Sao Nova Europa wrote:The Imperium
Polity Name: The Imperium
Description:SpeciesAagnils/Gods
Aagnils are a humanoid species, whose main characteristic is their long pointed ears. Their average lifespan is one thousand years. They age slowly and retain their youthful looks until - approximately - their 800th year. They tend to be extremely intelligent, most Aagnils being able to grasp complex mathematical concepts at the age of ten. Their beauty, youthfulness, long lifespan and great intelligence sets them apart from other species in that sector of the galaxy. On the other hand, their physical prowess is lacking. Even the most trained and physically strong Aagnils find themselves lacking in comparison with other species; their frailness meant that they have had to rely on others to wage wars on their behalf.
The Aagnils number in the thousands, with an approximate population of ten thousand. Most of them live in their homeworld of Aztrean, a lush world filled with forests, grassy plains and long rivers. They live in isolation from the other species of the Imperium, with their homeworld considered sacred ground and entry being forbidden for non-Aagnils. They are organized in Sects; each Sect is headed by a Sect Master and has between a hundred to six hundred members. Each Sect acts as religious/political organization, with members being expected to study poetry, ethics, philosophy, science and meditation (each Sect though places more of an emphasis on one of those subjects, even if all of them are studied). The Aagnil culture values study and knowledge above else. The Aagnil are expected to be disciplined, secluded and unemotional. Their purpose in life is to expand their knowledge.
The Aagnils are considered Gods by the other species of the Imperium, who rarely interact with them. Popular belief in the Imperium is that the Aagnils have magical powers beyond belief; they created the Universe, they can control weather, they can cause earthquakes, they can fly, they can teleport themselves, they can hear the thoughts of every person in the Universe. Of course, those supposed powers exist only in the minds of the faithful, but they are propagated by the Imperium to ensure the devotion of the population to their 'Gods'.
Because of their isolation and their status as Gods, outsiders consider them a legend and doubt of their existence. Even those who live in Imperium never see them, aside from a few selected persons who number in the tens.Imperator
The Imperator is the Supreme Leader of the Imperium. In practice, he acts as a communicator between the Gods and the subject species; he is the one who interacts with the non-Aagnil species of the Imperium. No one in the Imperium knows who or what he is, only that he is immortal and has psychic powers (which include levitation and mind-reading at close proximity).
In reality, the Imperator belongs to a long lost race that was exterminated, with him being the last survivor. A military genius, he impressed the Aagnil enough to save him. Thanks to extensive genetic engineering and cybernetic implants, the Imperator is able to defy death by old age; in return he acts as liaison for the Aagnil and the public face of the Imperium.Is'in
An avian race genetically engineered by the Aagnil, the Is'in have a short lifespan of just fifty years. However, they tend to mature quicker than other species and are considered adults at the age of twelve. They genetically predisposed to the sciences and are physically frail. They act as the administrator race: they act as Governors of planets, fill up the bureaucratic posts and manage the government. It is extremely rare to find an Is'in not working as a public employee. The Is'in are a refined race that values dedication to the Gods, literature and good governance.Ter'ix
The Ter'ix are a reptilian race genetically engineered by the Aagnil to act as the soldiers of the Imperium. Tall (at 4 meters average), physically strong, with great physical endurance and secondary major organs, they one of the most frightening species in the entire Galaxy. With a population of about two billion all in all, from a young age they are trained in grueling conditions; they are taught blind obedience to their superiors and undying allegiance to their Gods. Their drawbacks are their short lifespan (just thirty-five years on average) and their limited intelligence.Elmairs
A humanoid race defined by its red skin color. Unlike the other species of the Imperium, they were not genetically engineered. Rather, they were subjugated by the Aagnil and now form the bulk of the population of the Imperium. They are the lower strata of society, undertaking all jobs in the private sector; from farmers to artisans to manufacturing workers to business owners. Physically, they vary with some of them being strong and others weak. They are comparable to the Human specie. Their average lifespan is one hundred years. They tend to be socially conservative, valuing piety to the Gods, filial piety, celibacy until marriage and austere lifestyle.Government
At the top of the Imperium are the Aagnils; the Gods. They are venerated across the Imperium as Deities and are the ruling race of the Imperium. In practice, though, decisions are not make by all Aagnils but rather by the Sect Leaders who lead the Aagnil Sects. The Sect Leaders have long lineages and though in the ancient past they were chosen by merit, now they have become hereditary offices. Although in theory all Sect Leaders have the same value, the Leaders of the largest Sects make decisions.
Since most of the time the Sect Leaders prefer to remain seclusive and study at peace, they only hand out generic orders and rarely micromanage. Instead, the one who takes a more 'hands-on' approach to governance is the Imperator. The Imperator is informed by the Sect Leaders of the expectations they have of him, and in turn he ensures that those wishes come true. As the public face of the Imperium, it is he rather than any of the Aagnils that commands the subject races.
The Is'in are the administrative class and report directly to the Imperator. All public offices are reserved for the Is'in. At the top is the Imperial Court, comprised of the Council of Twelve (an advisory body to the Imperator) and the Imperial Cabinet (with six Ministers; Finances, War, Rites, Justice, Infrastructure, Personnel). Below are the Imperial Governors, who govern the planets. Below them are a variety of bureaucrats. The Imperium has a highly regulated economy, meaning that there is great need for public officials.
The Ter'ix are the soldiers of the Imperium. They comprise the armed forces, though the highest of ranks (Captain and above) are reserved for Is'in (since the Ter'ix aren't renowned for their intelligence). Their sole purpose in life is to fight and die for the Imperium. The Elmairs form the bulk of the population; they are forbidden from joining the military or holding public offices. In turn, they dominate all other jobs in the Imperium (farmers, artisans, business owners, workers, etch).History
According to Imperial Records, the Gods created the Universe and the species. In order to ensure peace and prosperity, they appointed the Imperator as their Viceroy, to lord over the terrestrial species on their behalf. All must submit to the rule of the Imperator, the Viceroy of the Gods.
In reality, the Aagnils went through many stages of developments; tribalism, feudalism, industrialization and modernization. They began to expand outside of their home world; yet, at some point, they contracted a rare genetic disease that dwindled their population by negatively affecting their birth rates. As centuries passed, the first Aagnil Empire collapsed and the Aagnil society itself was at the danger of collapsing altogether.
This led to two developments; first, the revival of the ancient Sects and the ancient religion of the Aagnil. Secondly, an intense interest in genetic studies. This interest in genetic studies did not cure the Aagnil (although they eventually adapted somewhat to the disease), but allowed them to genetically engineer two species (the Is'in and the Ter'ix) to reclaim their empire. In that quest they were aided by the sole survivor of an unknown species, a military genius who had been a supreme commander of the armed forces of his people. Christening him Imperator, the Aagnil made him their public face; for themselves, they cultivated the image of almighty, secluded Gods to protect their hold on their new empire (as they were too few and feared a usurpation).
Led by the Imperator, the Ter'ix armies of the Imperium conquered the Elmairs (who were technologically at the level of RL 1800s Earth). The conquered Elmair, being far more populous by the Aagnil and not needing genetic engineering, became the bulk of the Imperium's population and were tasked with colonizing conquered worlds. At some point, the drive for expansion dried up as the empire became too large to manage further expansion.
The Imperium now stands proudful, ancient and strong. It is an isolationist power that rarely interacts with outsiders and prefers to avoid 'pollution' by the unbelievers. Social peace is preferred to expansion or cultural exchanges.
Territory:
Red Territory
Megastructures:
The solar systems of the Imperium are connected through a series of Wormhole Gates, artificial wormholes that connect one solar system with another. Each Gate leads to only one solar system (which must have a Gate of its own). That means that usually each solar system must have at least two Gates; one from which starships arrive and one from which starships leave for the next solar system. However, most solar systems have at least four or five Gates, to allow direct travels to different systems instead of having to first jump through a dozen intermediary systems.
Not all solar systems in Imperial territory have Wormhole Gates. The majority of solar systems, lacking habitable planets, do not have Gates and are not visited.
Military:
The military is comprised of about 1.7 billion Ter'ix soldiers. Despite their inherent physical prowess, Ter'ix soldiers also wear Power Armors to give them even further advantage in combat. Power armors allow soldiers to withstand high-gravity environments and to have enhanced physical power, while also providing adequate protection against most weapons. Helmets allow for night vision, X-ray vision, thermal vision and VI assistance to pinpoint targets and analyze artifacts.
The military is divided between the 'Imperial Guards' who comprise the majority of troops and act as ground forces that protect each (habitable) planet, the 'Imperial Patrols' (25 million) who man the 40,000 warships strong 'Imperial Fleet' that patrols imperial territory and the 'Imperial Legion' (1 million), crack troops selected from the best of the best to act as strike forces when necessary, though the Imperium has not fought an aggressive war in over two centuries.
The 40,000 warships strong Imperial Fleet is comprised mainly of 'Destroyers', large battleships with hundreds of laser cannons who carry in their hangars hundreds of 'fighters'; 9 feet (8.7m) in length, they are equipped with two forward-firing laser turrets.
The highest military offices (Captain and above) are reserved for the Is'in. While the Ter'ix train for physical prowess and endurance, Is'in who undertake a military career are trained in strategy, tactics and logistics. They are extremely well-read, but they rarely see combat by themselves as they are a frail race.
Special Technologies and Magic:
- Genetic Engineering: the Aagnils are masters of genetic engineering, being able to create species such as the Is'in and the Ter'ix. They are also able to create genetic diseases, which they can unleash on their enemies as a biological weapon.
- Wormhole Gates: the Imperium's solar systems are connected through a network of artificial Wormhole Gates.
- Imperator: Immortal (to aging) and having psychic powers (levitation and mind-reading at close proximity)
Do you hereby promise that you have read and agree with the rules, or are willing to pretend like you have read and agree with the rules, and are willing to listen to and accept the judgments of Arktic and his deputies as the final word regarding combat, technology, and game fairness and fun?: Yes
Your app looks good and well written, but I hold the same concerns I did for Tauceti.
That being said, in the sense of fairness I can’t tell him he’s good and deny yours.
Provisional approved until the other staff look over it