Khalid fully equipped, he decided to attempt to track down whoever killed his father, and avenge his father’s death. Kuhn assisted Khalid, for two reasons known to Khalid, the first being that it was a chance to see the technology in active use. And the second being that Kuhn had grown to care for Khalid, and seemed to want him to succeed.

Of course, there was a third reason unknown to Khalid, that being that Kuhn was the man who killed his father. Kuhn long ago had picked Khalid out as a candidate for his experiments. He knew something that Khalid and his family didn’t know. Khalid had a mutation in his genetic code that caused the Access Me in his possession. A reaction that made Khalid seem like a perfect candidate. However, he needed to make sure the young boy would allow him to experiment on him. As such, Kuhn set out a series of events to make the boy desperate enough to accept his eventual offer.

Fortunately for Kuhn, while he was responsible for the death of Khalid’s father, it wasn’t him who pulled the trigger. Simply put, on the night of Khalid’s father’s death, Kuhn played the role of an arms dealer, and met with a local crime boss. The meeting took place at night where Khalid’s father was working, late at night. So, when Khalid’s father saw the deal go through, the local crime boss pulled the trigger. As such, Kuhn just needed to make sure Khalid focused on the local crime boss, and not who the crime boss was meeting on that night.

That was exactly what happened. Khalid began his crusade against the crime boss, striking at the crime boss's power base, under the alias of Namenzida. The crime boss was intelligent, and was able to connect Namenzida with Khalid, and Khalid with his family. As such, in an attempt to intimidate Khalid, the crime boss slaughtered Khalid’s family. This only enraged Khalid, which worked well for Kuhn, as he became focused on the crime boss.

During this time, the side effects of Khalid’s integration with Anunnaki technology started to become noticeable. Khalid learned through the fragments of memories associated with the Access Me that Kuhn had attempted to get other people before him to integrate with it. Confronting Kuhn about this, Kuhn opened up with Khalid, letting him know of his past with the Ahnenerbe Institute.

In 1964, after two years, Khalid managed to kill the crime boss. His actions and abilities over the last 4 years attracted the attention of both the public and the government. As such, the government came for him. This led to Khalid meeting with the President of Iraq, Saddam Hussein. A deal was eventually worked out between Khalid and the Iraqi government. Khalid would operate as Namenzida under the direction of the Iraqi government.

While operating under the Iraqi government, he served as one of the Middle East's most prominent metahumans. He fought within the Iraqi borders against organized crime, and kept the peace. Often by assisting the military crack down on enemies of the state, dissidents and uprisings. During this period, Khalid’s mind fell into further chaos, and he began to resent the idea of working with the government.

Specifically, he began to resent the idea that he had to follow the orders of those weaker than him. He believed that the Anunnaki would eventually return, and when they did, the weak leaders of the Earth would not be able to stand against them. Metahumans had the potential power to stand against the Anunnaki. Because they could stand against the Anunnaki, it was up to them to rule over humanity. And the chaotic nature of his mind led Khalid to arrogantly believe that it would be his responsibility to lead humanity against the eventual return of the Anunnaki.

This delusion of grandeur would be shattered in 1999, when Iraq invaded Kuwait. Khalid was sent to support the front lines. This would be where he would have his first encounter with someone obviously more powerful than him. Khalid would encounter Columbia, and suffer a humbling defeat. He had heard of her, but until this point, Khalid refused to believe she was as powerful as he had heard. He refused to believe he was weaker than Columbia. But after his humbling defeat, he not only accepted it, but saw her as hope for humanity for when the Anunnaki returned. Seeing the difference in their power, Khalid swore his allegiance to her, and swore that if she needed his service, he would be there.

Khalid’s allegiance would be tested at the end of 1999, when the Millennium Coup would occur, and he was called to overthrow the Iraqi government. With Kuhn’s aid, Khalid convinced the Iraqi leadership to all gather in a single location, using news of metahumans rising up and his seemingly undying loyalty to convince them that the best chance for their survival was to wait out the storm under Khalid’s protection. Of course, once they were all gathered, Khalid killed Saddam and the rest of the Iraqi leadership.

With the former Iraqi leadership eliminated, Khalid took control of the country as the new metahuman authoritarian dictatorship. He put metahumans in charge of the highest levels of government, and positions of leadership throughout the country. And despite the fact he was not made the Great Lord of the region, he was willing to accept the decision of Hammer and Columbia.

That was until it became clear that the Great Lord of North Africa and the Middle East was not up to Khalid’s standards. Not only did Khalid believe the Great Lord to be weak, as evident by the number of warlords that still resisted his rule, but also the Great Lord seemed to be more focused on North Africa. The current Great Lord was weak in Khalid’s eyes, and a weak Great Lord would only weaken the system. As such, he decided to take matters into his own hands, and work towards claiming the Great Lordship as his.

Those who were loyal to the Great Lord in Khalid’s domain would find themselves being slowly stript of power, or even disappearing. Those who were loyal to Khalid in his domain would find the opposite, they would find Khalid’s favour as they were promoted to more prominent roles. Outside of his domain, Khalid made secret deals with both lords and warlords who shared his belief in regard to the current Great Lord.

This would bring Khalid into both political and military conflict with his neighbours. The first of said conflicts would occur in 2008, when Khalid’s forces marched into Kuwait. They did not invade Kuwait under expansionist pretenses. No, Khalid seized an opportunity that arose when the lord of Kuwait was murdered by Resistance sympathizers. Khalid ordered the invasion of Kuwait under the pretense of routing out Resistance sympathizers and restoring order in the region. This angered neighbouring lords, but because the Resistance appeared to be involved, they could not act against Khalid without appearing like Resistance sympathizers themselves. Of course, the Resistance was not involved, as the assassination of the lord of Kuwait was organized by Kuhn under the order of Khalid.

In 2011, a warlord rose in the al-Hasakah governorate in Syria, a warlord who tried to invade Northern Iraq. The warlord would fail, as their forces were repelled by Khalid’s forces. But, Khalid did not stop on repelling the warlord. Using the opportunity, he invaded the al-Hasakah governorate. This invasion angered other lords in Syria, who decided to declare war on Khalid’s domain. Thus the Syrian-Iraqi War began.

In 2012, the war came to an end, as the Lord of Syria was killed by Khalid. With the Iraqi victory, Khalid pulled his forces from Syria. As they pulled out, Khalid put numerous sympathetic Syrian lords in power, thus securing the allegiance of Syria. While Khalid would have preferred keeping a military presence in the region, he knew that if he had done that, it would only create more problems for him.

In 2015, Saudi Lords from the Northern Borders, the Al Jawf Province, the Ha’il Province and the Tabuk Province pledged their allegiance to Khalid. They were also joined by Jordanian Lords from the Mafraq governorate, the Zarqa governorate, the Jerash governorate, the Aljoun governorate and the Irbrid governorate. This would led to a military conflict between an Iraqi-Syrian alliance against a Jordan-Saudi alliance. And thus, the Arabian War began.

By the end of the war, the two sides had grown in size, and battles were fought across the Arabian peninsula. Those who allied with Khalid’s Iraq by the end of the war included; Syrian Lords, Lebanese Lords, Yemeni Lords, and Omani Lords. Lebanese Lords were pressured by Syrian lords to join the war on the side of Khalid’s Iraq. Yemeni Lords would join Khalid’s side, not because they completely agreed with Khalid’s beliefs on the Great Lord, but because they saw an opportunity to strike back against Saudi Lords. Omani Lords on the other hand joined because of their historical relations with Iraq, a relation that Khalid used to his advantage. On the other side, there were the Saudi Lords, Jordanian Lords, Bahraini Lords and Qatari Lords.

In 2018, the Arabian War came to an end, with a victory for Khalid. The lords who started the war by pledging allegiance to Khalid were formally brought into his domain. As with the aftermath of the Syrian-Iraqi war, Khalid pulled his troops back and refused to occupy conquered territory, while placing loyal lords in place. Unfortunately, unlike with the Syrian Lords, he was unable to place enough loyal lords in place to secure the allegiance of the regions. However, enough were put in place to prevent effective hostilities against Khalid’s Iraq.

Since 2018, Khalid has been slowly gaining more influence over the Middle East. He has also gained influence with warlords and other lords in North Africa. All in order to provide him with not only legitimacy but a solid base for when Khalid moves to overthrow the current Great Lord of North Africa and the Middle East.


Additional information:
Beyond plotting to take over the Great Lordship of North Africa and the Middle East, Khalid is also searching for more Anunnaki artifacts, including an Anunnaki superweapon known as Gugalanna.
Khalid has a noted sweet tooth




Family name: The House of the Namenzida
Dynastic head: Khalid Abd-al-Jabbar
Other members: As of making this app, only one other of note, Khalid’s closest advisor and most trusted friend, Matthias Kuhn
Territorial claim: Directly controls Iraq and Kuwait, indirect control across the Middle East
Political philosophy: Authoritarian
Brief history: See Khalid’s bio
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Charlia wrote:Faal Lot Himdah - A wizard. Possibly evil. Seen associating with Charlia, who baas at him a lot when he doesn't feed her enough. #BlameVoid

Kuhlfros wrote:Fall Lot Himdah=Alakazam (May or May not have to do with Merlin)

Spindle wrote:I swear, you two are pretty much the font of all evil in this world...

Spindle wrote:Aaaaaand, the font of all sass.

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Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sun Feb 20, 2022 6:48 am

Faal Lot Himdah wrote:---


Unless Brit objects to this I don't see any issues with the app.
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Britanania
Postmaster of the Fleet
 
Posts: 25583
Founded: Feb 15, 2011
Father Knows Best State

Postby Britanania » Sun Feb 20, 2022 8:45 pm

Naval Monte wrote:
Faal Lot Himdah wrote:---


Unless Brit objects to this I don't see any issues with the app.

Yeah it was pre-approved actually
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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Feb 28, 2022 9:51 pm

this is a tag
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Thu Mar 03, 2022 4:57 pm

Name: Ji-hyun Dokgo AKA Koji Kotake ||독고 지현 or 獨孤 智賢 (Dokgo Ji-hyun) - 小竹 浩司(Kotake Kōji)
Alias: “Dreamwalker”
Alignment: Hikawa-shi, Higuchi Clan, Kotake family
Age: 19
Appearance: A messy haired youth with occasional five-o’clock-fu-manchu, you couldn’t be faulted for thinking that Koji Kotake is “average”. A few keen-eyed athletes may recognize his wrestler’s physique, but the evident bags under his eyes are handy for dissuading unneeded conversation, or eliciting sympathy when needed.
Additional physical features: For the especially keen eyed, hair-thin surgical scars travel from the base of his skull to the base of his neck on his back-the only indication of his experimentation.
Personality: Koji is an unflappable underling with quick quips and keen eye. When the aura of someone who had just recently rolled out of bed was broken through, he is a remarkable conversationalist, very much reveling in the Kansai-and more specifically his “second hometown” Osaka’s-stereotypes. Welcoming, informal (by Japanese standards), at times boisterous, and a keen eye for good food that’s cheap. But do not think him all smiles and a layabout, for as much as he enjoys talking, he prefers listening and letting his opponents overplay their hands, siphoning information while avoiding anything that could compromise his or his family’s interest.

For now, keep him friendly, for it will be a cold vengeance that brews when the Kotake family is slighted.
Abilities:
Self Sleep inducement
Minor Adoptive Muscle Memory
Fatigue Manipulation
Self-Manipulative Puppetry (Based off a combination of the first three powers)
Muscle Manipulation (self) in the form of Puppetry
Nerve Manipulation

In summation-Koji can do things in his sleep, quite literally. By being able to utilize self-hypnosis, he is able to not merely handle himself in combat, but utilize his brain to focus and dissect information. However, his powers are nascent, and have yet to be truly tested against a Metahuman opponent.
Biography:
Before we begin with Koji, we must start with the Kotakes-or rather, the Dokgos.

The Dokgos, like many Korean emigres, arrived in Osaka during the late 1920s, and mingled with the burmakin who also were forced into the dregs of society, forming what would become the Kotake family. On the surface, the Kotakes are stalawart and self-made immigrant family, helping uplift former burmakin into the now famed Kobe beef and Osaka’s reputation for good food. But between the 1920s to today, the Kotakes became subsidiaries of the Yamaguchi-gumi Syndicate prior to Hikawa-sama’s rise to power, in which they aligned themselves with the Higuchi clan with little fuss. They were content to let the Zainichi immigrants practice their Christianity and whatever was needed-especially since Hikawa “went legit” in an explosive matter during the New Millenium.

But Hikawa wasn’t immortal-and even the metahuman knew this-and so there were rumors and questions on who to bolster the New Order with as metahumans would become the ruling class of this world-and Koji’s father anticipated that his only child would be destined for greatness

Around the time he was a newborn, Koji had a surgical implant that gradually altered his ventrolateral preoptic nucleus over the course of two years. Not only had he survived the procedure, but it seems that whatever “procedure” would be a success. Koji could control his movements while asleep, even to the point of executing simplistic, and repetitive tasks while seemingly unconscious.

The information was kept quiet, even with the Metahumans being the new ruling class, tensions were high. There was no guarantee that Koji would survive to adulthood, and so the Kotakes withdrew for a while, ensuring that Koji not only had the skills needed to utilize the powers he was given, but a relatively happy childhood as well. Thankfully, peace, however tense, reigned in Japan. Hikawa-san made sure the trains ran on time, and minus elections and a presence on the Chrysanthemum Throne, life went on for Koji. He went to High School up in Sanda, then lived with his grandparents and cousins down in Osaka to attend Osaka Gakuin University. While his life has remained rather “normal”, even sheltered by someone of his pedigree, these idyllic times are soon to end-as wars and rumors of wars begin to whirr-a coup was launched against Hikawa-sama, and the Kotakes may find themselves caught in the bitter unseen civil war between the Big Four-or worse still, a purge conducted by Hikawa-sama in righteous indignation.

Additional information:
Koji Kotake’s idols were Zainichi Korean MMA/Wrestlers Riki Chosu and Akira Maeda. He prefers the latter “by a hair” due to his contributions to shoot-wrestling and him being from Osaka, though he admires Riki Chosu’s diverse portfolio as both a booker and a wrestler. Another Zainichi Korean athlete he admires is Tomoaki Kanemoto, and roots for the Hanshin Tigers (due to that team being based in his home prefecture), though cheers for Kanemoto’s former team, the Hiroshima Toyo Carp “for treating him well”.

Due to his training, he is versed in a multitude of martial arts, such as Kajukenbo, Yongmudo, Soo Bahk Do, Aikido, Shootfighting/Catch Wrestling, and Kajukenbo.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Mar 03, 2022 7:32 pm

Danceria wrote:---


There are some concerns we have with the app. For starters having a laundry list of martial arts doesn't really help your character since diversifying that much in different fighting styles won't make him a better fighter. I recommend you limit it to one or two martial arts for increase effectiveness. Maybe add in some other none combative skill or maybe something to aid him when he does fall asleep since he may start acting out dreams in his state?

Also I think with the powers it would have been better if you explained them more instead of just throwing in links and giving a very basic summary. Some folks here are not fully sure on what your character can do. Look at some of the apps where they gave both links and a good description on what their characters can do since not every ability often match perfectly to the abilities linked too.

Also as for the backstory there is the slight concern on whether or not Hakawa's government is as morally bankrupt as to experiment on babies. The United States and Russians may do such experiments, specifically during the Cold War, but Hakawa's personality traits and behavior suggests that he may not approve of such experiments being done and it being done behind is back is not likely to occur. Again I would need clarification from the player behind him to be sure if this action fits with his character.

The age of which is a bit of an issue as well. Some of us think that it is perhaps better if either one of his parents be a metahuman or he was a little older would work better
Last edited by Naval Monte on Thu Mar 03, 2022 7:37 pm, edited 1 time in total.
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Wysten
Minister
 
Posts: 2604
Founded: Apr 29, 2017
Ex-Nation

Postby Wysten » Wed Mar 30, 2022 8:41 pm


[b]Name:
Miguel Vera
Alias: “El Teniente”
Alignment: Sinaloa Cartel, Juarez Cartel, Head of Sicarios
Age: 45
Appearance:
Additional physical features:
Personality: Constantly cold and carefree Miguel is slow to anger and even slower to calm down if his temper gets the better of him.
Abilities:
Super Strength: Can lift 3,000 lbs for five minutes max
Eidetic Memory: Able to look at any image, text, or face and remember in detail that image even months after seeing it.
Repressed Anterior Insular Cortex: Able to kill anyone and anything without so much as an afterthought or blink.
Biography: Born January 30, 1977, in Sinaloa Mexico Miguel spent most of his early life working with his father and relatives in helping the local traffickers grow and smuggle weed out of the state. When the Guadalajara cartel under Miguel Gallardo began to dissolve with the arrest of Gallardo and the following violence that spread across the republic Miguel merely went back to his home of El Terrero to help him and his family. On his 20th birthday, however, he was kidnapped by Mexican internal security or DFS and sold to the CIA in a larger operation by both organizations in order to grow the metahuman division of “The Company” as war slowly came closer and closer with the Soviet Union. There he was experimented on and eventually almost a year exactly after his kidnapping in 1998 was deployed into southern Mexico to put down the Zapatistas, for a year he fought a grueling guerilla war against both the cartels and the Zapatistas however before the group was wiped the Takeover occurred.

While Miguel was in Juarez, with the US busy trying to reorganize and the Reich trying to assert itself Mexico fell into a massive drug war between the Kelvin Dynasty backed Sinaloa Cartel under Joaquin “El Chapo” Guzman and the Gulf Cartel under Antonio Cárdenas Guillén with his core group of bodyguard calling them “Los Zetas” due to their ex-Special Forces background began a three-way battle for total dominance over the Mexican drug trade. For ten years Miguel signed on under the Juarez cartel and fought with them against Sinaloa, Gulf, or the Zetas at one point or another. With his background and abilities, he quickly rose through the ranks of sicarios in Juarez until he became the head of security for both the city in 2009. In 2010 when Guzman and Guillen agreed to peace on the rule that Gulf and Sinaloa divide Zetas lands between the two. For ten years after there has been an uneasy peace between the two largest cartels however with the death of Guzman’s son Ovidio Guzmán López in Sinaloa by unknown assassins, Mexico is once again on the brink of yet another war.
Additional information:
Famous qoutes
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Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Thu Mar 31, 2022 4:29 pm

Wysten wrote:
[b]Name:
Miguel Vera
Alias: “El Teniente”
Alignment: Sinaloa Cartel, Juarez Cartel, Head of Sicarios
Age: 45
Appearance:
Additional physical features:
Personality: Constantly cold and carefree Miguel is slow to anger and even slower to calm down if his temper gets the better of him.
Abilities:
Super Strength: Can lift 3,000 lbs for five minutes max
Eidetic Memory: Able to look at any image, text, or face and remember in detail that image even months after seeing it.
Repressed Anterior Insular Cortex: Able to kill anyone and anything without so much as an afterthought or blink.
Biography: Born January 30, 1977, in Sinaloa Mexico Miguel spent most of his early life working with his father and relatives in helping the local traffickers grow and smuggle weed out of the state. When the Guadalajara cartel under Miguel Gallardo began to dissolve with the arrest of Gallardo and the following violence that spread across the republic Miguel merely went back to his home of El Terrero to help him and his family. On his 20th birthday, however, he was kidnapped by Mexican internal security or DFS and sold to the CIA in a larger operation by both organizations in order to grow the metahuman division of “The Company” as war slowly came closer and closer with the Soviet Union. There he was experimented on and eventually almost a year exactly after his kidnapping in 1998 was deployed into southern Mexico to put down the Zapatistas, for a year he fought a grueling guerilla war against both the cartels and the Zapatistas however before the group was wiped the Takeover occurred.

While Miguel was in Juarez, with the US busy trying to reorganize and the Reich trying to assert itself Mexico fell into a massive drug war between the Kelvin Dynasty backed Sinaloa Cartel under Joaquin “El Chapo” Guzman and the Gulf Cartel under Antonio Cárdenas Guillén with his core group of bodyguard calling them “Los Zetas” due to their ex-Special Forces background began a three-way battle for total dominance over the Mexican drug trade. For ten years Miguel signed on under the Juarez cartel and fought with them against Sinaloa, Gulf, or the Zetas at one point or another. With his background and abilities, he quickly rose through the ranks of sicarios in Juarez until he became the head of security for both the city in 2009. In 2010 when Guzman and Guillen agreed to peace on the rule that Gulf and Sinaloa divide Zetas lands between the two. For ten years after there has been an uneasy peace between the two largest cartels however with the death of Guzman’s son Ovidio Guzmán López in Sinaloa by unknown assassins, Mexico is once again on the brink of yet another war.
Additional information:


Unless Brit finds something to object with it is acceptable
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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The Anarcho-Syndicalist Commune
Senator
 
Posts: 3522
Founded: Feb 01, 2017
Inoffensive Centrist Democracy

Postby The Anarcho-Syndicalist Commune » Mon Apr 25, 2022 3:34 pm

Name: Robert Romano
Alias: N/A
Alignment: Gotham High School of Science
Age: 18
Appearance:
Image

Additional physical features: Stands at 6'0, with a lanky build.
Personality: Rob can be described on the best of days as clumsy, and with his head more in the clouds than it is on Earth. He's a science whiz kid and as such has little to no challenge in school, which has led to him mostly doing his own thing, despite the bullying he sometimes gets. He's well meaning, trying to do the best by as many people as he can, a trait he inherited from his father. Rob generally tries to see the best in people, and to try and bring that out of them. He is, despite everything, a bit of a superhero nerd, practically gobbling up the golden age comics of Columbia and her friends, showing their exploits fighting the rogue metas of her day, though he has a fondness especially for rarer stuff, the celebrated and often sought after platinum age comics, depicting the tales of the Man of Steel and the Batman.
Abilities: None

Biography: Following the Millenium Coup, untold thousands if not millions fled South America as people did all over the Earth, trying to find respite from the authoritarian powers and warlords who now proclaimed dominion over their homelands. Among these was Aline Braga, who at age 21 was given her family's one ticket to America, her father hoping that she could make a better life in the new world than the old. Fresh off the boat, young Aline did better than most, and within a year of arriving in America used her Brazilian Bachelor's degree to get into Columbia med school. While on an internship, she met the dashing young geneticist, Dr. Victor Romano, and the two sparked an instant chemistry. A year later, the pair were married with their first child. It was luck that fell into place for Aline and she hoped that this gift would pass on to her son.

Robert was the eldest child of Aline and Victor, followed by his little sister four years later. Rob was always a bit of a shy kid, a trait that his father recognized all too well from his own childhood. Rob would also inherit both of his parent's interest in science, showing remarkable prowess in it since he was in elementary school. He always wanted to play sports, but Rob was ultimately too scrawny, never able to put on weight. His life was spent in the constantly changing environments of Gotham, his family fleeing from the rapidly degrading Bronx to the new borough of Westchester in 2006, when Rob's father was made the lead scientist of ExeGenetics new lab in the outer borough. Rob grew with the city, the megacity of Gotham springing from the ground around him as he went from elementary school to middle school to high school. When he graduated 8th Grade he was offered a spot in one of the first classes of Gotham Science, a new magnet school founded by the Executive Chairman of Gotham himself. Rob took the spot in a heartbeat, wanting to follow in his parent's footsteps.

At Gotham Science Rob found himself more adjusted than he had been at middle school, however he was still shunned for his success a lot of the time. Still, he made more friends, including his best friend Jason Mulder, the son of one of the executive chairman's closest business partners. It was during high school that Rob developed a deep interest in Hypercross, a new racing sport with Meta Athletes that functioned as part motor cross, part street circuit, and part ancient roman chariot race. Though being not a meta meant that Rob could never compete, he still developed an undying interest in the sport. Rob now enjoys his senior spring before being set to start as an honors scholar at Gotham Empire University in the fall.

Additional information: Big time Yankees fan

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CoraSpia
Postmaster-General
 
Posts: 13458
Founded: Mar 01, 2014
Ex-Nation

Postby CoraSpia » Tue Apr 26, 2022 5:23 am

I'm back and ready to post again. What have I missed?
GVH has a puppet. It supports #NSTransparency and hosts a weekly zoom call for nsers that you should totally check out

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Britanania
Postmaster of the Fleet
 
Posts: 25583
Founded: Feb 15, 2011
Father Knows Best State

Postby Britanania » Tue Apr 26, 2022 12:12 pm

CoraSpia wrote:I'm back and ready to post again. What have I missed?

A bit
Christus vincit; Christus regnat; Christus imperat
"All things have their season, and in their times all things pass under heaven"--Ecclesiastes 3:1
"Great Britain is a republic, with a hereditary president, while the United States is a monarchy with an elective king."
"The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected"--G. K. Chesterton
Pro: British Unionism, Catholicism, Classicism, Conservatism, High Toryism, Monarchism, Traditionalism
Anti: Consumerism, Devolution, Materialism, Modernism, Post-Modernism, Progressivism

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Arlye Austros
Minister
 
Posts: 2824
Founded: Feb 12, 2014
Inoffensive Centrist Democracy

Postby Arlye Austros » Tue Apr 26, 2022 12:44 pm

CoraSpia wrote:I'm back and ready to post again. What have I missed?

As far as I am aware, the Lordship of Straya has been given to Albion and tensions from the Reich are escalating officially de-escalating with the N.A.U.
Legion of Doom Resistance meeting is taking place, but that is beyond anybody's awareness, and there is something going down in Sonora, I believe.
Last edited by Arlye Austros on Tue Apr 26, 2022 12:55 pm, edited 1 time in total.
Arlye Austros, the New South. In the Nibaru Expense. -Future Tech-
Patagonia and its regional neighbours are dominated by the Frankish Kingdom of Argentina and use Modern tech for their affairs. -Modern/Post Modern Tech-

Chilean-Argentine, Pro Union of the Americas (all three). Anti Chavism, anti other stuff. Conservative, but not in extremis (hope so).
Pro Stark, Impeach Tommen

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Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Sun May 08, 2022 12:02 am

Arlye Austros wrote:
CoraSpia wrote:I'm back and ready to post again. What have I missed?

As far as I am aware, the Lordship of Straya has been given to Albion and tensions from the Reich are escalating officially de-escalating with the N.A.U.
Legion of Doom Resistance meeting is taking place, but that is beyond anybody's awareness, and there is something going down in Sonora, I believe.


Also the Great Lord of Central Asia was sent through a bizarre adventure in an alien city in Iran and ended up in South America bathing with Capybaras. Now he is chilling with Nazis. Also France is now Neo-Gaul and Albion now has apparent French Terrorists joining in the fun.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Elsbrat
Civil Servant
 
Posts: 10
Founded: Jun 12, 2022
Ex-Nation

The First Metahuman Dynasty

Postby Elsbrat » Sun Jun 12, 2022 12:56 pm

(Character application coming)

Family name: Adib
Dynastic head: Empress Azar Adib, the Iron Woman
Other members: Prince Ahsan Adib (Husband), Ahman Adib (Son), Mehran Adib (Son), Azaria Adib (Daughter), Pahlavi Dynasty (subordinate branch; trimmed of nonmetahumans).
Territorial claim: Iran, Afghanistan, everything West of Iran up until the Turkish border is reached (except for Armenia)
Political philosophy: Absolute Monarchy
Brief history: It was the day of the coup, the Iranian coup. The outcome would be different. With interest in founding her own dynasty under the name of her husband, the metahuman daughter of the rulers of Iran had contacted her telepathic fiance five years earlier and with his assistance formed a cabal. They would form the first metahuman nation in the world, overthrowing the Shah and becoming an Imperial state. They maintained their alliances and pursued a policy of economic expansion, military development, and infrastructure development, becoming a nuclear power thanks to her now husband’s telepathic manipulation of world leaders. After her husband began siphoning knowledge of the world leaders, they heightened their metahuman program, and by the time of the Metahuman takeover of the world had established a new golden age. They pledged allegiance to the Central Asian great lord, whoever that may be, and began pursuing a status quo of Special Autonomy. They did, however, engage in the Metahuman overthrow - wanting to acquire surrounding territories. Enabled by Azar Adib's allied superhuman's abilities, they intend to eternally rule, which is possible as long as their allied Family doesn't die or turn on them.

The Adib Dynasty started their rule by beginning to trip aspects of society that were not conducive to their rule. Whether it be through their secret police, full of telepaths and psychics, readjusting members of society to be what they desired, nationalizing elements of crime to increase their wealth and hiding that in the black budget, assassinating rivals within the Empire, and beginning massive metahuman augmentation campaigns with the intention of insuring that all of the upper hierarchy was composed of metahumans, they maintained control by establishing a class system that could be traversed through metahuman augmentation - with all baseline humans at the same level, and metahumans divided by power. Fearing her husband’s mind, the Empress spent decades training her mind, eventually becoming immune to his telepathy. With the most powerful metahumans in higher classes, this posed a problem. This problem was solved by insuring that, regardless of class, anyone could go anywhere. By the time of the metahuman revolt, the class system had been replaced with a feudal system, and became an evaluation of how powerful any metahuman was.

Name: Empress Azar Adib
Alias: The Iron Woman, the Blind Queen, Protector & Patron of All Muslims
Alignment: The Imperial House of Adib
Age: 95 (Appears 30; she hasn’t aged since the 1952 coup)
Appearance: faceclaim face claim 2
Additional physical features: N/A
Personality: Empress Azar Adib is manipulative, ambitious, and rules her nation with near absolute power. It’s fitting for someone like her to rule an empire where nearly every ounce of power dispensed comes directly from her throne. It’s fitting that someone like her plotted overthrowing her family the moment that they used what little metahuman technology on volunteers. She values the success of the state over herself, volunteering herself to her family’s experiments. With a 65% lethality late, their metahuman program - based off of Second Generation technology built from blueprints they had acquired - resulted in her. Always looking for the next step in her journey, her ambition is that of a stateswoman. However, while she’s willing to do anything she can to succeed, the Iron Woman’s focus on her country has insured the multilingual Empress has mostly minded her own business for most of her rule, prizing the protection offered by a Great Lord that acknowledges the Iranian people’s loyalty while insuring as much autonomy for the new Persian Empire as possible.
General Abilities + Ambient Energy Absorption:

The Empress of Iran is much like a battery, storing large amounts of ambient energy in her body that is then converted into specialized molecules that grant her the abilities that position her as the most powerful metahuman in the Persian Empire....

Telepathic Immunity Through decades of training and working with her Secret Police, the Empress has acquired telepathic immunity and resistance to most psychic abilities
Conditional Immortality By consuming the flesh of a sacrifice from one of their Allied family’s members once every 50 years, the entire higher establishment of the Imperial Bureaucracy had acquired conditional immortality. Though the Empress already possessed impressive physical abilities, all who consume the Flesh in the Sacred Imperial Rite gain enhanced physical attributes, resistance to poison and disease, longer lives, and the ability to recover from things normal humans couldn’t. If they miss an Imperial Rite due to some strange reason, they would be able to survive another 300 years, albeit slowly aging and eventually reaching old age, if they had been part of the original Imperial Rite as each Consumption stacks on the previous one. By consuming the Flesh, they can even regain lost limbs and everyone who goes through the Sacred Rite has more impressive superhuman abilities than those outside of the higher bureaucracy, as it acts as a power amplifier.
Superhuman Strength The Iron Woman has the strength of more than a thousand men of the Imperial Bureaucracy, allowing her to lift over 100 tons.
Superhuman Speed, Reflexes, & Agility The Iron Woman has the speed, strength, and agility of more than a thousand men of the Imperial Bureaucracy, allowing her to reach speeds of Mach 10 when on the ground.
Superhuman Durability The Iron Woman is more than capable of handling herself in a peer to peer battle.
Superhuman Endurance The Iron Woman has the stamina of more than a thousand men of the Imperial Bureaucracy, allowing her to fight for days on end, or go without sleep for months.
Superhuman Flight The Iron Woman is as fast as a hypersonic weapon and has the potential to exit and survive out of the atmosphere with technological assistance.
Energy Manipulation The Iron Woman is able to conduct electricity and potential and kinetic energy in the ambient atmosphere for something other than her increased physical attributes, allowing her to fire blasts of “concussive electricity” that are capable of shattering concrete walls, picking up and throwing objects as powerful as tanks, or creating potentially lethal shields.
Energy Sense The Iron Woman is capable of sensing and identifying electromagnetic, potential, and kinetic energy, enabling her to rapidly identify and avoid directed energy weapons, and movement in the surrounding area.
Master Arts. Combat, & Strategy Master The Iron Woman is known for going into combat with her Imperial Army.
Weaknesses:
Blind The Iron Woman lost her sight after engaging the only loyal metahumans of her parent’s dynasty in battle. Though the physical wounds are healed and all looks well, the Sacred Rite came too late to save her sight
No Regenerative Healing Factor[i] When injured in battle, the Iron Woman performs the Sacred Rite. It is possible for her to go through over 150 years of sacrifices in a single night after injury in battle. This is part of why she has begun pursuing cloning technology, both to replace her allies and the chance they will turn on them, and to insure she doesn’t [i]run out.
Solar Radiation The longer Azar Adib is exposed to Solar Energy, the more her energy reserves deplete. This is part of why she enters battle in armor that has enough energy stored to restore 25% of her reserves. She is not affected when it’s night.
Paranoia Considering the family she grew up in and how she got her power, as well as the Old Class system she established when she first came into power, it isn’t unusual for her to be paranoid. Nowadays, she’s mostly paranoid about being seen as weaker than anyone else in Persia. Unfortunately, for the newer generation that means some of those who have shown potential of overcoming her have disappeared. Meanwhile, her paranoia doesn’t avoid her own home or the secret police she built.
Biography: Azar Adib was born to Shah Reza Pahlavi in 1927. Her father was the first Shah of the Pahlavi dynasty, but Azar was always valued for the political connections that she could bring. She was promised at a young age to the similarly aged Scion of a powerful Iranian family with enduring connections to the old nobility of the great Persian Empires that came before, insuring the legitimacy of the Pahlavi dynasty in the eyes of the Persian people, and even connecting them by marriage to the descendants of one of the greatest rulers of the Persian people - Cyrus the Great. Then, the world was different. The first metahuman rebellion had yet to come because metahumans didn’t even exist. Knowing that she would be an important ally of their son, the Adib family ensured that she was taught business management - which is how the Adib family insured their wealth nowadays - the languages of the business world, and tutored in diplomacy and being a good steward of her future husband.

Once they were of age, however, Ahsan Adib realized that Azar Pahlavi was the apple of his eye, and he intended to do everything he could to earn love that she seemed completely intent on withholding. Charming and seductive even without his dangerous telepathic abilities, Ahsan Adib’s actions led to an early pregnancy that meant the Shah and the Adib family had to rush them to the altar so that no one became suspect of what they had done before marriage. Insuring that the child wouldn’t be born out of wedlock, they had one boy that died stillborn. It would be several years until Azar would try for another child, always fearing that final intimacy would bring about another stillborn child. By the time the metahuman revolution had come to modernize science and technology in Iran, they were ready. First came the coup, a carefully concocted recipe for disaster that hinged entirely on her husband’s ability to telepathically manipulate the people involved in the coup that they had co-opted. Islamic nationalists posed the majority of what they used to overthrow their enemy, while the metahumans insured that it all worked out. There was no Islamic revolution, however, though they did find a Supreme Leader of a sort in Azar Adib. Taking her husband’s last time, she gave him a Princely title and then assumed rulership under her own power.

The Blind Queen, the Iron Woman, Empress of Persia succeeded despite the odds less than a year after Iran’s metahuman program started, and now she reigns over one of the wealthiest countries in the world. Her Iran is much better off than the one’s that came before. With no Ottoman threat to speak of, and with the successful subjugation of Iranian society her Iran flourished under the rule of a gloved fist. Living a luxurious life, her dynasty would eventually form part of the New Feudal world after other metahumans followed in her footsteps decades later. Managing to avoid becoming pariahs by keeping the Sacred Rite a secret - though many suspected there was something abnormal extending the lifespan of her upper hierarchy - and utilizing their secret police and her husband’s abilities to maintain or acquire everything they needed for their new Empire, the Adib Dynasty had become a success. With the Pahlavis forced into the position of what is essentially a cadet branch, they were set. The future is now, and she intends to be here for the rest of it.
Additional information:
Last edited by Elsbrat on Sun Jun 12, 2022 3:14 pm, edited 12 times in total.

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Elsbrat
Civil Servant
 
Posts: 10
Founded: Jun 12, 2022
Ex-Nation

Postby Elsbrat » Sun Jun 12, 2022 1:48 pm

Okeydokies. I'm done :)

edit: DMed Brit on Discord
Last edited by Elsbrat on Sun Jun 12, 2022 3:14 pm, edited 1 time in total.

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Menschenfleisch
Diplomat
 
Posts: 790
Founded: Nov 01, 2017
Iron Fist Consumerists

Postby Menschenfleisch » Tue Jun 14, 2022 8:55 pm

Name: Uramaya Teruma
Alias: Tiramisu
Alignment: Japan, Urayama Clan
Age: 33 temporally, physically varies
Appearance: Varies dramatically based on the body he inhabits.
Additional physical features: Heavy tattooing on the arms and chest, which he has reapplied every time he enters a new body (assuming the trip isn't transient)
Personality: A compassionate but ambitious man, Teruma is deeply loyal to his family and intends on raising the currently disgraced Uramaya clan back to its former position as one of the preeminent governing bodies in Hikawa's Japan. He has a strong moral compass but is not naive. His bedridden twin sister provides the primary motive for his desire to see the Uramaya clan restored.
Abilities: Teruma can swap bodies with a willing donor, or anyone he kills. Swapping bodies also causes the victim's injuries to move into his 'old' body.
Biography: Born in 1987, alongside his sister, Teruma and his twin immediately suffered complications due to severe immunodeficiency. They both lived sheltered lives with their parents, minor aristocrats in the Urayama Clan. His father was a younger brother of the Urayama Clan's leader at the time, Yuichi Urayama. At the age of five, Teruma came into his abilities and swapped bodies with a caretaker while receiving treatment for an oral infection. Upon realising what their child could do, Teruma's parents indebted themselves finding a healthy child to exchange their body with Teruma. He wasn't aware of what was happening at the time. It was only years that that he realised that he had ruined some empoverished boy's life by forcing him into a dying corpus.

Teruma's parents tried to use his powers to move his sister's mind into a healthy body too, but she stringently refused to allow that to happen, understanding that she would essentially be passing her complex cocktail of medical issues onto someone else. This was a source of great frustration for the family, and her arguments against the body-swapping procedure left a lasting impact on Teruma, who happened to overhear their discussion and suffered a crisis of conscience over what had happened to him as a young child.

As a teenager, Teruma was enlisted by his parents into Japan's armed forces in order to earn them some influence at court, where he was quickly shuffled into a special metahuman unit. He was not a particularly enthusiastic recruit, preferring to study entomology in his free time. After some number of years however, he was promoted to the rank of non combat officer. It was shortly afterwards that his father disappeared and his mother was diagnosed with ovarian cancer. Suddenly the sole remaining caretaker of his ever conscientious and wise-before-her-years sister, this was when he decided that he would work towards restoring the Urayama name and rising through the ranks of the dynasty. In 2016, he left the military to become an agent of the Urayama clan, escaping the control of Hikawa's military hierarchy.
Additional information: Inspired by SuperHot 2
Last edited by Menschenfleisch on Tue Jun 14, 2022 8:59 pm, edited 2 times in total.

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Naval Monte
Postmaster-General
 
Posts: 13927
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Aug 17, 2022 6:47 am

Menschenfleisch wrote:Name: Uramaya Teruma
Alias: Tiramisu
Alignment: Japan, Urayama Clan
Age: 33 temporally, physically varies
Appearance: Varies dramatically based on the body he inhabits.
Additional physical features: Heavy tattooing on the arms and chest, which he has reapplied every time he enters a new body (assuming the trip isn't transient)
Personality: A compassionate but ambitious man, Teruma is deeply loyal to his family and intends on raising the currently disgraced Uramaya clan back to its former position as one of the preeminent governing bodies in Hikawa's Japan. He has a strong moral compass but is not naive. His bedridden twin sister provides the primary motive for his desire to see the Uramaya clan restored.
Abilities: Teruma can swap bodies with a willing donor, or anyone he kills. Swapping bodies also causes the victim's injuries to move into his 'old' body.
Biography: Born in 1987, alongside his sister, Teruma and his twin immediately suffered complications due to severe immunodeficiency. They both lived sheltered lives with their parents, minor aristocrats in the Urayama Clan. His father was a younger brother of the Urayama Clan's leader at the time, Yuichi Urayama. At the age of five, Teruma came into his abilities and swapped bodies with a caretaker while receiving treatment for an oral infection. Upon realising what their child could do, Teruma's parents indebted themselves finding a healthy child to exchange their body with Teruma. He wasn't aware of what was happening at the time. It was only years that that he realised that he had ruined some empoverished boy's life by forcing him into a dying corpus.

Teruma's parents tried to use his powers to move his sister's mind into a healthy body too, but she stringently refused to allow that to happen, understanding that she would essentially be passing her complex cocktail of medical issues onto someone else. This was a source of great frustration for the family, and her arguments against the body-swapping procedure left a lasting impact on Teruma, who happened to overhear their discussion and suffered a crisis of conscience over what had happened to him as a young child.

As a teenager, Teruma was enlisted by his parents into Japan's armed forces in order to earn them some influence at court, where he was quickly shuffled into a special metahuman unit. He was not a particularly enthusiastic recruit, preferring to study entomology in his free time. After some number of years however, he was promoted to the rank of non combat officer. It was shortly afterwards that his father disappeared and his mother was diagnosed with ovarian cancer. Suddenly the sole remaining caretaker of his ever conscientious and wise-before-her-years sister, this was when he decided that he would work towards restoring the Urayama name and rising through the ranks of the dynasty. In 2016, he left the military to become an agent of the Urayama clan, escaping the control of Hikawa's military hierarchy.
Additional information: Inspired by SuperHot 2


Just to make it official. Accepted
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Europa Undivided
Minister
 
Posts: 2391
Founded: Jun 18, 2019
Inoffensive Centrist Democracy

Postby Europa Undivided » Thu Sep 01, 2022 12:57 am

Family name: House Jackson/Jackson Manufacturing Inc., Overlords of the Grand Combine
Dynastic head: High Overlord Leandros Jackson
Other members:

Leona Jackson - Cousin; chief of security; wields photomancy

Arvin Jackson - Uncle; spymaster; wielder of umbrakinesis

Augustus Fareman - Cousin; QAnon conspiracy theorist; terramancer

Territorial claim: Iowa, Kansas, Michigan, Minnesota, Nebraska, North Dakota, Ohio, South Dakota, and Wisconsin.
Political philosophy: Liberal Feudalistic Plutocracy
Brief history:
House Jackson's origins stem from the Watchers; a team of superheroes affiliated with corporate interests that were protectors of the American Midwest. They and their compatriots, the Great Lakes Guard, allied with Columbia and Hammer during the Metahuman Coup, and successfully deposed the state governments in their region. They would then go on to become rulers of the new lordship that was carved out of the American Midwest.

This lordship came to be known as the Grand Combine of America, a Dynastic realm known for its great industrial prowess, if not for a stellar environment. It seemed that it would keep on this existence for the foreseeable future, that is, until a revolt erupted within its territories after the sudden death of the matriarch of the Kelvin Dynasty. Forces loyal to the old American government, including some metahumans, began an insurrection. In that short conflict, one of the fiercest battlegrounds between metahumans loyal to the old order and that of the new was the city of Detroit. The Watchers, led by the Star Forger, were able to defeat their traitorous former allies, the Great Lakes Guard, at the cost of their own lives. However, their victory over the Resistance operation would have other consequences. The leader of the Great Lakes Guard, Shadowstorm, decided to do one last act of defiance to spite the Dynastic metahumans. As she lay dying from plasma burns when she had her epic duel with the Star Forger, Shadowstorm called upon the great clouds of smog and smoke that hung over the vast factory complexes, churning them into a darkness that cast eternal twilight upon the city of Detroit and the surrounding towns. The Star Forger soon succumbed to his own wounds from the fight, and was succeeded by the current High Overlord, Magnetar.

Still, after the initial years of transition from the old state governments to the dynastic system, the Grand Combine stands as one of the major lordships within the North American Union. It is essentially an agglomeration of several powerful industrial corporations, each led by a board of both metahumans and humans. These corporations control the former states that make up the Grand Combine as their own fiefdoms, though they are subject to House Jackson, which leads both the GC and their own corporation from their fortress palace in the Dark City of Detroit. However, the constituent corporations often disagree on many things, and they will veto each other’s resolutions again and again, leading to a state where barely anything ever gets done. At least, until House Jackson began to prod them towards a productive direction when the new High Overlord was crowned…


Name: Leandros F. Jackson
Alias: Primarily known as Magnetar; also known as the Lord of Iron. Political opponents mockingly call him the Soulless Ginger or the Red Dwarf.
Alignment: Dynastic Houses (Grand Combine of America)
Age: 28
Appearance: Drip

Closer look
Additional physical features: Leandros is about 5’2”, making him by far one of the least physically intimidating Lords in the North American Union or anywhere in the world. He has glimmering orange eyes, while his head is adorned with red hair.

When on his less than official activities, he usually wears a brown coat with a grey or black scarf, whilst being accompanied by his yellow cat, who is named Violence. However, once he goes into an official function, he dons a black uniform with red outlines.

Personality: Leandros Jackson was often viewed with doubt. Because he inherited the position of High Overlord before he was deemed to be prepared for reigning over the notoriously self serving corporations, there were many doubts whether he could fill the shoes of the title, just like his father before him. Despite the doubts of those around him, though, he has proven to be a capable High Overlord, sometimes surpassing the actions of the previous one by strengthening central authority. As such, it is clear that Leandros has a far more controlling, and perhaps suspecting, nature as a Lord. It seems that he wants the Grand Combine to come closer together, forgoing its fractious nature.

On top of that, Leandros has been noted to be incredibly petty. There have been numerous times when he had sent ‘gifts’ simply to irritate or slightly inconvenience those that have insulted him, whether in person or not. He never does any actual damage, but it is clear that he will gladly keep a self perpetuating cycle of petty vengeance just for the sake of it. One might even say that he enjoys maintaining small time rivalries as they, as he says, “keeps the fire going”.

Despite his pettiness and suspicion, Leandros is highly transparent to his inner circle, going as far as confessing his deepest fears and regrets to them. He also wishes that there were more plans on how the world should turn out when the Coup first overthrew the old order. Leandros deeply resents the fact that many nations have turned into mere shadows of what they once were after metahumans took them over, though others improved. He believes that the various Dynasties shouldn’t have been simply allowed to do as they wish after the King and Queen left the Earth, causing wanton death and suffering in the process.
Abilities:

Magnetokinesis: Leandros wields the ability to control magnetic fields. This allows him to manipulate metal in large quantities, doing so with high speed and precision.

Biography:
Leandros Jackson was born as the firstborn son of Zeke and Diana Jackson on January 27, 1992, in a hospital in Cleveland. His parents were metahumans, members of the Watchers that were known as Star Forger and the Steel Warden, respectively. They were hailed as protectors and heroes, at first, at least. However, as the years passed, tensions between metahumanity and humanity began to mount. For Leandros, this came to a head with him when he was merely five years old, when Congress began to require metahumans to register their children to the government. Star Forger and Steel Warden, along with their teammates in the Watchers, were outraged by this act, and at first refused to have Leandros registered. What they wanted for him was to live a life that was separate from them fighting villains, to live as normally as possible without the threat of conscription looming over him. But alas, that was not to be.

On October 1st of 1997, Steel Warden was one of those metahumans arrested in a peaceful protest, while her husband still maintained a facade of meek obedience to the government. Steel Warden's arrest, along with the suspension of the Bill of Rights for metahumans that followed soon after, planted the final seeds of rebellion in the Watchers, and cemented Leandros' dislike of the government. Even as a child, he wished for all the restrictions on his existence to fade away, as he was, at that age, rather knowledgeable on what was happening around him. His mother had been arrested, while his father was looking for someone that would help them realize the dream of a truly free world.

That dream was fulfilled when Hammer and Columbia came to the Watchers and their allies, asking them to help in toppling the old world order. The Watchers accepted the plan at a heartbeat, and on New Year's Eve, the Star Forger and his allies took over the Midwest, dismantling the state governments in a single night with the aid of loyal human friends and followers that disagreed with how metahumans were being treated.

With the coup accomplished, Leandros was more or less free. His mother was freed, and soon enough, he was living life contentedly as the heir of the Grand Combine that arose from the late governments of the Midwest. That is, until Shadowstorm's Resistance-sponsored revolt right after the death of the Kelvin matriarch claimed his parents' lives.

With the High Overlord and the rest of the original Watchers dead, Leandros would ascend to the position. There were initial doubts whether the young metahuman could do as well as his father did, but it seems that those doubts were misplaced…

Additional information:[/box]
Last edited by Europa Undivided on Fri Sep 02, 2022 9:37 pm, edited 6 times in total.
Protestant ~ RPer ~ House of RepresentaThieves ~ Worldbuilder ~ Filipino ~ Centrist ~ Pro-Life ~ Agent of Chaos ~ Discord: derangedtroglodyte ~ No Ani Anquietas, hic qua videum
“Those who cannot conceive Friendship as a substantive love but only as a disguise or elaboration of Eros betray the fact that they have never had a Friend." - C.S. Lewis
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Zeleniya
Spokesperson
 
Posts: 135
Founded: Jul 12, 2022
Inoffensive Centrist Democracy

Postby Zeleniya » Sat Sep 03, 2022 7:30 pm

(Addressed in Discord)
Last edited by Zeleniya on Sat Sep 03, 2022 9:59 pm, edited 1 time in total.

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Zeleniya
Spokesperson
 
Posts: 135
Founded: Jul 12, 2022
Inoffensive Centrist Democracy

Postby Zeleniya » Sat Sep 03, 2022 9:59 pm

Name: Rose Akamon
Alias: "Rose," also known in the streets as the "Battle Angel" by those she protects and "Angel of Death" by her enemies/victims
Alignment: None, currently living under Dr. Marcus Tagashami
Age: 21 (Born February 12, 1999)
Appearance: Based on Jung Ho-Yeon
Additional physical features: Ectomorphic Muscle-Mommy Build, hidden Akamon clan tattoo on her right arm.
Personality: Stoic, Loyal and Protective, Calculating, Caring and Unyielding
Abilities: Beyond Metahuman Durability, Reflexes and Combat Abilities (not yet fully realized)
Biography:

Rose Akamon was born the only child of Nobunaga Akamon and Beth Akkaman-Mayer in 1999 at a hospital in Oakland, California. During that time, Nobunaga publicly worked as a faculty member of UC Berkeley's Department of Engineering and as a vigilante at night while her mother stayed at home. During her birth, she inherited the incredibly rare and invaluable powers of her father and the personality of her mother, which Obstetricians observed as "unusual" before a dark-clothed man in the middle of the night force them to change her birth record to say "normal." For the first few months of her life, she was raised in a relatively humble middle class background in Hayward before the night of December 31st, 1999.

She and her parents travelled to Okinawa in December after being invited for a family reunion organized by the Japanese government. The "family reunion" turned out to be a trap set up right on the Akamon Estate by unknown assailants and when the clock struck midnight, her parents, her uncles, sisters, siblings and cousins and the family head, Kamado Akamon, were brutally and gruesomely murdered. Miraculously, also in attendance was Nobunaga's colleague Dr. Marcus Tagashami, who grabbed Rose in the chaos and against all odds, survived and escaped into US custody at nearby Kaneda Air Base. The bawling, crying, and the nascent "fight-or-flight" response triggered the instinctive start of her Akamon powers from a very early age.

With her parents and nearly her entire bloodline having been murdered in less than 10 minutes and her uncle not having been heard of since, Rose was taken in by Dr. Tagashami and his Japanese-American wife Julia, where she was raised in an upper-middle class household in the Berkeley Hills for much of her life. Because of the unbearable amount of trauma experienced first-hand by the murders, she grew up to be a rather stoic girl compared to her peers, to the point where she'd occasionally get bullied for it. Rose would find herself getting into a series of schoolyard fights throughout her schooling years, practically staying on top due to the fighting skills she had inherited -by blood- from her late father. Eventually she wound up getting expelled at 6th grade and sent to a private school that saw a degree of potential in her.

In the meantime, Dr. Tagashami had secretly continued the development of the Omni-Directional Mobility System in honor of his late colleague, creating considerable improvements to technology and developing weapon platforms that could be employed with it. Despite his desperation in wanting Rose to not follow in her father's footsteps, Dr. Tagashami had made these developments knowing that Rose will eventually come around to using it, while still having his colleague's original ODM gear hidden [for now].

Rose would be expelled in 8th grade from private school for seamlessly beating up a group of 14 "mean-girls" and would move back to Berkeley where she attended Berkeley High School. She would receive extensive intervention by a therapist and counselor to control her tendencies to beat the living s--- out of anyone she didn't like or felt threatened by. During this time, she would begin to curiously look into "forbidden" spaces made clearly forbidden by Dr. Tagashami and wound up finding pieces of her Akamon past and dusty ODM gear, some momentum boots and blades. After secretly self-training with this gear (hidden very well from Dr. Tagashami), she began to take up anti-hero work on the side, from swiping money/snacks from a convenience store to protecting women being kidnapped by sex traffickers at night. She would be known in the streets as the "Battle Angel" by those that were saved and protected by her and consequentially known as the "Angel of Death" by her enemies and those she has made victim.

After successfully graduating high school with a 4.1 GPA, she took up undergrad studies at UC Berkeley as a Biomed major, intending on going to Gotham for med-school specializing in Neurosurgery. However, she would pay for this through her continued stint of petty crimes and excessively-violent vigilantism (and also working daytime as a barista at the school starbucks).

In the big picture, Rose is expected to embark on a journey that will end up becoming far more difficult than she anticipated, where she will not only discover the blood-bathed past of her father and grandfather but also her skills and spirit as an Akamon warrior. She will be fighting a variety of enemies- from petty thieves, to old rivals of the Akamons, to even some of the most powerful people in the world. Her story begins now.


Additional information:

- ODM Gear are based on those used in Attack on Titan. The video represents about 50% of the power of the Akamon's in this timeline. Omni-Directional Mobility gear was developed under the US-funded and supported "Lightweight Fighter Programme" to maximize the effectiveness of the Akamon warrior in combat, enabling them to manuever in three dimensions (longitudinal, lateral and vertical) in Three-Dimensional Mobility (3DM), incorporating a unique fighting style called 3-D Warfare (Three-Dimensional Warfare). The two central pieces of ODM gear are the Sling-Hook Deployment System and the Vectored Thruster (VT). The Vectored Thruster is what it name implies- a thruster on the back of the gear which has a great vectoring angle that allows for greater maneuverability during 3DM powered by sort of highly-compressed, low-temperature gas that's known unofficially in Military Acquisition circles as "Iceburst." The Sling-Hook Deployment System (SHDS), typically located at the hips of the ODM wearer, consists of two small ropes of an undisclosed composite material with tensile strength that's off the charts and enough storage compressibility that it can be shot at great lengths. Small, yet strong hooks are at the receiving end of the ropes and can attach strongly to any surface, with or without any penetration into said surface. The hooks also have an incredible hold on the ropes and can also be weaponized as the ropes are (using gas and a powerful gear drive) typically pistol-shot at gunshot speeds and can be reeled with force. The VT and SHDS are controlled by the wearer through the Control-Grips, which are connected to the gear and has a series of triggers and buttons to control the systems of the ODM gear and 3DM weapons with near-limitless flexibility. A body harness is also firmly worn by the ODM user which allows them to maximize their strength output on highly calculated maneuvers and to lessen the whiplash inflicted upon the body in high-intensity maneuvering environments through this strength output.

For the average human and meta-human, 3-D Maneuvering is notoriously difficult to achieve as it often involves constantly pulling extremely straining and exhaustive G-forces, employing a great deal of leg and hip drive to control the incredible momentum placed upon the wearer during 3-D maneuvering. Even having incredible physical stamina, especially in leg and hip strength, test subjects in the LWP's development of ODM that weren't otherwise given the powers of durability and reflexes that were otherwise blessed to Akamon died in attempts to maneuver at 1/3rd of the speed Kamado Akamon moved at.

- Momentum Boots are boots worn to absorb kinetic energy on impact. Originally developed by the US Army as apart of the "Lightweight Fighter Program" to minimize the blunt force impact of 3DM landings, they were eventually realized to their maximum potential through the exploits of Kamado Akamon, who would use the boots to deliver powerful kicks and accelerate from 0 to 200 miles per hour. These boots can be used to propel a wearer at insane speeds, swing a VERY powerful kick, do a soft landing, crack the ground below the wearer or in any other way the wearer desires to employ the stored kinetic energy.

- Aka-Blades (Akamon Blades) are around 5 feet long (152.4 centimeters) and are made of a compound known as "Ultra-Hard Steel" that allows them to slice through practically anything below the sun. The blades are divided into two halves: the top and the lower half. The top and lower halves plug-and-click together via the top of the lower half having female teeth connecting to the bottom of the upper half having male teeth. The lower half is attached first by plug-in through a slot in the Control-Grip, with the top half following immediately after. Aka-Blade wielders can fight with either half, the blades being stored in two side compartments (4 top and 4 lower in each one). This was employed to bloody effectiveness in hit-and-run combat and throw-spear-and-slash where the top half was thrown and projected at a target and at the instantaneous moment of passing (only achievable with Akamon reflexes), re-attached to the bottom half to fully slice a target after the moment of passing.

Rose's Theme Song
3D Maneuvering Suite (Theme song for ODM)

Family name: Akamon (赤門)
Dynastic head: Disputed (No official since 2000)
Living members: Keni "Kenny" Akamon, Rose Akamon
Territorial claim: Abandoned Akamon Estate on Okinawa
Political philosophy: Militarist
Brief history: (This should include how they came to power)

Kamado Akamon, descending from a long line of samurai and skilled warriors from Okinawa, was chosen by the US-funded Japanese Metahuman Program's "Lightweight Fighter Programme" in 1955 to be a metahuman specializing in lightweight warfare, blessed with superior durability, reflexes and combat skills. After twelve other candidates died during this top-secret initiative to create a literal killer bloodline, Kamado Akamon stood out to be the most successful, but only result.

The US-funded and supported effort would continue with the development of Omni-Directional Mobility gear, which was specially made to maximize on these advantages (yes, with the jet and the mystery gas) as well as "momentum boots" which absorbs a high-kinetic energy impact that could be released for propulsion or a soft landing. Long blades made out of "ultra-hard steel" (compound TBD) would be employed as firearms in the 1950s were too impractical in ODM experiments and Kamado already was a very good blade-master. That and the insane reflexes and speed which the Akamon warrior would fight at makes it difficult for riflemen to shoot at them. This had the result of the Akamon fighter being one of the most notorious in the known world, best known for their near-silent, yet deadly hit-and-run attacks where they would pass a target and slice them to literal pieces in a blink-of-an-eye.

Soon after, Kamado Akamon would be loaned out to the Americans, becoming a formal part of the US Special Operating Forces. He would be involved in behind-enemy-lines combat in proxy wars ranging from Vietnam to Angola. In between deployment stints, Akamon was also hired by the Japanese Government to tackle violent criminals and orgs as well as private individuals and orgs for other purposes.

The Akamon line would also be able to pass on it's skill-sets by bloodline through succeeding generations, ideally so that it saved their hosts from years, if not decades of training someone to mastery in three-dimensional warfare. There would be limits to this, as skills learned by a parent after the birth of the child do not pass unless there is direct contact between the blood of the two individuals (i.e. the thing blood brothers do by touching cuts together)

Kamado Akamon would eventually have around nine children from 1960 to 1980 to whom his powers were passed on. One of them would be his brightest, Nobunaga Akamon (born 1972), who was banished from Japan and the clan in 1994 for not only being unquestionably the superior warrior to most of his siblings and father (which posed a threat to Kamado as the head of the family) and also marrying an American woman (who was 75% japanese and 25% white and has been in a secret relationship with him since 1989 when they met at a USO event in Tokyo).

With the Japanese losing it's bravest warriors, it made an appeal to the Akamon clan to reconcile and proposed a "secret reunion." Nobunaga, his wife Beth and his only child (Rose, born in 1999), Nobunaga's brother Kenny and the rest of the family gathered. This turned out to be a literal familicide orchestrated by unknown assailants when the clock struck midnight on January 1 2000. Rose, being a toddler at the time, was saved by a fellow visiting colleague of Nobunaga's, Dr. Marcus Tagashami from Berkeley. Kenny would disappear from here, not much known other than he disappeared after asking to go "to the toilet."

As a result of the annihilation of most of the Akamon clan, which also includes simultaneous assassinations of people throughout the world holding remotely any percent of Akamon blood, the clan has totally fallen from being one of the most notorious warrior fighters in the world to a shell of what it once was back in the Cold War days. Circles blame the eventual transformation of Kamado Akamon into a power-hungry, power-playing figurehead deeply stemmed from pride in his family line (which fragmented the cohesiveness of the family thus making them more vulnerable to external intrusions) to some suggesting that they were wiped out for their meekly-kept opposition to the Dynasties rise to power.

Currently as it stands, Rose and Kenny are the only two descendants of the Akamon clan left alive. Between then and the current timeline, Rose would be taken in by Dr. Tagashami, a former Army Engineer turned Professor at UC Berkeley, where she'd live a normal American life, albeit with a lot of deep-rooted trauma from the Akamon New Years Massacre and Kenny's whereabouts officially being unknown.

In the Present

On the surface, Rose is a third-year student at UC Berkeley, living under the auspicies of Dr. Tagashami, who secretly continues research and development of ODM gear and other weapon systems in honor of his late-friend. Underground though, she is an anti-hero: using her father's ODM gear to commit both petty crimes (i.e. a thievery of tech from the Emeryville Best Buy) and acts of vigilantism (i.e. protecting the vulnerable in the East Bay and San Francisco from various criminal orgs and women being kidnapped by sex traffickers at night)

Kenny, now in his early 40's, is, in secret, commander of the "Anti-Personnel Control Squadron" consisting of other hardened metahumans with ODM gear and guns (fun fact: he dual-wields short-barrel shotguns!), employed by ECLIPSE as one of it's most dreaded enforcers to violently suppress any threat to the Dynasties of the Earth's power. He dons a cowboy hat and is often seen by victims wearing a black tengu mask.
Last edited by Zeleniya on Mon Sep 05, 2022 8:34 pm, edited 20 times in total.

User avatar
Pragia
Powerbroker
 
Posts: 7634
Founded: May 08, 2012
Inoffensive Centrist Democracy

Postby Pragia » Mon Sep 05, 2022 2:38 pm

Name: Richard Langston
Alias: Golden Eagle
Alignment: Dynastic
Age: 95
Appearance:
Image

Additional physical features:
Personality: A paragon with a clear mind, Richard is simultaneously stalwart in his beliefs while open-minded enough to see other points of view. Possessing an indomitable patience, he is willing to engage genuinely with almost anyone, even those he believes are wrong. He finds satisfaction in the pursuit of improving others and solving problems with a jovial demeanor. His paternalistic attitude is mitigated by a humility-tempered charisma which has enabled him to rule with an even hand.
Abilities:
Superhuman Physique: Richard possesses tremendous physical might, able to topple buildings and lift ships under his own power with ease. He possesses incredible endurance and physical durability, with conventional weapons and toxins unable to cause injury.

Flight: Richard can fly at supersonic speeds, with his fastest speed clocked at near Mach 6 after some time to accelerate.

Sonic Emission: Richard can adjust his voice to produce damaging directional high-frequency noise, able to shatter light materials and damage humans out to 200 meters. With prolonged and controlled exposure, he can hit resonance frequencies of more firm materials. Doing so for prolonged periods depletes his energy over time.

Biography: Born in San Francisco in 1925 to a veteran-turned-steelworker and a seamstress, Richard was not blessed with the most pleasant of upbringings. For his upbringing the Great Depression was in full swing, his father was hopelessly consumed by morphine, and he was helping his mother keep the family afloat. Strain was high, Richard jumped at any opportunity to work on odd jobs if only to get out of a stressful home life. He never forgot where he came from, and funneled most of his earnings back to his mother, who was widowed in 1940. When his father died, he took up work in a meat packing plant until war broke out.

Richard enlisted with the US navy illegally in 1941, mustering into a role in naval mechanic in the pacific theater. Serving on the USS Hornet, he served through the battle of Midway. Due to the death of other pilots aboard, he volunteered but was denied access to the pilot program. He would not see combat again aboard that ship, and would abandon ship with most of the crew. He would go on to serve on USS Enterprise through the remainder of the war, earning a Silver Star for his on-board actions to put himself in danger to save others and the ship.

After the war, Richard rotated home. He found his mother ill, and took care of her until her death in 1949. Without much for friends at home or family to go to and desperate for the comradery he had felt, he tried to re-enlist, and was accepted in time to be shipped off to Korea. There he heard of Columbia’s exploits, and the war ended after no more than two months on the ground, a fact that left a lasting impact on him. When the US began their renewed metahuman program, he volunteered, knowing that the odds were slim.

Among the class of 1953, the first batch using new, safer methods, there was an attrition rate of 84%. This would be considered a success in the program, compared to the prior results. To people like Richard, it was harrowing to see his cohort killed, mutilated, and psychologically broken until a bare handful remained. Through this crucible, he was introduced to the love of his life, Maria Peters, who possessed a positive attitude in the face of the increasingly brutal regimens. The two of them relied on each other to survive, and them along with the other survivors came to be America’s first superheroes in almost a decade.

For the remainder of the 50s, he worked stateside primarily as a propaganda tool and as a testbed for metahuman tactics and deployment while he familiarized himself with his abilities. With the early program, the United States government and military sought to test various ways the newly minted heroes could be used to serve. Richard never really objected to being used in this way, to him he had been granted a new lease on life, and intended to use it to help people.

The major event of note in this time was the birth of Robert Langston-Peters in 1958 as a result of fraternization between the teammates. This event was contentious, to say the least. When the government took their child for testing and to be raised independently from them, Richard and Maria went AWOL in an early broken arrow incident. The government relented, but also sanctioned the couple, along with fabricating a story to tarnish their reputation with the wider American public. A second child, Kelly, would similarly remain under their protection and care only two years later, after which the military made veiled threats to limit their sexual activity.

Despite this dangerous transgression, the pair were still loyal to their homeland, which was the only thing saving them from being declared rogue metas and destroyed. When the Vietnam war began, they were assigned on rotation to a metahuman-only unit called Gold Squad. Their actions were deemed unsatisfactory compared to other similar units, as Richard insisted on a tight following of the rules of engagement and in some cases went beyond them to capture enemy prisoners in dangerous situations. The unit was officially disbanded at the end of the war in 1966, but Richard spoke positively of the work that he did.

When the Metahuman Defense Act was passed, the pair were devastated. With Maria preparing for their third child, they were not ready to be declared government assets in official capacity. It was only compounded by the later 1973 Metahuman Registration Act, which finally broke their spirits as now all of their children needed to be submitted to the government. They knew that they could not repeat the same brazen action they pursued in the 50s, and submitted Robert, Kelly, and Sabrina to the newly founded United States Metahuman Exploration and Promotion Program.

The decades that followed were a descent for the couple, forced to watch and participate as the world around them began to crumble. They face Soviet and even Chinese metas in combat, and began to take time to train other metahumans as the numbers of them swelled. When their children graduated from the program, contact was re-established, and while Kelly and Robert were eager to return to their parents, Sabrina was disinterested in her forebears and wanted to carve her own path, taking up a station in Europe to be on the front line and as far away as possible.

Richard, for his own part, decided to take up rebuilding his image as a local hero, committing more of his time to disaster relief efforts. He picks up a particular interest in environmentalism, working to fight forest fires and construct irrigation systems. Maria developed an interest in the occult and began to travel the world, as much as was possible for an American Metahuman in the 80s. But they continued to be alienated by the people around them, and as the government rhetoric began to shift onto metahuman issues, even the most peaceful found themselves beginning to make difficult choices.

As the clock began to tick towards midnight, Richard held hope beyond hope that people would see the wrongs in what they were doing. He did not even get to meet his fourth child Joseph before he was taken from him. This was an event that Maria could not feel as stoic towards. When Maria joined a protest political movement for Metahuman rights, she immediately became a target of ire for their handlers and the increasingly involved government. Just before the 30th Amendment was passed, she was arrested in a peaceful protest in Los Angeles.

It was at this point that Richard’s patience reached its end. He began to make veiled threats relating to the release of his wife, only to find himself similarly detained in a far less public way. When the Iraq war came, he was still stateside, forced out of public light and reduced to an instructor at the USMEPP. It was here where he subverted his friends-turned-handlers-turned-captors, and began to hold secret meetings to organize against the government. While he envisioned more of a strike, when Columbia came to him offering an opportunity to free his family and all those who had been so oppressed, he accepted, seeing a chance to finally right all the injustices wrought on him and everyone he cared about.

Personally breaking into the meta prison outside of LA during the coup, he reunited with his wife, whose indignance had turned into distrust and hatred during her time behind null fields. Afterwards, they moved on to subdue leadership across the country and mitigate the rising fires in reaction to Columbia’s proclamation of Metahuman leadership. During the peaceful bidding process for the leadership of various parts of the nation, he goes unchallenged out of respect from his students as well as experience.

Upon being granted the prestigious land of California, he had his first priority quickly realized. Robert and Kelly had been close to their parents, but forcefully separated before the coup. It was a surprise to Richard when Sabrina also arrived with her own husband and children. Realizing that he truly had a dynasty, and a family to repair, he was filled with optimism for the future that he had not felt in decades.

The years after the coup were good years for the family, Richard and Maria being able to finally have and raise their fifth child Haley without interference or disdain. Local issues were many, but there was very little beyond their capability to handle, as Californians were eager to avoid the fires that were consuming some of the other regions of the world. Land disputes, trade disputes, access disputes, Richard took the view that there was a specific solution to everything, and sought harmony within his realm’s disparate regions. Celebrations ensued and prosperity reigned ultimately, even if the internal affairs were impenetrable to most, and plotting became a part of daily metahuman life.

Lavish success has made living in California a dream for most, from the booming technologies and information sector, a revitalized and sustainable agricultural interest in many of the principalities. To Richard, it is a dream he is eager to keep alive, for himself and for generations to follow.

Additional information:

Family name: The Ruling Household of the Grand Duchy of California and its Free Cities, House Langston
Dynastic head: Richard Langston
Other members:
Maria Langston (Wife) b. 1923
Robert Langston (Son) b. 1958
--Percy Langston (Grandson-Robert) b. 1982
---- George Langston (Great-Grandson-Percy) b. 2000
--Eustace Langston (Grandson-Robert) b. 1986
---- Albert Langston (Great-Grandson-Eustace) b. 2012
----Simon Langston (Great-Grandson-Eustace) b. 2013
--Helen Langston-Wright (Granddaughter-Robert (Married into House Wright of the Shasta Marches)) b. 1991
----Kiera Wright (Great-Granddaughter-Helen) b. 2010
Kelly Langston (Daughter) b. 1960
--Zachary Langston (Grandson-Kelly) b. 1983
-----Lucas Langston (Great-Grandson-Zachary) b. 2004
----Amanda Langston (Great-Granddaughter-Zachary) b. 2007
--Maxwell Langston (Grandson-Kelly) b. 1992
----Erica Langston (Great-Granddaughter-Maxwell) b. 2010
Sabrina Langston (Daughter) b. 1969
--Alyssa Langston (Granddaughter-Sabrina) b. 1988
----Ryan Langston (Great-Grandson-Alyssa) b. 2009
----Aidan Langston (Great-Grandson-Alyssa) b. 2013
----Melissa Langston (Great-Granddaughter-Alyssa) b. 2019
--Michelle Langston-Dobbs (Granddaughter-Sabrina (Married into House Dobbs of the Free City of San Francisco)) b. 1993
----Marcus Dobbs (Great-Grandson-Michelle) b. 2017
Joseph Langston (Son) b. 1993
--Monica Langston-Lee (Granddaughter-Joseph (Bastard daughter with Alicia Lee of the Principality of Yuba) b. 2018
Haley Langston (Daughter) b. 2002

Territorial claim: California
Political philosophy: Localist-Aristocratic, the house of Langston believes in metahuman management of the lands that have entrusted to them to rule. They believe that metahumanity has a duty to guide humanity to a brighter future, and believe that local issues should be resolved by local leadership. Unlike most localists in the NAU, the Langstons do believe in metahuman superiority, and insist upon their leadership.
Brief history: When the millennium revolution hit the nation, the Langston clan had a unique position as an established line of metahumans. With Richard securing his bid for California without challenge from other metahumans, with the backing of his Wife, three children, and at the time two adult grandchildren, he succeeded in taking charge of a California disrupted on the verge of greatness. The house dubbed itself an overarching household and sought other metas to take up local leadership roles over the many towns and cities of their holdings. This, coupled with the promise of tremendous wealth from ruling these lands

In the period that followed the revolution and the establishment of the new governments, California had rapidly devolved into a patchwork of towns and cities ruled by meta mayors and barons. Under Richard’s guidance, larger principalities and counties were created and invested with control of lands around them. This has led to a dynamic and competitive environment between various meta nobility seeking power and prestige in the region and beyond. The Langston family has integrated itself with many of these lower families to placate them and promote loyalty and good temperance, which has also forced them into some of the local feuds that have risen as power has consolidated.
Last edited by Pragia on Mon Sep 05, 2022 3:28 pm, edited 1 time in total.

User avatar
Zeleniya
Spokesperson
 
Posts: 135
Founded: Jul 12, 2022
Inoffensive Centrist Democracy

Postby Zeleniya » Tue Sep 06, 2022 4:53 pm

Name: Keni Akamon
Alias: "Kenny," known more as "Kenny the Ripper"
Alignment: Akamon Clan, serving under ECLIPSE as a HIGHLY dreaded enforcer among the dynastic elite and the Commander of the "Anti-Personnel Control Group," an elite group of ODM-hardened metahumans made as a result of ECLIPSE's limited success in copying and making it's own Lightweight Fighter Program.
Age: 40 (Born 4th April, 1980)
Appearance:
Non-Combat
Combat

Additional physical features: Ectomorphic Muscular build, hidden Akamon clan tattoo on his right arm, sharp beard and goatee, often seeing smoking a cuban cigar, scar under right eye, speaks with a smoky, cowboy voice, often seen wearing a black tengu mask

Personality: Stoic, Sleek, Ruthless, Unyielding, Sociopathic
Abilities: Beyond Metahuman Durability, Reflexes and Combat Abilities, able to shoot high-recoil weapons with unprecedented accuracy, Stealth, Sneak and Lockpicking abilities
Biography:

Keni Akamon was born in 1980, the youngest of the nine children of Kamado Akamon. Intent on fulfilling the destiny of the Akamon dynasty to become the greatest warriors of the Earth and living up to the immense pressure put upon him by the US and Japanese governments and those he serves, Kamado and his wife Yori often put their nine children through countless days of grueling training in ODM and 3-D warfare to turn them into more lethal killers than Kamado would ever become.

Unfortunately for Keni, he was the short end of the stick compared to the other children, having been bested especially by his prodigal brother Nobunaga. As a result of Keni's comparably weaker performances, he faced the brunt of physical and emotional abuse by Kamado almost everyday. This, along with other factors unbeknownst, led to Keni performing poorly in school and in extracurriculars compared to his excelling siblings, leading to even more physical and emotional abuse. One example of such abuse happened when Keni was 8 years old: he used too much gas during an ODM training drill on the Akamon estate and got beat up and yelled at by his father as a result.

Not having any of this no more, Keni ran away from home at the age of 14 as a stowaway to Tokyo where he would wound up as a petty criminal, stealthy pickpocket and beggar on the streets, hopping from shelter-to-shelter until he got into a series of run-ins with local gangsters, culminating in him awakening his inherited Akamon powers and then outright butchering six Yakuza men, much bigger than him, with only a pencil. This gained him attention and notoriety in Japan's underground world, where he was taken in from the streets from the late Toshiharu Namikawa and hired as the youngest, most notorious enforcer for the Namikawa clan starting at the age of 15, having been witness to some of the Yakuza's most evil crimes: assassinations, rapes, brutal murders, human/sex trafficking and inter-Yakuza violence. His experience during the unrelenting turn-oil between Humans and Metahumans during this time also dramatically shaped him as a cold, cruel and cynical person compared to the mainly noble, just and idyllic nature of the rest of the Akamon family. During this time, Keni has forgone his original ODM gear, being a reminder of his traumatic childhood upbringing, having adopted to kill with a Damascus dagger given to him by Toshiharu: the brutal means by which he did his job as a Yakuza enforcer, which also involved killing dozens to hundreds of other meta-enforcers that came too close to the Namikawa clan, earned him the urban legend name "Kenny the Ripper." These experiences that he went through since arriving in the streets of Tokyo as a lonely vagrant to becoming a notorious enforcer are a far-call from the otherwise lavish and luxurious life of the Akamon estate.

Keni made an unceremonious return to the Akamon estate in Okinawa, along with his brother Nobunaga and the other seven children of Kamado, upon appeal by the Japanese government to have a reunion and reconcile the strained family. It was at this reunion that he was a witness the brutal murder of his brother Nobunaga, the seven children, his mother Yori and his father and head of the family Kamado, by unknown forces. Miraculously, Keni survived the initial onslaught since he excused himself to go to the bathroom. Upon hearing the brutal slashing and screams of his family, he ran and hid until the dust settled, and came back to the dining room only to find giblets, bits and heavily mutilated bodies.

Soon after, Keni escaped the Estate until he was intercepted by Meta-agents, who bested him in the streets of Naha as he was on his way to escape the island. It was there that he accepted an offer that he can't refuse: becoming an enforcer for ECLIPSE. In exchange for his services, the Namikawa clan would be left alone. It was here that he altered his name to "Kenny" and adopted a new identity, new ODM gear, dual shotguns instead of Aka-blades, a fedora and an eccentric cowboy accent and outlaw-like personality in combat to cope with his deeply innate sociopathy.

Since joining ECLIPSE in 2000, Kenny has undertaken a variety of jobs, ironically for the very people that were targeting him and his yakuza clan. 20 years of service to ECLIPSE later, Kenny would go all over the world killing countless thousands of people that dared to rise from the shadows, the very shadows Kenny operated in. This garnered him the personal praise of Columbia and Hammer, as well as the feared respect of the Dynastic lords of the Earth who saw him as a notorious, un-killable enforcer that played a part in keeping the upper echelons of the world order in its place. With this and ECLIPSE's infiltration of Dr. Tagashami's continued ODM research (including creating new ODM-hardened humans), Kenny became the Commander of ECLIPSE's Anti-Personnel Control Squadron, which is a squadron of ODM-hardened individuals that serve as the royal guard and as notorious contract-killers, primarily targeting dangerous threats to the world order.

Additional information:
Kenny's Armament

- ODM 3.0, an Omnidirectional Mobility Gear-system developed by ECLIPSE through it's secret sabotage of Dr. Tagashami's research, the superior successor to the second generation of ODM worn by Nobunaga Akamon (which is also worn by Rose Akamon). ODM3.0 is made out of a composite of Ultra Hard Steel, Reinforced Carbon Nanofibers and utilizes nano-piping and other nanotechnologies for it's gas-driven mechanism, significantly cutting it's weight, giving the ODM3.0 system a superior weight-management advantage to it's operator and giving the gear (including the body harness) a sleek, black appearance compared to it's more metallic-and-brown 2.0 predecessor. It is highly resistant to countless forms of stress: from sound-wave attacks to incineration, even to pure energy bursts. In addition ODM 3.0 sports two independently-operated vectored thrusts which, while still only having half of the lbf of thrust of ODM 2.0 each, has 3.5x the maneuverability, allowing the operator to have a far, far greater degree of flexibility in ODM and 3-D warfare.

- Ripper Shotguns, specially-made tactical shotguns for use by the Anti-Personnel Control Squadron. It sports a 13-inch barrel and is a generally short, tactical shotgun that shoots, in semiautomatic sequence, up to 20 very heavy 12-gauge shotgun rounds per magazine. Each magazine is easily clipped on, with up to 6-8 magazine on each side of the ODM gear being stored. Due to the heavy weight of the buckshots and the high muzzle velocity, these shotguns are among the most notorious for their recoil, however when used by an ODM-hardened operator during flight, they are an excellent boost and can be used to change the direction of flight. Attachments for suppressors, mag extenders and anything else for mission-specific needs can be made, albeit with downsides of their own. When used by a highly skilled operator (such as Kenny), the recoil and the ferocious nature of dual-wield Ripper Shotguns can be controlled to turn an operator into a VERY lethal weapon.

- Kenny's Hat blocks out harsh sun-rays and is made with a composite textile that allows the hat to retain it's color when exposed to prolong sunlight and UV rays. It, like the rest of his gear and apparel, is also stain-proofed.

- The Damascus Dagger is Kenny's melee weapon-of-choice, having been on his person for 25 years as a memento to the leader of the Namikawa clan that took him in, Toshiharu Namikawa. This was the first weapon personally given to him by the leader of the Clan.

- Momentum Boots 2.0, a successor to the first generation of Momentum Boots made by DARPA/JSDF during the Lightweight Fighter Program. It is made out of a carbon nanofiber-black leather-kevlar composite that is less cumbersome in fitting and weight than the previous generation, allowing for the wearer to be more agile in ODM flight and combat and for more stored kinetic energy to be effectively employed in whatever the operator needs.

- The Anti-Personnel Control Squadron is a notorious royal guard and contract-killing organization under the jurisdiction of ECLIPSE, made up of ODM-hardened metahumans and tasked with high-level killings and enforcement matters, with recent targets including elite human resistance cells, human resistance leadership and those within and outside the Dynasty's leadership that have a meekly-kept opposition to the agenda of the Rulers of the Earth. The APCS has gone as far as getting recognition and praise (albeit in secret) by Columbia and Hammer for keeping the Rulers of the Earth in-line through the surprise and brutality of their enforcement. (APCS is a fancy way of saying super-deadly hitmen). Kenny's second-in-command is Carla Janssen, a naturally-born metahuman originally from Malmo, Sweden.

Kenny's Theme
Last edited by Zeleniya on Fri Sep 09, 2022 9:27 pm, edited 18 times in total.

User avatar
Faal Lot Himdah
Postmaster of the Fleet
 
Posts: 20198
Founded: Jun 12, 2014
Scandinavian Liberal Paradise

Postby Faal Lot Himdah » Sat Sep 17, 2022 11:19 am

Name: Horace St-Jacques
Alias: Dalbec, Libérateur, Potentat de la Ligue
Alignment: Neutral, Quebec and Acadia, more Dynastic leaning
Age: 90 years
Appearance:
Image

Additional physical features: Horace stands around 188cm tall.
Personality: Horace is often described by his followers as a man of remarkable patience, honor and level-headedness. When it comes to fights, either on the political stage or the battlefield, Horace is known for always acting on the bigger picture. As such, some of his decisions may appear strange in the short term, but they are always made for a tactical reason. His loyalty is always on display, with said loyalty being primarily to the people of Quebec and by extension Acadia, and then to the Dynastic System as a whole.

Those who know him know that he tends to prefer friendly interactions, and cooperation, however, he is willing and capable of taking hostile action if the need arises. They also know he can be quite jovial, and relaxed. He is known to enjoy a good drink, spending days in the wilderness hunting, and is a well known smoker. His paranoia is also well documented, as evident with his current relation with Vanessa Rick, and his more immediate neighbors.

Abilities:
Enhanced Smell - Horace possesses an extremely accurate sense of smell. He can detect the presence of compounds and substances just by scent. Even if they are regularly undetectable to the human nose. Horace is also able to detect sickness, medical condition, emotional state, and even weather patterns. Of course, because of this potent sense of smell, it can be overwhelmed by extremely potent scents.

Enhanced Hearing - Horace possesses an extremely accurate sense of hearing. His range of hearing is 10 Hz to 120 kHz, allowing him to hear sounds in the normal range of human hearing, but also infrasound and ultrasound. As such, he can hear things that normal humans would not be able to without specialized equipment. He can also hear things from much further away than normal humans. Of course, like with his sense of smell, because of its potency, it can be overwhelmed by extremely loud sounds.

Enhanced Sight - Horace possesses an extremely accurate sense of sight. His vision is best described as 20/5 vision, which is comparable to the sight of an eagle. As such, Horace can see people and objects with great detail from a respectable distance away. Finally, Horace is also able to see much better than a normal human in the dark, practically allowing him to see as well as he does during the day even at night.

Peak Human Strength - Horace possesses incredible strength, but not so much as to make it considered inhuman. He can match professional weight lifters in raw strength. He has a bench press repetition maximum of 2000 pounds, a squat repetition maximum of around 3000 pounds and a deadlift repetition maximum of around 4000 pounds. This strength also allows him to easily break bones, bend metal bars, dent metal, smash through most doors and most walls. This strength also makes him more durable than normal humans, along with granting him greater endurance and greater stamina.

High-Speed Regeneration - Horace’s ace up his proverbial sleeve, he possesses the ability to quickly regenerate from most injuries. Minor injuries heal nearly instantly. The more intensive the damage, the longer it takes to heal. Given enough time, which is to say weeks to months, he can even regenerate complete limbs. In fact, as long as his brain is intact and capable of communicating with the rest of the body, Horace can regenerate any injury. The regeneration does not just heal injuries, but also counteracts toxins, contagions, and even cell death. As such, Horace is effectively immune to all normal toxins, all mundane diseases, and has greatly slowed the process of aging. As strong as his regeneration is, decapitation or significant enough damage to the brain will kill Horace.

Heightened Marksmanship - Through combining his enhanced senses of smell, hearing and sight, Horace is able to achieve a mastery of marksmanship. However, the senses themselves are not enough to raise it to the level of heightened. That is where his training and natural talent come into play. With all these elements combined, Horace is capable of making shots that would be nearly impossible for an unpowered expert marksman. He can easily judge distance, hit targets behind obstructions (using combination of senses), and easily compensate for environmental factors.

Biography:
Horace St-Jacques was born in 1930 in the newly founded settlement of Chapais, Quebec, Canada. His father had moved to the new settlement to work the mines established after deposits were discovered in the area. As such, his father had decently stable employment, and Horace grew up fairly comfortable for the time period. That, and Horace was fortunate enough to grow up in a town where everyone knew everyone, and as such were more than willing to help each other through the difficulties of the Great Depression.

However, things would start to change in 1939. Specifically after September 3rd, 1939, when the Canadian government officially declared war on Germany, thus entering the conflict that would become known as the Second World War. His father was required to work more and harder in the mine. As such, Horace saw his father less and less. Eventually, his father would be forced to leave Chapais, as he was conscripted in 1944. Watching his father leave, the 14 year old Horace had no idea that he would not see his father again.

In 1945, Horace would learn of his father’s death in Europe during what would become known as Operation Veritable. His father supposedly died a heroic death despite being what was referred to as a Zombie. His father’s service and sacrifice would leave a lasting impression with Horace. This would lead to Horace enlisting in the military in 1948.

While in the military, Horace would develop an exceptional talent for marksmanship, a deep knowledge of survival skills, and respectable proficiency in hand to hand combat. It was also while he was in the military that he was identified as a candidate in 1956 for a potential meta-human program. This joint Canadian-American meta-human program began on July 14th, 1957.

The program would result in the creation of its first meta-humans on the fifth of February of 1958. Out of 20 initial candidates, only two developed abilities, with Horace being one of these two. The other was an English-Canadian by the name of Jonathan Rick, and the hero alias of Champion Canuck. However, neither would officially be introduced to the public until later in the year. On the first of July, 1958, Horace made his public debut as Dalbec, the first Québécois superhero.

After his public debut, Horace continued his service to the Canadian government. On February 11th, 1964, Horace would be tasked with aiding the RCMP in Quebec with dealing with the Front de libération du Québec. However, by the end of 1967, Horace would unexpectedly go rogue. He would disappear from both the eyes of the government and public, until the October Crisis.

Horace’s exposure to the FLQ, along with other Québécois seperatist factions had slowly radicalized him. This ultimately led him to making the decision to not only leave the service of the Canadian government, but to establish his own Quebec Seperatist organization, which would become known as the “Milice Québécoise Libre” or simply as the MQL. Unlike other seperatist factions at the time, Horace had the MQL operate in the shadows.

The MQL would eventually affiliate itself with the FLQ on November 6th, 1968, and would become known as the Dalbec Cell. Horace did not agree completely with the FLQ, but his personal feelings would be irrelevant. This affiliation was a completely tactical decision by both the leadership of the FLQ and Horace. The FLQ would get the support of a metahuman who was seen as a hero to the vast majority of Quebec. Meanwhile, the MQL would get access to a greater pool of resources and potential recruits.

By this point, the program that had resulted in Horace becoming a metahuman, had established a secondary base for research, creation and testing of metahumans. This base was located on the grounds of CFB Valcartier. In fact, this was where Horace had operated from 1964 till he went rogue. This would be Horace’s target for the MQL.

On October 13th, 1970, while the attention of the Canadian government was focused on the kidnapping of James Richard Cross, and the kidnapping of Pierre Laporte by other cells of the FLQ, the MQL made its move. Horace, in his first public appearance since going rogue, led an operation on the base. The goal was to secure metahuman research from the base.

Ultimately, the MQL would succeed at stealing research, but at a cost. Unknown to Horace, Jonathan was in Quebec City, only approximately 20 minutes away, on orders from the government. As soon as the attack began, Jonathan was deployed to CFB Valcartier to engage with Horace. As the MQL operatives were finishing their mission, the Champion Canuck arrived. To protect his men from being taken into custody, Horace fought with Jonathan. Their fight would last long enough for the rest of the MQL operatives to escape, but Horace would be taken into custody by Jonathan.

He would eventually be found guilty of treason and be sentenced to life imprisonment. However, as a metahuman, keeping Horace contained would prove to be a challenge with current facilities. As such, the Canadian military would keep Horace contained in a makeshift holding cell at CFB Valcartier until a proper prison could be constructed. Of course, the military knew that they could not keep Horace contained. As such, at least one metahuman was kept on site in case Horace attempted an escape.

The actions of Horace on October 13th, 1970 would cause the Canadian government to rethink its metahuman program. The Canadian Parliament would go on to pass the Metahuman Measures Act on November 30th, 1970. Part of the act required the registration and monitoring of Canadian metahumans to prevent them from going rogue like Horace. The act also authorized the construction of Canada’s first and only metahuman prison. This prison, which would become known as the Gilmour Island Penitentiary, would be completed and begin operations on June 15th, 1975.

Between October 13th, 1970 and June 16th, 1975, the MQL escaped capture and went underground. It cut off all ties with the FLQ and other Quebec seperatist extremist factions. However, they did still continue their operations, just with far less violence. Members of the MQL would join the sovereignist political parties, sovereignist media organization, along with loyalist political parties, and various branches of the provincial, and federal government. This allowed them to not only begin laying the groundwork for an independent Quebec, but keep a metaphorical eye on their enemies, and remain in contact with Horace.

On June 16th, 1975, Horace was scheduled to be transported from CFB Valcartier to Gilmour Island. The journey would consist of three legs. The first being from CFB Valcartier to CFB Bagotville via military caravan over highway 175. The second leg consisted of transferring Horace onto a modified Douglas C-47 to be flown from CFB Bagotville to Puvirnituq Airport. The final leg would involve transferring Horace through Puvirnituq, and onto a modified ferry. The ship would then take him from Puvirnituq to the Gilmour Island Penitentiary.

Due to Horace maintaining contact with the MQL while imprisoned, they were able to coordinate and plan an escape attempt. Of course, the government was well aware that this day of transport would be the best chance for either Horace to make an escape attempt, or for his followers to attempt to free him. As such, the Canadian government took precautions. For the first leg, the military convoy would be joined by the Champion Canuck, and advanced vehicles were employed to ensure the route was clear. For the second leg, a no fly zone would be established on June 16th, of at least 100 kilometers from the route the modified C-47 would fly. Finally, on the third leg, the ferry that would carry Horace would be escorted by the Bird-class patrol vessel, the HMCS Nighthawk.

The government believed that the first leg would be the most important, and as such, focused very much on ensuring the first leg would be successful. After all, it was during the first leg that Horace would be transported through northern Quebec forests. It was the best spot for potential ambush, and escape into the forest would make it difficult to track Horace down afterwards. The second leg was in the air, and the no fly zone would mean that unless the MQL had access to advanced aircraft capable of being undetectable to radar, then they wouldn’t be able to get close. And the final leg, that was in the northern tundra of Quebec. There were few ways up that far north, making it highly unlikely in the eyes of the government that an attempt would happen then.

That was exactly what Horace and the MQL expected. As such, the MQL struck during the third leg. As the modified ferry carrying Horace and the HMCS Nighthawk passed near Innelatevik Island, the trap was sprung. MQL operatives opened fire from the shore, and two small fishing trawlers rounded the island from the north and south. One was set on a collision course with the HMCS Nighthawk, and the other was set to collide with the ferry. Despite the bravery of the crew of the HMCS Nighthawk, the trawler collided and exploded, sinking the Nighthawk. Before the Nighthawk sank, a distress call was sent out. The other trawler pulled alongside the ferry, and MQL operatives boarded the vessel. They damaged the ferry, and freed Horace. The survivors of the attack would later recall seeing Horace board the fishing trawler, and sail away to the east.

Upon hearing news of the escape, the Canadian government would begin to search for Horace and the fishing trawler he escaped on. On June 25th, 1975, the Canadian Coast Guard would find the fishing trawler in question, scuttled near Magnet Island. However, from that point on, the trail went cold. Throughout the rest of the 70s and into the early 80s the government would be actively searching for Horace, but would never find him, and as such, would eventually call off the active search on March 12th, 1983.

After escaping on the fishing trawler, Horace would be taken to Magnet Island, where he would transfer from the trawler to a private arctic research vessel. The vessel was owned by a wealthy supporter of the MQL, and this supporter was key for the getaway. The research vessel would take Horace east across the Hudson Bay to the hamlet of Arviat, Northwest Territories (would become part of Nunavut in the future). From there, under the cover of night, Horace was escorted onto a private plane from the Arviat to Winnipeg, Manitoba, to Portland, Maine, and finally to Greenville, Maine. From there, he was taken by vehicle to a safehouse in the forests of northern Maine.

He would arrive at this safehouse on August 3rd, 1975, and would remain at the safehouse until the 90s. From this location, Horace was able to keep in contact with the MQL, returning to his role as their leader. He put an emphasis on continuing to grow the MQL during his exile, and reorganizing it so it could function through different cells. In doing so, he hoped to decrease the potential danger of MQL members being discovered.

Horace also got in contact with a number of small groups within Canadian Acadia, which had been influenced by the Quebecois seperatist movement, and the MQL. Working with the leaders of these smaller, developing factions, Horace arranged for the creation of the “Milice Acadienne Libre” or the MAL, which was officially established on January 23rd, 1984. It would operate nearly identically to the MQL, just operating within New Brunswick, Nova Scotia and Prince Edward Island.

On April 24th, 1991, Horace would be sighted on Victoria Island in Ottawa after the funeral of Jonathan at the Christ Church Cathedral in Ottawa. He was supposedly seen pouring out a bottle of Canadian Club after the funeral was complete, before getting into an unmarked vehicle and driving into Quebec. The sighting would put the Canadian government on alert, but with no evidence beyond the word of a single individual, investigations would come up empty.

Horace’s return to Canada was partially sparked by the death of Jonathan. As much as Champion Canuck had been responsible for his capture and exile, Horace respected him. Before Horace went rogue, he did see Jonathan as a friend, and after going rogue, a respected rival. As such, Horace needed to pay respects to his deceased former friend.

The other reason for his return to Canada was because of a meeting he had earlier in the year with Columbia. She made him an offer he would have been wise to not refuse. A world shattering change was coming, and if Horace was on the right side, he would be able to make a massive step towards establishing a free Quebec. Even if said Quebec would not be completely free, it would be a significant step in the desired direction. And so, Horace returned to Canada to prepare the MQL and the MAL for the coming storm.

Recruitment and activity regarding the MQL and MAL increased during the 90s. In fact, the prevalence of MQL and MAL activity during this time was almost comparable to the amount of activity the FLQ demonstrated throughout its lifespan. As such, the Canadian government was metaphorically on the edge of its seat. One wrong move by either the MQL and MAL, and the government would be ready to act.

The Canadian government would get the chance after Christmas Eve, 1995, as Horace, the MQL and the MAL assaulted the Gilmour Island Penitentiary in an event that would become known as the “Libération de Noël” by MQL and MAL supporters. The goal of the operation was to take the prison, and liberate any and all metahumans willing to support the MQL or the MAL. Or course, to cover this true goal up, Horace and his followers simply freed every metahuman within the walls of the Penitentiary. All prisoners were taken from the island to mainland Quebec.

In response, the Canadian government enacted the Emergencies Act, declaring a national emergency on Christmas day, 1995. In doing so, the government established checkpoints at all ports of entry into and out of Quebec and Atlantic Canada. It authorized the mobilized the military and metahumans to aid local law enforcement. Finally, it gave the federal government the ability to more easily break up protests which were bound to occur especially in Quebec.

Within the first 30 days of the emergency, the federal government was able to arrest a fair number of the escape metahumans. However, Horace and his followers remained elusive. After the first 30 days, a proclamation was made, and the state of emergency was extended. After extending twice more, the federal government was forced to lift the state of emergency due to pressure from both outside and inside of parliament. As such, the Winter Crisis came to an end on March 25th, 1996, with only a handful of MQL and MAL low level members arrested.

After the Winter Crisis, Horace and his followers would go silent again. All of their public activity ceased, almost as if the MQL and the MAL had dissolved. Horace would not be seen publicly again until December 31st, 1999. For the rest of the 90s, the MQL and MAL focused on training and preparing for the moment they would be called to action. For the moment they would fight to free Quebec and Acadia.

The moment would come in December 1999, as the order from Columbia would reach Horace, the new millennium would mark the birth of a new world order. Immediately upon receiving the news and the date of the coup, Horace got to work. Metahumans and mundane humans under his command received their orders. Members of the MQL and MAL that had infiltrated government organizations, and political parties prepared to interfere with the government's response.

On December 31st, 1999, the coup began and so, the Canadian Civil War errupted. The MQL launched major attacks across Quebec while the MAL launched their own attacks across Acadia. Those not involved in these attacks either supported allied metahumans, or interfered with the response of the provincial and federal governments in Quebec and Acadia. Meanwhile, Horace personally killed the Lieutenant Governor of Quebec and led MQL operatives when they stormed the Provincial Parliament Building of Quebec.

Due to the work done by Horace and the MQL throughout the years, along with the opinion of the people of Quebec when it came to the federal government, it did not take long for Horace to secure Quebec. By March 16th, 2000, Horace and the MQL managed to secure Quebec for the new Global Government. However, the MAL was struggling. After all, Quebec had a much longer history of grievances with the English dominated Canadian federal government. Therefore, after securing Quebec, Horace’s attention turned to aiding the MAL in securing Acadia.

However, due to the lack of metahumans in Canada willing to support the new Global government, the vast majority of Horace’s resources had to go to securing the Quebec-Ontario border. Therefore, Horace was unable to support the MAL as much as he wished. And with him unable to quickly secure Acadia as he did with Quebec, Horace was unable to support other metahuman allies across Canada during this time.

And so, the Canadian Civil War dragged on. While early on, the Dynastic metahumans got support from the arrival of the British refugees under Jude Churchill, it was not enough to bring the conflict to a speedy end. The lack of Dynasty supporting metahumans, the fact that Horace had to focus on Acadia and defense, the terrain of the Canadian North and the presence of a relatively large number Loyalist metahumans meant that the war did not come to an end until late 2009, with the death of the son of Jonathan Rick, the hero known as True North.

It was after the war that Horace would have his own taste of betrayal. He was promised a Quebec that would be a direct vassal of Juliana Kelvin. However, with Juliana dead, the deal was practically off. And that became clear when Jude Churchill was named the ruler of the Kingdom of Canada. A kingdom, ruled by a man from Britain. A kingdom that included Quebec and Acadia.

Despite the betrayal infuriating Horace to no end, he retained a level head. He knew that at this point, trying to enforce the freedom of Quebec would be unwise. It would be better to once again return to the shadows, and wait for the right opportunity. Unlike before, Horace would have a great level of political sway with the new local lords of Quebec and Acadia, as the majority of them were in power because of Horace and his followers. As such, Horace would technically rule Quebec and Acadia from the shadows. At least until the right opportunity presented itself.

Such an opportunity would present itself in early June 2020. After the Congress at Hong Kong, it came to Horace’s attention that the Red Queen of Canada had offered to support a troubling lordship in Europe. The fact that the Red Queen offered to support the French Empire was exactly what he needed. It was justification to remove the Red Queen from power. If he allowed this, it would make Canada, and by extension, Quebec and Acadia, a target on the world stage.

Horace was not the only one to recognize this. As one of the local lords loyal to him shared an interesting development. There was an individual looking for him. An individual Horace recognized as the granddaughter of Jonathan Rick, Vanessa Rick. She came to Horace with a proposition. They both wanted the Red Queen out of power for different reasons. After serious negotiations, Horace agreed to work with Vanessa to remove the Red Queen from power.

And so, on June 3rd, 2020, Horace and Vanessa traveled to Ottawa. They entered the Royal Palace, which stood on the former Parliament Hill, and met with the Red Queen on false pretenses. The two metahumans, Dalbec and the descendent of Champion Canuck, joined forces and killed the Red Queen.

In the aftermath, the local Lords of the Kingdom of Canada were given a choice. They could either pledge allegiance to either Vanessa Rick and the Canadian Commonwealth, or they could pledge allegiance to Horace St.Jacques and the Ligue Québécoise-Acadienne. There was a third, unspoken option. However, the local Lords of the former Kingdom of Canada did not want another civil war, and as such, quickly pledged allegiance to either power.

Once the lines were drawn, the cooperation between Horace and Vanessa dissipated, and both grew suspicious of the other. After all, there was still a French speaking population among the Canadian Commonwealth, and there was an English speaking population within the Ligue Québécoise-Acadienne.


Additional information:


Family name: House of Dalbec
Dynastic head: Horace St-Jacque
Other members: (Will add at a future date)
Territorial claim: Quebec, Labrador, New Brunswick, PEI, Nova Scotia, and a number of islands in the Hudson’s Bay near Quebec.
Political philosophy: Authoritarian Monarchist
Brief history: See Bio
#BlameVoid
A VeryProudCanadian
Charlia wrote:Faal Lot Himdah - A wizard. Possibly evil. Seen associating with Charlia, who baas at him a lot when he doesn't feed her enough. #BlameVoid

Kuhlfros wrote:Fall Lot Himdah=Alakazam (May or May not have to do with Merlin)

Spindle wrote:I swear, you two are pretty much the font of all evil in this world...

Spindle wrote:Aaaaaand, the font of all sass.

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