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The GAmeTopians
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Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Sat Apr 17, 2021 11:37 am

Northern Socialist Council Republics wrote:
Ithalian Empire wrote:I meant to say the sun was blazoned yellow. Its was pretty late for me when I wrote that.

Gules, a castle black, in chief a roundel Or?

arghhh blazoning is a skill that I don't have, and I never thought I'd be looking it up for a NationStates roleplay of all things. XD This is only slightly less weird than that time when I had to buy an Intro to Swedish book for realism in another P2TM RP.

Of course, the usual abbreviations and structure of blazons don't apply at all to the non-traditional heraldic achievements that the other characters in this RP have, so I'm not even going to try for those. :p



The United Remnants of America wrote:But religion is good for the soul.

Superstitious barbarians! - Cassandar, probably

Actually, that raises a point, which is that the OP didn't tell us very much about the, shall we say, minutiae this setting. I'm more used to faction-based RP than character-based, so I'm in the habit of asking after the various social, economic, technological, and demographic details of the settings of RPs I join. Feels a bit weird trying to worldbuild without having those general guidelines.

I'm guessing that the population of a well-developed colony planet is in the low billions, so I'm guessing the population of the North Sea Sector is at 2~3 billions - about 20 times of the equivalent today IRL. Assuming that the internal proportions didn't change much, that would give New Albion 200-ish million people and Soundstead about 50 millions. Cassandar is probably being uncharitable by calling these "hives" IC'ly, but this is a relatively sparsely-populated corner of the globe that, IRL, only has one city (London) of considerable size and a lot of under-sea real estate to expand into; the way I imagine it, there probably are cities on Earth nearing a billion people, and those would undeniably be human hives of the science fiction kind.

What does a typical military in this setting look like, and how big do they tend to be? That's a point that will become very relevant very quickly. I actually didn't think about spaceships/space forces at all when I was worldbuilding the NSS, which leaves me a little bit behind now that some people have started discussing that point.


See, my solution to not being well-versed in heraldry is: The Far Systems have little need for your strange Core World customs :p

As far as sci-fi faction shenanigans. Obviously all of this is subject to Ith's approval, but I do have a wealth of sci-fi tech knowledge :p
I think you're pretty spot-on with general populations. 2-3 times current pop is probably a good number for earth, simply because even over hundreds of years, growth would likely be stifled by the sheer amount of emigration to the stars. Low billions is probably an underestimate for the biggest colony worlds, simply because of the sheer amount of time, but generally a good estimate.

As far as military. I can't speak on the rest of the Empire, but here's how I have mine set up:
Armed ruling forces are split into two groups: the PDF (Planetary Defense Forces), and the Obsidian Fleet, which have standard paint schemes of white and black respectively. Both are primarily dominated by (space) naval forces, simply because the advent of repulsors working in-atmosphere largely replaces the need for planetary aircraft, and having all of your soldiers trained for spaceflight is a very valuable thing to have. I've largely been dividing my fleet composition in a manner similar to naval splits, with some differences to account for the movement economies of scale in space - my flagship, the Ashen Sword, is fracking massive, simply because it can be thanks to space, but it's also expensive in equal measures. Going down from there, you have fleet carriers, which are little more than mobile hangars for fighter craft and torpedo shuttles, high-powered artillery ships that pack large plasma cannons and other such weaponry, then you get to smaller, more mobile craft, like theDreadnought-class artillery/troop transport that I employ - one big anti-mech gun on the front, room for a squadron of mechs in the back. Finally, you've got your small or single crew fighters, infantry transports, and bombers. I could talk for hours about weapon possibilities, but I don't want to bore anyone going that micro :p
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Union Princes
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Postby Union Princes » Sat Apr 17, 2021 11:46 am

Northern Socialist Council Republics wrote:Earth as I imagine it is, borrowing heavily from science-fiction tradition dating back as far as Asimov, an overpopulated, stifled, bureaucratic nightmare.


I'll get with the port of Piraeus style since that's closer to what I have envisioned
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Northern Socialist Council Republics
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Postby Northern Socialist Council Republics » Sat Apr 17, 2021 11:47 am

The GAmeTopians wrote:See, my solution to not being well-versed in heraldry is: The Far Systems have little need for your strange Core World customs :p

I noted that there was a Heraldry section in the application, so I did a quick Google Search for "heraldry", and promptly fell into one of those Internet rabbit holes where you don't understand the explanation because it has a lot of strange words, and you need to then google around for each of those technical terminology...

The GAmeTopians wrote:I think you're pretty spot-on with general populations. 2-3 times current pop is probably a good number for earth,

Not a factor of 2, but a factor of 20. :p I wanted, for worldbuilding purposes, for the NSS to have horrible urban sprawls. You can easily imagine a well-organised, properly-functioning city of 17 million people (or two times London's current population), but a city of 170 million (or 20 times London's current population)? That's going to be an administrative nightmare no matter how you choose to administrate it.

I'm thinking that the North Sea Sector probably doesn't have a large traditional military, what with its location and political circumstances. It probably has a small expeditionary force to push into far-away battlefields, and a lightly-armed gendarmerie kind of force to settle local squabbles.

In terms of technology... well, AI is probably not a very big thing, since if AI is a big thing then who needs human soldiers? :p
Last edited by Northern Socialist Council Republics on Sat Apr 17, 2021 11:48 am, edited 2 times in total.
Call me "Russ" if you're referring to me the out-of-character poster or "NSRS" if you're referring to me the in-character nation.
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The GAmeTopians
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Scandinavian Liberal Paradise

Postby The GAmeTopians » Sat Apr 17, 2021 12:03 pm

Northern Socialist Council Republics wrote:
The GAmeTopians wrote:See, my solution to not being well-versed in heraldry is: The Far Systems have little need for your strange Core World customs :p

I noted that there was a Heraldry section in the application, so I did a quick Google Search for "heraldry", and promptly fell into one of those Internet rabbit holes where you don't understand the explanation because it has a lot of strange words, and you need to then google around for each of those technical terminology...

The GAmeTopians wrote:I think you're pretty spot-on with general populations. 2-3 times current pop is probably a good number for earth,

Not a factor of 2, but a factor of 20. :p I wanted, for worldbuilding purposes, for the NSS to have horrible urban sprawls. You can easily imagine a well-organised, properly-functioning city of 17 million people (or two times London's current population), but a city of 170 million (or 20 times London's current population)? That's going to be an administrative nightmare no matter how you choose to administrate it.

I'm thinking that the North Sea Sector probably doesn't have a large traditional military, what with its location and political circumstances. It probably has a small expeditionary force to push into far-away battlefields, and a lightly-armed gendarmerie kind of force to settle local squabbles.

In terms of technology... well, AI is probably not a very big thing, since if AI is a big thing then who needs human soldiers? :p


Ah :p I’m not sure growth that high is quite realistic, but it is certainly a poignant commentary.

That seems reasonable. My military being so large is a combination of being a Suzerain, controlling a wide swath of territory, and quietly building up a force that can contend with the corrupt folks in the Core. I can’t imagine NSS would have anything quite so grand.

I would imagine a good deal of the weaponry in mechs and ships is AI assisted or controlled, but in all likelihood they never reached the sentience we hoped for (or dreaded) - at least not in our part of the galaxy...
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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Laka Strolistandiler
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Postby Laka Strolistandiler » Sat Apr 17, 2021 12:13 pm

Question: can my mech be of a non-humanoid design? We’re talking a wild mix of some arthropods, namely spiders and coconut crabs and sloths.
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Union Princes
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Postby Union Princes » Sat Apr 17, 2021 12:26 pm

Can't decide if I want to use the Praetorian Guards or the Mordian Iron Guard as reference for Himmel's soldiers
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The GAmeTopians
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Postby The GAmeTopians » Sat Apr 17, 2021 1:16 pm

And that's Phosa, Jewel of the North and home to secrets that could make an empire shiver in its boots...
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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Insaeldor
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Postby Insaeldor » Sat Apr 17, 2021 3:08 pm

Laka Strolistandiler wrote:Question: can my mech be of a non-humanoid design? We’re talking a wild mix of some arthropods, namely spiders and coconut crabs and sloths.

If you can explain it than go for it.
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Ithalian Empire
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Postby Ithalian Empire » Sat Apr 17, 2021 3:47 pm

Northern Socialist Council Republics wrote:
Ithalian Empire wrote:I meant to say the sun was blazoned yellow. Its was pretty late for me when I wrote that.

Gules, a castle sable, in chief a roundel Or?

arghhh blazoning is a skill that I don't have, and I never thought I'd be looking it up for a NationStates roleplay of all things. XD This is only slightly less weird than that time when I had to buy an Intro to Swedish book for realism in another P2TM RP.

Of course, the usual abbreviations and structure of blazons don't apply at all to the non-traditional heraldic achievements that the other characters in this RP have, so I'm not even going to try for those. :p



The United Remnants of America wrote:But religion is good for the soul.

Superstitious barbarians! - Cassandar, probably

Actually, that raises a point, which is that the OP didn't tell us very much about the, shall we say, minutiae this setting. I'm more used to faction-based RP than character-based, so I'm in the habit of asking after the various social, economic, technological, and demographic details of the settings of RPs I join. Feels a bit weird trying to worldbuild without having those general guidelines.

I'm guessing that the population of a well-developed colony planet is in the low billions, so I'm guessing the population of the North Sea Sector is at 2~3 billions - about 20 times of the equivalent today IRL. Assuming that the internal proportions didn't change much, that would give New Albion 200-ish million people and Soundstead about 50 millions. Cassandar is probably being uncharitable by calling these "hives" IC'ly, but this is a relatively sparsely-populated corner of the globe that, IRL, only has one city (London) of considerable size and a lot of under-sea real estate to expand into; the way I imagine it, there probably are cities on Earth nearing a billion people, and those would undeniably be human hives of the science fiction kind.

What does a typical military in this setting look like, and how big do they tend to be? That's a point that will become very relevant very quickly. I actually didn't think about spaceships/space forces at all when I was worldbuilding the NSS, which leaves me a little bit behind now that some people have started discussing that point.

I was trying to do as little worldbuilding as I could for this RP actually. I wanted there to be a fairly large amount of freedom for people to do there own thing. If some one really need stuff clearified I can always do so, but as long as it isn't obviously a power gaming move I'll be okay with it.

Laka Strolistandiler wrote:Question: can my mech be of a non-humanoid design? We’re talking a wild mix of some arthropods, namely spiders and coconut crabs and sloths.


I'm cool with it.
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Union Princes
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Postby Union Princes » Sat Apr 17, 2021 3:52 pm

almost done with my app
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Nea Videssos
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Iron Fist Consumerists

Postby Nea Videssos » Sat Apr 17, 2021 4:43 pm

Hmm...

Like someone else inquired earlier, I'm curious as to the fantasy component of this RP. All I saw when Vacif asked was that you forgot, which isn't very informative. :p
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The GAmeTopians
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Postby The GAmeTopians » Sat Apr 17, 2021 4:47 pm

Nea Videssos wrote:Hmm...

Like someone else inquired earlier, I'm curious as to the fantasy component of this RP. All I saw when Vacif asked was that you forgot, which isn't very informative. :p

Oh hi Vid.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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Ithalian Empire
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Postby Ithalian Empire » Sat Apr 17, 2021 4:48 pm

Nea Videssos wrote:Hmm...

Like someone else inquired earlier, I'm curious as to the fantasy component of this RP. All I saw when Vacif asked was that you forgot, which isn't very informative. :p

Giant stompy robots are going to be fantasy enough. At this point I am using the fantasy component to hand wave hard scifi bull shit I dont want to deal with.
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Nea Videssos
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Postby Nea Videssos » Sat Apr 17, 2021 4:55 pm

The GAmeTopians wrote:
Nea Videssos wrote:Hmm...

Like someone else inquired earlier, I'm curious as to the fantasy component of this RP. All I saw when Vacif asked was that you forgot, which isn't very informative. :p

Oh hi Vid.


Greetings. Been a while, eh?

Ithalian Empire wrote:
Nea Videssos wrote:Hmm...

Like someone else inquired earlier, I'm curious as to the fantasy component of this RP. All I saw when Vacif asked was that you forgot, which isn't very informative. :p

Giant stompy robots are going to be fantasy enough. At this point I am using the fantasy component to hand wave hard scifi bull shit I dont want to deal with.


Makes sense, I guess, though I usually think of giant robots as more scifi (be it hard or soft scifi), unless it's more of a magitech type deal.
Formerly Videssos. Just a femboy-obsessed degenerate. Also interested in history, mythology, fantasy, science fiction, metal and some other stuff.
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?

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The GAmeTopians
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Postby The GAmeTopians » Sat Apr 17, 2021 4:56 pm

Nea Videssos wrote:
The GAmeTopians wrote:Oh hi Vid.


Greetings. Been a while, eh?

Ithalian Empire wrote:Giant stompy robots are going to be fantasy enough. At this point I am using the fantasy component to hand wave hard scifi bull shit I dont want to deal with.


Makes sense, I guess, though I usually think of giant robots as more scifi (be it hard or soft scifi), unless it's more of a magitech type deal.

Aye, indeed. I still remember the EHEG days - good times.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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Insaeldor
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Postby Insaeldor » Sat Apr 17, 2021 8:30 pm

Btw I did post, I wrote in chuncks around my work schedule, didn't bother to proof read. If y'all have an questions or need to point anything out just let me know.
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Insaeldor
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Postby Insaeldor » Sun Apr 18, 2021 12:54 pm

Nea Videssos wrote:
The GAmeTopians wrote:Oh hi Vid.


Greetings. Been a while, eh?

Ithalian Empire wrote:Giant stompy robots are going to be fantasy enough. At this point I am using the fantasy component to hand wave hard scifi bull shit I dont want to deal with.


Makes sense, I guess, though I usually think of giant robots as more scifi (be it hard or soft scifi), unless it's more of a magitech type deal.

Little late, but I guess for context why character uses a bioform mech, the fusion of extraterrestrial and human DNA, as well as hard light tech in his sword. Which you could argue is fairly fantastical. Just do whatever feels good.
Time is a prismatic uniform polyhedron

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Union Princes
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Postby Union Princes » Sun Apr 18, 2021 2:39 pm

alright, my app is finished
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Insaeldor
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Postby Insaeldor » Sun Apr 18, 2021 2:44 pm

Union Princes wrote:WIP

The Imperial Registry

Name: Irene Himmel
House: The House of Himmel is a landed knight house sworn to House of Rosengard directly. Like their liege lords, the Himmels were of humble origins whose lineage can be traced back to a career soldier under Rosengard's command. Through their ancestors' continual service, the Himmels gained their knighthood, a title, and a Mech. The current ruler of the house is Sir Morgrim Himmel, a rather dour but shrewd patriarch. The House words are "Honor Our Virtues". The soldiers sworn to House Himmel are widely known for their honor and loyalty. They're widely known as the Blaulowen Rifles.
Age: 20
Personality: Irene's immense beauty is matched only by her sharp mind. Practically a workaholic, she strives to discover new and more efficient ways to get work done. This standard she holds to herself also extends to her peers and subjects, giving the impression of a distant but harsh tyrant in her home. But in reality, she does care for the people serving her house as she believes that no one regardless of social rank should live life mediocrity. Her coldness associated with Irene is mostly due to her professionalism and undivided attention towards her duty. The apparent rot in the empire further proves her belief.


Appearance:
Personal History:
The second-born daughter of Morgrim Himmel out of seven siblings, Irene would never consider herself the heir of Himmelsgate as her older brother was the star of the family. As a lady, she received the education of a steward since she would have married off and had to manage the household of her future husband. Given that she was growing up widely regarded as the most beautiful maiden in the North Sea Region, Sir Morgrim has the unprecedented luxury to ascend his house.

However, on her 16th birthday, her older brother took a vow of celibacy and joined a holy order, a process that would disinherit him from Himmelsgate. This threw a wrench in all his father's marriage plans, including Irene's. As the secondborn, Irene took on new responsibilities as the new heir: being the pilot of the family Mech and the ruler of Himmelsgate. She took on her training with equal determination and renewed enthusiasm equivalent to a corpse.


Titles: Heaven's Daughter
Holdings: The Himmelsgate, Rockall
Heraldry: Honor Our Virtues
Holding History: The Himmelsgate is originally built upon the island of Rockall, near the waters of Old Britain. Through clever investments and diligent rule, the Himmelsgate is a thriving spaceport in the North Sea Sector, directing imports from over solar systems throughout the North Sea. What began as a home to a few dozen people has transformed the barren rock into a miniature hive city of 800,000 people with a bustling marketplace and several heavy industries. Given that the inhabitants get primary access to all the trade goods coming into Himmelsgate, the people enjoy a higher standard of living compared to the rest of the Sector. The poorest among them getting luxuries unobtainable in the hive cities elsewhere. Meanwhile, tolls remain the main source of income for House Himmel as it generates more than enough wealth for the family to invest in their Mech and themselves.



Mech Appearance: Clausewitz
Mech Type: Mechanical
Weapons/Systems Info:

  • Two 30 mm GAU-12 Defender Autocannons. Gatling guns capable of 4,200 rpm, blasting AP rounds that would shred tanks, infantry, and even air units out of the sky.
  • Two triple-mounted dual-purpose 100 mm cannons. While not as fancy as a railgun or a plasma cannon, there is still some satisfaction in demolishing the enemy with artillery shells. With up to six barrels aimed at the enemy, it's a rare sight to see a target be left standing after a barrage.
  • Two heavy flamethrowers mounted sideways on the Defenders. Their purpose is to burn out bunkers or infantry that come too close to the mech.
  • Two S4 Titan Daggers. Short yet thin blades mounted underneath the defenders are mostly used for stabbing opponents.
As for the body, Clauswitz lacked a shield system as the emphasis was placed on physical protection. Taking inspiration from tanks and armored vehicles, Clauswitz had thick but sloped armor to increase the chance of deflection from ballistic projectiles. While not as fast nor agile as its counterparts, the mech of Himmel is especially sturdy and capable of enduring heavy punishment. Its weapon systems are constantly updated to give the best tracking for its main armaments to prevent ammo from being wasted too eagerly.
Mech History/Quirks in the machine:
Given the combat doctrine of Clausewitz, the mech, as well as House Himmel, earned an unflattering reputation for being a cowardly design since ranged firepower was placed over melee combat. Indeed, the whole design was merely a concept made physical with Clausewitz combining the results gained from the first and second-generation prototypes. However, before Clausewitz was scrapped, the machine was rewarded to the newly knight Gotthard Himmel for his service to House Rosengard. While a chivalrous man, he also knew the wisdom of superior firepower and quickly saw the future potential of the mech. Over time, the machine would get upgrades to its armor and weapons to increase its combat effectiveness and while the other nobles would scoff at the idea of resorting to melee in desperation, the firepower of Clausewitz is undeniable.
#keepthishereoryouwillautofail

Looks fine, welcome aboard.
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Union Princes
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Postby Union Princes » Sun Apr 18, 2021 3:37 pm

Yay. Now to come up with a first impression with the Rosengards
There is no such thing as peace, only truce between wars

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Insaeldor
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Founded: Aug 26, 2014
Inoffensive Centrist Democracy

Postby Insaeldor » Sun Apr 18, 2021 5:05 pm

Union Princes wrote:Yay. Now to come up with a first impression with the Rosengards

Feel free to also RP as any member of the family mentioned in your application. If you feel it's need you can always throw up a second application as needed.
Time is a prismatic uniform polyhedron

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Ithalian Empire
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Inoffensive Centrist Democracy

Postby Ithalian Empire » Sun Apr 18, 2021 6:59 pm

I am going to try and get a post out in the next few day. Going to have stuff happening on the frontier and starting stuff on Sol.

Let me know if any of you have specific plans for your charterers.
Last edited by Ithalian Empire on Sun Apr 18, 2021 7:01 pm, edited 1 time in total.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

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The GAmeTopians
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Founded: May 12, 2014
Scandinavian Liberal Paradise

Postby The GAmeTopians » Sun Apr 18, 2021 7:03 pm

Ithalian Empire wrote:I am going to try and get a post out in the next few day. Going to have stuff happening on the frontier and starting stuff on Sol.

Let me know if any of you have specific plans for your charterers.

Excellent, excellent. I'm waiting for a certain Skaldia to start a character interaction that we planned in advance.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

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Union Princes
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Corrupt Dictatorship

Postby Union Princes » Mon Apr 19, 2021 3:53 pm

I'm getting Rains of Castamere vibes from the way she describes the Rochester-Lydford rebellion. I know my character would participated in it but I would like to know more what happened exactly
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Insaeldor
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Postby Insaeldor » Mon Apr 19, 2021 5:27 pm

Union Princes wrote:I'm getting Rains of Castamere vibes from the way she describes the Rochester-Lydford rebellion. I know my character would participated in it but I would like to know more what happened exactly

DM them and you should be good.
Time is a prismatic uniform polyhedron

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